]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - contrib/brushexport/export.cpp
reformat code! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / contrib / brushexport / export.cpp
index 0407432e35d6c4b56589b07d9c1b72b64ac3dc4a..223545591865633cd0609576be23abd3e95d351d 100644 (file)
@@ -1,4 +1,5 @@
 #include "export.h"
+#include "globaldefs.h"
 #include "debugging/debugging.h"
 #include "ibrush.h"
 #include "iscenegraph.h"
 #include "../../radiant/brush.h"
 
 // for limNames
-#define MAX_MATERIAL_NAME 20
+const int MAX_MATERIAL_NAME = 20;
 
 /*
-       Abstract baseclass for modelexporters
-       the class collects all the data which then gets
-       exported through the WriteToFile method.
-*/
-class ExportData
-{
+    Abstract baseclass for modelexporters
+    the class collects all the data which then gets
+    exported through the WriteToFile method.
+ */
+class ExportData {
 public:
-       ExportData(const std::set<std::string>& ignorelist, collapsemode mode, bool limNames, bool objs);
-       virtual ~ExportData(void);
-       
-       virtual void BeginBrush(Brush& b);
-       virtual void AddBrushFace(Face& f);
-       virtual void EndBrush(void);
-       
-       virtual bool WriteToFile(const std::string& path, collapsemode mode) const = 0;
-       
+    ExportData(const std::set<std::string> &ignorelist, collapsemode mode, bool limNames, bool objs);
+
+    virtual ~ExportData(void);
+
+    virtual void BeginBrush(Brush &b);
+
+    virtual void AddBrushFace(Face &f);
+
+    virtual void EndBrush(void);
+
+    virtual bool WriteToFile(const std::string &path, collapsemode mode) const = 0;
+
 protected:
 
-       // a group of faces
-       class group
-       {
-       public:
-               std::string name;
-               std::list<const Face*> faces;
-       };
-       
-       std::list<group> groups;
-       
+// a group of faces
+    class group {
+    public:
+        std::string name;
+        std::list<const Face *> faces;
+    };
+
+    std::list<group> groups;
+
 private:
 
-       // "textures/common/caulk" -> "caulk"
-       void GetShaderNameFromShaderPath(const char* path, std::string& name);
+// "textures/common/caulk" -> "caulk"
+    void GetShaderNameFromShaderPath(const char *path, std::string &name);
 
-       group* current; 
-       collapsemode mode;
-       const std::set<std::string>& ignorelist;
+    group *current;
+    collapsemode mode;
+    const std::set<std::string> &ignorelist;
 };
 
-ExportData::ExportData(const std::set<std::string>_ignorelist, collapsemode _mode, bool _limNames, bool _objs)
-       :       mode(_mode),
-               ignorelist(_ignorelist)
+ExportData::ExportData(const std::set<std::string> &_ignorelist, collapsemode _mode, bool _limNames, bool _objs)
+        : mode(_mode),
+          ignorelist(_ignorelist)
 {
-       current = 0;
-       
-       // in this mode, we need just one group
-       if(mode == COLLAPSE_ALL)
-       {
-               groups.push_back(group());
-               current = &groups.back();
-               current->name = "all";
-       }
+    current = 0;
+
+    // in this mode, we need just one group
+    if (mode == COLLAPSE_ALL) {
+        groups.push_back(group());
+        current = &groups.back();
+        current->name = "all";
+    }
 }
 
 ExportData::~ExportData(void)
 {
-       
+
 }
 
-void ExportData::BeginBrush(Brushb)
+void ExportData::BeginBrush(Brush &b)
 {
-       // create a new group for each brush
-       if(mode == COLLAPSE_NONE)
-       {
-               groups.push_back(group());
-               current = &groups.back();
-               
-               StringOutputStream str(256);
-               str << "Brush" << (const unsigned int)groups.size();
-               current->name = str.c_str();
-       }
+    // create a new group for each brush
+    if (mode == COLLAPSE_NONE) {
+        groups.push_back(group());
+        current = &groups.back();
+
+        StringOutputStream str(256);
+        str << "Brush" << (const unsigned int) groups.size();
+        current->name = str.c_str();
+    }
 }
 
 void ExportData::EndBrush(void)
 {
-       // all faces of this brush were on the ignorelist, discard the emptygroup
-       if(mode == COLLAPSE_NONE)
-       {
-               ASSERT_NOTNULL(current);
-               if(current->faces.empty())
-               {
-                       groups.pop_back();
-                       current = 0;
-               }
-       }
+    // all faces of this brush were on the ignorelist, discard the emptygroup
+    if (mode == COLLAPSE_NONE) {
+        ASSERT_NOTNULL(current);
+        if (current->faces.empty()) {
+            groups.pop_back();
+            current = 0;
+        }
+    }
 }
 
