/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __QEDEFS_H__ #define __QEDEFS_H__ #define _3DFXCAMERA_WINDOW_CLASS "Q3DFXCamera" #define CAMERA_WINDOW_CLASS "QCamera" #define XY_WINDOW_CLASS "QXY" #define Z_WINDOW_CLASS "QZ" #define ENT_WINDOW_CLASS "QENT" #define TEXTURE_WINDOW_CLASS "QTEX" #define ZWIN_WIDTH 40 #define CWIN_SIZE (0.4) #define MAX_EDGES 512 #define MAX_POINTS 1024 #define CMD_TEXTUREWAD 60000 #define CMD_BSPCOMMAND 61000 #define PITCH 0 #define YAW 1 #define ROLL 2 #define QE_TIMER0 1 #define PLANE_X 0 #define PLANE_Y 1 #define PLANE_Z 2 #define PLANE_ANYX 3 #define PLANE_ANYY 4 #define PLANE_ANYZ 5 #define ON_EPSILON 0.01 #define KEY_FORWARD 1 #define KEY_BACK 2 #define KEY_TURNLEFT 4 #define KEY_TURNRIGHT 8 #define KEY_LEFT 16 #define KEY_RIGHT 32 #define KEY_LOOKUP 64 #define KEY_LOOKDOWN 128 #define KEY_UP 256 #define KEY_DOWN 512 // xy.c #define EXCLUDE_WORLD 0x00000001 #define EXCLUDE_ENT 0x00000002 #define EXCLUDE_CURVES 0x00000004 #define EXCLUDE_TRANSLUCENT 0x00000008 #define EXCLUDE_LIQUIDS 0x00000010 #define EXCLUDE_CAULK 0x00000020 #define EXCLUDE_CLIP 0x00000040 #define EXCLUDE_PATHS 0x00000080 #define EXCLUDE_LIGHTS 0x00000100 #define EXCLUDE_DETAILS 0x00000200 #define EXCLUDE_HINTSSKIPS 0x00000400 #define EXCLUDE_MODELS 0x00000800 #define EXCLUDE_AREAPORTALS 0x00001000 #define EXCLUDE_TRIGGERS 0x00002000 #define EXCLUDE_CLUSTERPORTALS 0x00004000 #define EXCLUDE_TERRAIN 0x00008000 #define EXCLUDE_LIGHTGRID 0x00010000 #define EXCLUDE_STRUCTURAL 0x00020000 #define EXCLUDE_BOTCLIP 0x00040000 #define INCLUDE_EASY 0x00000001 #define INCLUDE_NORMAL 0x00000002 #define INCLUDE_HARD 0x00000004 #define INCLUDE_DEATHMATCH 0x00000008 #define INCLUDE_NAMES 0x00000010 #define INCLUDE_COORDS 0x00000020 #define INCLUDE_BLOCKS 0x00000040 #define INCLUDE_ANGLES 0x00000080 #define INCLUDE_PATCHBBOXES 0x00000100 #define INCLUDE_PATCHWIREFRAME 0x00000200 #define INCLUDE_CAMERATINT 0x00000400 #define INCLUDE_MODELBOXONLY 0x00000800 // // menu indexes for modifying menus // #define MENU_VIEW 2 #define MENU_BSP 4 #define MENU_TEXTURE 6 #define MENU_PLUGIN 11 // odd things not in windows header... #define VK_COMMA 188 #define VK_PERIOD 190 // ShowEntitiesAs flags // used in camera code, not menus #define ENTITY_WIREFRAME 0x00001 #define ENTITY_SKIN_MODEL 0x00010 #define ENTITY_SELECTED_ONLY 0x00100 #define ENTITY_BOXED 0x01000 // ShowEntitiesAs menu settings .. combinations of the above settings #define ENTITY_BOX 0x01000 #define ENTITY_WIRE 0x00001 #define ENTITY_SELECTED 0x00101 #define ENTITY_SKINNED 0x00010 #define ENTITY_SKINNED_BOXED 0x01010 #define ENTITY_SELECTED_SKIN 0x00110 #endif