-#define ANSI_DECLARATORS
+#define
+ANSI_DECLARATORS
/*****************************************************************************/
/* */
/* 888888888 ,o, / 888 */
/* recommend double precision unless you want to generate a mesh for which */
/* you do not have enough memory. */
-#define SINGLE
+#define
+SINGLE
-#ifdef SINGLE
-#define REAL float
+#ifdef
+SINGLE
+#define
+REAL float
#else /* not SINGLE */
-#define REAL double
+#define
+REAL double
#endif /* not SINGLE */
/* If yours is not a Unix system, define the NO_TIMER compiler switch to */
/* remove the Unix-specific timing code. */
-#define NO_TIMER
+#define
+NO_TIMER
/* To insert lots of self-checks for internal errors, define the SELF_CHECK */
/* symbol. This will slow down the program significantly. It is best to */
/* TRILIBRARY symbol. Read the file triangle.h for details on how to call */
/* the procedure triangulate() that results. */
-#define TRILIBRARY
+#define
+TRILIBRARY
/* It is possible to generate a smaller version of Triangle using one or */
/* both of the following symbols. Define the REDUCED symbol to eliminate */
/* These reductions are most likely to be useful when generating an object */
/* library (triangle.o) by defining the TRILIBRARY symbol. */
-#define REDUCED
-#define CDT_ONLY
+#define
+REDUCED
+#define
+CDT_ONLY
/* On some machines, the exact arithmetic routines might be defeated by the */
/* use of internal extended precision floating-point registers. Sometimes */
/* To try this out, write "#define INEXACT volatile" below. Normally, */
/* however, INEXACT should be defined to be nothing. ("#define INEXACT".) */
-#define INEXACT /* Nothing */
+#define
+INEXACT /* Nothing */
/* #define INEXACT volatile */
/* Maximum number of characters in a file name (including the null). */
-#define FILENAMESIZE 512
+#define
+FILENAMESIZE 512
/* Maximum number of characters in a line read from a file (including the */
/* null). */
-#define INPUTLINESIZE 512
+#define
+INPUTLINESIZE 512
/* For efficiency, a variety of data structures are allocated in bulk. The */
/* following constants determine how many of each structure is allocated */
/* at once. */
-#define TRIPERBLOCK 4092 /* Number of triangles allocated at once. */
-#define SHELLEPERBLOCK 508 /* Number of shell edges allocated at once. */
-#define POINTPERBLOCK 4092 /* Number of points allocated at once. */
-#define VIRUSPERBLOCK 1020 /* Number of virus triangles allocated at once. */
+#define
+TRIPERBLOCK 4092 /* Number of triangles allocated at once. */
+#define
+SHELLEPERBLOCK 508 /* Number of shell edges allocated at once. */
+#define
+POINTPERBLOCK 4092 /* Number of points allocated at once. */
+#define
+VIRUSPERBLOCK 1020 /* Number of virus triangles allocated at once. */
/* Number of encroached segments allocated at once. */
-#define BADSEGMENTPERBLOCK 252
+#define
+BADSEGMENTPERBLOCK 252
/* Number of skinny triangles allocated at once. */
-#define BADTRIPERBLOCK 4092
+#define
+BADTRIPERBLOCK 4092
/* Number of splay tree nodes allocated at once. */
-#define SPLAYNODEPERBLOCK 508
+#define
+SPLAYNODEPERBLOCK 508
/* The point marker DEADPOINT is an arbitrary number chosen large enough to */
/* (hopefully) not conflict with user boundary markers. Make sure that it */
/* is small enough to fit into your machine's integer size. */
-#define DEADPOINT -1073741824
+#define
+DEADPOINT -1073741824
/* The next line is used to outsmart some very stupid compilers. If your */
/* compiler is smarter, feel free to replace the "int" with "void". */
/* Not that it matters. */
-#define VOID int
+#define
+VOID int
/* Two constants for algorithms based on random sampling. Both constants */
/* have been chosen empirically to optimize their respective algorithms. */
/* Used for the point location scheme of Mucke, Saias, and Zhu, to decide */
/* how large a random sample of triangles to inspect. */
-#define SAMPLEFACTOR 11
+#define
+SAMPLEFACTOR 11
/* Used in Fortune's sweepline Delaunay algorithm to determine what fraction */
/* of boundary edges should be maintained in the splay tree for point */
/* location on the front. */
-#define SAMPLERATE 10
+#define
+SAMPLERATE 10
/* A number that speaks for itself, every kissable digit. */
-#define PI 3.141592653589793238462643383279502884197169399375105820974944592308
+#define
+PI 3.141592653589793238462643383279502884197169399375105820974944592308
/* Another fave. */
-#define SQUAREROOTTWO 1.4142135623730950488016887242096980785696718753769480732
+#define
+SQUAREROOTTWO 1.4142135623730950488016887242096980785696718753769480732
/* And here's one for those of you who are intimidated by math. */
-#define ONETHIRD 0.333333333333333333333333333333333333333333333333333333333333
-
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-#ifndef NO_TIMER
-#include <sys/time.h>
+#define
+ONETHIRD 0.333333333333333333333333333333333333333333333333333333333333
+
+#include
+<stdio.h>
+#include
+<string.h>
+#include
+<math.h>
+#ifndef
+NO_TIMER
+#include
+<sys/time.h>
#endif /* NO_TIMER */
-#ifdef TRILIBRARY
-#include "triangle.h"
+#ifdef
+TRILIBRARY
+#include
+"triangle.h"
#endif /* TRILIBRARY */
/* The following obscenity seems to be necessary to ensure that this program */
/* exit() may or may not already be defined at this point. I declare these */
/* functions explicitly because some non-ANSI C compilers lack stdlib.h. */
-#ifndef _STDLIB_H_
+#ifndef
+_STDLIB_H_
extern void *malloc();
extern void free();
extern void exit();
/* A few forward declarations. */
void poolrestart();
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
char *readline();
char *findfield();
#endif /* not TRILIBRARY */
/* Labels that signify whether a record consists primarily of pointers or of */
/* floating-point words. Used to make decisions about data alignment. */
-enum wordtype {POINTER, FLOATINGPOINT};
+enum wordtype {
+POINTER, FLOATINGPOINT
+};
/* Labels that signify the result of point location. The result of a */
/* search indicates that the point falls in the interior of a triangle, on */
/* an edge, on a vertex, or outside the mesh. */
-enum locateresult {INTRIANGLE, ONEDGE, ONVERTEX, OUTSIDE};
+enum locateresult { INTRIANGLE, ONEDGE, ONVERTEX, OUTSIDE };
/* Labels that signify the result of site insertion. The result indicates */
/* that the point was inserted with complete success, was inserted but */
/* encroaches on a segment, was not inserted because it lies on a segment, */
/* or was not inserted because another point occupies the same location. */
-enum insertsiteresult {SUCCESSFULPOINT, ENCROACHINGPOINT, VIOLATINGPOINT,
- DUPLICATEPOINT};
+enum insertsiteresult {
+SUCCESSFULPOINT, ENCROACHINGPOINT, VIOLATINGPOINT,
+DUPLICATEPOINT
+};
/* Labels that signify the result of direction finding. The result */
/* indicates that a segment connecting the two query points falls within */
/* the direction triangle, along the left edge of the direction triangle, */
/* or along the right edge of the direction triangle. */
-enum finddirectionresult {WITHIN, LEFTCOLLINEAR, RIGHTCOLLINEAR};
+enum finddirectionresult { WITHIN, LEFTCOLLINEAR, RIGHTCOLLINEAR };
/* Labels that signify the result of the circumcenter computation routine. */
/* The return value indicates which edge of the triangle is shortest. */
-enum circumcenterresult {OPPOSITEORG, OPPOSITEDEST, OPPOSITEAPEX};
+enum circumcenterresult { OPPOSITEORG, OPPOSITEDEST, OPPOSITEAPEX };
/*****************************************************************************/
/* */
/* directed to point counterclockwise about the corresponding triangle. */
struct triedge {
- triangle *tri;
- int orient; /* Ranges from 0 to 2. */
+triangle *tri;
+int orient; /* Ranges from 0 to 2. */
};
/* The shell data structure. Each shell edge contains two pointers to */
/* directed so that the "side" denoted is the right side of the edge. */
struct edge {
- shelle *sh;
- int shorient; /* Ranges from 0 to 1. */
+shelle *sh;
+int shorient; /* Ranges from 0 to 1. */
};
/* The point data structure. Each point is actually an array of REALs. */
/* stored so that one can check whether a segment is still the same. */
struct badsegment {
- struct edge encsegment; /* An encroached segment. */
- point segorg, segdest; /* The two vertices. */
- struct badsegment *nextsegment; /* Pointer to next encroached segment. */
+struct edge encsegment; /* An encroached segment. */
+point segorg, segdest; /* The two vertices. */
+struct badsegment *nextsegment; /* Pointer to next encroached segment. */
};
/* A queue used to store bad triangles. The key is the square of the cosine */
/* stored so that one can check whether a triangle is still the same. */
struct badface {
- struct triedge badfacetri; /* A bad triangle. */
- REAL key; /* cos^2 of smallest (apical) angle. */
- point faceorg, facedest, faceapex; /* The three vertices. */
- struct badface *nextface; /* Pointer to next bad triangle. */
+struct triedge badfacetri; /* A bad triangle. */
+REAL key; /* cos^2 of smallest (apical) angle. */
+point faceorg, facedest, faceapex; /* The three vertices. */
+struct badface *nextface; /* Pointer to next bad triangle. */
};
/* A node in a heap used to store events for the sweepline Delaunay */
/* events are given an invalid (smaller than `xmin') x-coordinate `xkey'. */
struct event {
- REAL xkey, ykey; /* Coordinates of the event. */
- VOID *eventptr; /* Can be a point or the location of a circle event. */
- int heapposition; /* Marks this event's position in the heap. */
+REAL xkey, ykey; /* Coordinates of the event. */
+VOID *eventptr; /* Can be a point or the location of a circle event. */
+int heapposition; /* Marks this event's position in the heap. */
};
/* A node in the splay tree. Each node holds an oriented ghost triangle */
/* boundary edge and should be deleted. */
struct splaynode {
- struct triedge keyedge; /* Lprev of an edge on the front. */
- point keydest; /* Used to verify that splay node is still live. */
- struct splaynode *lchild, *rchild; /* Children in splay tree. */
+struct triedge keyedge; /* Lprev of an edge on the front. */
+point keydest; /* Used to verify that splay node is still live. */
+struct splaynode *lchild, *rchild; /* Children in splay tree. */
};
/* A type used to allocate memory. firstblock is the first block of items. */
/* on deaditemstack. */
struct memorypool {
- VOID **firstblock, **nowblock;
- VOID *nextitem;
- VOID *deaditemstack;
- VOID **pathblock;
- VOID *pathitem;
- enum wordtype itemwordtype;
- int alignbytes;
- int itembytes, itemwords;
- int itemsperblock;
- long items, maxitems;
- int unallocateditems;
- int pathitemsleft;
+VOID **firstblock, **nowblock;
+VOID *nextitem;
+VOID *deaditemstack;
+VOID **pathblock;
+VOID *pathitem;
+enum wordtype itemwordtype;
+int alignbytes;
+int itembytes, itemwords;
+int itemsperblock;
+long items, maxitems;
+int unallocateditems;
+int pathitemsleft;
};
/* Variables used to allocate memory for triangles, shell edges, points, */
/* Variables for file names. */
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
char innodefilename[FILENAMESIZE];
char inelefilename[FILENAMESIZE];
char inpolyfilename[FILENAMESIZE];
/* Fast lookup arrays to speed some of the mesh manipulation primitives. */
-int plus1mod3[3] = {1, 2, 0};
-int minus1mod3[3] = {2, 0, 1};
+int plus1mod3[3] = { 1, 2, 0 };
+int minus1mod3[3] = { 2, 0, 1 };
/********* Primitives for triangles *********/
/* */
/* decode() converts a pointer to an oriented triangle. The orientation is */
/* extracted from the two least significant bits of the pointer. */
-#define decode( ptr, triedge ) \
- ( triedge ).orient = (int) ( (unsigned long) ( ptr ) & (unsigned long) 3l ); \
- ( triedge ).tri = (triangle *) \
- ( (unsigned long) ( ptr ) ^ (unsigned long) ( triedge ).orient )
+#define
+decode( ptr, triedge ) \
+ ( triedge ).orient = (int) ((unsigned long) ( ptr ) & (unsigned long) 3l ); \
+ ( triedge ).tri = (triangle *) \
+ ((unsigned long) ( ptr ) ^ (unsigned long) ( triedge ).orient )
/* encode() compresses an oriented triangle into a single pointer. It */
/* relies on the assumption that all triangles are aligned to four-byte */
/* boundaries, so the two least significant bits of (triedge).tri are zero.*/
-#define encode( triedge ) \
- (triangle) ( (unsigned long) ( triedge ).tri | (unsigned long) ( triedge ).orient )
+#define
+encode( triedge ) \
+ (triangle) ((unsigned long) ( triedge ).tri | (unsigned long) ( triedge ).orient )
/* The following edge manipulation primitives are all described by Guibas */
/* and Stolfi. However, they use an edge-based data structure, whereas I */
/* edge direction is necessarily reversed, because triangle/edge handles */
/* are always directed counterclockwise around the triangle. */
-#define sym( triedge1, triedge2 ) \
- ptr = ( triedge1 ).tri[( triedge1 ).orient]; \
- decode( ptr, triedge2 );
+#define
+sym( triedge1, triedge2 ) \
+ ptr = ( triedge1 ).tri[( triedge1 ).orient]; \
+ decode( ptr, triedge2 );
-#define symself( triedge ) \
- ptr = ( triedge ).tri[( triedge ).orient]; \
- decode( ptr, triedge );
+#define
+symself( triedge ) \
+ ptr = ( triedge ).tri[( triedge ).orient]; \
+ decode( ptr, triedge );
/* lnext() finds the next edge (counterclockwise) of a triangle. */
-#define lnext( triedge1, triedge2 ) \
- ( triedge2 ).tri = ( triedge1 ).tri; \
- ( triedge2 ).orient = plus1mod3[( triedge1 ).orient]
+#define
+lnext( triedge1, triedge2 ) \
+ ( triedge2 ).tri = ( triedge1 ).tri; \
+ ( triedge2 ).orient = plus1mod3[( triedge1 ).orient]
-#define lnextself( triedge ) \
- ( triedge ).orient = plus1mod3[( triedge ).orient]
+#define
+lnextself( triedge ) \
+ ( triedge ).orient = plus1mod3[( triedge ).orient]
/* lprev() finds the previous edge (clockwise) of a triangle. */
-#define lprev( triedge1, triedge2 ) \
- ( triedge2 ).tri = ( triedge1 ).tri; \
- ( triedge2 ).orient = minus1mod3[( triedge1 ).orient]
+#define
+lprev( triedge1, triedge2 ) \
+ ( triedge2 ).tri = ( triedge1 ).tri; \
+ ( triedge2 ).orient = minus1mod3[( triedge1 ).orient]
-#define lprevself( triedge ) \
- ( triedge ).orient = minus1mod3[( triedge ).orient]
+#define
+lprevself( triedge ) \
+ ( triedge ).orient = minus1mod3[( triedge ).orient]
/* onext() spins counterclockwise around a point; that is, it finds the next */
/* edge with the same origin in the counterclockwise direction. This edge */
/* will be part of a different triangle. */
-#define onext( triedge1, triedge2 ) \
- lprev( triedge1, triedge2 ); \
- symself( triedge2 );
+#define
+onext( triedge1, triedge2 ) \
+ lprev( triedge1, triedge2 ); \
+ symself( triedge2 );
-#define onextself( triedge ) \
- lprevself( triedge ); \
- symself( triedge );
+#define
+onextself( triedge ) \
+ lprevself( triedge ); \
+ symself( triedge );
/* oprev() spins clockwise around a point; that is, it finds the next edge */
/* with the same origin in the clockwise direction. This edge will be */
/* part of a different triangle. */
-#define oprev( triedge1, triedge2 ) \
- sym( triedge1, triedge2 ); \
- lnextself( triedge2 );
+#define
+oprev( triedge1, triedge2 ) \
+ sym( triedge1, triedge2 ); \
+ lnextself( triedge2 );
-#define oprevself( triedge ) \
- symself( triedge ); \
- lnextself( triedge );
+#define
+oprevself( triedge ) \
+ symself( triedge ); \
+ lnextself( triedge );
/* dnext() spins counterclockwise around a point; that is, it finds the next */
/* edge with the same destination in the counterclockwise direction. This */
/* edge will be part of a different triangle. */
-#define dnext( triedge1, triedge2 ) \
- sym( triedge1, triedge2 ); \
- lprevself( triedge2 );
+#define
+dnext( triedge1, triedge2 ) \
+ sym( triedge1, triedge2 ); \
+ lprevself( triedge2 );
-#define dnextself( triedge ) \
- symself( triedge ); \
- lprevself( triedge );
+#define
+dnextself( triedge ) \
+ symself( triedge ); \
+ lprevself( triedge );
/* dprev() spins clockwise around a point; that is, it finds the next edge */
/* with the same destination in the clockwise direction. This edge will */
/* be part of a different triangle. */
-#define dprev( triedge1, triedge2 ) \
- lnext( triedge1, triedge2 ); \
- symself( triedge2 );
+#define
+dprev( triedge1, triedge2 ) \
+ lnext( triedge1, triedge2 ); \
+ symself( triedge2 );
-#define dprevself( triedge ) \
- lnextself( triedge ); \
- symself( triedge );
+#define
+dprevself( triedge ) \
+ lnextself( triedge ); \
+ symself( triedge );
/* rnext() moves one edge counterclockwise about the adjacent triangle. */
/* (It's best understood by reading Guibas and Stolfi. It involves */
/* changing triangles twice.) */
-#define rnext( triedge1, triedge2 ) \
- sym( triedge1, triedge2 ); \
- lnextself( triedge2 ); \
- symself( triedge2 );
+#define
+rnext( triedge1, triedge2 ) \
+ sym( triedge1, triedge2 ); \
+ lnextself( triedge2 ); \
+ symself( triedge2 );
-#define rnextself( triedge ) \
- symself( triedge ); \
- lnextself( triedge ); \
- symself( triedge );
+#define
+rnextself( triedge ) \
+ symself( triedge ); \
+ lnextself( triedge ); \
+ symself( triedge );
/* rnext() moves one edge clockwise about the adjacent triangle. */
/* (It's best understood by reading Guibas and Stolfi. It involves */
/* changing triangles twice.) */
-#define rprev( triedge1, triedge2 ) \
- sym( triedge1, triedge2 ); \
- lprevself( triedge2 ); \
- symself( triedge2 );
+#define
+rprev( triedge1, triedge2 ) \
+ sym( triedge1, triedge2 ); \
+ lprevself( triedge2 ); \
+ symself( triedge2 );
-#define rprevself( triedge ) \
- symself( triedge ); \
- lprevself( triedge ); \
- symself( triedge );
+#define
+rprevself( triedge ) \
+ symself( triedge ); \
+ lprevself( triedge ); \
+ symself( triedge );
/* These primitives determine or set the origin, destination, or apex of a */
/* triangle. */
-#define org( triedge, pointptr ) \
- pointptr = (point) ( triedge ).tri[plus1mod3[( triedge ).orient] + 3]
+#define
+org( triedge, pointptr ) \
+ pointptr = (point) ( triedge ).tri[plus1mod3[( triedge ).orient] + 3]
-#define dest( triedge, pointptr ) \
- pointptr = (point) ( triedge ).tri[minus1mod3[( triedge ).orient] + 3]
+#define
+dest( triedge, pointptr ) \
+ pointptr = (point) ( triedge ).tri[minus1mod3[( triedge ).orient] + 3]
-#define apex( triedge, pointptr ) \
- pointptr = (point) ( triedge ).tri[( triedge ).orient + 3]
+#define
+apex( triedge, pointptr ) \
+ pointptr = (point) ( triedge ).tri[( triedge ).orient + 3]
-#define setorg( triedge, pointptr ) \
- ( triedge ).tri[plus1mod3[( triedge ).orient] + 3] = (triangle) pointptr
+#define
+setorg( triedge, pointptr ) \
+ ( triedge ).tri[plus1mod3[( triedge ).orient] + 3] = (triangle) pointptr
-#define setdest( triedge, pointptr ) \
- ( triedge ).tri[minus1mod3[( triedge ).orient] + 3] = (triangle) pointptr
+#define
+setdest( triedge, pointptr ) \
+ ( triedge ).tri[minus1mod3[( triedge ).orient] + 3] = (triangle) pointptr
-#define setapex( triedge, pointptr ) \
- ( triedge ).tri[( triedge ).orient + 3] = (triangle) pointptr
+#define
+setapex( triedge, pointptr ) \
+ ( triedge ).tri[( triedge ).orient + 3] = (triangle) pointptr
-#define setvertices2null( triedge ) \
- ( triedge ).tri[3] = (triangle) NULL; \
- ( triedge ).tri[4] = (triangle) NULL; \
- ( triedge ).tri[5] = (triangle) NULL;
+#define
+setvertices2null( triedge ) \
+ ( triedge ).tri[3] = (triangle) NULL; \
+ ( triedge ).tri[4] = (triangle) NULL; \
+ ( triedge ).tri[5] = (triangle) NULL;
/* Bond two triangles together. */
-#define bond( triedge1, triedge2 ) \
- ( triedge1 ).tri[( triedge1 ).orient] = encode( triedge2 ); \
- ( triedge2 ).tri[( triedge2 ).orient] = encode( triedge1 )
+#define
+bond( triedge1, triedge2 ) \
+ ( triedge1 ).tri[( triedge1 ).orient] = encode( triedge2 ); \
+ ( triedge2 ).tri[( triedge2 ).orient] = encode( triedge1 )
/* Dissolve a bond (from one side). Note that the other triangle will still */
/* think it's connected to this triangle. Usually, however, the other */
/* triangle is being deleted entirely, or bonded to another triangle, so */
/* it doesn't matter. */
-#define dissolve( triedge ) \
- ( triedge ).tri[( triedge ).orient] = (triangle) dummytri
+#define
+dissolve( triedge ) \
+ ( triedge ).tri[( triedge ).orient] = (triangle) dummytri
/* Copy a triangle/edge handle. */
-#define triedgecopy( triedge1, triedge2 ) \
- ( triedge2 ).tri = ( triedge1 ).tri; \
- ( triedge2 ).orient = ( triedge1 ).orient
+#define
+triedgecopy( triedge1, triedge2 ) \
+ ( triedge2 ).tri = ( triedge1 ).tri; \
+ ( triedge2 ).orient = ( triedge1 ).orient
/* Test for equality of triangle/edge handles. */
-#define triedgeequal( triedge1, triedge2 ) \
- ( ( ( triedge1 ).tri == ( triedge2 ).tri ) && \
- ( ( triedge1 ).orient == ( triedge2 ).orient ) )
+#define
+triedgeequal( triedge1, triedge2 ) \
+ ((( triedge1 ).tri == ( triedge2 ).tri ) && \
+ (( triedge1 ).orient == ( triedge2 ).orient ))
/* Primitives to infect or cure a triangle with the virus. These rely on */
/* the assumption that all shell edges are aligned to four-byte boundaries.*/
-#define infect( triedge ) \
- ( triedge ).tri[6] = (triangle) \
- ( (unsigned long) ( triedge ).tri[6] | (unsigned long) 2l )
+#define
+infect( triedge ) \
+ ( triedge ).tri[6] = (triangle) \
+ ((unsigned long) ( triedge ).tri[6] | (unsigned long) 2l )
-#define uninfect( triedge ) \
- ( triedge ).tri[6] = (triangle) \
- ( (unsigned long) ( triedge ).tri[6] & ~(unsigned long) 2l )
+#define
+uninfect( triedge ) \
+ ( triedge ).tri[6] = (triangle) \
+ ((unsigned long) ( triedge ).tri[6] & ~(unsigned long) 2l )
/* Test a triangle for viral infection. */
-#define infected( triedge ) \
- ( ( (unsigned long) ( triedge ).tri[6] & (unsigned long) 2l ) != 0 )
+#define
+infected( triedge ) \
+ (((unsigned long) ( triedge ).tri[6] & (unsigned long) 2l ) != 0 )
/* Check or set a triangle's attributes. */
-#define elemattribute( triedge, attnum ) \
- ( (REAL *) ( triedge ).tri )[elemattribindex + ( attnum )]
+#define
+elemattribute( triedge, attnum ) \
+ ((REAL *) ( triedge ).tri )[elemattribindex + ( attnum )]
-#define setelemattribute( triedge, attnum, value ) \
- ( (REAL *) ( triedge ).tri )[elemattribindex + ( attnum )] = (REAL)value
+#define
+setelemattribute( triedge, attnum, value ) \
+ ((REAL *) ( triedge ).tri )[elemattribindex + ( attnum )] = (REAL)value
/* Check or set a triangle's maximum area bound. */
-#define areabound( triedge ) ( (REAL *) ( triedge ).tri )[areaboundindex]
+#define
+areabound( triedge ) ((REAL *) ( triedge ).tri )[areaboundindex]
-#define setareabound( triedge, value ) \
- ( (REAL *) ( triedge ).tri )[areaboundindex] = (REAL)value
+#define
+setareabound( triedge, value ) \
+ ((REAL *) ( triedge ).tri )[areaboundindex] = (REAL)value
/********* Primitives for shell edges *********/
/* */
/* least significant bits (one for orientation, one for viral infection) */
/* are masked out to produce the real pointer. */
-#define sdecode( sptr, edge ) \
- ( edge ).shorient = (int) ( (unsigned long) ( sptr ) & (unsigned long) 1l ); \
- ( edge ).sh = (shelle *) \
- ( (unsigned long) ( sptr ) & ~(unsigned long) 3l )
+#define
+sdecode( sptr, edge ) \
+ ( edge ).shorient = (int) ((unsigned long) ( sptr ) & (unsigned long) 1l ); \
+ ( edge ).sh = (shelle *) \
+ ((unsigned long) ( sptr ) & ~(unsigned long) 3l )
/* sencode() compresses an oriented shell edge into a single pointer. It */
/* relies on the assumption that all shell edges are aligned to two-byte */
/* boundaries, so the least significant bit of (edge).sh is zero. */
-#define sencode( edge ) \
- (shelle) ( (unsigned long) ( edge ).sh | (unsigned long) ( edge ).shorient )
+#define
+sencode( edge ) \
+ (shelle) ((unsigned long) ( edge ).sh | (unsigned long) ( edge ).shorient )
/* ssym() toggles the orientation of a shell edge. */
-#define ssym( edge1, edge2 ) \
- ( edge2 ).sh = ( edge1 ).sh; \
- ( edge2 ).shorient = 1 - ( edge1 ).shorient
+#define
+ssym( edge1, edge2 ) \
+ ( edge2 ).sh = ( edge1 ).sh; \
+ ( edge2 ).shorient = 1 - ( edge1 ).shorient
-#define ssymself( edge ) \
- ( edge ).shorient = 1 - ( edge ).shorient
+#define
+ssymself( edge ) \
+ ( edge ).shorient = 1 - ( edge ).shorient
/* spivot() finds the other shell edge (from the same segment) that shares */
/* the same origin. */
-#define spivot( edge1, edge2 ) \
- sptr = ( edge1 ).sh[( edge1 ).shorient]; \
- sdecode( sptr, edge2 )
+#define
+spivot( edge1, edge2 ) \
+ sptr = ( edge1 ).sh[( edge1 ).shorient]; \
+ sdecode( sptr, edge2 )
-#define spivotself( edge ) \
- sptr = ( edge ).sh[( edge ).shorient]; \
- sdecode( sptr, edge )
+#define
+spivotself( edge ) \
+ sptr = ( edge ).sh[( edge ).shorient]; \
+ sdecode( sptr, edge )
/* snext() finds the next shell edge (from the same segment) in sequence; */
/* one whose origin is the input shell edge's destination. */
-#define snext( edge1, edge2 ) \
- sptr = ( edge1 ).sh[1 - ( edge1 ).shorient]; \
- sdecode( sptr, edge2 )
+#define
+snext( edge1, edge2 ) \
+ sptr = ( edge1 ).sh[1 - ( edge1 ).shorient]; \
+ sdecode( sptr, edge2 )
-#define snextself( edge ) \
- sptr = ( edge ).sh[1 - ( edge ).shorient]; \
- sdecode( sptr, edge )
+#define
+snextself( edge ) \
+ sptr = ( edge ).sh[1 - ( edge ).shorient]; \
+ sdecode( sptr, edge )
/* These primitives determine or set the origin or destination of a shell */
/* edge. */
-#define sorg( edge, pointptr ) \
- pointptr = (point) ( edge ).sh[2 + ( edge ).shorient]
+#define
+sorg( edge, pointptr ) \
+ pointptr = (point) ( edge ).sh[2 + ( edge ).shorient]
-#define sdest( edge, pointptr ) \
- pointptr = (point) ( edge ).sh[3 - ( edge ).shorient]
+#define
+sdest( edge, pointptr ) \
+ pointptr = (point) ( edge ).sh[3 - ( edge ).shorient]
-#define setsorg( edge, pointptr ) \
- ( edge ).sh[2 + ( edge ).shorient] = (shelle) pointptr
+#define
+setsorg( edge, pointptr ) \
+ ( edge ).sh[2 + ( edge ).shorient] = (shelle) pointptr
-#define setsdest( edge, pointptr ) \
- ( edge ).sh[3 - ( edge ).shorient] = (shelle) pointptr
+#define
+setsdest( edge, pointptr ) \
+ ( edge ).sh[3 - ( edge ).shorient] = (shelle) pointptr
/* These primitives read or set a shell marker. Shell markers are used to */
/* hold user boundary information. */
-#define mark( edge ) ( *(int *) ( ( edge ).sh + 6 ) )
+#define
+mark( edge ) ( *(int *) (( edge ).sh + 6 ))
-#define setmark( edge, value ) \
- *(int *) ( ( edge ).sh + 6 ) = value
+#define
+setmark( edge, value ) \
+ *(int *) (( edge ).sh + 6 ) = value
/* Bond two shell edges together. */
-#define sbond( edge1, edge2 ) \
- ( edge1 ).sh[( edge1 ).shorient] = sencode( edge2 ); \
- ( edge2 ).sh[( edge2 ).shorient] = sencode( edge1 )
+#define
+sbond( edge1, edge2 ) \
+ ( edge1 ).sh[( edge1 ).shorient] = sencode( edge2 ); \
+ ( edge2 ).sh[( edge2 ).shorient] = sencode( edge1 )
/* Dissolve a shell edge bond (from one side). Note that the other shell */
/* edge will still think it's connected to this shell edge. */
-#define sdissolve( edge ) \
- ( edge ).sh[( edge ).shorient] = (shelle) dummysh
+#define
+sdissolve( edge ) \
+ ( edge ).sh[( edge ).shorient] = (shelle) dummysh
/* Copy a shell edge. */
-#define shellecopy( edge1, edge2 ) \
- ( edge2 ).sh = ( edge1 ).sh; \
- ( edge2 ).shorient = ( edge1 ).shorient
+#define
+shellecopy( edge1, edge2 ) \
+ ( edge2 ).sh = ( edge1 ).sh; \
+ ( edge2 ).shorient = ( edge1 ).shorient
/* Test for equality of shell edges. */
-#define shelleequal( edge1, edge2 ) \
- ( ( ( edge1 ).sh == ( edge2 ).sh ) && \
- ( ( edge1 ).shorient == ( edge2 ).shorient ) )
+#define
+shelleequal( edge1, edge2 ) \
+ ((( edge1 ).sh == ( edge2 ).sh ) && \
+ (( edge1 ).shorient == ( edge2 ).shorient ))
/********* Primitives for interacting triangles and shell edges *********/
/* */
/* tspivot() finds a shell edge abutting a triangle. */
-#define tspivot( triedge, edge ) \
- sptr = (shelle) ( triedge ).tri[6 + ( triedge ).orient]; \
- sdecode( sptr, edge )
+#define
+tspivot( triedge, edge ) \
+ sptr = (shelle) ( triedge ).tri[6 + ( triedge ).orient]; \
+ sdecode( sptr, edge )
/* stpivot() finds a triangle abutting a shell edge. It requires that the */
/* variable `ptr' of type `triangle' be defined. */
-#define stpivot( edge, triedge ) \
- ptr = (triangle) ( edge ).sh[4 + ( edge ).shorient]; \
- decode( ptr, triedge )
+#define
+stpivot( edge, triedge ) \
+ ptr = (triangle) ( edge ).sh[4 + ( edge ).shorient]; \
+ decode( ptr, triedge )
/* Bond a triangle to a shell edge. */
-#define tsbond( triedge, edge ) \
- ( triedge ).tri[6 + ( triedge ).orient] = (triangle) sencode( edge ); \
- ( edge ).sh[4 + ( edge ).shorient] = (shelle) encode( triedge )
+#define
+tsbond( triedge, edge ) \
+ ( triedge ).tri[6 + ( triedge ).orient] = (triangle) sencode( edge ); \
+ ( edge ).sh[4 + ( edge ).shorient] = (shelle) encode( triedge )
/* Dissolve a bond (from the triangle side). */
-#define tsdissolve( triedge ) \
- ( triedge ).tri[6 + ( triedge ).orient] = (triangle) dummysh
+#define
+tsdissolve( triedge ) \
+ ( triedge ).tri[6 + ( triedge ).orient] = (triangle) dummysh
/* Dissolve a bond (from the shell edge side). */
-#define stdissolve( edge ) \
- ( edge ).sh[4 + ( edge ).shorient] = (shelle) dummytri
+#define
+stdissolve( edge ) \
+ ( edge ).sh[4 + ( edge ).shorient] = (shelle) dummytri
/********* Primitives for points *********/
/* */
/* */
-#define pointmark( pt ) ( (int *) ( pt ) )[pointmarkindex]
+#define
+pointmark( pt ) ((int *) ( pt ))[pointmarkindex]
-#define setpointmark( pt, value ) \
- ( (int *) ( pt ) )[pointmarkindex] = value
+#define
+setpointmark( pt, value ) \
+ ((int *) ( pt ))[pointmarkindex] = value
-#define point2tri( pt ) ( (triangle *) ( pt ) )[point2triindex]
+#define
+point2tri( pt ) ((triangle *) ( pt ))[point2triindex]
-#define setpoint2tri( pt, value ) \
- ( (triangle *) ( pt ) )[point2triindex] = value
+#define
+setpoint2tri( pt, value ) \
+ ((triangle *) ( pt ))[point2triindex] = value
/** **/
/** **/
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
void syntax(){
-#ifdef CDT_ONLY
-#ifdef REDUCED
- printf( "triangle [-pAcevngBPNEIOXzo_lQVh] input_file\n" );
+#ifdef
+CDT_ONLY
+#ifdef
+REDUCED
+printf( "triangle [-pAcevngBPNEIOXzo_lQVh] input_file\n" );
#else /* not REDUCED */
- printf( "triangle [-pAcevngBPNEIOXzo_iFlCQVh] input_file\n" );
+printf( "triangle [-pAcevngBPNEIOXzo_iFlCQVh] input_file\n" );
#endif /* not REDUCED */
#else /* not CDT_ONLY */
-#ifdef REDUCED
- printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__lQVh] input_file\n" );
+#ifdef
+REDUCED
+printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__lQVh] input_file\n" );
#else /* not REDUCED */
- printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__iFlsCQVh] input_file\n" );
+printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__iFlsCQVh] input_file\n" );
#endif /* not REDUCED */
#endif /* not CDT_ONLY */
- printf( " -p Triangulates a Planar Straight Line Graph (.poly file).\n" );
-#ifndef CDT_ONLY
- printf( " -r Refines a previously generated mesh.\n" );
- printf(
- " -q Quality mesh generation. A minimum angle may be specified.\n" );
- printf( " -a Applies a maximum triangle area constraint.\n" );
+printf( " -p Triangulates a Planar Straight Line Graph (.poly file).\n" );
+#ifndef
+CDT_ONLY
+printf( " -r Refines a previously generated mesh.\n" );
+printf(
+" -q Quality mesh generation. A minimum angle may be specified.\n" );
+printf( " -a Applies a maximum triangle area constraint.\n" );
#endif /* not CDT_ONLY */
- printf(
- " -A Applies attributes to identify elements in certain regions.\n" );
- printf( " -c Encloses the convex hull with segments.\n" );
- printf( " -e Generates an edge list.\n" );
- printf( " -v Generates a Voronoi diagram.\n" );
- printf( " -n Generates a list of triangle neighbors.\n" );
- printf( " -g Generates an .off file for Geomview.\n" );
- printf( " -B Suppresses output of boundary information.\n" );
- printf( " -P Suppresses output of .poly file.\n" );
- printf( " -N Suppresses output of .node file.\n" );
- printf( " -E Suppresses output of .ele file.\n" );
- printf( " -I Suppresses mesh iteration numbers.\n" );
- printf( " -O Ignores holes in .poly file.\n" );
- printf( " -X Suppresses use of exact arithmetic.\n" );
- printf( " -z Numbers all items starting from zero (rather than one).\n" );
- printf( " -o2 Generates second-order subparametric elements.\n" );
-#ifndef CDT_ONLY
- printf( " -Y Suppresses boundary segment splitting.\n" );
- printf( " -S Specifies maximum number of added Steiner points.\n" );
+printf(
+" -A Applies attributes to identify elements in certain regions.\n" );
+printf( " -c Encloses the convex hull with segments.\n" );
+printf( " -e Generates an edge list.\n" );
+printf( " -v Generates a Voronoi diagram.\n" );
+printf( " -n Generates a list of triangle neighbors.\n" );
+printf( " -g Generates an .off file for Geomview.\n" );
+printf( " -B Suppresses output of boundary information.\n" );
+printf( " -P Suppresses output of .poly file.\n" );
+printf( " -N Suppresses output of .node file.\n" );
+printf( " -E Suppresses output of .ele file.\n" );
+printf( " -I Suppresses mesh iteration numbers.\n" );
+printf( " -O Ignores holes in .poly file.\n" );
+printf( " -X Suppresses use of exact arithmetic.\n" );
+printf( " -z Numbers all items starting from zero (rather than one).\n" );
+printf( " -o2 Generates second-order subparametric elements.\n" );
+#ifndef
+CDT_ONLY
+printf( " -Y Suppresses boundary segment splitting.\n" );
+printf( " -S Specifies maximum number of added Steiner points.\n" );
#endif /* not CDT_ONLY */
-#ifndef REDUCED
- printf( " -i Uses incremental method, rather than divide-and-conquer.\n" );
- printf( " -F Uses Fortune's sweepline algorithm, rather than d-and-c.\n" );
+#ifndef
+REDUCED
+printf( " -i Uses incremental method, rather than divide-and-conquer.\n" );
+printf( " -F Uses Fortune's sweepline algorithm, rather than d-and-c.\n" );
#endif /* not REDUCED */
- printf( " -l Uses vertical cuts only, rather than alternating cuts.\n" );
-#ifndef REDUCED
-#ifndef CDT_ONLY
- printf(
- " -s Force segments into mesh by splitting (instead of using CDT).\n" );
+printf( " -l Uses vertical cuts only, rather than alternating cuts.\n" );
+#ifndef
+REDUCED
+#ifndef
+CDT_ONLY
+printf(
+" -s Force segments into mesh by splitting (instead of using CDT).\n" );
#endif /* not CDT_ONLY */
- printf( " -C Check consistency of final mesh.\n" );
+printf( " -C Check consistency of final mesh.\n" );
#endif /* not REDUCED */
- printf( " -Q Quiet: No terminal output except errors.\n" );
- printf( " -V Verbose: Detailed information on what I'm doing.\n" );
- printf( " -h Help: Detailed instructions for Triangle.\n" );
- exit( 0 );
+printf( " -Q Quiet: No terminal output except errors.\n" );
+printf( " -V Verbose: Detailed information on what I'm doing.\n" );
+printf( " -h Help: Detailed instructions for Triangle.\n" );
+exit( 0 );
}
#endif /* not TRILIBRARY */
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
void info(){
- printf( "Triangle\n" );
- printf(
- "A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.\n" );
- printf( "Version 1.3\n\n" );
- printf(
- "Copyright 1996 Jonathan Richard Shewchuk (bugs/comments to jrs@cs.cmu.edu)\n"
- );
- printf( "School of Computer Science / Carnegie Mellon University\n" );
- printf( "5000 Forbes Avenue / Pittsburgh, Pennsylvania 15213-3891\n" );
- printf(
- "Created as part of the Archimedes project (tools for parallel FEM).\n" );
- printf(
- "Supported in part by NSF Grant CMS-9318163 and an NSERC 1967 Scholarship.\n" );
- printf( "There is no warranty whatsoever. Use at your own risk.\n" );
-#ifdef SINGLE
- printf( "This executable is compiled for single precision arithmetic.\n\n\n" );
+printf( "Triangle\n" );
+printf(
+"A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.\n" );
+printf( "Version 1.3\n\n" );
+printf(
+"Copyright 1996 Jonathan Richard Shewchuk (bugs/comments to jrs@cs.cmu.edu)\n"
+);
+printf( "School of Computer Science / Carnegie Mellon University\n" );
+printf( "5000 Forbes Avenue / Pittsburgh, Pennsylvania 15213-3891\n" );
+printf(
+"Created as part of the Archimedes project (tools for parallel FEM).\n" );
+printf(
+"Supported in part by NSF Grant CMS-9318163 and an NSERC 1967 Scholarship.\n" );
+printf( "There is no warranty whatsoever. Use at your own risk.\n" );
+#ifdef
+SINGLE
+printf( "This executable is compiled for single precision arithmetic.\n\n\n" );
#else /* not SINGLE */
- printf( "This executable is compiled for double precision arithmetic.\n\n\n" );
+printf( "This executable is compiled for double precision arithmetic.\n\n\n" );
#endif /* not SINGLE */
- printf(
- "Triangle generates exact Delaunay triangulations, constrained Delaunay\n" );
- printf(
- "triangulations, and quality conforming Delaunay triangulations. The latter\n"
- );
- printf(
- "can be generated with no small angles, and are thus suitable for finite\n" );
- printf(
- "element analysis. If no command line switches are specified, your .node\n" );
- printf(
- "input file will be read, and the Delaunay triangulation will be returned in\n"
- );
- printf( ".node and .ele output files. The command syntax is:\n\n" );
-#ifdef CDT_ONLY
-#ifdef REDUCED
- printf( "triangle [-pAcevngBPNEIOXzo_lQVh] input_file\n\n" );
+printf(
+"Triangle generates exact Delaunay triangulations, constrained Delaunay\n" );
+printf(
+"triangulations, and quality conforming Delaunay triangulations. The latter\n"
+);
+printf(
+"can be generated with no small angles, and are thus suitable for finite\n" );
+printf(
+"element analysis. If no command line switches are specified, your .node\n" );
+printf(
+"input file will be read, and the Delaunay triangulation will be returned in\n"
+);
+printf( ".node and .ele output files. The command syntax is:\n\n" );
+#ifdef
+CDT_ONLY
+#ifdef
+REDUCED
+printf( "triangle [-pAcevngBPNEIOXzo_lQVh] input_file\n\n" );
#else /* not REDUCED */
- printf( "triangle [-pAcevngBPNEIOXzo_iFlCQVh] input_file\n\n" );
+printf( "triangle [-pAcevngBPNEIOXzo_iFlCQVh] input_file\n\n" );
#endif /* not REDUCED */
#else /* not CDT_ONLY */
-#ifdef REDUCED
- printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__lQVh] input_file\n\n" );
+#ifdef
+REDUCED
+printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__lQVh] input_file\n\n" );
#else /* not REDUCED */
- printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__iFlsCQVh] input_file\n\n" );
+printf( "triangle [-prq__a__AcevngBPNEIOXzo_YS__iFlsCQVh] input_file\n\n" );
#endif /* not REDUCED */
#endif /* not CDT_ONLY */
- printf(
- "Underscores indicate that numbers may optionally follow certain switches;\n" );
- printf(
- "do not leave any space between a switch and its numeric parameter.\n" );
- printf(
- "input_file must be a file with extension .node, or extension .poly if the\n" );
- printf(
- "-p switch is used. If -r is used, you must supply .node and .ele files,\n" );
- printf(
- "and possibly a .poly file and .area file as well. The formats of these\n" );
- printf( "files are described below.\n\n" );
- printf( "Command Line Switches:\n\n" );
- printf(
- " -p Reads a Planar Straight Line Graph (.poly file), which can specify\n"
- );
- printf(
- " points, segments, holes, and regional attributes and area\n" );
- printf(
- " constraints. Will generate a constrained Delaunay triangulation\n" );
- printf(
- " fitting the input; or, if -s, -q, or -a is used, a conforming\n" );
- printf(
- " Delaunay triangulation. If -p is not used, Triangle reads a .node\n"
- );
- printf( " file by default.\n" );
- printf(
- " -r Refines a previously generated mesh. The mesh is read from a .node\n"
- );
- printf(
- " file and an .ele file. If -p is also used, a .poly file is read\n" );
- printf(
- " and used to constrain edges in the mesh. Further details on\n" );
- printf( " refinement are given below.\n" );
- printf(
- " -q Quality mesh generation by Jim Ruppert's Delaunay refinement\n" );
- printf(
- " algorithm. Adds points to the mesh to ensure that no angles\n" );
- printf(
- " smaller than 20 degrees occur. An alternative minimum angle may be\n"
- );
- printf(
- " specified after the `q'. If the minimum angle is 20.7 degrees or\n" );
- printf(
- " smaller, the triangulation algorithm is theoretically guaranteed to\n"
- );
- printf(
- " terminate (assuming infinite precision arithmetic - Triangle may\n" );
- printf(
- " fail to terminate if you run out of precision). In practice, the\n" );
- printf(
- " algorithm often succeeds for minimum angles up to 33.8 degrees.\n" );
- printf(
- " For highly refined meshes, however, it may be necessary to reduce\n" );
- printf(
- " the minimum angle to well below 20 to avoid problems associated\n" );
- printf(
- " with insufficient floating-point precision. The specified angle\n" );
- printf( " may include a decimal point.\n" );
- printf(
- " -a Imposes a maximum triangle area. If a number follows the `a', no\n" );
- printf(
- " triangle will be generated whose area is larger than that number.\n" );
- printf(
- " If no number is specified, an .area file (if -r is used) or .poly\n" );
- printf(
- " file (if -r is not used) specifies a number of maximum area\n" );
- printf(
- " constraints. An .area file contains a separate area constraint for\n"
- );
- printf(
- " each triangle, and is useful for refining a finite element mesh\n" );
- printf(
- " based on a posteriori error estimates. A .poly file can optionally\n"
- );
- printf(
- " contain an area constraint for each segment-bounded region, thereby\n"
- );
- printf(
- " enforcing triangle densities in a first triangulation. You can\n" );
- printf(
- " impose both a fixed area constraint and a varying area constraint\n" );
- printf(
- " by invoking the -a switch twice, once with and once without a\n" );
- printf(
- " number following. Each area specified may include a decimal point.\n"
- );
- printf(
- " -A Assigns an additional attribute to each triangle that identifies\n" );
- printf(
- " what segment-bounded region each triangle belongs to. Attributes\n" );
- printf(
- " are assigned to regions by the .poly file. If a region is not\n" );
- printf(
- " explicitly marked by the .poly file, triangles in that region are\n" );
- printf(
- " assigned an attribute of zero. The -A switch has an effect only\n" );
- printf( " when the -p switch is used and the -r switch is not.\n" );
- printf(
- " -c Creates segments on the convex hull of the triangulation. If you\n" );
- printf(
- " are triangulating a point set, this switch causes a .poly file to\n" );
- printf(
- " be written, containing all edges in the convex hull. (By default,\n"
- );
- printf(
- " a .poly file is written only if a .poly file is read.) If you are\n"
- );
- printf(
- " triangulating a PSLG, this switch specifies that the interior of\n" );
- printf(
- " the convex hull of the PSLG should be triangulated. If you do not\n"
- );
- printf(
- " use this switch when triangulating a PSLG, it is assumed that you\n" );
- printf(
- " have identified the region to be triangulated by surrounding it\n" );
- printf(
- " with segments of the input PSLG. Beware: if you are not careful,\n"
- );
- printf(
- " this switch can cause the introduction of an extremely thin angle\n" );
- printf(
- " between a PSLG segment and a convex hull segment, which can cause\n" );
- printf(
- " overrefinement or failure if Triangle runs out of precision. If\n" );
- printf(
- " you are refining a mesh, the -c switch works differently; it\n" );
- printf(
- " generates the set of boundary edges of the mesh, rather than the\n" );
- printf( " convex hull.\n" );
- printf(
- " -e Outputs (to an .edge file) a list of edges of the triangulation.\n" );
- printf(
- " -v Outputs the Voronoi diagram associated with the triangulation.\n" );
- printf( " Does not attempt to detect degeneracies.\n" );
- printf(
- " -n Outputs (to a .neigh file) a list of triangles neighboring each\n" );
- printf( " triangle.\n" );
- printf(
- " -g Outputs the mesh to an Object File Format (.off) file, suitable for\n"
- );
- printf( " viewing with the Geometry Center's Geomview package.\n" );
- printf(
- " -B No boundary markers in the output .node, .poly, and .edge output\n" );
- printf(
- " files. See the detailed discussion of boundary markers below.\n" );
- printf(
- " -P No output .poly file. Saves disk space, but you lose the ability\n" );
- printf(
- " to impose segment constraints on later refinements of the mesh.\n" );
- printf( " -N No output .node file.\n" );
- printf( " -E No output .ele file.\n" );
- printf(
- " -I No iteration numbers. Suppresses the output of .node and .poly\n" );
- printf(
- " files, so your input files won't be overwritten. (If your input is\n"
- );
- printf(
- " a .poly file only, a .node file will be written.) Cannot be used\n" );
- printf(
- " with the -r switch, because that would overwrite your input .ele\n" );
- printf(
- " file. Shouldn't be used with the -s, -q, or -a switch if you are\n" );
- printf(
- " using a .node file for input, because no .node file will be\n" );
- printf( " written, so there will be no record of any added points.\n" );
- printf( " -O No holes. Ignores the holes in the .poly file.\n" );
- printf(
- " -X No exact arithmetic. Normally, Triangle uses exact floating-point\n"
- );
- printf(
- " arithmetic for certain tests if it thinks the inexact tests are not\n"
- );
- printf(
- " accurate enough. Exact arithmetic ensures the robustness of the\n" );
- printf(
- " triangulation algorithms, despite floating-point roundoff error.\n" );
- printf(
- " Disabling exact arithmetic with the -X switch will cause a small\n" );
- printf(
- " improvement in speed and create the possibility (albeit small) that\n"
- );
- printf(
- " Triangle will fail to produce a valid mesh. Not recommended.\n" );
- printf(
- " -z Numbers all items starting from zero (rather than one). Note that\n"
- );
- printf(
- " this switch is normally overrided by the value used to number the\n" );
- printf(
- " first point of the input .node or .poly file. However, this switch\n"
- );
- printf( " is useful when calling Triangle from another program.\n" );
- printf(
- " -o2 Generates second-order subparametric elements with six nodes each.\n"
- );
- printf(
- " -Y No new points on the boundary. This switch is useful when the mesh\n"
- );
- printf(
- " boundary must be preserved so that it conforms to some adjacent\n" );
- printf(
- " mesh. Be forewarned that you will probably sacrifice some of the\n" );
- printf(
- " quality of the mesh; Triangle will try, but the resulting mesh may\n"
- );
- printf(
- " contain triangles of poor aspect ratio. Works well if all the\n" );
- printf(
- " boundary points are closely spaced. Specify this switch twice\n" );
- printf(
- " (`-YY') to prevent all segment splitting, including internal\n" );
- printf( " boundaries.\n" );
- printf(
- " -S Specifies the maximum number of Steiner points (points that are not\n"
- );
- printf(
- " in the input, but are added to meet the constraints of minimum\n" );
- printf(
- " angle and maximum area). The default is to allow an unlimited\n" );
- printf(
- " number. If you specify this switch with no number after it,\n" );
- printf(
- " the limit is set to zero. Triangle always adds points at segment\n" );
- printf(
- " intersections, even if it needs to use more points than the limit\n" );
- printf(
- " you set. When Triangle inserts segments by splitting (-s), it\n" );
- printf(
- " always adds enough points to ensure that all the segments appear in\n"
- );
- printf(
- " the triangulation, again ignoring the limit. Be forewarned that\n" );
- printf(
- " the -S switch may result in a conforming triangulation that is not\n"
- );
- printf(
- " truly Delaunay, because Triangle may be forced to stop adding\n" );
- printf(
- " points when the mesh is in a state where a segment is non-Delaunay\n"
- );
- printf(
- " and needs to be split. If so, Triangle will print a warning.\n" );
- printf(
- " -i Uses an incremental rather than divide-and-conquer algorithm to\n" );
- printf(
- " form a Delaunay triangulation. Try it if the divide-and-conquer\n" );
- printf( " algorithm fails.\n" );
- printf(
- " -F Uses Steven Fortune's sweepline algorithm to form a Delaunay\n" );
- printf(
- " triangulation. Warning: does not use exact arithmetic for all\n" );
- printf( " calculations. An exact result is not guaranteed.\n" );
- printf(
- " -l Uses only vertical cuts in the divide-and-conquer algorithm. By\n" );
- printf(
- " default, Triangle uses alternating vertical and horizontal cuts,\n" );
- printf(
- " which usually improve the speed except with point sets that are\n" );
- printf(
- " small or short and wide. This switch is primarily of theoretical\n" );
- printf( " interest.\n" );
- printf(
- " -s Specifies that segments should be forced into the triangulation by\n"
- );
- printf(
- " recursively splitting them at their midpoints, rather than by\n" );
- printf(
- " generating a constrained Delaunay triangulation. Segment splitting\n"
- );
- printf(
- " is true to Ruppert's original algorithm, but can create needlessly\n"
- );
- printf( " small triangles near external small features.\n" );
- printf(
- " -C Check the consistency of the final mesh. Uses exact arithmetic for\n"
- );
- printf(
- " checking, even if the -X switch is used. Useful if you suspect\n" );
- printf( " Triangle is buggy.\n" );
- printf(
- " -Q Quiet: Suppresses all explanation of what Triangle is doing, unless\n"
- );
- printf( " an error occurs.\n" );
- printf(
- " -V Verbose: Gives detailed information about what Triangle is doing.\n" );
- printf(
- " Add more `V's for increasing amount of detail. `-V' gives\n" );
- printf(
- " information on algorithmic progress and more detailed statistics.\n" );
- printf(
- " `-VV' gives point-by-point details, and will print so much that\n" );
- printf(
- " Triangle will run much more slowly. `-VVV' gives information only\n"
- );
- printf( " a debugger could love.\n" );
- printf( " -h Help: Displays these instructions.\n" );
- printf( "\n" );
- printf( "Definitions:\n" );
- printf( "\n" );
- printf(
- " A Delaunay triangulation of a point set is a triangulation whose vertices\n"
- );
- printf(
- " are the point set, having the property that no point in the point set\n" );
- printf(
- " falls in the interior of the circumcircle (circle that passes through all\n"
- );
- printf( " three vertices) of any triangle in the triangulation.\n\n" );
- printf(
- " A Voronoi diagram of a point set is a subdivision of the plane into\n" );
- printf(
- " polygonal regions (some of which may be infinite), where each region is\n" );
- printf(
- " the set of points in the plane that are closer to some input point than\n" );
- printf(
- " to any other input point. (The Voronoi diagram is the geometric dual of\n"
- );
- printf( " the Delaunay triangulation.)\n\n" );
- printf(
- " A Planar Straight Line Graph (PSLG) is a collection of points and\n" );
- printf(
- " segments. Segments are simply edges, whose endpoints are points in the\n" );
- printf(
- " PSLG. The file format for PSLGs (.poly files) is described below.\n" );
- printf( "\n" );
- printf(
- " A constrained Delaunay triangulation of a PSLG is similar to a Delaunay\n" );
- printf(
- " triangulation, but each PSLG segment is present as a single edge in the\n" );
- printf(
- " triangulation. (A constrained Delaunay triangulation is not truly a\n" );
- printf( " Delaunay triangulation.)\n\n" );
- printf(
- " A conforming Delaunay triangulation of a PSLG is a true Delaunay\n" );
- printf(
- " triangulation in which each PSLG segment may have been subdivided into\n" );
- printf(
- " several edges by the insertion of additional points. These inserted\n" );
- printf(
- " points are necessary to allow the segments to exist in the mesh while\n" );
- printf( " maintaining the Delaunay property.\n\n" );
- printf( "File Formats:\n\n" );
- printf(
- " All files may contain comments prefixed by the character '#'. Points,\n" );
- printf(
- " triangles, edges, holes, and maximum area constraints must be numbered\n" );
- printf(
- " consecutively, starting from either 1 or 0. Whichever you choose, all\n" );
- printf(
- " input files must be consistent; if the nodes are numbered from 1, so must\n"
- );
- printf(
- " be all other objects. Triangle automatically detects your choice while\n" );
- printf(
- " reading the .node (or .poly) file. (When calling Triangle from another\n" );
- printf(
- " program, use the -z switch if you wish to number objects from zero.)\n" );
- printf( " Examples of these file formats are given below.\n\n" );
- printf( " .node files:\n" );
- printf(
- " First line: <# of points> <dimension (must be 2)> <# of attributes>\n" );
- printf(
- " <# of boundary markers (0 or 1)>\n"
- );
- printf(
- " Remaining lines: <point #> <x> <y> [attributes] [boundary marker]\n" );
- printf( "\n" );
- printf(
- " The attributes, which are typically floating-point values of physical\n" );
- printf(
- " quantities (such as mass or conductivity) associated with the nodes of\n"
- );
- printf(
- " a finite element mesh, are copied unchanged to the output mesh. If -s,\n"
- );
- printf(
- " -q, or -a is selected, each new Steiner point added to the mesh will\n" );
- printf( " have attributes assigned to it by linear interpolation.\n\n" );
- printf(
- " If the fourth entry of the first line is `1', the last column of the\n" );
- printf(
- " remainder of the file is assumed to contain boundary markers. Boundary\n"
- );
- printf(
- " markers are used to identify boundary points and points resting on PSLG\n"
- );
- printf(
- " segments; a complete description appears in a section below. The .node\n"
- );
- printf(
- " file produced by Triangle will contain boundary markers in the last\n" );
- printf( " column unless they are suppressed by the -B switch.\n\n" );
- printf( " .ele files:\n" );
- printf(
- " First line: <# of triangles> <points per triangle> <# of attributes>\n" );
- printf(
- " Remaining lines: <triangle #> <point> <point> <point> ... [attributes]\n"
- );
- printf( "\n" );
- printf(
- " Points are indices into the corresponding .node file. The first three\n"
- );
- printf(
- " points are the corners, and are listed in counterclockwise order around\n"
- );
- printf(
- " each triangle. (The remaining points, if any, depend on the type of\n" );
- printf(
- " finite element used.) The attributes are just like those of .node\n" );
- printf(
- " files. Because there is no simple mapping from input to output\n" );
- printf(
- " triangles, an attempt is made to interpolate attributes, which may\n" );
- printf(
- " result in a good deal of diffusion of attributes among nearby triangles\n"
- );
- printf(
- " as the triangulation is refined. Diffusion does not occur across\n" );
- printf(
- " segments, so attributes used to identify segment-bounded regions remain\n"
- );
- printf(
- " intact. In output .ele files, all triangles have three points each\n" );
- printf(
- " unless the -o2 switch is used, in which case they have six, and the\n" );
- printf(
- " fourth, fifth, and sixth points lie on the midpoints of the edges\n" );
- printf( " opposite the first, second, and third corners.\n\n" );
- printf( " .poly files:\n" );
- printf(
- " First line: <# of points> <dimension (must be 2)> <# of attributes>\n" );
- printf(
- " <# of boundary markers (0 or 1)>\n"
- );
- printf(
- " Following lines: <point #> <x> <y> [attributes] [boundary marker]\n" );
- printf( " One line: <# of segments> <# of boundary markers (0 or 1)>\n" );
- printf(
- " Following lines: <segment #> <endpoint> <endpoint> [boundary marker]\n" );
- printf( " One line: <# of holes>\n" );
- printf( " Following lines: <hole #> <x> <y>\n" );
- printf(
- " Optional line: <# of regional attributes and/or area constraints>\n" );
- printf(
- " Optional following lines: <constraint #> <x> <y> <attrib> <max area>\n" );
- printf( "\n" );
- printf(
- " A .poly file represents a PSLG, as well as some additional information.\n"
- );
- printf(
- " The first section lists all the points, and is identical to the format\n"
- );
- printf(
- " of .node files. <# of points> may be set to zero to indicate that the\n"
- );
- printf(
- " points are listed in a separate .node file; .poly files produced by\n" );
- printf(
- " Triangle always have this format. This has the advantage that a point\n"
- );
- printf(
- " set may easily be triangulated with or without segments. (The same\n" );
- printf(
- " effect can be achieved, albeit using more disk space, by making a copy\n"
- );
- printf(
- " of the .poly file with the extension .node; all sections of the file\n" );
- printf( " but the first are ignored.)\n\n" );
- printf(
- " The second section lists the segments. Segments are edges whose\n" );
- printf(
- " presence in the triangulation is enforced. Each segment is specified\n" );
- printf(
- " by listing the indices of its two endpoints. This means that you must\n"
- );
- printf(
- " include its endpoints in the point list. If -s, -q, and -a are not\n" );
- printf(
- " selected, Triangle will produce a constrained Delaunay triangulation,\n" );
- printf(
- " in which each segment appears as a single edge in the triangulation.\n" );
- printf(
- " If -q or -a is selected, Triangle will produce a conforming Delaunay\n" );
- printf(
- " triangulation, in which segments may be subdivided into smaller edges.\n"
- );
- printf( " Each segment, like each point, may have a boundary marker.\n\n" );
- printf(
- " The third section lists holes (and concavities, if -c is selected) in\n" );
- printf(
- " the triangulation. Holes are specified by identifying a point inside\n" );
- printf(
- " each hole. After the triangulation is formed, Triangle creates holes\n" );
- printf(
- " by eating triangles, spreading out from each hole point until its\n" );
- printf(
- " progress is blocked by PSLG segments; you must be careful to enclose\n" );
- printf(
- " each hole in segments, or your whole triangulation may be eaten away.\n" );
- printf(