-void ExportData::AddBrushFace(Facef)
+void ExportData::AddBrushFace(Face &f)
 {
-       std::string shadername;
-       GetShaderNameFromShaderPath(f.GetShader(), shadername);
-       
-       // ignore faces from ignore list
-       if(ignorelist.find(shadername) != ignorelist.end())
-               return;
-               
-       if(mode == COLLAPSE_BY_MATERIAL)
-       {
-               // find a group for this material
-               current = 0;
-               const std::list<group>::iterator end(groups.end());
-               for(std::list<group>::iterator it(groups.begin()); it != end; ++it)
-               {
-                       if(it->name == shadername)
-                               current = &(*it);
-               }
-               
-               // no group found, create one
-               if(!current)
-               {
-                       groups.push_back(group());
-                       current = &groups.back();
-                       current->name = shadername;
-               }
-       }
-       
-       ASSERT_NOTNULL(current);
-       
-       // add face to current group
-       current->faces.push_back(&f);
-       
-#ifdef _DEBUG
-       globalOutputStream() << "Added Face to group " << current->name.c_str() << "\n";
+    std::string shadername;
+    GetShaderNameFromShaderPath(f.GetShader(), shadername);
+
+    // ignore faces from ignore list
+    if (ignorelist.find(shadername) != ignorelist.end()) {
+        return;
+    }
+
+    if (mode == COLLAPSE_BY_MATERIAL) {
+        // find a group for this material
+        current = 0;
+        const std::list<group>::iterator end(groups.end());
+        for (std::list<group>::iterator it(groups.begin()); it != end; ++it) {
+            if (it->name == shadername) {
+                current = &(*it);
+            }
+        }
+
+        // no group found, create one
+        if (!current) {
+            groups.push_back(group());
+            current = &groups.back();
+            current->name = shadername;
+        }
+    }
+
+    ASSERT_NOTNULL(current);
+
+    // add face to current group
+    current->faces.push_back(&f);
+
+#if GDEF_DEBUG
+    globalOutputStream() << "Added Face to group " << current->name.c_str() << "\n";
 #endif
 }
 
-void ExportData::GetShaderNameFromShaderPath(const char* path, std::string& name)
+void ExportData::GetShaderNameFromShaderPath(const char *path, std::string &name)
 {
-       std::string tmp(path);
+    std::string tmp(path);
 
-       size_t last_slash = tmp.find_last_of("/");
-       
-       if(last_slash != std::string::npos && last_slash == (tmp.length() - 1))
-               name = path;
-       else
-               name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
+    size_t last_slash = tmp.find_last_of("/");
 
-#ifdef _DEBUG
-       globalOutputStream() << "Last: " << (const unsigned int) last_slash << " " << "length: " << (const unsigned int)tmp.length() << "Name: " << name.c_str() << "\n";
+    if (last_slash != std::string::npos && last_slash == (tmp.length() - 1)) {
+        name = path;
+    } else {
+        name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
+    }
+
+#if GDEF_DEBUG
+    globalOutputStream() << "Last: " << (const unsigned int) last_slash << " " << "length: "
+                         << (const unsigned int) tmp.length() << "Name: " << name.c_str() << "\n";
 #endif
 }
 
 /*
-       Exporter writing facedata as wavefront object
-*/
-class ExportDataAsWavefront : public ExportData
-{
+    Exporter writing facedata as wavefront object
+ */
+class ExportDataAsWavefront : public ExportData {
 private:
-       bool expmat;
-       bool limNames;
-       bool objs;
+    bool expmat;
+    bool limNames;
+    bool objs;
 
 public:
-       ExportDataAsWavefront(const std::set<std::string>& _ignorelist, collapsemode _mode, bool _expmat, bool _limNames, bool _objs)
-               : ExportData(_ignorelist, _mode, _limNames, _objs)
-       {
-               expmat = _expmat;
-               limNames = _limNames;
-               objs = _objs;
-       }
-       
-       bool WriteToFile(const std::string& path, collapsemode mode) const;
+    ExportDataAsWavefront(const std::set<std::string> &_ignorelist, collapsemode _mode, bool _expmat, bool _limNames,
+                          bool _objs)
+            : ExportData(_ignorelist, _mode, _limNames, _objs)
+    {
+        expmat = _expmat;
+        limNames = _limNames;
+        objs = _objs;
+    }
+
+    bool WriteToFile(const std::string &path, collapsemode mode) const;
 };
 
