/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "entity_entitymodel.h" void Entity_UpdateClass(entity_t *e, const char* value) { if(strcmp(value, "misc_model") == 0 || (strcmp(value, "misc_gamemodel") == 0) || (strcmp(value, "model_static") == 0)) { if (e->model.pRender) e->model.pRender->DecRef(); if (e->model.pSelect) e->model.pSelect->DecRef(); if (e->model.pEdit) e->model.pEdit->DecRef(); e->model.pRender = NULL; e->model.pSelect = NULL; e->model.pEdit = NULL; CEntityMiscModel *model = new CEntityMiscModel(e); e->model.pRender = (IRender*)model; e->model.pRender->IncRef(); e->model.pSelect = (ISelect*)model; e->model.pSelect->IncRef(); e->model.pEdit = (IEdit*)model; e->model.pEdit->IncRef(); model->DecRef(); } else if(e->eclass && e->eclass->modelpath) { if (e->model.pRender) e->model.pRender->DecRef(); if (e->model.pSelect) e->model.pSelect->DecRef(); if (e->model.pEdit) e->model.pEdit->DecRef(); e->model.pRender = NULL; e->model.pSelect = NULL; e->model.pEdit = NULL; CEntityEclassModel *model = new CEntityEclassModel; model->SetEclass(e->eclass); model->SetName(e->eclass->modelpath); e->model.pRender = (IRender*)model; e->model.pRender->IncRef(); e->model.pSelect = (ISelect*)model; e->model.pSelect->IncRef(); e->model.pEdit = (IEdit*)model; e->model.pEdit->IncRef(); model->DecRef(); } } void pivot_draw(const vec3_t pivot) { vec3_t vCenter, vMin, vMax; VectorCopy(pivot, vCenter); g_QglTable.m_pfn_qglPointSize(4); g_QglTable.m_pfn_qglBegin(GL_POINTS); g_QglTable.m_pfn_qglVertex3fv(vCenter); g_QglTable.m_pfn_qglEnd(); g_QglTable.m_pfn_qglBegin(GL_LINES); vCenter[0] -= 8; g_QglTable.m_pfn_qglVertex3fv(vCenter); vCenter[0] += 16; g_QglTable.m_pfn_qglVertex3fv(vCenter); vCenter[0] -= 8; vCenter[1] -= 8; g_QglTable.m_pfn_qglVertex3fv(vCenter); vCenter[1] += 16; g_QglTable.m_pfn_qglVertex3fv(vCenter); vCenter[1] -= 8; vCenter[2] -= 8; g_QglTable.m_pfn_qglVertex3fv(vCenter); vCenter[2] += 16; g_QglTable.m_pfn_qglVertex3fv(vCenter); vCenter[2] -= 8; g_QglTable.m_pfn_qglEnd(); VectorCopy(vCenter, vMin); VectorCopy(vCenter, vMax); vMin[0] -= 4; vMin[1] -= 4; vMin[2] -= 4; vMax[0] += 4; vMax[1] += 4; vMax[2] += 4; g_QglTable.m_pfn_qglBegin(GL_LINE_LOOP); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMin[1],vMin[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMin[1],vMin[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMax[1],vMin[2]); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMax[1],vMin[2]); g_QglTable.m_pfn_qglEnd(); g_QglTable.m_pfn_qglBegin(GL_LINE_LOOP); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMin[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMin[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMax[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMax[1],vMax[2]); g_QglTable.m_pfn_qglEnd(); g_QglTable.m_pfn_qglBegin(GL_LINES); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMin[1],vMin[2]); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMin[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMax[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMin[0],vMax[1],vMin[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMin[1],vMin[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMin[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMax[1],vMax[2]); g_QglTable.m_pfn_qglVertex3f(vMax[0],vMax[1],vMin[2]); g_QglTable.m_pfn_qglEnd(); }