#include "export.h"
+#include "globaldefs.h"
#include "debugging/debugging.h"
#include "ibrush.h"
#include "iscenegraph.h"
#include "../../radiant/brush.h"
// for limNames
-#define MAX_MATERIAL_NAME 20
+const int MAX_MATERIAL_NAME = 20;
/*
- Abstract baseclass for modelexporters
- the class collects all the data which then gets
- exported through the WriteToFile method.
-*/
-class ExportData
-{
+ Abstract baseclass for modelexporters
+ the class collects all the data which then gets
+ exported through the WriteToFile method.
+ */
+class ExportData {
public:
- ExportData(const std::set<std::string>& ignorelist, collapsemode mode, bool limNames, bool objs);
- virtual ~ExportData(void);
-
- virtual void BeginBrush(Brush& b);
- virtual void AddBrushFace(Face& f);
- virtual void EndBrush(void);
-
- virtual bool WriteToFile(const std::string& path, collapsemode mode) const = 0;
-
+ ExportData(const std::set<std::string> &ignorelist, collapsemode mode, bool limNames, bool objs);
+
+ virtual ~ExportData(void);
+
+ virtual void BeginBrush(Brush &b);
+
+ virtual void AddBrushFace(Face &f);
+
+ virtual void EndBrush(void);
+
+ virtual bool WriteToFile(const std::string &path, collapsemode mode) const = 0;
+
protected:
- // a group of faces
- class group
- {
- public:
- std::string name;
- std::list<const Face*> faces;
- };
-
- std::list<group> groups;
-
+// a group of faces
+ class group {
+ public:
+ std::string name;
+ std::list<const Face *> faces;
+ };
+
+ std::list<group> groups;
+
private:
- // "textures/common/caulk" -> "caulk"
- void GetShaderNameFromShaderPath(const char* path, std::string& name);
+// "textures/common/caulk" -> "caulk"
+ void GetShaderNameFromShaderPath(const char *path, std::string &name);
- group* current;
- collapsemode mode;
- const std::set<std::string>& ignorelist;
+ group *current;
+ collapsemode mode;
+ const std::set<std::string> &ignorelist;
};
-ExportData::ExportData(const std::set<std::string>& _ignorelist, collapsemode _mode, bool _limNames, bool _objs)
- : mode(_mode),
- ignorelist(_ignorelist)
+ExportData::ExportData(const std::set<std::string> &_ignorelist, collapsemode _mode, bool _limNames, bool _objs)
+ : mode(_mode),
+ ignorelist(_ignorelist)
{
- current = 0;
-
- // in this mode, we need just one group
- if(mode == COLLAPSE_ALL)
- {
- groups.push_back(group());
- current = &groups.back();
- current->name = "all";
- }
+ current = 0;
+
+ // in this mode, we need just one group
+ if (mode == COLLAPSE_ALL) {
+ groups.push_back(group());
+ current = &groups.back();
+ current->name = "all";
+ }
}
ExportData::~ExportData(void)
{
-
+
}
-void ExportData::BeginBrush(Brush& b)
+void ExportData::BeginBrush(Brush &b)
{
- // create a new group for each brush
- if(mode == COLLAPSE_NONE)
- {
- groups.push_back(group());
- current = &groups.back();
-
- StringOutputStream str(256);
- str << "Brush" << (const unsigned int)groups.size();
- current->name = str.c_str();
- }
+ // create a new group for each brush
+ if (mode == COLLAPSE_NONE) {
+ groups.push_back(group());
+ current = &groups.back();
+
+ StringOutputStream str(256);
+ str << "Brush" << (const unsigned int) groups.size();
+ current->name = str.c_str();
+ }
}
void ExportData::EndBrush(void)
{
- // all faces of this brush were on the ignorelist, discard the emptygroup
- if(mode == COLLAPSE_NONE)
- {
- ASSERT_NOTNULL(current);
- if(current->faces.empty())
- {
- groups.pop_back();