-bool ExportDataAsWavefront::WriteToFile(const std::stringpath, collapsemode mode) const
+bool ExportDataAsWavefront::WriteToFile(const std::string &path, collapsemode mode) const
 {
-       std::string objFile = path.substr(0, path.length() -4) + ".obj";
-       std::string mtlFile = path.substr(0, path.length() -4) + ".mtl";
-
-       std::set<std::string> materials;
-
-       TextFileOutputStream out(objFile.c_str());
-       
-       if(out.failed())
-       {
-               globalErrorStream() << "Unable to open file\n";
-               return false;
-       }
-               
-       out << "# Wavefront Objectfile exported with radiants brushexport plugin 3.0 by Thomas 'namespace' Nitschke, spam@codecreator.net\n\n";
-
-       if(expmat)
-       {
-               size_t last = mtlFile.find_last_of("//");
-               std::string mtllib = mtlFile.substr(last + 1, mtlFile.size() - last).c_str();
-               out << "mtllib " << mtllib.c_str() << "\n";
-       }
-       
-       unsigned int vertex_count = 0;
-
-       const std::list<ExportData::group>::const_iterator gend(groups.end());
-       for(std::list<ExportData::group>::const_iterator git(groups.begin()); git != gend; ++git)
-       {
-               typedef std::multimap<std::string, std::string> bm;
-               bm brushMaterials;
-               typedef std::pair<std::string, std::string> String_Pair;
-
-               const std::list<const Face*>::const_iterator end(git->faces.end());
-               
-               // submesh starts here
-               if(objs)
-               {
-                       out << "\no ";
-               } else {
-                       out << "\ng ";
-               }
-               out << git->name.c_str() << "\n";
-
-               // material
-               if(expmat && mode == COLLAPSE_ALL)
-               {
-                       out << "usemtl material" << "\n\n";
-                       materials.insert("material");
-               }
-
-               for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
-               {
-                       const Winding& w((*it)->getWinding());
-                       
-                       // vertices
-                       for(size_t i = 0; i < w.numpoints; ++i)
-                                       out << "v " << FloatFormat(w[i].vertex.x(), 1, 6) << " " << FloatFormat(w[i].vertex.z(), 1, 6) << " " << FloatFormat(w[i].vertex.y(), 1, 6) << "\n";
-               }
-               out << "\n";    
-               
-               for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
-               {
-                       const Winding& w((*it)->getWinding());
-                       
-                       // texcoords
-                       for(size_t i = 0; i < w.numpoints; ++i)
-                               out << "vt " << FloatFormat(w[i].texcoord.x(), 1, 6) << " " << FloatFormat(w[i].texcoord.y(), 1, 6) << "\n";
-               }
-               
-               for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
-               {
-                       const Winding& w((*it)->getWinding());
-                       
-                       // faces
-                       StringOutputStream faceLine(256);
-                       faceLine << "\nf";
-                       for(size_t i = 0; i < w.numpoints; ++i, ++vertex_count)
-                       {
-                               faceLine << " " << vertex_count+1 << "/" << vertex_count+1;
-                       }
-
-                       if(mode != COLLAPSE_ALL)
-                       {
-                               materials.insert((*it)->getShader().getShader());
-                               brushMaterials.insert(String_Pair((*it)->getShader().getShader(), faceLine.c_str()));
-                       } else {
-                               out << faceLine.c_str();
-                       }
-               }
-
-               if(mode != COLLAPSE_ALL)
-               {
-                       std::string lastMat;
-                       std::string mat;
-                       std::string faces;
-
-                       for(bm::iterator iter = brushMaterials.begin(); iter != brushMaterials.end(); iter++)
-                       {
-                               mat = (*iter).first.c_str();
-                               faces = (*iter).second.c_str();
-
-                               if(mat != lastMat)
-                               {
-                                       if(limNames && mat.size() > MAX_MATERIAL_NAME)
-                                       {
-                                               out << "\nusemtl " << mat.substr(mat.size() - MAX_MATERIAL_NAME, mat.size()).c_str();
-                                       } else {
-                                               out << "\nusemtl " << mat.c_str();
-                                       }
-                               }
-
-                               out << faces.c_str();
-                               lastMat = mat;
-                       }
-               }
-
-               out << "\n";
-       }
-
-       if(expmat)
-       {
-               TextFileOutputStream outMtl(mtlFile.c_str());
-               if(outMtl.failed())
-               {
-                       globalErrorStream() << "Unable to open material file\n";
-                       return false;
-               }
-
-               outMtl << "# Wavefront material file exported with NetRadiants brushexport plugin.\n";
