/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include #include #include "qbsp.h" // can't use the glvertex3fv functions, because the vec3_t fields // could be either floats or doubles, depending on DOUBLEVEC_T qboolean drawflag; vec3_t draw_mins, draw_maxs; #define WIN_SIZE 512 void InitWindow( void ){ auxInitDisplayMode( AUX_SINGLE | AUX_RGB ); auxInitPosition( 0, 0, WIN_SIZE, WIN_SIZE ); auxInitWindow( "qcsg" ); } void Draw_ClearWindow( void ){ static int init; int w, h, g; vec_t mx, my; if ( !drawflag ) { return; } if ( !init ) { init = true; InitWindow(); } glClearColor( 1,0.8,0.8,0 ); glClear( GL_COLOR_BUFFER_BIT ); w = ( draw_maxs[0] - draw_mins[0] ); h = ( draw_maxs[1] - draw_mins[1] ); mx = draw_mins[0] + w / 2; my = draw_mins[1] + h / 2; g = w > h ? w : h; glLoadIdentity(); gluPerspective( 90, 1, 2, 16384 ); gluLookAt( mx, my, draw_maxs[2] + g / 2, mx, my, draw_maxs[2], 0, 1, 0 ); glColor3f( 0,0,0 ); // glPolygonMode (GL_FRONT_AND_BACK, GL_LINE); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); glDisable( GL_DEPTH_TEST ); glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); #if 0 glColor4f( 1,0,0,0.5 ); glBegin( GL_POLYGON ); glVertex3f( 0, 500, 0 ); glVertex3f( 0, 900, 0 ); glVertex3f( 0, 900, 100 ); glVertex3f( 0, 500, 100 ); glEnd(); #endif glFlush(); } void Draw_SetRed( void ){ if ( !drawflag ) { return; } glColor3f( 1,0,0 ); } void Draw_SetGrey( void ){ if ( !drawflag ) { return; } glColor3f( 0.5,0.5,0.5 ); } void Draw_SetBlack( void ){ if ( !drawflag ) { return; } glColor3f( 0,0,0 ); } void DrawWinding( winding_t *w ){ int i; if ( !drawflag ) { return; } glColor4f( 0,0,0,0.5 ); glBegin( GL_LINE_LOOP ); for ( i = 0 ; i < w->numpoints ; i++ ) glVertex3f( w->p[i][0],w->p[i][1],w->p[i][2] ); glEnd(); glColor4f( 0,1,0,0.3 ); glBegin( GL_POLYGON ); for ( i = 0 ; i < w->numpoints ; i++ ) glVertex3f( w->p[i][0],w->p[i][1],w->p[i][2] ); glEnd(); glFlush(); } void DrawAuxWinding( winding_t *w ){ int i; if ( !drawflag ) { return; } glColor4f( 0,0,0,0.5 ); glBegin( GL_LINE_LOOP ); for ( i = 0 ; i < w->numpoints ; i++ ) glVertex3f( w->p[i][0],w->p[i][1],w->p[i][2] ); glEnd(); glColor4f( 1,0,0,0.3 ); glBegin( GL_POLYGON ); for ( i = 0 ; i < w->numpoints ; i++ ) glVertex3f( w->p[i][0],w->p[i][1],w->p[i][2] ); glEnd(); glFlush(); } //============================================================ #define GLSERV_PORT 25001 qboolean wins_init; int draw_socket; void GLS_BeginScene( void ){ WSADATA winsockdata; WORD wVersionRequested; struct sockaddr_in address; int r; if ( !wins_init ) { wins_init = true; wVersionRequested = MAKEWORD( 1, 1 ); r = WSAStartup( MAKEWORD( 1, 1 ), &winsockdata ); if ( r ) { Error( "Winsock initialization failed." ); } } // connect a socket to the server draw_socket = socket( PF_INET, SOCK_STREAM, IPPROTO_TCP ); if ( draw_socket == -1 ) { Error( "draw_socket failed" ); } address.sin_family = AF_INET; address.sin_addr.s_addr = htonl( INADDR_LOOPBACK ); address.sin_port = GLSERV_PORT; r = connect( draw_socket, (struct sockaddr *)&address, sizeof( address ) ); if ( r == -1 ) { closesocket( draw_socket ); draw_socket = 0; } } void GLS_Winding( winding_t *w, int code ){ byte buf[1024]; int i, j; if ( !draw_socket ) { return; } ( (int *)buf )[0] = w->numpoints; ( (int *)buf )[1] = code; for ( i = 0 ; i < w->numpoints ; i++ ) for ( j = 0 ; j < 3 ; j++ ) ( (float *)buf )[2 + i * 3 + j] = w->p[i][j]; send( draw_socket, buf, w->numpoints * 12 + 8, 0 ); } void GLS_EndScene( void ){ closesocket( draw_socket ); draw_socket = 0; }