* applied patch by StefanV (from mailinglist) that fixes an error in config.py (broke...
[xonotic/netradiant.git] / contrib / bobtoolz / DEntity.cpp
index 3719d20e7d07f8c1613890519be115458eb83aee..a0c44a894b31b2f5994560ac0ea7bbacb0d16e5c 100644 (file)
@@ -135,7 +135,7 @@ bool DEntity::LoadFromPrt(char *filename)
 
        ClearBrushes();
        ClearEPairs();
-       
+
   bool build = false;
        for(unsigned int i = 0; i < portals.node_count; i++)
        {
@@ -144,7 +144,7 @@ bool DEntity::LoadFromPrt(char *filename)
 
                for(unsigned int j = 0; j < portals.node[i].portal_count; j++)
                {
-      for(unsigned int k = 0; k < portals.node[i].portal[j].point_count-2; k++) 
+      for(unsigned int k = 0; k < portals.node[i].portal[j].point_count-2; k++)
       {
              vec3_t v1, v2, normal, n;
              VectorSubtract(portals.node[i].portal[j].point[k+2].p, portals.node[i].portal[j].point[k+1].p, v1);
@@ -152,7 +152,7 @@ bool DEntity::LoadFromPrt(char *filename)
              CrossProduct(v1, v2, n);
         VectorNormalize(n, v2);
 
-        if(k == 0) 
+        if(k == 0)
         {
           VectorCopy(v2, normal);
         }
@@ -520,8 +520,8 @@ void DEntity::ClearEPairs()
        epairList.clear();
 }
 
-void DEntity::AddEPair(char *key, char *value) {       
-       DEPair* newEPair; 
+void DEntity::AddEPair(const char *key, const char *value) {
+       DEPair* newEPair;
        newEPair = FindEPairByKey( key );
        if(!newEPair) {
                newEPair = new DEPair;
@@ -539,14 +539,14 @@ void DEntity::LoadEPairList(epair_t *epl)
        {
                if(!strcmp(ep->key, "classname"))
                        SetClassname(ep->value);
-               else    
+               else
                        AddEPair(ep->key, ep->value);
 
                ep = ep->next;
        }
 }
 
-bool DEntity::ResetTextures(const char* textureName, float fScale[2],     float fShift[2],    int rotation, const char* newTextureName, 
+bool DEntity::ResetTextures(const char* textureName, float fScale[2],     float fShift[2],    int rotation, const char* newTextureName,
                             int bResetTextureName,    int bResetScale[2], int bResetShift[2], int bResetRotation, bool rebuild)
 {
        g_FuncTable.m_pfnDeselectAllBrushes();
@@ -557,7 +557,7 @@ bool DEntity::ResetTextures(const char* textureName, float fScale[2],     float
 
        for(list<DBrush *>::const_iterator resetBrush=brushList.begin(); resetBrush!=brushList.end(); resetBrush++)
        {
-               bool tmp = (*resetBrush)->ResetTextures(textureName,        fScale,       fShift,       rotation, newTextureName, 
+               bool tmp = (*resetBrush)->ResetTextures(textureName,        fScale,       fShift,       rotation, newTextureName,
                                             bResetTextureName,  bResetScale,  bResetShift,  bResetRotation);
 
                if(tmp)
@@ -566,7 +566,7 @@ bool DEntity::ResetTextures(const char* textureName, float fScale[2],     float
 
                        if(rebuild)
                        {
-        entity_t *pE = (*resetBrush)->QER_brush->owner;       
+        entity_t *pE = (*resetBrush)->QER_brush->owner;
                                g_FuncTable.m_pfnDeleteBrushHandle((*resetBrush)->QER_brush);
         (*resetBrush)->BuildInRadiant(FALSE, NULL, pE->entityId == 0 ? NULL : pE);
 
@@ -589,7 +589,7 @@ bool DEntity::ResetTextures(const char* textureName, float fScale[2],     float
 
                          if(rebuild)
                          {
-          entity_t *pE = (*resetPatch)->QER_brush->owner;       
+          entity_t *pE = (*resetPatch)->QER_brush->owner;
                                  g_FuncTable.m_pfnDeleteBrushHandle((*resetPatch)->QER_brush);
           (*resetPatch)->BuildInRadiant(pE->entityId == 0 ? NULL : pE);
                          }