/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "scenegraph.h" #include "debugging/debugging.h" #include #include #include #include "string/string.h" #include "signal/signal.h" #include "scenelib.h" #include "instancelib.h" #include "treemodel.h" class StringEqualPredicate { const char* m_string; public: StringEqualPredicate(const char* string) : m_string(string) { } bool operator()(const char* other) const { return string_equal(m_string, other); } }; template class TypeIdMap { typedef const char* TypeName; typedef TypeName TypeNames[SIZE]; TypeNames m_typeNames; TypeName* m_typeNamesEnd; public: TypeIdMap() : m_typeNamesEnd(m_typeNames) { } TypeId getTypeId(const char* name) { TypeName* i = std::find_if(m_typeNames, m_typeNamesEnd, StringEqualPredicate(name)); if(i == m_typeNamesEnd) { ASSERT_MESSAGE(m_typeNamesEnd != m_typeNames + SIZE, "reached maximum number of type names supported (" << Unsigned(SIZE) << ")"); *m_typeNamesEnd++ = name; } return i - m_typeNames; } }; class CompiledGraph : public scene::Graph, public scene::Instantiable::Observer { typedef std::map InstanceMap; InstanceMap m_instances; scene::Instantiable::Observer* m_observer; Signal0 m_boundsChanged; scene::Path m_rootpath; Signal0 m_sceneChangedCallbacks; TypeIdMap m_nodeTypeIds; TypeIdMap m_instanceTypeIds; public: CompiledGraph(scene::Instantiable::Observer* observer) : m_observer(observer) { } void addSceneChangedCallback(const SignalHandler& handler) { m_sceneChangedCallbacks.connectLast(handler); } void sceneChanged() { m_sceneChangedCallbacks(); } scene::Node& root() { ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist"); return m_rootpath.top(); } void insert_root(scene::Node& root) { //globalOutputStream() << "insert_root\n"; ASSERT_MESSAGE(m_rootpath.empty(), "scenegraph root already exists"); root.IncRef(); Node_traverseSubgraph(root, InstanceSubgraphWalker(this, scene::Path(), 0)); m_rootpath.push(makeReference(root)); } void erase_root() { //globalOutputStream() << "erase_root\n"; ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist"); scene::Node& root = m_rootpath.top(); m_rootpath.pop(); Node_traverseSubgraph(root, UninstanceSubgraphWalker(this, scene::Path())); root.DecRef(); } void boundsChanged() { m_boundsChanged(); } void traverse(const Walker& walker) { traverse_subgraph(walker, m_instances.begin()); } void traverse_subgraph(const Walker& walker, const scene::Path& start) { if(!m_instances.empty()) { traverse_subgraph(walker, m_instances.find(PathConstReference(start))); } } scene::Instance* find(const scene::Path& path) { InstanceMap::iterator i = m_instances.find(PathConstReference(path)); if(i == m_instances.end()) { return 0; } return (*i).second; } void insert(scene::Instance* instance) { m_instances.insert(InstanceMap::value_type(PathConstReference(instance->path()), instance)); m_observer->insert(instance); } void erase(scene::Instance* instance) { m_observer->erase(instance); m_instances.erase(PathConstReference(instance->path())); } SignalHandlerId addBoundsChangedCallback(const SignalHandler& boundsChanged) { return m_boundsChanged.connectLast(boundsChanged); } void removeBoundsChangedCallback(SignalHandlerId id) { m_boundsChanged.disconnect(id); } TypeId getNodeTypeId(const char* name) { return m_nodeTypeIds.getTypeId(name); } TypeId getInstanceTypeId(const char* name) { return m_instanceTypeIds.getTypeId(name); } private: bool pre(const Walker& walker, const InstanceMap::iterator& i) { return walker.pre(i->first, *i->second); } void post(const Walker& walker, const InstanceMap::iterator& i) { walker.post(i->first, *i->second); } void traverse_subgraph(const Walker& walker, InstanceMap::iterator i) { Stack stack; if(i != m_instances.end()) { const std::size_t startSize = (*i).first.get().size(); do { if(i != m_instances.end() && stack.size() < ((*i).first.get().size() - startSize + 1)) { stack.push(i); ++i; if(!pre(walker, stack.top())) { // skip subgraph while(i != m_instances.end() && stack.size() < ((*i).first.get().size() - startSize + 1)) { ++i; } } } else { post(walker, stack.top()); stack.pop(); } } while(!stack.empty()); } } }; namespace { CompiledGraph* g_sceneGraph; GraphTreeModel* g_tree_model; } GraphTreeModel* scene_graph_get_tree_model() { return g_tree_model; } class SceneGraphObserver : public scene::Instantiable::Observer { public: void insert(scene::Instance* instance) { g_sceneGraph->sceneChanged(); graph_tree_model_insert(g_tree_model, *instance); } void erase(scene::Instance* instance) { g_sceneGraph->sceneChanged(); graph_tree_model_erase(g_tree_model, *instance); } }; SceneGraphObserver g_SceneGraphObserver; void SceneGraph_Construct() { g_tree_model = graph_tree_model_new(); g_sceneGraph = new CompiledGraph(&g_SceneGraphObserver); } void SceneGraph_Destroy() { delete g_sceneGraph; graph_tree_model_delete(g_tree_model); } #include "modulesystem/singletonmodule.h" #include "modulesystem/moduleregistry.h" class SceneGraphAPI { scene::Graph* m_scenegraph; public: typedef scene::Graph Type; STRING_CONSTANT(Name, "*"); SceneGraphAPI() { SceneGraph_Construct(); m_scenegraph = g_sceneGraph; } ~SceneGraphAPI() { SceneGraph_Destroy(); } scene::Graph* getTable() { return m_scenegraph; } }; typedef SingletonModule SceneGraphModule; typedef Static StaticSceneGraphModule; StaticRegisterModule staticRegisterSceneGraph(StaticSceneGraphModule::instance());