- " If the two triangles abutting a segment are eaten, the segment itself\n" );
- printf(
- " is also eaten. Do not place a hole directly on a segment; if you do,\n" );
- printf( " Triangle will choose one side of the segment arbitrarily.\n\n" );
- printf(
- " The optional fourth section lists regional attributes (to be assigned\n" );
- printf(
- " to all triangles in a region) and regional constraints on the maximum\n" );
- printf(
- " triangle area. Triangle will read this section only if the -A switch\n" );
- printf(
- " is used or the -a switch is used without a number following it, and the\n"
- );
- printf(
- " -r switch is not used. Regional attributes and area constraints are\n" );
- printf(
- " propagated in the same manner as holes; you specify a point for each\n" );
- printf(
- " attribute and/or constraint, and the attribute and/or constraint will\n" );
- printf(
- " affect the whole region (bounded by segments) containing the point. If\n"
- );
- printf(
- " two values are written on a line after the x and y coordinate, the\n" );
- printf(
- " former is assumed to be a regional attribute (but will only be applied\n"
- );
- printf(
- " if the -A switch is selected), and the latter is assumed to be a\n" );
- printf(
- " regional area constraint (but will only be applied if the -a switch is\n"
- );
- printf(
- " selected). You may also specify just one value after the coordinates,\n"
- );
- printf(
- " which can serve as both an attribute and an area constraint, depending\n"
- );
- printf(
- " on the choice of switches. If you are using the -A and -a switches\n" );
- printf(
- " simultaneously and wish to assign an attribute to some region without\n" );
- printf( " imposing an area constraint, use a negative maximum area.\n\n" );
- printf(
- " When a triangulation is created from a .poly file, you must either\n" );
- printf(
- " enclose the entire region to be triangulated in PSLG segments, or\n" );
- printf(
- " use the -c switch, which encloses the convex hull of the input point\n" );
- printf(
- " set. If you do not use the -c switch, Triangle will eat all triangles\n"
- );
- printf(
- " on the outer boundary that are not protected by segments; if you are\n" );
- printf(
- " not careful, your whole triangulation may be eaten away. If you do\n" );
- printf(
- " use the -c switch, you can still produce concavities by appropriate\n" );
- printf( " placement of holes just inside the convex hull.\n\n" );
- printf(
- " An ideal PSLG has no intersecting segments, nor any points that lie\n" );
- printf(
- " upon segments (except, of course, the endpoints of each segment.) You\n"
- );
- printf(
- " aren't required to make your .poly files ideal, but you should be aware\n"
- );
- printf(
- " of what can go wrong. Segment intersections are relatively safe -\n" );
- printf(
- " Triangle will calculate the intersection points for you and add them to\n"
- );
- printf(
- " the triangulation - as long as your machine's floating-point precision\n"
- );
- printf(
- " doesn't become a problem. You are tempting the fates if you have three\n"
- );
- printf(
- " segments that cross at the same location, and expect Triangle to figure\n"
- );
- printf(
- " out where the intersection point is. Thanks to floating-point roundoff\n"
- );
- printf(
- " error, Triangle will probably decide that the three segments intersect\n"
- );
- printf(
- " at three different points, and you will find a minuscule triangle in\n" );
- printf(
- " your output - unless Triangle tries to refine the tiny triangle, uses\n" );
- printf(
- " up the last bit of machine precision, and fails to terminate at all.\n" );
- printf(
- " You're better off putting the intersection point in the input files,\n" );
- printf(
- " and manually breaking up each segment into two. Similarly, if you\n" );
- printf(
- " place a point at the middle of a segment, and hope that Triangle will\n" );
- printf(
- " break up the segment at that point, you might get lucky. On the other\n"
- );
- printf(
- " hand, Triangle might decide that the point doesn't lie precisely on the\n"
- );
- printf(
- " line, and you'll have a needle-sharp triangle in your output - or a lot\n"
- );
- printf( " of tiny triangles if you're generating a quality mesh.\n\n" );
- printf(
- " When Triangle reads a .poly file, it also writes a .poly file, which\n" );
- printf(
- " includes all edges that are part of input segments. If the -c switch\n" );
- printf(
- " is used, the output .poly file will also include all of the edges on\n" );
- printf(
- " the convex hull. Hence, the output .poly file is useful for finding\n" );
- printf(
- " edges associated with input segments and setting boundary conditions in\n"
- );
- printf(
- " finite element simulations. More importantly, you will need it if you\n"
- );
- printf(
- " plan to refine the output mesh, and don't want segments to be missing\n" );
- printf( " in later triangulations.\n\n" );
- printf( " .area files:\n" );
- printf( " First line: <# of triangles>\n" );
- printf( " Following lines: <triangle #> <maximum area>\n\n" );
- printf(
- " An .area file associates with each triangle a maximum area that is used\n"
- );
- printf(
- " for mesh refinement. As with other file formats, every triangle must\n" );
- printf(
- " be represented, and they must be numbered consecutively. A triangle\n" );
- printf(
- " may be left unconstrained by assigning it a negative maximum area.\n" );
- printf( "\n" );
- printf( " .edge files:\n" );
- printf( " First line: <# of edges> <# of boundary markers (0 or 1)>\n" );
- printf(
- " Following lines: <edge #> <endpoint> <endpoint> [boundary marker]\n" );
- printf( "\n" );
- printf(
- " Endpoints are indices into the corresponding .node file. Triangle can\n"
- );
- printf(
- " produce .edge files (use the -e switch), but cannot read them. The\n" );
- printf(
- " optional column of boundary markers is suppressed by the -B switch.\n" );
- printf( "\n" );
- printf(
- " In Voronoi diagrams, one also finds a special kind of edge that is an\n" );
- printf(
- " infinite ray with only one endpoint. For these edges, a different\n" );
- printf( " format is used:\n\n" );
- printf( " <edge #> <endpoint> -1 <direction x> <direction y>\n\n" );
- printf(
- " The `direction' is a floating-point vector that indicates the direction\n"
- );
- printf( " of the infinite ray.\n\n" );
- printf( " .neigh files:\n" );
- printf(
- " First line: <# of triangles> <# of neighbors per triangle (always 3)>\n"
- );
- printf(
- " Following lines: <triangle #> <neighbor> <neighbor> <neighbor>\n" );
- printf( "\n" );
- printf(
- " Neighbors are indices into the corresponding .ele file. An index of -1\n"
- );
- printf(
- " indicates a mesh boundary, and therefore no neighbor. Triangle can\n" );
- printf(
- " produce .neigh files (use the -n switch), but cannot read them.\n" );
- printf( "\n" );
- printf(
- " The first neighbor of triangle i is opposite the first corner of\n" );
- printf( " triangle i, and so on.\n\n" );
- printf( "Boundary Markers:\n\n" );
- printf(
- " Boundary markers are tags used mainly to identify which output points and\n"
- );
- printf(
- " edges are associated with which PSLG segment, and to identify which\n" );
- printf(
- " points and edges occur on a boundary of the triangulation. A common use\n"
- );
- printf(
- " is to determine where boundary conditions should be applied to a finite\n" );
- printf(
- " element mesh. You can prevent boundary markers from being written into\n" );
- printf( " files produced by Triangle by using the -B switch.\n\n" );
- printf(
- " The boundary marker associated with each segment in an output .poly file\n"
- );
- printf( " or edge in an output .edge file is chosen as follows:\n" );
- printf(
- " - If an output edge is part or all of a PSLG segment with a nonzero\n" );
- printf(
- " boundary marker, then the edge is assigned the same marker.\n" );
- printf(
- " - Otherwise, if the edge occurs on a boundary of the triangulation\n" );
- printf(
- " (including boundaries of holes), then the edge is assigned the marker\n"
- );
- printf( " one (1).\n" );
- printf( " - Otherwise, the edge is assigned the marker zero (0).\n" );
- printf(
- " The boundary marker associated with each point in an output .node file is\n"
- );
- printf( " chosen as follows:\n" );
- printf(
- " - If a point is assigned a nonzero boundary marker in the input file,\n" );
- printf(
- " then it is assigned the same marker in the output .node file.\n" );
- printf(
- " - Otherwise, if the point lies on a PSLG segment (including the\n" );
- printf(
- " segment's endpoints) with a nonzero boundary marker, then the point\n" );
- printf(
- " is assigned the same marker. If the point lies on several such\n" );
- printf( " segments, one of the markers is chosen arbitrarily.\n" );
- printf(
- " - Otherwise, if the point occurs on a boundary of the triangulation,\n" );
- printf( " then the point is assigned the marker one (1).\n" );
- printf( " - Otherwise, the point is assigned the marker zero (0).\n" );
- printf( "\n" );
- printf(
- " If you want Triangle to determine for you which points and edges are on\n" );
- printf(
- " the boundary, assign them the boundary marker zero (or use no markers at\n"
- );
- printf(
- " all) in your input files. Alternatively, you can mark some of them and\n" );
- printf( " leave others marked zero, allowing Triangle to label them.\n\n" );
- printf( "Triangulation Iteration Numbers:\n\n" );
- printf(
- " Because Triangle can read and refine its own triangulations, input\n" );
- printf(
- " and output files have iteration numbers. For instance, Triangle might\n" );
- printf(
- " read the files mesh.3.node, mesh.3.ele, and mesh.3.poly, refine the\n" );
- printf(
- " triangulation, and output the files mesh.4.node, mesh.4.ele, and\n" );
- printf( " mesh.4.poly. Files with no iteration number are treated as if\n" );
- printf(
- " their iteration number is zero; hence, Triangle might read the file\n" );
- printf(
- " points.node, triangulate it, and produce the files points.1.node and\n" );
- printf( " points.1.ele.\n\n" );
- printf(
- " Iteration numbers allow you to create a sequence of successively finer\n" );
- printf(
- " meshes suitable for multigrid methods. They also allow you to produce a\n"
- );
- printf(
- " sequence of meshes using error estimate-driven mesh refinement.\n" );
- printf( "\n" );
- printf(
- " If you're not using refinement or quality meshing, and you don't like\n" );
- printf(
- " iteration numbers, use the -I switch to disable them. This switch will\n" );
- printf(
- " also disable output of .node and .poly files to prevent your input files\n"
- );
- printf(
- " from being overwritten. (If the input is a .poly file that contains its\n"
- );
- printf( " own points, a .node file will be written.)\n\n" );
- printf( "Examples of How to Use Triangle:\n\n" );
- printf(
- " `triangle dots' will read points from dots.node, and write their Delaunay\n"
- );
- printf(
- " triangulation to dots.1.node and dots.1.ele. (dots.1.node will be\n" );
- printf(
- " identical to dots.node.) `triangle -I dots' writes the triangulation to\n"
- );
- printf(
- " dots.ele instead. (No additional .node file is needed, so none is\n" );
- printf( " written.)\n\n" );
- printf(
- " `triangle -pe object.1' will read a PSLG from object.1.poly (and possibly\n"
- );
- printf(
- " object.1.node, if the points are omitted from object.1.poly) and write\n" );
- printf( " their constrained Delaunay triangulation to object.2.node and\n" );
- printf(
- " object.2.ele. The segments will be copied to object.2.poly, and all\n" );
- printf( " edges will be written to object.2.edge.\n\n" );
- printf(
- " `triangle -pq31.5a.1 object' will read a PSLG from object.poly (and\n" );
- printf(
- " possibly object.node), generate a mesh whose angles are all greater than\n"
- );
- printf(
- " 31.5 degrees and whose triangles all have area smaller than 0.1, and\n" );
- printf(
- " write the mesh to object.1.node and object.1.ele. Each segment may have\n"
- );
- printf(
- " been broken up into multiple edges; the resulting constrained edges are\n" );
- printf( " written to object.1.poly.\n\n" );
- printf(
- " Here is a sample file `box.poly' describing a square with a square hole:\n"
- );
- printf( "\n" );
- printf(
- " # A box with eight points in 2D, no attributes, one boundary marker.\n" );
- printf( " 8 2 0 1\n" );
- printf( " # Outer box has these vertices:\n" );
- printf( " 1 0 0 0\n" );
- printf( " 2 0 3 0\n" );
- printf( " 3 3 0 0\n" );
- printf( " 4 3 3 33 # A special marker for this point.\n" );
- printf( " # Inner square has these vertices:\n" );
- printf( " 5 1 1 0\n" );
- printf( " 6 1 2 0\n" );
- printf( " 7 2 1 0\n" );
- printf( " 8 2 2 0\n" );
- printf( " # Five segments with boundary markers.\n" );
- printf( " 5 1\n" );
- printf( " 1 1 2 5 # Left side of outer box.\n" );
- printf( " 2 5 7 0 # Segments 2 through 5 enclose the hole.\n" );
- printf( " 3 7 8 0\n" );
- printf( " 4 8 6 10\n" );
- printf( " 5 6 5 0\n" );
- printf( " # One hole in the middle of the inner square.\n" );
- printf( " 1\n" );
- printf( " 1 1.5 1.5\n\n" );
- printf(
- " Note that some segments are missing from the outer square, so one must\n" );
- printf(
- " use the `-c' switch. After `triangle -pqc box.poly', here is the output\n"
- );
- printf(
- " file `box.1.node', with twelve points. The last four points were added\n" );
- printf(
- " to meet the angle constraint. Points 1, 2, and 9 have markers from\n" );
- printf(
- " segment 1. Points 6 and 8 have markers from segment 4. All the other\n" );
- printf(
- " points but 4 have been marked to indicate that they lie on a boundary.\n" );
- printf( "\n" );
- printf( " 12 2 0 1\n" );
- printf( " 1 0 0 5\n" );
- printf( " 2 0 3 5\n" );
- printf( " 3 3 0 1\n" );
- printf( " 4 3 3 33\n" );
- printf( " 5 1 1 1\n" );
- printf( " 6 1 2 10\n" );
- printf( " 7 2 1 1\n" );
- printf( " 8 2 2 10\n" );
- printf( " 9 0 1.5 5\n" );
- printf( " 10 1.5 0 1\n" );
- printf( " 11 3 1.5 1\n" );
- printf( " 12 1.5 3 1\n" );
- printf( " # Generated by triangle -pqc box.poly\n\n" );
- printf( " Here is the output file `box.1.ele', with twelve triangles.\n\n" );
- printf( " 12 3 0\n" );
- printf( " 1 5 6 9\n" );
- printf( " 2 10 3 7\n" );
- printf( " 3 6 8 12\n" );
- printf( " 4 9 1 5\n" );
- printf( " 5 6 2 9\n" );
- printf( " 6 7 3 11\n" );
- printf( " 7 11 4 8\n" );
- printf( " 8 7 5 10\n" );
- printf( " 9 12 2 6\n" );
- printf( " 10 8 7 11\n" );
- printf( " 11 5 1 10\n" );
- printf( " 12 8 4 12\n" );
- printf( " # Generated by triangle -pqc box.poly\n\n" );
- printf(
- " Here is the output file `box.1.poly'. Note that segments have been added\n"
- );
- printf(
- " to represent the convex hull, and some segments have been split by newly\n"
- );
- printf(
- " added points. Note also that <# of points> is set to zero to indicate\n" );
- printf( " that the points should be read from the .node file.\n\n" );
- printf( " 0 2 0 1\n" );
- printf( " 12 1\n" );
- printf( " 1 1 9 5\n" );
- printf( " 2 5 7 1\n" );
- printf( " 3 8 7 1\n" );
- printf( " 4 6 8 10\n" );
- printf( " 5 5 6 1\n" );
- printf( " 6 3 10 1\n" );
- printf( " 7 4 11 1\n" );
- printf( " 8 2 12 1\n" );
- printf( " 9 9 2 5\n" );
- printf( " 10 10 1 1\n" );
- printf( " 11 11 3 1\n" );
- printf( " 12 12 4 1\n" );
- printf( " 1\n" );
- printf( " 1 1.5 1.5\n" );
- printf( " # Generated by triangle -pqc box.poly\n\n" );
- printf( "Refinement and Area Constraints:\n\n" );
- printf(
- " The -r switch causes a mesh (.node and .ele files) to be read and\n" );
- printf(
- " refined. If the -p switch is also used, a .poly file is read and used to\n"
- );
- printf(
- " specify edges that are constrained and cannot be eliminated (although\n" );
- printf(
- " they can be divided into smaller edges) by the refinement process.\n" );
- printf( "\n" );
- printf(
- " When you refine a mesh, you generally want to impose tighter quality\n" );
- printf(
- " constraints. One way to accomplish this is to use -q with a larger\n" );
- printf(
- " angle, or -a followed by a smaller area than you used to generate the\n" );
- printf(
- " mesh you are refining. Another way to do this is to create an .area\n" );
- printf(
- " file, which specifies a maximum area for each triangle, and use the -a\n" );
- printf(
- " switch (without a number following). Each triangle's area constraint is\n"
- );
- printf(
- " applied to that triangle. Area constraints tend to diffuse as the mesh\n" );
- printf(
- " is refined, so if there are large variations in area constraint between\n" );
- printf( " adjacent triangles, you may not get the results you want.\n\n" );
- printf(
- " If you are refining a mesh composed of linear (three-node) elements, the\n"
- );
- printf(
- " output mesh will contain all the nodes present in the input mesh, in the\n"
- );
- printf(
- " same order, with new nodes added at the end of the .node file. However,\n"
- );
- printf(
- " there is no guarantee that each output element is contained in a single\n" );
- printf(
- " input element. Often, output elements will overlap two input elements,\n" );
- printf(
- " and input edges are not present in the output mesh. Hence, a sequence of\n"
- );
- printf(
- " refined meshes will form a hierarchy of nodes, but not a hierarchy of\n" );
- printf(
- " elements. If you a refining a mesh of higher-order elements, the\n" );
- printf(
- " hierarchical property applies only to the nodes at the corners of an\n" );
- printf( " element; other nodes may not be present in the refined mesh.\n\n" );
- printf(
- " It is important to understand that maximum area constraints in .poly\n" );
- printf(
- " files are handled differently from those in .area files. A maximum area\n"
- );
- printf(
- " in a .poly file applies to the whole (segment-bounded) region in which a\n"
- );
- printf(
- " point falls, whereas a maximum area in an .area file applies to only one\n"
- );
- printf(
- " triangle. Area constraints in .poly files are used only when a mesh is\n" );
- printf(
- " first generated, whereas area constraints in .area files are used only to\n"
- );
- printf(
- " refine an existing mesh, and are typically based on a posteriori error\n" );
- printf(
- " estimates resulting from a finite element simulation on that mesh.\n" );
- printf( "\n" );
- printf(
- " `triangle -rq25 object.1' will read object.1.node and object.1.ele, then\n"
- );
- printf(
- " refine the triangulation to enforce a 25 degree minimum angle, and then\n" );
- printf(
- " write the refined triangulation to object.2.node and object.2.ele.\n" );
- printf( "\n" );
- printf(
- " `triangle -rpaa6.2 z.3' will read z.3.node, z.3.ele, z.3.poly, and\n" );
- printf(
- " z.3.area. After reconstructing the mesh and its segments, Triangle will\n"
- );
- printf(
- " refine the mesh so that no triangle has area greater than 6.2, and\n" );
- printf(
- " furthermore the triangles satisfy the maximum area constraints in\n" );
- printf(
- " z.3.area. The output is written to z.4.node, z.4.ele, and z.4.poly.\n" );
- printf( "\n" );
- printf(
- " The sequence `triangle -qa1 x', `triangle -rqa.3 x.1', `triangle -rqa.1\n" );
- printf(
- " x.2' creates a sequence of successively finer meshes x.1, x.2, and x.3,\n" );
- printf( " suitable for multigrid.\n\n" );
- printf( "Convex Hulls and Mesh Boundaries:\n\n" );
- printf(
- " If the input is a point set (rather than a PSLG), Triangle produces its\n" );
- printf(
- " convex hull as a by-product in the output .poly file if you use the -c\n" );
- printf(
- " switch. There are faster algorithms for finding a two-dimensional convex\n"
- );
- printf(
- " hull than triangulation, of course, but this one comes for free. If the\n"
- );
- printf(
- " input is an unconstrained mesh (you are using the -r switch but not the\n" );
- printf(
- " -p switch), Triangle produces a list of its boundary edges (including\n" );
- printf( " hole boundaries) as a by-product if you use the -c switch.\n\n" );
- printf( "Voronoi Diagrams:\n\n" );
- printf(
- " The -v switch produces a Voronoi diagram, in files suffixed .v.node and\n" );
- printf(
- " .v.edge. For example, `triangle -v points' will read points.node,\n" );
- printf(
- " produce its Delaunay triangulation in points.1.node and points.1.ele,\n" );
- printf(
- " and produce its Voronoi diagram in points.1.v.node and points.1.v.edge.\n" );
- printf(
- " The .v.node file contains a list of all Voronoi vertices, and the .v.edge\n"
- );
- printf(
- " file contains a list of all Voronoi edges, some of which may be infinite\n"
- );
- printf(
- " rays. (The choice of filenames makes it easy to run the set of Voronoi\n" );
- printf( " vertices through Triangle, if so desired.)\n\n" );
- printf(
- " This implementation does not use exact arithmetic to compute the Voronoi\n"
- );
- printf(
- " vertices, and does not check whether neighboring vertices are identical.\n"
- );
- printf(
- " Be forewarned that if the Delaunay triangulation is degenerate or\n" );
- printf(
- " near-degenerate, the Voronoi diagram may have duplicate points, crossing\n"
- );
- printf(
- " edges, or infinite rays whose direction vector is zero. Also, if you\n" );
- printf(
- " generate a constrained (as opposed to conforming) Delaunay triangulation,\n"
- );
- printf(
- " or if the triangulation has holes, the corresponding Voronoi diagram is\n" );
- printf( " likely to have crossing edges and unlikely to make sense.\n\n" );
- printf( "Mesh Topology:\n\n" );
- printf(
- " You may wish to know which triangles are adjacent to a certain Delaunay\n" );
- printf(
- " edge in an .edge file, which Voronoi regions are adjacent to a certain\n" );
- printf(
- " Voronoi edge in a .v.edge file, or which Voronoi regions are adjacent to\n"
- );
- printf(
- " each other. All of this information can be found by cross-referencing\n" );
- printf(
- " output files with the recollection that the Delaunay triangulation and\n" );
- printf( " the Voronoi diagrams are planar duals.\n\n" );
- printf(
- " Specifically, edge i of an .edge file is the dual of Voronoi edge i of\n" );
- printf(
- " the corresponding .v.edge file, and is rotated 90 degrees counterclock-\n" );
- printf(
- " wise from the Voronoi edge. Triangle j of an .ele file is the dual of\n" );
- printf(
- " vertex j of the corresponding .v.node file; and Voronoi region k is the\n" );
- printf( " dual of point k of the corresponding .node file.\n\n" );
- printf(
- " Hence, to find the triangles adjacent to a Delaunay edge, look at the\n" );
- printf(
- " vertices of the corresponding Voronoi edge; their dual triangles are on\n" );
- printf(
- " the left and right of the Delaunay edge, respectively. To find the\n" );
- printf(
- " Voronoi regions adjacent to a Voronoi edge, look at the endpoints of the\n"
- );
- printf(
- " corresponding Delaunay edge; their dual regions are on the right and left\n"
- );
- printf(
- " of the Voronoi edge, respectively. To find which Voronoi regions are\n" );
- printf( " adjacent to each other, just read the list of Delaunay edges.\n" );
- printf( "\n" );
- printf( "Statistics:\n" );
- printf( "\n" );
- printf(
- " After generating a mesh, Triangle prints a count of the number of points,\n"
- );
- printf(
- " triangles, edges, boundary edges, and segments in the output mesh. If\n" );
- printf(
- " you've forgotten the statistics for an existing mesh, the -rNEP switches\n"
- );
- printf(
- " (or -rpNEP if you've got a .poly file for the existing mesh) will\n" );
- printf( " regenerate these statistics without writing any output.\n\n" );
- printf(
- " The -V switch produces extended statistics, including a rough estimate\n" );
- printf(
- " of memory use and a histogram of triangle aspect ratios and angles in the\n"
- );
- printf( " mesh.\n\n" );
- printf( "Exact Arithmetic:\n\n" );
- printf(
- " Triangle uses adaptive exact arithmetic to perform what computational\n" );
- printf(
- " geometers call the `orientation' and `incircle' tests. If the floating-\n"
- );
- printf(
- " point arithmetic of your machine conforms to the IEEE 754 standard (as\n" );
- printf(
- " most workstations do), and does not use extended precision internal\n" );
- printf(
- " registers, then your output is guaranteed to be an absolutely true\n" );
- printf( " Delaunay or conforming Delaunay triangulation, roundoff error\n" );
- printf(
- " notwithstanding. The word `adaptive' implies that these arithmetic\n" );
- printf(
- " routines compute the result only to the precision necessary to guarantee\n"
- );
- printf(
- " correctness, so they are usually nearly as fast as their approximate\n" );
- printf(
- " counterparts. The exact tests can be disabled with the -X switch. On\n" );
- printf(
- " most inputs, this switch will reduce the computation time by about eight\n"
- );
- printf(
- " percent - it's not worth the risk. There are rare difficult inputs\n" );
- printf(
- " (having many collinear and cocircular points), however, for which the\n" );
- printf(
- " difference could be a factor of two. These are precisely the inputs most\n"
- );
- printf( " likely to cause errors if you use the -X switch.\n\n" );
- printf(
- " Unfortunately, these routines don't solve every numerical problem. Exact\n"
- );
- printf(
- " arithmetic is not used to compute the positions of points, because the\n" );
- printf(
- " bit complexity of point coordinates would grow without bound. Hence,\n" );
- printf(
- " segment intersections aren't computed exactly; in very unusual cases,\n" );
- printf(
- " roundoff error in computing an intersection point might actually lead to\n"
- );
- printf(
- " an inverted triangle and an invalid triangulation. (This is one reason\n" );
- printf(
- " to compute your own intersection points in your .poly files.) Similarly,\n"
- );
- printf(
- " exact arithmetic is not used to compute the vertices of the Voronoi\n" );
- printf( " diagram.\n\n" );
- printf(
- " Underflow and overflow can also cause difficulties; the exact arithmetic\n"
- );
- printf(
- " routines do not ameliorate out-of-bounds exponents, which can arise\n" );
- printf(
- " during the orientation and incircle tests. As a rule of thumb, you\n" );
- printf(
- " should ensure that your input values are within a range such that their\n" );
- printf(
- " third powers can be taken without underflow or overflow. Underflow can\n" );
- printf(
- " silently prevent the tests from being performed exactly, while overflow\n" );
- printf( " will typically cause a floating exception.\n\n" );
- printf( "Calling Triangle from Another Program:\n\n" );
- printf( " Read the file triangle.h for details.\n\n" );
- printf( "Troubleshooting:\n\n" );
- printf( " Please read this section before mailing me bugs.\n\n" );
- printf( " `My output mesh has no triangles!'\n\n" );
- printf(
- " If you're using a PSLG, you've probably failed to specify a proper set\n"
- );
- printf(
- " of bounding segments, or forgotten to use the -c switch. Or you may\n" );
- printf(
- " have placed a hole badly. To test these possibilities, try again with\n"
- );
- printf(
- " the -c and -O switches. Alternatively, all your input points may be\n" );
- printf(
- " collinear, in which case you can hardly expect to triangulate them.\n" );
- printf( "\n" );
- printf( " `Triangle doesn't terminate, or just crashes.'\n" );
- printf( "\n" );
- printf(
- " Bad things can happen when triangles get so small that the distance\n" );
- printf(
- " between their vertices isn't much larger than the precision of your\n" );
- printf(
- " machine's arithmetic. If you've compiled Triangle for single-precision\n"
- );
- printf(
- " arithmetic, you might do better by recompiling it for double-precision.\n"
- );
- printf(
- " Then again, you might just have to settle for more lenient constraints\n"
- );
- printf(
- " on the minimum angle and the maximum area than you had planned.\n" );
- printf( "\n" );
- printf(
- " You can minimize precision problems by ensuring that the origin lies\n" );
- printf(
- " inside your point set, or even inside the densest part of your\n" );
- printf(
- " mesh. On the other hand, if you're triangulating an object whose x\n" );
- printf(
- " coordinates all fall between 6247133 and 6247134, you're not leaving\n" );
- printf( " much floating-point precision for Triangle to work with.\n\n" );
- printf(
- " Precision problems can occur covertly if the input PSLG contains two\n" );
- printf(
- " segments that meet (or intersect) at a very small angle, or if such an\n"
- );
- printf(
- " angle is introduced by the -c switch, which may occur if a point lies\n" );
- printf(
- " ever-so-slightly inside the convex hull, and is connected by a PSLG\n" );
- printf(
- " segment to a point on the convex hull. If you don't realize that a\n" );
- printf(
- " small angle is being formed, you might never discover why Triangle is\n" );
- printf(
- " crashing. To check for this possibility, use the -S switch (with an\n" );
- printf(
- " appropriate limit on the number of Steiner points, found by trial-and-\n"
- );
- printf(
- " error) to stop Triangle early, and view the output .poly file with\n" );
- printf(
- " Show Me (described below). Look carefully for small angles between\n" );
- printf(
- " segments; zoom in closely, as such segments might look like a single\n" );
- printf( " segment from a distance.\n\n" );
- printf(
- " If some of the input values are too large, Triangle may suffer a\n" );
- printf(
- " floating exception due to overflow when attempting to perform an\n" );
- printf(
- " orientation or incircle test. (Read the section on exact arithmetic\n" );
- printf(
- " above.) Again, I recommend compiling Triangle for double (rather\n" );
- printf( " than single) precision arithmetic.\n\n" );
- printf(
- " `The numbering of the output points doesn't match the input points.'\n" );
- printf( "\n" );
- printf(
- " You may have eaten some of your input points with a hole, or by placing\n"
- );
- printf( " them outside the area enclosed by segments.\n\n" );
- printf(
- " `Triangle executes without incident, but when I look at the resulting\n" );
- printf(
- " mesh, it has overlapping triangles or other geometric inconsistencies.'\n" );
- printf( "\n" );
- printf(
- " If you select the -X switch, Triangle's divide-and-conquer Delaunay\n" );
- printf(
- " triangulation algorithm occasionally makes mistakes due to floating-\n" );
- printf(
- " point roundoff error. Although these errors are rare, don't use the -X\n"
- );
- printf( " switch. If you still have problems, please report the bug.\n" );
- printf( "\n" );
- printf(
- " Strange things can happen if you've taken liberties with your PSLG. Do\n" );
- printf(
- " you have a point lying in the middle of a segment? Triangle sometimes\n" );
- printf(
- " copes poorly with that sort of thing. Do you want to lay out a collinear\n"
- );
- printf(
- " row of evenly spaced, segment-connected points? Have you simply defined\n"
- );
- printf(
- " one long segment connecting the leftmost point to the rightmost point,\n" );
- printf(
- " and a bunch of points lying along it? This method occasionally works,\n" );
- printf(
- " especially with horizontal and vertical lines, but often it doesn't, and\n"
- );
- printf(
- " you'll have to connect each adjacent pair of points with a separate\n" );
- printf( " segment. If you don't like it, tough.\n\n" );
- printf(
- " Furthermore, if you have segments that intersect other than at their\n" );
- printf(
- " endpoints, try not to let the intersections fall extremely close to PSLG\n"
- );
- printf( " points or each other.\n\n" );
- printf(
- " If you have problems refining a triangulation not produced by Triangle:\n" );
- printf(
- " Are you sure the triangulation is geometrically valid? Is it formatted\n" );
- printf(
- " correctly for Triangle? Are the triangles all listed so the first three\n"
- );
- printf( " points are their corners in counterclockwise order?\n\n" );
- printf( "Show Me:\n\n" );
- printf(
- " Triangle comes with a separate program named `Show Me', whose primary\n" );
- printf(
- " purpose is to draw meshes on your screen or in PostScript. Its secondary\n"
- );
- printf(
- " purpose is to check the validity of your input files, and do so more\n" );
- printf(
- " thoroughly than Triangle does. Show Me requires that you have the X\n" );
- printf(
- " Windows system. If you didn't receive Show Me with Triangle, complain to\n"
- );
- printf( " whomever you obtained Triangle from, then send me mail.\n\n" );
- printf( "Triangle on the Web:\n\n" );
- printf(
- " To see an illustrated, updated version of these instructions, check out\n" );
- printf( "\n" );
- printf( " http://www.cs.cmu.edu/~quake/triangle.html\n" );
- printf( "\n" );
- printf( "A Brief Plea:\n" );
- printf( "\n" );
- printf(
- " If you use Triangle, and especially if you use it to accomplish real\n" );
- printf(
- " work, I would like very much to hear from you. A short letter or email\n" );
- printf(
- " (to jrs@cs.cmu.edu) describing how you use Triangle will mean a lot to\n" );
- printf(
- " me. The more people I know are using this program, the more easily I can\n"
- );
- printf(
- " justify spending time on improvements and on the three-dimensional\n" );
- printf(
- " successor to Triangle, which in turn will benefit you. Also, I can put\n" );
- printf(
- " you on a list to receive email whenever a new version of Triangle is\n" );
- printf( " available.\n\n" );
- printf(
- " If you use a mesh generated by Triangle in a publication, please include\n"
- );
- printf( " an acknowledgment as well.\n\n" );
- printf( "Research credit:\n\n" );
- printf(
- " Of course, I can take credit for only a fraction of the ideas that made\n" );
- printf(
- " this mesh generator possible. Triangle owes its existence to the efforts\n"
- );
- printf(
- " of many fine computational geometers and other researchers, including\n" );
- printf(
- " Marshall Bern, L. Paul Chew, Boris Delaunay, Rex A. Dwyer, David\n" );
- printf(
- " Eppstein, Steven Fortune, Leonidas J. Guibas, Donald E. Knuth, C. L.\n" );
- printf(
- " Lawson, Der-Tsai Lee, Ernst P. Mucke, Douglas M. Priest, Jim Ruppert,\n" );
- printf(
- " Isaac Saias, Bruce J. Schachter, Micha Sharir, Jorge Stolfi, Christopher\n"
- );
- printf(
- " J. Van Wyk, David F. Watson, and Binhai Zhu. See the comments at the\n" );
- printf( " beginning of the source code for references.\n\n" );
- exit( 0 );
+printf(
+"Underscores indicate that numbers may optionally follow certain switches;\n" );
+printf(
+"do not leave any space between a switch and its numeric parameter.\n" );
+printf(
+"input_file must be a file with extension .node, or extension .poly if the\n" );
+printf(
+"-p switch is used. If -r is used, you must supply .node and .ele files,\n" );
+printf(
+"and possibly a .poly file and .area file as well. The formats of these\n" );
+printf( "files are described below.\n\n" );
+printf( "Command Line Switches:\n\n" );
+printf(
+" -p Reads a Planar Straight Line Graph (.poly file), which can specify\n"
+);
+printf(
+" points, segments, holes, and regional attributes and area\n" );
+printf(
+" constraints. Will generate a constrained Delaunay triangulation\n" );
+printf(
+" fitting the input; or, if -s, -q, or -a is used, a conforming\n" );
+printf(
+" Delaunay triangulation. If -p is not used, Triangle reads a .node\n"
+);
+printf( " file by default.\n" );
+printf(
+" -r Refines a previously generated mesh. The mesh is read from a .node\n"
+);
+printf(
+" file and an .ele file. If -p is also used, a .poly file is read\n" );
+printf(
+" and used to constrain edges in the mesh. Further details on\n" );
+printf( " refinement are given below.\n" );
+printf(
+" -q Quality mesh generation by Jim Ruppert's Delaunay refinement\n" );
+printf(
+" algorithm. Adds points to the mesh to ensure that no angles\n" );
+printf(
+" smaller than 20 degrees occur. An alternative minimum angle may be\n"
+);
+printf(
+" specified after the `q'. If the minimum angle is 20.7 degrees or\n" );
+printf(
+" smaller, the triangulation algorithm is theoretically guaranteed to\n"
+);
+printf(
+" terminate (assuming infinite precision arithmetic - Triangle may\n" );
+printf(
+" fail to terminate if you run out of precision). In practice, the\n" );
+printf(
+" algorithm often succeeds for minimum angles up to 33.8 degrees.\n" );
+printf(
+" For highly refined meshes, however, it may be necessary to reduce\n" );
+printf(
+" the minimum angle to well below 20 to avoid problems associated\n" );
+printf(
+" with insufficient floating-point precision. The specified angle\n" );
+printf( " may include a decimal point.\n" );
+printf(
+" -a Imposes a maximum triangle area. If a number follows the `a', no\n" );
+printf(
+" triangle will be generated whose area is larger than that number.\n" );
+printf(
+" If no number is specified, an .area file (if -r is used) or .poly\n" );
+printf(
+" file (if -r is not used) specifies a number of maximum area\n" );
+printf(
+" constraints. An .area file contains a separate area constraint for\n"
+);
+printf(
+" each triangle, and is useful for refining a finite element mesh\n" );
+printf(
+" based on a posteriori error estimates. A .poly file can optionally\n"
+);
+printf(
+" contain an area constraint for each segment-bounded region, thereby\n"
+);
+printf(
+" enforcing triangle densities in a first triangulation. You can\n" );
+printf(
+" impose both a fixed area constraint and a varying area constraint\n" );
+printf(
+" by invoking the -a switch twice, once with and once without a\n" );
+printf(
+" number following. Each area specified may include a decimal point.\n"
+);
+printf(
+" -A Assigns an additional attribute to each triangle that identifies\n" );
+printf(
+" what segment-bounded region each triangle belongs to. Attributes\n" );
+printf(
+" are assigned to regions by the .poly file. If a region is not\n" );
+printf(
+" explicitly marked by the .poly file, triangles in that region are\n" );
+printf(
+" assigned an attribute of zero. The -A switch has an effect only\n" );
+printf( " when the -p switch is used and the -r switch is not.\n" );
+printf(
+" -c Creates segments on the convex hull of the triangulation. If you\n" );
+printf(
+" are triangulating a point set, this switch causes a .poly file to\n" );
+printf(
+" be written, containing all edges in the convex hull. (By default,\n"
+);
+printf(
+" a .poly file is written only if a .poly file is read.) If you are\n"
+);
+printf(
+" triangulating a PSLG, this switch specifies that the interior of\n" );
+printf(
+" the convex hull of the PSLG should be triangulated. If you do not\n"
+);
+printf(
+" use this switch when triangulating a PSLG, it is assumed that you\n" );
+printf(
+" have identified the region to be triangulated by surrounding it\n" );
+printf(
+" with segments of the input PSLG. Beware: if you are not careful,\n"
+);
+printf(
+" this switch can cause the introduction of an extremely thin angle\n" );
+printf(
+" between a PSLG segment and a convex hull segment, which can cause\n" );
+printf(
+" overrefinement or failure if Triangle runs out of precision. If\n" );
+printf(
+" you are refining a mesh, the -c switch works differently; it\n" );
+printf(
+" generates the set of boundary edges of the mesh, rather than the\n" );
+printf( " convex hull.\n" );
+printf(
+" -e Outputs (to an .edge file) a list of edges of the triangulation.\n" );
+printf(
+" -v Outputs the Voronoi diagram associated with the triangulation.\n" );
+printf( " Does not attempt to detect degeneracies.\n" );
+printf(
+" -n Outputs (to a .neigh file) a list of triangles neighboring each\n" );
+printf( " triangle.\n" );
+printf(
+" -g Outputs the mesh to an Object File Format (.off) file, suitable for\n"
+);
+printf( " viewing with the Geometry Center's Geomview package.\n" );
+printf(
+" -B No boundary markers in the output .node, .poly, and .edge output\n" );
+printf(
+" files. See the detailed discussion of boundary markers below.\n" );
+printf(
+" -P No output .poly file. Saves disk space, but you lose the ability\n" );
+printf(
+" to impose segment constraints on later refinements of the mesh.\n" );
+printf( " -N No output .node file.\n" );
+printf( " -E No output .ele file.\n" );
+printf(
+" -I No iteration numbers. Suppresses the output of .node and .poly\n" );
+printf(
+" files, so your input files won't be overwritten. (If your input is\n"
+);
+printf(
+" a .poly file only, a .node file will be written.) Cannot be used\n" );
+printf(
+" with the -r switch, because that would overwrite your input .ele\n" );
+printf(
+" file. Shouldn't be used with the -s, -q, or -a switch if you are\n" );
+printf(
+" using a .node file for input, because no .node file will be\n" );
+printf( " written, so there will be no record of any added points.\n" );
+printf( " -O No holes. Ignores the holes in the .poly file.\n" );
+printf(
+" -X No exact arithmetic. Normally, Triangle uses exact floating-point\n"
+);
+printf(
+" arithmetic for certain tests if it thinks the inexact tests are not\n"
+);
+printf(
+" accurate enough. Exact arithmetic ensures the robustness of the\n" );
+printf(
+" triangulation algorithms, despite floating-point roundoff error.\n" );
+printf(
+" Disabling exact arithmetic with the -X switch will cause a small\n" );
+printf(
+" improvement in speed and create the possibility (albeit small) that\n"
+);
+printf(
+" Triangle will fail to produce a valid mesh. Not recommended.\n" );
+printf(
+" -z Numbers all items starting from zero (rather than one). Note that\n"
+);
+printf(
+" this switch is normally overrided by the value used to number the\n" );
+printf(
+" first point of the input .node or .poly file. However, this switch\n"
+);
+printf( " is useful when calling Triangle from another program.\n" );
+printf(
+" -o2 Generates second-order subparametric elements with six nodes each.\n"
+);
+printf(
+" -Y No new points on the boundary. This switch is useful when the mesh\n"
+);
+printf(
+" boundary must be preserved so that it conforms to some adjacent\n" );
+printf(
+" mesh. Be forewarned that you will probably sacrifice some of the\n" );
+printf(
+" quality of the mesh; Triangle will try, but the resulting mesh may\n"
+);
+printf(
+" contain triangles of poor aspect ratio. Works well if all the\n" );
+printf(
+" boundary points are closely spaced. Specify this switch twice\n" );
+printf(
+" (`-YY') to prevent all segment splitting, including internal\n" );
+printf( " boundaries.\n" );
+printf(
+" -S Specifies the maximum number of Steiner points (points that are not\n"
+);
+printf(
+" in the input, but are added to meet the constraints of minimum\n" );
+printf(
+" angle and maximum area). The default is to allow an unlimited\n" );
+printf(
+" number. If you specify this switch with no number after it,\n" );
+printf(
+" the limit is set to zero. Triangle always adds points at segment\n" );
+printf(
+" intersections, even if it needs to use more points than the limit\n" );
+printf(
+" you set. When Triangle inserts segments by splitting (-s), it\n" );
+printf(
+" always adds enough points to ensure that all the segments appear in\n"
+);
+printf(
+" the triangulation, again ignoring the limit. Be forewarned that\n" );
+printf(
+" the -S switch may result in a conforming triangulation that is not\n"
+);
+printf(
+" truly Delaunay, because Triangle may be forced to stop adding\n" );
+printf(
+" points when the mesh is in a state where a segment is non-Delaunay\n"
+);
+printf(
+" and needs to be split. If so, Triangle will print a warning.\n" );
+printf(
+" -i Uses an incremental rather than divide-and-conquer algorithm to\n" );
+printf(
+" form a Delaunay triangulation. Try it if the divide-and-conquer\n" );
+printf( " algorithm fails.\n" );
+printf(
+" -F Uses Steven Fortune's sweepline algorithm to form a Delaunay\n" );
+printf(
+" triangulation. Warning: does not use exact arithmetic for all\n" );
+printf( " calculations. An exact result is not guaranteed.\n" );
+printf(
+" -l Uses only vertical cuts in the divide-and-conquer algorithm. By\n" );
+printf(
+" default, Triangle uses alternating vertical and horizontal cuts,\n" );
+printf(
+" which usually improve the speed except with point sets that are\n" );
+printf(
+" small or short and wide. This switch is primarily of theoretical\n" );
+printf( " interest.\n" );
+printf(
+" -s Specifies that segments should be forced into the triangulation by\n"
+);
+printf(
+" recursively splitting them at their midpoints, rather than by\n" );
+printf(
+" generating a constrained Delaunay triangulation. Segment splitting\n"
+);
+printf(
+" is true to Ruppert's original algorithm, but can create needlessly\n"
+);
+printf( " small triangles near external small features.\n" );
+printf(
+" -C Check the consistency of the final mesh. Uses exact arithmetic for\n"
+);
+printf(
+" checking, even if the -X switch is used. Useful if you suspect\n" );
+printf( " Triangle is buggy.\n" );
+printf(
+" -Q Quiet: Suppresses all explanation of what Triangle is doing, unless\n"
+);
+printf( " an error occurs.\n" );
+printf(
+" -V Verbose: Gives detailed information about what Triangle is doing.\n" );
+printf(
+" Add more `V's for increasing amount of detail. `-V' gives\n" );
+printf(
+" information on algorithmic progress and more detailed statistics.\n" );
+printf(
+" `-VV' gives point-by-point details, and will print so much that\n" );
+printf(
+" Triangle will run much more slowly. `-VVV' gives information only\n"
+);
+printf( " a debugger could love.\n" );
+printf( " -h Help: Displays these instructions.\n" );
+printf( "\n" );
+printf( "Definitions:\n" );
+printf( "\n" );
+printf(
+" A Delaunay triangulation of a point set is a triangulation whose vertices\n"
+);
+printf(
+" are the point set, having the property that no point in the point set\n" );
+printf(
+" falls in the interior of the circumcircle (circle that passes through all\n"
+);
+printf( " three vertices) of any triangle in the triangulation.\n\n" );
+printf(
+" A Voronoi diagram of a point set is a subdivision of the plane into\n" );
+printf(
+" polygonal regions (some of which may be infinite), where each region is\n" );
+printf(
+" the set of points in the plane that are closer to some input point than\n" );
+printf(
+" to any other input point. (The Voronoi diagram is the geometric dual of\n"
+);
+printf( " the Delaunay triangulation.)\n\n" );
+printf(
+" A Planar Straight Line Graph (PSLG) is a collection of points and\n" );
+printf(
+" segments. Segments are simply edges, whose endpoints are points in the\n" );
+printf(
+" PSLG. The file format for PSLGs (.poly files) is described below.\n" );
+printf( "\n" );
+printf(
+" A constrained Delaunay triangulation of a PSLG is similar to a Delaunay\n" );
+printf(
+" triangulation, but each PSLG segment is present as a single edge in the\n" );
+printf(
+" triangulation. (A constrained Delaunay triangulation is not truly a\n" );
+printf( " Delaunay triangulation.)\n\n" );
+printf(
+" A conforming Delaunay triangulation of a PSLG is a true Delaunay\n" );
+printf(
+" triangulation in which each PSLG segment may have been subdivided into\n" );
+printf(
+" several edges by the insertion of additional points. These inserted\n" );
+printf(
+" points are necessary to allow the segments to exist in the mesh while\n" );
+printf( " maintaining the Delaunay property.\n\n" );
+printf( "File Formats:\n\n" );
+printf(
+" All files may contain comments prefixed by the character '#'. Points,\n" );
+printf(
+" triangles, edges, holes, and maximum area constraints must be numbered\n" );
+printf(
+" consecutively, starting from either 1 or 0. Whichever you choose, all\n" );
+printf(
+" input files must be consistent; if the nodes are numbered from 1, so must\n"
+);
+printf(
+" be all other objects. Triangle automatically detects your choice while\n" );
+printf(
+" reading the .node (or .poly) file. (When calling Triangle from another\n" );
+printf(
+" program, use the -z switch if you wish to number objects from zero.)\n" );
+printf( " Examples of these file formats are given below.\n\n" );
+printf( " .node files:\n" );
+printf(
+" First line: <# of points> <dimension (must be 2)> <# of attributes>\n" );
+printf(
+" <# of boundary markers (0 or 1)>\n"
+);
+printf(
+" Remaining lines: <point #> <x> <y> [attributes] [boundary marker]\n" );
+printf( "\n" );
+printf(
+" The attributes, which are typically floating-point values of physical\n" );
+printf(
+" quantities (such as mass or conductivity) associated with the nodes of\n"
+);
+printf(
+" a finite element mesh, are copied unchanged to the output mesh. If -s,\n"
+);
+printf(
+" -q, or -a is selected, each new Steiner point added to the mesh will\n" );
+printf( " have attributes assigned to it by linear interpolation.\n\n" );
+printf(
+" If the fourth entry of the first line is `1', the last column of the\n" );
+printf(
+" remainder of the file is assumed to contain boundary markers. Boundary\n"
+);
+printf(
+" markers are used to identify boundary points and points resting on PSLG\n"
+);
+printf(
+" segments; a complete description appears in a section below. The .node\n"
+);
+printf(
+" file produced by Triangle will contain boundary markers in the last\n" );
+printf( " column unless they are suppressed by the -B switch.\n\n" );
+printf( " .ele files:\n" );
+printf(
+" First line: <# of triangles> <points per triangle> <# of attributes>\n" );
+printf(
+" Remaining lines: <triangle #> <point> <point> <point> ... [attributes]\n"
+);
+printf( "\n" );
+printf(
+" Points are indices into the corresponding .node file. The first three\n"
+);
+printf(
+" points are the corners, and are listed in counterclockwise order around\n"
+);
+printf(
+" each triangle. (The remaining points, if any, depend on the type of\n" );
+printf(
+" finite element used.) The attributes are just like those of .node\n" );
+printf(
+" files. Because there is no simple mapping from input to output\n" );
+printf(
+" triangles, an attempt is made to interpolate attributes, which may\n" );
+printf(
+" result in a good deal of diffusion of attributes among nearby triangles\n"
+);
+printf(
+" as the triangulation is refined. Diffusion does not occur across\n" );
+printf(
+" segments, so attributes used to identify segment-bounded regions remain\n"
+);
+printf(
+" intact. In output .ele files, all triangles have three points each\n" );
+printf(
+" unless the -o2 switch is used, in which case they have six, and the\n" );
+printf(
+" fourth, fifth, and sixth points lie on the midpoints of the edges\n" );
+printf( " opposite the first, second, and third corners.\n\n" );
+printf( " .poly files:\n" );
+printf(
+" First line: <# of points> <dimension (must be 2)> <# of attributes>\n" );
+printf(
+" <# of boundary markers (0 or 1)>\n"
+);
+printf(
+" Following lines: <point #> <x> <y> [attributes] [boundary marker]\n" );
+printf( " One line: <# of segments> <# of boundary markers (0 or 1)>\n" );
+printf(
+" Following lines: <segment #> <endpoint> <endpoint> [boundary marker]\n" );
+printf( " One line: <# of holes>\n" );
+printf( " Following lines: <hole #> <x> <y>\n" );
+printf(
+" Optional line: <# of regional attributes and/or area constraints>\n" );
+printf(
+" Optional following lines: <constraint #> <x> <y> <attrib> <max area>\n" );
+printf( "\n" );
+printf(
+" A .poly file represents a PSLG, as well as some additional information.\n"
+);
+printf(
+" The first section lists all the points, and is identical to the format\n"
+);
+printf(
+" of .node files. <# of points> may be set to zero to indicate that the\n"
+);
+printf(
+" points are listed in a separate .node file; .poly files produced by\n" );
+printf(
+" Triangle always have this format. This has the advantage that a point\n"
+);
+printf(
+" set may easily be triangulated with or without segments. (The same\n" );
+printf(
+" effect can be achieved, albeit using more disk space, by making a copy\n"
+);
+printf(
+" of the .poly file with the extension .node; all sections of the file\n" );
+printf( " but the first are ignored.)\n\n" );
+printf(
+" The second section lists the segments. Segments are edges whose\n" );
+printf(
+" presence in the triangulation is enforced. Each segment is specified\n" );
+printf(
+" by listing the indices of its two endpoints. This means that you must\n"
+);
+printf(
+" include its endpoints in the point list. If -s, -q, and -a are not\n" );
+printf(
+" selected, Triangle will produce a constrained Delaunay triangulation,\n" );
+printf(
+" in which each segment appears as a single edge in the triangulation.\n" );
+printf(
+" If -q or -a is selected, Triangle will produce a conforming Delaunay\n" );
+printf(
+" triangulation, in which segments may be subdivided into smaller edges.\n"
+);
+printf( " Each segment, like each point, may have a boundary marker.\n\n" );
+printf(
+" The third section lists holes (and concavities, if -c is selected) in\n" );
+printf(
+" the triangulation. Holes are specified by identifying a point inside\n" );
+printf(
+" each hole. After the triangulation is formed, Triangle creates holes\n" );
+printf(
+" by eating triangles, spreading out from each hole point until its\n" );
+printf(
+" progress is blocked by PSLG segments; you must be careful to enclose\n" );
+printf(
+" each hole in segments, or your whole triangulation may be eaten away.\n" );
+printf(
+" If the two triangles abutting a segment are eaten, the segment itself\n" );
+printf(
+" is also eaten. Do not place a hole directly on a segment; if you do,\n" );
+printf( " Triangle will choose one side of the segment arbitrarily.\n\n" );
+printf(
+" The optional fourth section lists regional attributes (to be assigned\n" );
+printf(
+" to all triangles in a region) and regional constraints on the maximum\n" );
+printf(
+" triangle area. Triangle will read this section only if the -A switch\n" );
+printf(
+" is used or the -a switch is used without a number following it, and the\n"
+);
+printf(
+" -r switch is not used. Regional attributes and area constraints are\n" );
+printf(
+" propagated in the same manner as holes; you specify a point for each\n" );
+printf(
+" attribute and/or constraint, and the attribute and/or constraint will\n" );
+printf(
+" affect the whole region (bounded by segments) containing the point. If\n"
+);
+printf(
+" two values are written on a line after the x and y coordinate, the\n" );
+printf(
+" former is assumed to be a regional attribute (but will only be applied\n"
+);
+printf(
+" if the -A switch is selected), and the latter is assumed to be a\n" );
+printf(
+" regional area constraint (but will only be applied if the -a switch is\n"
+);
+printf(
+" selected). You may also specify just one value after the coordinates,\n"
+);
+printf(
+" which can serve as both an attribute and an area constraint, depending\n"
+);
+printf(
+" on the choice of switches. If you are using the -A and -a switches\n" );
+printf(
+" simultaneously and wish to assign an attribute to some region without\n" );
+printf( " imposing an area constraint, use a negative maximum area.\n\n" );
+printf(
+" When a triangulation is created from a .poly file, you must either\n" );
+printf(
+" enclose the entire region to be triangulated in PSLG segments, or\n" );
+printf(
+" use the -c switch, which encloses the convex hull of the input point\n" );
+printf(
+" set. If you do not use the -c switch, Triangle will eat all triangles\n"
+);
+printf(
+" on the outer boundary that are not protected by segments; if you are\n" );
+printf(
+" not careful, your whole triangulation may be eaten away. If you do\n" );
+printf(
+" use the -c switch, you can still produce concavities by appropriate\n" );
+printf( " placement of holes just inside the convex hull.\n\n" );
+printf(
+" An ideal PSLG has no intersecting segments, nor any points that lie\n" );
+printf(
+" upon segments (except, of course, the endpoints of each segment.) You\n"
+);
+printf(
+" aren't required to make your .poly files ideal, but you should be aware\n"
+);
+printf(
+" of what can go wrong. Segment intersections are relatively safe -\n" );
+printf(
+" Triangle will calculate the intersection points for you and add them to\n"
+);
+printf(
+" the triangulation - as long as your machine's floating-point precision\n"
+);
+printf(
+" doesn't become a problem. You are tempting the fates if you have three\n"
+);
+printf(
+" segments that cross at the same location, and expect Triangle to figure\n"
+);
+printf(
+" out where the intersection point is. Thanks to floating-point roundoff\n"
+);
+printf(
+" error, Triangle will probably decide that the three segments intersect\n"
+);
+printf(
+" at three different points, and you will find a minuscule triangle in\n" );
+printf(
+" your output - unless Triangle tries to refine the tiny triangle, uses\n" );
+printf(
+" up the last bit of machine precision, and fails to terminate at all.\n" );
+printf(
+" You're better off putting the intersection point in the input files,\n" );
+printf(
+" and manually breaking up each segment into two. Similarly, if you\n" );
+printf(
+" place a point at the middle of a segment, and hope that Triangle will\n" );
+printf(
+" break up the segment at that point, you might get lucky. On the other\n"
+);
+printf(
+" hand, Triangle might decide that the point doesn't lie precisely on the\n"
+);
+printf(
+" line, and you'll have a needle-sharp triangle in your output - or a lot\n"
+);
+printf( " of tiny triangles if you're generating a quality mesh.\n\n" );
+printf(
+" When Triangle reads a .poly file, it also writes a .poly file, which\n" );
+printf(
+" includes all edges that are part of input segments. If the -c switch\n" );
+printf(
+" is used, the output .poly file will also include all of the edges on\n" );
+printf(
