/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ ///\file ///\brief Represents any entity which does not have a fixed size specified in its entity-definition (except misc_model). /// /// This entity behaves as a group, i.e. it contains brushes. #include "cullable.h" #include "renderable.h" #include "editable.h" #include "selectionlib.h" #include "instancelib.h" #include "transformlib.h" #include "traverselib.h" #include "entitylib.h" #include "render.h" #include "eclasslib.h" #include "targetable.h" #include "origin.h" #include "angles.h" #include "scale.h" #include "filters.h" #include "namedentity.h" #include "keyobservers.h" #include "namekeys.h" #include "entity.h" /// The "origin" key directly controls the entity's local-to-parent transform. class Group { EntityKeyValues m_entity; KeyObserverMap m_keyObservers; MatrixTransform m_transform; TraversableNodeSet m_traverse; ClassnameFilter m_filter; NamedEntity m_named; NameKeys m_nameKeys; OriginKey m_originKey; Vector3 m_origin; mutable Vector3 m_name_origin; RenderableNamedEntity m_renderName; Callback m_transformChanged; Callback m_evaluateTransform; void construct(){ m_keyObservers.insert( "classname", ClassnameFilter::ClassnameChangedCaller( m_filter ) ); m_keyObservers.insert( Static::instance().m_nameKey, NamedEntity::IdentifierChangedCaller( m_named ) ); m_keyObservers.insert( "origin", OriginKey::OriginChangedCaller( m_originKey ) ); } public: Group( EntityClass* eclass, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform ) : m_entity( eclass ), m_filter( m_entity, node ), m_named( m_entity ), m_nameKeys( m_entity ), m_originKey( OriginChangedCaller( *this ) ), m_origin( ORIGINKEY_IDENTITY ), m_name_origin( g_vector3_identity ), m_renderName( m_named, m_name_origin ), m_transformChanged( transformChanged ), m_evaluateTransform( evaluateTransform ){ construct(); } Group( const Group& other, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform ) : m_entity( other.m_entity ), m_filter( m_entity, node ), m_named( m_entity ), m_nameKeys( m_entity ), m_originKey( OriginChangedCaller( *this ) ), m_origin( ORIGINKEY_IDENTITY ), m_name_origin( g_vector3_identity ), m_renderName( m_named, m_name_origin ), m_transformChanged( transformChanged ), m_evaluateTransform( evaluateTransform ){ construct(); } InstanceCounter m_instanceCounter; void instanceAttach( const scene::Path& path ){ if ( ++m_instanceCounter.m_count == 1 ) { m_filter.instanceAttach(); m_entity.instanceAttach( path_find_mapfile( path.begin(), path.end() ) ); m_traverse.instanceAttach( path_find_mapfile( path.begin(), path.end() ) ); m_entity.attach( m_keyObservers ); } } void instanceDetach( const scene::Path& path ){ if ( --m_instanceCounter.m_count == 0 ) { m_entity.detach( m_keyObservers ); m_traverse.instanceDetach( path_find_mapfile( path.begin(), path.end() ) ); m_entity.instanceDetach( path_find_mapfile( path.begin(), path.end() ) ); m_filter.instanceDetach(); } } EntityKeyValues& getEntity(){ return m_entity; } const EntityKeyValues& getEntity() const { return m_entity; } scene::Traversable& getTraversable(){ return m_traverse; } Namespaced& getNamespaced(){ return m_nameKeys; } Nameable& getNameable(){ return m_named; } TransformNode& getTransformNode(){ return m_transform; } void attach( scene::Traversable::Observer* observer ){ m_traverse.attach( observer ); } void detach( scene::Traversable::Observer* observer ){ m_traverse.detach( observer ); } void renderSolid( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const { renderer.SetState( m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly ); } void renderWireframe( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld, const AABB& childBounds ) const { renderSolid( renderer, volume, localToWorld ); if ( g_showNames ) { // don't draw the name for worldspawn if ( !strcmp( m_entity.getEntityClass().name(), "worldspawn" ) ) { return; } // place name in the middle of the "children cloud" m_name_origin = childBounds.origin; renderer.addRenderable( m_renderName, localToWorld ); } } void updateTransform(){ m_transform.localToParent() = g_matrix4_identity; matrix4_translate_by_vec3( m_transform.localToParent(), m_origin ); m_transformChanged(); } typedef MemberCaller UpdateTransformCaller; void originChanged(){ m_origin = m_originKey.m_origin; updateTransform(); } typedef MemberCaller OriginChangedCaller; void translate( const Vector3& translation ){ m_origin = origin_translated( m_origin, translation ); } void revertTransform(){ m_origin = m_originKey.m_origin; } void freezeTransform(){ m_originKey.m_origin = m_origin; m_originKey.write( &m_entity ); } void transformChanged(){ revertTransform(); m_evaluateTransform(); updateTransform(); } typedef MemberCaller TransformChangedCaller; }; #if 0 class TransformableSetTranslation { Translation m_value; public: TransformableSetTranslation( const Translation& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setTranslation( m_value ); } }; class TransformableSetRotation { Rotation m_value; public: TransformableSetRotation( const Rotation& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setRotation( m_value ); } }; class TransformableSetScale { Scale m_value; public: TransformableSetScale( const Scale& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setScale( m_value ); } }; class