/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ //----------------------------------------------------------------------------- // // // DESCRIPTION: // Quick interface hack for selected face interface // this one really needs more work, but I'm in a hurry with TexTool #include "stdafx.h" //#include "qe3.h" // stores objects that want to be hooked into drawing in the XY window or Camera view //++timo TODO: add support for Z view ... (texture view?) CPtrArray l_GL2DWindows; CPtrArray l_GL3DWindows; void WINAPI QERApp_HookGL2DWindow(IGL2DWindow* pGLW) { l_GL2DWindows.Add( pGLW ); pGLW->IncRef(); } void WINAPI QERApp_UnHookGL2DWindow(IGL2DWindow* pGLW) { for( int i = 0; i < l_GL2DWindows.GetSize(); i++ ) { if (l_GL2DWindows.GetAt(i) == pGLW) { l_GL2DWindows.RemoveAt(i); pGLW->DecRef(); return; } } #ifdef _DEBUG Sys_Printf("ERROR: IGL2DWindow* not found in QERApp_UnHookGL2DWindow\n"); #endif } void Draw2DPluginEntities( VIEWTYPE vt ) { for(int i = 0; i(l_GL2DWindows.GetAt(i))->Draw2D( vt ); } void WINAPI QERApp_HookGL3DWindow(IGL3DWindow* pGLW) { l_GL3DWindows.Add( pGLW ); pGLW->IncRef(); } void WINAPI QERApp_UnHookGL3DWindow(IGL3DWindow* pGLW) { for( int i = 0; i < l_GL3DWindows.GetSize(); i++ ) { if (l_GL3DWindows.GetAt(i) == pGLW) { l_GL3DWindows.RemoveAt(i); pGLW->DecRef(); return; } } #ifdef _DEBUG Sys_Printf("ERROR: IGL3DWindow* not found in QERApp_UnHookGL3DWindow\n"); #endif } void Draw3DPluginEntities() { for(int i = 0; i(l_GL3DWindows.GetAt(i))->Draw3D(); }