/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "wal32.h" #include "ifilesystem.h" #include "bytestreamutils.h" #include "imagelib.h" typedef unsigned char byte; const int M32_NAME_LENGTH = 128; const int M32_MIPMAP_COUNT = 16; typedef struct m32_header_t { int version; char name[M32_NAME_LENGTH]; char altname[M32_NAME_LENGTH]; // texture substitution char animname[M32_NAME_LENGTH]; // next frame in animation chain char damagename[M32_NAME_LENGTH]; // image that should be shown when damaged unsigned width[M32_MIPMAP_COUNT], height[M32_MIPMAP_COUNT]; unsigned offsets[M32_MIPMAP_COUNT]; int flags; int contents; int value; float scale_x, scale_y; int mip_scale; // detail texturing info char dt_name[M32_NAME_LENGTH]; // detailed texture name float dt_scale_x, dt_scale_y; float dt_u, dt_v; float dt_alpha; int dt_src_blend_mode, dt_dst_blend_mode; int unused[20]; // future expansion to maintain compatibility with h2 } m32_header_t; Image* LoadM32Buff( byte* buffer ){ PointerInputStream inputStream( buffer ); inputStream.seek( 4 // version + M32_NAME_LENGTH // name + M32_NAME_LENGTH // altname + M32_NAME_LENGTH // animname + M32_NAME_LENGTH ); // damagename int w = istream_read_uint32_le( inputStream ); inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining widths int h = istream_read_uint32_le( inputStream ); inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining heights int offset = istream_read_uint32_le( inputStream ); inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining offsets int flags = istream_read_uint32_le( inputStream ); int contents = istream_read_uint32_le( inputStream ); int value = istream_read_uint32_le( inputStream ); RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value ); const byte* source = buffer + offset; std::copy( source, source + ( w * h * 4 ), image->getRGBAPixels() ); return image; } Image* LoadM32( ArchiveFile& file ){ ScopedArchiveBuffer buffer( file ); return LoadM32Buff( buffer.buffer ); }