+" the convex hull. Hence, the output .poly file is useful for finding\n" );
+printf(
+" edges associated with input segments and setting boundary conditions in\n"
+);
+printf(
+" finite element simulations. More importantly, you will need it if you\n"
+);
+printf(
+" plan to refine the output mesh, and don't want segments to be missing\n" );
+printf( " in later triangulations.\n\n" );
+printf( " .area files:\n" );
+printf( " First line: <# of triangles>\n" );
+printf( " Following lines: <triangle #> <maximum area>\n\n" );
+printf(
+" An .area file associates with each triangle a maximum area that is used\n"
+);
+printf(
+" for mesh refinement. As with other file formats, every triangle must\n" );
+printf(
+" be represented, and they must be numbered consecutively. A triangle\n" );
+printf(
+" may be left unconstrained by assigning it a negative maximum area.\n" );
+printf( "\n" );
+printf( " .edge files:\n" );
+printf( " First line: <# of edges> <# of boundary markers (0 or 1)>\n" );
+printf(
+" Following lines: <edge #> <endpoint> <endpoint> [boundary marker]\n" );
+printf( "\n" );
+printf(
+" Endpoints are indices into the corresponding .node file. Triangle can\n"
+);
+printf(
+" produce .edge files (use the -e switch), but cannot read them. The\n" );
+printf(
+" optional column of boundary markers is suppressed by the -B switch.\n" );
+printf( "\n" );
+printf(
+" In Voronoi diagrams, one also finds a special kind of edge that is an\n" );
+printf(
+" infinite ray with only one endpoint. For these edges, a different\n" );
+printf( " format is used:\n\n" );
+printf( " <edge #> <endpoint> -1 <direction x> <direction y>\n\n" );
+printf(
+" The `direction' is a floating-point vector that indicates the direction\n"
+);
+printf( " of the infinite ray.\n\n" );
+printf( " .neigh files:\n" );
+printf(
+" First line: <# of triangles> <# of neighbors per triangle (always 3)>\n"
+);
+printf(
+" Following lines: <triangle #> <neighbor> <neighbor> <neighbor>\n" );
+printf( "\n" );
+printf(
+" Neighbors are indices into the corresponding .ele file. An index of -1\n"
+);
+printf(
+" indicates a mesh boundary, and therefore no neighbor. Triangle can\n" );
+printf(
+" produce .neigh files (use the -n switch), but cannot read them.\n" );
+printf( "\n" );
+printf(
+" The first neighbor of triangle i is opposite the first corner of\n" );
+printf( " triangle i, and so on.\n\n" );
+printf( "Boundary Markers:\n\n" );
+printf(
+" Boundary markers are tags used mainly to identify which output points and\n"
+);
+printf(
+" edges are associated with which PSLG segment, and to identify which\n" );
+printf(
+" points and edges occur on a boundary of the triangulation. A common use\n"
+);
+printf(
+" is to determine where boundary conditions should be applied to a finite\n" );
+printf(
+" element mesh. You can prevent boundary markers from being written into\n" );
+printf( " files produced by Triangle by using the -B switch.\n\n" );
+printf(
+" The boundary marker associated with each segment in an output .poly file\n"
+);
+printf( " or edge in an output .edge file is chosen as follows:\n" );
+printf(
+" - If an output edge is part or all of a PSLG segment with a nonzero\n" );
+printf(
+" boundary marker, then the edge is assigned the same marker.\n" );
+printf(
+" - Otherwise, if the edge occurs on a boundary of the triangulation\n" );
+printf(
+" (including boundaries of holes), then the edge is assigned the marker\n"
+);
+printf( " one (1).\n" );
+printf( " - Otherwise, the edge is assigned the marker zero (0).\n" );
+printf(
+" The boundary marker associated with each point in an output .node file is\n"
+);
+printf( " chosen as follows:\n" );
+printf(
+" - If a point is assigned a nonzero boundary marker in the input file,\n" );
+printf(
+" then it is assigned the same marker in the output .node file.\n" );
+printf(
+" - Otherwise, if the point lies on a PSLG segment (including the\n" );
+printf(
+" segment's endpoints) with a nonzero boundary marker, then the point\n" );
+printf(
+" is assigned the same marker. If the point lies on several such\n" );
+printf( " segments, one of the markers is chosen arbitrarily.\n" );
+printf(
+" - Otherwise, if the point occurs on a boundary of the triangulation,\n" );
+printf( " then the point is assigned the marker one (1).\n" );
+printf( " - Otherwise, the point is assigned the marker zero (0).\n" );
+printf( "\n" );
+printf(
+" If you want Triangle to determine for you which points and edges are on\n" );
+printf(
+" the boundary, assign them the boundary marker zero (or use no markers at\n"
+);
+printf(
+" all) in your input files. Alternatively, you can mark some of them and\n" );
+printf( " leave others marked zero, allowing Triangle to label them.\n\n" );
+printf( "Triangulation Iteration Numbers:\n\n" );
+printf(
+" Because Triangle can read and refine its own triangulations, input\n" );
+printf(
+" and output files have iteration numbers. For instance, Triangle might\n" );
+printf(
+" read the files mesh.3.node, mesh.3.ele, and mesh.3.poly, refine the\n" );
+printf(
+" triangulation, and output the files mesh.4.node, mesh.4.ele, and\n" );
+printf( " mesh.4.poly. Files with no iteration number are treated as if\n" );
+printf(
+" their iteration number is zero; hence, Triangle might read the file\n" );
+printf(
+" points.node, triangulate it, and produce the files points.1.node and\n" );
+printf( " points.1.ele.\n\n" );
+printf(
+" Iteration numbers allow you to create a sequence of successively finer\n" );
+printf(
+" meshes suitable for multigrid methods. They also allow you to produce a\n"
+);
+printf(
+" sequence of meshes using error estimate-driven mesh refinement.\n" );
+printf( "\n" );
+printf(
+" If you're not using refinement or quality meshing, and you don't like\n" );
+printf(
+" iteration numbers, use the -I switch to disable them. This switch will\n" );
+printf(
+" also disable output of .node and .poly files to prevent your input files\n"
+);
+printf(
+" from being overwritten. (If the input is a .poly file that contains its\n"
+);
+printf( " own points, a .node file will be written.)\n\n" );
+printf( "Examples of How to Use Triangle:\n\n" );
+printf(
+" `triangle dots' will read points from dots.node, and write their Delaunay\n"
+);
+printf(
+" triangulation to dots.1.node and dots.1.ele. (dots.1.node will be\n" );
+printf(
+" identical to dots.node.) `triangle -I dots' writes the triangulation to\n"
+);
+printf(
+" dots.ele instead. (No additional .node file is needed, so none is\n" );
+printf( " written.)\n\n" );
+printf(
+" `triangle -pe object.1' will read a PSLG from object.1.poly (and possibly\n"
+);
+printf(
+" object.1.node, if the points are omitted from object.1.poly) and write\n" );
+printf( " their constrained Delaunay triangulation to object.2.node and\n" );
+printf(
+" object.2.ele. The segments will be copied to object.2.poly, and all\n" );
+printf( " edges will be written to object.2.edge.\n\n" );
+printf(
+" `triangle -pq31.5a.1 object' will read a PSLG from object.poly (and\n" );
+printf(
+" possibly object.node), generate a mesh whose angles are all greater than\n"
+);
+printf(
+" 31.5 degrees and whose triangles all have area smaller than 0.1, and\n" );
+printf(
+" write the mesh to object.1.node and object.1.ele. Each segment may have\n"
+);
+printf(
+" been broken up into multiple edges; the resulting constrained edges are\n" );
+printf( " written to object.1.poly.\n\n" );
+printf(
+" Here is a sample file `box.poly' describing a square with a square hole:\n"
+);
+printf( "\n" );
+printf(
+" # A box with eight points in 2D, no attributes, one boundary marker.\n" );
+printf( " 8 2 0 1\n" );
+printf( " # Outer box has these vertices:\n" );
+printf( " 1 0 0 0\n" );
+printf( " 2 0 3 0\n" );
+printf( " 3 3 0 0\n" );
+printf( " 4 3 3 33 # A special marker for this point.\n" );
+printf( " # Inner square has these vertices:\n" );
+printf( " 5 1 1 0\n" );
+printf( " 6 1 2 0\n" );
+printf( " 7 2 1 0\n" );
+printf( " 8 2 2 0\n" );
+printf( " # Five segments with boundary markers.\n" );
+printf( " 5 1\n" );
+printf( " 1 1 2 5 # Left side of outer box.\n" );
+printf( " 2 5 7 0 # Segments 2 through 5 enclose the hole.\n" );
+printf( " 3 7 8 0\n" );
+printf( " 4 8 6 10\n" );
+printf( " 5 6 5 0\n" );
+printf( " # One hole in the middle of the inner square.\n" );
+printf( " 1\n" );
+printf( " 1 1.5 1.5\n\n" );
+printf(
+" Note that some segments are missing from the outer square, so one must\n" );
+printf(
+" use the `-c' switch. After `triangle -pqc box.poly', here is the output\n"
+);
+printf(
+" file `box.1.node', with twelve points. The last four points were added\n" );
+printf(
+" to meet the angle constraint. Points 1, 2, and 9 have markers from\n" );
+printf(
+" segment 1. Points 6 and 8 have markers from segment 4. All the other\n" );
+printf(
+" points but 4 have been marked to indicate that they lie on a boundary.\n" );
+printf( "\n" );
+printf( " 12 2 0 1\n" );
+printf( " 1 0 0 5\n" );
+printf( " 2 0 3 5\n" );
+printf( " 3 3 0 1\n" );
+printf( " 4 3 3 33\n" );
+printf( " 5 1 1 1\n" );
+printf( " 6 1 2 10\n" );
+printf( " 7 2 1 1\n" );
+printf( " 8 2 2 10\n" );
+printf( " 9 0 1.5 5\n" );
+printf( " 10 1.5 0 1\n" );
+printf( " 11 3 1.5 1\n" );
+printf( " 12 1.5 3 1\n" );
+printf( " # Generated by triangle -pqc box.poly\n\n" );
+printf( " Here is the output file `box.1.ele', with twelve triangles.\n\n" );
+printf( " 12 3 0\n" );
+printf( " 1 5 6 9\n" );
+printf( " 2 10 3 7\n" );
+printf( " 3 6 8 12\n" );
+printf( " 4 9 1 5\n" );
+printf( " 5 6 2 9\n" );
+printf( " 6 7 3 11\n" );
+printf( " 7 11 4 8\n" );
+printf( " 8 7 5 10\n" );
+printf( " 9 12 2 6\n" );
+printf( " 10 8 7 11\n" );
+printf( " 11 5 1 10\n" );
+printf( " 12 8 4 12\n" );
+printf( " # Generated by triangle -pqc box.poly\n\n" );
+printf(
+" Here is the output file `box.1.poly'. Note that segments have been added\n"
+);
+printf(
+" to represent the convex hull, and some segments have been split by newly\n"
+);
+printf(
+" added points. Note also that <# of points> is set to zero to indicate\n" );
+printf( " that the points should be read from the .node file.\n\n" );
+printf( " 0 2 0 1\n" );
+printf( " 12 1\n" );
+printf( " 1 1 9 5\n" );
+printf( " 2 5 7 1\n" );
+printf( " 3 8 7 1\n" );
+printf( " 4 6 8 10\n" );
+printf( " 5 5 6 1\n" );
+printf( " 6 3 10 1\n" );
+printf( " 7 4 11 1\n" );
+printf( " 8 2 12 1\n" );
+printf( " 9 9 2 5\n" );
+printf( " 10 10 1 1\n" );
+printf( " 11 11 3 1\n" );
+printf( " 12 12 4 1\n" );
+printf( " 1\n" );
+printf( " 1 1.5 1.5\n" );
+printf( " # Generated by triangle -pqc box.poly\n\n" );
+printf( "Refinement and Area Constraints:\n\n" );
+printf(
+" The -r switch causes a mesh (.node and .ele files) to be read and\n" );
+printf(
+" refined. If the -p switch is also used, a .poly file is read and used to\n"
+);
+printf(
+" specify edges that are constrained and cannot be eliminated (although\n" );
+printf(
+" they can be divided into smaller edges) by the refinement process.\n" );
+printf( "\n" );
+printf(
+" When you refine a mesh, you generally want to impose tighter quality\n" );
+printf(
+" constraints. One way to accomplish this is to use -q with a larger\n" );
+printf(
+" angle, or -a followed by a smaller area than you used to generate the\n" );
+printf(
+" mesh you are refining. Another way to do this is to create an .area\n" );
+printf(
+" file, which specifies a maximum area for each triangle, and use the -a\n" );
+printf(
+" switch (without a number following). Each triangle's area constraint is\n"
+);
+printf(
+" applied to that triangle. Area constraints tend to diffuse as the mesh\n" );
+printf(
+" is refined, so if there are large variations in area constraint between\n" );
+printf( " adjacent triangles, you may not get the results you want.\n\n" );
+printf(
+" If you are refining a mesh composed of linear (three-node) elements, the\n"
+);
+printf(
+" output mesh will contain all the nodes present in the input mesh, in the\n"
+);
+printf(
+" same order, with new nodes added at the end of the .node file. However,\n"
+);
+printf(
+" there is no guarantee that each output element is contained in a single\n" );
+printf(
+" input element. Often, output elements will overlap two input elements,\n" );
+printf(
+" and input edges are not present in the output mesh. Hence, a sequence of\n"
+);
+printf(
+" refined meshes will form a hierarchy of nodes, but not a hierarchy of\n" );
+printf(
+" elements. If you a refining a mesh of higher-order elements, the\n" );
+printf(
+" hierarchical property applies only to the nodes at the corners of an\n" );
+printf( " element; other nodes may not be present in the refined mesh.\n\n" );
+printf(
+" It is important to understand that maximum area constraints in .poly\n" );
+printf(
+" files are handled differently from those in .area files. A maximum area\n"
+);
+printf(
+" in a .poly file applies to the whole (segment-bounded) region in which a\n"
+);
+printf(
+" point falls, whereas a maximum area in an .area file applies to only one\n"
+);
+printf(
+" triangle. Area constraints in .poly files are used only when a mesh is\n" );
+printf(
+" first generated, whereas area constraints in .area files are used only to\n"
+);
+printf(
+" refine an existing mesh, and are typically based on a posteriori error\n" );
+printf(
+" estimates resulting from a finite element simulation on that mesh.\n" );
+printf( "\n" );
+printf(
+" `triangle -rq25 object.1' will read object.1.node and object.1.ele, then\n"
+);
+printf(
+" refine the triangulation to enforce a 25 degree minimum angle, and then\n" );
+printf(
+" write the refined triangulation to object.2.node and object.2.ele.\n" );
+printf( "\n" );
+printf(
+" `triangle -rpaa6.2 z.3' will read z.3.node, z.3.ele, z.3.poly, and\n" );
+printf(
+" z.3.area. After reconstructing the mesh and its segments, Triangle will\n"
+);
+printf(
+" refine the mesh so that no triangle has area greater than 6.2, and\n" );
+printf(
+" furthermore the triangles satisfy the maximum area constraints in\n" );
+printf(
+" z.3.area. The output is written to z.4.node, z.4.ele, and z.4.poly.\n" );
+printf( "\n" );
+printf(
+" The sequence `triangle -qa1 x', `triangle -rqa.3 x.1', `triangle -rqa.1\n" );
+printf(
+" x.2' creates a sequence of successively finer meshes x.1, x.2, and x.3,\n" );
+printf( " suitable for multigrid.\n\n" );
+printf( "Convex Hulls and Mesh Boundaries:\n\n" );
+printf(
+" If the input is a point set (rather than a PSLG), Triangle produces its\n" );
+printf(
+" convex hull as a by-product in the output .poly file if you use the -c\n" );
+printf(
+" switch. There are faster algorithms for finding a two-dimensional convex\n"
+);
+printf(
+" hull than triangulation, of course, but this one comes for free. If the\n"
+);
+printf(
+" input is an unconstrained mesh (you are using the -r switch but not the\n" );
+printf(
+" -p switch), Triangle produces a list of its boundary edges (including\n" );
+printf( " hole boundaries) as a by-product if you use the -c switch.\n\n" );
+printf( "Voronoi Diagrams:\n\n" );
+printf(
+" The -v switch produces a Voronoi diagram, in files suffixed .v.node and\n" );
+printf(
+" .v.edge. For example, `triangle -v points' will read points.node,\n" );
+printf(
+" produce its Delaunay triangulation in points.1.node and points.1.ele,\n" );
+printf(
+" and produce its Voronoi diagram in points.1.v.node and points.1.v.edge.\n" );
+printf(
+" The .v.node file contains a list of all Voronoi vertices, and the .v.edge\n"
+);
+printf(
+" file contains a list of all Voronoi edges, some of which may be infinite\n"
+);
+printf(
+" rays. (The choice of filenames makes it easy to run the set of Voronoi\n" );
+printf( " vertices through Triangle, if so desired.)\n\n" );
+printf(
+" This implementation does not use exact arithmetic to compute the Voronoi\n"
+);
+printf(
+" vertices, and does not check whether neighboring vertices are identical.\n"
+);
+printf(
+" Be forewarned that if the Delaunay triangulation is degenerate or\n" );
+printf(
+" near-degenerate, the Voronoi diagram may have duplicate points, crossing\n"
+);
+printf(
+" edges, or infinite rays whose direction vector is zero. Also, if you\n" );
+printf(
+" generate a constrained (as opposed to conforming) Delaunay triangulation,\n"
+);
+printf(
+" or if the triangulation has holes, the corresponding Voronoi diagram is\n" );
+printf( " likely to have crossing edges and unlikely to make sense.\n\n" );
+printf( "Mesh Topology:\n\n" );
+printf(
+" You may wish to know which triangles are adjacent to a certain Delaunay\n" );
+printf(
+" edge in an .edge file, which Voronoi regions are adjacent to a certain\n" );
+printf(
+" Voronoi edge in a .v.edge file, or which Voronoi regions are adjacent to\n"
+);
+printf(
+" each other. All of this information can be found by cross-referencing\n" );
+printf(
+" output files with the recollection that the Delaunay triangulation and\n" );
+printf( " the Voronoi diagrams are planar duals.\n\n" );
+printf(
+" Specifically, edge i of an .edge file is the dual of Voronoi edge i of\n" );
+printf(
+" the corresponding .v.edge file, and is rotated 90 degrees counterclock-\n" );
+printf(
+" wise from the Voronoi edge. Triangle j of an .ele file is the dual of\n" );
+printf(
+" vertex j of the corresponding .v.node file; and Voronoi region k is the\n" );
+printf( " dual of point k of the corresponding .node file.\n\n" );
+printf(
+" Hence, to find the triangles adjacent to a Delaunay edge, look at the\n" );
+printf(
+" vertices of the corresponding Voronoi edge; their dual triangles are on\n" );
+printf(
+" the left and right of the Delaunay edge, respectively. To find the\n" );
+printf(
+" Voronoi regions adjacent to a Voronoi edge, look at the endpoints of the\n"
+);
+printf(
+" corresponding Delaunay edge; their dual regions are on the right and left\n"
+);
+printf(
+" of the Voronoi edge, respectively. To find which Voronoi regions are\n" );
+printf( " adjacent to each other, just read the list of Delaunay edges.\n" );
+printf( "\n" );
+printf( "Statistics:\n" );
+printf( "\n" );
+printf(
+" After generating a mesh, Triangle prints a count of the number of points,\n"
+);
+printf(
+" triangles, edges, boundary edges, and segments in the output mesh. If\n" );
+printf(
+" you've forgotten the statistics for an existing mesh, the -rNEP switches\n"
+);
+printf(
+" (or -rpNEP if you've got a .poly file for the existing mesh) will\n" );
+printf( " regenerate these statistics without writing any output.\n\n" );
+printf(
+" The -V switch produces extended statistics, including a rough estimate\n" );
+printf(
+" of memory use and a histogram of triangle aspect ratios and angles in the\n"
+);
+printf( " mesh.\n\n" );
+printf( "Exact Arithmetic:\n\n" );
+printf(
+" Triangle uses adaptive exact arithmetic to perform what computational\n" );
+printf(
+" geometers call the `orientation' and `incircle' tests. If the floating-\n"
+);
+printf(
+" point arithmetic of your machine conforms to the IEEE 754 standard (as\n" );
+printf(
+" most workstations do), and does not use extended precision internal\n" );
+printf(
+" registers, then your output is guaranteed to be an absolutely true\n" );
+printf( " Delaunay or conforming Delaunay triangulation, roundoff error\n" );
+printf(
+" notwithstanding. The word `adaptive' implies that these arithmetic\n" );
+printf(
+" routines compute the result only to the precision necessary to guarantee\n"
+);
+printf(
+" correctness, so they are usually nearly as fast as their approximate\n" );
+printf(
+" counterparts. The exact tests can be disabled with the -X switch. On\n" );
+printf(
+" most inputs, this switch will reduce the computation time by about eight\n"
+);
+printf(
+" percent - it's not worth the risk. There are rare difficult inputs\n" );
+printf(
+" (having many collinear and cocircular points), however, for which the\n" );
+printf(
+" difference could be a factor of two. These are precisely the inputs most\n"
+);
+printf( " likely to cause errors if you use the -X switch.\n\n" );
+printf(
+" Unfortunately, these routines don't solve every numerical problem. Exact\n"
+);
+printf(
+" arithmetic is not used to compute the positions of points, because the\n" );
+printf(
+" bit complexity of point coordinates would grow without bound. Hence,\n" );
+printf(
+" segment intersections aren't computed exactly; in very unusual cases,\n" );
+printf(
+" roundoff error in computing an intersection point might actually lead to\n"
+);
+printf(
+" an inverted triangle and an invalid triangulation. (This is one reason\n" );
+printf(
+" to compute your own intersection points in your .poly files.) Similarly,\n"
+);
+printf(
+" exact arithmetic is not used to compute the vertices of the Voronoi\n" );
+printf( " diagram.\n\n" );
+printf(
+" Underflow and overflow can also cause difficulties; the exact arithmetic\n"
+);
+printf(
+" routines do not ameliorate out-of-bounds exponents, which can arise\n" );
+printf(
+" during the orientation and incircle tests. As a rule of thumb, you\n" );
+printf(
+" should ensure that your input values are within a range such that their\n" );
+printf(
+" third powers can be taken without underflow or overflow. Underflow can\n" );
+printf(
+" silently prevent the tests from being performed exactly, while overflow\n" );
+printf( " will typically cause a floating exception.\n\n" );
+printf( "Calling Triangle from Another Program:\n\n" );
+printf( " Read the file triangle.h for details.\n\n" );
+printf( "Troubleshooting:\n\n" );
+printf( " Please read this section before mailing me bugs.\n\n" );
+printf( " `My output mesh has no triangles!'\n\n" );
+printf(
+" If you're using a PSLG, you've probably failed to specify a proper set\n"
+);
+printf(
+" of bounding segments, or forgotten to use the -c switch. Or you may\n" );
+printf(
+" have placed a hole badly. To test these possibilities, try again with\n"
+);
+printf(
+" the -c and -O switches. Alternatively, all your input points may be\n" );
+printf(
+" collinear, in which case you can hardly expect to triangulate them.\n" );
+printf( "\n" );
+printf( " `Triangle doesn't terminate, or just crashes.'\n" );
+printf( "\n" );
+printf(
+" Bad things can happen when triangles get so small that the distance\n" );
+printf(
+" between their vertices isn't much larger than the precision of your\n" );
+printf(
+" machine's arithmetic. If you've compiled Triangle for single-precision\n"
+);
+printf(
+" arithmetic, you might do better by recompiling it for double-precision.\n"
+);
+printf(
+" Then again, you might just have to settle for more lenient constraints\n"
+);
+printf(
+" on the minimum angle and the maximum area than you had planned.\n" );
+printf( "\n" );
+printf(
+" You can minimize precision problems by ensuring that the origin lies\n" );
+printf(
+" inside your point set, or even inside the densest part of your\n" );
+printf(
+" mesh. On the other hand, if you're triangulating an object whose x\n" );
+printf(
+" coordinates all fall between 6247133 and 6247134, you're not leaving\n" );
+printf( " much floating-point precision for Triangle to work with.\n\n" );
+printf(
+" Precision problems can occur covertly if the input PSLG contains two\n" );
+printf(
+" segments that meet (or intersect) at a very small angle, or if such an\n"
+);
+printf(
+" angle is introduced by the -c switch, which may occur if a point lies\n" );
+printf(
+" ever-so-slightly inside the convex hull, and is connected by a PSLG\n" );
+printf(
+" segment to a point on the convex hull. If you don't realize that a\n" );
+printf(
+" small angle is being formed, you might never discover why Triangle is\n" );
+printf(
+" crashing. To check for this possibility, use the -S switch (with an\n" );
+printf(
+" appropriate limit on the number of Steiner points, found by trial-and-\n"
+);
+printf(
+" error) to stop Triangle early, and view the output .poly file with\n" );
+printf(
+" Show Me (described below). Look carefully for small angles between\n" );
+printf(
+" segments; zoom in closely, as such segments might look like a single\n" );
+printf( " segment from a distance.\n\n" );
+printf(
+" If some of the input values are too large, Triangle may suffer a\n" );
+printf(
+" floating exception due to overflow when attempting to perform an\n" );
+printf(
+" orientation or incircle test. (Read the section on exact arithmetic\n" );
+printf(
+" above.) Again, I recommend compiling Triangle for double (rather\n" );
+printf( " than single) precision arithmetic.\n\n" );
+printf(
+" `The numbering of the output points doesn't match the input points.'\n" );
+printf( "\n" );
+printf(
+" You may have eaten some of your input points with a hole, or by placing\n"
+);
+printf( " them outside the area enclosed by segments.\n\n" );
+printf(
+" `Triangle executes without incident, but when I look at the resulting\n" );
+printf(
+" mesh, it has overlapping triangles or other geometric inconsistencies.'\n" );
+printf( "\n" );
+printf(
+" If you select the -X switch, Triangle's divide-and-conquer Delaunay\n" );
+printf(
+" triangulation algorithm occasionally makes mistakes due to floating-\n" );
+printf(
+" point roundoff error. Although these errors are rare, don't use the -X\n"
+);
+printf( " switch. If you still have problems, please report the bug.\n" );
+printf( "\n" );
+printf(
+" Strange things can happen if you've taken liberties with your PSLG. Do\n" );
+printf(
+" you have a point lying in the middle of a segment? Triangle sometimes\n" );
+printf(
+" copes poorly with that sort of thing. Do you want to lay out a collinear\n"
+);
+printf(
+" row of evenly spaced, segment-connected points? Have you simply defined\n"
+);
+printf(
+" one long segment connecting the leftmost point to the rightmost point,\n" );
+printf(
+" and a bunch of points lying along it? This method occasionally works,\n" );
+printf(
+" especially with horizontal and vertical lines, but often it doesn't, and\n"
+);
+printf(
+" you'll have to connect each adjacent pair of points with a separate\n" );
+printf( " segment. If you don't like it, tough.\n\n" );
+printf(
+" Furthermore, if you have segments that intersect other than at their\n" );
+printf(
+" endpoints, try not to let the intersections fall extremely close to PSLG\n"
+);
+printf( " points or each other.\n\n" );
+printf(
+" If you have problems refining a triangulation not produced by Triangle:\n" );
+printf(
+" Are you sure the triangulation is geometrically valid? Is it formatted\n" );
+printf(
+" correctly for Triangle? Are the triangles all listed so the first three\n"
+);
+printf( " points are their corners in counterclockwise order?\n\n" );
+printf( "Show Me:\n\n" );
+printf(
+" Triangle comes with a separate program named `Show Me', whose primary\n" );
+printf(
+" purpose is to draw meshes on your screen or in PostScript. Its secondary\n"
+);
+printf(
+" purpose is to check the validity of your input files, and do so more\n" );
+printf(
+" thoroughly than Triangle does. Show Me requires that you have the X\n" );
+printf(
+" Windows system. If you didn't receive Show Me with Triangle, complain to\n"
+);
+printf( " whomever you obtained Triangle from, then send me mail.\n\n" );
+printf( "Triangle on the Web:\n\n" );
+printf(
+" To see an illustrated, updated version of these instructions, check out\n" );
+printf( "\n" );
+printf( " http://www.cs.cmu.edu/~quake/triangle.html\n" );
+printf( "\n" );
+printf( "A Brief Plea:\n" );
+printf( "\n" );
+printf(
+" If you use Triangle, and especially if you use it to accomplish real\n" );
+printf(
+" work, I would like very much to hear from you. A short letter or email\n" );
+printf(
+" (to jrs@cs.cmu.edu) describing how you use Triangle will mean a lot to\n" );
+printf(
+" me. The more people I know are using this program, the more easily I can\n"
+);
+printf(
+" justify spending time on improvements and on the three-dimensional\n" );
+printf(
+" successor to Triangle, which in turn will benefit you. Also, I can put\n" );
+printf(
+" you on a list to receive email whenever a new version of Triangle is\n" );
+printf( " available.\n\n" );
+printf(
+" If you use a mesh generated by Triangle in a publication, please include\n"
+);
+printf( " an acknowledgment as well.\n\n" );
+printf( "Research credit:\n\n" );
+printf(
+" Of course, I can take credit for only a fraction of the ideas that made\n" );
+printf(
+" this mesh generator possible. Triangle owes its existence to the efforts\n"
+);
+printf(
+" of many fine computational geometers and other researchers, including\n" );
+printf(
+" Marshall Bern, L. Paul Chew, Boris Delaunay, Rex A. Dwyer, David\n" );
+printf(
+" Eppstein, Steven Fortune, Leonidas J. Guibas, Donald E. Knuth, C. L.\n" );
+printf(
+" Lawson, Der-Tsai Lee, Ernst P. Mucke, Douglas M. Priest, Jim Ruppert,\n" );
+printf(
+" Isaac Saias, Bruce J. Schachter, Micha Sharir, Jorge Stolfi, Christopher\n"
+);
+printf(
+" J. Van Wyk, David F. Watson, and Binhai Zhu. See the comments at the\n" );
+printf( " beginning of the source code for references.\n\n" );
+exit( 0 );
}
#endif /* not TRILIBRARY */
/*****************************************************************************/
void internalerror(){
- printf( " Please report this bug to jrs@cs.cmu.edu\n" );
- printf( " Include the message above, your input data set, and the exact\n" );
- printf( " command line you used to run Triangle.\n" );
- exit( 1 );
+printf( " Please report this bug to jrs@cs.cmu.edu\n" );
+printf( " Include the message above, your input data set, and the exact\n" );
+printf( " command line you used to run Triangle.\n" );
+exit( 1 );
}
/*****************************************************************************/
int argc;
char **argv;
{
-#ifdef TRILIBRARY
-#define STARTINDEX 0
+#ifdef
+TRILIBRARY
+#define
+STARTINDEX 0
#else /* not TRILIBRARY */
-#define STARTINDEX 1
- int increment;
- int meshnumber;
+#define
+STARTINDEX 1
+int increment;
+int meshnumber;
#endif /* not TRILIBRARY */
- int i, j;
-#ifndef CDT_ONLY
- int k;
- char workstring[FILENAMESIZE];
+int i, j;
+#ifndef
+CDT_ONLY
+int k;
+char workstring[FILENAMESIZE];
#endif
- poly = refine = quality = vararea = fixedarea = regionattrib = convex = 0;
- firstnumber = 1;
- edgesout = voronoi = neighbors = geomview = 0;
- nobound = nopolywritten = nonodewritten = noelewritten = noiterationnum = 0;
- noholes = noexact = 0;
- incremental = sweepline = 0;
- dwyer = 1;
- splitseg = 0;
- docheck = 0;
- nobisect = 0;
- steiner = -1;
- order = 1;
- minangle = 0.0;
- maxarea = -1.0;
- quiet = verbose = 0;
-#ifndef TRILIBRARY
- innodefilename[0] = '\0';
+poly = refine = quality = vararea = fixedarea = regionattrib = convex = 0;
+firstnumber = 1;
+edgesout = voronoi = neighbors = geomview = 0;
+nobound = nopolywritten = nonodewritten = noelewritten = noiterationnum = 0;
+noholes = noexact = 0;
+incremental = sweepline = 0;
+dwyer = 1;
+splitseg = 0;
+docheck = 0;
+nobisect = 0;
+steiner = -1;
+order = 1;
+minangle = 0.0;
+maxarea = -1.0;
+quiet = verbose = 0;
+#ifndef
+TRILIBRARY
+innodefilename[0] = '\0';
#endif /* not TRILIBRARY */
- for ( i = STARTINDEX; i < argc; i++ ) {
-#ifndef TRILIBRARY
- if ( argv[i][0] == '-' ) {
+for ( i = STARTINDEX; i < argc; i++ ) {
+#ifndef
+TRILIBRARY
+if ( argv[i][0] == '-' ) {
#endif /* not TRILIBRARY */
- for ( j = STARTINDEX; argv[i][j] != '\0'; j++ ) {
- if ( argv[i][j] == 'p' ) {
- poly = 1;
- }
-#ifndef CDT_ONLY
- if ( argv[i][j] == 'r' ) {
- refine = 1;
- }
- if ( argv[i][j] == 'q' ) {
- quality = 1;
- if ( ( ( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' ) ) ||
- ( argv[i][j + 1] == '.' ) ) {
- k = 0;
- while ( ( ( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' ) ) ||
- ( argv[i][j + 1] == '.' ) ) {
- j++;
- workstring[k] = argv[i][j];
- k++;
- }
- workstring[k] = '\0';
- minangle = (REAL) strtod( workstring, (char **) NULL );
- }
- else {
- minangle = 20.0;
- }
- }
- if ( argv[i][j] == 'a' ) {
- quality = 1;
- if ( ( ( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' ) ) ||
- ( argv[i][j + 1] == '.' ) ) {
- fixedarea = 1;
- k = 0;
- while ( ( ( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' ) ) ||
- ( argv[i][j + 1] == '.' ) ) {
- j++;
- workstring[k] = argv[i][j];
- k++;
- }
- workstring[k] = '\0';
- maxarea = (REAL) strtod( workstring, (char **) NULL );
- if ( maxarea <= 0.0 ) {
- printf( "Error: Maximum area must be greater than zero.\n" );
- exit( 1 );
- }
- }
- else {
- vararea = 1;
- }
- }
+for ( j = STARTINDEX; argv[i][j] != '\0'; j++ ) {
+if ( argv[i][j] == 'p' ) {
+poly = 1;
+}
+#ifndef
+CDT_ONLY
+if ( argv[i][j] == 'r' ) {
+refine = 1;
+}
+if ( argv[i][j] == 'q' ) {
+quality = 1;
+if ((( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' )) ||
+( argv[i][j + 1] == '.' )) {
+k = 0;
+while ((( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' )) ||
+( argv[i][j + 1] == '.' )) {
+j++;
+workstring[k] = argv[i][j];
+k++;
+}
+workstring[k] = '\0';
+minangle = (REAL) strtod( workstring, (char **) NULL );
+}
+else {
+minangle = 20.0;
+}
+}
+if ( argv[i][j] == 'a' ) {
+quality = 1;
+if ((( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' )) ||
+( argv[i][j + 1] == '.' )) {
+fixedarea = 1;
+k = 0;
+while ((( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' )) ||
+( argv[i][j + 1] == '.' )) {
+j++;
+workstring[k] = argv[i][j];
+k++;
+}
+workstring[k] = '\0';
+maxarea = (REAL) strtod( workstring, (char **) NULL );
+if ( maxarea <= 0.0 ) {
+printf( "Error: Maximum area must be greater than zero.\n" );
+exit( 1 );
+}
+}
+else {
+vararea = 1;
+}
+}
#endif /* not CDT_ONLY */
- if ( argv[i][j] == 'A' ) {
- regionattrib = 1;
- }
- if ( argv[i][j] == 'c' ) {
- convex = 1;
- }
- if ( argv[i][j] == 'z' ) {
- firstnumber = 0;
- }
- if ( argv[i][j] == 'e' ) {
- edgesout = 1;
- }
- if ( argv[i][j] == 'v' ) {
- voronoi = 1;
- }
- if ( argv[i][j] == 'n' ) {
- neighbors = 1;
- }
- if ( argv[i][j] == 'g' ) {
- geomview = 1;
- }
- if ( argv[i][j] == 'B' ) {
- nobound = 1;
- }
- if ( argv[i][j] == 'P' ) {
- nopolywritten = 1;
- }
- if ( argv[i][j] == 'N' ) {
- nonodewritten = 1;
- }
- if ( argv[i][j] == 'E' ) {
- noelewritten = 1;
- }
-#ifndef TRILIBRARY
- if ( argv[i][j] == 'I' ) {
- noiterationnum = 1;
- }
+if ( argv[i][j] == 'A' ) {
+regionattrib = 1;
+}
+if ( argv[i][j] == 'c' ) {
+convex = 1;
+}
+if ( argv[i][j] == 'z' ) {
+firstnumber = 0;
+}
+if ( argv[i][j] == 'e' ) {
+edgesout = 1;
+}
+if ( argv[i][j] == 'v' ) {
+voronoi = 1;
+}
+if ( argv[i][j] == 'n' ) {
+neighbors = 1;
+}
+if ( argv[i][j] == 'g' ) {
+geomview = 1;
+}
+if ( argv[i][j] == 'B' ) {
+nobound = 1;
+}
+if ( argv[i][j] == 'P' ) {
+nopolywritten = 1;
+}
+if ( argv[i][j] == 'N' ) {
+nonodewritten = 1;
+}
+if ( argv[i][j] == 'E' ) {
+noelewritten = 1;
+}
+#ifndef
+TRILIBRARY
+if ( argv[i][j] == 'I' ) {
+noiterationnum = 1;
+}
#endif /* not TRILIBRARY */
- if ( argv[i][j] == 'O' ) {
- noholes = 1;
- }
- if ( argv[i][j] == 'X' ) {
- noexact = 1;
- }
- if ( argv[i][j] == 'o' ) {
- if ( argv[i][j + 1] == '2' ) {
- j++;
- order = 2;
- }
- }
-#ifndef CDT_ONLY
- if ( argv[i][j] == 'Y' ) {
- nobisect++;
- }
- if ( argv[i][j] == 'S' ) {
- steiner = 0;
- while ( ( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' ) ) {
- j++;
- steiner = steiner * 10 + (int) ( argv[i][j] - '0' );
- }
- }
+if ( argv[i][j] == 'O' ) {
+noholes = 1;
+}
+if ( argv[i][j] == 'X' ) {
+noexact = 1;
+}
+if ( argv[i][j] == 'o' ) {
+if ( argv[i][j + 1] == '2' ) {
+j++;
+order = 2;
+}
+}
+#ifndef
+CDT_ONLY
+if ( argv[i][j] == 'Y' ) {
+nobisect++;
+}
+if ( argv[i][j] == 'S' ) {
+steiner = 0;
+while (( argv[i][j + 1] >= '0' ) && ( argv[i][j + 1] <= '9' )) {
+j++;
+steiner = steiner * 10 + (int) ( argv[i][j] - '0' );
+}
+}
#endif /* not CDT_ONLY */
-#ifndef REDUCED
- if ( argv[i][j] == 'i' ) {
- incremental = 1;
- }
- if ( argv[i][j] == 'F' ) {
- sweepline = 1;
- }
+#ifndef
+REDUCED
+if ( argv[i][j] == 'i' ) {
+incremental = 1;
+}
+if ( argv[i][j] == 'F' ) {
+sweepline = 1;
+}
#endif /* not REDUCED */
- if ( argv[i][j] == 'l' ) {
- dwyer = 0;
- }
-#ifndef REDUCED
-#ifndef CDT_ONLY
- if ( argv[i][j] == 's' ) {
- splitseg = 1;
- }
+if ( argv[i][j] == 'l' ) {
+dwyer = 0;
+}
+#ifndef
+REDUCED
+#ifndef
+CDT_ONLY
+if ( argv[i][j] == 's' ) {
+splitseg = 1;
+}
#endif /* not CDT_ONLY */
- if ( argv[i][j] == 'C' ) {
- docheck = 1;
- }
+if ( argv[i][j] == 'C' ) {
+docheck = 1;
+}
#endif /* not REDUCED */
- if ( argv[i][j] == 'Q' ) {
- quiet = 1;
- }
- if ( argv[i][j] == 'V' ) {
- verbose++;
- }
-#ifndef TRILIBRARY
- if ( ( argv[i][j] == 'h' ) || ( argv[i][j] == 'H' ) ||
- ( argv[i][j] == '?' ) ) {
- info();
- }
+if ( argv[i][j] == 'Q' ) {
+quiet = 1;
+}
+if ( argv[i][j] == 'V' ) {
+verbose++;
+}
+#ifndef
+TRILIBRARY
+if (( argv[i][j] == 'h' ) || ( argv[i][j] == 'H' ) ||
+( argv[i][j] == '?' )) {
+info();
+}
#endif /* not TRILIBRARY */
- }
-#ifndef TRILIBRARY
- } else {
- strncpy( innodefilename, argv[i], FILENAMESIZE - 1 );
- innodefilename[FILENAMESIZE - 1] = '\0';
- }
+}
+#ifndef
+TRILIBRARY
+} else {
+strncpy( innodefilename, argv[i], FILENAMESIZE - 1 );
+innodefilename[FILENAMESIZE - 1] = '\0';
+}
#endif /* not TRILIBRARY */
- }
-#ifndef TRILIBRARY
- if ( innodefilename[0] == '\0' ) {
- syntax();
- }
- if ( !strcmp( &innodefilename[strlen( innodefilename ) - 5], ".node" ) ) {
- innodefilename[strlen( innodefilename ) - 5] = '\0';
- }
- if ( !strcmp( &innodefilename[strlen( innodefilename ) - 5], ".poly" ) ) {
- innodefilename[strlen( innodefilename ) - 5] = '\0';
- poly = 1;
- }
-#ifndef CDT_ONLY
- if ( !strcmp( &innodefilename[strlen( innodefilename ) - 4], ".ele" ) ) {
- innodefilename[strlen( innodefilename ) - 4] = '\0';
- refine = 1;
- }
- if ( !strcmp( &innodefilename[strlen( innodefilename ) - 5], ".area" ) ) {
- innodefilename[strlen( innodefilename ) - 5] = '\0';
- refine = 1;
- quality = 1;
- vararea = 1;
- }
+}
+#ifndef
+TRILIBRARY
+if ( innodefilename[0] == '\0' ) {
+syntax();
+}
+if ( !strcmp( &innodefilename[strlen( innodefilename ) - 5], ".node" )) {
+innodefilename[strlen( innodefilename ) - 5] = '\0';
+}
+if ( !strcmp( &innodefilename[strlen( innodefilename ) - 5], ".poly" )) {
+innodefilename[strlen( innodefilename ) - 5] = '\0';
+poly = 1;
+}
+#ifndef
+CDT_ONLY
+if ( !strcmp( &innodefilename[strlen( innodefilename ) - 4], ".ele" )) {
+innodefilename[strlen( innodefilename ) - 4] = '\0';
+refine = 1;
+}
+if ( !strcmp( &innodefilename[strlen( innodefilename ) - 5], ".area" )) {
+innodefilename[strlen( innodefilename ) - 5] = '\0';
+refine = 1;
+quality = 1;
+vararea = 1;
+}
#endif /* not CDT_ONLY */
#endif /* not TRILIBRARY */
- steinerleft = steiner;
- useshelles = poly || refine || quality || convex;
- goodangle = (REAL)cos( minangle * PI / 180.0 );
- goodangle *= goodangle;
- if ( refine && noiterationnum ) {
- printf(
- "Error: You cannot use the -I switch when refining a triangulation.\n" );
- exit( 1 );
- }
- /* Be careful not to allocate space for element area constraints that */
- /* will never be assigned any value (other than the default -1.0). */
- if ( !refine && !poly ) {
- vararea = 0;
- }
- /* Be careful not to add an extra attribute to each element unless the */
- /* input supports it (PSLG in, but not refining a preexisting mesh). */
- if ( refine || !poly ) {
- regionattrib = 0;
- }
-
-#ifndef TRILIBRARY
- strcpy( inpolyfilename, innodefilename );
- strcpy( inelefilename, innodefilename );
- strcpy( areafilename, innodefilename );
- increment = 0;
- strcpy( workstring, innodefilename );
- j = 1;
- while ( workstring[j] != '\0' ) {
- if ( ( workstring[j] == '.' ) && ( workstring[j + 1] != '\0' ) ) {
- increment = j + 1;
- }
- j++;
- }
- meshnumber = 0;
- if ( increment > 0 ) {
- j = increment;
- do {
- if ( ( workstring[j] >= '0' ) && ( workstring[j] <= '9' ) ) {
- meshnumber = meshnumber * 10 + (int) ( workstring[j] - '0' );
- }
- else {
- increment = 0;
- }
- j++;
- } while ( workstring[j] != '\0' );
- }
- if ( noiterationnum ) {
- strcpy( outnodefilename, innodefilename );
- strcpy( outelefilename, innodefilename );
- strcpy( edgefilename, innodefilename );
- strcpy( vnodefilename, innodefilename );
- strcpy( vedgefilename, innodefilename );
- strcpy( neighborfilename, innodefilename );
- strcpy( offfilename, innodefilename );
- strcat( outnodefilename, ".node" );
- strcat( outelefilename, ".ele" );
- strcat( edgefilename, ".edge" );
- strcat( vnodefilename, ".v.node" );
- strcat( vedgefilename, ".v.edge" );
- strcat( neighborfilename, ".neigh" );
- strcat( offfilename, ".off" );
- }
- else if ( increment == 0 ) {
- strcpy( outnodefilename, innodefilename );
- strcpy( outpolyfilename, innodefilename );
- strcpy( outelefilename, innodefilename );
- strcpy( edgefilename, innodefilename );
- strcpy( vnodefilename, innodefilename );
- strcpy( vedgefilename, innodefilename );
- strcpy( neighborfilename, innodefilename );
- strcpy( offfilename, innodefilename );
- strcat( outnodefilename, ".1.node" );
- strcat( outpolyfilename, ".1.poly" );
- strcat( outelefilename, ".1.ele" );
- strcat( edgefilename, ".1.edge" );
- strcat( vnodefilename, ".1.v.node" );
- strcat( vedgefilename, ".1.v.edge" );
- strcat( neighborfilename, ".1.neigh" );
- strcat( offfilename, ".1.off" );
- }
- else {
- workstring[increment] = '%';
- workstring[increment + 1] = 'd';
- workstring[increment + 2] = '\0';
- sprintf( outnodefilename, workstring, meshnumber + 1 );
- strcpy( outpolyfilename, outnodefilename );
- strcpy( outelefilename, outnodefilename );
- strcpy( edgefilename, outnodefilename );
- strcpy( vnodefilename, outnodefilename );
- strcpy( vedgefilename, outnodefilename );
- strcpy( neighborfilename, outnodefilename );
- strcpy( offfilename, outnodefilename );
- strcat( outnodefilename, ".node" );
- strcat( outpolyfilename, ".poly" );
- strcat( outelefilename, ".ele" );
- strcat( edgefilename, ".edge" );
- strcat( vnodefilename, ".v.node" );
- strcat( vedgefilename, ".v.edge" );
- strcat( neighborfilename, ".neigh" );
- strcat( offfilename, ".off" );
- }
- strcat( innodefilename, ".node" );
- strcat( inpolyfilename, ".poly" );
- strcat( inelefilename, ".ele" );
- strcat( areafilename, ".area" );
+steinerleft = steiner;
+useshelles = poly || refine || quality || convex;
+goodangle = (REAL)cos( minangle * PI / 180.0 );
+goodangle *= goodangle;
+if ( refine && noiterationnum ) {
+printf(
+"Error: You cannot use the -I switch when refining a triangulation.\n" );
+exit( 1 );
+}
+/* Be careful not to allocate space for element area constraints that */
+/* will never be assigned any value (other than the default -1.0). */
+if ( !refine && !poly ) {
+vararea = 0;
+}
+/* Be careful not to add an extra attribute to each element unless the */
+/* input supports it (PSLG in, but not refining a preexisting mesh). */
+if ( refine || !poly ) {
+regionattrib = 0;
+}
+
+#ifndef
+TRILIBRARY
+strcpy( inpolyfilename, innodefilename );
+strcpy( inelefilename, innodefilename );
+strcpy( areafilename, innodefilename );
+increment = 0;
+strcpy( workstring, innodefilename );
+j = 1;
+while ( workstring[j] != '\0' ) {
+if (( workstring[j] == '.' ) && ( workstring[j + 1] != '\0' )) {
+increment = j + 1;
+}
+j++;
+}
+meshnumber = 0;
+if ( increment > 0 ) {
+j = increment;
+do {
+if (( workstring[j] >= '0' ) && ( workstring[j] <= '9' )) {
+meshnumber = meshnumber * 10 + (int) ( workstring[j] - '0' );
+}
+else {
+increment = 0;
+}
+j++;
+} while ( workstring[j] != '\0' );
+}
+if ( noiterationnum ) {
+strcpy( outnodefilename, innodefilename );
+strcpy( outelefilename, innodefilename );
+strcpy( edgefilename, innodefilename );
+strcpy( vnodefilename, innodefilename );
+strcpy( vedgefilename, innodefilename );
+strcpy( neighborfilename, innodefilename );
+strcpy( offfilename, innodefilename );
+strcat( outnodefilename, ".node" );
+strcat( outelefilename, ".ele" );
+strcat( edgefilename, ".edge" );
+strcat( vnodefilename, ".v.node" );
+strcat( vedgefilename, ".v.edge" );
+strcat( neighborfilename, ".neigh" );
+strcat( offfilename, ".off" );
+}
+else if ( increment == 0 ) {
+strcpy( outnodefilename, innodefilename );
+strcpy( outpolyfilename, innodefilename );
+strcpy( outelefilename, innodefilename );
+strcpy( edgefilename, innodefilename );
+strcpy( vnodefilename, innodefilename );
+strcpy( vedgefilename, innodefilename );
+strcpy( neighborfilename, innodefilename );
+strcpy( offfilename, innodefilename );
+strcat( outnodefilename, ".1.node" );
+strcat( outpolyfilename, ".1.poly" );
+strcat( outelefilename, ".1.ele" );
+strcat( edgefilename, ".1.edge" );
+strcat( vnodefilename, ".1.v.node" );
+strcat( vedgefilename, ".1.v.edge" );
+strcat( neighborfilename, ".1.neigh" );
+strcat( offfilename, ".1.off" );
+}
+else {
+workstring[increment] = '%';
+workstring[increment + 1] = 'd';
+workstring[increment + 2] = '\0';
+sprintf( outnodefilename, workstring, meshnumber + 1 );
+strcpy( outpolyfilename, outnodefilename );
+strcpy( outelefilename, outnodefilename );
+strcpy( edgefilename, outnodefilename );
+strcpy( vnodefilename, outnodefilename );
+strcpy( vedgefilename, outnodefilename );
+strcpy( neighborfilename, outnodefilename );
+strcpy( offfilename, outnodefilename );
+strcat( outnodefilename, ".node" );
+strcat( outpolyfilename, ".poly" );
+strcat( outelefilename, ".ele" );
+strcat( edgefilename, ".edge" );
+strcat( vnodefilename, ".v.node" );
+strcat( vedgefilename, ".v.edge" );
+strcat( neighborfilename, ".neigh" );
+strcat( offfilename, ".off" );
+}
+strcat( innodefilename, ".node" );
+strcat( inpolyfilename, ".poly" );
+strcat( inelefilename, ".ele" );
+strcat( areafilename, ".area" );
#endif /* not TRILIBRARY */
}
void printtriangle( t )
struct triedge *t;
{
- struct triedge printtri;
- struct edge printsh;
- point printpoint;
-
- printf( "triangle x%lx with orientation %d:\n", (unsigned long) t->tri,
- t->orient );
- decode( t->tri[0], printtri );
- if ( printtri.tri == dummytri ) {
- printf( " [0] = Outer space\n" );
- }
- else {
- printf( " [0] = x%lx %d\n", (unsigned long) printtri.tri,
- printtri.orient );
- }
- decode( t->tri[1], printtri );
- if ( printtri.tri == dummytri ) {
- printf( " [1] = Outer space\n" );
- }
- else {
- printf( " [1] = x%lx %d\n", (unsigned long) printtri.tri,
- printtri.orient );
- }
- decode( t->tri[2], printtri );
- if ( printtri.tri == dummytri ) {
- printf( " [2] = Outer space\n" );
- }
- else {
- printf( " [2] = x%lx %d\n", (unsigned long) printtri.tri,
- printtri.orient );
- }
- org( *t, printpoint );
- if ( printpoint == (point) NULL ) {
- printf( " Origin[%d] = NULL\n", ( t->orient + 1 ) % 3 + 3 );
- }
- else{
- printf( " Origin[%d] = x%lx (%.12g, %.12g)\n",
- ( t->orient + 1 ) % 3 + 3, (unsigned long) printpoint,
- printpoint[0], printpoint[1] );
- }
- dest( *t, printpoint );
- if ( printpoint == (point) NULL ) {
- printf( " Dest [%d] = NULL\n", ( t->orient + 2 ) % 3 + 3 );
- }
- else{
- printf( " Dest [%d] = x%lx (%.12g, %.12g)\n",
- ( t->orient + 2 ) % 3 + 3, (unsigned long) printpoint,
- printpoint[0], printpoint[1] );
- }
- apex( *t, printpoint );
- if ( printpoint == (point) NULL ) {
- printf( " Apex [%d] = NULL\n", t->orient + 3 );
- }
- else{
- printf( " Apex [%d] = x%lx (%.12g, %.12g)\n",
- t->orient + 3, (unsigned long) printpoint,
- printpoint[0], printpoint[1] );
- }
- if ( useshelles ) {
- sdecode( t->tri[6], printsh );
- if ( printsh.sh != dummysh ) {
- printf( " [6] = x%lx %d\n", (unsigned long) printsh.sh,
- printsh.shorient );
- }
- sdecode( t->tri[7], printsh );
- if ( printsh.sh != dummysh ) {
- printf( " [7] = x%lx %d\n", (unsigned long) printsh.sh,
- printsh.shorient );
- }
- sdecode( t->tri[8], printsh );
- if ( printsh.sh != dummysh ) {
- printf( " [8] = x%lx %d\n", (unsigned long) printsh.sh,
- printsh.shorient );
- }
- }
- if ( vararea ) {
- printf( " Area constraint: %.4g\n", areabound( *t ) );
- }
+struct triedge printtri;
+struct edge printsh;
+point printpoint;
+
+printf( "triangle x%lx with orientation %d:\n", (unsigned long) t->tri,
+t->orient );
+decode( t->tri[0], printtri );
+if ( printtri.tri == dummytri ) {
+printf( " [0] = Outer space\n" );
+}
+else {
+printf( " [0] = x%lx %d\n", (unsigned long) printtri.tri,
+printtri.orient );
+}
+decode( t->tri[1], printtri );
+if ( printtri.tri == dummytri ) {
+printf( " [1] = Outer space\n" );
+}
+else {
+printf( " [1] = x%lx %d\n", (unsigned long) printtri.tri,
+printtri.orient );
+}
+decode( t->tri[2], printtri );
+if ( printtri.tri == dummytri ) {
+printf( " [2] = Outer space\n" );
+}
+else {
+printf( " [2] = x%lx %d\n", (unsigned long) printtri.tri,
+printtri.orient );
+}
+org( *t, printpoint );
+if ( printpoint == (point) NULL ) {
+printf( " Origin[%d] = NULL\n", ( t->orient + 1 ) % 3 + 3 );
+}
+else{
+printf( " Origin[%d] = x%lx (%.12g, %.12g)\n",
+( t->orient + 1 ) % 3 + 3, (unsigned long) printpoint,
+printpoint[0], printpoint[1] );
+}
+dest( *t, printpoint );
+if ( printpoint == (point) NULL ) {
+printf( " Dest [%d] = NULL\n", ( t->orient + 2 ) % 3 + 3 );
+}
+else{
+printf( " Dest [%d] = x%lx (%.12g, %.12g)\n",
+( t->orient + 2 ) % 3 + 3, (unsigned long) printpoint,
+printpoint[0], printpoint[1] );
+}
+apex( *t, printpoint );
+if ( printpoint == (point) NULL ) {
+printf( " Apex [%d] = NULL\n", t->orient + 3 );
+}
+else{
+printf( " Apex [%d] = x%lx (%.12g, %.12g)\n",
+t->orient + 3, (unsigned long) printpoint,
+printpoint[0], printpoint[1] );
+}
+if ( useshelles ) {
+sdecode( t->tri[6], printsh );
+if ( printsh.sh != dummysh ) {
+printf( " [6] = x%lx %d\n", (unsigned long) printsh.sh,
+printsh.shorient );
+}
+sdecode( t->tri[7], printsh );
+if ( printsh.sh != dummysh ) {
+printf( " [7] = x%lx %d\n", (unsigned long) printsh.sh,
+printsh.shorient );
+}
+sdecode( t->tri[8], printsh );
+if ( printsh.sh != dummysh ) {
+printf( " [8] = x%lx %d\n", (unsigned long) printsh.sh,
+printsh.shorient );
+}
+}
+if ( vararea ) {
+printf( " Area constraint: %.4g\n", areabound( *t ));
+}
}
/*****************************************************************************/
void printshelle( s )
struct edge *s;
{
- struct edge printsh;
- struct triedge printtri;
- point printpoint;
-
- printf( "shell edge x%lx with orientation %d and mark %d:\n",
- (unsigned long) s->sh, s->shorient, mark( *s ) );
- sdecode( s->sh[0], printsh );
- if ( printsh.sh == dummysh ) {
- printf( " [0] = No shell\n" );
- }
- else {
- printf( " [0] = x%lx %d\n", (unsigned long) printsh.sh,
- printsh.shorient );
- }
- sdecode( s->sh[1], printsh );
- if ( printsh.sh == dummysh ) {
- printf( " [1] = No shell\n" );
- }
- else {
- printf( " [1] = x%lx %d\n", (unsigned long) printsh.sh,
- printsh.shorient );
- }
- sorg( *s, printpoint );
- if ( printpoint == (point) NULL ) {
- printf( " Origin[%d] = NULL\n", 2 + s->shorient );
- }
- else{
- printf( " Origin[%d] = x%lx (%.12g, %.12g)\n",
- 2 + s->shorient, (unsigned long) printpoint,
- printpoint[0], printpoint[1] );
- }
- sdest( *s, printpoint );
- if ( printpoint == (point) NULL ) {
- printf( " Dest [%d] = NULL\n", 3 - s->shorient );
- }
- else{
- printf( " Dest [%d] = x%lx (%.12g, %.12g)\n",
- 3 - s->shorient, (unsigned long) printpoint,
- printpoint[0], printpoint[1] );
- }
- decode( s->sh[4], printtri );
- if ( printtri.tri == dummytri ) {
- printf( " [4] = Outer space\n" );
- }
- else {
- printf( " [4] = x%lx %d\n", (unsigned long) printtri.tri,
- printtri.orient );
- }
- decode( s->sh[5], printtri );
- if ( printtri.tri == dummytri ) {
- printf( " [5] = Outer space\n" );
- }
- else {
- printf( " [5] = x%lx %d\n", (unsigned long) printtri.tri,
- printtri.orient );
- }
+struct edge printsh;
+struct triedge printtri;
+point printpoint;
+
+printf( "shell edge x%lx with orientation %d and mark %d:\n",
+(unsigned long) s->sh, s->shorient, mark( *s ));
+sdecode( s->sh[0], printsh );
+if ( printsh.sh == dummysh ) {
+printf( " [0] = No shell\n" );
+}
+else {
+printf( " [0] = x%lx %d\n", (unsigned long) printsh.sh,
+printsh.shorient );
+}
+sdecode( s->sh[1], printsh );
+if ( printsh.sh == dummysh ) {
+printf( " [1] = No shell\n" );
+}
+else {
+printf( " [1] = x%lx %d\n", (unsigned long) printsh.sh,
+printsh.shorient );
+}
+sorg( *s, printpoint );
+if ( printpoint == (point) NULL ) {
+printf( " Origin[%d] = NULL\n", 2 + s->shorient );
+}
+else{
+printf( " Origin[%d] = x%lx (%.12g, %.12g)\n",
+2 + s->shorient, (unsigned long) printpoint,
+printpoint[0], printpoint[1] );
+}
+sdest( *s, printpoint );
+if ( printpoint == (point) NULL ) {
+printf( " Dest [%d] = NULL\n", 3 - s->shorient );
+}
+else{
+printf( " Dest [%d] = x%lx (%.12g, %.12g)\n",
+3 - s->shorient, (unsigned long) printpoint,
+printpoint[0], printpoint[1] );
+}
+decode( s->sh[4], printtri );
+if ( printtri.tri == dummytri ) {
+printf( " [4] = Outer space\n" );
+}
+else {
+printf( " [4] = x%lx %d\n", (unsigned long) printtri.tri,
+printtri.orient );
+}
+decode( s->sh[5], printtri );
+if ( printtri.tri == dummytri ) {
+printf( " [5] = Outer space\n" );
+}
+else {
+printf( " [5] = x%lx %d\n", (unsigned long) printtri.tri,
+printtri.orient );
+}
}
/** **/
enum wordtype wtype;
int alignment;
{
- int wordsize;
-
- /* Initialize values in the pool. */
- pool->itemwordtype = wtype;
- wordsize = ( pool->itemwordtype == POINTER ) ? sizeof( VOID * ) : sizeof( REAL );
- /* Find the proper alignment, which must be at least as large as: */
- /* - The parameter `alignment'. */
- /* - The primary word type, to avoid unaligned accesses. */
- /* - sizeof(VOID *), so the stack of dead items can be maintained */
- /* without unaligned accesses. */
- if ( alignment > wordsize ) {
- pool->alignbytes = alignment;
- }
- else {
- pool->alignbytes = wordsize;
- }
- if ( sizeof( VOID * ) > pool->alignbytes ) {
- pool->alignbytes = sizeof( VOID * );
- }
- pool->itemwords = ( ( bytecount + pool->alignbytes - 1 ) / pool->alignbytes )
- * ( pool->alignbytes / wordsize );
- pool->itembytes = pool->itemwords * wordsize;
- pool->itemsperblock = itemcount;
-
- /* Allocate a block of items. Space for `itemsperblock' items and one */
- /* pointer (to point to the next block) are allocated, as well as space */
- /* to ensure alignment of the items. */
- pool->firstblock = (VOID **) malloc( pool->itemsperblock * pool->itembytes
- + sizeof( VOID * ) + pool->alignbytes );
- if ( pool->firstblock == (VOID **) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- /* Set the next block pointer to NULL. */
- *( pool->firstblock ) = (VOID *) NULL;
- poolrestart( pool );
+int wordsize;
+
+/* Initialize values in the pool. */
+pool->itemwordtype = wtype;
+wordsize = ( pool->itemwordtype == POINTER ) ? sizeof( VOID * ) : sizeof( REAL );
+/* Find the proper alignment, which must be at least as large as: */
+/* - The parameter `alignment'. */
+/* - The primary word type, to avoid unaligned accesses. */
+/* - sizeof(VOID *), so the stack of dead items can be maintained */
+/* without unaligned accesses. */
+if ( alignment > wordsize ) {
+pool->alignbytes = alignment;
+}
+else {
+pool->alignbytes = wordsize;
+}
+if ( sizeof( VOID * ) > pool->alignbytes ) {
+pool->alignbytes = sizeof( VOID * );
+}
+pool->itemwords = (( bytecount + pool->alignbytes - 1 ) / pool->alignbytes )
+* ( pool->alignbytes / wordsize );
+pool->itembytes = pool->itemwords * wordsize;
+pool->itemsperblock = itemcount;
+
+/* Allocate a block of items. Space for `itemsperblock' items and one */
+/* pointer (to point to the next block) are allocated, as well as space */
+/* to ensure alignment of the items. */
+pool->firstblock = (VOID **) malloc( pool->itemsperblock * pool->itembytes
++ sizeof( VOID * ) + pool->alignbytes );
+if ( pool->firstblock == (VOID **) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+/* Set the next block pointer to NULL. */
+*( pool->firstblock ) = (VOID *) NULL;
+poolrestart( pool );
}
/*****************************************************************************/
void poolrestart( pool )
struct memorypool *pool;
{
- unsigned long alignptr;
-
- pool->items = 0;
- pool->maxitems = 0;
-
- /* Set the currently active block. */
- pool->nowblock = pool->firstblock;
- /* Find the first item in the pool. Increment by the size of (VOID *). */
- alignptr = (unsigned long) ( pool->nowblock + 1 );
- /* Align the item on an `alignbytes'-byte boundary. */
- pool->nextitem = (VOID *)
- ( alignptr + (unsigned long) pool->alignbytes
- - ( alignptr % (unsigned long) pool->alignbytes ) );
- /* There are lots of unallocated items left in this block. */
- pool->unallocateditems = pool->itemsperblock;
- /* The stack of deallocated items is empty. */
- pool->deaditemstack = (VOID *) NULL;
+unsigned long alignptr;
+
+pool->items = 0;
+pool->maxitems = 0;
+
+/* Set the currently active block. */
+pool->nowblock = pool->firstblock;
+/* Find the first item in the pool. Increment by the size of (VOID *). */
+alignptr = (unsigned long) ( pool->nowblock + 1 );
+/* Align the item on an `alignbytes'-byte boundary. */
+pool->nextitem = (VOID *)
+( alignptr + (unsigned long) pool->alignbytes
+- ( alignptr % (unsigned long) pool->alignbytes ));
+/* There are lots of unallocated items left in this block. */
+pool->unallocateditems = pool->itemsperblock;
+/* The stack of deallocated items is empty. */
+pool->deaditemstack = (VOID *) NULL;
}
/*****************************************************************************/
void pooldeinit( pool )
struct memorypool *pool;
{
- while ( pool->firstblock != (VOID **) NULL ) {
- pool->nowblock = (VOID **) *( pool->firstblock );
- free( pool->firstblock );
- pool->firstblock = pool->nowblock;
- }
+while ( pool->firstblock != (VOID **) NULL ) {
+pool->nowblock = (VOID **) *( pool->firstblock );
+free( pool->firstblock );
+pool->firstblock = pool->nowblock;
+}
}
/*****************************************************************************/
VOID *poolalloc( pool )
struct memorypool *pool;
{
- VOID *newitem;
- VOID **newblock;
- unsigned long alignptr;
-
- /* First check the linked list of dead items. If the list is not */
- /* empty, allocate an item from the list rather than a fresh one. */