-               outMtl << "# Material Count: " << (const Unsigned)materials.size() << "\n\n";
-               for(std::set<std::string>::const_iterator it(materials.begin()); it != materials.end(); ++it)
-               {
-                       if(limNames && it->size() > MAX_MATERIAL_NAME)
-                       {
-                               outMtl << "newmtl " << it->substr(it->size() - MAX_MATERIAL_NAME, it->size()).c_str() << "\n";
-                       } else {
-                               outMtl << "newmtl " << it->c_str() << "\n";
-                       }
-               }
-       }
-       
-       return true;
+    std::string objFile = path;
+
+    if (path.compare(path.length() - 4, 4, ".obj") != 0) {
+        objFile += ".obj";
+    }
+
+    std::string mtlFile = objFile.substr(0, objFile.length() - 4) + ".mtl";
+
+    std::set<std::string> materials;
+
+    TextFileOutputStream out(objFile.c_str());
+
+    if (out.failed()) {
+        globalErrorStream() << "Unable to open file\n";
+        return false;
+    }
+
+    out
+            << "# Wavefront Objectfile exported with radiants brushexport plugin 3.0 by Thomas 'namespace' Nitschke, spam@codecreator.net\n\n";
+
+    if (expmat) {
+        size_t last = mtlFile.find_last_of("//");
+        std::string mtllib = mtlFile.substr(last + 1, mtlFile.size() - last).c_str();
+        out << "mtllib " << mtllib.c_str() << "\n";
+    }
+
+    unsigned int vertex_count = 0;
+
+    const std::list<ExportData::group>::const_iterator gend(groups.end());
+    for (std::list<ExportData::group>::const_iterator git(groups.begin()); git != gend; ++git) {
+        typedef std::multimap<std::string, std::string> bm;
+        bm brushMaterials;
+        typedef std::pair<std::string, std::string> String_Pair;
+
+        const std::list<const Face *>::const_iterator end(git->faces.end());
+
+        // submesh starts here
+        if (objs) {
+            out << "\no ";
+        } else {
+            out << "\ng ";
+        }
+        out << git->name.c_str() << "\n";
+
+        // material
+        if (expmat && mode == COLLAPSE_ALL) {
+            out << "usemtl material" << "\n\n";
+            materials.insert("material");
+        }
+
+        for (std::list<const Face *>::const_iterator it(git->faces.begin()); it != end; ++it) {
+            const Winding &w((*it)->getWinding());
+
+            // vertices
+            for (size_t i = 0; i < w.numpoints; ++i) {
+                out << "v " << FloatFormat(w[i].vertex.x(), 1, 6) << " " << FloatFormat(w[i].vertex.z(), 1, 6) << " "
+                    << FloatFormat(w[i].vertex.y(), 1, 6) << "\n";
+            }
+        }
+        out << "\n";
+
+        for (std::list<const Face *>::const_iterator it(git->faces.begin()); it != end; ++it) {
+            const Winding &w((*it)->getWinding());
+
+            // texcoords
+            for (size_t i = 0; i < w.numpoints; ++i) {
+                out << "vt " << FloatFormat(w[i].texcoord.x(), 1, 6) << " " << FloatFormat(w[i].texcoord.y(), 1, 6)
+                    << "\n";
+            }
+        }
+
+        for (std::list<const Face *>::const_iterator it(git->faces.begin()); it != end; ++it) {
+            const Winding &w((*it)->getWinding());
+
+            // faces
+            StringOutputStream faceLine(256);
+            faceLine << "\nf";
+            for (size_t i = 0; i < w.numpoints; ++i, ++vertex_count) {
+                faceLine << " " << vertex_count + 1 << "/" << vertex_count + 1;
+            }
+
+            if (mode != COLLAPSE_ALL) {
+                materials.insert((*it)->getShader().getShader());
+                brushMaterials.insert(String_Pair((*it)->getShader().getShader(), faceLine.c_str()));
+            } else {
+                out << faceLine.c_str();
+            }
+        }
+
+        if (mode != COLLAPSE_ALL) {
+            std::string lastMat;
+            std::string mat;
+            std::string faces;
+
+            for (bm::iterator iter = brushMaterials.begin(); iter != brushMaterials.end(); iter++) {
+                mat = (*iter).first.c_str();
+                faces = (*iter).second.c_str();
+
+                if (mat != lastMat) {
+                    if (limNames && mat.size() > MAX_MATERIAL_NAME) {
+                        out << "\nusemtl " << mat.substr(mat.size() - MAX_MATERIAL_NAME, mat.size()).c_str();
+                    } else {
+                        out << "\nusemtl " << mat.c_str();
+                    }
+                }
+
+                out << faces.c_str();
+                lastMat = mat;
+            }
+        }
+
+        out << "\n";
+    }
+
+    if (expmat) {
+        TextFileOutputStream outMtl(mtlFile.c_str());
+        if (outMtl.failed()) {
+            globalErrorStream() << "Unable to open material file\n";
+            return false;
+        }
+
+        outMtl << "# Wavefront material file exported with NetRadiants brushexport plugin.\n";
+        outMtl << "# Material Count: " << (const Unsigned) materials.size() << "\n\n";
+        for (std::set<std::string>::const_iterator it(materials.begin()); it != materials.end(); ++it) {
+            if (limNames && it->size() > MAX_MATERIAL_NAME) {
+                outMtl << "newmtl " << it->substr(it->size() - MAX_MATERIAL_NAME, it->size()).c_str() << "\n";
+            } else {
+                outMtl << "newmtl " << it->c_str() << "\n";
+            }
+        }
+    }
+
+    return true;
 }
 