- current = 0;
- }
- }
+ // all faces of this brush were on the ignorelist, discard the emptygroup
+ if (mode == COLLAPSE_NONE) {
+ ASSERT_NOTNULL(current);
+ if (current->faces.empty()) {
+ groups.pop_back();
+ current = 0;
+ }
+ }
}
-void ExportData::AddBrushFace(Face& f)
+void ExportData::AddBrushFace(Face &f)
{
- std::string shadername;
- GetShaderNameFromShaderPath(f.GetShader(), shadername);
-
- // ignore faces from ignore list
- if(ignorelist.find(shadername) != ignorelist.end())
- return;
-
- if(mode == COLLAPSE_BY_MATERIAL)
- {
- // find a group for this material
- current = 0;
- const std::list<group>::iterator end(groups.end());
- for(std::list<group>::iterator it(groups.begin()); it != end; ++it)
- {
- if(it->name == shadername)
- current = &(*it);
- }
-
- // no group found, create one
- if(!current)
- {
- groups.push_back(group());
- current = &groups.back();
- current->name = shadername;
- }
- }
-
- ASSERT_NOTNULL(current);
-
- // add face to current group
- current->faces.push_back(&f);
-
-#ifdef _DEBUG
- globalOutputStream() << "Added Face to group " << current->name.c_str() << "\n";
+ std::string shadername;
+ GetShaderNameFromShaderPath(f.GetShader(), shadername);
+
+ // ignore faces from ignore list
+ if (ignorelist.find(shadername) != ignorelist.end()) {
+ return;
+ }
+
+ if (mode == COLLAPSE_BY_MATERIAL) {
+ // find a group for this material
+ current = 0;
+ const std::list<group>::iterator end(groups.end());
+ for (std::list<group>::iterator it(groups.begin()); it != end; ++it) {
+ if (it->name == shadername) {
+ current = &(*it);
+ }
+ }
+
+ // no group found, create one
+ if (!current) {
+ groups.push_back(group());
+ current = &groups.back();
+ current->name = shadername;
+ }
+ }
+
+ ASSERT_NOTNULL(current);
+
+ // add face to current group
+ current->faces.push_back(&f);
+
+#if GDEF_DEBUG
+ globalOutputStream() << "Added Face to group " << current->name.c_str() << "\n";
#endif
}
-void ExportData::GetShaderNameFromShaderPath(const char* path, std::string& name)
+void ExportData::GetShaderNameFromShaderPath(const char *path, std::string &name)
{
- std::string tmp(path);
+ std::string tmp(path);
- size_t last_slash = tmp.find_last_of("/");
-
- if(last_slash != std::string::npos && last_slash == (tmp.length() - 1))
- name = path;
- else
- name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
+ size_t last_slash = tmp.find_last_of("/");
-#ifdef _DEBUG
- globalOutputStream() << "Last: " << (const unsigned int) last_slash << " " << "length: " << (const unsigned int)tmp.length() << "Name: " << name.c_str() << "\n";
+ if (last_slash != std::string::npos && last_slash == (tmp.length() - 1)) {
+ name = path;
+ } else {
+ name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
+ }
+
+#if GDEF_DEBUG
+ globalOutputStream() << "Last: " << (const unsigned int) last_slash << " " << "length: "
+ << (const unsigned int) tmp.length() << "Name: " << name.c_str() << "\n";
#endif
}
/*
- Exporter writing facedata as wavefront object
-*/
-class ExportDataAsWavefront : public ExportData
-{
+ Exporter writing facedata as wavefront object
+ */
+class ExportDataAsWavefront : public ExportData {
private:
- bool expmat;
- bool limNames;
- bool objs;
+ bool expmat;
+ bool limNames;
+ bool objs;
public:
- ExportDataAsWavefront(const std::set<std::string>& _ignorelist, collapsemode _mode, bool _expmat, bool _limNames, bool _objs)