- if ( pool->deaditemstack != (VOID *) NULL ) {
- newitem = pool->deaditemstack; /* Take first item in list. */
- pool->deaditemstack = *(VOID **) pool->deaditemstack;
- }
- else {
- /* Check if there are any free items left in the current block. */
- if ( pool->unallocateditems == 0 ) {
- /* Check if another block must be allocated. */
- if ( *( pool->nowblock ) == (VOID *) NULL ) {
- /* Allocate a new block of items, pointed to by the previous block. */
- newblock = (VOID **) malloc( pool->itemsperblock * pool->itembytes
- + sizeof( VOID * ) + pool->alignbytes );
- if ( newblock == (VOID **) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- *( pool->nowblock ) = (VOID *) newblock;
- /* The next block pointer is NULL. */
- *newblock = (VOID *) NULL;
- }
- /* Move to the new block. */
- pool->nowblock = (VOID **) *( pool->nowblock );
- /* Find the first item in the block. */
- /* Increment by the size of (VOID *). */
- alignptr = (unsigned long) ( pool->nowblock + 1 );
- /* Align the item on an `alignbytes'-byte boundary. */
- pool->nextitem = (VOID *)
- ( alignptr + (unsigned long) pool->alignbytes
- - ( alignptr % (unsigned long) pool->alignbytes ) );
- /* There are lots of unallocated items left in this block. */
- pool->unallocateditems = pool->itemsperblock;
- }
- /* Allocate a new item. */
- newitem = pool->nextitem;
- /* Advance `nextitem' pointer to next free item in block. */
- if ( pool->itemwordtype == POINTER ) {
- pool->nextitem = (VOID *) ( (VOID **) pool->nextitem + pool->itemwords );
- }
- else {
- pool->nextitem = (VOID *) ( (REAL *) pool->nextitem + pool->itemwords );
- }
- pool->unallocateditems--;
- pool->maxitems++;
- }
- pool->items++;
- return newitem;
+VOID *newitem;
+VOID **newblock;
+unsigned long alignptr;
+
+/* First check the linked list of dead items. If the list is not */
+/* empty, allocate an item from the list rather than a fresh one. */
+if ( pool->deaditemstack != (VOID *) NULL ) {
+newitem = pool->deaditemstack; /* Take first item in list. */
+pool->deaditemstack = *(VOID **) pool->deaditemstack;
+}
+else {
+/* Check if there are any free items left in the current block. */
+if ( pool->unallocateditems == 0 ) {
+/* Check if another block must be allocated. */
+if ( *( pool->nowblock ) == (VOID *) NULL ) {
+/* Allocate a new block of items, pointed to by the previous block. */
+newblock = (VOID **) malloc( pool->itemsperblock * pool->itembytes
++ sizeof( VOID * ) + pool->alignbytes );
+if ( newblock == (VOID **) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+*( pool->nowblock ) = (VOID *) newblock;
+/* The next block pointer is NULL. */
+*newblock = (VOID *) NULL;
+}
+/* Move to the new block. */
+pool->nowblock = (VOID **) *( pool->nowblock );
+/* Find the first item in the block. */
+/* Increment by the size of (VOID *). */
+alignptr = (unsigned long) ( pool->nowblock + 1 );
+/* Align the item on an `alignbytes'-byte boundary. */
+pool->nextitem = (VOID *)
+( alignptr + (unsigned long) pool->alignbytes
+- ( alignptr % (unsigned long) pool->alignbytes ));
+/* There are lots of unallocated items left in this block. */
+pool->unallocateditems = pool->itemsperblock;
+}
+/* Allocate a new item. */
+newitem = pool->nextitem;
+/* Advance `nextitem' pointer to next free item in block. */
+if ( pool->itemwordtype == POINTER ) {
+pool->nextitem = (VOID *) ((VOID **) pool->nextitem + pool->itemwords );
+}
+else {
+pool->nextitem = (VOID *) ((REAL *) pool->nextitem + pool->itemwords );
+}
+pool->unallocateditems--;
+pool->maxitems++;
+}
+pool->items++;
+return newitem;
}
/*****************************************************************************/
struct memorypool *pool;
VOID *dyingitem;
{
- /* Push freshly killed item onto stack. */
- *( (VOID **) dyingitem ) = pool->deaditemstack;
- pool->deaditemstack = dyingitem;
- pool->items--;
+/* Push freshly killed item onto stack. */
+*((VOID **) dyingitem ) = pool->deaditemstack;
+pool->deaditemstack = dyingitem;
+pool->items--;
}
/*****************************************************************************/
void traversalinit( pool )
struct memorypool *pool;
{
- unsigned long alignptr;
-
- /* Begin the traversal in the first block. */
- pool->pathblock = pool->firstblock;
- /* Find the first item in the block. Increment by the size of (VOID *). */
- alignptr = (unsigned long) ( pool->pathblock + 1 );
- /* Align with item on an `alignbytes'-byte boundary. */
- pool->pathitem = (VOID *)
- ( alignptr + (unsigned long) pool->alignbytes
- - ( alignptr % (unsigned long) pool->alignbytes ) );
- /* Set the number of items left in the current block. */
- pool->pathitemsleft = pool->itemsperblock;
+unsigned long alignptr;
+
+/* Begin the traversal in the first block. */
+pool->pathblock = pool->firstblock;
+/* Find the first item in the block. Increment by the size of (VOID *). */
+alignptr = (unsigned long) ( pool->pathblock + 1 );
+/* Align with item on an `alignbytes'-byte boundary. */
+pool->pathitem = (VOID *)
+( alignptr + (unsigned long) pool->alignbytes
+- ( alignptr % (unsigned long) pool->alignbytes ));
+/* Set the number of items left in the current block. */
+pool->pathitemsleft = pool->itemsperblock;
}
/*****************************************************************************/
VOID *traverse( pool )
struct memorypool *pool;
{
- VOID *newitem;
- unsigned long alignptr;
-
- /* Stop upon exhausting the list of items. */
- if ( pool->pathitem == pool->nextitem ) {
- return (VOID *) NULL;
- }
- /* Check whether any untraversed items remain in the current block. */
- if ( pool->pathitemsleft == 0 ) {
- /* Find the next block. */
- pool->pathblock = (VOID **) *( pool->pathblock );
- /* Find the first item in the block. Increment by the size of (VOID *). */
- alignptr = (unsigned long) ( pool->pathblock + 1 );
- /* Align with item on an `alignbytes'-byte boundary. */
- pool->pathitem = (VOID *)
- ( alignptr + (unsigned long) pool->alignbytes
- - ( alignptr % (unsigned long) pool->alignbytes ) );
- /* Set the number of items left in the current block. */
- pool->pathitemsleft = pool->itemsperblock;
- }
- newitem = pool->pathitem;
- /* Find the next item in the block. */
- if ( pool->itemwordtype == POINTER ) {
- pool->pathitem = (VOID *) ( (VOID **) pool->pathitem + pool->itemwords );
- }
- else {
- pool->pathitem = (VOID *) ( (REAL *) pool->pathitem + pool->itemwords );
- }
- pool->pathitemsleft--;
- return newitem;
+VOID *newitem;
+unsigned long alignptr;
+
+/* Stop upon exhausting the list of items. */
+if ( pool->pathitem == pool->nextitem ) {
+return (VOID *) NULL;
+}
+/* Check whether any untraversed items remain in the current block. */
+if ( pool->pathitemsleft == 0 ) {
+/* Find the next block. */
+pool->pathblock = (VOID **) *( pool->pathblock );
+/* Find the first item in the block. Increment by the size of (VOID *). */
+alignptr = (unsigned long) ( pool->pathblock + 1 );
+/* Align with item on an `alignbytes'-byte boundary. */
+pool->pathitem = (VOID *)
+( alignptr + (unsigned long) pool->alignbytes
+- ( alignptr % (unsigned long) pool->alignbytes ));
+/* Set the number of items left in the current block. */
+pool->pathitemsleft = pool->itemsperblock;
+}
+newitem = pool->pathitem;
+/* Find the next item in the block. */
+if ( pool->itemwordtype == POINTER ) {
+pool->pathitem = (VOID *) ((VOID **) pool->pathitem + pool->itemwords );
+}
+else {
+pool->pathitem = (VOID *) ((REAL *) pool->pathitem + pool->itemwords );
+}
+pool->pathitemsleft--;
+return newitem;
}
/*****************************************************************************/
int trianglewords;
int shellewords;
{
- unsigned long alignptr;
-
- /* `triwords' and `shwords' are used by the mesh manipulation primitives */
- /* to extract orientations of triangles and shell edges from pointers. */
- triwords = trianglewords; /* Initialize `triwords' once and for all. */
- shwords = shellewords; /* Initialize `shwords' once and for all. */
-
- /* Set up `dummytri', the `triangle' that occupies "outer space". */
- dummytribase = (triangle *) malloc( triwords * sizeof( triangle )
- + triangles.alignbytes );
- if ( dummytribase == (triangle *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- /* Align `dummytri' on a `triangles.alignbytes'-byte boundary. */
- alignptr = (unsigned long) dummytribase;
- dummytri = (triangle *)
- ( alignptr + (unsigned long) triangles.alignbytes
- - ( alignptr % (unsigned long) triangles.alignbytes ) );
- /* Initialize the three adjoining triangles to be "outer space". These */
- /* will eventually be changed by various bonding operations, but their */
- /* values don't really matter, as long as they can legally be */
- /* dereferenced. */
- dummytri[0] = (triangle) dummytri;
- dummytri[1] = (triangle) dummytri;
- dummytri[2] = (triangle) dummytri;
- /* Three NULL vertex points. */
- dummytri[3] = (triangle) NULL;
- dummytri[4] = (triangle) NULL;
- dummytri[5] = (triangle) NULL;
-
- if ( useshelles ) {
- /* Set up `dummysh', the omnipresent "shell edge" pointed to by any */
- /* triangle side or shell edge end that isn't attached to a real shell */
- /* edge. */
- dummyshbase = (shelle *) malloc( shwords * sizeof( shelle )
- + shelles.alignbytes );
- if ( dummyshbase == (shelle *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- /* Align `dummysh' on a `shelles.alignbytes'-byte boundary. */
- alignptr = (unsigned long) dummyshbase;
- dummysh = (shelle *)
- ( alignptr + (unsigned long) shelles.alignbytes
- - ( alignptr % (unsigned long) shelles.alignbytes ) );
- /* Initialize the two adjoining shell edges to be the omnipresent shell */
- /* edge. These will eventually be changed by various bonding */
- /* operations, but their values don't really matter, as long as they */
- /* can legally be dereferenced. */
- dummysh[0] = (shelle) dummysh;
- dummysh[1] = (shelle) dummysh;
- /* Two NULL vertex points. */
- dummysh[2] = (shelle) NULL;
- dummysh[3] = (shelle) NULL;
- /* Initialize the two adjoining triangles to be "outer space". */
- dummysh[4] = (shelle) dummytri;
- dummysh[5] = (shelle) dummytri;
- /* Set the boundary marker to zero. */
- *(int *) ( dummysh + 6 ) = 0;
-
- /* Initialize the three adjoining shell edges of `dummytri' to be */
- /* the omnipresent shell edge. */
- dummytri[6] = (triangle) dummysh;
- dummytri[7] = (triangle) dummysh;
- dummytri[8] = (triangle) dummysh;
- }
+unsigned long alignptr;
+
+/* `triwords' and `shwords' are used by the mesh manipulation primitives */
+/* to extract orientations of triangles and shell edges from pointers. */
+triwords = trianglewords; /* Initialize `triwords' once and for all. */
+shwords = shellewords; /* Initialize `shwords' once and for all. */
+
+/* Set up `dummytri', the `triangle' that occupies "outer space". */
+dummytribase = (triangle *) malloc( triwords * sizeof( triangle )
++ triangles.alignbytes );
+if ( dummytribase == (triangle *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+/* Align `dummytri' on a `triangles.alignbytes'-byte boundary. */
+alignptr = (unsigned long) dummytribase;
+dummytri = (triangle *)
+( alignptr + (unsigned long) triangles.alignbytes
+- ( alignptr % (unsigned long) triangles.alignbytes ));
+/* Initialize the three adjoining triangles to be "outer space". These */
+/* will eventually be changed by various bonding operations, but their */
+/* values don't really matter, as long as they can legally be */
+/* dereferenced. */
+dummytri[0] = (triangle) dummytri;
+dummytri[1] = (triangle) dummytri;
+dummytri[2] = (triangle) dummytri;
+/* Three NULL vertex points. */
+dummytri[3] = (triangle) NULL;
+dummytri[4] = (triangle) NULL;
+dummytri[5] = (triangle) NULL;
+
+if ( useshelles ) {
+/* Set up `dummysh', the omnipresent "shell edge" pointed to by any */
+/* triangle side or shell edge end that isn't attached to a real shell */
+/* edge. */
+dummyshbase = (shelle *) malloc( shwords * sizeof( shelle )
++ shelles.alignbytes );
+if ( dummyshbase == (shelle *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+/* Align `dummysh' on a `shelles.alignbytes'-byte boundary. */
+alignptr = (unsigned long) dummyshbase;
+dummysh = (shelle *)
+( alignptr + (unsigned long) shelles.alignbytes
+- ( alignptr % (unsigned long) shelles.alignbytes ));
+/* Initialize the two adjoining shell edges to be the omnipresent shell */
+/* edge. These will eventually be changed by various bonding */
+/* operations, but their values don't really matter, as long as they */
+/* can legally be dereferenced. */
+dummysh[0] = (shelle) dummysh;
+dummysh[1] = (shelle) dummysh;
+/* Two NULL vertex points. */
+dummysh[2] = (shelle) NULL;
+dummysh[3] = (shelle) NULL;
+/* Initialize the two adjoining triangles to be "outer space". */
+dummysh[4] = (shelle) dummytri;
+dummysh[5] = (shelle) dummytri;
+/* Set the boundary marker to zero. */
+*(int *) ( dummysh + 6 ) = 0;
+
+/* Initialize the three adjoining shell edges of `dummytri' to be */
+/* the omnipresent shell edge. */
+dummytri[6] = (triangle) dummysh;
+dummytri[7] = (triangle) dummysh;
+dummytri[8] = (triangle) dummysh;
+}
}
/*****************************************************************************/
/*****************************************************************************/
void initializepointpool(){
- int pointsize;
-
- /* The index within each point at which the boundary marker is found. */
- /* Ensure the point marker is aligned to a sizeof(int)-byte address. */
- pointmarkindex = ( ( mesh_dim + nextras ) * sizeof( REAL ) + sizeof( int ) - 1 )
- / sizeof( int );
- pointsize = ( pointmarkindex + 1 ) * sizeof( int );
- if ( poly ) {
- /* The index within each point at which a triangle pointer is found. */
- /* Ensure the pointer is aligned to a sizeof(triangle)-byte address. */
- point2triindex = ( pointsize + sizeof( triangle ) - 1 ) / sizeof( triangle );
- pointsize = ( point2triindex + 1 ) * sizeof( triangle );
- }
- /* Initialize the pool of points. */
- poolinit( &points, pointsize, POINTPERBLOCK,
- ( sizeof( REAL ) >= sizeof( triangle ) ) ? FLOATINGPOINT : POINTER, 0 );
+int pointsize;
+
+/* The index within each point at which the boundary marker is found. */
+/* Ensure the point marker is aligned to a sizeof(int)-byte address. */
+pointmarkindex = (( mesh_dim + nextras ) * sizeof( REAL ) + sizeof( int ) - 1 )
+/ sizeof( int );
+pointsize = ( pointmarkindex + 1 ) * sizeof( int );
+if ( poly ) {
+/* The index within each point at which a triangle pointer is found. */
+/* Ensure the pointer is aligned to a sizeof(triangle)-byte address. */
+point2triindex = ( pointsize + sizeof( triangle ) - 1 ) / sizeof( triangle );
+pointsize = ( point2triindex + 1 ) * sizeof( triangle );
+}
+/* Initialize the pool of points. */
+poolinit( &points, pointsize, POINTPERBLOCK,
+( sizeof( REAL ) >= sizeof( triangle )) ? FLOATINGPOINT : POINTER, 0 );
}
/*****************************************************************************/
/*****************************************************************************/
void initializetrisegpools(){
- int trisize;
-
- /* The index within each triangle at which the extra nodes (above three) */
- /* associated with high order elements are found. There are three */
- /* pointers to other triangles, three pointers to corners, and possibly */
- /* three pointers to shell edges before the extra nodes. */
- highorderindex = 6 + ( useshelles * 3 );
- /* The number of bytes occupied by a triangle. */
- trisize = ( ( order + 1 ) * ( order + 2 ) / 2 + ( highorderindex - 3 ) ) *
- sizeof( triangle );
- /* The index within each triangle at which its attributes are found, */
- /* where the index is measured in REALs. */
- elemattribindex = ( trisize + sizeof( REAL ) - 1 ) / sizeof( REAL );
- /* The index within each triangle at which the maximum area constraint */
- /* is found, where the index is measured in REALs. Note that if the */
- /* `regionattrib' flag is set, an additional attribute will be added. */
- areaboundindex = elemattribindex + eextras + regionattrib;
- /* If triangle attributes or an area bound are needed, increase the number */
- /* of bytes occupied by a triangle. */
- if ( vararea ) {
- trisize = ( areaboundindex + 1 ) * sizeof( REAL );
- }
- else if ( eextras + regionattrib > 0 ) {
- trisize = areaboundindex * sizeof( REAL );
- }
- /* If a Voronoi diagram or triangle neighbor graph is requested, make */
- /* sure there's room to store an integer index in each triangle. This */
- /* integer index can occupy the same space as the shell edges or */
- /* attributes or area constraint or extra nodes. */
- if ( ( voronoi || neighbors ) &&
- ( trisize < 6 * sizeof( triangle ) + sizeof( int ) ) ) {
- trisize = 6 * sizeof( triangle ) + sizeof( int );
- }
- /* Having determined the memory size of a triangle, initialize the pool. */
- poolinit( &triangles, trisize, TRIPERBLOCK, POINTER, 4 );
-
- if ( useshelles ) {
- /* Initialize the pool of shell edges. */
- poolinit( &shelles, 6 * sizeof( triangle ) + sizeof( int ), SHELLEPERBLOCK,
- POINTER, 4 );
-
- /* Initialize the "outer space" triangle and omnipresent shell edge. */
- dummyinit( triangles.itemwords, shelles.itemwords );
- }
- else {
- /* Initialize the "outer space" triangle. */
- dummyinit( triangles.itemwords, 0 );
- }
+int trisize;
+
+/* The index within each triangle at which the extra nodes (above three) */
+/* associated with high order elements are found. There are three */
+/* pointers to other triangles, three pointers to corners, and possibly */
+/* three pointers to shell edges before the extra nodes. */
+highorderindex = 6 + ( useshelles * 3 );
+/* The number of bytes occupied by a triangle. */
+trisize = (( order + 1 ) * ( order + 2 ) / 2 + ( highorderindex - 3 )) *
+sizeof( triangle );
+/* The index within each triangle at which its attributes are found, */
+/* where the index is measured in REALs. */
+elemattribindex = ( trisize + sizeof( REAL ) - 1 ) / sizeof( REAL );
+/* The index within each triangle at which the maximum area constraint */
+/* is found, where the index is measured in REALs. Note that if the */
+/* `regionattrib' flag is set, an additional attribute will be added. */
+areaboundindex = elemattribindex + eextras + regionattrib;
+/* If triangle attributes or an area bound are needed, increase the number */
+/* of bytes occupied by a triangle. */
+if ( vararea ) {
+trisize = ( areaboundindex + 1 ) * sizeof( REAL );
+}
+else if ( eextras + regionattrib > 0 ) {
+trisize = areaboundindex * sizeof( REAL );
+}
+/* If a Voronoi diagram or triangle neighbor graph is requested, make */
+/* sure there's room to store an integer index in each triangle. This */
+/* integer index can occupy the same space as the shell edges or */
+/* attributes or area constraint or extra nodes. */
+if (( voronoi || neighbors ) &&
+( trisize < 6 * sizeof( triangle ) + sizeof( int ))) {
+trisize = 6 * sizeof( triangle ) + sizeof( int );
+}
+/* Having determined the memory size of a triangle, initialize the pool. */
+poolinit( &triangles, trisize, TRIPERBLOCK, POINTER, 4 );
+
+if ( useshelles ) {
+/* Initialize the pool of shell edges. */
+poolinit( &shelles, 6 * sizeof( triangle ) + sizeof( int ), SHELLEPERBLOCK,
+POINTER, 4 );
+
+/* Initialize the "outer space" triangle and omnipresent shell edge. */
+dummyinit( triangles.itemwords, shelles.itemwords );
+}
+else {
+/* Initialize the "outer space" triangle. */
+dummyinit( triangles.itemwords, 0 );
+}
}
/*****************************************************************************/
void triangledealloc( dyingtriangle )
triangle * dyingtriangle;
{
- /* Set triangle's vertices to NULL. This makes it possible to */
- /* detect dead triangles when traversing the list of all triangles. */
- dyingtriangle[3] = (triangle) NULL;
- dyingtriangle[4] = (triangle) NULL;
- dyingtriangle[5] = (triangle) NULL;
- pooldealloc( &triangles, (VOID *) dyingtriangle );
+/* Set triangle's vertices to NULL. This makes it possible to */
+/* detect dead triangles when traversing the list of all triangles. */
+dyingtriangle[3] = (triangle) NULL;
+dyingtriangle[4] = (triangle) NULL;
+dyingtriangle[5] = (triangle) NULL;
+pooldealloc( &triangles, (VOID *) dyingtriangle );
}
/*****************************************************************************/
/*****************************************************************************/
triangle *triangletraverse(){
- triangle *newtriangle;
+triangle *newtriangle;
- do {
- newtriangle = (triangle *) traverse( &triangles );
- if ( newtriangle == (triangle *) NULL ) {
- return (triangle *) NULL;
- }
- } while ( newtriangle[3] == (triangle) NULL ); /* Skip dead ones. */
- return newtriangle;
+do {
+newtriangle = (triangle *) traverse( &triangles );
+if ( newtriangle == (triangle *) NULL ) {
+return (triangle *) NULL;
+}
+} while ( newtriangle[3] == (triangle) NULL ); /* Skip dead ones. */
+return newtriangle;
}
/*****************************************************************************/
void shelledealloc( dyingshelle )
shelle * dyingshelle;
{
- /* Set shell edge's vertices to NULL. This makes it possible to */
- /* detect dead shells when traversing the list of all shells. */
- dyingshelle[2] = (shelle) NULL;
- dyingshelle[3] = (shelle) NULL;
- pooldealloc( &shelles, (VOID *) dyingshelle );
+/* Set shell edge's vertices to NULL. This makes it possible to */
+/* detect dead shells when traversing the list of all shells. */
+dyingshelle[2] = (shelle) NULL;
+dyingshelle[3] = (shelle) NULL;
+pooldealloc( &shelles, (VOID *) dyingshelle );
}
/*****************************************************************************/
/*****************************************************************************/
shelle *shelletraverse(){
- shelle *newshelle;
+shelle *newshelle;
- do {
- newshelle = (shelle *) traverse( &shelles );
- if ( newshelle == (shelle *) NULL ) {
- return (shelle *) NULL;
- }
- } while ( newshelle[2] == (shelle) NULL ); /* Skip dead ones. */
- return newshelle;
+do {
+newshelle = (shelle *) traverse( &shelles );
+if ( newshelle == (shelle *) NULL ) {
+return (shelle *) NULL;
+}
+} while ( newshelle[2] == (shelle) NULL ); /* Skip dead ones. */
+return newshelle;
}
/*****************************************************************************/
void pointdealloc( dyingpoint )
point dyingpoint;
{
- /* Mark the point as dead. This makes it possible to detect dead points */
- /* when traversing the list of all points. */
- setpointmark( dyingpoint, DEADPOINT );
- pooldealloc( &points, (VOID *) dyingpoint );
+/* Mark the point as dead. This makes it possible to detect dead points */
+/* when traversing the list of all points. */
+setpointmark( dyingpoint, DEADPOINT );
+pooldealloc( &points, (VOID *) dyingpoint );
}
/*****************************************************************************/
/*****************************************************************************/
point pointtraverse(){
- point newpoint;
+point newpoint;
- do {
- newpoint = (point) traverse( &points );
- if ( newpoint == (point) NULL ) {
- return (point) NULL;
- }
- } while ( pointmark( newpoint ) == DEADPOINT ); /* Skip dead ones. */
- return newpoint;
+do {
+newpoint = (point) traverse( &points );
+if ( newpoint == (point) NULL ) {
+return (point) NULL;
+}
+} while ( pointmark( newpoint ) == DEADPOINT ); /* Skip dead ones. */
+return newpoint;
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void badsegmentdealloc( dyingseg )
struct edge *dyingseg;
{
- /* Set segment's orientation to -1. This makes it possible to */
- /* detect dead segments when traversing the list of all segments. */
- dyingseg->shorient = -1;
- pooldealloc( &badsegments, (VOID *) dyingseg );
+/* Set segment's orientation to -1. This makes it possible to */
+/* detect dead segments when traversing the list of all segments. */
+dyingseg->shorient = -1;
+pooldealloc( &badsegments, (VOID *) dyingseg );
}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
struct edge *badsegmenttraverse(){
- struct edge *newseg;
+struct edge *newseg;
- do {
- newseg = (struct edge *) traverse( &badsegments );
- if ( newseg == (struct edge *) NULL ) {
- return (struct edge *) NULL;
- }
- } while ( newseg->shorient == -1 ); /* Skip dead ones. */
- return newseg;
+do {
+newseg = (struct edge *) traverse( &badsegments );
+if ( newseg == (struct edge *) NULL ) {
+return (struct edge *) NULL;
+}
+} while ( newseg->shorient == -1 ); /* Skip dead ones. */
+return newseg;
}
#endif /* not CDT_ONLY */
point getpoint( number )
int number;
{
- VOID **getblock;
- point foundpoint;
- unsigned long alignptr;
- int current;
-
- getblock = points.firstblock;
- current = firstnumber;
- /* Find the right block. */
- while ( current + points.itemsperblock <= number ) {
- getblock = (VOID **) *getblock;
- current += points.itemsperblock;
- }
- /* Now find the right point. */
- alignptr = (unsigned long) ( getblock + 1 );
- foundpoint = (point) ( alignptr + (unsigned long) points.alignbytes
- - ( alignptr % (unsigned long) points.alignbytes ) );
- while ( current < number ) {
- foundpoint += points.itemwords;
- current++;
- }
- return foundpoint;
+VOID **getblock;
+point foundpoint;
+unsigned long alignptr;
+int current;
+
+getblock = points.firstblock;
+current = firstnumber;
+/* Find the right block. */
+while ( current + points.itemsperblock <= number ) {
+getblock = (VOID **) *getblock;
+current += points.itemsperblock;
+}
+/* Now find the right point. */
+alignptr = (unsigned long) ( getblock + 1 );
+foundpoint = (point) ( alignptr + (unsigned long) points.alignbytes
+- ( alignptr % (unsigned long) points.alignbytes ));
+while ( current < number ) {
+foundpoint += points.itemwords;
+current++;
+}
+return foundpoint;
}
/*****************************************************************************/
/*****************************************************************************/
void triangledeinit(){
- pooldeinit( &triangles );
- free( dummytribase );
- if ( useshelles ) {
- pooldeinit( &shelles );
- free( dummyshbase );
- }
- pooldeinit( &points );
-#ifndef CDT_ONLY
- if ( quality ) {
- pooldeinit( &badsegments );
- if ( ( minangle > 0.0 ) || vararea || fixedarea ) {
- pooldeinit( &badtriangles );
- }
- }
+pooldeinit( &triangles );
+free( dummytribase );
+if ( useshelles ) {
+pooldeinit( &shelles );
+free( dummyshbase );
+}
+pooldeinit( &points );
+#ifndef
+CDT_ONLY
+if ( quality ) {
+pooldeinit( &badsegments );
+if (( minangle > 0.0 ) || vararea || fixedarea ) {
+pooldeinit( &badtriangles );
+}
+}
#endif /* not CDT_ONLY */
}
void maketriangle( newtriedge )
struct triedge *newtriedge;
{
- int i;
-
- newtriedge->tri = (triangle *) poolalloc( &triangles );
- /* Initialize the three adjoining triangles to be "outer space". */
- newtriedge->tri[0] = (triangle) dummytri;
- newtriedge->tri[1] = (triangle) dummytri;
- newtriedge->tri[2] = (triangle) dummytri;
- /* Three NULL vertex points. */
- newtriedge->tri[3] = (triangle) NULL;
- newtriedge->tri[4] = (triangle) NULL;
- newtriedge->tri[5] = (triangle) NULL;
- /* Initialize the three adjoining shell edges to be the omnipresent */
- /* shell edge. */
- if ( useshelles ) {
- newtriedge->tri[6] = (triangle) dummysh;
- newtriedge->tri[7] = (triangle) dummysh;
- newtriedge->tri[8] = (triangle) dummysh;
- }
- for ( i = 0; i < eextras; i++ ) {
- setelemattribute( *newtriedge, i, 0.0 );
- }
- if ( vararea ) {
- setareabound( *newtriedge, -1.0 );
- }
-
- newtriedge->orient = 0;
+int i;
+
+newtriedge->tri = (triangle *) poolalloc( &triangles );
+/* Initialize the three adjoining triangles to be "outer space". */
+newtriedge->tri[0] = (triangle) dummytri;
+newtriedge->tri[1] = (triangle) dummytri;
+newtriedge->tri[2] = (triangle) dummytri;
+/* Three NULL vertex points. */
+newtriedge->tri[3] = (triangle) NULL;
+newtriedge->tri[4] = (triangle) NULL;
+newtriedge->tri[5] = (triangle) NULL;
+/* Initialize the three adjoining shell edges to be the omnipresent */
+/* shell edge. */
+if ( useshelles ) {
+newtriedge->tri[6] = (triangle) dummysh;
+newtriedge->tri[7] = (triangle) dummysh;
+newtriedge->tri[8] = (triangle) dummysh;
+}
+for ( i = 0; i < eextras; i++ ) {
+setelemattribute( *newtriedge, i, 0.0 );
+}
+if ( vararea ) {
+setareabound( *newtriedge, -1.0 );
+}
+
+newtriedge->orient = 0;
}
/*****************************************************************************/
void makeshelle( newedge )
struct edge *newedge;
{
- newedge->sh = (shelle *) poolalloc( &shelles );
- /* Initialize the two adjoining shell edges to be the omnipresent */
- /* shell edge. */
- newedge->sh[0] = (shelle) dummysh;
- newedge->sh[1] = (shelle) dummysh;
- /* Two NULL vertex points. */
- newedge->sh[2] = (shelle) NULL;
- newedge->sh[3] = (shelle) NULL;
- /* Initialize the two adjoining triangles to be "outer space". */
- newedge->sh[4] = (shelle) dummytri;
- newedge->sh[5] = (shelle) dummytri;
- /* Set the boundary marker to zero. */
- setmark( *newedge, 0 );
-
- newedge->shorient = 0;
+newedge->sh = (shelle *) poolalloc( &shelles );
+/* Initialize the two adjoining shell edges to be the omnipresent */
+/* shell edge. */
+newedge->sh[0] = (shelle) dummysh;
+newedge->sh[1] = (shelle) dummysh;
+/* Two NULL vertex points. */
+newedge->sh[2] = (shelle) NULL;
+newedge->sh[3] = (shelle) NULL;
+/* Initialize the two adjoining triangles to be "outer space". */
+newedge->sh[4] = (shelle) dummytri;
+newedge->sh[5] = (shelle) dummytri;
+/* Set the boundary marker to zero. */
+setmark( *newedge, 0 );
+
+newedge->shorient = 0;
}
/** **/
/* which is disastrously slow. A faster way on IEEE machines might be to */
/* mask the appropriate bit, but that's difficult to do in C. */
-#define Absolute( a ) ( ( a ) >= 0.0 ? ( a ) : -( a ) )
+#define
+Absolute( a ) (( a ) >= 0.0 ? ( a ) : -( a ))
/* #define Absolute(a) fabs(a) */
/* Many of the operations are broken up into two pieces, a main part that */
/* The input parameter `x' (or the highest numbered `x_' parameter) must */
/* also be declared `INEXACT'. */
-#define Fast_Two_Sum_Tail( a, b, x, y ) \
- bvirt = x - a; \
- y = b - bvirt
-
-#define Fast_Two_Sum( a, b, x, y ) \
- x = (REAL) ( a + b ); \
- Fast_Two_Sum_Tail( a, b, x, y )
-
-#define Two_Sum_Tail( a, b, x, y ) \
- bvirt = (REAL) ( x - a ); \
- avirt = x - bvirt; \
- bround = b - bvirt; \
- around = a - avirt; \
- y = around + bround
-
-#define Two_Sum( a, b, x, y ) \
- x = (REAL) ( a + b ); \
- Two_Sum_Tail( a, b, x, y )
-
-#define Two_Diff_Tail( a, b, x, y ) \
- bvirt = (REAL) ( a - x ); \
- avirt = x + bvirt; \
- bround = bvirt - b; \
- around = a - avirt; \
- y = around + bround
-
-#define Two_Diff( a, b, x, y ) \
- x = (REAL) ( a - b ); \
- Two_Diff_Tail( a, b, x, y )
-
-#define Split( a, ahi, alo ) \
- c = (REAL) ( splitter * a ); \
- abig = (REAL) ( c - a ); \
- ahi = (REAL)( c - abig ); \
- alo = (REAL)( a - ahi )
-
-#define Two_Product_Tail( a, b, x, y ) \
- Split( a, ahi, alo ); \
- Split( b, bhi, blo ); \
- err1 = x - ( ahi * bhi ); \
- err2 = err1 - ( alo * bhi ); \
- err3 = err2 - ( ahi * blo ); \
- y = ( alo * blo ) - err3
-
-#define Two_Product( a, b, x, y ) \
- x = (REAL) ( a * b ); \
- Two_Product_Tail( a, b, x, y )
+#define
+Fast_Two_Sum_Tail( a, b, x, y ) \
+ bvirt = x - a; \
+ y = b - bvirt
+
+#define
+Fast_Two_Sum( a, b, x, y ) \
+ x = (REAL) ( a + b ); \
+ Fast_Two_Sum_Tail( a, b, x, y )
+
+#define
+Two_Sum_Tail( a, b, x, y ) \
+ bvirt = (REAL) ( x - a ); \
+ avirt = x - bvirt; \
+ bround = b - bvirt; \
+ around = a - avirt; \
+ y = around + bround
+
+#define
+Two_Sum( a, b, x, y ) \
+ x = (REAL) ( a + b ); \
+ Two_Sum_Tail( a, b, x, y )
+
+#define
+Two_Diff_Tail( a, b, x, y ) \
+ bvirt = (REAL) ( a - x ); \
+ avirt = x + bvirt; \
+ bround = bvirt - b; \
+ around = a - avirt; \
+ y = around + bround
+
+#define
+Two_Diff( a, b, x, y ) \
+ x = (REAL) ( a - b ); \
+ Two_Diff_Tail( a, b, x, y )
+
+#define
+Split( a, ahi, alo ) \
+ c = (REAL) ( splitter * a ); \
+ abig = (REAL) ( c - a ); \
+ ahi = (REAL)( c - abig ); \
+ alo = (REAL)( a - ahi )
+
+#define
+Two_Product_Tail( a, b, x, y ) \
+ Split( a, ahi, alo ); \
+ Split( b, bhi, blo ); \
+ err1 = x - ( ahi * bhi ); \
+ err2 = err1 - ( alo * bhi ); \
+ err3 = err2 - ( ahi * blo ); \
+ y = ( alo * blo ) - err3
+
+#define
+Two_Product( a, b, x, y ) \
+ x = (REAL) ( a * b ); \
+ Two_Product_Tail( a, b, x, y )
/* Two_Product_Presplit() is Two_Product() where one of the inputs has */
/* already been split. Avoids redundant splitting. */
-#define Two_Product_Presplit( a, b, bhi, blo, x, y ) \
- x = (REAL) ( a * b ); \
- Split( a, ahi, alo ); \
- err1 = x - ( ahi * bhi ); \
- err2 = err1 - ( alo * bhi ); \
- err3 = err2 - ( ahi * blo ); \
- y = ( alo * blo ) - err3
+#define
+Two_Product_Presplit( a, b, bhi, blo, x, y ) \
+ x = (REAL) ( a * b ); \
+ Split( a, ahi, alo ); \
+ err1 = x - ( ahi * bhi ); \
+ err2 = err1 - ( alo * bhi ); \
+ err3 = err2 - ( ahi * blo ); \
+ y = ( alo * blo ) - err3
/* Square() can be done more quickly than Two_Product(). */
-#define Square_Tail( a, x, y ) \
- Split( a, ahi, alo ); \
- err1 = x - ( ahi * ahi ); \
- err3 = err1 - ( ( ahi + ahi ) * alo ); \
- y = ( alo * alo ) - err3
+#define
+Square_Tail( a, x, y ) \
+ Split( a, ahi, alo ); \
+ err1 = x - ( ahi * ahi ); \
+ err3 = err1 - (( ahi + ahi ) * alo ); \
+ y = ( alo * alo ) - err3
-#define Square( a, x, y ) \
- x = (REAL) ( a * a ); \
- Square_Tail( a, x, y )
+#define
+Square( a, x, y ) \
+ x = (REAL) ( a * a ); \
+ Square_Tail( a, x, y )
/* Macros for summing expansions of various fixed lengths. These are all */
/* unrolled versions of Expansion_Sum(). */
-#define Two_One_Sum( a1, a0, b, x2, x1, x0 ) \
- Two_Sum( a0, b, _i, x0 ); \
- Two_Sum( a1, _i, x2, x1 )
+#define
+Two_One_Sum( a1, a0, b, x2, x1, x0 ) \
+ Two_Sum( a0, b, _i, x0 ); \
+ Two_Sum( a1, _i, x2, x1 )
-#define Two_One_Diff( a1, a0, b, x2, x1, x0 ) \
- Two_Diff( a0, b, _i, x0 ); \
- Two_Sum( a1, _i, x2, x1 )
+#define
+Two_One_Diff( a1, a0, b, x2, x1, x0 ) \
+ Two_Diff( a0, b, _i, x0 ); \
+ Two_Sum( a1, _i, x2, x1 )
-#define Two_Two_Sum( a1, a0, b1, b0, x3, x2, x1, x0 ) \
- Two_One_Sum( a1, a0, b0, _j, _0, x0 ); \
- Two_One_Sum( _j, _0, b1, x3, x2, x1 )
+#define
+Two_Two_Sum( a1, a0, b1, b0, x3, x2, x1, x0 ) \
+ Two_One_Sum( a1, a0, b0, _j, _0, x0 ); \
+ Two_One_Sum( _j, _0, b1, x3, x2, x1 )
-#define Two_Two_Diff( a1, a0, b1, b0, x3, x2, x1, x0 ) \
- Two_One_Diff( a1, a0, b0, _j, _0, x0 ); \
- Two_One_Diff( _j, _0, b1, x3, x2, x1 )
+#define
+Two_Two_Diff( a1, a0, b1, b0, x3, x2, x1, x0 ) \
+ Two_One_Diff( a1, a0, b0, _j, _0, x0 ); \
+ Two_One_Diff( _j, _0, b1, x3, x2, x1 )
/*****************************************************************************/
/* */
/*****************************************************************************/
void exactinit(){
- REAL half;
- REAL check, lastcheck;
- int every_other;
-
- every_other = 1;
- half = 0.5;
- epsilon = 1.0;
- splitter = 1.0;
- check = 1.0;
- /* Repeatedly divide `epsilon' by two until it is too small to add to */
- /* one without causing roundoff. (Also check if the sum is equal to */
- /* the previous sum, for machines that round up instead of using exact */
- /* rounding. Not that these routines will work on such machines anyway. */
- do {
- lastcheck = check;
- epsilon *= half;
- if ( every_other ) {
- splitter *= 2.0;
- }
- every_other = !every_other;
- check = (REAL)( 1.0 + epsilon );
- } while ( ( check != 1.0 ) && ( check != lastcheck ) );
- splitter += 1.0;
- if ( verbose > 1 ) {
- printf( "Floating point roundoff is of magnitude %.17g\n", epsilon );
- printf( "Floating point splitter is %.17g\n", splitter );
- }
- /* Error bounds for orientation and incircle tests. */
- resulterrbound = (REAL)( ( 3.0 + 8.0 * epsilon ) * epsilon );
- ccwerrboundA = (REAL)( ( 3.0 + 16.0 * epsilon ) * epsilon );
- ccwerrboundB = (REAL)( ( 2.0 + 12.0 * epsilon ) * epsilon );
- ccwerrboundC = (REAL)( ( 9.0 + 64.0 * epsilon ) * epsilon * epsilon );
- iccerrboundA = (REAL)( ( 10.0 + 96.0 * epsilon ) * epsilon );
- iccerrboundB = (REAL)( ( 4.0 + 48.0 * epsilon ) * epsilon );
- iccerrboundC = (REAL)( ( 44.0 + 576.0 * epsilon ) * epsilon * epsilon );
+REAL half;
+REAL check, lastcheck;
+int every_other;
+
+every_other = 1;
+half = 0.5;
+epsilon = 1.0;
+splitter = 1.0;
+check = 1.0;
+/* Repeatedly divide `epsilon' by two until it is too small to add to */
+/* one without causing roundoff. (Also check if the sum is equal to */
+/* the previous sum, for machines that round up instead of using exact */
+/* rounding. Not that these routines will work on such machines anyway. */
+do {
+lastcheck = check;
+epsilon *= half;
+if ( every_other ) {
+splitter *= 2.0;
+}
+every_other = !every_other;
+check = (REAL)( 1.0 + epsilon );
+} while (( check != 1.0 ) && ( check != lastcheck ));
+splitter += 1.0;
+if ( verbose > 1 ) {
+printf( "Floating point roundoff is of magnitude %.17g\n", epsilon );
+printf( "Floating point splitter is %.17g\n", splitter );
+}
+/* Error bounds for orientation and incircle tests. */
+resulterrbound = (REAL)(( 3.0 + 8.0 * epsilon ) * epsilon );
+ccwerrboundA = (REAL)(( 3.0 + 16.0 * epsilon ) * epsilon );
+ccwerrboundB = (REAL)(( 2.0 + 12.0 * epsilon ) * epsilon );
+ccwerrboundC = (REAL)(( 9.0 + 64.0 * epsilon ) * epsilon * epsilon );
+iccerrboundA = (REAL)(( 10.0 + 96.0 * epsilon ) * epsilon );
+iccerrboundB = (REAL)(( 4.0 + 48.0 * epsilon ) * epsilon );
+iccerrboundC = (REAL)(( 44.0 + 576.0 * epsilon ) * epsilon * epsilon );
}
/*****************************************************************************/
REAL *f;
REAL *h;
{
- REAL Q;
- INEXACT REAL Qnew;
- INEXACT REAL hh;
- INEXACT REAL bvirt;
- REAL avirt, bround, around;
- int eindex, findex, hindex;
- REAL enow, fnow;
-
- enow = e[0];
- fnow = f[0];
- eindex = findex = 0;
- if ( ( fnow > enow ) == ( fnow > -enow ) ) {
- Q = enow;
- enow = e[++eindex];
- }
- else {
- Q = fnow;
- fnow = f[++findex];
- }
- hindex = 0;
- if ( ( eindex < elen ) && ( findex < flen ) ) {
- if ( ( fnow > enow ) == ( fnow > -enow ) ) {
- Fast_Two_Sum( enow, Q, Qnew, hh );
- enow = e[++eindex];
- }
- else {
- Fast_Two_Sum( fnow, Q, Qnew, hh );
- fnow = f[++findex];
- }
- Q = Qnew;
- if ( hh != 0.0 ) {
- h[hindex++] = hh;
- }
- while ( ( eindex < elen ) && ( findex < flen ) ) {
- if ( ( fnow > enow ) == ( fnow > -enow ) ) {
- Two_Sum( Q, enow, Qnew, hh );
- enow = e[++eindex];
- }
- else {
- Two_Sum( Q, fnow, Qnew, hh );
- fnow = f[++findex];
- }
- Q = Qnew;
- if ( hh != 0.0 ) {
- h[hindex++] = hh;
- }
- }
- }
- while ( eindex < elen ) {
- Two_Sum( Q, enow, Qnew, hh );
- enow = e[++eindex];
- Q = Qnew;
- if ( hh != 0.0 ) {
- h[hindex++] = hh;
- }
- }
- while ( findex < flen ) {
- Two_Sum( Q, fnow, Qnew, hh );
- fnow = f[++findex];
- Q = Qnew;
- if ( hh != 0.0 ) {
- h[hindex++] = hh;
- }
- }
- if ( ( Q != 0.0 ) || ( hindex == 0 ) ) {
- h[hindex++] = Q;
- }
- return hindex;
+REAL Q;
+INEXACT REAL Qnew;
+INEXACT REAL hh;
+INEXACT REAL bvirt;
+REAL avirt, bround, around;
+int eindex, findex, hindex;
+REAL enow, fnow;
+
+enow = e[0];
+fnow = f[0];
+eindex = findex = 0;
+if (( fnow > enow ) == ( fnow > -enow )) {
+Q = enow;
+enow = e[++eindex];
+}
+else {
+Q = fnow;
+fnow = f[++findex];
+}
+hindex = 0;
+if (( eindex < elen ) && ( findex < flen )) {
+if (( fnow > enow ) == ( fnow > -enow )) {
+Fast_Two_Sum( enow, Q, Qnew, hh );
+enow = e[++eindex];
+}
+else {
+Fast_Two_Sum( fnow, Q, Qnew, hh );
+fnow = f[++findex];
+}
+Q = Qnew;
+if ( hh != 0.0 ) {
+h[hindex++] = hh;
+}
+while (( eindex < elen ) && ( findex < flen )) {
+if (( fnow > enow ) == ( fnow > -enow )) {
+Two_Sum( Q, enow, Qnew, hh );
+enow = e[++eindex];
+}
+else {
+Two_Sum( Q, fnow, Qnew, hh );
+fnow = f[++findex];
+}
+Q = Qnew;
+if ( hh != 0.0 ) {
+h[hindex++] = hh;
+}
+}
+}
+while ( eindex < elen ) {
+Two_Sum( Q, enow, Qnew, hh );
+enow = e[++eindex];
+Q = Qnew;
+if ( hh != 0.0 ) {
+h[hindex++] = hh;
+}
+}
+while ( findex < flen ) {
+Two_Sum( Q, fnow, Qnew, hh );
+fnow = f[++findex];
+Q = Qnew;
+if ( hh != 0.0 ) {
+h[hindex++] = hh;
+}
+}
+if (( Q != 0.0 ) || ( hindex == 0 )) {
+h[hindex++] = Q;
+}
+return hindex;
}
/*****************************************************************************/
REAL b;
REAL *h;
{
- INEXACT REAL Q, sum;
- REAL hh;
- INEXACT REAL product1;
- REAL product0;
- int eindex, hindex;
- REAL enow;
- INEXACT REAL bvirt;
- REAL avirt, bround, around;
- INEXACT REAL c;
- INEXACT REAL abig;
- REAL ahi, alo, bhi, blo;
- REAL err1, err2, err3;
-
- Split( b, bhi, blo );
- Two_Product_Presplit( e[0], b, bhi, blo, Q, hh );
- hindex = 0;
- if ( hh != 0 ) {
- h[hindex++] = hh;
- }
- for ( eindex = 1; eindex < elen; eindex++ ) {
- enow = e[eindex];
- Two_Product_Presplit( enow, b, bhi, blo, product1, product0 );
- Two_Sum( Q, product0, sum, hh );
- if ( hh != 0 ) {
- h[hindex++] = hh;
- }
- Fast_Two_Sum( product1, sum, Q, hh );
- if ( hh != 0 ) {
- h[hindex++] = hh;
- }
- }
- if ( ( Q != 0.0 ) || ( hindex == 0 ) ) {
- h[hindex++] = Q;
- }
- return hindex;
+INEXACT REAL Q, sum;
+REAL hh;
+INEXACT REAL product1;
+REAL product0;
+int eindex, hindex;
+REAL enow;
+INEXACT REAL bvirt;
+REAL avirt, bround, around;
+INEXACT REAL c;
+INEXACT REAL abig;
+REAL ahi, alo, bhi, blo;
+REAL err1, err2, err3;
+
+Split( b, bhi, blo );
+Two_Product_Presplit( e[0], b, bhi, blo, Q, hh );
+hindex = 0;
+if ( hh != 0 ) {
+h[hindex++] = hh;
+}
+for ( eindex = 1; eindex < elen; eindex++ ) {
+enow = e[eindex];
+Two_Product_Presplit( enow, b, bhi, blo, product1, product0 );
+Two_Sum( Q, product0, sum, hh );
+if ( hh != 0 ) {
+h[hindex++] = hh;
+}
+Fast_Two_Sum( product1, sum, Q, hh );
+if ( hh != 0 ) {
+h[hindex++] = hh;
+}
+}
+if (( Q != 0.0 ) || ( hindex == 0 )) {
+h[hindex++] = Q;
+}
+return hindex;
}
/*****************************************************************************/
int elen;
REAL *e;
{
- REAL Q;
- int eindex;
+REAL Q;
+int eindex;
- Q = e[0];
- for ( eindex = 1; eindex < elen; eindex++ ) {
- Q += e[eindex];
- }
- return Q;
+Q = e[0];
+for ( eindex = 1; eindex < elen; eindex++ ) {
+Q += e[eindex];
+}
+return Q;
}
/*****************************************************************************/
point pc;
REAL detsum;
{
- INEXACT REAL acx, acy, bcx, bcy;
- REAL acxtail, acytail, bcxtail, bcytail;
- INEXACT REAL detleft, detright;
- REAL detlefttail, detrighttail;
- REAL det, errbound;
- REAL B[4], C1[8], C2[12], D[16];
- INEXACT REAL B3;
- int C1length, C2length, Dlength;
- REAL u[4];
- INEXACT REAL u3;
- INEXACT REAL s1, t1;
- REAL s0, t0;
-
- INEXACT REAL bvirt;
- REAL avirt, bround, around;
- INEXACT REAL c;
- INEXACT REAL abig;
- REAL ahi, alo, bhi, blo;
- REAL err1, err2, err3;
- INEXACT REAL _i, _j;
- REAL _0;
-
- acx = (REAL) ( pa[0] - pc[0] );
- bcx = (REAL) ( pb[0] - pc[0] );
- acy = (REAL) ( pa[1] - pc[1] );
- bcy = (REAL) ( pb[1] - pc[1] );
-
- Two_Product( acx, bcy, detleft, detlefttail );
- Two_Product( acy, bcx, detright, detrighttail );
-
- Two_Two_Diff( detleft, detlefttail, detright, detrighttail,
- B3, B[2], B[1], B[0] );
- B[3] = B3;
-
- det = estimate( 4, B );
- errbound = (REAL)( ccwerrboundB * detsum );
- if ( ( det >= errbound ) || ( -det >= errbound ) ) {
- return det;
- }
-
- Two_Diff_Tail( pa[0], pc[0], acx, acxtail );
- Two_Diff_Tail( pb[0], pc[0], bcx, bcxtail );
- Two_Diff_Tail( pa[1], pc[1], acy, acytail );
- Two_Diff_Tail( pb[1], pc[1], bcy, bcytail );
-
- if ( ( acxtail == 0.0 ) && ( acytail == 0.0 )
- && ( bcxtail == 0.0 ) && ( bcytail == 0.0 ) ) {
- return det;
- }
-
- errbound = (REAL)( ccwerrboundC * detsum + resulterrbound * Absolute( det ) );
- det += ( acx * bcytail + bcy * acxtail )
- - ( acy * bcxtail + bcx * acytail );
- if ( ( det >= errbound ) || ( -det >= errbound ) ) {
- return det;
- }
-
- Two_Product( acxtail, bcy, s1, s0 );
- Two_Product( acytail, bcx, t1, t0 );
- Two_Two_Diff( s1, s0, t1, t0, u3, u[2], u[1], u[0] );
- u[3] = u3;
- C1length = fast_expansion_sum_zeroelim( 4, B, 4, u, C1 );
-
- Two_Product( acx, bcytail, s1, s0 );
- Two_Product( acy, bcxtail, t1, t0 );
- Two_Two_Diff( s1, s0, t1, t0, u3, u[2], u[1], u[0] );
- u[3] = u3;
- C2length = fast_expansion_sum_zeroelim( C1length, C1, 4, u, C2 );
-
- Two_Product( acxtail, bcytail, s1, s0 );
- Two_Product( acytail, bcxtail, t1, t0 );
- Two_Two_Diff( s1, s0, t1, t0, u3, u[2], u[1], u[0] );
- u[3] = u3;
- Dlength = fast_expansion_sum_zeroelim( C2length, C2, 4, u, D );
-
- return( D[Dlength - 1] );
+INEXACT REAL acx, acy, bcx, bcy;
+REAL acxtail, acytail, bcxtail, bcytail;
+INEXACT REAL detleft, detright;
+REAL detlefttail, detrighttail;
+REAL det, errbound;
+REAL B[4], C1[8], C2[12], D[16];
+INEXACT REAL B3;
+int C1length, C2length, Dlength;
+REAL u[4];
+INEXACT REAL u3;
+INEXACT REAL s1, t1;
+REAL s0, t0;
+
+INEXACT REAL bvirt;
+REAL avirt, bround, around;
+INEXACT REAL c;
+INEXACT REAL abig;
+REAL ahi, alo, bhi, blo;
+REAL err1, err2, err3;
+INEXACT REAL _i, _j;
+REAL _0;
+
+acx = (REAL) ( pa[0] - pc[0] );
+bcx = (REAL) ( pb[0] - pc[0] );
+acy = (REAL) ( pa[1] - pc[1] );
+bcy = (REAL) ( pb[1] - pc[1] );
+
+Two_Product( acx, bcy, detleft, detlefttail );
+Two_Product( acy, bcx, detright, detrighttail );
+
+Two_Two_Diff( detleft, detlefttail, detright, detrighttail,
+B3, B[2], B[1], B[0] );
+B[3] = B3;
+
+det = estimate( 4, B );
+errbound = (REAL)( ccwerrboundB * detsum );
+if (( det >= errbound ) || ( -det >= errbound )) {
+return det;
+}
+
+Two_Diff_Tail( pa[0], pc[0], acx, acxtail );
+Two_Diff_Tail( pb[0], pc[0], bcx, bcxtail );
+Two_Diff_Tail( pa[1], pc[1], acy, acytail );
+Two_Diff_Tail( pb[1], pc[1], bcy, bcytail );
+
+if (( acxtail == 0.0 ) && ( acytail == 0.0 )
+&& ( bcxtail == 0.0 ) && ( bcytail == 0.0 )) {
+return det;
+}
+
+errbound = (REAL)( ccwerrboundC * detsum + resulterrbound * Absolute( det ));
+det += ( acx * bcytail + bcy * acxtail )
+- ( acy * bcxtail + bcx * acytail );
+if (( det >= errbound ) || ( -det >= errbound )) {
+return det;
+}
+
+Two_Product( acxtail, bcy, s1, s0 );
+Two_Product( acytail, bcx, t1, t0 );
+Two_Two_Diff( s1, s0, t1, t0, u3, u[2], u[1], u[0] );
+u[3] = u3;
+C1length = fast_expansion_sum_zeroelim( 4, B, 4, u, C1 );
+
+Two_Product( acx, bcytail, s1, s0 );
+Two_Product( acy, bcxtail, t1, t0 );
+Two_Two_Diff( s1, s0, t1, t0, u3, u[2], u[1], u[0] );
+u[3] = u3;
+C2length = fast_expansion_sum_zeroelim( C1length, C1, 4, u, C2 );
+
+Two_Product( acxtail, bcytail, s1, s0 );
+Two_Product( acytail, bcxtail, t1, t0 );
+Two_Two_Diff( s1, s0, t1, t0, u3, u[2], u[1], u[0] );
+u[3] = u3;
+Dlength = fast_expansion_sum_zeroelim( C2length, C2, 4, u, D );
+
+return( D[Dlength - 1] );
}
REAL counterclockwise( pa, pb, pc )
point pb;
point pc;
{
- REAL detleft, detright, det;
- REAL detsum, errbound;
+REAL detleft, detright, det;
+REAL detsum, errbound;
- counterclockcount++;
+counterclockcount++;
- detleft = ( pa[0] - pc[0] ) * ( pb[1] - pc[1] );
- detright = ( pa[1] - pc[1] ) * ( pb[0] - pc[0] );
- det = detleft - detright;
+detleft = ( pa[0] - pc[0] ) * ( pb[1] - pc[1] );
+detright = ( pa[1] - pc[1] ) * ( pb[0] - pc[0] );
+det = detleft - detright;
- if ( noexact ) {
- return det;
- }
+if ( noexact ) {
+return det;
+}
- if ( detleft > 0.0 ) {
- if ( detright <= 0.0 ) {
- return det;
- }
- else {
- detsum = detleft + detright;
- }
- }
- else if ( detleft < 0.0 ) {
- if ( detright >= 0.0 ) {
- return det;
- }
- else {
- detsum = -detleft - detright;
- }
- }
- else {
- return det;
- }
+if ( detleft > 0.0 ) {
+if ( detright <= 0.0 ) {
+return det;
+}
+else {
+detsum = detleft + detright;
+}
+}
+else if ( detleft < 0.0 ) {
+if ( detright >= 0.0 ) {
+return det;
+}
+else {
+detsum = -detleft - detright;
+}
+}
+else {
+return det;
+}
- errbound = ccwerrboundA * detsum;
- if ( ( det >= errbound ) || ( -det >= errbound ) ) {
- return det;
- }
+errbound = ccwerrboundA * detsum;
+if (( det >= errbound ) || ( -det >= errbound )) {
+return det;
+}
- return counterclockwiseadapt( pa, pb, pc, detsum );
+return counterclockwiseadapt( pa, pb, pc, detsum );
}
/*****************************************************************************/
point pd;
REAL permanent;
{
- INEXACT REAL adx, bdx, cdx, ady, bdy, cdy;
- REAL det, errbound;
-
- INEXACT REAL bdxcdy1, cdxbdy1, cdxady1, adxcdy1, adxbdy1, bdxady1;
- REAL bdxcdy0, cdxbdy0, cdxady0, adxcdy0, adxbdy0, bdxady0;
- REAL bc[4], ca[4], ab[4];
- INEXACT REAL bc3, ca3, ab3;
- REAL axbc[8], axxbc[16], aybc[8], ayybc[16], adet[32];
- int axbclen, axxbclen, aybclen, ayybclen, alen;
- REAL bxca[8], bxxca[16], byca[8], byyca[16], bdet[32];
- int bxcalen, bxxcalen, bycalen, byycalen, blen;
- REAL cxab[8], cxxab[16], cyab[8], cyyab[16], cdet[32];
- int cxablen, cxxablen, cyablen, cyyablen, clen;
- REAL abdet[64];
- int ablen;
- REAL fin1[1152], fin2[1152];
- REAL *finnow, *finother, *finswap;
- int finlength;
-
- REAL adxtail, bdxtail, cdxtail, adytail, bdytail, cdytail;
- INEXACT REAL adxadx1, adyady1, bdxbdx1, bdybdy1, cdxcdx1, cdycdy1;
- REAL adxadx0, adyady0, bdxbdx0, bdybdy0, cdxcdx0, cdycdy0;
- REAL aa[4], bb[4], cc[4];
- INEXACT REAL aa3, bb3, cc3;
- INEXACT REAL ti1, tj1;
- REAL ti0, tj0;
- REAL u[4], v[4];
- INEXACT REAL u3, v3;
- REAL temp8[8], temp16a[16], temp16b[16], temp16c[16];
- REAL temp32a[32], temp32b[32], temp48[48], temp64[64];
- int temp8len, temp16alen, temp16blen, temp16clen;
- int temp32alen, temp32blen, temp48len, temp64len;
- REAL axtbb[8], axtcc[8], aytbb[8], aytcc[8];
- int axtbblen, axtcclen, aytbblen, aytcclen;
- REAL bxtaa[8], bxtcc[8], bytaa[8], bytcc[8];
- int bxtaalen, bxtcclen, bytaalen, bytcclen;
- REAL cxtaa[8], cxtbb[8], cytaa[8], cytbb[8];
- int cxtaalen, cxtbblen, cytaalen, cytbblen;
- REAL axtbc[8], aytbc[8], bxtca[8], bytca[8], cxtab[8], cytab[8];
- int axtbclen, aytbclen, bxtcalen, bytcalen, cxtablen, cytablen;
- REAL axtbct[16], aytbct[16], bxtcat[16], bytcat[16], cxtabt[16], cytabt[16];
- int axtbctlen, aytbctlen, bxtcatlen, bytcatlen, cxtabtlen, cytabtlen;
- REAL axtbctt[8], aytbctt[8], bxtcatt[8];
- REAL bytcatt[8], cxtabtt[8], cytabtt[8];
- int axtbcttlen, aytbcttlen, bxtcattlen, bytcattlen, cxtabttlen, cytabttlen;
- REAL abt[8], bct[8], cat[8];
- int abtlen, bctlen, catlen;
- REAL abtt[4], bctt[4], catt[4];
- int abttlen, bcttlen, cattlen;
- INEXACT REAL abtt3, bctt3, catt3;
- REAL negate;
-
- INEXACT REAL bvirt;
- REAL avirt, bround, around;
- INEXACT REAL c;
- INEXACT REAL abig;
- REAL ahi, alo, bhi, blo;
- REAL err1, err2, err3;
- INEXACT REAL _i, _j;
- REAL _0;
-
- adx = (REAL) ( pa[0] - pd[0] );
- bdx = (REAL) ( pb[0] - pd[0] );
- cdx = (REAL) ( pc[0] - pd[0] );
- ady = (REAL) ( pa[1] - pd[1] );
- bdy = (REAL) ( pb[1] - pd[1] );
- cdy = (REAL) ( pc[1] - pd[1] );
-
- Two_Product( bdx, cdy, bdxcdy1, bdxcdy0 );
- Two_Product( cdx, bdy, cdxbdy1, cdxbdy0 );
- Two_Two_Diff( bdxcdy1, bdxcdy0, cdxbdy1, cdxbdy0, bc3, bc[2], bc[1], bc[0] );
- bc[3] = bc3;
- axbclen = scale_expansion_zeroelim( 4, bc, adx, axbc );
- axxbclen = scale_expansion_zeroelim( axbclen, axbc, adx, axxbc );
- aybclen = scale_expansion_zeroelim( 4, bc, ady, aybc );
- ayybclen = scale_expansion_zeroelim( aybclen, aybc, ady, ayybc );
- alen = fast_expansion_sum_zeroelim( axxbclen, axxbc, ayybclen, ayybc, adet );
-
- Two_Product( cdx, ady, cdxady1, cdxady0 );
- Two_Product( adx, cdy, adxcdy1, adxcdy0 );
- Two_Two_Diff( cdxady1, cdxady0, adxcdy1, adxcdy0, ca3, ca[2], ca[1], ca[0] );
- ca[3] = ca3;
- bxcalen = scale_expansion_zeroelim( 4, ca, bdx, bxca );
- bxxcalen = scale_expansion_zeroelim( bxcalen, bxca, bdx, bxxca );
- bycalen = scale_expansion_zeroelim( 4, ca, bdy, byca );
- byycalen = scale_expansion_zeroelim( bycalen, byca, bdy, byyca );
- blen = fast_expansion_sum_zeroelim( bxxcalen, bxxca, byycalen, byyca, bdet );
-
- Two_Product( adx, bdy, adxbdy1, adxbdy0 );
- Two_Product( bdx, ady, bdxady1, bdxady0 );
- Two_Two_Diff( adxbdy1, adxbdy0, bdxady1, bdxady0, ab3, ab[2], ab[1], ab[0] );
- ab[3] = ab3;
- cxablen = scale_expansion_zeroelim( 4, ab, cdx, cxab );
- cxxablen = scale_expansion_zeroelim( cxablen, cxab, cdx, cxxab );
- cyablen = scale_expansion_zeroelim( 4, ab, cdy, cyab );
- cyyablen = scale_expansion_zeroelim( cyablen, cyab, cdy, cyyab );
- clen = fast_expansion_sum_zeroelim( cxxablen, cxxab, cyyablen, cyyab, cdet );
-
- ablen = fast_expansion_sum_zeroelim( alen, adet, blen, bdet, abdet );
- finlength = fast_expansion_sum_zeroelim( ablen, abdet, clen, cdet, fin1 );
-
- det = estimate( finlength, fin1 );
- errbound = (REAL)( iccerrboundB * permanent );
- if ( ( det >= errbound ) || ( -det >= errbound ) ) {
- return det;
- }
-
- Two_Diff_Tail( pa[0], pd[0], adx, adxtail );
- Two_Diff_Tail( pa[1], pd[1], ady, adytail );
- Two_Diff_Tail( pb[0], pd[0], bdx, bdxtail );
- Two_Diff_Tail( pb[1], pd[1], bdy, bdytail );
- Two_Diff_Tail( pc[0], pd[0], cdx, cdxtail );
- Two_Diff_Tail( pc[1], pd[1], cdy, cdytail );
- if ( ( adxtail == 0.0 ) && ( bdxtail == 0.0 ) && ( cdxtail == 0.0 )
- && ( adytail == 0.0 ) && ( bdytail == 0.0 ) && ( cdytail == 0.0 ) ) {
- return det;
- }
-
- errbound = (REAL)( iccerrboundC * permanent + resulterrbound * Absolute( det ) );
- det += (REAL)( ( ( adx * adx + ady * ady ) * ( ( bdx * cdytail + cdy * bdxtail )
- - ( bdy * cdxtail + cdx * bdytail ) )
- + 2.0 * ( adx * adxtail + ady * adytail ) * ( bdx * cdy - bdy * cdx ) )
- + ( ( bdx * bdx + bdy * bdy ) * ( ( cdx * adytail + ady * cdxtail )
- - ( cdy * adxtail + adx * cdytail ) )
- + 2.0 * ( bdx * bdxtail + bdy * bdytail ) * ( cdx * ady - cdy * adx ) )
- + ( ( cdx * cdx + cdy * cdy ) * ( ( adx * bdytail + bdy * adxtail )
- - ( ady * bdxtail + bdx * adytail ) )
- + 2.0 * ( cdx * cdxtail + cdy * cdytail ) * ( adx * bdy - ady * bdx ) ) );
- if ( ( det >= errbound ) || ( -det >= errbound ) ) {
- return det;
- }
-
- finnow = fin1;
- finother = fin2;
-
- if ( ( bdxtail != 0.0 ) || ( bdytail != 0.0 )
- || ( cdxtail != 0.0 ) || ( cdytail != 0.0 ) ) {
- Square( adx, adxadx1, adxadx0 );
- Square( ady, adyady1, adyady0 );
- Two_Two_Sum( adxadx1, adxadx0, adyady1, adyady0, aa3, aa[2], aa[1], aa[0] );
- aa[3] = aa3;
- }
- if ( ( cdxtail != 0.0 ) || ( cdytail != 0.0 )
- || ( adxtail != 0.0 ) || ( adytail != 0.0 ) ) {
- Square( bdx, bdxbdx1, bdxbdx0 );
- Square( bdy, bdybdy1, bdybdy0 );
- Two_Two_Sum( bdxbdx1, bdxbdx0, bdybdy1, bdybdy0, bb3, bb[2], bb[1], bb[0] );
- bb[3] = bb3;
- }
- if ( ( adxtail != 0.0 ) || ( adytail != 0.0 )
- || ( bdxtail != 0.0 ) || ( bdytail != 0.0 ) ) {
- Square( cdx, cdxcdx1, cdxcdx0 );
- Square( cdy, cdycdy1, cdycdy0 );
- Two_Two_Sum( cdxcdx1, cdxcdx0, cdycdy1, cdycdy0, cc3, cc[2], cc[1], cc[0] );
- cc[3] = cc3;
- }
-
- if ( adxtail != 0.0 ) {
- axtbclen = scale_expansion_zeroelim( 4, bc, adxtail, axtbc );
- temp16alen = scale_expansion_zeroelim( axtbclen, axtbc, 2.0 * adx,
- temp16a );
-
- axtcclen = scale_expansion_zeroelim( 4, cc, adxtail, axtcc );
- temp16blen = scale_expansion_zeroelim( axtcclen, axtcc, bdy, temp16b );
-
- axtbblen = scale_expansion_zeroelim( 4, bb, adxtail, axtbb );
- temp16clen = scale_expansion_zeroelim( axtbblen, axtbb, -cdy, temp16c );
-
- temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( adytail != 0.0 ) {
- aytbclen = scale_expansion_zeroelim( 4, bc, adytail, aytbc );
- temp16alen = scale_expansion_zeroelim( aytbclen, aytbc, 2.0 * ady,
- temp16a );
-
- aytbblen = scale_expansion_zeroelim( 4, bb, adytail, aytbb );
- temp16blen = scale_expansion_zeroelim( aytbblen, aytbb, cdx, temp16b );
-
- aytcclen = scale_expansion_zeroelim( 4, cc, adytail, aytcc );
- temp16clen = scale_expansion_zeroelim( aytcclen, aytcc, -bdx, temp16c );
-
- temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( bdxtail != 0.0 ) {
- bxtcalen = scale_expansion_zeroelim( 4, ca, bdxtail, bxtca );
- temp16alen = scale_expansion_zeroelim( bxtcalen, bxtca, 2.0 * bdx,
- temp16a );
-
- bxtaalen = scale_expansion_zeroelim( 4, aa, bdxtail, bxtaa );
- temp16blen = scale_expansion_zeroelim( bxtaalen, bxtaa, cdy, temp16b );
-
- bxtcclen = scale_expansion_zeroelim( 4, cc, bdxtail, bxtcc );
- temp16clen = scale_expansion_zeroelim( bxtcclen, bxtcc, -ady, temp16c );
-
- temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( bdytail != 0.0 ) {
- bytcalen = scale_expansion_zeroelim( 4, ca, bdytail, bytca );
- temp16alen = scale_expansion_zeroelim( bytcalen, bytca, 2.0 * bdy,
- temp16a );
-
- bytcclen = scale_expansion_zeroelim( 4, cc, bdytail, bytcc );
- temp16blen = scale_expansion_zeroelim( bytcclen, bytcc, adx, temp16b );
-
- bytaalen = scale_expansion_zeroelim( 4, aa, bdytail, bytaa );
- temp16clen = scale_expansion_zeroelim( bytaalen, bytaa, -cdx, temp16c );
-
- temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( cdxtail != 0.0 ) {
- cxtablen = scale_expansion_zeroelim( 4, ab, cdxtail, cxtab );
- temp16alen = scale_expansion_zeroelim( cxtablen, cxtab, 2.0 * cdx,
- temp16a );
-
- cxtbblen = scale_expansion_zeroelim( 4, bb, cdxtail, cxtbb );
- temp16blen = scale_expansion_zeroelim( cxtbblen, cxtbb, ady, temp16b );
-
- cxtaalen = scale_expansion_zeroelim( 4, aa, cdxtail, cxtaa );
- temp16clen = scale_expansion_zeroelim( cxtaalen, cxtaa, -bdy, temp16c );
-
- temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( cdytail != 0.0 ) {
- cytablen = scale_expansion_zeroelim( 4, ab, cdytail, cytab );
- temp16alen = scale_expansion_zeroelim( cytablen, cytab, 2.0 * cdy,
- temp16a );
-
- cytaalen = scale_expansion_zeroelim( 4, aa, cdytail, cytaa );
- temp16blen = scale_expansion_zeroelim( cytaalen, cytaa, bdx, temp16b );
-
- cytbblen = scale_expansion_zeroelim( 4, bb, cdytail, cytbb );
- temp16clen = scale_expansion_zeroelim( cytbblen, cytbb, -adx, temp16c );
-
- temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
-
- if ( ( adxtail != 0.0 ) || ( adytail != 0.0 ) ) {
- if ( ( bdxtail != 0.0 ) || ( bdytail != 0.0 )
- || ( cdxtail != 0.0 ) || ( cdytail != 0.0 ) ) {
- Two_Product( bdxtail, cdy, ti1, ti0 );
- Two_Product( bdx, cdytail, tj1, tj0 );
- Two_Two_Sum( ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0] );
- u[3] = u3;
- negate = -bdy;
- Two_Product( cdxtail, negate, ti1, ti0 );
- negate = -bdytail;
- Two_Product( cdx, negate, tj1, tj0 );
- Two_Two_Sum( ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0] );
