/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "shaders.h" #include "ifilesystem.h" #include "stream/stringstream.h" #include "gtkdlgs.h" void ViewShader( const char *pFile, const char *pName, bool external_editor ){ char* pBuff = 0; //int nSize = vfsLoadFile( pFile, reinterpret_cast( &pBuff ) ); if ( pBuff == 0 ) { globalErrorStream() << "Failed to load shader file " << pFile << "\n"; return; } // look for the shader declaration StringOutputStream strFind( string_length( pName ) ); strFind << LowerCase( pName ); StringOutputStream strLook( string_length( pBuff ) ); strLook << LowerCase( pBuff ); // offset used when jumping over commented out definitions int length = string_length( pBuff ); std::size_t nOffset = 0; bool startOK = false; bool endOK = false; while ( !startOK || !endOK ){ const char* substr = strstr( strLook.c_str() + nOffset, strFind.c_str() ); if ( substr == 0 ) { break; } std::size_t nStart = substr - strLook.c_str(); startOK = endOK = false; if ( nStart == 0 ){ startOK = true; } //validate found one... for ( const char* i = substr - 1; i > strLook.c_str(); i-- ){ if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){ startOK = true; continue; } else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) ){ startOK = true; break; } else{ startOK = false; break; } } const char* b = strLook.c_str() + strlen( strLook.c_str() ); for ( const char* i = substr + strlen( strFind.c_str() ); i < b; i++ ){ if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){ endOK = true; continue; } else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) || (strncmp( i, "{", 1 ) == 0) || (strncmp( i, ":q3map", 6 ) == 0) ){ endOK = true; break; } else{ endOK = false; break; } } if( !startOK || !endOK ){ nOffset = nStart + 1; } else{ //globalErrorStream() << "Validated successfully" << "\n"; nOffset = nStart; //fix cr+lf for ( const char* i = strLook.c_str(); i < substr ; i++ ){ if ( (strncmp( i, "\r\n", 2 ) == 0) ){ nOffset--; } } } /*// we have found something, maybe it's a commented out shader name? char *strCheck = new char[string_length( strLook.c_str() ) + 1]; strcpy( strCheck, strLook.c_str() ); strCheck[nStart] = 0; char *pCheck = strrchr( strCheck, '\n' ); // if there's a commentary sign in-between we'll continue if ( pCheck && strstr( pCheck, "//" ) ) { delete[] strCheck; nOffset = nStart + 1; continue; } delete[] strCheck; nOffset = nStart; break;*/ } //fix up length const char* b = strLook.c_str() + strlen( strLook.c_str() ) - 1; for ( const char* i = strLook.c_str(); i < b; i++ ){ if ( (strncmp( i, "\r\n", 2 ) == 0) ){ length--; } } // now close the file vfsFreeFile( pBuff ); DoTextEditor( pFile, static_cast( nOffset ), length, external_editor ); }