/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined ( INCLUDED_BRUSHWRAPPER_H ) #define INCLUDED_BRUSHWRAPPER_H #include #include #include "string/stringfwd.h" #include "generic/callback.h" enum EBrushPrefab { eBrushCuboid, eBrushPrism, eBrushCone, eBrushSphere, eBrushRock, }; class TextureProjection; class ContentsFlagsValue; namespace scene { class Graph; } void Scene_BrushConstructPrefab( scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader ); class AABB; void Scene_BrushResize_Selected( scene::Graph& graph, const AABB& bounds, const char* shader ); void Scene_BrushSetTexdef_Selected( scene::Graph& graph, const TextureProjection& projection ); void Scene_BrushSetTexdef_Component_Selected( scene::Graph& graph, const TextureProjection& projection ); void Scene_BrushGetTexdef_Selected( scene::Graph& graph, TextureProjection& projection ); void Scene_BrushGetTexdef_Component_Selected( scene::Graph& graph, TextureProjection& projection ); void Scene_BrushGetShaderSize_Component_Selected( scene::Graph& graph, size_t& width, size_t& height ); void Scene_BrushSetFlags_Selected( scene::Graph& graph, const ContentsFlagsValue& flags ); void Scene_BrushSetFlags_Component_Selected( scene::Graph& graph, const ContentsFlagsValue& flags ); void Scene_BrushGetFlags_Selected( scene::Graph& graph, ContentsFlagsValue& flags ); void Scene_BrushGetFlags_Component_Selected( scene::Graph& graph, ContentsFlagsValue& flags ); void Scene_BrushShiftTexdef_Selected( scene::Graph& graph, float s, float t ); void Scene_BrushShiftTexdef_Component_Selected( scene::Graph& graph, float s, float t ); void Scene_BrushScaleTexdef_Selected( scene::Graph& graph, float s, float t ); void Scene_BrushScaleTexdef_Component_Selected( scene::Graph& graph, float s, float t ); void Scene_BrushRotateTexdef_Selected( scene::Graph& graph, float angle ); void Scene_BrushRotateTexdef_Component_Selected( scene::Graph& graph, float angle ); void Scene_BrushSetShader_Selected( scene::Graph& graph, const char* name ); void Scene_BrushSetShader_Component_Selected( scene::Graph& graph, const char* name ); void Scene_BrushGetShader_Selected( scene::Graph& graph, CopiedString& shader ); void Scene_BrushGetShader_Component_Selected( scene::Graph& graph, CopiedString& shader ); void Scene_BrushFindReplaceShader( scene::Graph& graph, const char* find, const char* replace ); void Scene_BrushFindReplaceShader_Selected( scene::Graph& graph, const char* find, const char* replace ); void Scene_BrushFindReplaceShader_Component_Selected( scene::Graph& graph, const char* find, const char* replace ); void Scene_BrushSelectByShader( scene::Graph& graph, const char* name ); void Scene_BrushSelectByShader_Component( scene::Graph& graph, const char* name ); void Scene_BrushFitTexture_Selected( scene::Graph& graph, float s_repeat, float t_repeat ); void Scene_BrushFitTexture_Component_Selected( scene::Graph& graph, float s_repeat, float t_repeat ); void Brush_constructMenu( ui::Menu menu ); extern Callback g_texture_lock_status_changed; void BrushFilters_construct(); void Brush_registerCommands(); #endif