- v[3] = v3;
- bctlen = fast_expansion_sum_zeroelim( 4, u, 4, v, bct );
-
- Two_Product( bdxtail, cdytail, ti1, ti0 );
- Two_Product( cdxtail, bdytail, tj1, tj0 );
- Two_Two_Diff( ti1, ti0, tj1, tj0, bctt3, bctt[2], bctt[1], bctt[0] );
- bctt[3] = bctt3;
- bcttlen = 4;
- }
- else {
- bct[0] = 0.0;
- bctlen = 1;
- bctt[0] = 0.0;
- bcttlen = 1;
- }
-
- if ( adxtail != 0.0 ) {
- temp16alen = scale_expansion_zeroelim( axtbclen, axtbc, adxtail, temp16a );
- axtbctlen = scale_expansion_zeroelim( bctlen, bct, adxtail, axtbct );
- temp32alen = scale_expansion_zeroelim( axtbctlen, axtbct, 2.0 * adx,
- temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- if ( bdytail != 0.0 ) {
- temp8len = scale_expansion_zeroelim( 4, cc, adxtail, temp8 );
- temp16alen = scale_expansion_zeroelim( temp8len, temp8, bdytail,
- temp16a );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
- temp16a, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( cdytail != 0.0 ) {
- temp8len = scale_expansion_zeroelim( 4, bb, -adxtail, temp8 );
- temp16alen = scale_expansion_zeroelim( temp8len, temp8, cdytail,
- temp16a );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
- temp16a, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
-
- temp32alen = scale_expansion_zeroelim( axtbctlen, axtbct, adxtail,
- temp32a );
- axtbcttlen = scale_expansion_zeroelim( bcttlen, bctt, adxtail, axtbctt );
- temp16alen = scale_expansion_zeroelim( axtbcttlen, axtbctt, 2.0 * adx,
- temp16a );
- temp16blen = scale_expansion_zeroelim( axtbcttlen, axtbctt, adxtail,
- temp16b );
- temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32b );
- temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
- temp32blen, temp32b, temp64 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
- temp64, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( adytail != 0.0 ) {
- temp16alen = scale_expansion_zeroelim( aytbclen, aytbc, adytail, temp16a );
- aytbctlen = scale_expansion_zeroelim( bctlen, bct, adytail, aytbct );
- temp32alen = scale_expansion_zeroelim( aytbctlen, aytbct, 2.0 * ady,
- temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
-
-
- temp32alen = scale_expansion_zeroelim( aytbctlen, aytbct, adytail,
- temp32a );
- aytbcttlen = scale_expansion_zeroelim( bcttlen, bctt, adytail, aytbctt );
- temp16alen = scale_expansion_zeroelim( aytbcttlen, aytbctt, 2.0 * ady,
- temp16a );
- temp16blen = scale_expansion_zeroelim( aytbcttlen, aytbctt, adytail,
- temp16b );
- temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32b );
- temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
- temp32blen, temp32b, temp64 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
- temp64, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- }
- if ( ( bdxtail != 0.0 ) || ( bdytail != 0.0 ) ) {
- if ( ( cdxtail != 0.0 ) || ( cdytail != 0.0 )
- || ( adxtail != 0.0 ) || ( adytail != 0.0 ) ) {
- Two_Product( cdxtail, ady, ti1, ti0 );
- Two_Product( cdx, adytail, tj1, tj0 );
- Two_Two_Sum( ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0] );
- u[3] = u3;
- negate = -cdy;
- Two_Product( adxtail, negate, ti1, ti0 );
- negate = -cdytail;
- Two_Product( adx, negate, tj1, tj0 );
- Two_Two_Sum( ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0] );
- v[3] = v3;
- catlen = fast_expansion_sum_zeroelim( 4, u, 4, v, cat );
-
- Two_Product( cdxtail, adytail, ti1, ti0 );
- Two_Product( adxtail, cdytail, tj1, tj0 );
- Two_Two_Diff( ti1, ti0, tj1, tj0, catt3, catt[2], catt[1], catt[0] );
- catt[3] = catt3;
- cattlen = 4;
- }
- else {
- cat[0] = 0.0;
- catlen = 1;
- catt[0] = 0.0;
- cattlen = 1;
- }
-
- if ( bdxtail != 0.0 ) {
- temp16alen = scale_expansion_zeroelim( bxtcalen, bxtca, bdxtail, temp16a );
- bxtcatlen = scale_expansion_zeroelim( catlen, cat, bdxtail, bxtcat );
- temp32alen = scale_expansion_zeroelim( bxtcatlen, bxtcat, 2.0 * bdx,
- temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- if ( cdytail != 0.0 ) {
- temp8len = scale_expansion_zeroelim( 4, aa, bdxtail, temp8 );
- temp16alen = scale_expansion_zeroelim( temp8len, temp8, cdytail,
- temp16a );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
- temp16a, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( adytail != 0.0 ) {
- temp8len = scale_expansion_zeroelim( 4, cc, -bdxtail, temp8 );
- temp16alen = scale_expansion_zeroelim( temp8len, temp8, adytail,
- temp16a );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
- temp16a, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
-
- temp32alen = scale_expansion_zeroelim( bxtcatlen, bxtcat, bdxtail,
- temp32a );
- bxtcattlen = scale_expansion_zeroelim( cattlen, catt, bdxtail, bxtcatt );
- temp16alen = scale_expansion_zeroelim( bxtcattlen, bxtcatt, 2.0 * bdx,
- temp16a );
- temp16blen = scale_expansion_zeroelim( bxtcattlen, bxtcatt, bdxtail,
- temp16b );
- temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32b );
- temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
- temp32blen, temp32b, temp64 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
- temp64, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( bdytail != 0.0 ) {
- temp16alen = scale_expansion_zeroelim( bytcalen, bytca, bdytail, temp16a );
- bytcatlen = scale_expansion_zeroelim( catlen, cat, bdytail, bytcat );
- temp32alen = scale_expansion_zeroelim( bytcatlen, bytcat, 2.0 * bdy,
- temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
-
-
- temp32alen = scale_expansion_zeroelim( bytcatlen, bytcat, bdytail,
- temp32a );
- bytcattlen = scale_expansion_zeroelim( cattlen, catt, bdytail, bytcatt );
- temp16alen = scale_expansion_zeroelim( bytcattlen, bytcatt, 2.0 * bdy,
- temp16a );
- temp16blen = scale_expansion_zeroelim( bytcattlen, bytcatt, bdytail,
- temp16b );
- temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32b );
- temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
- temp32blen, temp32b, temp64 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
- temp64, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- }
- if ( ( cdxtail != 0.0 ) || ( cdytail != 0.0 ) ) {
- if ( ( adxtail != 0.0 ) || ( adytail != 0.0 )
- || ( bdxtail != 0.0 ) || ( bdytail != 0.0 ) ) {
- Two_Product( adxtail, bdy, ti1, ti0 );
- Two_Product( adx, bdytail, tj1, tj0 );
- Two_Two_Sum( ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0] );
- u[3] = u3;
- negate = -ady;
- Two_Product( bdxtail, negate, ti1, ti0 );
- negate = -adytail;
- Two_Product( bdx, negate, tj1, tj0 );
- Two_Two_Sum( ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0] );
- v[3] = v3;
- abtlen = fast_expansion_sum_zeroelim( 4, u, 4, v, abt );
-
- Two_Product( adxtail, bdytail, ti1, ti0 );
- Two_Product( bdxtail, adytail, tj1, tj0 );
- Two_Two_Diff( ti1, ti0, tj1, tj0, abtt3, abtt[2], abtt[1], abtt[0] );
- abtt[3] = abtt3;
- abttlen = 4;
- }
- else {
- abt[0] = 0.0;
- abtlen = 1;
- abtt[0] = 0.0;
- abttlen = 1;
- }
-
- if ( cdxtail != 0.0 ) {
- temp16alen = scale_expansion_zeroelim( cxtablen, cxtab, cdxtail, temp16a );
- cxtabtlen = scale_expansion_zeroelim( abtlen, abt, cdxtail, cxtabt );
- temp32alen = scale_expansion_zeroelim( cxtabtlen, cxtabt, 2.0 * cdx,
- temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- if ( adytail != 0.0 ) {
- temp8len = scale_expansion_zeroelim( 4, bb, cdxtail, temp8 );
- temp16alen = scale_expansion_zeroelim( temp8len, temp8, adytail,
- temp16a );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
- temp16a, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( bdytail != 0.0 ) {
- temp8len = scale_expansion_zeroelim( 4, aa, -cdxtail, temp8 );
- temp16alen = scale_expansion_zeroelim( temp8len, temp8, bdytail,
- temp16a );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
- temp16a, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
-
- temp32alen = scale_expansion_zeroelim( cxtabtlen, cxtabt, cdxtail,
- temp32a );
- cxtabttlen = scale_expansion_zeroelim( abttlen, abtt, cdxtail, cxtabtt );
- temp16alen = scale_expansion_zeroelim( cxtabttlen, cxtabtt, 2.0 * cdx,
- temp16a );
- temp16blen = scale_expansion_zeroelim( cxtabttlen, cxtabtt, cdxtail,
- temp16b );
- temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32b );
- temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
- temp32blen, temp32b, temp64 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
- temp64, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- if ( cdytail != 0.0 ) {
- temp16alen = scale_expansion_zeroelim( cytablen, cytab, cdytail, temp16a );
- cytabtlen = scale_expansion_zeroelim( abtlen, abt, cdytail, cytabt );
- temp32alen = scale_expansion_zeroelim( cytabtlen, cytabt, 2.0 * cdy,
- temp32a );
- temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp32alen, temp32a, temp48 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
- temp48, finother );
- finswap = finnow; finnow = finother; finother = finswap;
-
-
- temp32alen = scale_expansion_zeroelim( cytabtlen, cytabt, cdytail,
- temp32a );
- cytabttlen = scale_expansion_zeroelim( abttlen, abtt, cdytail, cytabtt );
- temp16alen = scale_expansion_zeroelim( cytabttlen, cytabtt, 2.0 * cdy,
- temp16a );
- temp16blen = scale_expansion_zeroelim( cytabttlen, cytabtt, cdytail,
- temp16b );
- temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
- temp16blen, temp16b, temp32b );
- temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
- temp32blen, temp32b, temp64 );
- finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
- temp64, finother );
- finswap = finnow; finnow = finother; finother = finswap;
- }
- }
-
- return finnow[finlength - 1];
+INEXACT REAL adx, bdx, cdx, ady, bdy, cdy;
+REAL det, errbound;
+
+INEXACT REAL bdxcdy1, cdxbdy1, cdxady1, adxcdy1, adxbdy1, bdxady1;
+REAL bdxcdy0, cdxbdy0, cdxady0, adxcdy0, adxbdy0, bdxady0;
+REAL bc[4], ca[4], ab[4];
+INEXACT REAL bc3, ca3, ab3;
+REAL axbc[8], axxbc[16], aybc[8], ayybc[16], adet[32];
+int axbclen, axxbclen, aybclen, ayybclen, alen;
+REAL bxca[8], bxxca[16], byca[8], byyca[16], bdet[32];
+int bxcalen, bxxcalen, bycalen, byycalen, blen;
+REAL cxab[8], cxxab[16], cyab[8], cyyab[16], cdet[32];
+int cxablen, cxxablen, cyablen, cyyablen, clen;
+REAL abdet[64];
+int ablen;
+REAL fin1[1152], fin2[1152];
+REAL *finnow, *finother, *finswap;
+int finlength;
+
+REAL adxtail, bdxtail, cdxtail, adytail, bdytail, cdytail;
+INEXACT REAL adxadx1, adyady1, bdxbdx1, bdybdy1, cdxcdx1, cdycdy1;
+REAL adxadx0, adyady0, bdxbdx0, bdybdy0, cdxcdx0, cdycdy0;
+REAL aa[4], bb[4], cc[4];
+INEXACT REAL aa3, bb3, cc3;
+INEXACT REAL ti1, tj1;
+REAL ti0, tj0;
+REAL u[4], v[4];
+INEXACT REAL u3, v3;
+REAL temp8[8], temp16a[16], temp16b[16], temp16c[16];
+REAL temp32a[32], temp32b[32], temp48[48], temp64[64];
+int temp8len, temp16alen, temp16blen, temp16clen;
+int temp32alen, temp32blen, temp48len, temp64len;
+REAL axtbb[8], axtcc[8], aytbb[8], aytcc[8];
+int axtbblen, axtcclen, aytbblen, aytcclen;
+REAL bxtaa[8], bxtcc[8], bytaa[8], bytcc[8];
+int bxtaalen, bxtcclen, bytaalen, bytcclen;
+REAL cxtaa[8], cxtbb[8], cytaa[8], cytbb[8];
+int cxtaalen, cxtbblen, cytaalen, cytbblen;
+REAL axtbc[8], aytbc[8], bxtca[8], bytca[8], cxtab[8], cytab[8];
+int axtbclen, aytbclen, bxtcalen, bytcalen, cxtablen, cytablen;
+REAL axtbct[16], aytbct[16], bxtcat[16], bytcat[16], cxtabt[16], cytabt[16];
+int axtbctlen, aytbctlen, bxtcatlen, bytcatlen, cxtabtlen, cytabtlen;
+REAL axtbctt[8], aytbctt[8], bxtcatt[8];
+REAL bytcatt[8], cxtabtt[8], cytabtt[8];
+int axtbcttlen, aytbcttlen, bxtcattlen, bytcattlen, cxtabttlen, cytabttlen;
+REAL abt[8], bct[8], cat[8];
+int abtlen, bctlen, catlen;
+REAL abtt[4], bctt[4], catt[4];
+int abttlen, bcttlen, cattlen;
+INEXACT REAL abtt3, bctt3, catt3;
+REAL negate;
+
+INEXACT REAL bvirt;
+REAL avirt, bround, around;
+INEXACT REAL c;
+INEXACT REAL abig;
+REAL ahi, alo, bhi, blo;
+REAL err1, err2, err3;
+INEXACT REAL _i, _j;
+REAL _0;
+
+adx = (REAL) ( pa[0] - pd[0] );
+bdx = (REAL) ( pb[0] - pd[0] );
+cdx = (REAL) ( pc[0] - pd[0] );
+ady = (REAL) ( pa[1] - pd[1] );
+bdy = (REAL) ( pb[1] - pd[1] );
+cdy = (REAL) ( pc[1] - pd[1] );
+
+Two_Product( bdx, cdy, bdxcdy1, bdxcdy0 );
+Two_Product( cdx, bdy, cdxbdy1, cdxbdy0 );
+Two_Two_Diff( bdxcdy1, bdxcdy0, cdxbdy1, cdxbdy0, bc3, bc[2], bc[1], bc[0] );
+bc[3] = bc3;
+axbclen = scale_expansion_zeroelim( 4, bc, adx, axbc );
+axxbclen = scale_expansion_zeroelim( axbclen, axbc, adx, axxbc );
+aybclen = scale_expansion_zeroelim( 4, bc, ady, aybc );
+ayybclen = scale_expansion_zeroelim( aybclen, aybc, ady, ayybc );
+alen = fast_expansion_sum_zeroelim( axxbclen, axxbc, ayybclen, ayybc, adet );
+
+Two_Product( cdx, ady, cdxady1, cdxady0 );
+Two_Product( adx, cdy, adxcdy1, adxcdy0 );
+Two_Two_Diff( cdxady1, cdxady0, adxcdy1, adxcdy0, ca3, ca[2], ca[1], ca[0] );
+ca[3] = ca3;
+bxcalen = scale_expansion_zeroelim( 4, ca, bdx, bxca );
+bxxcalen = scale_expansion_zeroelim( bxcalen, bxca, bdx, bxxca );
+bycalen = scale_expansion_zeroelim( 4, ca, bdy, byca );
+byycalen = scale_expansion_zeroelim( bycalen, byca, bdy, byyca );
+blen = fast_expansion_sum_zeroelim( bxxcalen, bxxca, byycalen, byyca, bdet );
+
+Two_Product( adx, bdy, adxbdy1, adxbdy0 );
+Two_Product( bdx, ady, bdxady1, bdxady0 );
+Two_Two_Diff( adxbdy1, adxbdy0, bdxady1, bdxady0, ab3, ab[2], ab[1], ab[0] );
+ab[3] = ab3;
+cxablen = scale_expansion_zeroelim( 4, ab, cdx, cxab );
+cxxablen = scale_expansion_zeroelim( cxablen, cxab, cdx, cxxab );
+cyablen = scale_expansion_zeroelim( 4, ab, cdy, cyab );
+cyyablen = scale_expansion_zeroelim( cyablen, cyab, cdy, cyyab );
+clen = fast_expansion_sum_zeroelim( cxxablen, cxxab, cyyablen, cyyab, cdet );
+
+ablen = fast_expansion_sum_zeroelim( alen, adet, blen, bdet, abdet );
+finlength = fast_expansion_sum_zeroelim( ablen, abdet, clen, cdet, fin1 );
+
+det = estimate( finlength, fin1 );
+errbound = (REAL)( iccerrboundB * permanent );
+if (( det >= errbound ) || ( -det >= errbound )) {
+return det;
}
-REAL incircle( pa, pb, pc, pd )
-point pa;
-point pb;
-point pc;
-point pd;
-{
- REAL adx, bdx, cdx, ady, bdy, cdy;
- REAL bdxcdy, cdxbdy, cdxady, adxcdy, adxbdy, bdxady;
- REAL alift, blift, clift;
- REAL det;
- REAL permanent, errbound;
+Two_Diff_Tail( pa[0], pd[0], adx, adxtail );
+Two_Diff_Tail( pa[1], pd[1], ady, adytail );
+Two_Diff_Tail( pb[0], pd[0], bdx, bdxtail );
+Two_Diff_Tail( pb[1], pd[1], bdy, bdytail );
+Two_Diff_Tail( pc[0], pd[0], cdx, cdxtail );
+Two_Diff_Tail( pc[1], pd[1], cdy, cdytail );
+if (( adxtail == 0.0 ) && ( bdxtail == 0.0 ) && ( cdxtail == 0.0 )
+&& ( adytail == 0.0 ) && ( bdytail == 0.0 ) && ( cdytail == 0.0 )) {
+return det;
+}
+
+errbound = (REAL)( iccerrboundC * permanent + resulterrbound * Absolute( det ));
+det += (REAL)((( adx * adx + ady * ady ) * (( bdx * cdytail + cdy * bdxtail )
+- ( bdy * cdxtail + cdx * bdytail ))
++ 2.0 * ( adx * adxtail + ady * adytail ) * ( bdx * cdy - bdy * cdx ))
++ (( bdx * bdx + bdy * bdy ) * (( cdx * adytail + ady * cdxtail )
+- ( cdy * adxtail + adx * cdytail ))
++ 2.0 * ( bdx * bdxtail + bdy * bdytail ) * ( cdx * ady - cdy * adx ))
++ (( cdx * cdx + cdy * cdy ) * (( adx * bdytail + bdy * adxtail )
+- ( ady * bdxtail + bdx * adytail ))
++ 2.0 * ( cdx * cdxtail + cdy * cdytail ) * ( adx * bdy - ady * bdx )));
+if (( det >= errbound ) || ( -det >= errbound )) {
+return det;
+}
+
+finnow = fin1;
+finother = fin2;
+
+if (( bdxtail != 0.0 ) || ( bdytail != 0.0 )
+|| ( cdxtail != 0.0 ) || ( cdytail != 0.0 )) {
+Square( adx, adxadx1, adxadx0 );
+Square( ady, adyady1, adyady0 );
+Two_Two_Sum( adxadx1, adxadx0, adyady1, adyady0, aa3, aa[2], aa[1], aa[0] );
+aa[3] = aa3;
+}
+if (( cdxtail != 0.0 ) || ( cdytail != 0.0 )
+|| ( adxtail != 0.0 ) || ( adytail != 0.0 )) {
+Square( bdx, bdxbdx1, bdxbdx0 );
+Square( bdy, bdybdy1, bdybdy0 );
+Two_Two_Sum( bdxbdx1, bdxbdx0, bdybdy1, bdybdy0, bb3, bb[2], bb[1], bb[0] );
+bb[3] = bb3;
+}
+if (( adxtail != 0.0 ) || ( adytail != 0.0 )
+|| ( bdxtail != 0.0 ) || ( bdytail != 0.0 )) {
+Square( cdx, cdxcdx1, cdxcdx0 );
+Square( cdy, cdycdy1, cdycdy0 );
+Two_Two_Sum( cdxcdx1, cdxcdx0, cdycdy1, cdycdy0, cc3, cc[2], cc[1], cc[0] );
+cc[3] = cc3;
+}
+
+if ( adxtail != 0.0 ) {
+axtbclen = scale_expansion_zeroelim( 4, bc, adxtail, axtbc );
+temp16alen = scale_expansion_zeroelim( axtbclen, axtbc, 2.0 * adx,
+temp16a );
+
+axtcclen = scale_expansion_zeroelim( 4, cc, adxtail, axtcc );
+temp16blen = scale_expansion_zeroelim( axtcclen, axtcc, bdy, temp16b );
+
+axtbblen = scale_expansion_zeroelim( 4, bb, adxtail, axtbb );
+temp16clen = scale_expansion_zeroelim( axtbblen, axtbb, -cdy, temp16c );
+
+temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( adytail != 0.0 ) {
+aytbclen = scale_expansion_zeroelim( 4, bc, adytail, aytbc );
+temp16alen = scale_expansion_zeroelim( aytbclen, aytbc, 2.0 * ady,
+temp16a );
+
+aytbblen = scale_expansion_zeroelim( 4, bb, adytail, aytbb );
+temp16blen = scale_expansion_zeroelim( aytbblen, aytbb, cdx, temp16b );
+
+aytcclen = scale_expansion_zeroelim( 4, cc, adytail, aytcc );
+temp16clen = scale_expansion_zeroelim( aytcclen, aytcc, -bdx, temp16c );
+
+temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( bdxtail != 0.0 ) {
+bxtcalen = scale_expansion_zeroelim( 4, ca, bdxtail, bxtca );
+temp16alen = scale_expansion_zeroelim( bxtcalen, bxtca, 2.0 * bdx,
+temp16a );
+
+bxtaalen = scale_expansion_zeroelim( 4, aa, bdxtail, bxtaa );
+temp16blen = scale_expansion_zeroelim( bxtaalen, bxtaa, cdy, temp16b );
+
+bxtcclen = scale_expansion_zeroelim( 4, cc, bdxtail, bxtcc );
+temp16clen = scale_expansion_zeroelim( bxtcclen, bxtcc, -ady, temp16c );
+
+temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( bdytail != 0.0 ) {
+bytcalen = scale_expansion_zeroelim( 4, ca, bdytail, bytca );
+temp16alen = scale_expansion_zeroelim( bytcalen, bytca, 2.0 * bdy,
+temp16a );
+
+bytcclen = scale_expansion_zeroelim( 4, cc, bdytail, bytcc );
+temp16blen = scale_expansion_zeroelim( bytcclen, bytcc, adx, temp16b );
+
+bytaalen = scale_expansion_zeroelim( 4, aa, bdytail, bytaa );
+temp16clen = scale_expansion_zeroelim( bytaalen, bytaa, -cdx, temp16c );
+
+temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( cdxtail != 0.0 ) {
+cxtablen = scale_expansion_zeroelim( 4, ab, cdxtail, cxtab );
+temp16alen = scale_expansion_zeroelim( cxtablen, cxtab, 2.0 * cdx,
+temp16a );
+
+cxtbblen = scale_expansion_zeroelim( 4, bb, cdxtail, cxtbb );
+temp16blen = scale_expansion_zeroelim( cxtbblen, cxtbb, ady, temp16b );
+
+cxtaalen = scale_expansion_zeroelim( 4, aa, cdxtail, cxtaa );
+temp16clen = scale_expansion_zeroelim( cxtaalen, cxtaa, -bdy, temp16c );
+
+temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( cdytail != 0.0 ) {
+cytablen = scale_expansion_zeroelim( 4, ab, cdytail, cytab );
+temp16alen = scale_expansion_zeroelim( cytablen, cytab, 2.0 * cdy,
+temp16a );
+
+cytaalen = scale_expansion_zeroelim( 4, aa, cdytail, cytaa );
+temp16blen = scale_expansion_zeroelim( cytaalen, cytaa, bdx, temp16b );
+
+cytbblen = scale_expansion_zeroelim( 4, bb, cdytail, cytbb );
+temp16clen = scale_expansion_zeroelim( cytbblen, cytbb, -adx, temp16c );
+
+temp32alen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16clen, temp16c,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+
+if (( adxtail != 0.0 ) || ( adytail != 0.0 )) {
+if (( bdxtail != 0.0 ) || ( bdytail != 0.0 )
+|| ( cdxtail != 0.0 ) || ( cdytail != 0.0 )) {
+Two_Product( bdxtail, cdy, ti1, ti0 );
+Two_Product( bdx, cdytail, tj1, tj0 );
+Two_Two_Sum( ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0] );
+u[3] = u3;
+negate = -bdy;
+Two_Product( cdxtail, negate, ti1, ti0 );
+negate = -bdytail;
+Two_Product( cdx, negate, tj1, tj0 );
+Two_Two_Sum( ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0] );
+v[3] = v3;
+bctlen = fast_expansion_sum_zeroelim( 4, u, 4, v, bct );
+
+Two_Product( bdxtail, cdytail, ti1, ti0 );
+Two_Product( cdxtail, bdytail, tj1, tj0 );
+Two_Two_Diff( ti1, ti0, tj1, tj0, bctt3, bctt[2], bctt[1], bctt[0] );
+bctt[3] = bctt3;
+bcttlen = 4;
+}
+else {
+bct[0] = 0.0;
+bctlen = 1;
+bctt[0] = 0.0;
+bcttlen = 1;
+}
+
+if ( adxtail != 0.0 ) {
+temp16alen = scale_expansion_zeroelim( axtbclen, axtbc, adxtail, temp16a );
+axtbctlen = scale_expansion_zeroelim( bctlen, bct, adxtail, axtbct );
+temp32alen = scale_expansion_zeroelim( axtbctlen, axtbct, 2.0 * adx,
+temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+if ( bdytail != 0.0 ) {
+temp8len = scale_expansion_zeroelim( 4, cc, adxtail, temp8 );
+temp16alen = scale_expansion_zeroelim( temp8len, temp8, bdytail,
+temp16a );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
+temp16a, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( cdytail != 0.0 ) {
+temp8len = scale_expansion_zeroelim( 4, bb, -adxtail, temp8 );
+temp16alen = scale_expansion_zeroelim( temp8len, temp8, cdytail,
+temp16a );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
+temp16a, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
- incirclecount++;
+temp32alen = scale_expansion_zeroelim( axtbctlen, axtbct, adxtail,
+temp32a );
+axtbcttlen = scale_expansion_zeroelim( bcttlen, bctt, adxtail, axtbctt );
+temp16alen = scale_expansion_zeroelim( axtbcttlen, axtbctt, 2.0 * adx,
+temp16a );
+temp16blen = scale_expansion_zeroelim( axtbcttlen, axtbctt, adxtail,
+temp16b );
+temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32b );
+temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
+temp32blen, temp32b, temp64 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
+temp64, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( adytail != 0.0 ) {
+temp16alen = scale_expansion_zeroelim( aytbclen, aytbc, adytail, temp16a );
+aytbctlen = scale_expansion_zeroelim( bctlen, bct, adytail, aytbct );
+temp32alen = scale_expansion_zeroelim( aytbctlen, aytbct, 2.0 * ady,
+temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+
+
+temp32alen = scale_expansion_zeroelim( aytbctlen, aytbct, adytail,
+temp32a );
+aytbcttlen = scale_expansion_zeroelim( bcttlen, bctt, adytail, aytbctt );
+temp16alen = scale_expansion_zeroelim( aytbcttlen, aytbctt, 2.0 * ady,
+temp16a );
+temp16blen = scale_expansion_zeroelim( aytbcttlen, aytbctt, adytail,
+temp16b );
+temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32b );
+temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
+temp32blen, temp32b, temp64 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
+temp64, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+}
+if (( bdxtail != 0.0 ) || ( bdytail != 0.0 )) {
+if (( cdxtail != 0.0 ) || ( cdytail != 0.0 )
+|| ( adxtail != 0.0 ) || ( adytail != 0.0 )) {
+Two_Product( cdxtail, ady, ti1, ti0 );
+Two_Product( cdx, adytail, tj1, tj0 );
+Two_Two_Sum( ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0] );
+u[3] = u3;
+negate = -cdy;
+Two_Product( adxtail, negate, ti1, ti0 );
+negate = -cdytail;
+Two_Product( adx, negate, tj1, tj0 );
+Two_Two_Sum( ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0] );
+v[3] = v3;
+catlen = fast_expansion_sum_zeroelim( 4, u, 4, v, cat );
+
+Two_Product( cdxtail, adytail, ti1, ti0 );
+Two_Product( adxtail, cdytail, tj1, tj0 );
+Two_Two_Diff( ti1, ti0, tj1, tj0, catt3, catt[2], catt[1], catt[0] );
+catt[3] = catt3;
+cattlen = 4;
+}
+else {
+cat[0] = 0.0;
+catlen = 1;
+catt[0] = 0.0;
+cattlen = 1;
+}
- adx = pa[0] - pd[0];
- bdx = pb[0] - pd[0];
- cdx = pc[0] - pd[0];
- ady = pa[1] - pd[1];
- bdy = pb[1] - pd[1];
- cdy = pc[1] - pd[1];
+if ( bdxtail != 0.0 ) {
+temp16alen = scale_expansion_zeroelim( bxtcalen, bxtca, bdxtail, temp16a );
+bxtcatlen = scale_expansion_zeroelim( catlen, cat, bdxtail, bxtcat );
+temp32alen = scale_expansion_zeroelim( bxtcatlen, bxtcat, 2.0 * bdx,
+temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+if ( cdytail != 0.0 ) {
+temp8len = scale_expansion_zeroelim( 4, aa, bdxtail, temp8 );
+temp16alen = scale_expansion_zeroelim( temp8len, temp8, cdytail,
+temp16a );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
+temp16a, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( adytail != 0.0 ) {
+temp8len = scale_expansion_zeroelim( 4, cc, -bdxtail, temp8 );
+temp16alen = scale_expansion_zeroelim( temp8len, temp8, adytail,
+temp16a );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
+temp16a, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
- bdxcdy = bdx * cdy;
- cdxbdy = cdx * bdy;
- alift = adx * adx + ady * ady;
+temp32alen = scale_expansion_zeroelim( bxtcatlen, bxtcat, bdxtail,
+temp32a );
+bxtcattlen = scale_expansion_zeroelim( cattlen, catt, bdxtail, bxtcatt );
+temp16alen = scale_expansion_zeroelim( bxtcattlen, bxtcatt, 2.0 * bdx,
+temp16a );
+temp16blen = scale_expansion_zeroelim( bxtcattlen, bxtcatt, bdxtail,
+temp16b );
+temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32b );
+temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
+temp32blen, temp32b, temp64 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
+temp64, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( bdytail != 0.0 ) {
+temp16alen = scale_expansion_zeroelim( bytcalen, bytca, bdytail, temp16a );
+bytcatlen = scale_expansion_zeroelim( catlen, cat, bdytail, bytcat );
+temp32alen = scale_expansion_zeroelim( bytcatlen, bytcat, 2.0 * bdy,
+temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+
+
+temp32alen = scale_expansion_zeroelim( bytcatlen, bytcat, bdytail,
+temp32a );
+bytcattlen = scale_expansion_zeroelim( cattlen, catt, bdytail, bytcatt );
+temp16alen = scale_expansion_zeroelim( bytcattlen, bytcatt, 2.0 * bdy,
+temp16a );
+temp16blen = scale_expansion_zeroelim( bytcattlen, bytcatt, bdytail,
+temp16b );
+temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32b );
+temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
+temp32blen, temp32b, temp64 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
+temp64, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+}
+if (( cdxtail != 0.0 ) || ( cdytail != 0.0 )) {
+if (( adxtail != 0.0 ) || ( adytail != 0.0 )
+|| ( bdxtail != 0.0 ) || ( bdytail != 0.0 )) {
+Two_Product( adxtail, bdy, ti1, ti0 );
+Two_Product( adx, bdytail, tj1, tj0 );
+Two_Two_Sum( ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0] );
+u[3] = u3;
+negate = -ady;
+Two_Product( bdxtail, negate, ti1, ti0 );
+negate = -adytail;
+Two_Product( bdx, negate, tj1, tj0 );
+Two_Two_Sum( ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0] );
+v[3] = v3;
+abtlen = fast_expansion_sum_zeroelim( 4, u, 4, v, abt );
+
+Two_Product( adxtail, bdytail, ti1, ti0 );
+Two_Product( bdxtail, adytail, tj1, tj0 );
+Two_Two_Diff( ti1, ti0, tj1, tj0, abtt3, abtt[2], abtt[1], abtt[0] );
+abtt[3] = abtt3;
+abttlen = 4;
+}
+else {
+abt[0] = 0.0;
+abtlen = 1;
+abtt[0] = 0.0;
+abttlen = 1;
+}
- cdxady = cdx * ady;
- adxcdy = adx * cdy;
- blift = bdx * bdx + bdy * bdy;
+if ( cdxtail != 0.0 ) {
+temp16alen = scale_expansion_zeroelim( cxtablen, cxtab, cdxtail, temp16a );
+cxtabtlen = scale_expansion_zeroelim( abtlen, abt, cdxtail, cxtabt );
+temp32alen = scale_expansion_zeroelim( cxtabtlen, cxtabt, 2.0 * cdx,
+temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+if ( adytail != 0.0 ) {
+temp8len = scale_expansion_zeroelim( 4, bb, cdxtail, temp8 );
+temp16alen = scale_expansion_zeroelim( temp8len, temp8, adytail,
+temp16a );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
+temp16a, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( bdytail != 0.0 ) {
+temp8len = scale_expansion_zeroelim( 4, aa, -cdxtail, temp8 );
+temp16alen = scale_expansion_zeroelim( temp8len, temp8, bdytail,
+temp16a );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp16alen,
+temp16a, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
- adxbdy = adx * bdy;
- bdxady = bdx * ady;
- clift = cdx * cdx + cdy * cdy;
+temp32alen = scale_expansion_zeroelim( cxtabtlen, cxtabt, cdxtail,
+temp32a );
+cxtabttlen = scale_expansion_zeroelim( abttlen, abtt, cdxtail, cxtabtt );
+temp16alen = scale_expansion_zeroelim( cxtabttlen, cxtabtt, 2.0 * cdx,
+temp16a );
+temp16blen = scale_expansion_zeroelim( cxtabttlen, cxtabtt, cdxtail,
+temp16b );
+temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32b );
+temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
+temp32blen, temp32b, temp64 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
+temp64, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+if ( cdytail != 0.0 ) {
+temp16alen = scale_expansion_zeroelim( cytablen, cytab, cdytail, temp16a );
+cytabtlen = scale_expansion_zeroelim( abtlen, abt, cdytail, cytabt );
+temp32alen = scale_expansion_zeroelim( cytabtlen, cytabt, 2.0 * cdy,
+temp32a );
+temp48len = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp32alen, temp32a, temp48 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp48len,
+temp48, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+
+
+temp32alen = scale_expansion_zeroelim( cytabtlen, cytabt, cdytail,
+temp32a );
+cytabttlen = scale_expansion_zeroelim( abttlen, abtt, cdytail, cytabtt );
+temp16alen = scale_expansion_zeroelim( cytabttlen, cytabtt, 2.0 * cdy,
+temp16a );
+temp16blen = scale_expansion_zeroelim( cytabttlen, cytabtt, cdytail,
+temp16b );
+temp32blen = fast_expansion_sum_zeroelim( temp16alen, temp16a,
+temp16blen, temp16b, temp32b );
+temp64len = fast_expansion_sum_zeroelim( temp32alen, temp32a,
+temp32blen, temp32b, temp64 );
+finlength = fast_expansion_sum_zeroelim( finlength, finnow, temp64len,
+temp64, finother );
+finswap = finnow; finnow = finother; finother = finswap;
+}
+}
- det = alift * ( bdxcdy - cdxbdy )
- + blift * ( cdxady - adxcdy )
- + clift * ( adxbdy - bdxady );
+return finnow[finlength - 1];
+}
- if ( noexact ) {
- return det;
- }
+REAL incircle( pa, pb, pc, pd )
+point pa;
+point pb;
+point pc;
+point pd;
+{
+REAL adx, bdx, cdx, ady, bdy, cdy;
+REAL bdxcdy, cdxbdy, cdxady, adxcdy, adxbdy, bdxady;
+REAL alift, blift, clift;
+REAL det;
+REAL permanent, errbound;
+
+incirclecount++;
+
+adx = pa[0] - pd[0];
+bdx = pb[0] - pd[0];
+cdx = pc[0] - pd[0];
+ady = pa[1] - pd[1];
+bdy = pb[1] - pd[1];
+cdy = pc[1] - pd[1];
+
+bdxcdy = bdx * cdy;
+cdxbdy = cdx * bdy;
+alift = adx * adx + ady * ady;
+
+cdxady = cdx * ady;
+adxcdy = adx * cdy;
+blift = bdx * bdx + bdy * bdy;
+
+adxbdy = adx * bdy;
+bdxady = bdx * ady;
+clift = cdx * cdx + cdy * cdy;
+
+det = alift * ( bdxcdy - cdxbdy )
++ blift * ( cdxady - adxcdy )
++ clift * ( adxbdy - bdxady );
+
+if ( noexact ) {
+return det;
+}
- permanent = ( Absolute( bdxcdy ) + Absolute( cdxbdy ) ) * alift
- + ( Absolute( cdxady ) + Absolute( adxcdy ) ) * blift
- + ( Absolute( adxbdy ) + Absolute( bdxady ) ) * clift;
- errbound = iccerrboundA * permanent;
- if ( ( det > errbound ) || ( -det > errbound ) ) {
- return det;
- }
+permanent = ( Absolute( bdxcdy ) + Absolute( cdxbdy )) * alift
++ ( Absolute( cdxady ) + Absolute( adxcdy )) * blift
++ ( Absolute( adxbdy ) + Absolute( bdxady )) * clift;
+errbound = iccerrboundA * permanent;
+if (( det > errbound ) || ( -det > errbound )) {
+return det;
+}
- return incircleadapt( pa, pb, pc, pd, permanent );
+return incircleadapt( pa, pb, pc, pd, permanent );
}
/** **/
/*****************************************************************************/
void triangleinit(){
- points.maxitems = triangles.maxitems = shelles.maxitems = viri.maxitems =
- badsegments.maxitems = badtriangles.maxitems = splaynodes.maxitems = 0l;
- points.itembytes = triangles.itembytes = shelles.itembytes = viri.itembytes =
- badsegments.itembytes = badtriangles.itembytes = splaynodes.itembytes = 0;
- recenttri.tri = (triangle *) NULL; /* No triangle has been visited yet. */
- samples = 1; /* Point location should take at least one sample. */
- checksegments = 0; /* There are no segments in the triangulation yet. */
- incirclecount = counterclockcount = hyperbolacount = 0;
- circumcentercount = circletopcount = 0;
- randomseed = 1;
-
- exactinit(); /* Initialize exact arithmetic constants. */
+points.maxitems = triangles.maxitems = shelles.maxitems = viri.maxitems =
+badsegments.maxitems = badtriangles.maxitems = splaynodes.maxitems = 0l;
+points.itembytes = triangles.itembytes = shelles.itembytes = viri.itembytes =
+badsegments.itembytes = badtriangles.itembytes = splaynodes.itembytes = 0;
+recenttri.tri = (triangle *) NULL; /* No triangle has been visited yet. */
+samples = 1; /* Point location should take at least one sample. */
+checksegments = 0; /* There are no segments in the triangulation yet. */
+incirclecount = counterclockcount = hyperbolacount = 0;
+circumcentercount = circletopcount = 0;
+randomseed = 1;
+
+exactinit(); /* Initialize exact arithmetic constants. */
}
/*****************************************************************************/
unsigned long randomnation( choices )
unsigned int choices;
{
- randomseed = ( randomseed * 1366l + 150889l ) % 714025l;
- return randomseed / ( 714025l / choices + 1 );
+randomseed = ( randomseed * 1366l + 150889l ) % 714025l;
+return randomseed / ( 714025l / choices + 1 );
}
/********* Mesh quality testing routines begin here *********/
/* */
/*****************************************************************************/
-#ifndef REDUCED
+#ifndef
+REDUCED
void checkmesh(){
- struct triedge triangleloop;
- struct triedge oppotri, oppooppotri;
- point triorg, tridest, triapex;
- point oppoorg, oppodest;
- int horrors;
- int saveexact;
- triangle ptr; /* Temporary variable used by sym(). */
-
- /* Temporarily turn on exact arithmetic if it's off. */
- saveexact = noexact;
- noexact = 0;
- if ( !quiet ) {
- printf( " Checking consistency of mesh...\n" );
- }
- horrors = 0;
- /* Run through the list of triangles, checking each one. */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- while ( triangleloop.tri != (triangle *) NULL ) {
- /* Check all three edges of the triangle. */
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- org( triangleloop, triorg );
- dest( triangleloop, tridest );
- if ( triangleloop.orient == 0 ) { /* Only test for inversion once. */
- /* Test if the triangle is flat or inverted. */
- apex( triangleloop, triapex );
- if ( counterclockwise( triorg, tridest, triapex ) <= 0.0 ) {
- printf( " !! !! Inverted " );
- printtriangle( &triangleloop );
- horrors++;
- }
- }
- /* Find the neighboring triangle on this edge. */
- sym( triangleloop, oppotri );
- if ( oppotri.tri != dummytri ) {
- /* Check that the triangle's neighbor knows it's a neighbor. */
- sym( oppotri, oppooppotri );
- if ( ( triangleloop.tri != oppooppotri.tri )
- || ( triangleloop.orient != oppooppotri.orient ) ) {
- printf( " !! !! Asymmetric triangle-triangle bond:\n" );
- if ( triangleloop.tri == oppooppotri.tri ) {
- printf( " (Right triangle, wrong orientation)\n" );
- }
- printf( " First " );
- printtriangle( &triangleloop );
- printf( " Second (nonreciprocating) " );
- printtriangle( &oppotri );
- horrors++;
- }
- /* Check that both triangles agree on the identities */
- /* of their shared vertices. */
- org( oppotri, oppoorg );
- dest( oppotri, oppodest );
- if ( ( triorg != oppodest ) || ( tridest != oppoorg ) ) {
- printf( " !! !! Mismatched edge coordinates between two triangles:\n"
- );
- printf( " First mismatched " );
- printtriangle( &triangleloop );
- printf( " Second mismatched " );
- printtriangle( &oppotri );
- horrors++;
- }
- }
- }
- triangleloop.tri = triangletraverse();
- }
- if ( horrors == 0 ) {
- if ( !quiet ) {
- printf( " In my studied opinion, the mesh appears to be consistent.\n" );
- }
- }
- else if ( horrors == 1 ) {
- printf( " !! !! !! !! Precisely one festering wound discovered.\n" );
- }
- else {
- printf( " !! !! !! !! %d abominations witnessed.\n", horrors );
- }
- /* Restore the status of exact arithmetic. */
- noexact = saveexact;
+struct triedge triangleloop;
+struct triedge oppotri, oppooppotri;
+point triorg, tridest, triapex;
+point oppoorg, oppodest;
+int horrors;
+int saveexact;
+triangle ptr; /* Temporary variable used by sym(). */
+
+/* Temporarily turn on exact arithmetic if it's off. */
+saveexact = noexact;
+noexact = 0;
+if ( !quiet ) {
+printf( " Checking consistency of mesh...\n" );
+}
+horrors = 0;
+/* Run through the list of triangles, checking each one. */
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+while ( triangleloop.tri != (triangle *) NULL ) {
+/* Check all three edges of the triangle. */
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+org( triangleloop, triorg );
+dest( triangleloop, tridest );
+if ( triangleloop.orient == 0 ) { /* Only test for inversion once. */
+/* Test if the triangle is flat or inverted. */
+apex( triangleloop, triapex );
+if ( counterclockwise( triorg, tridest, triapex ) <= 0.0 ) {
+printf( " !! !! Inverted " );
+printtriangle( &triangleloop );
+horrors++;
+}
+}
+/* Find the neighboring triangle on this edge. */
+sym( triangleloop, oppotri );
+if ( oppotri.tri != dummytri ) {
+/* Check that the triangle's neighbor knows it's a neighbor. */
+sym( oppotri, oppooppotri );
+if (( triangleloop.tri != oppooppotri.tri )
+|| ( triangleloop.orient != oppooppotri.orient )) {
+printf( " !! !! Asymmetric triangle-triangle bond:\n" );
+if ( triangleloop.tri == oppooppotri.tri ) {
+printf( " (Right triangle, wrong orientation)\n" );
+}
+printf( " First " );
+printtriangle( &triangleloop );
+printf( " Second (nonreciprocating) " );
+printtriangle( &oppotri );
+horrors++;
+}
+/* Check that both triangles agree on the identities */
+/* of their shared vertices. */
+org( oppotri, oppoorg );
+dest( oppotri, oppodest );
+if (( triorg != oppodest ) || ( tridest != oppoorg )) {
+printf( " !! !! Mismatched edge coordinates between two triangles:\n"
+);
+printf( " First mismatched " );
+printtriangle( &triangleloop );
+printf( " Second mismatched " );
+printtriangle( &oppotri );
+horrors++;
+}
+}
+}
+triangleloop.tri = triangletraverse();
+}
+if ( horrors == 0 ) {
+if ( !quiet ) {
+printf( " In my studied opinion, the mesh appears to be consistent.\n" );
+}
+}
+else if ( horrors == 1 ) {
+printf( " !! !! !! !! Precisely one festering wound discovered.\n" );
+}
+else {
+printf( " !! !! !! !! %d abominations witnessed.\n", horrors );
+}
+/* Restore the status of exact arithmetic. */
+noexact = saveexact;
}
#endif /* not REDUCED */
/* */
/*****************************************************************************/
-#ifndef REDUCED
+#ifndef
+REDUCED
void checkdelaunay(){
- struct triedge triangleloop;
- struct triedge oppotri;
- struct edge opposhelle;
- point triorg, tridest, triapex;
- point oppoapex;
- int shouldbedelaunay;
- int horrors;
- int saveexact;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- /* Temporarily turn on exact arithmetic if it's off. */
- saveexact = noexact;
- noexact = 0;
- if ( !quiet ) {
- printf( " Checking Delaunay property of mesh...\n" );
- }
- horrors = 0;
- /* Run through the list of triangles, checking each one. */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- while ( triangleloop.tri != (triangle *) NULL ) {
- /* Check all three edges of the triangle. */
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- org( triangleloop, triorg );
- dest( triangleloop, tridest );
- apex( triangleloop, triapex );
- sym( triangleloop, oppotri );
- apex( oppotri, oppoapex );
- /* Only test that the edge is locally Delaunay if there is an */
- /* adjoining triangle whose pointer is larger (to ensure that */
- /* each pair isn't tested twice). */
- shouldbedelaunay = ( oppotri.tri != dummytri )
- && ( triapex != (point) NULL ) && ( oppoapex != (point) NULL )
- && ( triangleloop.tri < oppotri.tri );
- if ( checksegments && shouldbedelaunay ) {
- /* If a shell edge separates the triangles, then the edge is */
- /* constrained, so no local Delaunay test should be done. */
- tspivot( triangleloop, opposhelle );
- if ( opposhelle.sh != dummysh ) {
- shouldbedelaunay = 0;
- }
- }
- if ( shouldbedelaunay ) {
- if ( incircle( triorg, tridest, triapex, oppoapex ) > 0.0 ) {
- printf( " !! !! Non-Delaunay pair of triangles:\n" );
- printf( " First non-Delaunay " );
- printtriangle( &triangleloop );
- printf( " Second non-Delaunay " );
- printtriangle( &oppotri );
- horrors++;
- }
- }
- }
- triangleloop.tri = triangletraverse();
- }
- if ( horrors == 0 ) {
- if ( !quiet ) {
- printf(
- " By virtue of my perceptive intelligence, I declare the mesh Delaunay.\n" );
- }
- }
- else if ( horrors == 1 ) {
- printf(
- " !! !! !! !! Precisely one terrifying transgression identified.\n" );
- }
- else {
- printf( " !! !! !! !! %d obscenities viewed with horror.\n", horrors );
- }
- /* Restore the status of exact arithmetic. */
- noexact = saveexact;
+struct triedge triangleloop;
+struct triedge oppotri;
+struct edge opposhelle;
+point triorg, tridest, triapex;
+point oppoapex;
+int shouldbedelaunay;
+int horrors;
+int saveexact;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+/* Temporarily turn on exact arithmetic if it's off. */
+saveexact = noexact;
+noexact = 0;
+if ( !quiet ) {
+printf( " Checking Delaunay property of mesh...\n" );
+}
+horrors = 0;
+/* Run through the list of triangles, checking each one. */
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+while ( triangleloop.tri != (triangle *) NULL ) {
+/* Check all three edges of the triangle. */
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+org( triangleloop, triorg );
+dest( triangleloop, tridest );
+apex( triangleloop, triapex );
+sym( triangleloop, oppotri );
+apex( oppotri, oppoapex );
+/* Only test that the edge is locally Delaunay if there is an */
+/* adjoining triangle whose pointer is larger (to ensure that */
+/* each pair isn't tested twice). */
+shouldbedelaunay = ( oppotri.tri != dummytri )
+&& ( triapex != (point) NULL ) && ( oppoapex != (point) NULL )
+&& ( triangleloop.tri < oppotri.tri );
+if ( checksegments && shouldbedelaunay ) {
+/* If a shell edge separates the triangles, then the edge is */
+/* constrained, so no local Delaunay test should be done. */
+tspivot( triangleloop, opposhelle );
+if ( opposhelle.sh != dummysh ) {
+shouldbedelaunay = 0;
+}
+}
+if ( shouldbedelaunay ) {
+if ( incircle( triorg, tridest, triapex, oppoapex ) > 0.0 ) {
+printf( " !! !! Non-Delaunay pair of triangles:\n" );
+printf( " First non-Delaunay " );
+printtriangle( &triangleloop );
+printf( " Second non-Delaunay " );
+printtriangle( &oppotri );
+horrors++;
+}
+}
+}
+triangleloop.tri = triangletraverse();
+}
+if ( horrors == 0 ) {
+if ( !quiet ) {
+printf(
+" By virtue of my perceptive intelligence, I declare the mesh Delaunay.\n" );
+}
+}
+else if ( horrors == 1 ) {
+printf(
+" !! !! !! !! Precisely one terrifying transgression identified.\n" );
+}
+else {
+printf( " !! !! !! !! %d obscenities viewed with horror.\n", horrors );
+}
+/* Restore the status of exact arithmetic. */
+noexact = saveexact;
}
#endif /* not REDUCED */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void enqueuebadtri( instri, angle, insapex, insorg, insdest )
struct triedge *instri;
point insorg;
point insdest;
{
- struct badface *newface;
- int queuenumber;
-
- if ( verbose > 2 ) {
- printf( " Queueing bad triangle:\n" );
- printf( " (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", insorg[0],
- insorg[1], insdest[0], insdest[1], insapex[0], insapex[1] );
- }
- /* Allocate space for the bad triangle. */
- newface = (struct badface *) poolalloc( &badtriangles );
- triedgecopy( *instri, newface->badfacetri );
- newface->key = angle;
- newface->faceapex = insapex;
- newface->faceorg = insorg;
- newface->facedest = insdest;
- newface->nextface = (struct badface *) NULL;
- /* Determine the appropriate queue to put the bad triangle into. */
- if ( angle > 0.6 ) {
- queuenumber = (int) ( 160.0 * ( angle - 0.6 ) );
- if ( queuenumber > 63 ) {
- queuenumber = 63;
- }
- }
- else {
- /* It's not a bad angle; put the triangle in the lowest-priority queue. */
- queuenumber = 0;
- }
- /* Add the triangle to the end of a queue. */
- *queuetail[queuenumber] = newface;
- /* Maintain a pointer to the NULL pointer at the end of the queue. */
- queuetail[queuenumber] = &newface->nextface;
-}
+struct badface *newface;
+int queuenumber;
+
+if ( verbose > 2 ) {
+printf( " Queueing bad triangle:\n" );
+printf( " (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", insorg[0],
+insorg[1], insdest[0], insdest[1], insapex[0], insapex[1] );
+}
+/* Allocate space for the bad triangle. */
+newface = (struct badface *) poolalloc( &badtriangles );
+triedgecopy( *instri, newface->badfacetri );
+newface->key = angle;
+newface->faceapex = insapex;
+newface->faceorg = insorg;
+newface->facedest = insdest;
+newface->nextface = (struct badface *) NULL;
+/* Determine the appropriate queue to put the bad triangle into. */
+if ( angle > 0.6 ) {
+queuenumber = (int) ( 160.0 * ( angle - 0.6 ));
+if ( queuenumber > 63 ) {
+queuenumber = 63;
+}
+}
+else {
+/* It's not a bad angle; put the triangle in the lowest-priority queue. */
+queuenumber = 0;
+}
+/* Add the triangle to the end of a queue. */
+*queuetail[queuenumber] = newface;
+/* Maintain a pointer to the NULL pointer at the end of the queue. */
+queuetail[queuenumber] = &newface->nextface;
+}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
struct badface *dequeuebadtri(){
- struct badface *result;
- int queuenumber;
-
- /* Look for a nonempty queue. */
- for ( queuenumber = 63; queuenumber >= 0; queuenumber-- ) {
- result = queuefront[queuenumber];
- if ( result != (struct badface *) NULL ) {
- /* Remove the triangle from the queue. */
- queuefront[queuenumber] = result->nextface;
- /* Maintain a pointer to the NULL pointer at the end of the queue. */
- if ( queuefront[queuenumber] == (struct badface *) NULL ) {
- queuetail[queuenumber] = &queuefront[queuenumber];
- }
- return result;
- }
- }
- return (struct badface *) NULL;
+struct badface *result;
+int queuenumber;
+
+/* Look for a nonempty queue. */
+for ( queuenumber = 63; queuenumber >= 0; queuenumber-- ) {
+result = queuefront[queuenumber];
+if ( result != (struct badface *) NULL ) {
+/* Remove the triangle from the queue. */
+queuefront[queuenumber] = result->nextface;
+/* Maintain a pointer to the NULL pointer at the end of the queue. */
+if ( queuefront[queuenumber] == (struct badface *) NULL ) {
+queuetail[queuenumber] = &queuefront[queuenumber];
+}
+return result;
+}
+}
+return (struct badface *) NULL;
}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
int checkedge4encroach( testedge )
struct edge *testedge;
{
- struct triedge neighbortri;
- struct edge testsym;
- struct edge *badedge;
- int addtolist;
- int sides;
- point eorg, edest, eapex;
- triangle ptr; /* Temporary variable used by stpivot(). */
-
- addtolist = 0;
- sides = 0;
-
- sorg( *testedge, eorg );
- sdest( *testedge, edest );
- /* Check one neighbor of the shell edge. */
- stpivot( *testedge, neighbortri );
- /* Does the neighbor exist, or is this a boundary edge? */
- if ( neighbortri.tri != dummytri ) {
- sides++;
- /* Find a vertex opposite this edge. */
- apex( neighbortri, eapex );
- /* Check whether the vertex is inside the diametral circle of the */
- /* shell edge. Pythagoras' Theorem is used to check whether the */
- /* angle at the vertex is greater than 90 degrees. */
- if ( eapex[0] * ( eorg[0] + edest[0] ) + eapex[1] * ( eorg[1] + edest[1] ) >
- eapex[0] * eapex[0] + eorg[0] * edest[0] +
- eapex[1] * eapex[1] + eorg[1] * edest[1] ) {
- addtolist = 1;
- }
- }
- /* Check the other neighbor of the shell edge. */
- ssym( *testedge, testsym );
- stpivot( testsym, neighbortri );
- /* Does the neighbor exist, or is this a boundary edge? */
- if ( neighbortri.tri != dummytri ) {
- sides++;
- /* Find the other vertex opposite this edge. */
- apex( neighbortri, eapex );
- /* Check whether the vertex is inside the diametral circle of the */
- /* shell edge. Pythagoras' Theorem is used to check whether the */
- /* angle at the vertex is greater than 90 degrees. */
- if ( eapex[0] * ( eorg[0] + edest[0] ) +
- eapex[1] * ( eorg[1] + edest[1] ) >
- eapex[0] * eapex[0] + eorg[0] * edest[0] +
- eapex[1] * eapex[1] + eorg[1] * edest[1] ) {
- addtolist += 2;
- }
- }
-
- if ( addtolist && ( !nobisect || ( ( nobisect == 1 ) && ( sides == 2 ) ) ) ) {
- if ( verbose > 2 ) {
- printf( " Queueing encroached segment (%.12g, %.12g) (%.12g, %.12g).\n",
- eorg[0], eorg[1], edest[0], edest[1] );
- }
- /* Add the shell edge to the list of encroached segments. */
- /* Be sure to get the orientation right. */
- badedge = (struct edge *) poolalloc( &badsegments );
- if ( addtolist == 1 ) {
- shellecopy( *testedge, *badedge );
- }
- else {
- shellecopy( testsym, *badedge );
- }
- }
- return addtolist;
+struct triedge neighbortri;
+struct edge testsym;
+struct edge *badedge;
+int addtolist;
+int sides;
+point eorg, edest, eapex;
+triangle ptr; /* Temporary variable used by stpivot(). */
+
+addtolist = 0;
+sides = 0;
+
+sorg( *testedge, eorg );
+sdest( *testedge, edest );
+/* Check one neighbor of the shell edge. */
+stpivot( *testedge, neighbortri );
+/* Does the neighbor exist, or is this a boundary edge? */
+if ( neighbortri.tri != dummytri ) {
+sides++;
+/* Find a vertex opposite this edge. */
+apex( neighbortri, eapex );
+/* Check whether the vertex is inside the diametral circle of the */
+/* shell edge. Pythagoras' Theorem is used to check whether the */
+/* angle at the vertex is greater than 90 degrees. */
+if ( eapex[0] * ( eorg[0] + edest[0] ) + eapex[1] * ( eorg[1] + edest[1] ) >
+eapex[0] * eapex[0] + eorg[0] * edest[0] +
+eapex[1] * eapex[1] + eorg[1] * edest[1] ) {
+addtolist = 1;
+}
+}
+/* Check the other neighbor of the shell edge. */
+ssym( *testedge, testsym );
+stpivot( testsym, neighbortri );
+/* Does the neighbor exist, or is this a boundary edge? */
+if ( neighbortri.tri != dummytri ) {
+sides++;
+/* Find the other vertex opposite this edge. */
+apex( neighbortri, eapex );
+/* Check whether the vertex is inside the diametral circle of the */
+/* shell edge. Pythagoras' Theorem is used to check whether the */
+/* angle at the vertex is greater than 90 degrees. */
+if ( eapex[0] * ( eorg[0] + edest[0] ) +
+eapex[1] * ( eorg[1] + edest[1] ) >
+eapex[0] * eapex[0] + eorg[0] * edest[0] +
+eapex[1] * eapex[1] + eorg[1] * edest[1] ) {
+addtolist += 2;
+}
+}
+
+if ( addtolist && ( !nobisect || (( nobisect == 1 ) && ( sides == 2 )))) {
+if ( verbose > 2 ) {
+printf( " Queueing encroached segment (%.12g, %.12g) (%.12g, %.12g).\n",
+eorg[0], eorg[1], edest[0], edest[1] );
+}
+/* Add the shell edge to the list of encroached segments. */
+/* Be sure to get the orientation right. */
+badedge = (struct edge *) poolalloc( &badsegments );
+if ( addtolist == 1 ) {
+shellecopy( *testedge, *badedge );
+}
+else {
+shellecopy( testsym, *badedge );
+}
+}
+return addtolist;
}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void testtriangle( testtri )
struct triedge *testtri;
{
- struct triedge sametesttri;
- struct edge edge1, edge2;
- point torg, tdest, tapex;
- point anglevertex;
- REAL dxod, dyod, dxda, dyda, dxao, dyao;
- REAL dxod2, dyod2, dxda2, dyda2, dxao2, dyao2;
- REAL apexlen, orglen, destlen;
- REAL angle;
- REAL area;
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- org( *testtri, torg );
- dest( *testtri, tdest );
- apex( *testtri, tapex );
- dxod = torg[0] - tdest[0];
- dyod = torg[1] - tdest[1];
- dxda = tdest[0] - tapex[0];
- dyda = tdest[1] - tapex[1];
- dxao = tapex[0] - torg[0];
- dyao = tapex[1] - torg[1];
- dxod2 = dxod * dxod;
- dyod2 = dyod * dyod;
- dxda2 = dxda * dxda;
- dyda2 = dyda * dyda;
- dxao2 = dxao * dxao;
- dyao2 = dyao * dyao;
- /* Find the lengths of the triangle's three edges. */
- apexlen = dxod2 + dyod2;
- orglen = dxda2 + dyda2;
- destlen = dxao2 + dyao2;
- if ( ( apexlen < orglen ) && ( apexlen < destlen ) ) {
- /* The edge opposite the apex is shortest. */
- /* Find the square of the cosine of the angle at the apex. */
- angle = dxda * dxao + dyda * dyao;
- angle = angle * angle / ( orglen * destlen );
- anglevertex = tapex;
- lnext( *testtri, sametesttri );
- tspivot( sametesttri, edge1 );
- lnextself( sametesttri );
- tspivot( sametesttri, edge2 );
- }
- else if ( orglen < destlen ) {
- /* The edge opposite the origin is shortest. */
- /* Find the square of the cosine of the angle at the origin. */
- angle = dxod * dxao + dyod * dyao;
- angle = angle * angle / ( apexlen * destlen );
- anglevertex = torg;
- tspivot( *testtri, edge1 );
- lprev( *testtri, sametesttri );
- tspivot( sametesttri, edge2 );
- }
- else {
- /* The edge opposite the destination is shortest. */
- /* Find the square of the cosine of the angle at the destination. */
- angle = dxod * dxda + dyod * dyda;
- angle = angle * angle / ( apexlen * orglen );
- anglevertex = tdest;
- tspivot( *testtri, edge1 );
- lnext( *testtri, sametesttri );
- tspivot( sametesttri, edge2 );
- }
- /* Check if both edges that form the angle are segments. */
- if ( ( edge1.sh != dummysh ) && ( edge2.sh != dummysh ) ) {
- /* The angle is a segment intersection. */
- if ( ( angle > 0.9924 ) && !quiet ) { /* Roughly 5 degrees. */
- if ( angle > 1.0 ) {
- /* Beware of a floating exception in acos(). */
- angle = 1.0;
- }
- /* Find the actual angle in degrees, for printing. */
- angle = acos( sqrt( angle ) ) * ( 180.0 / PI );
- printf(
- "Warning: Small angle (%.4g degrees) between segments at point\n",
- angle );
- printf( " (%.12g, %.12g)\n", anglevertex[0], anglevertex[1] );
- }
- /* Don't add this bad triangle to the list; there's nothing that */
- /* can be done about a small angle between two segments. */
- angle = 0.0;
- }
- /* Check whether the angle is smaller than permitted. */
- if ( angle > goodangle ) {
- /* Add this triangle to the list of bad triangles. */
- enqueuebadtri( testtri, angle, tapex, torg, tdest );
- return;
- }
- if ( vararea || fixedarea ) {
- /* Check whether the area is larger than permitted. */
- area = 0.5 * ( dxod * dyda - dyod * dxda );
- if ( fixedarea && ( area > maxarea ) ) {
- /* Add this triangle to the list of bad triangles. */
- enqueuebadtri( testtri, angle, tapex, torg, tdest );
- }
- else if ( vararea ) {
- /* Nonpositive area constraints are treated as unconstrained. */
- if ( ( area > areabound( *testtri ) ) && ( areabound( *testtri ) > 0.0 ) ) {
- /* Add this triangle to the list of bad triangles. */
- enqueuebadtri( testtri, angle, tapex, torg, tdest );
- }
- }
- }
+struct triedge sametesttri;
+struct edge edge1, edge2;
+point torg, tdest, tapex;
+point anglevertex;
+REAL dxod, dyod, dxda, dyda, dxao, dyao;
+REAL dxod2, dyod2, dxda2, dyda2, dxao2, dyao2;
+REAL apexlen, orglen, destlen;
+REAL angle;
+REAL area;
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+org( *testtri, torg );
+dest( *testtri, tdest );
+apex( *testtri, tapex );
+dxod = torg[0] - tdest[0];
+dyod = torg[1] - tdest[1];
+dxda = tdest[0] - tapex[0];
+dyda = tdest[1] - tapex[1];
+dxao = tapex[0] - torg[0];
+dyao = tapex[1] - torg[1];
+dxod2 = dxod * dxod;
+dyod2 = dyod * dyod;
+dxda2 = dxda * dxda;
+dyda2 = dyda * dyda;
+dxao2 = dxao * dxao;
+dyao2 = dyao * dyao;
+/* Find the lengths of the triangle's three edges. */
+apexlen = dxod2 + dyod2;
+orglen = dxda2 + dyda2;
+destlen = dxao2 + dyao2;
+if (( apexlen < orglen ) && ( apexlen < destlen )) {
+/* The edge opposite the apex is shortest. */
+/* Find the square of the cosine of the angle at the apex. */
+angle = dxda * dxao + dyda * dyao;
+angle = angle * angle / ( orglen * destlen );
+anglevertex = tapex;
+lnext( *testtri, sametesttri );
+tspivot( sametesttri, edge1 );
+lnextself( sametesttri );
+tspivot( sametesttri, edge2 );
+}
+else if ( orglen < destlen ) {
+/* The edge opposite the origin is shortest. */
+/* Find the square of the cosine of the angle at the origin. */
+angle = dxod * dxao + dyod * dyao;
+angle = angle * angle / ( apexlen * destlen );
+anglevertex = torg;
+tspivot( *testtri, edge1 );
+lprev( *testtri, sametesttri );
+tspivot( sametesttri, edge2 );
+}
+else {
+/* The edge opposite the destination is shortest. */
+/* Find the square of the cosine of the angle at the destination. */
+angle = dxod * dxda + dyod * dyda;
+angle = angle * angle / ( apexlen * orglen );
+anglevertex = tdest;
+tspivot( *testtri, edge1 );
+lnext( *testtri, sametesttri );
+tspivot( sametesttri, edge2 );
+}
+/* Check if both edges that form the angle are segments. */
+if (( edge1.sh != dummysh ) && ( edge2.sh != dummysh )) {
+/* The angle is a segment intersection. */
+if (( angle > 0.9924 ) && !quiet ) { /* Roughly 5 degrees. */
+if ( angle > 1.0 ) {
+/* Beware of a floating exception in acos(). */
+angle = 1.0;
+}
+/* Find the actual angle in degrees, for printing. */
+angle = acos( sqrt( angle )) * ( 180.0 / PI );
+printf(
+"Warning: Small angle (%.4g degrees) between segments at point\n",
+angle );
+printf( " (%.12g, %.12g)\n", anglevertex[0], anglevertex[1] );
+}
+/* Don't add this bad triangle to the list; there's nothing that */
+/* can be done about a small angle between two segments. */
+angle = 0.0;
+}
+/* Check whether the angle is smaller than permitted. */
+if ( angle > goodangle ) {
+/* Add this triangle to the list of bad triangles. */
+enqueuebadtri( testtri, angle, tapex, torg, tdest );
+return;
+}
+if ( vararea || fixedarea ) {
+/* Check whether the area is larger than permitted. */
+area = 0.5 * ( dxod * dyda - dyod * dxda );
+if ( fixedarea && ( area > maxarea )) {
+/* Add this triangle to the list of bad triangles. */
+enqueuebadtri( testtri, angle, tapex, torg, tdest );
+}
+else if ( vararea ) {
+/* Nonpositive area constraints are treated as unconstrained. */
+if (( area > areabound( *testtri )) && ( areabound( *testtri ) > 0.0 )) {
+/* Add this triangle to the list of bad triangles. */
+enqueuebadtri( testtri, angle, tapex, torg, tdest );
+}
+}
+}
}
#endif /* not CDT_ONLY */
/*****************************************************************************/
void makepointmap(){
- struct triedge triangleloop;
- point triorg;
+struct triedge triangleloop;
+point triorg;
- if ( verbose ) {
- printf( " Constructing mapping from points to triangles.\n" );
- }
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- while ( triangleloop.tri != (triangle *) NULL ) {
- /* Check all three points of the triangle. */
