./replace.pl bsp.c 255 ./replace.pl facebsp.c 240 ./replace.pl facebsp.c 251 ./replace.pl facebsp.c 260 ./replace.pl fog.c 83 ./replace.pl fog.c 439 ./replace.pl fog.c 529 ./replace.pl fog.c 530 ./replace.pl fog.c 531 ./replace.pl fog.c 532 ./replace.pl leakfile.c 34 ./replace.pl leakfile.c 75 light.c:212: qprintf ("--- CountLightmaps ---\n"); light.c:228: qprintf( "%5i drawSurfaces\n", numDrawSurfaces ); light.c:229: qprintf( "%5i lightmaps\n", count ); light.c:252: qprintf ("--- CreateSurfaceLights ---\n"); light.c:1730: qprintf( "%5i gridPoints\n", numGridPoints ); light.c:1786: qprintf ("--- CreateLights ---\n"); light.c:1788: qprintf ("%i point lights\n", numPointLights); light.c:1789: qprintf ("%i area lights\n", numAreaLights); light.c:1792: qprintf ("--- TraceGrid ---\n"); light.c:1794: qprintf( "%i x %i x %i = %i grid\n", gridBounds[0], gridBounds[1], light.c:1798: qprintf ("--- TraceLtm ---\n"); light.c:1800: qprintf( "%5i visible samples\n", c_visible ); light.c:1801: qprintf( "%5i occluded samples\n", c_occluded ); lightmaps.c:312: qprintf ("--- AllocateLightmaps ---\n"); lightmaps.c:347: qprintf( "%5i unique shaders\n", numSortShaders ); lightmaps.c:369: qprintf( "%7i exact lightmap texels\n", c_exactLightmap ); lightmaps.c:370: qprintf( "%7i block lightmap texels\n", numLightmaps * LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT ); lightv.c:4769: qprintf("light in solid at %1.1f %1.1f %1.1f\n", light->origin[0], light->origin[1], light->origin[2]); lightv.c:4771: qprintf("spot light in solid at %1.1f %1.1f %1.1f\n", light->origin[0], light->origin[1], light->origin[2]); map.c:294: qprintf ("Entity %i, Brush %i: mixed face contents\n" map.c:1138: qprintf ("--- LoadMapFile ---\n"); map.c:1163: qprintf ("%5i total world brushes\n", CountBrushList( entities[0].brushes ) ); map.c:1164: qprintf ("%5i detail brushes\n", c_detail ); map.c:1165: qprintf ("%5i patches\n", numMapPatches); map.c:1166: qprintf ("%5i boxbevels\n", c_boxbevels); map.c:1167: qprintf ("%5i edgebevels\n", c_edgebevels); map.c:1168: qprintf ("%5i entities\n", num_entities); map.c:1169: qprintf ("%5i planes\n", nummapplanes); map.c:1170: qprintf ("%5i areaportals\n", c_areaportals); map.c:1171: qprintf ("size: %5.0f,%5.0f,%5.0f to %5.0f,%5.0f,%5.0f\n", map_mins[0],map_mins[1],map_mins[2], misc_model.c:411: qprintf("----- AddTriangleModels -----\n"); misc_model.c:446: qprintf( "%5i triangle models\n", c_triangleModels ); misc_model.c:447: qprintf( "%5i triangle surfaces\n", c_triangleSurfaces ); misc_model.c:448: qprintf( "%5i triangle vertexes\n", c_triangleVertexes ); misc_model.c:449: qprintf( "%5i triangle indexes\n", c_triangleIndexes ); patch.c:176: qprintf( "----- PatchMapDrawSurfs -----\n" ); patch.c:262: qprintf( "%5i patches\n", patchCount ); patch.c:263: qprintf( "%5i patch LOD groups\n", groupCount ); portals.c:500: qprintf( "----- MakeTreePortals -----\n"); portals.c:503: qprintf("%6d tiny portals\n", c_tinyportals); portals.c:589: qprintf ("--- FloodEntities ---\n"); portals.c:608: qprintf("%5i flooded leafs\n", c_floodedleafs ); portals.c:612: qprintf ("no entities in open -- no filling\n"); portals.c:616: qprintf ("entity reached from outside -- no filling\n"); portals.c:762: qprintf ("--- FloodAreas ---\n"); portals.c:768: qprintf ("%5i areas\n", c_areas); portals.c:813: qprintf ("--- FillOutside ---\n"); portals.c:815: qprintf ("%5i solid leafs\n", c_solid); portals.c:816: qprintf ("%5i leafs filled\n", c_outside); portals.c:817: qprintf ("%5i inside leafs\n", c_inside); prtfile.c:213: qprintf ("--- NumberClusters ---\n"); prtfile.c:218: qprintf ("%5i visclusters\n", num_visclusters); prtfile.c:219: qprintf ("%5i visportals\n", num_visportals); prtfile.c:220: qprintf ("%5i solidfaces\n", num_solidfaces); prtfile.c:232: qprintf ("--- WritePortalFile ---\n"); shaders.c:301:// qprintf( "shaderFile: %s\n", filename ); shaders.c:600: qprintf( "%5i shaderInfo\n", numShaderInfo); surface.c:176: qprintf( "----- MergeSides -----\n"); surface.c:182: qprintf( "%5i siderefs\n", numSideRefs ); surface.c:266: qprintf( "----- SubdivideDrawSurfs -----\n"); surface.c:365: qprintf( "----- ClipSidesIntoTree -----\n"); surface.c:1013: qprintf( "----- FilterDrawsurfsIntoTree -----\n"); surface.c:1045: qprintf( "%5i emited drawsurfs\n", c_surfs ); surface.c:1046: qprintf( "%5i references\n", c_refs ); surface.c:1047: qprintf( "%5i stripfaces\n", c_stripSurfaces ); surface.c:1048: qprintf( "%5i fanfaces\n", c_fanSurfaces ); tjunction.c:476: qprintf("----- FixTJunctions -----\n"); tjunction.c:508: qprintf( "%6i axial edge lines\n", axialEdgeLines ); tjunction.c:509: qprintf( "%6i non-axial edge lines\n", numEdgeLines - axialEdgeLines ); tjunction.c:510: qprintf( "%6i degenerate edges\n", c_degenerateEdges ); tjunction.c:525: qprintf( "%6i verts added for tjunctions\n", c_addedVerts ); tjunction.c:526: qprintf( "%6i total verts\n", c_totalVerts ); tjunction.c:527: qprintf( "%6i naturally ordered\n", c_natural ); tjunction.c:528: qprintf( "%6i rotated orders\n", c_rotate ); tjunction.c:529: qprintf( "%6i can't order\n", c_cant ); vis.c:223: qprintf ("cluster %4i : %4i visible\n", leafnum, numvis); visflow.c:642: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n", visflow.c:774: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n", visflow.c:1037: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n", writebsp.c:388: qprintf ("--- EndModel ---\n");