- : ExportData(_ignorelist, _mode, _limNames, _objs)
- {
- expmat = _expmat;
- limNames = _limNames;
- objs = _objs;
- }
-
- bool WriteToFile(const std::string& path, collapsemode mode) const;
+ ExportDataAsWavefront(const std::set<std::string> &_ignorelist, collapsemode _mode, bool _expmat, bool _limNames,
+ bool _objs)
+ : ExportData(_ignorelist, _mode, _limNames, _objs)
+ {
+ expmat = _expmat;
+ limNames = _limNames;
+ objs = _objs;
+ }
+
+ bool WriteToFile(const std::string &path, collapsemode mode) const;
};
-bool ExportDataAsWavefront::WriteToFile(const std::string& path, collapsemode mode) const
+bool ExportDataAsWavefront::WriteToFile(const std::string &path, collapsemode mode) const
{
- std::string objFile = path.substr(0, path.length() -4) + ".obj";
- std::string mtlFile = path.substr(0, path.length() -4) + ".mtl";
-
- std::set<std::string> materials;
-
- TextFileOutputStream out(objFile.c_str());
-
- if(out.failed())
- {
- globalErrorStream() << "Unable to open file\n";
- return false;
- }
-
- out << "# Wavefront Objectfile exported with radiants brushexport plugin 3.0 by Thomas 'namespace' Nitschke, spam@codecreator.net\n\n";
-
- if(expmat)
- {
- size_t last = mtlFile.find_last_of("//");
- std::string mtllib = mtlFile.substr(last + 1, mtlFile.size() - last).c_str();
- out << "mtllib " << mtllib.c_str() << "\n";
- }
-
- unsigned int vertex_count = 0;
-
- const std::list<ExportData::group>::const_iterator gend(groups.end());
- for(std::list<ExportData::group>::const_iterator git(groups.begin()); git != gend; ++git)
- {
- typedef std::multimap<std::string, std::string> bm;
- bm brushMaterials;
- typedef std::pair<std::string, std::string> String_Pair;
-
- const std::list<const Face*>::const_iterator end(git->faces.end());
-
- // submesh starts here
- if(objs)
- {
- out << "\no ";
- } else {
- out << "\ng ";
- }
- out << git->name.c_str() << "\n";
-
- // material
- if(expmat && mode == COLLAPSE_ALL)
- {
- out << "usemtl material" << "\n\n";
- materials.insert("material");
- }
-
- for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
- {
- const Winding& w((*it)->getWinding());
-
- // vertices
- for(size_t i = 0; i < w.numpoints; ++i)
- out << "v " << FloatFormat(w[i].vertex.x(), 1, 6) << " " << FloatFormat(w[i].vertex.z(), 1, 6) << " " << FloatFormat(w[i].vertex.y(), 1, 6) << "\n";
- }
- out << "\n";
-
- for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
- {
- const Winding& w((*it)->getWinding());
-
- // texcoords
- for(size_t i = 0; i < w.numpoints; ++i)
- out << "vt " << FloatFormat(w[i].texcoord.x(), 1, 6) << " " << FloatFormat(w[i].texcoord.y(), 1, 6) << "\n";
- }
-
- for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
- {
- const Winding& w((*it)->getWinding());
-
- // faces
- StringOutputStream faceLine(256);
- faceLine << "\nf";
- for(size_t i = 0; i < w.numpoints; ++i, ++vertex_count)
- {
- faceLine << " " << vertex_count+1 << "/" << vertex_count+1;
- }
-
- if(mode != COLLAPSE_ALL)
- {
- materials.insert((*it)->getShader().getShader());
- brushMaterials.insert(String_Pair((*it)->getShader().getShader(), faceLine.c_str()));
- } else {
- out << faceLine.c_str();
- }
- }
-
- if(mode != COLLAPSE_ALL)
- {
- std::string lastMat;
- std::string mat;
- std::string faces;
-
- for(bm::iterator iter = brushMaterials.begin(); iter != brushMaterials.end(); iter++)
- {
- mat = (*iter).first.c_str();
- faces = (*iter).second.c_str();
-
- if(mat != lastMat)