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- org( triangleloop, triorg );
- setpoint2tri( triorg, encode( triangleloop ) );
- }
- triangleloop.tri = triangletraverse();
- }
+if ( verbose ) {
+printf( " Constructing mapping from points to triangles.\n" );
+}
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+while ( triangleloop.tri != (triangle *) NULL ) {
+/* Check all three points of the triangle. */
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+org( triangleloop, triorg );
+setpoint2tri( triorg, encode( triangleloop ));
+}
+triangleloop.tri = triangletraverse();
+}
}
/*****************************************************************************/
point searchpoint;
struct triedge *searchtri;
{
- struct triedge backtracktri;
- point forg, fdest, fapex;
- point swappoint;
- REAL orgorient, destorient;
- int moveleft;
- triangle ptr; /* Temporary variable used by sym(). */
-
- if ( verbose > 2 ) {
- printf( " Searching for point (%.12g, %.12g).\n",
- searchpoint[0], searchpoint[1] );
- }
- /* Where are we? */
- org( *searchtri, forg );
- dest( *searchtri, fdest );
- apex( *searchtri, fapex );
- while ( 1 ) {
- if ( verbose > 2 ) {
- printf( " At (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
- forg[0], forg[1], fdest[0], fdest[1], fapex[0], fapex[1] );
- }
- /* Check whether the apex is the point we seek. */
- if ( ( fapex[0] == searchpoint[0] ) && ( fapex[1] == searchpoint[1] ) ) {
- lprevself( *searchtri );
- return ONVERTEX;
- }
- /* Does the point lie on the other side of the line defined by the */
- /* triangle edge opposite the triangle's destination? */
- destorient = counterclockwise( forg, fapex, searchpoint );
- /* Does the point lie on the other side of the line defined by the */
- /* triangle edge opposite the triangle's origin? */
- orgorient = counterclockwise( fapex, fdest, searchpoint );
- if ( destorient > 0.0 ) {
- if ( orgorient > 0.0 ) {
- /* Move left if the inner product of (fapex - searchpoint) and */
- /* (fdest - forg) is positive. This is equivalent to drawing */
- /* a line perpendicular to the line (forg, fdest) passing */
- /* through `fapex', and determining which side of this line */
- /* `searchpoint' falls on. */
- moveleft = ( fapex[0] - searchpoint[0] ) * ( fdest[0] - forg[0] ) +
- ( fapex[1] - searchpoint[1] ) * ( fdest[1] - forg[1] ) > 0.0;
- }
- else {
- moveleft = 1;
- }
- }
- else {
- if ( orgorient > 0.0 ) {
- moveleft = 0;
- }
- else {
- /* The point we seek must be on the boundary of or inside this */
- /* triangle. */
- if ( destorient == 0.0 ) {
- lprevself( *searchtri );
- return ONEDGE;
- }
- if ( orgorient == 0.0 ) {
- lnextself( *searchtri );
- return ONEDGE;
- }
- return INTRIANGLE;
- }
- }
-
- /* Move to another triangle. Leave a trace `backtracktri' in case */
- /* floating-point roundoff or some such bogey causes us to walk */
- /* off a boundary of the triangulation. We can just bounce off */
- /* the boundary as if it were an elastic band. */
- if ( moveleft ) {
- lprev( *searchtri, backtracktri );
- fdest = fapex;
- }
- else {
- lnext( *searchtri, backtracktri );
- forg = fapex;
- }
- sym( backtracktri, *searchtri );
-
- /* Check for walking off the edge. */
- if ( searchtri->tri == dummytri ) {
- /* Turn around. */
- triedgecopy( backtracktri, *searchtri );
- swappoint = forg;
- forg = fdest;
- fdest = swappoint;
- apex( *searchtri, fapex );
- /* Check if the point really is beyond the triangulation boundary. */
- destorient = counterclockwise( forg, fapex, searchpoint );
- orgorient = counterclockwise( fapex, fdest, searchpoint );
- if ( ( orgorient < 0.0 ) && ( destorient < 0.0 ) ) {
- return OUTSIDE;
- }
- }
- else {
- apex( *searchtri, fapex );
- }
- }
+struct triedge backtracktri;
+point forg, fdest, fapex;
+point swappoint;
+REAL orgorient, destorient;
+int moveleft;
+triangle ptr; /* Temporary variable used by sym(). */
+
+if ( verbose > 2 ) {
+printf( " Searching for point (%.12g, %.12g).\n",
+searchpoint[0], searchpoint[1] );
+}
+/* Where are we? */
+org( *searchtri, forg );
+dest( *searchtri, fdest );
+apex( *searchtri, fapex );
+while ( 1 ) {
+if ( verbose > 2 ) {
+printf( " At (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
+forg[0], forg[1], fdest[0], fdest[1], fapex[0], fapex[1] );
+}
+/* Check whether the apex is the point we seek. */
+if (( fapex[0] == searchpoint[0] ) && ( fapex[1] == searchpoint[1] )) {
+lprevself( *searchtri );
+return ONVERTEX;
+}
+/* Does the point lie on the other side of the line defined by the */
+/* triangle edge opposite the triangle's destination? */
+destorient = counterclockwise( forg, fapex, searchpoint );
+/* Does the point lie on the other side of the line defined by the */
+/* triangle edge opposite the triangle's origin? */
+orgorient = counterclockwise( fapex, fdest, searchpoint );
+if ( destorient > 0.0 ) {
+if ( orgorient > 0.0 ) {
+/* Move left if the inner product of (fapex - searchpoint) and */
+/* (fdest - forg) is positive. This is equivalent to drawing */
+/* a line perpendicular to the line (forg, fdest) passing */
+/* through `fapex', and determining which side of this line */
+/* `searchpoint' falls on. */
+moveleft = ( fapex[0] - searchpoint[0] ) * ( fdest[0] - forg[0] ) +
+( fapex[1] - searchpoint[1] ) * ( fdest[1] - forg[1] ) > 0.0;
+}
+else {
+moveleft = 1;
+}
+}
+else {
+if ( orgorient > 0.0 ) {
+moveleft = 0;
+}
+else {
+/* The point we seek must be on the boundary of or inside this */
+/* triangle. */
+if ( destorient == 0.0 ) {
+lprevself( *searchtri );
+return ONEDGE;
+}
+if ( orgorient == 0.0 ) {
+lnextself( *searchtri );
+return ONEDGE;
+}
+return INTRIANGLE;
+}
+}
+
+/* Move to another triangle. Leave a trace `backtracktri' in case */
+/* floating-point roundoff or some such bogey causes us to walk */
+/* off a boundary of the triangulation. We can just bounce off */
+/* the boundary as if it were an elastic band. */
+if ( moveleft ) {
+lprev( *searchtri, backtracktri );
+fdest = fapex;
+}
+else {
+lnext( *searchtri, backtracktri );
+forg = fapex;
+}
+sym( backtracktri, *searchtri );
+
+/* Check for walking off the edge. */
+if ( searchtri->tri == dummytri ) {
+/* Turn around. */
+triedgecopy( backtracktri, *searchtri );
+swappoint = forg;
+forg = fdest;
+fdest = swappoint;
+apex( *searchtri, fapex );
+/* Check if the point really is beyond the triangulation boundary. */
+destorient = counterclockwise( forg, fapex, searchpoint );
+orgorient = counterclockwise( fapex, fdest, searchpoint );
+if (( orgorient < 0.0 ) && ( destorient < 0.0 )) {
+return OUTSIDE;
+}
+}
+else {
+apex( *searchtri, fapex );
+}
+}
}
/*****************************************************************************/
point searchpoint;
struct triedge *searchtri;
{
- VOID **sampleblock;
- triangle *firsttri;
- struct triedge sampletri;
- point torg, tdest;
- unsigned long alignptr;
- REAL searchdist, dist;
- REAL ahead;
- long sampleblocks, samplesperblock, samplenum;
- long triblocks;
- long i, j;
- triangle ptr; /* Temporary variable used by sym(). */
-
- if ( verbose > 2 ) {
- printf( " Randomly sampling for a triangle near point (%.12g, %.12g).\n",
- searchpoint[0], searchpoint[1] );
- }
- /* Record the distance from the suggested starting triangle to the */
- /* point we seek. */
- org( *searchtri, torg );
- searchdist = ( searchpoint[0] - torg[0] ) * ( searchpoint[0] - torg[0] )
- + ( searchpoint[1] - torg[1] ) * ( searchpoint[1] - torg[1] );
- if ( verbose > 2 ) {
- printf( " Boundary triangle has origin (%.12g, %.12g).\n",
- torg[0], torg[1] );
- }
-
- /* If a recently encountered triangle has been recorded and has not been */
- /* deallocated, test it as a good starting point. */
- if ( recenttri.tri != (triangle *) NULL ) {
- if ( recenttri.tri[3] != (triangle) NULL ) {
- org( recenttri, torg );
- if ( ( torg[0] == searchpoint[0] ) && ( torg[1] == searchpoint[1] ) ) {
- triedgecopy( recenttri, *searchtri );
- return ONVERTEX;
- }
- dist = ( searchpoint[0] - torg[0] ) * ( searchpoint[0] - torg[0] )
- + ( searchpoint[1] - torg[1] ) * ( searchpoint[1] - torg[1] );
- if ( dist < searchdist ) {
- triedgecopy( recenttri, *searchtri );
- searchdist = dist;
- if ( verbose > 2 ) {
- printf( " Choosing recent triangle with origin (%.12g, %.12g).\n",
- torg[0], torg[1] );
- }
- }
- }
- }
-
- /* The number of random samples taken is proportional to the cube root of */
- /* the number of triangles in the mesh. The next bit of code assumes */
- /* that the number of triangles increases monotonically. */
- while ( SAMPLEFACTOR * samples * samples * samples < triangles.items ) {
- samples++;
- }
- triblocks = ( triangles.maxitems + TRIPERBLOCK - 1 ) / TRIPERBLOCK;
- samplesperblock = 1 + ( samples / triblocks );
- sampleblocks = samples / samplesperblock;
- sampleblock = triangles.firstblock;
- sampletri.orient = 0;
- for ( i = 0; i < sampleblocks; i++ ) {
- alignptr = (unsigned long) ( sampleblock + 1 );
- firsttri = (triangle *) ( alignptr + (unsigned long) triangles.alignbytes
- - ( alignptr % (unsigned long) triangles.alignbytes ) );
- for ( j = 0; j < samplesperblock; j++ ) {
- if ( i == triblocks - 1 ) {
- samplenum = randomnation( (int)
- ( triangles.maxitems - ( i * TRIPERBLOCK ) ) );
- }
- else {
- samplenum = randomnation( TRIPERBLOCK );
- }
- sampletri.tri = (triangle *)
- ( firsttri + ( samplenum * triangles.itemwords ) );
- if ( sampletri.tri[3] != (triangle) NULL ) {
- org( sampletri, torg );
- dist = ( searchpoint[0] - torg[0] ) * ( searchpoint[0] - torg[0] )
- + ( searchpoint[1] - torg[1] ) * ( searchpoint[1] - torg[1] );
- if ( dist < searchdist ) {
- triedgecopy( sampletri, *searchtri );
- searchdist = dist;
- if ( verbose > 2 ) {
- printf( " Choosing triangle with origin (%.12g, %.12g).\n",
- torg[0], torg[1] );
- }
- }
- }
- }
- sampleblock = (VOID **) *sampleblock;
- }
- /* Where are we? */
- org( *searchtri, torg );
- dest( *searchtri, tdest );
- /* Check the starting triangle's vertices. */
- if ( ( torg[0] == searchpoint[0] ) && ( torg[1] == searchpoint[1] ) ) {
- return ONVERTEX;
- }
- if ( ( tdest[0] == searchpoint[0] ) && ( tdest[1] == searchpoint[1] ) ) {
- lnextself( *searchtri );
- return ONVERTEX;
- }
- /* Orient `searchtri' to fit the preconditions of calling preciselocate(). */
- ahead = counterclockwise( torg, tdest, searchpoint );
- if ( ahead < 0.0 ) {
- /* Turn around so that `searchpoint' is to the left of the */
- /* edge specified by `searchtri'. */
- symself( *searchtri );
- }
- else if ( ahead == 0.0 ) {
- /* Check if `searchpoint' is between `torg' and `tdest'. */
- if ( ( ( torg[0] < searchpoint[0] ) == ( searchpoint[0] < tdest[0] ) )
- && ( ( torg[1] < searchpoint[1] ) == ( searchpoint[1] < tdest[1] ) ) ) {
- return ONEDGE;
- }
- }
- return preciselocate( searchpoint, searchtri );
+VOID **sampleblock;
+triangle *firsttri;
+struct triedge sampletri;
+point torg, tdest;
+unsigned long alignptr;
+REAL searchdist, dist;
+REAL ahead;
+long sampleblocks, samplesperblock, samplenum;
+long triblocks;
+long i, j;
+triangle ptr; /* Temporary variable used by sym(). */
+
+if ( verbose > 2 ) {
+printf( " Randomly sampling for a triangle near point (%.12g, %.12g).\n",
+searchpoint[0], searchpoint[1] );
+}
+/* Record the distance from the suggested starting triangle to the */
+/* point we seek. */
+org( *searchtri, torg );
+searchdist = ( searchpoint[0] - torg[0] ) * ( searchpoint[0] - torg[0] )
++ ( searchpoint[1] - torg[1] ) * ( searchpoint[1] - torg[1] );
+if ( verbose > 2 ) {
+printf( " Boundary triangle has origin (%.12g, %.12g).\n",
+torg[0], torg[1] );
+}
+
+/* If a recently encountered triangle has been recorded and has not been */
+/* deallocated, test it as a good starting point. */
+if ( recenttri.tri != (triangle *) NULL ) {
+if ( recenttri.tri[3] != (triangle) NULL ) {
+org( recenttri, torg );
+if (( torg[0] == searchpoint[0] ) && ( torg[1] == searchpoint[1] )) {
+triedgecopy( recenttri, *searchtri );
+return ONVERTEX;
+}
+dist = ( searchpoint[0] - torg[0] ) * ( searchpoint[0] - torg[0] )
++ ( searchpoint[1] - torg[1] ) * ( searchpoint[1] - torg[1] );
+if ( dist < searchdist ) {
+triedgecopy( recenttri, *searchtri );
+searchdist = dist;
+if ( verbose > 2 ) {
+printf( " Choosing recent triangle with origin (%.12g, %.12g).\n",
+torg[0], torg[1] );
+}
+}
+}
+}
+
+/* The number of random samples taken is proportional to the cube root of */
+/* the number of triangles in the mesh. The next bit of code assumes */
+/* that the number of triangles increases monotonically. */
+while ( SAMPLEFACTOR * samples * samples * samples < triangles.items ) {
+samples++;
+}
+triblocks = ( triangles.maxitems + TRIPERBLOCK - 1 ) / TRIPERBLOCK;
+samplesperblock = 1 + ( samples / triblocks );
+sampleblocks = samples / samplesperblock;
+sampleblock = triangles.firstblock;
+sampletri.orient = 0;
+for ( i = 0; i < sampleblocks; i++ ) {
+alignptr = (unsigned long) ( sampleblock + 1 );
+firsttri = (triangle *) ( alignptr + (unsigned long) triangles.alignbytes
+- ( alignptr % (unsigned long) triangles.alignbytes ));
+for ( j = 0; j < samplesperblock; j++ ) {
+if ( i == triblocks - 1 ) {
+samplenum = randomnation((int)
+( triangles.maxitems - ( i * TRIPERBLOCK )));
+}
+else {
+samplenum = randomnation( TRIPERBLOCK );
+}
+sampletri.tri = (triangle *)
+( firsttri + ( samplenum * triangles.itemwords ));
+if ( sampletri.tri[3] != (triangle) NULL ) {
+org( sampletri, torg );
+dist = ( searchpoint[0] - torg[0] ) * ( searchpoint[0] - torg[0] )
++ ( searchpoint[1] - torg[1] ) * ( searchpoint[1] - torg[1] );
+if ( dist < searchdist ) {
+triedgecopy( sampletri, *searchtri );
+searchdist = dist;
+if ( verbose > 2 ) {
+printf( " Choosing triangle with origin (%.12g, %.12g).\n",
+torg[0], torg[1] );
+}
+}
+}
+}
+sampleblock = (VOID **) *sampleblock;
+}
+/* Where are we? */
+org( *searchtri, torg );
+dest( *searchtri, tdest );
+/* Check the starting triangle's vertices. */
+if (( torg[0] == searchpoint[0] ) && ( torg[1] == searchpoint[1] )) {
+return ONVERTEX;
+}
+if (( tdest[0] == searchpoint[0] ) && ( tdest[1] == searchpoint[1] )) {
+lnextself( *searchtri );
+return ONVERTEX;
+}
+/* Orient `searchtri' to fit the preconditions of calling preciselocate(). */
+ahead = counterclockwise( torg, tdest, searchpoint );
+if ( ahead < 0.0 ) {
+/* Turn around so that `searchpoint' is to the left of the */
+/* edge specified by `searchtri'. */
+symself( *searchtri );
+}
+else if ( ahead == 0.0 ) {
+/* Check if `searchpoint' is between `torg' and `tdest'. */
+if ((( torg[0] < searchpoint[0] ) == ( searchpoint[0] < tdest[0] ))
+&& (( torg[1] < searchpoint[1] ) == ( searchpoint[1] < tdest[1] ))) {
+return ONEDGE;
+}
+}
+return preciselocate( searchpoint, searchtri );
}
/** **/
struct triedge *tri; /* Edge at which to insert the new shell edge. */
int shellemark; /* Marker for the new shell edge. */
{
- struct triedge oppotri;
- struct edge newshelle;
- point triorg, tridest;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- /* Mark points if possible. */
- org( *tri, triorg );
- dest( *tri, tridest );
- if ( pointmark( triorg ) == 0 ) {
- setpointmark( triorg, shellemark );
- }
- if ( pointmark( tridest ) == 0 ) {
- setpointmark( tridest, shellemark );
- }
- /* Check if there's already a shell edge here. */
- tspivot( *tri, newshelle );
- if ( newshelle.sh == dummysh ) {
- /* Make new shell edge and initialize its vertices. */
- makeshelle( &newshelle );
- setsorg( newshelle, tridest );
- setsdest( newshelle, triorg );
- /* Bond new shell edge to the two triangles it is sandwiched between. */
- /* Note that the facing triangle `oppotri' might be equal to */
- /* `dummytri' (outer space), but the new shell edge is bonded to it */
- /* all the same. */
- tsbond( *tri, newshelle );
- sym( *tri, oppotri );
- ssymself( newshelle );
- tsbond( oppotri, newshelle );
- setmark( newshelle, shellemark );
- if ( verbose > 2 ) {
- printf( " Inserting new " );
- printshelle( &newshelle );
- }
- }
- else {
- if ( mark( newshelle ) == 0 ) {
- setmark( newshelle, shellemark );
- }
- }
+struct triedge oppotri;
+struct edge newshelle;
+point triorg, tridest;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+/* Mark points if possible. */
+org( *tri, triorg );
+dest( *tri, tridest );
+if ( pointmark( triorg ) == 0 ) {
+setpointmark( triorg, shellemark );
+}
+if ( pointmark( tridest ) == 0 ) {
+setpointmark( tridest, shellemark );
+}
+/* Check if there's already a shell edge here. */
+tspivot( *tri, newshelle );
+if ( newshelle.sh == dummysh ) {
+/* Make new shell edge and initialize its vertices. */
+makeshelle( &newshelle );
+setsorg( newshelle, tridest );
+setsdest( newshelle, triorg );
+/* Bond new shell edge to the two triangles it is sandwiched between. */
+/* Note that the facing triangle `oppotri' might be equal to */
+/* `dummytri' (outer space), but the new shell edge is bonded to it */
+/* all the same. */
+tsbond( *tri, newshelle );
+sym( *tri, oppotri );
+ssymself( newshelle );
+tsbond( oppotri, newshelle );
+setmark( newshelle, shellemark );
+if ( verbose > 2 ) {
+printf( " Inserting new " );
+printshelle( &newshelle );
+}
+}
+else {
+if ( mark( newshelle ) == 0 ) {
+setmark( newshelle, shellemark );
+}
+}
}
/*****************************************************************************/
void flip( flipedge )
struct triedge *flipedge; /* Handle for the triangle abc. */
{
- struct triedge botleft, botright;
- struct triedge topleft, topright;
- struct triedge top;
- struct triedge botlcasing, botrcasing;
- struct triedge toplcasing, toprcasing;
- struct edge botlshelle, botrshelle;
- struct edge toplshelle, toprshelle;
- point leftpoint, rightpoint, botpoint;
- point farpoint;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- /* Identify the vertices of the quadrilateral. */
- org( *flipedge, rightpoint );
- dest( *flipedge, leftpoint );
- apex( *flipedge, botpoint );
- sym( *flipedge, top );
-#ifdef SELF_CHECK
- if ( top.tri == dummytri ) {
- printf( "Internal error in flip(): Attempt to flip on boundary.\n" );
- lnextself( *flipedge );
- return;
- }
- if ( checksegments ) {
- tspivot( *flipedge, toplshelle );
- if ( toplshelle.sh != dummysh ) {
- printf( "Internal error in flip(): Attempt to flip a segment.\n" );
- lnextself( *flipedge );
- return;
- }
- }
+struct triedge botleft, botright;
+struct triedge topleft, topright;
+struct triedge top;
+struct triedge botlcasing, botrcasing;
+struct triedge toplcasing, toprcasing;
+struct edge botlshelle, botrshelle;
+struct edge toplshelle, toprshelle;
+point leftpoint, rightpoint, botpoint;
+point farpoint;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+/* Identify the vertices of the quadrilateral. */
+org( *flipedge, rightpoint );
+dest( *flipedge, leftpoint );
+apex( *flipedge, botpoint );
+sym( *flipedge, top );
+#ifdef
+SELF_CHECK
+if ( top.tri == dummytri ) {
+printf( "Internal error in flip(): Attempt to flip on boundary.\n" );
+lnextself( *flipedge );
+return;
+}
+if ( checksegments ) {
+tspivot( *flipedge, toplshelle );
+if ( toplshelle.sh != dummysh ) {
+printf( "Internal error in flip(): Attempt to flip a segment.\n" );
+lnextself( *flipedge );
+return;
+}
+}
#endif /* SELF_CHECK */
- apex( top, farpoint );
-
- /* Identify the casing of the quadrilateral. */
- lprev( top, topleft );
- sym( topleft, toplcasing );
- lnext( top, topright );
- sym( topright, toprcasing );
- lnext( *flipedge, botleft );
- sym( botleft, botlcasing );
- lprev( *flipedge, botright );
- sym( botright, botrcasing );
- /* Rotate the quadrilateral one-quarter turn counterclockwise. */
- bond( topleft, botlcasing );
- bond( botleft, botrcasing );
- bond( botright, toprcasing );
- bond( topright, toplcasing );
-
- if ( checksegments ) {
- /* Check for shell edges and rebond them to the quadrilateral. */
- tspivot( topleft, toplshelle );
- tspivot( botleft, botlshelle );
- tspivot( botright, botrshelle );
- tspivot( topright, toprshelle );
- if ( toplshelle.sh == dummysh ) {
- tsdissolve( topright );
- }
- else {
- tsbond( topright, toplshelle );
- }
- if ( botlshelle.sh == dummysh ) {
- tsdissolve( topleft );
- }
- else {
- tsbond( topleft, botlshelle );
- }
- if ( botrshelle.sh == dummysh ) {
- tsdissolve( botleft );
- }
- else {
- tsbond( botleft, botrshelle );
- }
- if ( toprshelle.sh == dummysh ) {
- tsdissolve( botright );
- }
- else {
- tsbond( botright, toprshelle );
- }
- }
-
- /* New point assignments for the rotated quadrilateral. */
- setorg( *flipedge, farpoint );
- setdest( *flipedge, botpoint );
- setapex( *flipedge, rightpoint );
- setorg( top, botpoint );
- setdest( top, farpoint );
- setapex( top, leftpoint );
- if ( verbose > 2 ) {
- printf( " Edge flip results in left " );
- lnextself( topleft );
- printtriangle( &topleft );
- printf( " and right " );
- printtriangle( flipedge );
- }
+apex( top, farpoint );
+
+/* Identify the casing of the quadrilateral. */
+lprev( top, topleft );
+sym( topleft, toplcasing );
+lnext( top, topright );
+sym( topright, toprcasing );
+lnext( *flipedge, botleft );
+sym( botleft, botlcasing );
+lprev( *flipedge, botright );
+sym( botright, botrcasing );
+/* Rotate the quadrilateral one-quarter turn counterclockwise. */
+bond( topleft, botlcasing );
+bond( botleft, botrcasing );
+bond( botright, toprcasing );
+bond( topright, toplcasing );
+
+if ( checksegments ) {
+/* Check for shell edges and rebond them to the quadrilateral. */
+tspivot( topleft, toplshelle );
+tspivot( botleft, botlshelle );
+tspivot( botright, botrshelle );
+tspivot( topright, toprshelle );
+if ( toplshelle.sh == dummysh ) {
+tsdissolve( topright );
+}
+else {
+tsbond( topright, toplshelle );
+}
+if ( botlshelle.sh == dummysh ) {
+tsdissolve( topleft );
+}
+else {
+tsbond( topleft, botlshelle );
+}
+if ( botrshelle.sh == dummysh ) {
+tsdissolve( botleft );
+}
+else {
+tsbond( botleft, botrshelle );
+}
+if ( toprshelle.sh == dummysh ) {
+tsdissolve( botright );
+}
+else {
+tsbond( botright, toprshelle );
+}
+}
+
+/* New point assignments for the rotated quadrilateral. */
+setorg( *flipedge, farpoint );
+setdest( *flipedge, botpoint );
+setapex( *flipedge, rightpoint );
+setorg( top, botpoint );
+setdest( top, farpoint );
+setapex( top, leftpoint );
+if ( verbose > 2 ) {
+printf( " Edge flip results in left " );
+lnextself( topleft );
+printtriangle( &topleft );
+printf( " and right " );
+printtriangle( flipedge );
+}
}
/*****************************************************************************/
/*****************************************************************************/
enum insertsiteresult insertsite( insertpoint, searchtri, splitedge,
- segmentflaws, triflaws )
+segmentflaws, triflaws )
point insertpoint;
struct triedge *searchtri;
struct edge *splitedge;
int segmentflaws;
int triflaws;
{
- struct triedge horiz;
- struct triedge top;
- struct triedge botleft, botright;
- struct triedge topleft, topright;
- struct triedge newbotleft, newbotright;
- struct triedge newtopright;
- struct triedge botlcasing, botrcasing;
- struct triedge toplcasing, toprcasing;
- struct triedge testtri;
- struct edge botlshelle, botrshelle;
- struct edge toplshelle, toprshelle;
- struct edge brokenshelle;
- struct edge checkshelle;
- struct edge rightedge;
- struct edge newedge;
- struct edge *encroached;
- point first;
- point leftpoint, rightpoint, botpoint, toppoint, farpoint;
- REAL attrib;
- REAL area;
- enum insertsiteresult success;
- enum locateresult intersect;
- int doflip;
- int mirrorflag;
- int i;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by spivot() and tspivot(). */
-
- if ( verbose > 1 ) {
- printf( " Inserting (%.12g, %.12g).\n", insertpoint[0], insertpoint[1] );
- }
- if ( splitedge == (struct edge *) NULL ) {
- /* Find the location of the point to be inserted. Check if a good */
- /* starting triangle has already been provided by the caller. */
- if ( searchtri->tri == (triangle *) NULL ) {
- /* Find a boundary triangle. */
- horiz.tri = dummytri;
- horiz.orient = 0;
- symself( horiz );
- /* Search for a triangle containing `insertpoint'. */
- intersect = locate( insertpoint, &horiz );
- }
- else {
- /* Start searching from the triangle provided by the caller. */
- triedgecopy( *searchtri, horiz );
- intersect = preciselocate( insertpoint, &horiz );
- }
- }
- else {
- /* The calling routine provides the edge in which the point is inserted. */
- triedgecopy( *searchtri, horiz );
- intersect = ONEDGE;
- }
- if ( intersect == ONVERTEX ) {
- /* There's already a vertex there. Return in `searchtri' a triangle */
- /* whose origin is the existing vertex. */
- triedgecopy( horiz, *searchtri );
- triedgecopy( horiz, recenttri );
- return DUPLICATEPOINT;
- }
- if ( ( intersect == ONEDGE ) || ( intersect == OUTSIDE ) ) {
- /* The vertex falls on an edge or boundary. */
- if ( checksegments && ( splitedge == (struct edge *) NULL ) ) {
- /* Check whether the vertex falls on a shell edge. */
- tspivot( horiz, brokenshelle );
- if ( brokenshelle.sh != dummysh ) {
- /* The vertex falls on a shell edge. */
- if ( segmentflaws ) {
- if ( nobisect == 0 ) {
- /* Add the shell edge to the list of encroached segments. */
- encroached = (struct edge *) poolalloc( &badsegments );
- shellecopy( brokenshelle, *encroached );
- }
- else if ( ( nobisect == 1 ) && ( intersect == ONEDGE ) ) {
- /* This segment may be split only if it is an internal boundary. */
- sym( horiz, testtri );
- if ( testtri.tri != dummytri ) {
- /* Add the shell edge to the list of encroached segments. */
- encroached = (struct edge *) poolalloc( &badsegments );
- shellecopy( brokenshelle, *encroached );
- }
- }
- }
- /* Return a handle whose primary edge contains the point, */
- /* which has not been inserted. */
- triedgecopy( horiz, *searchtri );
- triedgecopy( horiz, recenttri );
- return VIOLATINGPOINT;
- }
- }
- /* Insert the point on an edge, dividing one triangle into two (if */
- /* the edge lies on a boundary) or two triangles into four. */
- lprev( horiz, botright );
- sym( botright, botrcasing );
- sym( horiz, topright );
- /* Is there a second triangle? (Or does this edge lie on a boundary?) */
- mirrorflag = topright.tri != dummytri;
- if ( mirrorflag ) {
- lnextself( topright );
- sym( topright, toprcasing );
- maketriangle( &newtopright );
- }
- else {
- /* Splitting the boundary edge increases the number of boundary edges. */
- hullsize++;
- }
- maketriangle( &newbotright );
-
- /* Set the vertices of changed and new triangles. */
- org( horiz, rightpoint );
- dest( horiz, leftpoint );
- apex( horiz, botpoint );
- setorg( newbotright, botpoint );
- setdest( newbotright, rightpoint );
- setapex( newbotright, insertpoint );
- setorg( horiz, insertpoint );
- for ( i = 0; i < eextras; i++ ) {
- /* Set the element attributes of a new triangle. */
- setelemattribute( newbotright, i, elemattribute( botright, i ) );
- }
- if ( vararea ) {
- /* Set the area constraint of a new triangle. */
- setareabound( newbotright, areabound( botright ) );
- }
- if ( mirrorflag ) {
- dest( topright, toppoint );
- setorg( newtopright, rightpoint );
- setdest( newtopright, toppoint );
- setapex( newtopright, insertpoint );
- setorg( topright, insertpoint );
- for ( i = 0; i < eextras; i++ ) {
- /* Set the element attributes of another new triangle. */
- setelemattribute( newtopright, i, elemattribute( topright, i ) );
- }
- if ( vararea ) {
- /* Set the area constraint of another new triangle. */
- setareabound( newtopright, areabound( topright ) );
- }
- }
-
- /* There may be shell edges that need to be bonded */
- /* to the new triangle(s). */
- if ( checksegments ) {
- tspivot( botright, botrshelle );
- if ( botrshelle.sh != dummysh ) {
- tsdissolve( botright );
- tsbond( newbotright, botrshelle );
- }
- if ( mirrorflag ) {
- tspivot( topright, toprshelle );
- if ( toprshelle.sh != dummysh ) {
- tsdissolve( topright );
- tsbond( newtopright, toprshelle );
- }
- }
- }
-
- /* Bond the new triangle(s) to the surrounding triangles. */
- bond( newbotright, botrcasing );
- lprevself( newbotright );
- bond( newbotright, botright );
- lprevself( newbotright );
- if ( mirrorflag ) {
- bond( newtopright, toprcasing );
- lnextself( newtopright );
- bond( newtopright, topright );
- lnextself( newtopright );
- bond( newtopright, newbotright );
- }
-
- if ( splitedge != (struct edge *) NULL ) {
- /* Split the shell edge into two. */
- setsdest( *splitedge, insertpoint );
- ssymself( *splitedge );
- spivot( *splitedge, rightedge );
- insertshelle( &newbotright, mark( *splitedge ) );
- tspivot( newbotright, newedge );
- sbond( *splitedge, newedge );
- ssymself( newedge );
- sbond( newedge, rightedge );
- ssymself( *splitedge );
- }
-
-#ifdef SELF_CHECK
- if ( counterclockwise( rightpoint, leftpoint, botpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle prior to edge point insertion (bottom).\n" );
- }
- if ( mirrorflag ) {
- if ( counterclockwise( leftpoint, rightpoint, toppoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle prior to edge point insertion (top).\n" );
- }
- if ( counterclockwise( rightpoint, toppoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after edge point insertion (top right).\n"
- );
- }
- if ( counterclockwise( toppoint, leftpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after edge point insertion (top left).\n"
- );
- }
- }
- if ( counterclockwise( leftpoint, botpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after edge point insertion (bottom left).\n"
- );
- }
- if ( counterclockwise( botpoint, rightpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf(
- " Clockwise triangle after edge point insertion (bottom right).\n" );
- }
+struct triedge horiz;
+struct triedge top;
+struct triedge botleft, botright;
+struct triedge topleft, topright;
+struct triedge newbotleft, newbotright;
+struct triedge newtopright;
+struct triedge botlcasing, botrcasing;
+struct triedge toplcasing, toprcasing;
+struct triedge testtri;
+struct edge botlshelle, botrshelle;
+struct edge toplshelle, toprshelle;
+struct edge brokenshelle;
+struct edge checkshelle;
+struct edge rightedge;
+struct edge newedge;
+struct edge *encroached;
+point first;
+point leftpoint, rightpoint, botpoint, toppoint, farpoint;
+REAL attrib;
+REAL area;
+enum insertsiteresult success;
+enum locateresult intersect;
+int doflip;
+int mirrorflag;
+int i;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by spivot() and tspivot(). */
+
+if ( verbose > 1 ) {
+printf( " Inserting (%.12g, %.12g).\n", insertpoint[0], insertpoint[1] );
+}
+if ( splitedge == (struct edge *) NULL ) {
+/* Find the location of the point to be inserted. Check if a good */
+/* starting triangle has already been provided by the caller. */
+if ( searchtri->tri == (triangle *) NULL ) {
+/* Find a boundary triangle. */
+horiz.tri = dummytri;
+horiz.orient = 0;
+symself( horiz );
+/* Search for a triangle containing `insertpoint'. */
+intersect = locate( insertpoint, &horiz );
+}
+else {
+/* Start searching from the triangle provided by the caller. */
+triedgecopy( *searchtri, horiz );
+intersect = preciselocate( insertpoint, &horiz );
+}
+}
+else {
+/* The calling routine provides the edge in which the point is inserted. */
+triedgecopy( *searchtri, horiz );
+intersect = ONEDGE;
+}
+if ( intersect == ONVERTEX ) {
+/* There's already a vertex there. Return in `searchtri' a triangle */
+/* whose origin is the existing vertex. */
+triedgecopy( horiz, *searchtri );
+triedgecopy( horiz, recenttri );
+return DUPLICATEPOINT;
+}
+if (( intersect == ONEDGE ) || ( intersect == OUTSIDE )) {
+/* The vertex falls on an edge or boundary. */
+if ( checksegments && ( splitedge == (struct edge *) NULL )) {
+/* Check whether the vertex falls on a shell edge. */
+tspivot( horiz, brokenshelle );
+if ( brokenshelle.sh != dummysh ) {
+/* The vertex falls on a shell edge. */
+if ( segmentflaws ) {
+if ( nobisect == 0 ) {
+/* Add the shell edge to the list of encroached segments. */
+encroached = (struct edge *) poolalloc( &badsegments );
+shellecopy( brokenshelle, *encroached );
+}
+else if (( nobisect == 1 ) && ( intersect == ONEDGE )) {
+/* This segment may be split only if it is an internal boundary. */
+sym( horiz, testtri );
+if ( testtri.tri != dummytri ) {
+/* Add the shell edge to the list of encroached segments. */
+encroached = (struct edge *) poolalloc( &badsegments );
+shellecopy( brokenshelle, *encroached );
+}
+}
+}
+/* Return a handle whose primary edge contains the point, */
+/* which has not been inserted. */
+triedgecopy( horiz, *searchtri );
+triedgecopy( horiz, recenttri );
+return VIOLATINGPOINT;
+}
+}
+/* Insert the point on an edge, dividing one triangle into two (if */
+/* the edge lies on a boundary) or two triangles into four. */
+lprev( horiz, botright );
+sym( botright, botrcasing );
+sym( horiz, topright );
+/* Is there a second triangle? (Or does this edge lie on a boundary?) */
+mirrorflag = topright.tri != dummytri;
+if ( mirrorflag ) {
+lnextself( topright );
+sym( topright, toprcasing );
+maketriangle( &newtopright );
+}
+else {
+/* Splitting the boundary edge increases the number of boundary edges. */
+hullsize++;
+}
+maketriangle( &newbotright );
+
+/* Set the vertices of changed and new triangles. */
+org( horiz, rightpoint );
+dest( horiz, leftpoint );
+apex( horiz, botpoint );
+setorg( newbotright, botpoint );
+setdest( newbotright, rightpoint );
+setapex( newbotright, insertpoint );
+setorg( horiz, insertpoint );
+for ( i = 0; i < eextras; i++ ) {
+/* Set the element attributes of a new triangle. */
+setelemattribute( newbotright, i, elemattribute( botright, i ));
+}
+if ( vararea ) {
+/* Set the area constraint of a new triangle. */
+setareabound( newbotright, areabound( botright ));
+}
+if ( mirrorflag ) {
+dest( topright, toppoint );
+setorg( newtopright, rightpoint );
+setdest( newtopright, toppoint );
+setapex( newtopright, insertpoint );
+setorg( topright, insertpoint );
+for ( i = 0; i < eextras; i++ ) {
+/* Set the element attributes of another new triangle. */
+setelemattribute( newtopright, i, elemattribute( topright, i ));
+}
+if ( vararea ) {
+/* Set the area constraint of another new triangle. */
+setareabound( newtopright, areabound( topright ));
+}
+}
+
+/* There may be shell edges that need to be bonded */
+/* to the new triangle(s). */
+if ( checksegments ) {
+tspivot( botright, botrshelle );
+if ( botrshelle.sh != dummysh ) {
+tsdissolve( botright );
+tsbond( newbotright, botrshelle );
+}
+if ( mirrorflag ) {
+tspivot( topright, toprshelle );
+if ( toprshelle.sh != dummysh ) {
+tsdissolve( topright );
+tsbond( newtopright, toprshelle );
+}
+}
+}
+
+/* Bond the new triangle(s) to the surrounding triangles. */
+bond( newbotright, botrcasing );
+lprevself( newbotright );
+bond( newbotright, botright );
+lprevself( newbotright );
+if ( mirrorflag ) {
+bond( newtopright, toprcasing );
+lnextself( newtopright );
+bond( newtopright, topright );
+lnextself( newtopright );
+bond( newtopright, newbotright );
+}
+
+if ( splitedge != (struct edge *) NULL ) {
+/* Split the shell edge into two. */
+setsdest( *splitedge, insertpoint );
+ssymself( *splitedge );
+spivot( *splitedge, rightedge );
+insertshelle( &newbotright, mark( *splitedge ));
+tspivot( newbotright, newedge );
+sbond( *splitedge, newedge );
+ssymself( newedge );
+sbond( newedge, rightedge );
+ssymself( *splitedge );
+}
+
+#ifdef
+SELF_CHECK
+if ( counterclockwise( rightpoint, leftpoint, botpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle prior to edge point insertion (bottom).\n" );
+}
+if ( mirrorflag ) {
+if ( counterclockwise( leftpoint, rightpoint, toppoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle prior to edge point insertion (top).\n" );
+}
+if ( counterclockwise( rightpoint, toppoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after edge point insertion (top right).\n"
+);
+}
+if ( counterclockwise( toppoint, leftpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after edge point insertion (top left).\n"
+);
+}
+}
+if ( counterclockwise( leftpoint, botpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after edge point insertion (bottom left).\n"
+);
+}
+if ( counterclockwise( botpoint, rightpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf(
+" Clockwise triangle after edge point insertion (bottom right).\n" );
+}
#endif /* SELF_CHECK */
- if ( verbose > 2 ) {
- printf( " Updating bottom left " );
- printtriangle( &botright );
- if ( mirrorflag ) {
- printf( " Updating top left " );
- printtriangle( &topright );
- printf( " Creating top right " );
- printtriangle( &newtopright );
- }
- printf( " Creating bottom right " );
- printtriangle( &newbotright );
- }
-
- /* Position `horiz' on the first edge to check for */
- /* the Delaunay property. */
- lnextself( horiz );
- }
- else {
- /* Insert the point in a triangle, splitting it into three. */
- lnext( horiz, botleft );
- lprev( horiz, botright );
- sym( botleft, botlcasing );
- sym( botright, botrcasing );
- maketriangle( &newbotleft );
- maketriangle( &newbotright );
-
- /* Set the vertices of changed and new triangles. */
- org( horiz, rightpoint );
- dest( horiz, leftpoint );
- apex( horiz, botpoint );
- setorg( newbotleft, leftpoint );
- setdest( newbotleft, botpoint );
- setapex( newbotleft, insertpoint );
- setorg( newbotright, botpoint );
- setdest( newbotright, rightpoint );
- setapex( newbotright, insertpoint );
- setapex( horiz, insertpoint );
- for ( i = 0; i < eextras; i++ ) {
- /* Set the element attributes of the new triangles. */
- attrib = elemattribute( horiz, i );
- setelemattribute( newbotleft, i, attrib );
- setelemattribute( newbotright, i, attrib );
- }
- if ( vararea ) {
- /* Set the area constraint of the new triangles. */
- area = areabound( horiz );
- setareabound( newbotleft, area );
- setareabound( newbotright, area );
- }
-
- /* There may be shell edges that need to be bonded */
- /* to the new triangles. */
- if ( checksegments ) {
- tspivot( botleft, botlshelle );
- if ( botlshelle.sh != dummysh ) {
- tsdissolve( botleft );
- tsbond( newbotleft, botlshelle );
- }
- tspivot( botright, botrshelle );
- if ( botrshelle.sh != dummysh ) {
- tsdissolve( botright );
- tsbond( newbotright, botrshelle );
- }
- }
-
- /* Bond the new triangles to the surrounding triangles. */
- bond( newbotleft, botlcasing );
- bond( newbotright, botrcasing );
- lnextself( newbotleft );
- lprevself( newbotright );
- bond( newbotleft, newbotright );
- lnextself( newbotleft );
- bond( botleft, newbotleft );
- lprevself( newbotright );
- bond( botright, newbotright );
-
-#ifdef SELF_CHECK
- if ( counterclockwise( rightpoint, leftpoint, botpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle prior to point insertion.\n" );
- }
- if ( counterclockwise( rightpoint, leftpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after point insertion (top).\n" );
- }
- if ( counterclockwise( leftpoint, botpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after point insertion (left).\n" );
- }
- if ( counterclockwise( botpoint, rightpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after point insertion (right).\n" );
- }
+if ( verbose > 2 ) {
+printf( " Updating bottom left " );
+printtriangle( &botright );
+if ( mirrorflag ) {
+printf( " Updating top left " );
+printtriangle( &topright );
+printf( " Creating top right " );
+printtriangle( &newtopright );
+}
+printf( " Creating bottom right " );
+printtriangle( &newbotright );
+}
+
+/* Position `horiz' on the first edge to check for */
+/* the Delaunay property. */
+lnextself( horiz );
+}
+else {
+/* Insert the point in a triangle, splitting it into three. */
+lnext( horiz, botleft );
+lprev( horiz, botright );
+sym( botleft, botlcasing );
+sym( botright, botrcasing );
+maketriangle( &newbotleft );
+maketriangle( &newbotright );
+
+/* Set the vertices of changed and new triangles. */
+org( horiz, rightpoint );
+dest( horiz, leftpoint );
+apex( horiz, botpoint );
+setorg( newbotleft, leftpoint );
+setdest( newbotleft, botpoint );
+setapex( newbotleft, insertpoint );
+setorg( newbotright, botpoint );
+setdest( newbotright, rightpoint );
+setapex( newbotright, insertpoint );
+setapex( horiz, insertpoint );
+for ( i = 0; i < eextras; i++ ) {
+/* Set the element attributes of the new triangles. */
+attrib = elemattribute( horiz, i );
+setelemattribute( newbotleft, i, attrib );
+setelemattribute( newbotright, i, attrib );
+}
+if ( vararea ) {
+/* Set the area constraint of the new triangles. */
+area = areabound( horiz );
+setareabound( newbotleft, area );
+setareabound( newbotright, area );
+}
+
+/* There may be shell edges that need to be bonded */
+/* to the new triangles. */
+if ( checksegments ) {
+tspivot( botleft, botlshelle );
+if ( botlshelle.sh != dummysh ) {
+tsdissolve( botleft );
+tsbond( newbotleft, botlshelle );
+}
+tspivot( botright, botrshelle );
+if ( botrshelle.sh != dummysh ) {
+tsdissolve( botright );
+tsbond( newbotright, botrshelle );
+}
+}
+
+/* Bond the new triangles to the surrounding triangles. */
+bond( newbotleft, botlcasing );
+bond( newbotright, botrcasing );
+lnextself( newbotleft );
+lprevself( newbotright );
+bond( newbotleft, newbotright );
+lnextself( newbotleft );
+bond( botleft, newbotleft );
+lprevself( newbotright );
+bond( botright, newbotright );
+
+#ifdef
+SELF_CHECK
+if ( counterclockwise( rightpoint, leftpoint, botpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle prior to point insertion.\n" );
+}
+if ( counterclockwise( rightpoint, leftpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after point insertion (top).\n" );
+}
+if ( counterclockwise( leftpoint, botpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after point insertion (left).\n" );
+}
+if ( counterclockwise( botpoint, rightpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after point insertion (right).\n" );
+}
#endif /* SELF_CHECK */
- if ( verbose > 2 ) {
- printf( " Updating top " );
- printtriangle( &horiz );
- printf( " Creating left " );
- printtriangle( &newbotleft );
- printf( " Creating right " );
- printtriangle( &newbotright );
- }
- }
-
- /* The insertion is successful by default, unless an encroached */
- /* edge is found. */
- success = SUCCESSFULPOINT;
- /* Circle around the newly inserted vertex, checking each edge opposite */
- /* it for the Delaunay property. Non-Delaunay edges are flipped. */
- /* `horiz' is always the edge being checked. `first' marks where to */
- /* stop circling. */
- org( horiz, first );
- rightpoint = first;
- dest( horiz, leftpoint );
- /* Circle until finished. */
- while ( 1 ) {
- /* By default, the edge will be flipped. */
- doflip = 1;
- if ( checksegments ) {
- /* Check for a segment, which cannot be flipped. */
- tspivot( horiz, checkshelle );
- if ( checkshelle.sh != dummysh ) {
- /* The edge is a segment and cannot be flipped. */
- doflip = 0;
-#ifndef CDT_ONLY
- if ( segmentflaws ) {
- /* Does the new point encroach upon this segment? */
- if ( checkedge4encroach( &checkshelle ) ) {
- success = ENCROACHINGPOINT;
- }
- }
+if ( verbose > 2 ) {
+printf( " Updating top " );
+printtriangle( &horiz );
+printf( " Creating left " );
+printtriangle( &newbotleft );
+printf( " Creating right " );
+printtriangle( &newbotright );
+}
+}
+
+/* The insertion is successful by default, unless an encroached */
+/* edge is found. */
+success = SUCCESSFULPOINT;
+/* Circle around the newly inserted vertex, checking each edge opposite */
+/* it for the Delaunay property. Non-Delaunay edges are flipped. */
+/* `horiz' is always the edge being checked. `first' marks where to */
+/* stop circling. */
+org( horiz, first );
+rightpoint = first;
+dest( horiz, leftpoint );
+/* Circle until finished. */
+while ( 1 ) {
+/* By default, the edge will be flipped. */
+doflip = 1;
+if ( checksegments ) {
+/* Check for a segment, which cannot be flipped. */
+tspivot( horiz, checkshelle );
+if ( checkshelle.sh != dummysh ) {
+/* The edge is a segment and cannot be flipped. */
+doflip = 0;
+#ifndef
+CDT_ONLY
+if ( segmentflaws ) {
+/* Does the new point encroach upon this segment? */
+if ( checkedge4encroach( &checkshelle )) {
+success = ENCROACHINGPOINT;
+}
+}
#endif /* not CDT_ONLY */
- }
- }
- if ( doflip ) {
- /* Check if the edge is a boundary edge. */
- sym( horiz, top );
- if ( top.tri == dummytri ) {
- /* The edge is a boundary edge and cannot be flipped. */
- doflip = 0;
- }
- else {
- /* Find the point on the other side of the edge. */
- apex( top, farpoint );
- /* In the incremental Delaunay triangulation algorithm, any of */
- /* `leftpoint', `rightpoint', and `farpoint' could be vertices */
- /* of the triangular bounding box. These vertices must be */
- /* treated as if they are infinitely distant, even though their */
- /* "coordinates" are not. */
- if ( ( leftpoint == infpoint1 ) || ( leftpoint == infpoint2 )
- || ( leftpoint == infpoint3 ) ) {
- /* `leftpoint' is infinitely distant. Check the convexity of */
- /* the boundary of the triangulation. 'farpoint' might be */
- /* infinite as well, but trust me, this same condition */
- /* should be applied. */
- doflip = counterclockwise( insertpoint, rightpoint, farpoint ) > 0.0;
- }
- else if ( ( rightpoint == infpoint1 ) || ( rightpoint == infpoint2 )
- || ( rightpoint == infpoint3 ) ) {
- /* `rightpoint' is infinitely distant. Check the convexity of */
- /* the boundary of the triangulation. 'farpoint' might be */
- /* infinite as well, but trust me, this same condition */
- /* should be applied. */
- doflip = counterclockwise( farpoint, leftpoint, insertpoint ) > 0.0;
- }
- else if ( ( farpoint == infpoint1 ) || ( farpoint == infpoint2 )
- || ( farpoint == infpoint3 ) ) {
- /* `farpoint' is infinitely distant and cannot be inside */
- /* the circumcircle of the triangle `horiz'. */
- doflip = 0;
- }
- else {
- /* Test whether the edge is locally Delaunay. */
- doflip = incircle( leftpoint, insertpoint, rightpoint, farpoint )
- > 0.0;
- }
- if ( doflip ) {
- /* We made it! Flip the edge `horiz' by rotating its containing */
- /* quadrilateral (the two triangles adjacent to `horiz'). */
- /* Identify the casing of the quadrilateral. */
- lprev( top, topleft );
- sym( topleft, toplcasing );
- lnext( top, topright );
- sym( topright, toprcasing );
- lnext( horiz, botleft );
- sym( botleft, botlcasing );
- lprev( horiz, botright );
- sym( botright, botrcasing );
- /* Rotate the quadrilateral one-quarter turn counterclockwise. */
- bond( topleft, botlcasing );
- bond( botleft, botrcasing );
- bond( botright, toprcasing );
- bond( topright, toplcasing );
- if ( checksegments ) {
- /* Check for shell edges and rebond them to the quadrilateral. */
- tspivot( topleft, toplshelle );
- tspivot( botleft, botlshelle );
- tspivot( botright, botrshelle );
- tspivot( topright, toprshelle );
- if ( toplshelle.sh == dummysh ) {
- tsdissolve( topright );
- }
- else {
- tsbond( topright, toplshelle );
- }
- if ( botlshelle.sh == dummysh ) {
- tsdissolve( topleft );
- }
- else {
- tsbond( topleft, botlshelle );
- }
- if ( botrshelle.sh == dummysh ) {
- tsdissolve( botleft );
- }
- else {
- tsbond( botleft, botrshelle );
- }
- if ( toprshelle.sh == dummysh ) {
- tsdissolve( botright );
- }
- else {
- tsbond( botright, toprshelle );
- }
- }
- /* New point assignments for the rotated quadrilateral. */
- setorg( horiz, farpoint );
- setdest( horiz, insertpoint );
- setapex( horiz, rightpoint );
- setorg( top, insertpoint );
- setdest( top, farpoint );
- setapex( top, leftpoint );
- for ( i = 0; i < eextras; i++ ) {
- /* Take the average of the two triangles' attributes. */
- attrib = (REAL)( 0.5 * ( elemattribute( top, i ) + elemattribute( horiz, i ) ) );
- setelemattribute( top, i, attrib );
- setelemattribute( horiz, i, attrib );
- }
- if ( vararea ) {
- if ( ( areabound( top ) <= 0.0 ) || ( areabound( horiz ) <= 0.0 ) ) {
- area = -1.0;
- }
- else {
- /* Take the average of the two triangles' area constraints. */
- /* This prevents small area constraints from migrating a */
- /* long, long way from their original location due to flips. */
- area = (REAL)( 0.5 * ( areabound( top ) + areabound( horiz ) ) );
- }
- setareabound( top, area );
- setareabound( horiz, area );
- }
-#ifdef SELF_CHECK
- if ( insertpoint != (point) NULL ) {
- if ( counterclockwise( leftpoint, insertpoint, rightpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle prior to edge flip (bottom).\n" );
- }
- /* The following test has been removed because constrainededge() */
- /* sometimes generates inverted triangles that insertsite() */
- /* removes. */
+}
+}
+if ( doflip ) {
+/* Check if the edge is a boundary edge. */
+sym( horiz, top );
+if ( top.tri == dummytri ) {
+/* The edge is a boundary edge and cannot be flipped. */
+doflip = 0;
+}
+else {
+/* Find the point on the other side of the edge. */
+apex( top, farpoint );
+/* In the incremental Delaunay triangulation algorithm, any of */
+/* `leftpoint', `rightpoint', and `farpoint' could be vertices */
+/* of the triangular bounding box. These vertices must be */
+/* treated as if they are infinitely distant, even though their */
+/* "coordinates" are not. */
+if (( leftpoint == infpoint1 ) || ( leftpoint == infpoint2 )
+|| ( leftpoint == infpoint3 )) {
+/* `leftpoint' is infinitely distant. Check the convexity of */
+/* the boundary of the triangulation. 'farpoint' might be */
+/* infinite as well, but trust me, this same condition */
+/* should be applied. */
+doflip = counterclockwise( insertpoint, rightpoint, farpoint ) > 0.0;
+}
+else if (( rightpoint == infpoint1 ) || ( rightpoint == infpoint2 )
+|| ( rightpoint == infpoint3 )) {
+/* `rightpoint' is infinitely distant. Check the convexity of */
+/* the boundary of the triangulation. 'farpoint' might be */
+/* infinite as well, but trust me, this same condition */
+/* should be applied. */
+doflip = counterclockwise( farpoint, leftpoint, insertpoint ) > 0.0;
+}
+else if (( farpoint == infpoint1 ) || ( farpoint == infpoint2 )
+|| ( farpoint == infpoint3 )) {
+/* `farpoint' is infinitely distant and cannot be inside */
+/* the circumcircle of the triangle `horiz'. */
+doflip = 0;
+}
+else {
+/* Test whether the edge is locally Delaunay. */
+doflip = incircle( leftpoint, insertpoint, rightpoint, farpoint )
+> 0.0;
+}
+if ( doflip ) {
+/* We made it! Flip the edge `horiz' by rotating its containing */
+/* quadrilateral (the two triangles adjacent to `horiz'). */
+/* Identify the casing of the quadrilateral. */
+lprev( top, topleft );
+sym( topleft, toplcasing );
+lnext( top, topright );
+sym( topright, toprcasing );
+lnext( horiz, botleft );
+sym( botleft, botlcasing );
+lprev( horiz, botright );
+sym( botright, botrcasing );
+/* Rotate the quadrilateral one-quarter turn counterclockwise. */
+bond( topleft, botlcasing );
+bond( botleft, botrcasing );
+bond( botright, toprcasing );
+bond( topright, toplcasing );
+if ( checksegments ) {
+/* Check for shell edges and rebond them to the quadrilateral. */
+tspivot( topleft, toplshelle );
+tspivot( botleft, botlshelle );
+tspivot( botright, botrshelle );
+tspivot( topright, toprshelle );
+if ( toplshelle.sh == dummysh ) {
+tsdissolve( topright );
+}
+else {
+tsbond( topright, toplshelle );
+}
+if ( botlshelle.sh == dummysh ) {
+tsdissolve( topleft );
+}
+else {
+tsbond( topleft, botlshelle );
+}
+if ( botrshelle.sh == dummysh ) {
+tsdissolve( botleft );
+}
+else {
+tsbond( botleft, botrshelle );
+}
+if ( toprshelle.sh == dummysh ) {
+tsdissolve( botright );
+}
+else {
+tsbond( botright, toprshelle );
+}
+}
+/* New point assignments for the rotated quadrilateral. */
+setorg( horiz, farpoint );
+setdest( horiz, insertpoint );
+setapex( horiz, rightpoint );
+setorg( top, insertpoint );
+setdest( top, farpoint );
+setapex( top, leftpoint );
+for ( i = 0; i < eextras; i++ ) {
+/* Take the average of the two triangles' attributes. */
+attrib = (REAL)( 0.5 * ( elemattribute( top, i ) + elemattribute( horiz, i )));
+setelemattribute( top, i, attrib );
+setelemattribute( horiz, i, attrib );
+}
+if ( vararea ) {
+if (( areabound( top ) <= 0.0 ) || ( areabound( horiz ) <= 0.0 )) {
+area = -1.0;
+}
+else {
+/* Take the average of the two triangles' area constraints. */
+/* This prevents small area constraints from migrating a */
+/* long, long way from their original location due to flips. */
+area = (REAL)( 0.5 * ( areabound( top ) + areabound( horiz )));
+}
+setareabound( top, area );
+setareabound( horiz, area );
+}
+#ifdef
+SELF_CHECK
+if ( insertpoint != (point) NULL ) {
+if ( counterclockwise( leftpoint, insertpoint, rightpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle prior to edge flip (bottom).\n" );
+}
+/* The following test has been removed because constrainededge() */
+/* sometimes generates inverted triangles that insertsite() */
+/* removes. */
/*
if (counterclockwise(rightpoint, farpoint, leftpoint) < 0.0) {
printf("Internal error in insertsite():\n");
printf(" Clockwise triangle prior to edge flip (top).\n");
}
*/
- if ( counterclockwise( farpoint, leftpoint, insertpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after edge flip (left).\n" );
- }
- if ( counterclockwise( insertpoint, rightpoint, farpoint ) < 0.0 ) {
- printf( "Internal error in insertsite():\n" );
- printf( " Clockwise triangle after edge flip (right).\n" );
- }
- }
+if ( counterclockwise( farpoint, leftpoint, insertpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after edge flip (left).\n" );
+}
+if ( counterclockwise( insertpoint, rightpoint, farpoint ) < 0.0 ) {
+printf( "Internal error in insertsite():\n" );
+printf( " Clockwise triangle after edge flip (right).\n" );
+}
+}
#endif /* SELF_CHECK */
- if ( verbose > 2 ) {
- printf( " Edge flip results in left " );
- lnextself( topleft );
- printtriangle( &topleft );
- printf( " and right " );
- printtriangle( &horiz );
- }
- /* On the next iterations, consider the two edges that were */
- /* exposed (this is, are now visible to the newly inserted */
- /* point) by the edge flip. */
- lprevself( horiz );
- leftpoint = farpoint;
- }
- }
- }
- if ( !doflip ) {
- /* The handle `horiz' is accepted as locally Delaunay. */
-#ifndef CDT_ONLY
- if ( triflaws ) {
- /* Check the triangle `horiz' for quality. */
- testtriangle( &horiz );
- }
+if ( verbose > 2 ) {
+printf( " Edge flip results in left " );
+lnextself( topleft );
+printtriangle( &topleft );
+printf( " and right " );
+printtriangle( &horiz );
+}
+/* On the next iterations, consider the two edges that were */
+/* exposed (this is, are now visible to the newly inserted */
+/* point) by the edge flip. */
+lprevself( horiz );
+leftpoint = farpoint;
+}
+}
+}
+if ( !doflip ) {
+/* The handle `horiz' is accepted as locally Delaunay. */
+#ifndef
+CDT_ONLY
+if ( triflaws ) {
+/* Check the triangle `horiz' for quality. */
+testtriangle( &horiz );
+}
#endif /* not CDT_ONLY */
- /* Look for the next edge around the newly inserted point. */
- lnextself( horiz );
- sym( horiz, testtri );
- /* Check for finishing a complete revolution about the new point, or */
- /* falling off the edge of the triangulation. The latter will */
- /* happen when a point is inserted at a boundary. */
- if ( ( leftpoint == first ) || ( testtri.tri == dummytri ) ) {
- /* We're done. Return a triangle whose origin is the new point. */
- lnext( horiz, *searchtri );
- lnext( horiz, recenttri );
- return success;
- }
- /* Finish finding the next edge around the newly inserted point. */
- lnext( testtri, horiz );
- rightpoint = leftpoint;
- dest( horiz, leftpoint );
- }
- }
+/* Look for the next edge around the newly inserted point. */
+lnextself( horiz );
+sym( horiz, testtri );
+/* Check for finishing a complete revolution about the new point, or */
+/* falling off the edge of the triangulation. The latter will */
+/* happen when a point is inserted at a boundary. */
+if (( leftpoint == first ) || ( testtri.tri == dummytri )) {
+/* We're done. Return a triangle whose origin is the new point. */
+lnext( horiz, *searchtri );
+lnext( horiz, recenttri );
+return success;
+}
+/* Finish finding the next edge around the newly inserted point. */
+lnext( testtri, horiz );
+rightpoint = leftpoint;
+dest( horiz, leftpoint );
+}
+}
}
/*****************************************************************************/
int doflip;
int triflaws;
{
- struct triedge testtri;
- struct triedge besttri;
- struct triedge tempedge;
- point leftbasepoint, rightbasepoint;
- point testpoint;
- point bestpoint;
- int bestnumber;
- int i;
- triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */
-
- /* Identify the base vertices. */
- apex( *lastedge, leftbasepoint );
- dest( *firstedge, rightbasepoint );
- if ( verbose > 2 ) {
- printf( " Triangulating interior polygon at edge\n" );
- printf( " (%.12g, %.12g) (%.12g, %.12g)\n", leftbasepoint[0],
- leftbasepoint[1], rightbasepoint[0], rightbasepoint[1] );
- }
- /* Find the best vertex to connect the base to. */
- onext( *firstedge, besttri );
- dest( besttri, bestpoint );
- triedgecopy( besttri, testtri );
- bestnumber = 1;
- for ( i = 2; i <= edgecount - 2; i++ ) {
- onextself( testtri );
- dest( testtri, testpoint );
- /* Is this a better vertex? */
- if ( incircle( leftbasepoint, rightbasepoint, bestpoint, testpoint ) > 0.0 ) {
- triedgecopy( testtri, besttri );
- bestpoint = testpoint;
- bestnumber = i;
- }
- }
- if ( verbose > 2 ) {
- printf( " Connecting edge to (%.12g, %.12g)\n", bestpoint[0],
- bestpoint[1] );
- }
- if ( bestnumber > 1 ) {
- /* Recursively triangulate the smaller polygon on the right. */
- oprev( besttri, tempedge );
- triangulatepolygon( firstedge, &tempedge, bestnumber + 1, 1, triflaws );
- }
- if ( bestnumber < edgecount - 2 ) {
- /* Recursively triangulate the smaller polygon on the left. */
- sym( besttri, tempedge );
- triangulatepolygon( &besttri, lastedge, edgecount - bestnumber, 1,
- triflaws );
- /* Find `besttri' again; it may have been lost to edge flips. */
- sym( tempedge, besttri );
- }
- if ( doflip ) {
- /* Do one final edge flip. */
- flip( &besttri );
-#ifndef CDT_ONLY
