/* =========================================================================== Copyright (C) 1997-2006 Id Software, Inc. This file is part of Quake 2 Tools source code. Quake 2 Tools source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake 2 Tools source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake 2 Tools source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // win_cam.c -- windows specific camera view code #include "qe3.h" /* ============ CameraWndProc ============ */ LONG WINAPI WCam_WndProc ( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { int fwKeys, xPos, yPos; RECT rect; GetClientRect(hWnd, &rect); switch (uMsg) { case WM_CREATE: { HFONT hfont; g_qeglobals.d_hdcBase = GetDC(hWnd); QEW_SetupPixelFormat(g_qeglobals.d_hdcBase, true); if ( ( g_qeglobals.d_hglrcBase = wglCreateContext( g_qeglobals.d_hdcBase ) ) == 0 ) Error ("wglCreateContext failed"); if (!wglMakeCurrent( g_qeglobals.d_hdcBase, g_qeglobals.d_hglrcBase )) Error ("wglMakeCurrent failed"); Texture_SetMode(g_qeglobals.d_savedinfo.iTexMenu); // // create GL font // hfont = CreateFont( 10, // logical height of font 7, // logical average character width 0, // angle of escapement 0, // base-line orientation angle 0, // font weight 0, // italic attribute flag 0, // underline attribute flag 0, // strikeout attribute flag 0, // character set identifier 0, // output precision 0, // clipping precision 0, // output quality 0, // pitch and family 0 // pointer to typeface name string ); if ( !hfont ) Error( "couldn't create font" ); SelectObject (g_qeglobals.d_hdcBase, hfont); if ( ( g_qeglobals.d_font_list = glGenLists (256) ) == 0 ) Error( "couldn't create font dlists" ); // create the bitmap display lists // we're making images of glyphs 0 thru 255 if ( !wglUseFontBitmaps (g_qeglobals.d_hdcBase, 1, 255, g_qeglobals.d_font_list) ) Error( "wglUseFontBitmaps faileD" ); // indicate start of glyph display lists glListBase (g_qeglobals.d_font_list); // report OpenGL information Sys_Printf ("GL_VENDOR: %s\n", glGetString (GL_VENDOR)); Sys_Printf ("GL_RENDERER: %s\n", glGetString (GL_RENDERER)); Sys_Printf ("GL_VERSION: %s\n", glGetString (GL_VERSION)); Sys_Printf ("GL_EXTENSIONS: %s\n", glGetString (GL_EXTENSIONS)); } return 0; case WM_PAINT: { PAINTSTRUCT ps; if (!wglMakeCurrent( g_qeglobals.d_hdcBase, g_qeglobals.d_hglrcBase )) Error ("wglMakeCurrent failed"); if ( BeginPaint(hWnd, &ps) ) { QE_CheckOpenGLForErrors(); Cam_Draw (); QE_CheckOpenGLForErrors(); EndPaint(hWnd, &ps); SwapBuffers(g_qeglobals.d_hdcBase); } } return 0; case WM_USER+267: // benchmark { PAINTSTRUCT ps; WINDOWPLACEMENT wp; double start, end; int i; memset( &wp, 0, sizeof( wp ) ); wp.length = sizeof( wp ); GetWindowPlacement( g_qeglobals.d_hwndCamera, &wp ); MoveWindow( g_qeglobals.d_hwndCamera, 30, 30, 400, 400, TRUE ); BeginPaint(hWnd, &ps); if (!wglMakeCurrent( g_qeglobals.d_hdcBase, g_qeglobals.d_hglrcBase)) Error ("wglMakeCurrent failed"); glDrawBuffer (GL_FRONT); start = Sys_DoubleTime (); for (i=0 ; i<100 ; i++) { camera.angles[YAW] = i*4; Cam_Draw (); } SwapBuffers(g_qeglobals.d_hdcBase); glDrawBuffer (GL_BACK); end = Sys_DoubleTime (); EndPaint(hWnd, &ps); Sys_Printf ("%5.2f seconds\n", end-start); SetWindowPlacement( g_qeglobals.d_hwndCamera, &wp ); } break; case WM_KEYDOWN: if ( QE_KeyDown (wParam) ) return 0; else return DefWindowProc( hWnd, uMsg, wParam, lParam ); case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: case WM_LBUTTONDOWN: if (GetTopWindow(g_qeglobals.d_hwndMain) != hWnd) BringWindowToTop(hWnd); SetFocus (g_qeglobals.d_hwndCamera); SetCapture (g_qeglobals.d_hwndCamera); fwKeys = wParam; // key flags xPos = (short)LOWORD(lParam); // horizontal position of cursor yPos = (short)HIWORD(lParam); // vertical position of cursor yPos = (int)rect.bottom - 1 - yPos; Cam_MouseDown (xPos, yPos, fwKeys); return 0; case WM_MBUTTONUP: case WM_RBUTTONUP: case WM_LBUTTONUP: fwKeys = wParam; // key flags xPos = (short)LOWORD(lParam); // horizontal position of cursor yPos = (short)HIWORD(lParam); // vertical position of cursor yPos = (int)rect.bottom - 1 - yPos; Cam_MouseUp (xPos, yPos, fwKeys); if (! (fwKeys & (MK_LBUTTON|MK_RBUTTON|MK_MBUTTON))) ReleaseCapture (); return 0; case WM_MOUSEMOVE: fwKeys = wParam; // key flags xPos = (short)LOWORD(lParam); // horizontal position of cursor yPos = (short)HIWORD(lParam); // vertical position of cursor yPos = (int)rect.bottom - 1 - yPos; Cam_MouseMoved (xPos, yPos, fwKeys); return 0; case WM_SIZE: camera.width = rect.right; camera.height = rect.bottom; InvalidateRect(g_qeglobals.d_hwndCamera, NULL, false); return 0; case WM_KILLFOCUS: case WM_SETFOCUS: SendMessage( hWnd, WM_NCACTIVATE, uMsg == WM_SETFOCUS, 0 ); return 0; case WM_NCCALCSIZE:// don't let windows copy pixels DefWindowProc (hWnd, uMsg, wParam, lParam); return WVR_REDRAW; case WM_CLOSE: DestroyWindow (hWnd); return 0; case WM_DESTROY: QEW_StopGL( hWnd, g_qeglobals.d_hglrcBase, g_qeglobals.d_hdcBase ); return 0; } return DefWindowProc( hWnd, uMsg, wParam, lParam ); } /* ============== WCam_Create ============== */ void WCam_Create (HINSTANCE hInstance) { WNDCLASS wc; char *title; /* Register the camera class */ memset (&wc, 0, sizeof(wc)); wc.style = 0; wc.lpfnWndProc = (WNDPROC)WCam_WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = 0; wc.hCursor = LoadCursor (NULL,IDC_ARROW); wc.hbrBackground = NULL; wc.lpszMenuName = 0; wc.lpszClassName = CAMERA_WINDOW_CLASS; if (!RegisterClass (&wc) ) Error ("WCam_Register: failed"); if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_DETAIL ) title = "Camera View (DETAIL EXCLUDED)"; else title = "Camera View"; g_qeglobals.d_hwndCamera = CreateWindow (CAMERA_WINDOW_CLASS , title, QE3_STYLE, ZWIN_WIDTH, 20, (int)(screen_width*CWIN_SIZE), (int)(screen_height*CWIN_SIZE), // size g_qeglobals.d_hwndMain, // parent window 0, // no menu hInstance, 0); if (!g_qeglobals.d_hwndCamera) Error ("Couldn't create g_qeglobals.d_hwndCamera"); LoadWindowState(g_qeglobals.d_hwndCamera, "camerawindow"); ShowWindow (g_qeglobals.d_hwndCamera, SW_SHOWDEFAULT); }