/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include #include "wal.h" #include "q2_palette.h" #define Sys_Printf g_FuncTable.m_pfnSysPrintf void LoadWAL(const char *name, unsigned char **pic, int *width, int *height) { // FILE *f; miptex_t *wal_header; // rgb_t *palette; int i, num_pixels, size; // char text_buf[255]; unsigned int length; unsigned char *palette_ent, *buf_temp; unsigned char *buffer, *wal_file_buffer; // open file if ( (length = vfsLoadFile ((char *) name, (void **) &wal_file_buffer, 0)) == (unsigned int) -1) { Sys_Printf("Unable to open file %s\n",name); return; } wal_header = (miptex_t *)wal_file_buffer; // make sure we have a valid bitmap file if ( wal_header->width & 15) { vfsFreeFile(wal_file_buffer); Sys_Printf("Invalid WAL file %s: Width not multiple of 16!\n", name); return; } if ( wal_header->height & 15) { vfsFreeFile(wal_file_buffer); Sys_Printf("Invalid WAL file %s: Height not multiple of 16!\n", name); return; } // Get WAL Info *width = wal_header->width; // Only interested in 1st MIP *height = wal_header->height; num_pixels = (*width) * (*height); size = num_pixels*4; // Allocate buffer buf_temp = (unsigned char *)(g_malloc(size)); *pic = buf_temp; // Image data buffer = wal_file_buffer + wal_header->offsets[0]; // Load texture into buffer palette_ent = buffer; for(i=0; i