-developer documentation for GtkRadiant 1.5.0
-============================================
+developer documentation for GtkRadiant 1.5.0-div0
+=================================================
+
+(NOTE: outdated stuff has been ROT13ed)
getting the source
==================
To get a copy of the source using the commandline Subversion client:
Change the current directory to the desired location for the source.
- svn checkout https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/branches/1.5/ ./GtkRadiant
- svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/Q3Pack/trunk/ ./GtkRadiant/games/Q3Pack
- svn checkout https://zerowing.idsoftware.com/svn/radiant.gamepacks/UFOAIPack/branches/1.5/ ./GtkRadiant/games/UFOAIPack
+ svn checkout http://svn.icculus.org/netradiant/trunk/ NetRadiant
+ cd NetRadiant
+ sh download-gamepacks.sh
-Linux/OSX(using X-windows)
-==========================
+Linux(using X-windows)
+======================
environment:
- gcc >= version 3.1 (preferably)
-- scons >= 0.96 (radiant is built with scons rather than make)
-- python >= 2.3.0, (scons requires python, some build steps use python)
+- GNU make
- svn >= 1.1 (some build steps use svn)
dependencies:
- libxml2 >= 2.0.0
- zlib >= 1.2.0 (for archivezip module)
- libpng >= 1.2.0 (for imagepng module)
-- libmhash = 0.9.0 (for q3map2)
build:
-Execute 'scons SETUP=0' in the directory containing SConscript
-
-install:
-run 'python ./GtkRadiant/install.py'
-note - this script should be run after each time you update from svn
+run 'make'
run:
Execute './GtkRadiant/install/radiant.x86' (or './GtkRadiant/install/radiant.ppc' on osx)
+OSX(using X-windows)
+====================
+environment:
+- OS X 10.5
+- Xcode developer tools installed
+- X11 (from the OS X DVD)
+- fink installed
+- the following fink packages installed:
+ gtkglext1 pkgconfig glib2-dev libxml2 gtk+2-dev pango1-xft2-dev atk-dev atk1 gettext-dev
+- Subversion must be installed and available in PATH to download the game packs
+
+build:
+run 'make'
-Win32 (2000, XP or Vista)
+run:
+Switch into the install folder, and run NetRadiant.app
+
+Win32 (2000, XP, Vista or Windows 7)
==================
environment:
-- visual studio 2005
-- python 2.3.0 or later (some build steps use python)
-- subversion 1.1 or later (some build steps use svn)
-
-dependencies are prepackaged archives, extract them to the directory above GtkRadiant.sln:
-- http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip
+- MinGW
+ http://www.mingw.org/wiki/HOWTO_Install_the_MinGW_GCC_Compiler_Suite (the installer link)
+ Install this to c:\mingw, and select the components C compiler, C++ compiler, Make
+- MSYS
+ http://www.mingw.org/wiki/msys (you need the installer MSYS-versionnumber.exe)
+ Install this to c:\msys\1.0
+- Prepackaged Radiant dependencies (Gtk and other stuff):
+ http://www.icculus.org/netradiant/files/radiant-deps-mingw32.zip
+ Preferably extract this one to c:\mingw\radiant-deps-mingw32
+- Subversion must be installed and available in PATH to download the game packs
build:
-Open GtkRadiant.sln.
-In tools > options > projects > VC++ Directories > executables, add the paths to python.exe (e.g. c:\python23\) and svn.exe (e.g. c:\svn\)
-Hit 'Build > Build Solution' (F7)
-
-install:
-run 'python ./GtkRadiant/install.py'
-note - this script should be run after each time you update from svn
+- Start the MSYS shell (to be found in c:\msys\1.0\msys.bat)
+- Switch to the directory with NetRadiant source
+- cp mingw-Makefile.conf Makefile.conf
+- (edit mingw-Makefile.conf in case you installed anything to other locations
+ than the recommended ones)
+- make
run:
-set Project > Properties > Debugging > Command to "$(SolutionDir)install/$(TargetFileName)"
-hit 'Debug > Start' (F5)
+- in the "install" directory, double click netradiant.exe