- {
- if(limNames && mat.size() > MAX_MATERIAL_NAME)
- {
- out << "\nusemtl " << mat.substr(mat.size() - MAX_MATERIAL_NAME, mat.size()).c_str();
- } else {
- out << "\nusemtl " << mat.c_str();
- }
- }
-
- out << faces.c_str();
- lastMat = mat;
- }
- }
-
- out << "\n";
- }
-
- if(expmat)
- {
- TextFileOutputStream outMtl(mtlFile.c_str());
- if(outMtl.failed())
- {
- globalErrorStream() << "Unable to open material file\n";
- return false;
- }
-
- outMtl << "# Wavefront material file exported with NetRadiants brushexport plugin.\n";
- outMtl << "# Material Count: " << (const Unsigned)materials.size() << "\n\n";
- for(std::set<std::string>::const_iterator it(materials.begin()); it != materials.end(); ++it)
- {
- if(limNames && it->size() > MAX_MATERIAL_NAME)
- {
- outMtl << "newmtl " << it->substr(it->size() - MAX_MATERIAL_NAME, it->size()).c_str() << "\n";
- } else {
- outMtl << "newmtl " << it->c_str() << "\n";
- }
- }
- }
-
- return true;
+ std::string objFile = path;
+
+ if (path.compare(path.length() - 4, 4, ".obj") != 0) {
+ objFile += ".obj";
+ }
+
+ std::string mtlFile = objFile.substr(0, objFile.length() - 4) + ".mtl";
+
+ std::set<std::string> materials;
+
+ TextFileOutputStream out(objFile.c_str());
+
+ if (out.failed()) {
+ globalErrorStream() << "Unable to open file\n";
+ return false;
+ }
+
+ out
+ << "# Wavefront Objectfile exported with radiants brushexport plugin 3.0 by Thomas 'namespace' Nitschke, spam@codecreator.net\n\n";
+
+ if (expmat) {
+ size_t last = mtlFile.find_last_of("//");
+ std::string mtllib = mtlFile.substr(last + 1, mtlFile.size() - last).c_str();
+ out << "mtllib " << mtllib.c_str() << "\n";
+ }
+
+ unsigned int vertex_count = 0;
+
+ const std::list<ExportData::group>::const_iterator gend(groups.end());
+ for (std::list<ExportData::group>::const_iterator git(groups.begin()); git != gend; ++git) {
+ typedef std::multimap<std::string, std::string> bm;
+ bm brushMaterials;
+ typedef std::pair<std::string, std::string> String_Pair;
+
+ const std::list<const Face *>::const_iterator end(git->faces.end());
+
+ // submesh starts here
+ if (objs) {
+ out << "\no ";
+ } else {
+ out << "\ng ";
+ }
+ out << git->name.c_str() << "\n";
+
+ // material
+ if (expmat && mode == COLLAPSE_ALL) {
+ out << "usemtl material" << "\n\n";
+ materials.insert("material");
+ }
+
+ for (std::list<const Face *>::const_iterator it(git->faces.begin()); it != end; ++it) {
+ const Winding &w((*it)->getWinding());
+
+ // vertices
+ for (size_t i = 0; i < w.numpoints; ++i) {
+ out << "v " << FloatFormat(w[i].vertex.x(), 1, 6) << " " << FloatFormat(w[i].vertex.z(), 1, 6) << " "
+ << FloatFormat(w[i].vertex.y(), 1, 6) << "\n";
+ }
+ }
+ out << "\n";
+
+ for (std::list<const Face *>::const_iterator it(git->faces.begin()); it != end; ++it) {
+ const Winding &w((*it)->getWinding());
+
+ // texcoords
+ for (size_t i = 0; i < w.numpoints; ++i) {
+ out << "vt " << FloatFormat(w[i].texcoord.x(), 1, 6) << " " << FloatFormat(w[i].texcoord.y(), 1, 6)
+ << "\n";
+ }
+ }
+
+ for (std::list<const Face *>::const_iterator it(git->faces.begin()); it != end; ++it) {
+ const Winding &w((*it)->getWinding());
+
+ // faces
+ StringOutputStream faceLine(256);
+ faceLine << "\nf";
+ for (size_t i = 0; i < w.numpoints; ++i, ++vertex_count) {
+ faceLine << " " << vertex_count + 1 << "/" << vertex_count + 1;
+ }
+
+ if (mode != COLLAPSE_ALL) {
+ materials.insert((*it)->getShader().getShader());
