/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "wal.h" #include "ifilesystem.h" #include "os/path.h" #include "stream/stringstream.h" #include "bytestreamutils.h" #include "imagelib.h" const int QUAKE2_WAL = 0; const int HERETIC2_M8 = 1; typedef unsigned char byte; struct pcx_header_t { char manufacturer; char version; char encoding; char bits_per_pixel; }; void LoadPCXPalette( const char *filename, byte palette[768] ){ byte* buffer; int length = vfsLoadFile( filename, (void **)&buffer ); if ( buffer == 0 ) { return; } const pcx_header_t* pcx = reinterpret_cast( buffer ); if ( pcx->manufacturer != 0x0a || pcx->version != 5 || pcx->encoding != 1 || pcx->bits_per_pixel != 8 ) { return; } memcpy( palette, buffer + length - 768, 768 ); vfsFreeFile( buffer ); } const int WAL_NAME_LENGTH = 32; const int WAL_MIPMAP_COUNT = 4; struct wal_header_t { char name[WAL_NAME_LENGTH]; unsigned width, height; unsigned offsets[WAL_MIPMAP_COUNT]; // four mip maps stored char animname[WAL_NAME_LENGTH]; // next frame in animation chain int flags; int contents; int value; }; const int M8_NAME_LENGTH = 32; const int M8_MIPMAP_COUNT = 16; struct m8_header_t { int version; char name[M8_NAME_LENGTH]; unsigned width[M8_MIPMAP_COUNT], height[M8_MIPMAP_COUNT]; // width and height of each mipmap unsigned offsets[M8_MIPMAP_COUNT]; // 16 mip maps stored char animname[M8_NAME_LENGTH]; // next frame in animation chain byte palette[768]; // palette stored in m8 int flags; int contents; int value; }; Image* LoadMipTex( byte* buffer, byte TypeofTex ){ int w, h, offset, flags, contents, value; byte palette[768]; byte* source; PointerInputStream inputStream( buffer ); if ( TypeofTex == HERETIC2_M8 ) { inputStream.seek( 4 + M8_NAME_LENGTH ); // version, name w = istream_read_int32_le( inputStream ); inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining widths h = istream_read_int32_le( inputStream ); inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining heights offset = istream_read_int32_le( inputStream ); inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining offsets inputStream.seek( M8_NAME_LENGTH ); // animname inputStream.read( palette, 768 ); flags = istream_read_int32_le( inputStream ); contents = istream_read_int32_le( inputStream ); value = istream_read_int32_le( inputStream ); source = buffer + offset; } else { LoadPCXPalette( "pics/colormap.pcx", palette ); inputStream.seek( WAL_NAME_LENGTH ); // name w = istream_read_int32_le( inputStream ); h = istream_read_int32_le( inputStream ); offset = istream_read_int32_le( inputStream ); inputStream.seek( 4 * ( WAL_MIPMAP_COUNT - 1 ) ); // remaining offsets inputStream.seek( WAL_NAME_LENGTH ); // animname flags = istream_read_int32_le( inputStream ); contents = istream_read_int32_le( inputStream ); value = istream_read_int32_le( inputStream ); source = buffer + offset; } RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value ); byte* dest = image->getRGBAPixels(); byte* end = source + ( w * h ); for (; source != end; ++source, dest += 4 ) { *( dest + 0 ) = palette[*source * 3 + 0]; *( dest + 1 ) = palette[*source * 3 + 1]; *( dest + 2 ) = palette[*source * 3 + 2]; *( dest + 3 ) = 255; } return image; } Image* LoadWal( ArchiveFile& file ){ ScopedArchiveBuffer buffer( file ); return LoadMipTex( buffer.buffer, QUAKE2_WAL ); } Image* LoadM8( ArchiveFile& file ){ ScopedArchiveBuffer buffer( file ); return LoadMipTex( buffer.buffer, HERETIC2_M8 ); }