-/*\r
-BobToolz plugin for GtkRadiant\r
-Copyright (C) 2001 Gordon Biggans\r
-\r
-This library is free software; you can redistribute it and/or\r
-modify it under the terms of the GNU Lesser General Public\r
-License as published by the Free Software Foundation; either\r
-version 2.1 of the License, or (at your option) any later version.\r
-\r
-This library is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\r
-Lesser General Public License for more details.\r
-\r
-You should have received a copy of the GNU Lesser General Public\r
-License along with this library; if not, write to the Free Software\r
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
-*/\r
-\r
-vec_t Min(vec_t a, vec_t b);\r
-\r
-epair_t* GetNextChainItem(epair_t* lastItem, char* key, char* value);\r
-\r
-// reads current texture into global, returns pointer to it\r
-const char* GetCurrentTexture();\r
-\r
-void FillDefaultTexture(_QERFaceData* faceData, vec3_t va, vec3_t vb, vec3_t vc, const char* texture);\r
-\r
-void Sys_ERROR (char* text, ...);\r
-\r
-void BuildMiniPrt(list<Str>* exclusionList);\r
-\r
-void MoveBlock(int dir, vec3_t min, vec3_t max, float dist);\r
-void SetInitialStairPos(int dir, vec3_t min, vec3_t max, float width);\r
-\r
-entity_s* FindEntityFromTargetname(const char* targetname, int* entNum);\r
-\r
-char* UnixToDosPath(char* path);\r
-\r
-char* GetFilename(char* buffer, const char* filename);\r
-char* GetGameFilename(char* buffer, const char* filename);\r
-\r
-float Determinant3x3(float a1, float a2, float a3,\r
- float b1, float b2, float b3,\r
- float c1, float c2, float c3);\r
-\r
-bool GetEntityCentre(const char* entity, vec3_t centre);\r
-void MakeNormal( vec_t* va, vec_t* vb, vec_t* vc, vec_t* out );\r
+/*
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#if !defined( INCLUDED_MISC_H )
+#define INCLUDED_MISC_H
+
+#include "mathlib.h"
+#include <list>
+#include "str.h"
+#include "iscenegraph.h"
+
+const double MAX_ROUND_ERROR = 0.05;
+
+vec_t Min( vec_t a, vec_t b );
+
+// reads current texture into global, returns pointer to it
+const char* GetCurrentTexture();
+
+class _QERFaceData;
+void FillDefaultTexture( _QERFaceData* faceData, vec3_t va, vec3_t vb, vec3_t vc, const char* texture );
+
+void BuildMiniPrt( std::list<Str>* exclusionList );
+
+void MoveBlock( int dir, vec3_t min, vec3_t max, float dist );
+void SetInitialStairPos( int dir, vec3_t min, vec3_t max, float width );
+
+const scene::Path* FindEntityFromTargetname( const char* targetname );
+
+char* UnixToDosPath( char* path );
+
+char* GetFilename( char* buffer, const char* filename );
+char* GetGameFilename( char* buffer, const char* filename );
+
+float Determinant3x3( float a1, float a2, float a3,
+ float b1, float b2, float b3,
+ float c1, float c2, float c3 );
+
+bool GetEntityCentre( const char* entity, vec3_t centre );
+void MakeNormal( const vec_t* va, const vec_t* vb, const vec_t* vc, vec_t* out );
+
+#endif