TransformableSetType { TransformModifierType m_value; public: TransformableSetType( const TransformModifierType& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setType( m_value ); } }; class TransformableFreezeTransform { TransformModifierType m_value; public: void operator()( Transformable& transformable ) const { transformable.freezeTransform(); } }; template inline void Scene_forEachChildTransformable( const Functor& functor, const scene::Path& path ){ GlobalSceneGraph().traverse_subgraph( ChildInstanceWalker< InstanceApply >( functor ), path ); } #endif class GroupInstance : public TargetableInstance, public TransformModifier, #if 0 public Transformable, #endif public Renderable { class TypeCasts { InstanceTypeCastTable m_casts; public: TypeCasts(){ m_casts = TargetableInstance::StaticTypeCasts::instance().get(); InstanceStaticCast::install( m_casts ); #if 0 InstanceStaticCast::install( m_casts ); #endif } InstanceTypeCastTable& get(){ return m_casts; } }; Group& m_contained; public: typedef LazyStatic StaticTypeCasts; GroupInstance( const scene::Path& path, scene::Instance* parent, Group& group ) : TargetableInstance( path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this ), TransformModifier( Group::TransformChangedCaller( group ), ApplyTransformCaller( *this ) ), m_contained( group ){ m_contained.instanceAttach( Instance::path() ); StaticRenderableConnectionLines::instance().attach( *this ); } ~GroupInstance(){ StaticRenderableConnectionLines::instance().detach( *this ); m_contained.instanceDetach( Instance::path() ); } void renderSolid( Renderer& renderer, const VolumeTest& volume ) const { m_contained.renderSolid( renderer, volume, Instance::localToWorld() ); } void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const { m_contained.renderWireframe( renderer, volume, Instance::localToWorld(), Instance::childBounds() ); } STRING_CONSTANT( Name, "GroupInstance" ); #if 0 void setType( TransformModifierType type ){ Scene_forEachChildTransformable( TransformableSetType( type ), Instance::path() ); } void setTranslation( const Translation& value ){ Scene_forEachChildTransformable( TransformableSetTranslation( value ), Instance::path() ); } void setRotation( const Rotation& value ){ Scene_forEachChildTransformable( TransformableSetRotation( value ), Instance::path() ); } void setScale( const Scale& value ){ Scene_forEachChildTransformable( TransformableSetScale( value ), Instance::path() ); } void freezeTransform(){ Scene_forEachChildTransformable( TransformableFreezeTransform(), Instance::path() ); } void evaluateTransform(){ } #endif void evaluateTransform(){ if ( getType() == TRANSFORM_PRIMITIVE ) { m_contained.translate( getTranslation() ); } } void applyTransform(){ m_contained.revertTransform(); evaluateTransform(); m_contained.freezeTransform(); } typedef MemberCaller ApplyTransformCaller; }; class GroupNode : public scene::Node::Symbiot, public scene::Instantiable, public scene::Cloneable, public scene::Traversable::Observer { class TypeCasts { NodeTypeCastTable m_casts; public: TypeCasts(){ NodeStaticCast::install( m_casts ); NodeStaticCast::install( m_casts ); NodeContainedCast::install( m_casts ); NodeContainedCast::install( m_casts ); NodeContainedCast::install( m_casts ); NodeContainedCast::install( m_casts ); NodeContainedCast::install( m_casts ); } NodeTypeCastTable& get(){ return m_casts; } }; scene::Node m_node; InstanceSet m_instances; Group m_contained; void construct(){ m_contained.attach( this ); } void destroy(){ m_contained.detach( this ); } public: typedef LazyStatic StaticTypeCasts; scene::Traversable& get( NullType){ return m_contained.getTraversable(); } TransformNode& get( NullType){ return m_contained.getTransformNode(); } Entity& get( NullType){ return m_contained.getEntity(); } Nameable& get( NullType){ return m_contained.getNameable(); } Namespaced& get( NullType){ return m_contained.getNamespaced(); } GroupNode( EntityClass* eclass ) : m_node( this, this, StaticTypeCasts::instance().get() ), m_contained( eclass, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform::Caller( m_instances ) ){ construct(); } GroupNode( const GroupNode& other ) : scene::Node::Symbiot( other ), scene::Instantiable( other ), scene::Cloneable( other ), scene::Traversable::Observer( other ), m_node( this, this, StaticTypeCasts::instance().get() ), m_contained( other.m_contained, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform::Caller( m_instances ) ){ construct(); } ~GroupNode(){ destroy(); } void release(){ delete this; } scene::Node& node(){ return m_node; } scene::Node& clone() const { return ( new GroupNode( *this ) )->node(); } void insert( scene::Node& child ){ m_instances.insert( child ); } void erase( scene::Node& child ){ m_instances.erase( child ); } scene::Instance* create( const scene::Path& path, scene::Instance* parent ){ return new GroupInstance( path, parent, m_contained ); } void forEachInstance( const scene::Instantiable::Visitor& visitor ){ m_instances.forEachInstance( visitor ); } void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){ m_instances.insert( observer, path, instance ); } scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){ return m_instances.erase( observer, path ); } }; scene::Node& New_Group( EntityClass* eclass ){ return ( new GroupNode( eclass ) )->node(); }