#ifndef _WAD3_H_ #define _WAD3_H_ // WAD3 (Half-Life) Header and mip structs // WAD2 (Quake) Header and mip structs added by LordHavoc #define WADBUFSIZE 32768 #define WAD2_TYPE_MIP 0x44 #define WAD2_ID ( 'W' | 'A' << 8 | 'D' << 16 | '2' << 24 ) #define WAD3_TYPE_MIP 0x43 #define WAD3_ID ( 'W' | 'A' << 8 | 'D' << 16 | '3' << 24 ) #define GET_MIP_DATA_SIZE( WIDTH, HEIGHT ) ( ( WIDTH * HEIGHT ) + ( WIDTH * HEIGHT / 4 ) + ( WIDTH * HEIGHT / 16 ) + ( WIDTH * HEIGHT / 64 ) ) /* WAD3 pseudo-structure: WAD3 Header Mip section First mip Mip header First mip (width * height) Second mip (width * height / 4) Third mip (width * height / 16) Fourth mip (width * height / 64) Palette size (WORD) Palette (Palette size * 3) Padding (WORD) [...] Last mip Lump table First lump entry Lump header [...] Last lump entry WAD2 pseudo-structure: WAD2 Header Mip section First mip Mip header First mip (width * height) Second mip (width * height / 4) Third mip (width * height / 16) Fourth mip (width * height / 64) [...] Last mip Lump table First lump entry Lump header [...] Last lump entry */ #define DWORD unsigned int #define BYTE unsigned char #define WORD unsigned short int typedef struct { DWORD identification; DWORD numlumps; DWORD infotableofs; // Lump table } WAD3_HEADER, *LPWAD3_HEADER; typedef struct { DWORD filepos; DWORD disksize; DWORD size; // uncompressed BYTE type; BYTE compression; BYTE pad1, pad2; char name[16]; // must be null terminated } WAD3_LUMP, *LPWAD3_LUMP; typedef struct { char name[16]; DWORD width, height; DWORD offsets[4]; // four mip maps stored } WAD3_MIP, *LPWAD3_MIP; typedef struct wadFile_s { FILE * fin; LPWAD3_HEADER lpHeader; LPWAD3_LUMP lpLump; LPWAD3_MIP lpMip; DWORD FileSize; unsigned long currentfile; char *wadfilename; } wadFile_t; wadFile_t *wadOpen( const char* path ); wadFile_t *wadCleanup( wadFile_t *wf ); int wadGoToFirstFile( wadFile_t *wf ); int wadGetCurrentFileInfo( wadFile_t *wf, char *szFileName, unsigned long fileNameBufferSize, unsigned long *filesize ); int wadGoToNextFile( wadFile_t *wf ); int wadOpenCurrentFileByNum( wadFile_t *wf, unsigned long filenumber ); void wadCloseCurrentFile( wadFile_t *wf ); unsigned long wadReadCurrentFile( wadFile_t *wf, char *bufferptr, unsigned long size ); #endif // #ifndef _WAD3_H_