+ brushMaterials.insert(String_Pair((*it)->getShader().getShader(), faceLine.c_str()));
+ } else {
+ out << faceLine.c_str();
+ }
+ }
+
+ if (mode != COLLAPSE_ALL) {
+ std::string lastMat;
+ std::string mat;
+ std::string faces;
+
+ for (bm::iterator iter = brushMaterials.begin(); iter != brushMaterials.end(); iter++) {
+ mat = (*iter).first.c_str();
+ faces = (*iter).second.c_str();
+
+ if (mat != lastMat) {
+ if (limNames && mat.size() > MAX_MATERIAL_NAME) {
+ out << "\nusemtl " << mat.substr(mat.size() - MAX_MATERIAL_NAME, mat.size()).c_str();
+ } else {
+ out << "\nusemtl " << mat.c_str();
+ }
+ }
+
+ out << faces.c_str();
+ lastMat = mat;
+ }
+ }
+
+ out << "\n";
+ }
+
+ if (expmat) {
+ TextFileOutputStream outMtl(mtlFile.c_str());
+ if (outMtl.failed()) {
+ globalErrorStream() << "Unable to open material file\n";
+ return false;
+ }
+
+ outMtl << "# Wavefront material file exported with NetRadiants brushexport plugin.\n";
+ outMtl << "# Material Count: " << (const Unsigned) materials.size() << "\n\n";
+ for (std::set<std::string>::const_iterator it(materials.begin()); it != materials.end(); ++it) {
+ if (limNames && it->size() > MAX_MATERIAL_NAME) {
+ outMtl << "newmtl " << it->substr(it->size() - MAX_MATERIAL_NAME, it->size()).c_str() << "\n";
+ } else {
+ outMtl << "newmtl " << it->c_str() << "\n";
+ }
+ }
+ }
+
+ return true;
}
-class ForEachFace : public BrushVisitor
-{
+class ForEachFace : public BrushVisitor {
public:
- ForEachFace(ExportData& _exporter)
- : exporter(_exporter)
- {}
-
- void visit(Face& face) const
- {
- exporter.AddBrushFace(face);
- }
-
+ ForEachFace(ExportData &_exporter)
+ : exporter(_exporter)
+ {}
+
+ void visit(Face &face) const
+ {
+ exporter.AddBrushFace(face);
+ }
+
private:
- ExportData& exporter;
+ ExportData &exporter;
};
-class ForEachSelected : public SelectionSystem::Visitor
-{
+class ForEachSelected : public SelectionSystem::Visitor {
public:
- ForEachSelected(ExportData& _exporter)
- : exporter(_exporter)
- {}
-
- void visit(scene::Instance& instance) const
+ ForEachSelected(ExportData &_exporter)
+ : exporter(_exporter)
+ {}
+
+ void visit(scene::Instance &instance) const
{
- BrushInstance* bptr = InstanceTypeCast<BrushInstance>::cast(instance);
- if(bptr)
- {
- Brush& brush(bptr->getBrush());
-
- exporter.BeginBrush(brush);
- ForEachFace face_vis(exporter);
- brush.forEachFace(face_vis);
- exporter.EndBrush();
- }
+ BrushInstance *bptr = InstanceTypeCast<BrushInstance>::cast(instance);
+ if (bptr) {
+ Brush &brush(bptr->getBrush());
+
+ exporter.BeginBrush(brush);
+ ForEachFace face_vis(exporter);
+ brush.forEachFace(face_vis);
+ exporter.EndBrush();
+ }
}
-
+
private:
- ExportData& exporter;
+ ExportData &exporter;
};
-
-bool ExportSelection(const std::set<std::string>& ignorelist, collapsemode m, bool exmat, const std::string& path, bool limNames, bool objs)
+
+bool ExportSelection(const std::set<std::string> &ignorelist, collapsemode m, bool exmat, const std::string &path,
+ bool limNames, bool objs)
{
- ExportDataAsWavefront exporter(ignorelist, m, exmat, limNames, objs);
-
- ForEachSelected vis(exporter);
- GlobalSelectionSystem().foreachSelected(vis);
-
- return exporter.WriteToFile(path, m);
+ ExportDataAsWavefront exporter(ignorelist, m, exmat, limNames, objs);
+
+ ForEachSelected vis(exporter);
+ GlobalSelectionSystem().foreachSelected(vis);
+
+ return exporter.WriteToFile(path, m);
}