- vec3_t vMin, vMax;
-
- {
- scene::Instance& instance = GlobalSelectionSystem().ultimateSelected();
- VectorSubtract(instance.aabb_world().origin, instance.aabb_world().extents, vMin);
- VectorAdd(instance.aabb_world().origin, instance.aabb_world().extents, vMax);
-
- instance.path().parent()->m_traverse->erase(instance.path().top());
- }