- if ( triflaws ) {
- /* Check the quality of the newly committed triangle. */
- sym( besttri, testtri );
- testtriangle( &testtri );
- }
+struct triedge testtri;
+struct triedge besttri;
+struct triedge tempedge;
+point leftbasepoint, rightbasepoint;
+point testpoint;
+point bestpoint;
+int bestnumber;
+int i;
+triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */
+
+/* Identify the base vertices. */
+apex( *lastedge, leftbasepoint );
+dest( *firstedge, rightbasepoint );
+if ( verbose > 2 ) {
+printf( " Triangulating interior polygon at edge\n" );
+printf( " (%.12g, %.12g) (%.12g, %.12g)\n", leftbasepoint[0],
+leftbasepoint[1], rightbasepoint[0], rightbasepoint[1] );
+}
+/* Find the best vertex to connect the base to. */
+onext( *firstedge, besttri );
+dest( besttri, bestpoint );
+triedgecopy( besttri, testtri );
+bestnumber = 1;
+for ( i = 2; i <= edgecount - 2; i++ ) {
+onextself( testtri );
+dest( testtri, testpoint );
+/* Is this a better vertex? */
+if ( incircle( leftbasepoint, rightbasepoint, bestpoint, testpoint ) > 0.0 ) {
+triedgecopy( testtri, besttri );
+bestpoint = testpoint;
+bestnumber = i;
+}
+}
+if ( verbose > 2 ) {
+printf( " Connecting edge to (%.12g, %.12g)\n", bestpoint[0],
+bestpoint[1] );
+}
+if ( bestnumber > 1 ) {
+/* Recursively triangulate the smaller polygon on the right. */
+oprev( besttri, tempedge );
+triangulatepolygon( firstedge, &tempedge, bestnumber + 1, 1, triflaws );
+}
+if ( bestnumber < edgecount - 2 ) {
+/* Recursively triangulate the smaller polygon on the left. */
+sym( besttri, tempedge );
+triangulatepolygon( &besttri, lastedge, edgecount - bestnumber, 1,
+triflaws );
+/* Find `besttri' again; it may have been lost to edge flips. */
+sym( tempedge, besttri );
+}
+if ( doflip ) {
+/* Do one final edge flip. */
+flip( &besttri );
+#ifndef
+CDT_ONLY
+if ( triflaws ) {
+/* Check the quality of the newly committed triangle. */
+sym( besttri, testtri );
+testtriangle( &testtri );
+}
#endif /* not CDT_ONLY */
- }
- /* Return the base triangle. */
- triedgecopy( besttri, *lastedge );
+}
+/* Return the base triangle. */
+triedgecopy( besttri, *lastedge );
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void deletesite( deltri )
struct triedge *deltri;
{
- struct triedge countingtri;
- struct triedge firstedge, lastedge;
- struct triedge deltriright;
- struct triedge lefttri, righttri;
- struct triedge leftcasing, rightcasing;
- struct edge leftshelle, rightshelle;
- point delpoint;
- point neworg;
- int edgecount;
- triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- org( *deltri, delpoint );
- if ( verbose > 1 ) {
- printf( " Deleting (%.12g, %.12g).\n", delpoint[0], delpoint[1] );
- }
- pointdealloc( delpoint );
-
- /* Count the degree of the point being deleted. */
- onext( *deltri, countingtri );
- edgecount = 1;
- while ( !triedgeequal( *deltri, countingtri ) ) {
-#ifdef SELF_CHECK
- if ( countingtri.tri == dummytri ) {
- printf( "Internal error in deletesite():\n" );
- printf( " Attempt to delete boundary point.\n" );
- internalerror();
- }
+struct triedge countingtri;
+struct triedge firstedge, lastedge;
+struct triedge deltriright;
+struct triedge lefttri, righttri;
+struct triedge leftcasing, rightcasing;
+struct edge leftshelle, rightshelle;
+point delpoint;
+point neworg;
+int edgecount;
+triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+org( *deltri, delpoint );
+if ( verbose > 1 ) {
+printf( " Deleting (%.12g, %.12g).\n", delpoint[0], delpoint[1] );
+}
+pointdealloc( delpoint );
+
+/* Count the degree of the point being deleted. */
+onext( *deltri, countingtri );
+edgecount = 1;
+while ( !triedgeequal( *deltri, countingtri )) {
+#ifdef
+SELF_CHECK
+if ( countingtri.tri == dummytri ) {
+printf( "Internal error in deletesite():\n" );
+printf( " Attempt to delete boundary point.\n" );
+internalerror();
+}
#endif /* SELF_CHECK */
- edgecount++;
- onextself( countingtri );
- }
-
-#ifdef SELF_CHECK
- if ( edgecount < 3 ) {
- printf( "Internal error in deletesite():\n Point has degree %d.\n",
- edgecount );
- internalerror();
- }
+edgecount++;
+onextself( countingtri );
+}
+
+#ifdef
+SELF_CHECK
+if ( edgecount < 3 ) {
+printf( "Internal error in deletesite():\n Point has degree %d.\n",
+edgecount );
+internalerror();
+}
#endif /* SELF_CHECK */
- if ( edgecount > 3 ) {
- /* Triangulate the polygon defined by the union of all triangles */
- /* adjacent to the point being deleted. Check the quality of */
- /* the resulting triangles. */
- onext( *deltri, firstedge );
- oprev( *deltri, lastedge );
- triangulatepolygon( &firstedge, &lastedge, edgecount, 0, !nobisect );
- }
- /* Splice out two triangles. */
- lprev( *deltri, deltriright );
- dnext( *deltri, lefttri );
- sym( lefttri, leftcasing );
- oprev( deltriright, righttri );
- sym( righttri, rightcasing );
- bond( *deltri, leftcasing );
- bond( deltriright, rightcasing );
- tspivot( lefttri, leftshelle );
- if ( leftshelle.sh != dummysh ) {
- tsbond( *deltri, leftshelle );
- }
- tspivot( righttri, rightshelle );
- if ( rightshelle.sh != dummysh ) {
- tsbond( deltriright, rightshelle );
- }
-
- /* Set the new origin of `deltri' and check its quality. */
- org( lefttri, neworg );
- setorg( *deltri, neworg );
- if ( !nobisect ) {
- testtriangle( deltri );
- }
-
- /* Delete the two spliced-out triangles. */
- triangledealloc( lefttri.tri );
- triangledealloc( righttri.tri );
+if ( edgecount > 3 ) {
+/* Triangulate the polygon defined by the union of all triangles */
+/* adjacent to the point being deleted. Check the quality of */
+/* the resulting triangles. */
+onext( *deltri, firstedge );
+oprev( *deltri, lastedge );
+triangulatepolygon( &firstedge, &lastedge, edgecount, 0, !nobisect );
+}
+/* Splice out two triangles. */
+lprev( *deltri, deltriright );
+dnext( *deltri, lefttri );
+sym( lefttri, leftcasing );
+oprev( deltriright, righttri );
+sym( righttri, rightcasing );
+bond( *deltri, leftcasing );
+bond( deltriright, rightcasing );
+tspivot( lefttri, leftshelle );
+if ( leftshelle.sh != dummysh ) {
+tsbond( *deltri, leftshelle );
+}
+tspivot( righttri, rightshelle );
+if ( rightshelle.sh != dummysh ) {
+tsbond( deltriright, rightshelle );
+}
+
+/* Set the new origin of `deltri' and check its quality. */
+org( lefttri, neworg );
+setorg( *deltri, neworg );
+if ( !nobisect ) {
+testtriangle( deltri );
+}
+
+/* Delete the two spliced-out triangles. */
+triangledealloc( lefttri.tri );
+triangledealloc( righttri.tri );
}
#endif /* not CDT_ONLY */
point * sortarray;
int arraysize;
{
- int left, right;
- int pivot;
- REAL pivotx, pivoty;
- point temp;
-
- if ( arraysize == 2 ) {
- /* Recursive base case. */
- if ( ( sortarray[0][0] > sortarray[1][0] ) ||
- ( ( sortarray[0][0] == sortarray[1][0] ) &&
- ( sortarray[0][1] > sortarray[1][1] ) ) ) {
- temp = sortarray[1];
- sortarray[1] = sortarray[0];
- sortarray[0] = temp;
- }
- return;
- }
- /* Choose a random pivot to split the array. */
- pivot = (int) randomnation( arraysize );
- pivotx = sortarray[pivot][0];
- pivoty = sortarray[pivot][1];
- /* Split the array. */
- left = -1;
- right = arraysize;
- while ( left < right ) {
- /* Search for a point whose x-coordinate is too large for the left. */
- do {
- left++;
- } while ( ( left <= right ) && ( ( sortarray[left][0] < pivotx ) ||
- ( ( sortarray[left][0] == pivotx ) &&
- ( sortarray[left][1] < pivoty ) ) ) );
- /* Search for a point whose x-coordinate is too small for the right. */
- do {
- right--;
- } while ( ( left <= right ) && ( ( sortarray[right][0] > pivotx ) ||
- ( ( sortarray[right][0] == pivotx ) &&
- ( sortarray[right][1] > pivoty ) ) ) );
- if ( left < right ) {
- /* Swap the left and right points. */
- temp = sortarray[left];
- sortarray[left] = sortarray[right];
- sortarray[right] = temp;
- }
- }
- if ( left > 1 ) {
- /* Recursively sort the left subset. */
- pointsort( sortarray, left );
- }
- if ( right < arraysize - 2 ) {
- /* Recursively sort the right subset. */
- pointsort( &sortarray[right + 1], arraysize - right - 1 );
- }
+int left, right;
+int pivot;
+REAL pivotx, pivoty;
+point temp;
+
+if ( arraysize == 2 ) {
+/* Recursive base case. */
+if (( sortarray[0][0] > sortarray[1][0] ) ||
+(( sortarray[0][0] == sortarray[1][0] ) &&
+( sortarray[0][1] > sortarray[1][1] ))) {
+temp = sortarray[1];
+sortarray[1] = sortarray[0];
+sortarray[0] = temp;
+}
+return;
+}
+/* Choose a random pivot to split the array. */
+pivot = (int) randomnation( arraysize );
+pivotx = sortarray[pivot][0];
+pivoty = sortarray[pivot][1];
+/* Split the array. */
+left = -1;
+right = arraysize;
+while ( left < right ) {
+/* Search for a point whose x-coordinate is too large for the left. */
+do {
+left++;
+} while (( left <= right ) && (( sortarray[left][0] < pivotx ) ||
+(( sortarray[left][0] == pivotx ) &&
+( sortarray[left][1] < pivoty ))));
+/* Search for a point whose x-coordinate is too small for the right. */
+do {
+right--;
+} while (( left <= right ) && (( sortarray[right][0] > pivotx ) ||
+(( sortarray[right][0] == pivotx ) &&
+( sortarray[right][1] > pivoty ))));
+if ( left < right ) {
+/* Swap the left and right points. */
+temp = sortarray[left];
+sortarray[left] = sortarray[right];
+sortarray[right] = temp;
+}
+}
+if ( left > 1 ) {
+/* Recursively sort the left subset. */
+pointsort( sortarray, left );
+}
+if ( right < arraysize - 2 ) {
+/* Recursively sort the right subset. */
+pointsort( &sortarray[right + 1], arraysize - right - 1 );
+}
}
/*****************************************************************************/
int median;
int axis;
{
- int left, right;
- int pivot;
- REAL pivot1, pivot2;
- point temp;
-
- if ( arraysize == 2 ) {
- /* Recursive base case. */
- if ( ( sortarray[0][axis] > sortarray[1][axis] ) ||
- ( ( sortarray[0][axis] == sortarray[1][axis] ) &&
- ( sortarray[0][1 - axis] > sortarray[1][1 - axis] ) ) ) {
- temp = sortarray[1];
- sortarray[1] = sortarray[0];
- sortarray[0] = temp;
- }
- return;
- }
- /* Choose a random pivot to split the array. */
- pivot = (int) randomnation( arraysize );
- pivot1 = sortarray[pivot][axis];
- pivot2 = sortarray[pivot][1 - axis];
- /* Split the array. */
- left = -1;
- right = arraysize;
- while ( left < right ) {
- /* Search for a point whose x-coordinate is too large for the left. */
- do {
- left++;
- } while ( ( left <= right ) && ( ( sortarray[left][axis] < pivot1 ) ||
- ( ( sortarray[left][axis] == pivot1 ) &&
- ( sortarray[left][1 - axis] < pivot2 ) ) ) );
- /* Search for a point whose x-coordinate is too small for the right. */
- do {
- right--;
- } while ( ( left <= right ) && ( ( sortarray[right][axis] > pivot1 ) ||
- ( ( sortarray[right][axis] == pivot1 ) &&
- ( sortarray[right][1 - axis] > pivot2 ) ) ) );
- if ( left < right ) {
- /* Swap the left and right points. */
- temp = sortarray[left];
- sortarray[left] = sortarray[right];
- sortarray[right] = temp;
- }
- }
- /* Unlike in pointsort(), at most one of the following */
- /* conditionals is true. */
- if ( left > median ) {
- /* Recursively shuffle the left subset. */
- pointmedian( sortarray, left, median, axis );
- }
- if ( right < median - 1 ) {
- /* Recursively shuffle the right subset. */
- pointmedian( &sortarray[right + 1], arraysize - right - 1,
- median - right - 1, axis );
- }
+int left, right;
+int pivot;
+REAL pivot1, pivot2;
+point temp;
+
+if ( arraysize == 2 ) {
+/* Recursive base case. */
+if (( sortarray[0][axis] > sortarray[1][axis] ) ||
+(( sortarray[0][axis] == sortarray[1][axis] ) &&
+( sortarray[0][1 - axis] > sortarray[1][1 - axis] ))) {
+temp = sortarray[1];
+sortarray[1] = sortarray[0];
+sortarray[0] = temp;
+}
+return;
+}
+/* Choose a random pivot to split the array. */
+pivot = (int) randomnation( arraysize );
+pivot1 = sortarray[pivot][axis];
+pivot2 = sortarray[pivot][1 - axis];
+/* Split the array. */
+left = -1;
+right = arraysize;
+while ( left < right ) {
+/* Search for a point whose x-coordinate is too large for the left. */
+do {
+left++;
+} while (( left <= right ) && (( sortarray[left][axis] < pivot1 ) ||
+(( sortarray[left][axis] == pivot1 ) &&
+( sortarray[left][1 - axis] < pivot2 ))));
+/* Search for a point whose x-coordinate is too small for the right. */
+do {
+right--;
+} while (( left <= right ) && (( sortarray[right][axis] > pivot1 ) ||
+(( sortarray[right][axis] == pivot1 ) &&
+( sortarray[right][1 - axis] > pivot2 ))));
+if ( left < right ) {
+/* Swap the left and right points. */
+temp = sortarray[left];
+sortarray[left] = sortarray[right];
+sortarray[right] = temp;
+}
+}
+/* Unlike in pointsort(), at most one of the following */
+/* conditionals is true. */
+if ( left > median ) {
+/* Recursively shuffle the left subset. */
+pointmedian( sortarray, left, median, axis );
+}
+if ( right < median - 1 ) {
+/* Recursively shuffle the right subset. */
+pointmedian( &sortarray[right + 1], arraysize - right - 1,
+median - right - 1, axis );
+}
}
/*****************************************************************************/
int arraysize;
int axis;
{
- int divider;
+int divider;
- divider = arraysize >> 1;
- if ( arraysize <= 3 ) {
- /* Recursive base case: subsets of two or three points will be */
- /* handled specially, and should always be sorted by x-coordinate. */
- axis = 0;
- }
- /* Partition with a horizontal or vertical cut. */
- pointmedian( sortarray, arraysize, divider, axis );
- /* Recursively partition the subsets with a cross cut. */
- if ( arraysize - divider >= 2 ) {
- if ( divider >= 2 ) {
- alternateaxes( sortarray, divider, 1 - axis );
- }
- alternateaxes( &sortarray[divider], arraysize - divider, 1 - axis );
- }
+divider = arraysize >> 1;
+if ( arraysize <= 3 ) {
+/* Recursive base case: subsets of two or three points will be */
+/* handled specially, and should always be sorted by x-coordinate. */
+axis = 0;
+}
+/* Partition with a horizontal or vertical cut. */
+pointmedian( sortarray, arraysize, divider, axis );
+/* Recursively partition the subsets with a cross cut. */
+if ( arraysize - divider >= 2 ) {
+if ( divider >= 2 ) {
+alternateaxes( sortarray, divider, 1 - axis );
+}
+alternateaxes( &sortarray[divider], arraysize - divider, 1 - axis );
+}
}
/*****************************************************************************/
struct triedge *farright;
int axis;
{
- struct triedge leftcand, rightcand;
- struct triedge baseedge;
- struct triedge nextedge;
- struct triedge sidecasing, topcasing, outercasing;
- struct triedge checkedge;
- point innerleftdest;
- point innerrightorg;
- point innerleftapex, innerrightapex;
- point farleftpt, farrightpt;
- point farleftapex, farrightapex;
- point lowerleft, lowerright;
- point upperleft, upperright;
- point nextapex;
- point checkvertex;
- int changemade;
- int badedge;
- int leftfinished, rightfinished;
- triangle ptr; /* Temporary variable used by sym(). */
-
- dest( *innerleft, innerleftdest );
- apex( *innerleft, innerleftapex );
- org( *innerright, innerrightorg );
- apex( *innerright, innerrightapex );
- /* Special treatment for horizontal cuts. */
- if ( dwyer && ( axis == 1 ) ) {
- org( *farleft, farleftpt );
- apex( *farleft, farleftapex );
- dest( *farright, farrightpt );
- apex( *farright, farrightapex );
- /* The pointers to the extremal points are shifted to point to the */
- /* topmost and bottommost point of each hull, rather than the */
- /* leftmost and rightmost points. */
- while ( farleftapex[1] < farleftpt[1] ) {
- lnextself( *farleft );
- symself( *farleft );
- farleftpt = farleftapex;
- apex( *farleft, farleftapex );
- }
- sym( *innerleft, checkedge );
- apex( checkedge, checkvertex );
- while ( checkvertex[1] > innerleftdest[1] ) {
- lnext( checkedge, *innerleft );
- innerleftapex = innerleftdest;
- innerleftdest = checkvertex;
- sym( *innerleft, checkedge );
- apex( checkedge, checkvertex );
- }
- while ( innerrightapex[1] < innerrightorg[1] ) {
- lnextself( *innerright );
- symself( *innerright );
- innerrightorg = innerrightapex;
- apex( *innerright, innerrightapex );
- }
- sym( *farright, checkedge );
- apex( checkedge, checkvertex );
- while ( checkvertex[1] > farrightpt[1] ) {
- lnext( checkedge, *farright );
- farrightapex = farrightpt;
- farrightpt = checkvertex;
- sym( *farright, checkedge );
- apex( checkedge, checkvertex );
- }
- }
- /* Find a line tangent to and below both hulls. */
- do {
- changemade = 0;
- /* Make innerleftdest the "bottommost" point of the left hull. */
- if ( counterclockwise( innerleftdest, innerleftapex, innerrightorg ) > 0.0 ) {
- lprevself( *innerleft );
- symself( *innerleft );
- innerleftdest = innerleftapex;
- apex( *innerleft, innerleftapex );
- changemade = 1;
- }
- /* Make innerrightorg the "bottommost" point of the right hull. */
- if ( counterclockwise( innerrightapex, innerrightorg, innerleftdest ) > 0.0 ) {
- lnextself( *innerright );
- symself( *innerright );
- innerrightorg = innerrightapex;
- apex( *innerright, innerrightapex );
- changemade = 1;
- }
- } while ( changemade );
- /* Find the two candidates to be the next "gear tooth". */
- sym( *innerleft, leftcand );
- sym( *innerright, rightcand );
- /* Create the bottom new bounding triangle. */
- maketriangle( &baseedge );
- /* Connect it to the bounding boxes of the left and right triangulations. */
- bond( baseedge, *innerleft );
- lnextself( baseedge );
- bond( baseedge, *innerright );
- lnextself( baseedge );
- setorg( baseedge, innerrightorg );
- setdest( baseedge, innerleftdest );
- /* Apex is intentionally left NULL. */
- if ( verbose > 2 ) {
- printf( " Creating base bounding " );
- printtriangle( &baseedge );
- }
- /* Fix the extreme triangles if necessary. */
- org( *farleft, farleftpt );
- if ( innerleftdest == farleftpt ) {
- lnext( baseedge, *farleft );
- }
- dest( *farright, farrightpt );
- if ( innerrightorg == farrightpt ) {
- lprev( baseedge, *farright );
- }
- /* The vertices of the current knitting edge. */
- lowerleft = innerleftdest;
- lowerright = innerrightorg;
- /* The candidate vertices for knitting. */
- apex( leftcand, upperleft );
- apex( rightcand, upperright );
- /* Walk up the gap between the two triangulations, knitting them together. */
- while ( 1 ) {
- /* Have we reached the top? (This isn't quite the right question, */
- /* because even though the left triangulation might seem finished now, */
- /* moving up on the right triangulation might reveal a new point of */
- /* the left triangulation. And vice-versa.) */
- leftfinished = counterclockwise( upperleft, lowerleft, lowerright ) <= 0.0;
- rightfinished = counterclockwise( upperright, lowerleft, lowerright ) <= 0.0;
- if ( leftfinished && rightfinished ) {
- /* Create the top new bounding triangle. */
- maketriangle( &nextedge );
- setorg( nextedge, lowerleft );
- setdest( nextedge, lowerright );
- /* Apex is intentionally left NULL. */
- /* Connect it to the bounding boxes of the two triangulations. */
- bond( nextedge, baseedge );
- lnextself( nextedge );
- bond( nextedge, rightcand );
- lnextself( nextedge );
- bond( nextedge, leftcand );
- if ( verbose > 2 ) {
- printf( " Creating top bounding " );
- printtriangle( &baseedge );
- }
- /* Special treatment for horizontal cuts. */
- if ( dwyer && ( axis == 1 ) ) {
- org( *farleft, farleftpt );
- apex( *farleft, farleftapex );
- dest( *farright, farrightpt );
- apex( *farright, farrightapex );
- sym( *farleft, checkedge );
- apex( checkedge, checkvertex );
- /* The pointers to the extremal points are restored to the leftmost */
- /* and rightmost points (rather than topmost and bottommost). */
- while ( checkvertex[0] < farleftpt[0] ) {
- lprev( checkedge, *farleft );
- farleftapex = farleftpt;
- farleftpt = checkvertex;
- sym( *farleft, checkedge );
- apex( checkedge, checkvertex );
- }
- while ( farrightapex[0] > farrightpt[0] ) {
- lprevself( *farright );
- symself( *farright );
- farrightpt = farrightapex;
- apex( *farright, farrightapex );
- }
- }
- return;
- }
- /* Consider eliminating edges from the left triangulation. */
- if ( !leftfinished ) {
- /* What vertex would be exposed if an edge were deleted? */
- lprev( leftcand, nextedge );
- symself( nextedge );
- apex( nextedge, nextapex );
- /* If nextapex is NULL, then no vertex would be exposed; the */
- /* triangulation would have been eaten right through. */
- if ( nextapex != (point) NULL ) {
- /* Check whether the edge is Delaunay. */
- badedge = incircle( lowerleft, lowerright, upperleft, nextapex ) > 0.0;
- while ( badedge ) {
- /* Eliminate the edge with an edge flip. As a result, the */
- /* left triangulation will have one more boundary triangle. */
- lnextself( nextedge );
- sym( nextedge, topcasing );
- lnextself( nextedge );
- sym( nextedge, sidecasing );
- bond( nextedge, topcasing );
- bond( leftcand, sidecasing );
- lnextself( leftcand );
- sym( leftcand, outercasing );
- lprevself( nextedge );
- bond( nextedge, outercasing );
- /* Correct the vertices to reflect the edge flip. */
- setorg( leftcand, lowerleft );
- setdest( leftcand, NULL );
- setapex( leftcand, nextapex );
- setorg( nextedge, NULL );
- setdest( nextedge, upperleft );
- setapex( nextedge, nextapex );
- /* Consider the newly exposed vertex. */
- upperleft = nextapex;
- /* What vertex would be exposed if another edge were deleted? */
- triedgecopy( sidecasing, nextedge );
- apex( nextedge, nextapex );
- if ( nextapex != (point) NULL ) {
- /* Check whether the edge is Delaunay. */
- badedge = incircle( lowerleft, lowerright, upperleft, nextapex )
- > 0.0;
- }
- else {
- /* Avoid eating right through the triangulation. */
- badedge = 0;
- }
- }
- }
- }
- /* Consider eliminating edges from the right triangulation. */
- if ( !rightfinished ) {
- /* What vertex would be exposed if an edge were deleted? */
- lnext( rightcand, nextedge );
- symself( nextedge );
- apex( nextedge, nextapex );
- /* If nextapex is NULL, then no vertex would be exposed; the */
- /* triangulation would have been eaten right through. */
- if ( nextapex != (point) NULL ) {
- /* Check whether the edge is Delaunay. */
- badedge = incircle( lowerleft, lowerright, upperright, nextapex ) > 0.0;
- while ( badedge ) {
- /* Eliminate the edge with an edge flip. As a result, the */
- /* right triangulation will have one more boundary triangle. */
- lprevself( nextedge );
- sym( nextedge, topcasing );
- lprevself( nextedge );
- sym( nextedge, sidecasing );
- bond( nextedge, topcasing );
- bond( rightcand, sidecasing );
- lprevself( rightcand );
- sym( rightcand, outercasing );
- lnextself( nextedge );
- bond( nextedge, outercasing );
- /* Correct the vertices to reflect the edge flip. */
- setorg( rightcand, NULL );
- setdest( rightcand, lowerright );
- setapex( rightcand, nextapex );
- setorg( nextedge, upperright );
- setdest( nextedge, NULL );
- setapex( nextedge, nextapex );
- /* Consider the newly exposed vertex. */
- upperright = nextapex;
- /* What vertex would be exposed if another edge were deleted? */
- triedgecopy( sidecasing, nextedge );
- apex( nextedge, nextapex );
- if ( nextapex != (point) NULL ) {
- /* Check whether the edge is Delaunay. */
- badedge = incircle( lowerleft, lowerright, upperright, nextapex )
- > 0.0;
- }
- else {
- /* Avoid eating right through the triangulation. */
- badedge = 0;
- }
- }
- }
- }
- if ( leftfinished || ( !rightfinished &&
- ( incircle( upperleft, lowerleft, lowerright, upperright ) > 0.0 ) ) ) {
- /* Knit the triangulations, adding an edge from `lowerleft' */
- /* to `upperright'. */
- bond( baseedge, rightcand );
- lprev( rightcand, baseedge );
- setdest( baseedge, lowerleft );
- lowerright = upperright;
- sym( baseedge, rightcand );
- apex( rightcand, upperright );
- }
- else {
- /* Knit the triangulations, adding an edge from `upperleft' */
- /* to `lowerright'. */
- bond( baseedge, leftcand );
- lnext( leftcand, baseedge );
- setorg( baseedge, lowerright );
- lowerleft = upperleft;
- sym( baseedge, leftcand );
- apex( leftcand, upperleft );
- }
- if ( verbose > 2 ) {
- printf( " Connecting " );
- printtriangle( &baseedge );
- }
- }
+struct triedge leftcand, rightcand;
+struct triedge baseedge;
+struct triedge nextedge;
+struct triedge sidecasing, topcasing, outercasing;
+struct triedge checkedge;
+point innerleftdest;
+point innerrightorg;
+point innerleftapex, innerrightapex;
+point farleftpt, farrightpt;
+point farleftapex, farrightapex;
+point lowerleft, lowerright;
+point upperleft, upperright;
+point nextapex;
+point checkvertex;
+int changemade;
+int badedge;
+int leftfinished, rightfinished;
+triangle ptr; /* Temporary variable used by sym(). */
+
+dest( *innerleft, innerleftdest );
+apex( *innerleft, innerleftapex );
+org( *innerright, innerrightorg );
+apex( *innerright, innerrightapex );
+/* Special treatment for horizontal cuts. */
+if ( dwyer && ( axis == 1 )) {
+org( *farleft, farleftpt );
+apex( *farleft, farleftapex );
+dest( *farright, farrightpt );
+apex( *farright, farrightapex );
+/* The pointers to the extremal points are shifted to point to the */
+/* topmost and bottommost point of each hull, rather than the */
+/* leftmost and rightmost points. */
+while ( farleftapex[1] < farleftpt[1] ) {
+lnextself( *farleft );
+symself( *farleft );
+farleftpt = farleftapex;
+apex( *farleft, farleftapex );
+}
+sym( *innerleft, checkedge );
+apex( checkedge, checkvertex );
+while ( checkvertex[1] > innerleftdest[1] ) {
+lnext( checkedge, *innerleft );
+innerleftapex = innerleftdest;
+innerleftdest = checkvertex;
+sym( *innerleft, checkedge );
+apex( checkedge, checkvertex );
+}
+while ( innerrightapex[1] < innerrightorg[1] ) {
+lnextself( *innerright );
+symself( *innerright );
+innerrightorg = innerrightapex;
+apex( *innerright, innerrightapex );
+}
+sym( *farright, checkedge );
+apex( checkedge, checkvertex );
+while ( checkvertex[1] > farrightpt[1] ) {
+lnext( checkedge, *farright );
+farrightapex = farrightpt;
+farrightpt = checkvertex;
+sym( *farright, checkedge );
+apex( checkedge, checkvertex );
+}
+}
+/* Find a line tangent to and below both hulls. */
+do {
+changemade = 0;
+/* Make innerleftdest the "bottommost" point of the left hull. */
+if ( counterclockwise( innerleftdest, innerleftapex, innerrightorg ) > 0.0 ) {
+lprevself( *innerleft );
+symself( *innerleft );
+innerleftdest = innerleftapex;
+apex( *innerleft, innerleftapex );
+changemade = 1;
+}
+/* Make innerrightorg the "bottommost" point of the right hull. */
+if ( counterclockwise( innerrightapex, innerrightorg, innerleftdest ) > 0.0 ) {
+lnextself( *innerright );
+symself( *innerright );
+innerrightorg = innerrightapex;
+apex( *innerright, innerrightapex );
+changemade = 1;
+}
+} while ( changemade );
+/* Find the two candidates to be the next "gear tooth". */
+sym( *innerleft, leftcand );
+sym( *innerright, rightcand );
+/* Create the bottom new bounding triangle. */
+maketriangle( &baseedge );
+/* Connect it to the bounding boxes of the left and right triangulations. */
+bond( baseedge, *innerleft );
+lnextself( baseedge );
+bond( baseedge, *innerright );
+lnextself( baseedge );
+setorg( baseedge, innerrightorg );
+setdest( baseedge, innerleftdest );
+/* Apex is intentionally left NULL. */
+if ( verbose > 2 ) {
+printf( " Creating base bounding " );
+printtriangle( &baseedge );
+}
+/* Fix the extreme triangles if necessary. */
+org( *farleft, farleftpt );
+if ( innerleftdest == farleftpt ) {
+lnext( baseedge, *farleft );
+}
+dest( *farright, farrightpt );
+if ( innerrightorg == farrightpt ) {
+lprev( baseedge, *farright );
+}
+/* The vertices of the current knitting edge. */
+lowerleft = innerleftdest;
+lowerright = innerrightorg;
+/* The candidate vertices for knitting. */
+apex( leftcand, upperleft );
+apex( rightcand, upperright );
+/* Walk up the gap between the two triangulations, knitting them together. */
+while ( 1 ) {
+/* Have we reached the top? (This isn't quite the right question, */
+/* because even though the left triangulation might seem finished now, */
+/* moving up on the right triangulation might reveal a new point of */
+/* the left triangulation. And vice-versa.) */
+leftfinished = counterclockwise( upperleft, lowerleft, lowerright ) <= 0.0;
+rightfinished = counterclockwise( upperright, lowerleft, lowerright ) <= 0.0;
+if ( leftfinished && rightfinished ) {
+/* Create the top new bounding triangle. */
+maketriangle( &nextedge );
+setorg( nextedge, lowerleft );
+setdest( nextedge, lowerright );
+/* Apex is intentionally left NULL. */
+/* Connect it to the bounding boxes of the two triangulations. */
+bond( nextedge, baseedge );
+lnextself( nextedge );
+bond( nextedge, rightcand );
+lnextself( nextedge );
+bond( nextedge, leftcand );
+if ( verbose > 2 ) {
+printf( " Creating top bounding " );
+printtriangle( &baseedge );
+}
+/* Special treatment for horizontal cuts. */
+if ( dwyer && ( axis == 1 )) {
+org( *farleft, farleftpt );
+apex( *farleft, farleftapex );
+dest( *farright, farrightpt );
+apex( *farright, farrightapex );
+sym( *farleft, checkedge );
+apex( checkedge, checkvertex );
+/* The pointers to the extremal points are restored to the leftmost */
+/* and rightmost points (rather than topmost and bottommost). */
+while ( checkvertex[0] < farleftpt[0] ) {
+lprev( checkedge, *farleft );
+farleftapex = farleftpt;
+farleftpt = checkvertex;
+sym( *farleft, checkedge );
+apex( checkedge, checkvertex );
+}
+while ( farrightapex[0] > farrightpt[0] ) {
+lprevself( *farright );
+symself( *farright );
+farrightpt = farrightapex;
+apex( *farright, farrightapex );
+}
+}
+return;
+}
+/* Consider eliminating edges from the left triangulation. */
+if ( !leftfinished ) {
+/* What vertex would be exposed if an edge were deleted? */
+lprev( leftcand, nextedge );
+symself( nextedge );
+apex( nextedge, nextapex );
+/* If nextapex is NULL, then no vertex would be exposed; the */
+/* triangulation would have been eaten right through. */
+if ( nextapex != (point) NULL ) {
+/* Check whether the edge is Delaunay. */
+badedge = incircle( lowerleft, lowerright, upperleft, nextapex ) > 0.0;
+while ( badedge ) {
+/* Eliminate the edge with an edge flip. As a result, the */
+/* left triangulation will have one more boundary triangle. */
+lnextself( nextedge );
+sym( nextedge, topcasing );
+lnextself( nextedge );
+sym( nextedge, sidecasing );
+bond( nextedge, topcasing );
+bond( leftcand, sidecasing );
+lnextself( leftcand );
+sym( leftcand, outercasing );
+lprevself( nextedge );
+bond( nextedge, outercasing );
+/* Correct the vertices to reflect the edge flip. */
+setorg( leftcand, lowerleft );
+setdest( leftcand, NULL );
+setapex( leftcand, nextapex );
+setorg( nextedge, NULL );
+setdest( nextedge, upperleft );
+setapex( nextedge, nextapex );
+/* Consider the newly exposed vertex. */
+upperleft = nextapex;
+/* What vertex would be exposed if another edge were deleted? */
+triedgecopy( sidecasing, nextedge );
+apex( nextedge, nextapex );
+if ( nextapex != (point) NULL ) {
+/* Check whether the edge is Delaunay. */
+badedge = incircle( lowerleft, lowerright, upperleft, nextapex )
+> 0.0;
+}
+else {
+/* Avoid eating right through the triangulation. */
+badedge = 0;
+}
+}
+}
+}
+/* Consider eliminating edges from the right triangulation. */
+if ( !rightfinished ) {
+/* What vertex would be exposed if an edge were deleted? */
+lnext( rightcand, nextedge );
+symself( nextedge );
+apex( nextedge, nextapex );
+/* If nextapex is NULL, then no vertex would be exposed; the */
+/* triangulation would have been eaten right through. */
+if ( nextapex != (point) NULL ) {
+/* Check whether the edge is Delaunay. */
+badedge = incircle( lowerleft, lowerright, upperright, nextapex ) > 0.0;
+while ( badedge ) {
+/* Eliminate the edge with an edge flip. As a result, the */
+/* right triangulation will have one more boundary triangle. */
+lprevself( nextedge );
+sym( nextedge, topcasing );
+lprevself( nextedge );
+sym( nextedge, sidecasing );
+bond( nextedge, topcasing );
+bond( rightcand, sidecasing );
+lprevself( rightcand );
+sym( rightcand, outercasing );
+lnextself( nextedge );
+bond( nextedge, outercasing );
+/* Correct the vertices to reflect the edge flip. */
+setorg( rightcand, NULL );
+setdest( rightcand, lowerright );
+setapex( rightcand, nextapex );
+setorg( nextedge, upperright );
+setdest( nextedge, NULL );
+setapex( nextedge, nextapex );
+/* Consider the newly exposed vertex. */
+upperright = nextapex;
+/* What vertex would be exposed if another edge were deleted? */
+triedgecopy( sidecasing, nextedge );
+apex( nextedge, nextapex );
+if ( nextapex != (point) NULL ) {
+/* Check whether the edge is Delaunay. */
+badedge = incircle( lowerleft, lowerright, upperright, nextapex )
+> 0.0;
+}
+else {
+/* Avoid eating right through the triangulation. */
+badedge = 0;
+}
+}
+}
+}
+if ( leftfinished || ( !rightfinished &&
+( incircle( upperleft, lowerleft, lowerright, upperright ) > 0.0 ))) {
+/* Knit the triangulations, adding an edge from `lowerleft' */
+/* to `upperright'. */
+bond( baseedge, rightcand );
+lprev( rightcand, baseedge );
+setdest( baseedge, lowerleft );
+lowerright = upperright;
+sym( baseedge, rightcand );
+apex( rightcand, upperright );
+}
+else {
+/* Knit the triangulations, adding an edge from `upperleft' */
+/* to `lowerright'. */
+bond( baseedge, leftcand );
+lnext( leftcand, baseedge );
+setorg( baseedge, lowerright );
+lowerleft = upperleft;
+sym( baseedge, leftcand );
+apex( leftcand, upperleft );
+}
+if ( verbose > 2 ) {
+printf( " Connecting " );
+printtriangle( &baseedge );
+}
+}
}
/*****************************************************************************/
struct triedge *farleft;
struct triedge *farright;
{
- struct triedge midtri, tri1, tri2, tri3;
- struct triedge innerleft, innerright;
- REAL area;
- int divider;
-
- if ( verbose > 2 ) {
- printf( " Triangulating %d points.\n", vertices );
- }
- if ( vertices == 2 ) {
- /* The triangulation of two vertices is an edge. An edge is */
- /* represented by two bounding triangles. */
- maketriangle( farleft );
- setorg( *farleft, sortarray[0] );
- setdest( *farleft, sortarray[1] );
- /* The apex is intentionally left NULL. */
- maketriangle( farright );
- setorg( *farright, sortarray[1] );
- setdest( *farright, sortarray[0] );
- /* The apex is intentionally left NULL. */
- bond( *farleft, *farright );
- lprevself( *farleft );
- lnextself( *farright );
- bond( *farleft, *farright );
- lprevself( *farleft );
- lnextself( *farright );
- bond( *farleft, *farright );
- if ( verbose > 2 ) {
- printf( " Creating " );
- printtriangle( farleft );
- printf( " Creating " );
- printtriangle( farright );
- }
- /* Ensure that the origin of `farleft' is sortarray[0]. */
- lprev( *farright, *farleft );
- return;
- }
- else if ( vertices == 3 ) {
- /* The triangulation of three vertices is either a triangle (with */
- /* three bounding triangles) or two edges (with four bounding */
- /* triangles). In either case, four triangles are created. */
- maketriangle( &midtri );
- maketriangle( &tri1 );
- maketriangle( &tri2 );
- maketriangle( &tri3 );
- area = counterclockwise( sortarray[0], sortarray[1], sortarray[2] );
- if ( area == 0.0 ) {
- /* Three collinear points; the triangulation is two edges. */
- setorg( midtri, sortarray[0] );
- setdest( midtri, sortarray[1] );
- setorg( tri1, sortarray[1] );
- setdest( tri1, sortarray[0] );
- setorg( tri2, sortarray[2] );
- setdest( tri2, sortarray[1] );
- setorg( tri3, sortarray[1] );
- setdest( tri3, sortarray[2] );
- /* All apices are intentionally left NULL. */
- bond( midtri, tri1 );
- bond( tri2, tri3 );
- lnextself( midtri );
- lprevself( tri1 );
- lnextself( tri2 );
- lprevself( tri3 );
- bond( midtri, tri3 );
- bond( tri1, tri2 );
- lnextself( midtri );
- lprevself( tri1 );
- lnextself( tri2 );
- lprevself( tri3 );
- bond( midtri, tri1 );
- bond( tri2, tri3 );
- /* Ensure that the origin of `farleft' is sortarray[0]. */
- triedgecopy( tri1, *farleft );
- /* Ensure that the destination of `farright' is sortarray[2]. */
- triedgecopy( tri2, *farright );
- }
- else {
- /* The three points are not collinear; the triangulation is one */
- /* triangle, namely `midtri'. */
- setorg( midtri, sortarray[0] );
- setdest( tri1, sortarray[0] );
- setorg( tri3, sortarray[0] );
- /* Apices of tri1, tri2, and tri3 are left NULL. */
- if ( area > 0.0 ) {
- /* The vertices are in counterclockwise order. */
- setdest( midtri, sortarray[1] );
- setorg( tri1, sortarray[1] );
- setdest( tri2, sortarray[1] );
- setapex( midtri, sortarray[2] );
- setorg( tri2, sortarray[2] );
- setdest( tri3, sortarray[2] );
- }
- else {
- /* The vertices are in clockwise order. */
- setdest( midtri, sortarray[2] );
- setorg( tri1, sortarray[2] );
- setdest( tri2, sortarray[2] );
- setapex( midtri, sortarray[1] );
- setorg( tri2, sortarray[1] );
- setdest( tri3, sortarray[1] );
- }
- /* The topology does not depend on how the vertices are ordered. */
- bond( midtri, tri1 );
- lnextself( midtri );
- bond( midtri, tri2 );
- lnextself( midtri );
- bond( midtri, tri3 );
- lprevself( tri1 );
- lnextself( tri2 );
- bond( tri1, tri2 );
- lprevself( tri1 );
- lprevself( tri3 );
- bond( tri1, tri3 );
- lnextself( tri2 );
- lprevself( tri3 );
- bond( tri2, tri3 );
- /* Ensure that the origin of `farleft' is sortarray[0]. */
- triedgecopy( tri1, *farleft );
- /* Ensure that the destination of `farright' is sortarray[2]. */
- if ( area > 0.0 ) {
- triedgecopy( tri2, *farright );
- }
- else {
- lnext( *farleft, *farright );
- }
- }
- if ( verbose > 2 ) {
- printf( " Creating " );
- printtriangle( &midtri );
- printf( " Creating " );
- printtriangle( &tri1 );
- printf( " Creating " );
- printtriangle( &tri2 );
- printf( " Creating " );
- printtriangle( &tri3 );
- }
- return;
- }
- else {
- /* Split the vertices in half. */
- divider = vertices >> 1;
- /* Recursively triangulate each half. */
- divconqrecurse( sortarray, divider, 1 - axis, farleft, &innerleft );
- divconqrecurse( &sortarray[divider], vertices - divider, 1 - axis,
- &innerright, farright );
- if ( verbose > 1 ) {
- printf( " Joining triangulations with %d and %d vertices.\n", divider,
- vertices - divider );
- }
- /* Merge the two triangulations into one. */
- mergehulls( farleft, &innerleft, &innerright, farright, axis );
- }
-}
+struct triedge midtri, tri1, tri2, tri3;
+struct triedge innerleft, innerright;
+REAL area;
+int divider;
-long removeghosts( startghost )
-struct triedge *startghost;
-{
- struct triedge searchedge;
- struct triedge dissolveedge;
- struct triedge deadtri;
- point markorg;
- long hullsize;
- triangle ptr; /* Temporary variable used by sym(). */
-
- if ( verbose ) {
- printf( " Removing ghost triangles.\n" );
- }
- /* Find an edge on the convex hull to start point location from. */
- lprev( *startghost, searchedge );
- symself( searchedge );
- dummytri[0] = encode( searchedge );
- /* Remove the bounding box and count the convex hull edges. */
- triedgecopy( *startghost, dissolveedge );
- hullsize = 0;
- do {
- hullsize++;
- lnext( dissolveedge, deadtri );
- lprevself( dissolveedge );
- symself( dissolveedge );
- /* If no PSLG is involved, set the boundary markers of all the points */
- /* on the convex hull. If a PSLG is used, this step is done later. */
- if ( !poly ) {
- /* Watch out for the case where all the input points are collinear. */
- if ( dissolveedge.tri != dummytri ) {
- org( dissolveedge, markorg );
- if ( pointmark( markorg ) == 0 ) {
- setpointmark( markorg, 1 );
- }
- }
- }
- /* Remove a bounding triangle from a convex hull triangle. */
- dissolve( dissolveedge );
- /* Find the next bounding triangle. */
- sym( deadtri, dissolveedge );
- /* Delete the bounding triangle. */
- triangledealloc( deadtri.tri );
- } while ( !triedgeequal( dissolveedge, *startghost ) );
- return hullsize;
+if ( verbose > 2 ) {
+printf( " Triangulating %d points.\n", vertices );
}
-
+if ( vertices == 2 ) {
+/* The triangulation of two vertices is an edge. An edge is */
+/* represented by two bounding triangles. */
+maketriangle( farleft );
+setorg( *farleft, sortarray[0] );
+setdest( *farleft, sortarray[1] );
+/* The apex is intentionally left NULL. */
+maketriangle( farright );
+setorg( *farright, sortarray[1] );
+setdest( *farright, sortarray[0] );
+/* The apex is intentionally left NULL. */
+bond( *farleft, *farright );
+lprevself( *farleft );
+lnextself( *farright );
+bond( *farleft, *farright );
+lprevself( *farleft );
+lnextself( *farright );
+bond( *farleft, *farright );
+if ( verbose > 2 ) {
+printf( " Creating " );
+printtriangle( farleft );
+printf( " Creating " );
+printtriangle( farright );
+}
+/* Ensure that the origin of `farleft' is sortarray[0]. */
+lprev( *farright, *farleft );
+return;
+}
+else if ( vertices == 3 ) {
+/* The triangulation of three vertices is either a triangle (with */
+/* three bounding triangles) or two edges (with four bounding */
+/* triangles). In either case, four triangles are created. */
+maketriangle( &midtri );
+maketriangle( &tri1 );
+maketriangle( &tri2 );
+maketriangle( &tri3 );
+area = counterclockwise( sortarray[0], sortarray[1], sortarray[2] );
+if ( area == 0.0 ) {
+/* Three collinear points; the triangulation is two edges. */
+setorg( midtri, sortarray[0] );
+setdest( midtri, sortarray[1] );
+setorg( tri1, sortarray[1] );
+setdest( tri1, sortarray[0] );
+setorg( tri2, sortarray[2] );
+setdest( tri2, sortarray[1] );
+setorg( tri3, sortarray[1] );
+setdest( tri3, sortarray[2] );
+/* All apices are intentionally left NULL. */
+bond( midtri, tri1 );
+bond( tri2, tri3 );
+lnextself( midtri );
+lprevself( tri1 );
+lnextself( tri2 );
+lprevself( tri3 );
+bond( midtri, tri3 );
+bond( tri1, tri2 );
+lnextself( midtri );
+lprevself( tri1 );
+lnextself( tri2 );
+lprevself( tri3 );
+bond( midtri, tri1 );
+bond( tri2, tri3 );
+/* Ensure that the origin of `farleft' is sortarray[0]. */
+triedgecopy( tri1, *farleft );
+/* Ensure that the destination of `farright' is sortarray[2]. */
+triedgecopy( tri2, *farright );
+}
+else {
+/* The three points are not collinear; the triangulation is one */
+/* triangle, namely `midtri'. */
+setorg( midtri, sortarray[0] );
+setdest( tri1, sortarray[0] );
+setorg( tri3, sortarray[0] );
+/* Apices of tri1, tri2, and tri3 are left NULL. */
+if ( area > 0.0 ) {
+/* The vertices are in counterclockwise order. */
+setdest( midtri, sortarray[1] );
+setorg( tri1, sortarray[1] );
+setdest( tri2, sortarray[1] );
+setapex( midtri, sortarray[2] );
+setorg( tri2, sortarray[2] );
+setdest( tri3, sortarray[2] );
+}
+else {
+/* The vertices are in clockwise order. */
+setdest( midtri, sortarray[2] );
+setorg( tri1, sortarray[2] );
+setdest( tri2, sortarray[2] );
+setapex( midtri, sortarray[1] );
+setorg( tri2, sortarray[1] );
+setdest( tri3, sortarray[1] );
+}
+/* The topology does not depend on how the vertices are ordered. */
+bond( midtri, tri1 );
+lnextself( midtri );
+bond( midtri, tri2 );
+lnextself( midtri );
+bond( midtri, tri3 );
+lprevself( tri1 );
+lnextself( tri2 );
+bond( tri1, tri2 );
+lprevself( tri1 );
+lprevself( tri3 );
+bond( tri1, tri3 );
+lnextself( tri2 );
+lprevself( tri3 );
+bond( tri2, tri3 );
+/* Ensure that the origin of `farleft' is sortarray[0]. */
+triedgecopy( tri1, *farleft );
+/* Ensure that the destination of `farright' is sortarray[2]. */
+if ( area > 0.0 ) {
+triedgecopy( tri2, *farright );
+}
+else {
+lnext( *farleft, *farright );
+}
+}
+if ( verbose > 2 ) {
+printf( " Creating " );
+printtriangle( &midtri );
+printf( " Creating " );
+printtriangle( &tri1 );
+printf( " Creating " );
+printtriangle( &tri2 );
+printf( " Creating " );
+printtriangle( &tri3 );
+}
+return;
+}
+else {
+/* Split the vertices in half. */
+divider = vertices >> 1;
+/* Recursively triangulate each half. */
+divconqrecurse( sortarray, divider, 1 - axis, farleft, &innerleft );
+divconqrecurse( &sortarray[divider], vertices - divider, 1 - axis,
+&innerright, farright );
+if ( verbose > 1 ) {
+printf( " Joining triangulations with %d and %d vertices.\n", divider,
+vertices - divider );
+}
+/* Merge the two triangulations into one. */
+mergehulls( farleft, &innerleft, &innerright, farright, axis );
+}
+}
+
+long removeghosts( startghost )
+struct triedge *startghost;
+{
+struct triedge searchedge;
+struct triedge dissolveedge;
+struct triedge deadtri;
+point markorg;
+long hullsize;
+triangle ptr; /* Temporary variable used by sym(). */
+
+if ( verbose ) {
+printf( " Removing ghost triangles.\n" );
+}
+/* Find an edge on the convex hull to start point location from. */
+lprev( *startghost, searchedge );
+symself( searchedge );
+dummytri[0] = encode( searchedge );
+/* Remove the bounding box and count the convex hull edges. */
+triedgecopy( *startghost, dissolveedge );
+hullsize = 0;
+do {
+hullsize++;
+lnext( dissolveedge, deadtri );
+lprevself( dissolveedge );
+symself( dissolveedge );
+/* If no PSLG is involved, set the boundary markers of all the points */
+/* on the convex hull. If a PSLG is used, this step is done later. */
+if ( !poly ) {
+/* Watch out for the case where all the input points are collinear. */
+if ( dissolveedge.tri != dummytri ) {
+org( dissolveedge, markorg );
+if ( pointmark( markorg ) == 0 ) {
+setpointmark( markorg, 1 );
+}
+}
+}
+/* Remove a bounding triangle from a convex hull triangle. */
+dissolve( dissolveedge );
+/* Find the next bounding triangle. */
+sym( deadtri, dissolveedge );
+/* Delete the bounding triangle. */
+triangledealloc( deadtri.tri );
+} while ( !triedgeequal( dissolveedge, *startghost ));
+return hullsize;
+}
+
/*****************************************************************************/
/* */
/* divconqdelaunay() Form a Delaunay triangulation by the divide-and- */
/*****************************************************************************/
long divconqdelaunay(){
- point *sortarray;
- struct triedge hullleft, hullright;
- int divider;
- int i, j;
-
- /* Allocate an array of pointers to points for sorting. */
- sortarray = (point *) malloc( inpoints * sizeof( point ) );
- if ( sortarray == (point *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- traversalinit( &points );
- for ( i = 0; i < inpoints; i++ ) {
- sortarray[i] = pointtraverse();
- }
- if ( verbose ) {
- printf( " Sorting points.\n" );
- }
- /* Sort the points. */
- pointsort( sortarray, inpoints );
- /* Discard duplicate points, which can really mess up the algorithm. */
- i = 0;
- for ( j = 1; j < inpoints; j++ ) {
- if ( ( sortarray[i][0] == sortarray[j][0] )
- && ( sortarray[i][1] == sortarray[j][1] ) ) {
- if ( !quiet ) {
- printf(
- "Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
- sortarray[j][0], sortarray[j][1] );
- }
+point *sortarray;
+struct triedge hullleft, hullright;
+int divider;
+int i, j;
+
+/* Allocate an array of pointers to points for sorting. */
+sortarray = (point *) malloc( inpoints * sizeof( point ));
+if ( sortarray == (point *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+traversalinit( &points );
+for ( i = 0; i < inpoints; i++ ) {
+sortarray[i] = pointtraverse();
+}
+if ( verbose ) {
+printf( " Sorting points.\n" );
+}
+/* Sort the points. */
+pointsort( sortarray, inpoints );
+/* Discard duplicate points, which can really mess up the algorithm. */
+i = 0;
+for ( j = 1; j < inpoints; j++ ) {
+if (( sortarray[i][0] == sortarray[j][0] )
+&& ( sortarray[i][1] == sortarray[j][1] )) {
+if ( !quiet ) {
+printf(
+"Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
+sortarray[j][0], sortarray[j][1] );
+}
/* Commented out - would eliminate point from output .node file, but causes
a failure if some segment has this point as an endpoint.
setpointmark(sortarray[j], DEADPOINT);
*/
- }
- else {
- i++;
- sortarray[i] = sortarray[j];
- }
- }
- i++;
- if ( dwyer ) {
- /* Re-sort the array of points to accommodate alternating cuts. */
- divider = i >> 1;
- if ( i - divider >= 2 ) {
- if ( divider >= 2 ) {
- alternateaxes( sortarray, divider, 1 );
- }
- alternateaxes( &sortarray[divider], i - divider, 1 );
- }
- }
- if ( verbose ) {
- printf( " Forming triangulation.\n" );
- }
- /* Form the Delaunay triangulation. */
- divconqrecurse( sortarray, i, 0, &hullleft, &hullright );
- free( sortarray );
-
- return removeghosts( &hullleft );
+}
+else {
+i++;
+sortarray[i] = sortarray[j];
+}
+}
+i++;
+if ( dwyer ) {
+/* Re-sort the array of points to accommodate alternating cuts. */
+divider = i >> 1;
+if ( i - divider >= 2 ) {
+if ( divider >= 2 ) {
+alternateaxes( sortarray, divider, 1 );
+}
+alternateaxes( &sortarray[divider], i - divider, 1 );
+}
+}
+if ( verbose ) {
+printf( " Forming triangulation.\n" );
+}
+/* Form the Delaunay triangulation. */
+divconqrecurse( sortarray, i, 0, &hullleft, &hullright );
+free( sortarray );
+
+return removeghosts( &hullleft );
}
/** **/
/* */
/*****************************************************************************/
-#ifndef REDUCED
+#ifndef
+REDUCED
void boundingbox(){
- struct triedge inftri; /* Handle for the triangular bounding box. */
- REAL width;
-
- if ( verbose ) {
- printf( " Creating triangular bounding box.\n" );
- }
- /* Find the width (or height, whichever is larger) of the triangulation. */
- width = xmax - xmin;
- if ( ymax - ymin > width ) {
- width = ymax - ymin;
- }
- if ( width == 0.0 ) {
- width = 1.0;
- }
- /* Create the vertices of the bounding box. */
- infpoint1 = (point) malloc( points.itembytes );
- infpoint2 = (point) malloc( points.itembytes );
- infpoint3 = (point) malloc( points.itembytes );
- if ( ( infpoint1 == (point) NULL ) || ( infpoint2 == (point) NULL )
- || ( infpoint3 == (point) NULL ) ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- infpoint1[0] = xmin - 50.0 * width;
- infpoint1[1] = ymin - 40.0 * width;
- infpoint2[0] = xmax + 50.0 * width;
- infpoint2[1] = ymin - 40.0 * width;
- infpoint3[0] = 0.5 * ( xmin + xmax );
- infpoint3[1] = ymax + 60.0 * width;
-
- /* Create the bounding box. */
- maketriangle( &inftri );
- setorg( inftri, infpoint1 );
- setdest( inftri, infpoint2 );
- setapex( inftri, infpoint3 );
- /* Link dummytri to the bounding box so we can always find an */
- /* edge to begin searching (point location) from. */
- dummytri[0] = (triangle) inftri.tri;
- if ( verbose > 2 ) {
- printf( " Creating " );
- printtriangle( &inftri );
- }
+struct triedge inftri; /* Handle for the triangular bounding box. */
+REAL width;
+
+if ( verbose ) {
+printf( " Creating triangular bounding box.\n" );
+}
+/* Find the width (or height, whichever is larger) of the triangulation. */
+width = xmax - xmin;
+if ( ymax - ymin > width ) {
+width = ymax - ymin;
+}
+if ( width == 0.0 ) {
+width = 1.0;
+}
+/* Create the vertices of the bounding box. */
+infpoint1 = (point) malloc( points.itembytes );
+infpoint2 = (point) malloc( points.itembytes );
+infpoint3 = (point) malloc( points.itembytes );
+if (( infpoint1 == (point) NULL ) || ( infpoint2 == (point) NULL )
+|| ( infpoint3 == (point) NULL )) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+infpoint1[0] = xmin - 50.0 * width;
+infpoint1[1] = ymin - 40.0 * width;
+infpoint2[0] = xmax + 50.0 * width;
+infpoint2[1] = ymin - 40.0 * width;
+infpoint3[0] = 0.5 * ( xmin + xmax );
+infpoint3[1] = ymax + 60.0 * width;
+
+/* Create the bounding box. */
+maketriangle( &inftri );
+setorg( inftri, infpoint1 );
+setdest( inftri, infpoint2 );
+setapex( inftri, infpoint3 );
+/* Link dummytri to the bounding box so we can always find an */
+/* edge to begin searching (point location) from. */
+dummytri[0] = (triangle) inftri.tri;
+if ( verbose > 2 ) {
+printf( " Creating " );
+printtriangle( &inftri );
+}
}
#endif /* not REDUCED */
/* */
/*****************************************************************************/
-#ifndef REDUCED
+#ifndef
+REDUCED
long removebox(){
- struct triedge deadtri;
- struct triedge searchedge;
- struct triedge checkedge;
- struct triedge nextedge, finaledge, dissolveedge;
- point markorg;
- long hullsize;
- triangle ptr; /* Temporary variable used by sym(). */
-
- if ( verbose ) {
- printf( " Removing triangular bounding box.\n" );
- }
- /* Find a boundary triangle. */
- nextedge.tri = dummytri;
- nextedge.orient = 0;
- symself( nextedge );
- /* Mark a place to stop. */
- lprev( nextedge, finaledge );
- lnextself( nextedge );
- symself( nextedge );
- /* Find a triangle (on the boundary of the point set) that isn't */
- /* a bounding box triangle. */
- lprev( nextedge, searchedge );
- symself( searchedge );
- /* Check whether nextedge is another boundary triangle */
- /* adjacent to the first one. */
- lnext( nextedge, checkedge );
- symself( checkedge );
- if ( checkedge.tri == dummytri ) {
- /* Go on to the next triangle. There are only three boundary */
- /* triangles, and this next triangle cannot be the third one, */
- /* so it's safe to stop here. */
- lprevself( searchedge );
- symself( searchedge );
- }
- /* Find a new boundary edge to search from, as the current search */
- /* edge lies on a bounding box triangle and will be deleted. */
- dummytri[0] = encode( searchedge );
- hullsize = -2l;
- while ( !triedgeequal( nextedge, finaledge ) ) {
- hullsize++;
- lprev( nextedge, dissolveedge );
- symself( dissolveedge );
- /* If not using a PSLG, the vertices should be marked now. */
- /* (If using a PSLG, markhull() will do the job.) */
- if ( !poly ) {
- /* Be careful! One must check for the case where all the input */
- /* points are collinear, and thus all the triangles are part of */
- /* the bounding box. Otherwise, the setpointmark() call below */
- /* will cause a bad pointer reference. */
- if ( dissolveedge.tri != dummytri ) {
- org( dissolveedge, markorg );
- if ( pointmark( markorg ) == 0 ) {
- setpointmark( markorg, 1 );
- }
- }
- }
- /* Disconnect the bounding box triangle from the mesh triangle. */
- dissolve( dissolveedge );
- lnext( nextedge, deadtri );
- sym( deadtri, nextedge );
- /* Get rid of the bounding box triangle. */
- triangledealloc( deadtri.tri );
- /* Do we need to turn the corner? */
- if ( nextedge.tri == dummytri ) {
- /* Turn the corner. */
- triedgecopy( dissolveedge, nextedge );
- }
- }
- triangledealloc( finaledge.tri );
-
- free( infpoint1 ); /* Deallocate the bounding box vertices. */
- free( infpoint2 );
- free( infpoint3 );
-
- return hullsize;
+struct triedge deadtri;
+struct triedge searchedge;
+struct triedge checkedge;
+struct triedge nextedge, finaledge, dissolveedge;
+point markorg;
+long hullsize;
+triangle ptr; /* Temporary variable used by sym(). */
+
+if ( verbose ) {
+printf( " Removing triangular bounding box.\n" );
+}
+/* Find a boundary triangle. */
+nextedge.tri = dummytri;
+nextedge.orient = 0;
+symself( nextedge );
+/* Mark a place to stop. */
+lprev( nextedge, finaledge );
+lnextself( nextedge );
+symself( nextedge );
+/* Find a triangle (on the boundary of the point set) that isn't */
+/* a bounding box triangle. */
+lprev( nextedge, searchedge );
+symself( searchedge );
+/* Check whether nextedge is another boundary triangle */
+/* adjacent to the first one. */
+lnext( nextedge, checkedge );
+symself( checkedge );
+if ( checkedge.tri == dummytri ) {
+/* Go on to the next triangle. There are only three boundary */
+/* triangles, and this next triangle cannot be the third one, */
+/* so it's safe to stop here. */
+lprevself( searchedge );
+symself( searchedge );
+}
+/* Find a new boundary edge to search from, as the current search */
+/* edge lies on a bounding box triangle and will be deleted. */
+dummytri[0] = encode( searchedge );
+hullsize = -2l;
+while ( !triedgeequal( nextedge, finaledge )) {
+hullsize++;
+lprev( nextedge, dissolveedge );
+symself( dissolveedge );
+/* If not using a PSLG, the vertices should be marked now. */
+/* (If using a PSLG, markhull() will do the job.) */
+if ( !poly ) {
+/* Be careful! One must check for the case where all the input */
+/* points are collinear, and thus all the triangles are part of */
+/* the bounding box. Otherwise, the setpointmark() call below */
+/* will cause a bad pointer reference. */
+if ( dissolveedge.tri != dummytri ) {
+org( dissolveedge, markorg );
+if ( pointmark( markorg ) == 0 ) {
+setpointmark( markorg, 1 );
+}
+}
+}
+/* Disconnect the bounding box triangle from the mesh triangle. */
+dissolve( dissolveedge );
+lnext( nextedge, deadtri );
+sym( deadtri, nextedge );
+/* Get rid of the bounding box triangle. */
+triangledealloc( deadtri.tri );
+/* Do we need to turn the corner? */
+if ( nextedge.tri == dummytri ) {
+/* Turn the corner. */
+triedgecopy( dissolveedge, nextedge );
+}
+}
+triangledealloc( finaledge.tri );
+
+free( infpoint1 ); /* Deallocate the bounding box vertices. */
+free( infpoint2 );
+free( infpoint3 );
+
+return hullsize;
}
#endif /* not REDUCED */
/* */
/*****************************************************************************/
-#ifndef REDUCED
+#ifndef
+REDUCED
long incrementaldelaunay(){
- struct triedge starttri;
- point pointloop;
- int i;
-
- /* Create a triangular bounding box. */
- boundingbox();
- if ( verbose ) {
- printf( " Incrementally inserting points.\n" );
- }
- traversalinit( &points );
- pointloop = pointtraverse();
- i = 1;
- while ( pointloop != (point) NULL ) {
- /* Find a boundary triangle to search from. */
- starttri.tri = (triangle *) NULL;
- if ( insertsite( pointloop, &starttri, (struct edge *) NULL, 0, 0 ) ==
- DUPLICATEPOINT ) {
- if ( !quiet ) {
- printf(
- "Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
- pointloop[0], pointloop[1] );
- }
+struct triedge starttri;
+point pointloop;
+int i;
+
+/* Create a triangular bounding box. */
+boundingbox();
+if ( verbose ) {
+printf( " Incrementally inserting points.\n" );
+}
+traversalinit( &points );
+pointloop = pointtraverse();
+i = 1;
+while ( pointloop != (point) NULL ) {
+/* Find a boundary triangle to search from. */
+starttri.tri = (triangle *) NULL;
+if ( insertsite( pointloop, &starttri, (struct edge *) NULL, 0, 0 ) ==
+DUPLICATEPOINT ) {
+if ( !quiet ) {
+printf(
+"Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
+pointloop[0], pointloop[1] );
+}
/* Commented out - would eliminate point from output .node file.
