/* =========================================================================== Copyright (C) 1997-2006 Id Software, Inc. This file is part of Quake 2 Tools source code. Quake 2 Tools source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake 2 Tools source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake 2 Tools source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #ifndef __QEDEFS_H__ #define __QEDEFS_H__ #define QE_VERSION 0x0401 #define QE3_STYLE (WS_OVERLAPPED| WS_CAPTION | WS_THICKFRAME | \ /* WS_MINIMIZEBOX | */ WS_MAXIMIZEBOX | WS_CLIPSIBLINGS | \ WS_CLIPCHILDREN | WS_CHILD) #define QE_AUTOSAVE_INTERVAL 5 // number of minutes between autosaves #define CAMERA_WINDOW_CLASS "QCamera" #define XY_WINDOW_CLASS "QXY" #define Z_WINDOW_CLASS "QZ" #define ENT_WINDOW_CLASS "QENT" #define ZWIN_WIDTH 40 #define CWIN_SIZE (0.4) #define MAX_EDGES 256 #define MAX_POINTS 512 #define CMD_TEXTUREWAD 60000 #define CMD_BSPCOMMAND 61000 #define PITCH 0 #define YAW 1 #define ROLL 2 #define QE_TIMER0 1 #define PLANE_X 0 #define PLANE_Y 1 #define PLANE_Z 2 #define PLANE_ANYX 3 #define PLANE_ANYY 4 #define PLANE_ANYZ 5 #define ON_EPSILON 0.01 #define KEY_FORWARD 1 #define KEY_BACK 2 #define KEY_TURNLEFT 4 #define KEY_TURNRIGHT 8 #define KEY_LEFT 16 #define KEY_RIGHT 32 #define KEY_LOOKUP 64 #define KEY_LOOKDOWN 128 #define KEY_UP 256 #define KEY_DOWN 512 // xy.c #define EXCLUDE_LIGHTS 1 #define EXCLUDE_ENT 2 #define EXCLUDE_PATHS 4 #define EXCLUDE_WATER 8 #define EXCLUDE_WORLD 16 #define EXCLUDE_CLIP 32 #define EXCLUDE_DETAIL 64 // // menu indexes for modifying menus // #define MENU_VIEW 2 #define MENU_BSP 4 #define MENU_TEXTURE 6 // odd things not in windows header... #define VK_COMMA 188 #define VK_PERIOD 190 /* ** window bits */ #define W_CAMERA 0x0001 #define W_XY 0x0002 #define W_XY_OVERLAY 0x0004 #define W_Z 0x0008 #define W_TEXTURE 0x0010 #define W_Z_OVERLAY 0x0020 #define W_CONSOLE 0x0040 #define W_ENTITY 0x0080 #define W_ALL 0xFFFFFFFF #define COLOR_TEXTUREBACK 0 #define COLOR_GRIDBACK 1 #define COLOR_GRIDMINOR 2 #define COLOR_GRIDMAJOR 3 #define COLOR_CAMERABACK 4 #define COLOR_ENTITY 5 #define COLOR_LAST 6 #endif