/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ //==================================================================== // // Name: l_net.h // Function: - // Programmer: MrElusive // Last update: TTimo: cross-platform version, l_net library // Tab size: 2 // Notes: //==================================================================== //++timo FIXME: the l_net code understands that as the max size for the netmessage_s structure // we have defined unsigned char data[MAX_NETMESSAGE] in netmessage_s but actually it cannot be filled completely // we need to introduce a new #define and adapt to data[MAX_NETBUFFER] #define MAX_NETMESSAGE 1024 #define MAX_NETADDRESS 32 #ifdef __cplusplus extern "C" { #endif #ifndef __BYTEBOOL__ #define __BYTEBOOL__ typedef enum { qfalse, qtrue } qboolean; typedef unsigned char byte; #endif typedef struct address_s { char ip[MAX_NETADDRESS]; } address_t; typedef struct sockaddr_s { short sa_family; unsigned char sa_data[14]; } sockaddr_t; typedef struct netmessage_s { unsigned char data[MAX_NETMESSAGE]; int size; int read; int readoverflow; } netmessage_t; typedef struct socket_s { int socket; //socket number sockaddr_t addr; //socket address netmessage_t msg; //current message being read int remaining; //remaining bytes to read for the current message struct socket_s *prev, *next; //prev and next socket in a list } socket_t; //compare addresses int Net_AddressCompare(address_t *addr1, address_t *addr2); //gives the address of a socket void Net_SocketToAddress(socket_t *sock, address_t *address); //converts a string to an address void Net_StringToAddress(char *string, address_t *address); //set the address ip port void Net_SetAddressPort(address_t *address, int port); //send a message to the given socket int Net_Send(socket_t *sock, netmessage_t *msg); //recieve a message from the given socket int Net_Receive(socket_t *sock, netmessage_t *msg); //connect to a host // NOTE: port is the localhost port, usually 0 // ex: Net_Connect( "192.168.0.1:39000", 0 ) socket_t *Net_Connect(address_t *address, int port); //disconnect from a host void Net_Disconnect(socket_t *sock); //returns the local address void Net_MyAddress(address_t *address); //listen at the given port socket_t *Net_ListenSocket(int port); //accept new connections at the given socket socket_t *Net_Accept(socket_t *sock); //setup networking int Net_Setup(void); //shutdown networking void Net_Shutdown(void); //message handling void NMSG_Clear(netmessage_t *msg); void NMSG_WriteChar(netmessage_t *msg, int c); void NMSG_WriteByte(netmessage_t *msg, int c); void NMSG_WriteShort(netmessage_t *msg, int c); void NMSG_WriteLong(netmessage_t *msg, int c); void NMSG_WriteFloat(netmessage_t *msg, float c); void NMSG_WriteString(netmessage_t *msg, char *string); void NMSG_ReadStart(netmessage_t *msg); int NMSG_ReadChar(netmessage_t *msg); int NMSG_ReadByte(netmessage_t *msg); int NMSG_ReadShort(netmessage_t *msg); int NMSG_ReadLong(netmessage_t *msg); float NMSG_ReadFloat(netmessage_t *msg); char *NMSG_ReadString(netmessage_t *msg); //++timo FIXME: the WINS_ things are not necessary, they can be made portable arther easily char *WINS_ErrorMessage(int error); #ifdef __cplusplus } #endif