 
-class ForEachFace : public BrushVisitor
-{
+class ForEachFace : public BrushVisitor {
 public:
-       ForEachFace(ExportData& _exporter)
-               : exporter(_exporter)
-       {}
-       
-       void visit(Face& face) const
-       {
-               exporter.AddBrushFace(face);
-       }
-       
+    ForEachFace(ExportData &_exporter)
+            : exporter(_exporter)
+    {}
+
+    void visit(Face &face) const
+    {
+        exporter.AddBrushFace(face);
+    }
+
 private:
-       ExportData& exporter;
+    ExportData &exporter;
 };
 
-class ForEachSelected : public SelectionSystem::Visitor
-{
+class ForEachSelected : public SelectionSystem::Visitor {
 public:
-       ForEachSelected(ExportData& _exporter)
-               : exporter(_exporter)
-       {}
-       
-       void visit(scene::Instance& instance) const
+    ForEachSelected(ExportData &_exporter)
+            : exporter(_exporter)
+    {}
+
+    void visit(scene::Instance &instance) const
     {
-               BrushInstance* bptr = InstanceTypeCast<BrushInstance>::cast(instance);
-               if(bptr)
-               {
-                       Brush& brush(bptr->getBrush());
-                       
-                       exporter.BeginBrush(brush);
-                               ForEachFace face_vis(exporter);
-                               brush.forEachFace(face_vis);
-                       exporter.EndBrush();
-               }
+        BrushInstance *bptr = InstanceTypeCast<BrushInstance>::cast(instance);
+        if (bptr) {
+            Brush &brush(bptr->getBrush());
+
+            exporter.BeginBrush(brush);
+            ForEachFace face_vis(exporter);
+            brush.forEachFace(face_vis);
+            exporter.EndBrush();
+        }
     }
-    
+
 private:
-       ExportData& exporter;
+    ExportData &exporter;
 };
-bool ExportSelection(const std::set<std::string>& ignorelist, collapsemode m, bool exmat, const std::string& path, bool limNames, bool objs)
+
+bool ExportSelection(const std::set<std::string> &ignorelist, collapsemode m, bool exmat, const std::string &path,
+                     bool limNames, bool objs)
 {
-       ExportDataAsWavefront exporter(ignorelist, m, exmat, limNames, objs);
-       
-       ForEachSelected vis(exporter);
-       GlobalSelectionSystem().foreachSelected(vis);
-       
-       return exporter.WriteToFile(path, m);
+    ExportDataAsWavefront exporter(ignorelist, m, exmat, limNames, objs);
+
+    ForEachSelected vis(exporter);
+    GlobalSelectionSystem().foreachSelected(vis);
+
+    return exporter.WriteToFile(path, m);
 }