setpointmark(pointloop, DEADPOINT);
*/
- }
- pointloop = pointtraverse();
- i++;
- }
- /* Remove the bounding box. */
- return removebox();
+}
+pointloop = pointtraverse();
+i++;
+}
+/* Remove the bounding box. */
+return removebox();
}
#endif /* not REDUCED */
/** **/
/** **/
-#ifndef REDUCED
+#ifndef
+REDUCED
void eventheapinsert( heap, heapsize, newevent )
struct event **heap;
int heapsize;
struct event *newevent;
{
- REAL eventx, eventy;
- int eventnum;
- int parent;
- int notdone;
-
- eventx = newevent->xkey;
- eventy = newevent->ykey;
- eventnum = heapsize;
- notdone = eventnum > 0;
- while ( notdone ) {
- parent = ( eventnum - 1 ) >> 1;
- if ( ( heap[parent]->ykey < eventy ) ||
- ( ( heap[parent]->ykey == eventy )
- && ( heap[parent]->xkey <= eventx ) ) ) {
- notdone = 0;
- }
- else {
- heap[eventnum] = heap[parent];
- heap[eventnum]->heapposition = eventnum;
-
- eventnum = parent;
- notdone = eventnum > 0;
- }
- }
- heap[eventnum] = newevent;
- newevent->heapposition = eventnum;
+REAL eventx, eventy;
+int eventnum;
+int parent;
+int notdone;
+
+eventx = newevent->xkey;
+eventy = newevent->ykey;
+eventnum = heapsize;
+notdone = eventnum > 0;
+while ( notdone ) {
+parent = ( eventnum - 1 ) >> 1;
+if (( heap[parent]->ykey < eventy ) ||
+(( heap[parent]->ykey == eventy )
+&& ( heap[parent]->xkey <= eventx ))) {
+notdone = 0;
+}
+else {
+heap[eventnum] = heap[parent];
+heap[eventnum]->heapposition = eventnum;
+
+eventnum = parent;
+notdone = eventnum > 0;
+}
+}
+heap[eventnum] = newevent;
+newevent->heapposition = eventnum;
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
void eventheapify( heap, heapsize, eventnum )
struct event **heap;
int heapsize;
int eventnum;
{
- struct event *thisevent;
- REAL eventx, eventy;
- int leftchild, rightchild;
- int smallest;
- int notdone;
-
- thisevent = heap[eventnum];
- eventx = thisevent->xkey;
- eventy = thisevent->ykey;
- leftchild = 2 * eventnum + 1;
- notdone = leftchild < heapsize;
- while ( notdone ) {
- if ( ( heap[leftchild]->ykey < eventy ) ||
- ( ( heap[leftchild]->ykey == eventy )
- && ( heap[leftchild]->xkey < eventx ) ) ) {
- smallest = leftchild;
- }
- else {
- smallest = eventnum;
- }
- rightchild = leftchild + 1;
- if ( rightchild < heapsize ) {
- if ( ( heap[rightchild]->ykey < heap[smallest]->ykey ) ||
- ( ( heap[rightchild]->ykey == heap[smallest]->ykey )
- && ( heap[rightchild]->xkey < heap[smallest]->xkey ) ) ) {
- smallest = rightchild;
- }
- }
- if ( smallest == eventnum ) {
- notdone = 0;
- }
- else {
- heap[eventnum] = heap[smallest];
- heap[eventnum]->heapposition = eventnum;
- heap[smallest] = thisevent;
- thisevent->heapposition = smallest;
-
- eventnum = smallest;
- leftchild = 2 * eventnum + 1;
- notdone = leftchild < heapsize;
- }
- }
+struct event *thisevent;
+REAL eventx, eventy;
+int leftchild, rightchild;
+int smallest;
+int notdone;
+
+thisevent = heap[eventnum];
+eventx = thisevent->xkey;
+eventy = thisevent->ykey;
+leftchild = 2 * eventnum + 1;
+notdone = leftchild < heapsize;
+while ( notdone ) {
+if (( heap[leftchild]->ykey < eventy ) ||
+(( heap[leftchild]->ykey == eventy )
+&& ( heap[leftchild]->xkey < eventx ))) {
+smallest = leftchild;
+}
+else {
+smallest = eventnum;
+}
+rightchild = leftchild + 1;
+if ( rightchild < heapsize ) {
+if (( heap[rightchild]->ykey < heap[smallest]->ykey ) ||
+(( heap[rightchild]->ykey == heap[smallest]->ykey )
+&& ( heap[rightchild]->xkey < heap[smallest]->xkey ))) {
+smallest = rightchild;
+}
+}
+if ( smallest == eventnum ) {
+notdone = 0;
+}
+else {
+heap[eventnum] = heap[smallest];
+heap[eventnum]->heapposition = eventnum;
+heap[smallest] = thisevent;
+thisevent->heapposition = smallest;
+
+eventnum = smallest;
+leftchild = 2 * eventnum + 1;
+notdone = leftchild < heapsize;
+}
+}
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
void eventheapdelete( heap, heapsize, eventnum )
struct event **heap;
int heapsize;
int eventnum;
{
- struct event *moveevent;
- REAL eventx, eventy;
- int parent;
- int notdone;
-
- moveevent = heap[heapsize - 1];
- if ( eventnum > 0 ) {
- eventx = moveevent->xkey;
- eventy = moveevent->ykey;
- do {
- parent = ( eventnum - 1 ) >> 1;
- if ( ( heap[parent]->ykey < eventy ) ||
- ( ( heap[parent]->ykey == eventy )
- && ( heap[parent]->xkey <= eventx ) ) ) {
- notdone = 0;
- }
- else {
- heap[eventnum] = heap[parent];
- heap[eventnum]->heapposition = eventnum;
-
- eventnum = parent;
- notdone = eventnum > 0;
- }
- } while ( notdone );
- }
- heap[eventnum] = moveevent;
- moveevent->heapposition = eventnum;
- eventheapify( heap, heapsize - 1, eventnum );
+struct event *moveevent;
+REAL eventx, eventy;
+int parent;
+int notdone;
+
+moveevent = heap[heapsize - 1];
+if ( eventnum > 0 ) {
+eventx = moveevent->xkey;
+eventy = moveevent->ykey;
+do {
+parent = ( eventnum - 1 ) >> 1;
+if (( heap[parent]->ykey < eventy ) ||
+(( heap[parent]->ykey == eventy )
+&& ( heap[parent]->xkey <= eventx ))) {
+notdone = 0;
+}
+else {
+heap[eventnum] = heap[parent];
+heap[eventnum]->heapposition = eventnum;
+
+eventnum = parent;
+notdone = eventnum > 0;
+}
+} while ( notdone );
+}
+heap[eventnum] = moveevent;
+moveevent->heapposition = eventnum;
+eventheapify( heap, heapsize - 1, eventnum );
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
void createeventheap( eventheap, events, freeevents )
struct event ***eventheap;
struct event **events;
struct event **freeevents;
{
- point thispoint;
- int maxevents;
- int i;
-
- maxevents = ( 3 * inpoints ) / 2;
- *eventheap = (struct event **) malloc( maxevents * sizeof( struct event * ) );
- if ( *eventheap == (struct event **) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- *events = (struct event *) malloc( maxevents * sizeof( struct event ) );
- if ( *events == (struct event *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- traversalinit( &points );
- for ( i = 0; i < inpoints; i++ ) {
- thispoint = pointtraverse();
- ( *events )[i].eventptr = (VOID *) thispoint;
- ( *events )[i].xkey = thispoint[0];
- ( *events )[i].ykey = thispoint[1];
- eventheapinsert( *eventheap, i, *events + i );
- }
- *freeevents = (struct event *) NULL;
- for ( i = maxevents - 1; i >= inpoints; i-- ) {
- ( *events )[i].eventptr = (VOID *) *freeevents;
- *freeevents = *events + i;
- }
+point thispoint;
+int maxevents;
+int i;
+
+maxevents = ( 3 * inpoints ) / 2;
+*eventheap = (struct event **) malloc( maxevents * sizeof( struct event * ));
+if ( *eventheap == (struct event **) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+*events = (struct event *) malloc( maxevents * sizeof( struct event ));
+if ( *events == (struct event *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+traversalinit( &points );
+for ( i = 0; i < inpoints; i++ ) {
+thispoint = pointtraverse();
+( *events )[i].eventptr = (VOID *) thispoint;
+( *events )[i].xkey = thispoint[0];
+( *events )[i].ykey = thispoint[1];
+eventheapinsert( *eventheap, i, *events + i );
+}
+*freeevents = (struct event *) NULL;
+for ( i = maxevents - 1; i >= inpoints; i-- ) {
+( *events )[i].eventptr = (VOID *) *freeevents;
+*freeevents = *events + i;
+}
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
int rightofhyperbola( fronttri, newsite )
struct triedge *fronttri;
point newsite;
{
- point leftpoint, rightpoint;
- REAL dxa, dya, dxb, dyb;
-
- hyperbolacount++;
-
- dest( *fronttri, leftpoint );
- apex( *fronttri, rightpoint );
- if ( ( leftpoint[1] < rightpoint[1] )
- || ( ( leftpoint[1] == rightpoint[1] ) && ( leftpoint[0] < rightpoint[0] ) ) ) {
- if ( newsite[0] >= rightpoint[0] ) {
- return 1;
- }
- }
- else {
- if ( newsite[0] <= leftpoint[0] ) {
- return 0;
- }
- }
- dxa = leftpoint[0] - newsite[0];
- dya = leftpoint[1] - newsite[1];
- dxb = rightpoint[0] - newsite[0];
- dyb = rightpoint[1] - newsite[1];
- return dya * ( dxb * dxb + dyb * dyb ) > dyb * ( dxa * dxa + dya * dya );
+point leftpoint, rightpoint;
+REAL dxa, dya, dxb, dyb;
+
+hyperbolacount++;
+
+dest( *fronttri, leftpoint );
+apex( *fronttri, rightpoint );
+if (( leftpoint[1] < rightpoint[1] )
+|| (( leftpoint[1] == rightpoint[1] ) && ( leftpoint[0] < rightpoint[0] ))) {
+if ( newsite[0] >= rightpoint[0] ) {
+return 1;
+}
+}
+else {
+if ( newsite[0] <= leftpoint[0] ) {
+return 0;
+}
+}
+dxa = leftpoint[0] - newsite[0];
+dya = leftpoint[1] - newsite[1];
+dxb = rightpoint[0] - newsite[0];
+dyb = rightpoint[1] - newsite[1];
+return dya * ( dxb * dxb + dyb * dyb ) > dyb * ( dxa * dxa + dya * dya );
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
REAL circletop( pa, pb, pc, ccwabc )
point pa;
point pc;
REAL ccwabc;
{
- REAL xac, yac, xbc, ybc, xab, yab;
- REAL aclen2, bclen2, ablen2;
-
- circletopcount++;
-
- xac = pa[0] - pc[0];
- yac = pa[1] - pc[1];
- xbc = pb[0] - pc[0];
- ybc = pb[1] - pc[1];
- xab = pa[0] - pb[0];
- yab = pa[1] - pb[1];
- aclen2 = xac * xac + yac * yac;
- bclen2 = xbc * xbc + ybc * ybc;
- ablen2 = xab * xab + yab * yab;
- return pc[1] + ( xac * bclen2 - xbc * aclen2 + sqrt( aclen2 * bclen2 * ablen2 ) )
- / ( 2.0 * ccwabc );
+REAL xac, yac, xbc, ybc, xab, yab;
+REAL aclen2, bclen2, ablen2;
+
+circletopcount++;
+
+xac = pa[0] - pc[0];
+yac = pa[1] - pc[1];
+xbc = pb[0] - pc[0];
+ybc = pb[1] - pc[1];
+xab = pa[0] - pb[0];
+yab = pa[1] - pb[1];
+aclen2 = xac * xac + yac * yac;
+bclen2 = xbc * xbc + ybc * ybc;
+ablen2 = xab * xab + yab * yab;
+return pc[1] + ( xac * bclen2 - xbc * aclen2 + sqrt( aclen2 * bclen2 * ablen2 ))
+/ ( 2.0 * ccwabc );
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
void check4deadevent( checktri, freeevents, eventheap, heapsize )
struct triedge *checktri;
struct event **eventheap;
int *heapsize;
{
- struct event *deadevent;
- point eventpoint;
- int eventnum;
-
- org( *checktri, eventpoint );
- if ( eventpoint != (point) NULL ) {
- deadevent = (struct event *) eventpoint;
- eventnum = deadevent->heapposition;
- deadevent->eventptr = (VOID *) *freeevents;
- *freeevents = deadevent;
- eventheapdelete( eventheap, *heapsize, eventnum );
- ( *heapsize )--;
- setorg( *checktri, NULL );
- }
+struct event *deadevent;
+point eventpoint;
+int eventnum;
+
+org( *checktri, eventpoint );
+if ( eventpoint != (point) NULL ) {
+deadevent = (struct event *) eventpoint;
+eventnum = deadevent->heapposition;
+deadevent->eventptr = (VOID *) *freeevents;
+*freeevents = deadevent;
+eventheapdelete( eventheap, *heapsize, eventnum );
+( *heapsize )--;
+setorg( *checktri, NULL );
+}
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
struct splaynode *splay( splaytree, searchpoint, searchtri )
struct splaynode *splaytree;
point searchpoint;
struct triedge *searchtri;
{
- struct splaynode *child, *grandchild;
- struct splaynode *lefttree, *righttree;
- struct splaynode *leftright;
- point checkpoint;
- int rightofroot, rightofchild;
-
- if ( splaytree == (struct splaynode *) NULL ) {
- return (struct splaynode *) NULL;
- }
- dest( splaytree->keyedge, checkpoint );
- if ( checkpoint == splaytree->keydest ) {
- rightofroot = rightofhyperbola( &splaytree->keyedge, searchpoint );
- if ( rightofroot ) {
- triedgecopy( splaytree->keyedge, *searchtri );
- child = splaytree->rchild;
- }
- else {
- child = splaytree->lchild;
- }
- if ( child == (struct splaynode *) NULL ) {
- return splaytree;
- }
- dest( child->keyedge, checkpoint );
- if ( checkpoint != child->keydest ) {
- child = splay( child, searchpoint, searchtri );
- if ( child == (struct splaynode *) NULL ) {
- if ( rightofroot ) {
- splaytree->rchild = (struct splaynode *) NULL;
- }
- else {
- splaytree->lchild = (struct splaynode *) NULL;
- }
- return splaytree;
- }
- }
- rightofchild = rightofhyperbola( &child->keyedge, searchpoint );
- if ( rightofchild ) {
- triedgecopy( child->keyedge, *searchtri );
- grandchild = splay( child->rchild, searchpoint, searchtri );
- child->rchild = grandchild;
- }
- else {
- grandchild = splay( child->lchild, searchpoint, searchtri );
- child->lchild = grandchild;
- }
- if ( grandchild == (struct splaynode *) NULL ) {
- if ( rightofroot ) {
- splaytree->rchild = child->lchild;
- child->lchild = splaytree;
- }
- else {
- splaytree->lchild = child->rchild;
- child->rchild = splaytree;
- }
- return child;
- }
- if ( rightofchild ) {
- if ( rightofroot ) {
- splaytree->rchild = child->lchild;
- child->lchild = splaytree;
- }
- else {
- splaytree->lchild = grandchild->rchild;
- grandchild->rchild = splaytree;
- }
- child->rchild = grandchild->lchild;
- grandchild->lchild = child;
- }
- else {
- if ( rightofroot ) {
- splaytree->rchild = grandchild->lchild;
- grandchild->lchild = splaytree;
- }
- else {
- splaytree->lchild = child->rchild;
- child->rchild = splaytree;
- }
- child->lchild = grandchild->rchild;
- grandchild->rchild = child;
- }
- return grandchild;
- }
- else {
- lefttree = splay( splaytree->lchild, searchpoint, searchtri );
- righttree = splay( splaytree->rchild, searchpoint, searchtri );
-
- pooldealloc( &splaynodes, (VOID *) splaytree );
- if ( lefttree == (struct splaynode *) NULL ) {
- return righttree;
- }
- else if ( righttree == (struct splaynode *) NULL ) {
- return lefttree;
- }
- else if ( lefttree->rchild == (struct splaynode *) NULL ) {
- lefttree->rchild = righttree->lchild;
- righttree->lchild = lefttree;
- return righttree;
- }
- else if ( righttree->lchild == (struct splaynode *) NULL ) {
- righttree->lchild = lefttree->rchild;
- lefttree->rchild = righttree;
- return lefttree;
- }
- else {
+struct splaynode *child, *grandchild;
+struct splaynode *lefttree, *righttree;
+struct splaynode *leftright;
+point checkpoint;
+int rightofroot, rightofchild;
+
+if ( splaytree == (struct splaynode *) NULL ) {
+return (struct splaynode *) NULL;
+}
+dest( splaytree->keyedge, checkpoint );
+if ( checkpoint == splaytree->keydest ) {
+rightofroot = rightofhyperbola( &splaytree->keyedge, searchpoint );
+if ( rightofroot ) {
+triedgecopy( splaytree->keyedge, *searchtri );
+child = splaytree->rchild;
+}
+else {
+child = splaytree->lchild;
+}
+if ( child == (struct splaynode *) NULL ) {
+return splaytree;
+}
+dest( child->keyedge, checkpoint );
+if ( checkpoint != child->keydest ) {
+child = splay( child, searchpoint, searchtri );
+if ( child == (struct splaynode *) NULL ) {
+if ( rightofroot ) {
+splaytree->rchild = (struct splaynode *) NULL;
+}
+else {
+splaytree->lchild = (struct splaynode *) NULL;
+}
+return splaytree;
+}
+}
+rightofchild = rightofhyperbola( &child->keyedge, searchpoint );
+if ( rightofchild ) {
+triedgecopy( child->keyedge, *searchtri );
+grandchild = splay( child->rchild, searchpoint, searchtri );
+child->rchild = grandchild;
+}
+else {
+grandchild = splay( child->lchild, searchpoint, searchtri );
+child->lchild = grandchild;
+}
+if ( grandchild == (struct splaynode *) NULL ) {
+if ( rightofroot ) {
+splaytree->rchild = child->lchild;
+child->lchild = splaytree;
+}
+else {
+splaytree->lchild = child->rchild;
+child->rchild = splaytree;
+}
+return child;
+}
+if ( rightofchild ) {
+if ( rightofroot ) {
+splaytree->rchild = child->lchild;
+child->lchild = splaytree;
+}
+else {
+splaytree->lchild = grandchild->rchild;
+grandchild->rchild = splaytree;
+}
+child->rchild = grandchild->lchild;
+grandchild->lchild = child;
+}
+else {
+if ( rightofroot ) {
+splaytree->rchild = grandchild->lchild;
+grandchild->lchild = splaytree;
+}
+else {
+splaytree->lchild = child->rchild;
+child->rchild = splaytree;
+}
+child->lchild = grandchild->rchild;
+grandchild->rchild = child;
+}
+return grandchild;
+}
+else {
+lefttree = splay( splaytree->lchild, searchpoint, searchtri );
+righttree = splay( splaytree->rchild, searchpoint, searchtri );
+
+pooldealloc( &splaynodes, (VOID *) splaytree );
+if ( lefttree == (struct splaynode *) NULL ) {
+return righttree;
+}
+else if ( righttree == (struct splaynode *) NULL ) {
+return lefttree;
+}
+else if ( lefttree->rchild == (struct splaynode *) NULL ) {
+lefttree->rchild = righttree->lchild;
+righttree->lchild = lefttree;
+return righttree;
+}
+else if ( righttree->lchild == (struct splaynode *) NULL ) {
+righttree->lchild = lefttree->rchild;
+lefttree->rchild = righttree;
+return lefttree;
+}
+else {
/* printf("Holy Toledo!!!\n"); */
- leftright = lefttree->rchild;
- while ( leftright->rchild != (struct splaynode *) NULL ) {
- leftright = leftright->rchild;
- }
- leftright->rchild = righttree;
- return lefttree;
- }
- }
+leftright = lefttree->rchild;
+while ( leftright->rchild != (struct splaynode *) NULL ) {
+leftright = leftright->rchild;
+}
+leftright->rchild = righttree;
+return lefttree;
+}
+}
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
struct splaynode *splayinsert( splayroot, newkey, searchpoint )
struct splaynode *splayroot;
struct triedge *newkey;
point searchpoint;
{
- struct splaynode *newsplaynode;
-
- newsplaynode = (struct splaynode *) poolalloc( &splaynodes );
- triedgecopy( *newkey, newsplaynode->keyedge );
- dest( *newkey, newsplaynode->keydest );
- if ( splayroot == (struct splaynode *) NULL ) {
- newsplaynode->lchild = (struct splaynode *) NULL;
- newsplaynode->rchild = (struct splaynode *) NULL;
- }
- else if ( rightofhyperbola( &splayroot->keyedge, searchpoint ) ) {
- newsplaynode->lchild = splayroot;
- newsplaynode->rchild = splayroot->rchild;
- splayroot->rchild = (struct splaynode *) NULL;
- }
- else {
- newsplaynode->lchild = splayroot->lchild;
- newsplaynode->rchild = splayroot;
- splayroot->lchild = (struct splaynode *) NULL;
- }
- return newsplaynode;
+struct splaynode *newsplaynode;
+
+newsplaynode = (struct splaynode *) poolalloc( &splaynodes );
+triedgecopy( *newkey, newsplaynode->keyedge );
+dest( *newkey, newsplaynode->keydest );
+if ( splayroot == (struct splaynode *) NULL ) {
+newsplaynode->lchild = (struct splaynode *) NULL;
+newsplaynode->rchild = (struct splaynode *) NULL;
+}
+else if ( rightofhyperbola( &splayroot->keyedge, searchpoint )) {
+newsplaynode->lchild = splayroot;
+newsplaynode->rchild = splayroot->rchild;
+splayroot->rchild = (struct splaynode *) NULL;
+}
+else {
+newsplaynode->lchild = splayroot->lchild;
+newsplaynode->rchild = splayroot;
+splayroot->lchild = (struct splaynode *) NULL;
+}
+return newsplaynode;
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
struct splaynode *circletopinsert( splayroot, newkey, pa, pb, pc, topy )
struct splaynode *splayroot;
point pc;
REAL topy;
{
- REAL ccwabc;
- REAL xac, yac, xbc, ybc;
- REAL aclen2, bclen2;
- REAL searchpoint[2];
- struct triedge dummytri;
-
- ccwabc = counterclockwise( pa, pb, pc );
- xac = pa[0] - pc[0];
- yac = pa[1] - pc[1];
- xbc = pb[0] - pc[0];
- ybc = pb[1] - pc[1];
- aclen2 = xac * xac + yac * yac;
- bclen2 = xbc * xbc + ybc * ybc;
- searchpoint[0] = pc[0] - ( yac * bclen2 - ybc * aclen2 ) / ( 2.0 * ccwabc );
- searchpoint[1] = topy;
- return splayinsert( splay( splayroot, (point) searchpoint, &dummytri ), newkey,
- (point) searchpoint );
+REAL ccwabc;
+REAL xac, yac, xbc, ybc;
+REAL aclen2, bclen2;
+REAL searchpoint[2];
+struct triedge dummytri;
+
+ccwabc = counterclockwise( pa, pb, pc );
+xac = pa[0] - pc[0];
+yac = pa[1] - pc[1];
+xbc = pb[0] - pc[0];
+ybc = pb[1] - pc[1];
+aclen2 = xac * xac + yac * yac;
+bclen2 = xbc * xbc + ybc * ybc;
+searchpoint[0] = pc[0] - ( yac * bclen2 - ybc * aclen2 ) / ( 2.0 * ccwabc );
+searchpoint[1] = topy;
+return splayinsert( splay( splayroot, (point) searchpoint, &dummytri ), newkey,
+(point) searchpoint );
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
struct splaynode *frontlocate( splayroot, bottommost, searchpoint, searchtri,
- farright )
+farright )
struct splaynode *splayroot;
struct triedge *bottommost;
point searchpoint;
struct triedge *searchtri;
int *farright;
{
- int farrightflag;
- triangle ptr; /* Temporary variable used by onext(). */
+int farrightflag;
+triangle ptr; /* Temporary variable used by onext(). */
- triedgecopy( *bottommost, *searchtri );
- splayroot = splay( splayroot, searchpoint, searchtri );
+triedgecopy( *bottommost, *searchtri );
+splayroot = splay( splayroot, searchpoint, searchtri );
- farrightflag = 0;
- while ( !farrightflag && rightofhyperbola( searchtri, searchpoint ) ) {
- onextself( *searchtri );
- farrightflag = triedgeequal( *searchtri, *bottommost );
- }
- *farright = farrightflag;
- return splayroot;
+farrightflag = 0;
+while ( !farrightflag && rightofhyperbola( searchtri, searchpoint )) {
+onextself( *searchtri );
+farrightflag = triedgeequal( *searchtri, *bottommost );
+}
+*farright = farrightflag;
+return splayroot;
}
#endif /* not REDUCED */
-#ifndef REDUCED
+#ifndef
+REDUCED
long sweeplinedelaunay(){
- struct event **eventheap;
- struct event *events;
- struct event *freeevents;
- struct event *nextevent;
- struct event *newevent;
- struct splaynode *splayroot;
- struct triedge bottommost;
- struct triedge searchtri;
- struct triedge fliptri;
- struct triedge lefttri, righttri, farlefttri, farrighttri;
- struct triedge inserttri;
- point firstpoint, secondpoint;
- point nextpoint, lastpoint;
- point connectpoint;
- point leftpoint, midpoint, rightpoint;
- REAL lefttest, righttest;
- int heapsize;
- int check4events, farrightflag;
- triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */
-
- poolinit( &splaynodes, sizeof( struct splaynode ), SPLAYNODEPERBLOCK, POINTER,
- 0 );
- splayroot = (struct splaynode *) NULL;
-
- if ( verbose ) {
- printf( " Placing points in event heap.\n" );
- }
- createeventheap( &eventheap, &events, &freeevents );
- heapsize = inpoints;
-
- if ( verbose ) {
- printf( " Forming triangulation.\n" );
- }
- maketriangle( &lefttri );
- maketriangle( &righttri );
- bond( lefttri, righttri );
- lnextself( lefttri );
- lprevself( righttri );
- bond( lefttri, righttri );
- lnextself( lefttri );
- lprevself( righttri );
- bond( lefttri, righttri );
- firstpoint = (point) eventheap[0]->eventptr;
- eventheap[0]->eventptr = (VOID *) freeevents;
- freeevents = eventheap[0];
- eventheapdelete( eventheap, heapsize, 0 );
- heapsize--;
- do {
- if ( heapsize == 0 ) {
- printf( "Error: Input points are all identical.\n" );
- exit( 1 );
- }
- secondpoint = (point) eventheap[0]->eventptr;
- eventheap[0]->eventptr = (VOID *) freeevents;
- freeevents = eventheap[0];
- eventheapdelete( eventheap, heapsize, 0 );
- heapsize--;
- if ( ( firstpoint[0] == secondpoint[0] )
- && ( firstpoint[1] == secondpoint[1] ) ) {
- printf(
- "Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
- secondpoint[0], secondpoint[1] );
+struct event **eventheap;
+struct event *events;
+struct event *freeevents;
+struct event *nextevent;
+struct event *newevent;
+struct splaynode *splayroot;
+struct triedge bottommost;
+struct triedge searchtri;
+struct triedge fliptri;
+struct triedge lefttri, righttri, farlefttri, farrighttri;
+struct triedge inserttri;
+point firstpoint, secondpoint;
+point nextpoint, lastpoint;
+point connectpoint;
+point leftpoint, midpoint, rightpoint;
+REAL lefttest, righttest;
+int heapsize;
+int check4events, farrightflag;
+triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */
+
+poolinit( &splaynodes, sizeof( struct splaynode ), SPLAYNODEPERBLOCK, POINTER,
+0 );
+splayroot = (struct splaynode *) NULL;
+
+if ( verbose ) {
+printf( " Placing points in event heap.\n" );
+}
+createeventheap( &eventheap, &events, &freeevents );
+heapsize = inpoints;
+
+if ( verbose ) {
+printf( " Forming triangulation.\n" );
+}
+maketriangle( &lefttri );
+maketriangle( &righttri );
+bond( lefttri, righttri );
+lnextself( lefttri );
+lprevself( righttri );
+bond( lefttri, righttri );
+lnextself( lefttri );
+lprevself( righttri );
+bond( lefttri, righttri );
+firstpoint = (point) eventheap[0]->eventptr;
+eventheap[0]->eventptr = (VOID *) freeevents;
+freeevents = eventheap[0];
+eventheapdelete( eventheap, heapsize, 0 );
+heapsize--;
+do {
+if ( heapsize == 0 ) {
+printf( "Error: Input points are all identical.\n" );
+exit( 1 );
+}
+secondpoint = (point) eventheap[0]->eventptr;
+eventheap[0]->eventptr = (VOID *) freeevents;
+freeevents = eventheap[0];
+eventheapdelete( eventheap, heapsize, 0 );
+heapsize--;
+if (( firstpoint[0] == secondpoint[0] )
+&& ( firstpoint[1] == secondpoint[1] )) {
+printf(
+"Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
+secondpoint[0], secondpoint[1] );
/* Commented out - would eliminate point from output .node file.
setpointmark(secondpoint, DEADPOINT);
*/
- }
- } while ( ( firstpoint[0] == secondpoint[0] )
- && ( firstpoint[1] == secondpoint[1] ) );
- setorg( lefttri, firstpoint );
- setdest( lefttri, secondpoint );
- setorg( righttri, secondpoint );
- setdest( righttri, firstpoint );
- lprev( lefttri, bottommost );
- lastpoint = secondpoint;
- while ( heapsize > 0 ) {
- nextevent = eventheap[0];
- eventheapdelete( eventheap, heapsize, 0 );
- heapsize--;
- check4events = 1;
- if ( nextevent->xkey < xmin ) {
- decode( nextevent->eventptr, fliptri );
- oprev( fliptri, farlefttri );
- check4deadevent( &farlefttri, &freeevents, eventheap, &heapsize );
- onext( fliptri, farrighttri );
- check4deadevent( &farrighttri, &freeevents, eventheap, &heapsize );
-
- if ( triedgeequal( farlefttri, bottommost ) ) {
- lprev( fliptri, bottommost );
- }
- flip( &fliptri );
- setapex( fliptri, NULL );
- lprev( fliptri, lefttri );
- lnext( fliptri, righttri );
- sym( lefttri, farlefttri );
-
- if ( randomnation( SAMPLERATE ) == 0 ) {
- symself( fliptri );
- dest( fliptri, leftpoint );
- apex( fliptri, midpoint );
- org( fliptri, rightpoint );
- splayroot = circletopinsert( splayroot, &lefttri, leftpoint, midpoint,
- rightpoint, nextevent->ykey );
- }
- }
- else {
- nextpoint = (point) nextevent->eventptr;
- if ( ( nextpoint[0] == lastpoint[0] ) && ( nextpoint[1] == lastpoint[1] ) ) {
- printf(
- "Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
- nextpoint[0], nextpoint[1] );
+}
+} while (( firstpoint[0] == secondpoint[0] )
+&& ( firstpoint[1] == secondpoint[1] ));
+setorg( lefttri, firstpoint );
+setdest( lefttri, secondpoint );
+setorg( righttri, secondpoint );
+setdest( righttri, firstpoint );
+lprev( lefttri, bottommost );
+lastpoint = secondpoint;
+while ( heapsize > 0 ) {
+nextevent = eventheap[0];
+eventheapdelete( eventheap, heapsize, 0 );
+heapsize--;
+check4events = 1;
+if ( nextevent->xkey < xmin ) {
+decode( nextevent->eventptr, fliptri );
+oprev( fliptri, farlefttri );
+check4deadevent( &farlefttri, &freeevents, eventheap, &heapsize );
+onext( fliptri, farrighttri );
+check4deadevent( &farrighttri, &freeevents, eventheap, &heapsize );
+
+if ( triedgeequal( farlefttri, bottommost )) {
+lprev( fliptri, bottommost );
+}
+flip( &fliptri );
+setapex( fliptri, NULL );
+lprev( fliptri, lefttri );
+lnext( fliptri, righttri );
+sym( lefttri, farlefttri );
+
+if ( randomnation( SAMPLERATE ) == 0 ) {
+symself( fliptri );
+dest( fliptri, leftpoint );
+apex( fliptri, midpoint );
+org( fliptri, rightpoint );
+splayroot = circletopinsert( splayroot, &lefttri, leftpoint, midpoint,
+rightpoint, nextevent->ykey );
+}
+}
+else {
+nextpoint = (point) nextevent->eventptr;
+if (( nextpoint[0] == lastpoint[0] ) && ( nextpoint[1] == lastpoint[1] )) {
+printf(
+"Warning: A duplicate point at (%.12g, %.12g) appeared and was ignored.\n",
+nextpoint[0], nextpoint[1] );
/* Commented out - would eliminate point from output .node file.
setpointmark(nextpoint, DEADPOINT);
*/
- check4events = 0;
- }
- else {
- lastpoint = nextpoint;
+check4events = 0;
+}
+else {
+lastpoint = nextpoint;
- splayroot = frontlocate( splayroot, &bottommost, nextpoint, &searchtri,
- &farrightflag );
+splayroot = frontlocate( splayroot, &bottommost, nextpoint, &searchtri,
+&farrightflag );
/*
triedgecopy(bottommost, searchtri);
farrightflag = 0;
}
*/
- check4deadevent( &searchtri, &freeevents, eventheap, &heapsize );
-
- triedgecopy( searchtri, farrighttri );
- sym( searchtri, farlefttri );
- maketriangle( &lefttri );
- maketriangle( &righttri );
- dest( farrighttri, connectpoint );
- setorg( lefttri, connectpoint );
- setdest( lefttri, nextpoint );
- setorg( righttri, nextpoint );
- setdest( righttri, connectpoint );
- bond( lefttri, righttri );
- lnextself( lefttri );
- lprevself( righttri );
- bond( lefttri, righttri );
- lnextself( lefttri );
- lprevself( righttri );
- bond( lefttri, farlefttri );
- bond( righttri, farrighttri );
- if ( !farrightflag && triedgeequal( farrighttri, bottommost ) ) {
- triedgecopy( lefttri, bottommost );
- }
-
- if ( randomnation( SAMPLERATE ) == 0 ) {
- splayroot = splayinsert( splayroot, &lefttri, nextpoint );
- }
- else if ( randomnation( SAMPLERATE ) == 0 ) {
- lnext( righttri, inserttri );
- splayroot = splayinsert( splayroot, &inserttri, nextpoint );
- }
- }
- }
- nextevent->eventptr = (VOID *) freeevents;
- freeevents = nextevent;
-
- if ( check4events ) {
- apex( farlefttri, leftpoint );
- dest( lefttri, midpoint );
- apex( lefttri, rightpoint );
- lefttest = counterclockwise( leftpoint, midpoint, rightpoint );
- if ( lefttest > 0.0 ) {
- newevent = freeevents;
- freeevents = (struct event *) freeevents->eventptr;
- newevent->xkey = xminextreme;
- newevent->ykey = circletop( leftpoint, midpoint, rightpoint,
- lefttest );
- newevent->eventptr = (VOID *) encode( lefttri );
- eventheapinsert( eventheap, heapsize, newevent );
- heapsize++;
- setorg( lefttri, newevent );
- }
- apex( righttri, leftpoint );
- org( righttri, midpoint );
- apex( farrighttri, rightpoint );
- righttest = counterclockwise( leftpoint, midpoint, rightpoint );
- if ( righttest > 0.0 ) {
- newevent = freeevents;
- freeevents = (struct event *) freeevents->eventptr;
- newevent->xkey = xminextreme;
- newevent->ykey = circletop( leftpoint, midpoint, rightpoint,
- righttest );
- newevent->eventptr = (VOID *) encode( farrighttri );
- eventheapinsert( eventheap, heapsize, newevent );
- heapsize++;
- setorg( farrighttri, newevent );
- }
- }
- }
-
- pooldeinit( &splaynodes );
- lprevself( bottommost );
- return removeghosts( &bottommost );
+check4deadevent( &searchtri, &freeevents, eventheap, &heapsize );
+
+triedgecopy( searchtri, farrighttri );
+sym( searchtri, farlefttri );
+maketriangle( &lefttri );
+maketriangle( &righttri );
+dest( farrighttri, connectpoint );
+setorg( lefttri, connectpoint );
+setdest( lefttri, nextpoint );
+setorg( righttri, nextpoint );
+setdest( righttri, connectpoint );
+bond( lefttri, righttri );
+lnextself( lefttri );
+lprevself( righttri );
+bond( lefttri, righttri );
+lnextself( lefttri );
+lprevself( righttri );
+bond( lefttri, farlefttri );
+bond( righttri, farrighttri );
+if ( !farrightflag && triedgeequal( farrighttri, bottommost )) {
+triedgecopy( lefttri, bottommost );
+}
+
+if ( randomnation( SAMPLERATE ) == 0 ) {
+splayroot = splayinsert( splayroot, &lefttri, nextpoint );
+}
+else if ( randomnation( SAMPLERATE ) == 0 ) {
+lnext( righttri, inserttri );
+splayroot = splayinsert( splayroot, &inserttri, nextpoint );
+}
+}
+}
+nextevent->eventptr = (VOID *) freeevents;
+freeevents = nextevent;
+
+if ( check4events ) {
+apex( farlefttri, leftpoint );
+dest( lefttri, midpoint );
+apex( lefttri, rightpoint );
+lefttest = counterclockwise( leftpoint, midpoint, rightpoint );
+if ( lefttest > 0.0 ) {
+newevent = freeevents;
+freeevents = (struct event *) freeevents->eventptr;
+newevent->xkey = xminextreme;
+newevent->ykey = circletop( leftpoint, midpoint, rightpoint,
+lefttest );
+newevent->eventptr = (VOID *) encode( lefttri );
+eventheapinsert( eventheap, heapsize, newevent );
+heapsize++;
+setorg( lefttri, newevent );
+}
+apex( righttri, leftpoint );
+org( righttri, midpoint );
+apex( farrighttri, rightpoint );
+righttest = counterclockwise( leftpoint, midpoint, rightpoint );
+if ( righttest > 0.0 ) {
+newevent = freeevents;
+freeevents = (struct event *) freeevents->eventptr;
+newevent->xkey = xminextreme;
+newevent->ykey = circletop( leftpoint, midpoint, rightpoint,
+righttest );
+newevent->eventptr = (VOID *) encode( farrighttri );
+eventheapinsert( eventheap, heapsize, newevent );
+heapsize++;
+setorg( farrighttri, newevent );
+}
+}
+}
+
+pooldeinit( &splaynodes );
+lprevself( bottommost );
+return removeghosts( &bottommost );
}
#endif /* not REDUCED */
/*****************************************************************************/
long delaunay(){
- eextras = 0;
- initializetrisegpools();
-
-#ifdef REDUCED
- if ( !quiet ) {
- printf(
- "Constructing Delaunay triangulation by divide-and-conquer method.\n" );
- }
- return divconqdelaunay();
+eextras = 0;
+initializetrisegpools();
+
+#ifdef
+REDUCED
+if ( !quiet ) {
+printf(
+"Constructing Delaunay triangulation by divide-and-conquer method.\n" );
+}
+return divconqdelaunay();
#else /* not REDUCED */
- if ( !quiet ) {
- printf( "Constructing Delaunay triangulation " );
- if ( incremental ) {
- printf( "by incremental method.\n" );
- }
- else if ( sweepline ) {
- printf( "by sweepline method.\n" );
- }
- else {
- printf( "by divide-and-conquer method.\n" );
- }
- }
- if ( incremental ) {
- return incrementaldelaunay();
- }
- else if ( sweepline ) {
- return sweeplinedelaunay();
- }
- else {
- return divconqdelaunay();
- }
+if ( !quiet ) {
+printf( "Constructing Delaunay triangulation " );
+if ( incremental ) {
+printf( "by incremental method.\n" );
+}
+else if ( sweepline ) {
+printf( "by sweepline method.\n" );
+}
+else {
+printf( "by divide-and-conquer method.\n" );
+}
+}
+if ( incremental ) {
+return incrementaldelaunay();
+}
+else if ( sweepline ) {
+return sweeplinedelaunay();
+}
+else {
+return divconqdelaunay();
+}
#endif /* not REDUCED */
}
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
int reconstruct( trianglelist, triangleattriblist, trianglearealist, elements,
- corners, attribs, segmentlist, segmentmarkerlist,
- numberofsegments )
+corners, attribs, segmentlist, segmentmarkerlist,
+numberofsegments )
int *trianglelist;
REAL *triangleattriblist;
REAL *trianglearealist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- int pointindex;
- int attribindex;
+#ifdef
+TRILIBRARY
+int pointindex;
+int attribindex;
#else /* not TRILIBRARY */
- FILE *elefile;
- FILE *areafile;
- char inputline[INPUTLINESIZE];
- char *stringptr;
- int areaelements;
+FILE *elefile;
+FILE *areafile;
+char inputline[INPUTLINESIZE];
+char *stringptr;
+int areaelements;
#endif /* not TRILIBRARY */
- struct triedge triangleloop;
- struct triedge triangleleft;
- struct triedge checktri;
- struct triedge checkleft;
- struct triedge checkneighbor;
- struct edge shelleloop;
- triangle *vertexarray;
- triangle *prevlink;
- triangle nexttri;
- point tdest, tapex;
- point checkdest, checkapex;
- point shorg;
- point killpoint;
- REAL area;
- int corner[3];
- int end[2];
- int killpointindex;
- int incorners;
- int segmentmarkers;
- int boundmarker;
- int aroundpoint;
- long hullsize;
- int notfound;
- int elementnumber, segmentnumber;
- int i, j;
- triangle ptr; /* Temporary variable used by sym(). */
-
-#ifdef TRILIBRARY
- inelements = elements;
- incorners = corners;
- if ( incorners < 3 ) {
- printf( "Error: Triangles must have at least 3 points.\n" );
- exit( 1 );
- }
- eextras = attribs;
+struct triedge triangleloop;
+struct triedge triangleleft;
+struct triedge checktri;
+struct triedge checkleft;
+struct triedge checkneighbor;
+struct edge shelleloop;
+triangle *vertexarray;
+triangle *prevlink;
+triangle nexttri;
+point tdest, tapex;
+point checkdest, checkapex;
+point shorg;
+point killpoint;
+REAL area;
+int corner[3];
+int end[2];
+int killpointindex;
+int incorners;
+int segmentmarkers;
+int boundmarker;
+int aroundpoint;
+long hullsize;
+int notfound;
+int elementnumber, segmentnumber;
+int i, j;
+triangle ptr; /* Temporary variable used by sym(). */
+
+#ifdef
+TRILIBRARY
+inelements = elements;
+incorners = corners;
+if ( incorners < 3 ) {
+printf( "Error: Triangles must have at least 3 points.\n" );
+exit( 1 );
+}
+eextras = attribs;
#else /* not TRILIBRARY */
- /* Read the triangles from an .ele file. */
- if ( !quiet ) {
- printf( "Opening %s.\n", elefilename );
- }
- elefile = fopen( elefilename, "r" );
- if ( elefile == (FILE *) NULL ) {
- printf( " Error: Cannot access file %s.\n", elefilename );
- exit( 1 );
- }
- /* Read number of triangles, number of points per triangle, and */
- /* number of triangle attributes from .ele file. */
- stringptr = readline( inputline, elefile, elefilename );
- inelements = (int) strtol( stringptr, &stringptr, 0 );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- incorners = 3;
- }
- else {
- incorners = (int) strtol( stringptr, &stringptr, 0 );
- if ( incorners < 3 ) {
- printf( "Error: Triangles in %s must have at least 3 points.\n",
- elefilename );
- exit( 1 );
- }
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- eextras = 0;
- }
- else {
- eextras = (int) strtol( stringptr, &stringptr, 0 );
- }
+/* Read the triangles from an .ele file. */
+if ( !quiet ) {
+printf( "Opening %s.\n", elefilename );
+}
+elefile = fopen( elefilename, "r" );
+if ( elefile == (FILE *) NULL ) {
+printf( " Error: Cannot access file %s.\n", elefilename );
+exit( 1 );
+}
+/* Read number of triangles, number of points per triangle, and */
+/* number of triangle attributes from .ele file. */
+stringptr = readline( inputline, elefile, elefilename );
+inelements = (int) strtol( stringptr, &stringptr, 0 );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+incorners = 3;
+}
+else {
+incorners = (int) strtol( stringptr, &stringptr, 0 );
+if ( incorners < 3 ) {
+printf( "Error: Triangles in %s must have at least 3 points.\n",
+elefilename );
+exit( 1 );
+}
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+eextras = 0;
+}
+else {
+eextras = (int) strtol( stringptr, &stringptr, 0 );
+}
#endif /* not TRILIBRARY */
- initializetrisegpools();
+initializetrisegpools();
- /* Create the triangles. */
- for ( elementnumber = 1; elementnumber <= inelements; elementnumber++ ) {
- maketriangle( &triangleloop );
- /* Mark the triangle as living. */
- triangleloop.tri[3] = (triangle) triangleloop.tri;
- }
+/* Create the triangles. */
+for ( elementnumber = 1; elementnumber <= inelements; elementnumber++ ) {
+maketriangle( &triangleloop );
+/* Mark the triangle as living. */
+triangleloop.tri[3] = (triangle) triangleloop.tri;
+}
- if ( poly ) {
-#ifdef TRILIBRARY
- insegments = numberofsegments;
- segmentmarkers = segmentmarkerlist != (int *) NULL;
+if ( poly ) {
+#ifdef
+TRILIBRARY
+insegments = numberofsegments;
+segmentmarkers = segmentmarkerlist != (int *) NULL;
#else /* not TRILIBRARY */
- /* Read number of segments and number of segment */
- /* boundary markers from .poly file. */
- stringptr = readline( inputline, polyfile, inpolyfilename );
- insegments = (int) strtol( stringptr, &stringptr, 0 );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- segmentmarkers = 0;
- }
- else {
- segmentmarkers = (int) strtol( stringptr, &stringptr, 0 );
- }
+/* Read number of segments and number of segment */
+/* boundary markers from .poly file. */
+stringptr = readline( inputline, polyfile, inpolyfilename );
+insegments = (int) strtol( stringptr, &stringptr, 0 );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+segmentmarkers = 0;
+}
+else {
+segmentmarkers = (int) strtol( stringptr, &stringptr, 0 );
+}
#endif /* not TRILIBRARY */
- /* Create the shell edges. */
- for ( segmentnumber = 1; segmentnumber <= insegments; segmentnumber++ ) {
- makeshelle( &shelleloop );
- /* Mark the shell edge as living. */
- shelleloop.sh[2] = (shelle) shelleloop.sh;
- }
- }
-
-#ifdef TRILIBRARY
- pointindex = 0;
- attribindex = 0;
+/* Create the shell edges. */
+for ( segmentnumber = 1; segmentnumber <= insegments; segmentnumber++ ) {
+makeshelle( &shelleloop );
+/* Mark the shell edge as living. */
+shelleloop.sh[2] = (shelle) shelleloop.sh;
+}
+}
+
+#ifdef
+TRILIBRARY
+pointindex = 0;
+attribindex = 0;
#else /* not TRILIBRARY */
- if ( vararea ) {
- /* Open an .area file, check for consistency with the .ele file. */
- if ( !quiet ) {
- printf( "Opening %s.\n", areafilename );
- }
- areafile = fopen( areafilename, "r" );
- if ( areafile == (FILE *) NULL ) {
- printf( " Error: Cannot access file %s.\n", areafilename );
- exit( 1 );
- }
- stringptr = readline( inputline, areafile, areafilename );
- areaelements = (int) strtol( stringptr, &stringptr, 0 );
- if ( areaelements != inelements ) {
- printf( "Error: %s and %s disagree on number of triangles.\n",
- elefilename, areafilename );
- exit( 1 );
- }
- }
+if ( vararea ) {
+/* Open an .area file, check for consistency with the .ele file. */
+if ( !quiet ) {
+printf( "Opening %s.\n", areafilename );
+}
+areafile = fopen( areafilename, "r" );
+if ( areafile == (FILE *) NULL ) {
+printf( " Error: Cannot access file %s.\n", areafilename );
+exit( 1 );
+}
+stringptr = readline( inputline, areafile, areafilename );
+areaelements = (int) strtol( stringptr, &stringptr, 0 );
+if ( areaelements != inelements ) {
+printf( "Error: %s and %s disagree on number of triangles.\n",
+elefilename, areafilename );
+exit( 1 );
+}
+}
#endif /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Reconstructing mesh.\n" );
- }
- /* Allocate a temporary array that maps each point to some adjacent */
- /* triangle. I took care to allocate all the permanent memory for */
- /* triangles and shell edges first. */
- vertexarray = (triangle *) malloc( points.items * sizeof( triangle ) );
- if ( vertexarray == (triangle *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- /* Each point is initially unrepresented. */
- for ( i = 0; i < points.items; i++ ) {
- vertexarray[i] = (triangle) dummytri;
- }
-
- if ( verbose ) {
- printf( " Assembling triangles.\n" );
- }
- /* Read the triangles from the .ele file, and link */
- /* together those that share an edge. */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- elementnumber = firstnumber;
- while ( triangleloop.tri != (triangle *) NULL ) {
-#ifdef TRILIBRARY
- /* Copy the triangle's three corners. */
- for ( j = 0; j < 3; j++ ) {
- corner[j] = trianglelist[pointindex++];
- if ( ( corner[j] < firstnumber ) || ( corner[j] >= firstnumber + inpoints ) ) {
- printf( "Error: Triangle %d has an invalid vertex index.\n",
- elementnumber );
- exit( 1 );
- }
- }
+if ( !quiet ) {
+printf( "Reconstructing mesh.\n" );
+}
+/* Allocate a temporary array that maps each point to some adjacent */
+/* triangle. I took care to allocate all the permanent memory for */
+/* triangles and shell edges first. */
+vertexarray = (triangle *) malloc( points.items * sizeof( triangle ));
+if ( vertexarray == (triangle *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+/* Each point is initially unrepresented. */
+for ( i = 0; i < points.items; i++ ) {
+vertexarray[i] = (triangle) dummytri;
+}
+
+if ( verbose ) {
+printf( " Assembling triangles.\n" );
+}
+/* Read the triangles from the .ele file, and link */
+/* together those that share an edge. */
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+elementnumber = firstnumber;
+while ( triangleloop.tri != (triangle *) NULL ) {
+#ifdef
+TRILIBRARY
+/* Copy the triangle's three corners. */
+for ( j = 0; j < 3; j++ ) {
+corner[j] = trianglelist[pointindex++];
+if (( corner[j] < firstnumber ) || ( corner[j] >= firstnumber + inpoints )) {
+printf( "Error: Triangle %d has an invalid vertex index.\n",
+elementnumber );
+exit( 1 );
+}
+}
#else /* not TRILIBRARY */
- /* Read triangle number and the triangle's three corners. */
- stringptr = readline( inputline, elefile, elefilename );
- for ( j = 0; j < 3; j++ ) {
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Triangle %d is missing point %d in %s.\n",
- elementnumber, j + 1, elefilename );
- exit( 1 );
- }
- else {
- corner[j] = (int) strtol( stringptr, &stringptr, 0 );
- if ( ( corner[j] < firstnumber ) ||
- ( corner[j] >= firstnumber + inpoints ) ) {
- printf( "Error: Triangle %d has an invalid vertex index.\n",
- elementnumber );
- exit( 1 );
- }
- }
- }
+/* Read triangle number and the triangle's three corners. */
+stringptr = readline( inputline, elefile, elefilename );
+for ( j = 0; j < 3; j++ ) {
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Triangle %d is missing point %d in %s.\n",
+elementnumber, j + 1, elefilename );
+exit( 1 );
+}
+else {
+corner[j] = (int) strtol( stringptr, &stringptr, 0 );
+if (( corner[j] < firstnumber ) ||
+( corner[j] >= firstnumber + inpoints )) {
+printf( "Error: Triangle %d has an invalid vertex index.\n",
+elementnumber );
+exit( 1 );
+}
+}
+}
#endif /* not TRILIBRARY */
- /* Find out about (and throw away) extra nodes. */
- for ( j = 3; j < incorners; j++ ) {
-#ifdef TRILIBRARY
- killpointindex = trianglelist[pointindex++];
+/* Find out about (and throw away) extra nodes. */
+for ( j = 3; j < incorners; j++ ) {
+#ifdef
+TRILIBRARY
+killpointindex = trianglelist[pointindex++];
#else /* not TRILIBRARY */
- stringptr = findfield( stringptr );
- if ( *stringptr != '\0' ) {
- killpointindex = (int) strtol( stringptr, &stringptr, 0 );
+stringptr = findfield( stringptr );
+if ( *stringptr != '\0' ) {
+killpointindex = (int) strtol( stringptr, &stringptr, 0 );
#endif /* not TRILIBRARY */
- if ( ( killpointindex >= firstnumber ) &&
- ( killpointindex < firstnumber + inpoints ) ) {
- /* Delete the non-corner point if it's not already deleted. */
- killpoint = getpoint( killpointindex );
- if ( pointmark( killpoint ) != DEADPOINT ) {
- pointdealloc( killpoint );
- }
- }
-#ifndef TRILIBRARY
- }
+if (( killpointindex >= firstnumber ) &&
+( killpointindex < firstnumber + inpoints )) {
+/* Delete the non-corner point if it's not already deleted. */
+killpoint = getpoint( killpointindex );
+if ( pointmark( killpoint ) != DEADPOINT ) {
+pointdealloc( killpoint );
+}
+}
+#ifndef
+TRILIBRARY
+}
#endif /* not TRILIBRARY */
- }
+}
- /* Read the triangle's attributes. */
- for ( j = 0; j < eextras; j++ ) {
-#ifdef TRILIBRARY
- setelemattribute( triangleloop, j, triangleattriblist[attribindex++] );
+/* Read the triangle's attributes. */
+for ( j = 0; j < eextras; j++ ) {
+#ifdef
+TRILIBRARY
+setelemattribute( triangleloop, j, triangleattriblist[attribindex++] );
#else /* not TRILIBRARY */
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- setelemattribute( triangleloop, j, 0 );
- }
- else {
- setelemattribute( triangleloop, j,
- (REAL) strtod( stringptr, &stringptr ) );
- }
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+setelemattribute( triangleloop, j, 0 );
+}
+else {
+setelemattribute( triangleloop, j,
+(REAL) strtod( stringptr, &stringptr ));
+}
#endif /* not TRILIBRARY */
- }
+}
- if ( vararea ) {
-#ifdef TRILIBRARY
- area = trianglearealist[elementnumber - firstnumber];
+if ( vararea ) {
+#ifdef
+TRILIBRARY
+area = trianglearealist[elementnumber - firstnumber];
#else /* not TRILIBRARY */
- /* Read an area constraint from the .area file. */
- stringptr = readline( inputline, areafile, areafilename );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- area = -1.0; /* No constraint on this triangle. */
- }
- else {
- area = (REAL) strtod( stringptr, &stringptr );
- }
+/* Read an area constraint from the .area file. */
+stringptr = readline( inputline, areafile, areafilename );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+area = -1.0; /* No constraint on this triangle. */
+}
+else {
+area = (REAL) strtod( stringptr, &stringptr );
+}
#endif /* not TRILIBRARY */
- setareabound( triangleloop, area );
- }
-
- /* Set the triangle's vertices. */
- triangleloop.orient = 0;
- setorg( triangleloop, getpoint( corner[0] ) );
- setdest( triangleloop, getpoint( corner[1] ) );
- setapex( triangleloop, getpoint( corner[2] ) );
- /* Try linking the triangle to others that share these vertices. */
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- /* Take the number for the origin of triangleloop. */
- aroundpoint = corner[triangleloop.orient];
- /* Look for other triangles having this vertex. */
- nexttri = vertexarray[aroundpoint - firstnumber];
- /* Link the current triangle to the next one in the stack. */
- triangleloop.tri[6 + triangleloop.orient] = nexttri;
- /* Push the current triangle onto the stack. */
- vertexarray[aroundpoint - firstnumber] = encode( triangleloop );
- decode( nexttri, checktri );
- if ( checktri.tri != dummytri ) {
- dest( triangleloop, tdest );
- apex( triangleloop, tapex );
- /* Look for other triangles that share an edge. */
- do {
- dest( checktri, checkdest );
- apex( checktri, checkapex );
- if ( tapex == checkdest ) {
- /* The two triangles share an edge; bond them together. */
- lprev( triangleloop, triangleleft );
- bond( triangleleft, checktri );
- }
- if ( tdest == checkapex ) {
- /* The two triangles share an edge; bond them together. */
- lprev( checktri, checkleft );
- bond( triangleloop, checkleft );
- }
- /* Find the next triangle in the stack. */
- nexttri = checktri.tri[6 + checktri.orient];
- decode( nexttri, checktri );
- } while ( checktri.tri != dummytri );
- }
- }
- triangleloop.tri = triangletraverse();
- elementnumber++;
- }
-
-#ifdef TRILIBRARY
- pointindex = 0;
+setareabound( triangleloop, area );
+}
+
+/* Set the triangle's vertices. */
+triangleloop.orient = 0;
+setorg( triangleloop, getpoint( corner[0] ));
+setdest( triangleloop, getpoint( corner[1] ));
+setapex( triangleloop, getpoint( corner[2] ));
+/* Try linking the triangle to others that share these vertices. */
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+/* Take the number for the origin of triangleloop. */
+aroundpoint = corner[triangleloop.orient];
+/* Look for other triangles having this vertex. */
+nexttri = vertexarray[aroundpoint - firstnumber];
+/* Link the current triangle to the next one in the stack. */
+triangleloop.tri[6 + triangleloop.orient] = nexttri;
+/* Push the current triangle onto the stack. */
+vertexarray[aroundpoint - firstnumber] = encode( triangleloop );
+decode( nexttri, checktri );
+if ( checktri.tri != dummytri ) {
+dest( triangleloop, tdest );
+apex( triangleloop, tapex );
+/* Look for other triangles that share an edge. */
+do {
+dest( checktri, checkdest );
+apex( checktri, checkapex );
+if ( tapex == checkdest ) {
+/* The two triangles share an edge; bond them together. */
+lprev( triangleloop, triangleleft );
+bond( triangleleft, checktri );
+}
+if ( tdest == checkapex ) {
+/* The two triangles share an edge; bond them together. */
+lprev( checktri, checkleft );
+bond( triangleloop, checkleft );
+}
+/* Find the next triangle in the stack. */
+nexttri = checktri.tri[6 + checktri.orient];
+decode( nexttri, checktri );
+} while ( checktri.tri != dummytri );
+}
+}
+triangleloop.tri = triangletraverse();
+elementnumber++;
+}
+
+#ifdef
+TRILIBRARY
+pointindex = 0;
#else /* not TRILIBRARY */
- fclose( elefile );
- if ( vararea ) {
- fclose( areafile );
- }
+fclose( elefile );
+if ( vararea ) {
+fclose( areafile );
+}
#endif /* not TRILIBRARY */
- hullsize = 0; /* Prepare to count the boundary edges. */
- if ( poly ) {
- if ( verbose ) {
- printf( " Marking segments in triangulation.\n" );
- }
- /* Read the segments from the .poly file, and link them */
- /* to their neighboring triangles. */
- boundmarker = 0;
- traversalinit( &shelles );
- shelleloop.sh = shelletraverse();
- segmentnumber = firstnumber;
- while ( shelleloop.sh != (shelle *) NULL ) {
-#ifdef TRILIBRARY
- end[0] = segmentlist[pointindex++];
- end[1] = segmentlist[pointindex++];
- if ( segmentmarkers ) {
- boundmarker = segmentmarkerlist[segmentnumber - firstnumber];
- }
+hullsize = 0; /* Prepare to count the boundary edges. */
+if ( poly ) {
+if ( verbose ) {
+printf( " Marking segments in triangulation.\n" );
+}
+/* Read the segments from the .poly file, and link them */
+/* to their neighboring triangles. */
+boundmarker = 0;
+traversalinit( &shelles );
+shelleloop.sh = shelletraverse();
+segmentnumber = firstnumber;
+while ( shelleloop.sh != (shelle *) NULL ) {
+#ifdef
+TRILIBRARY
+end[0] = segmentlist[pointindex++];
+end[1] = segmentlist[pointindex++];
+if ( segmentmarkers ) {
+boundmarker = segmentmarkerlist[segmentnumber - firstnumber];
+}
#else /* not TRILIBRARY */
- /* Read the endpoints of each segment, and possibly a boundary marker. */
- stringptr = readline( inputline, polyfile, inpolyfilename );
- /* Skip the first (segment number) field. */
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Segment %d has no endpoints in %s.\n", segmentnumber,
- polyfilename );
- exit( 1 );
- }
- else {
- end[0] = (int) strtol( stringptr, &stringptr, 0 );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Segment %d is missing its second endpoint in %s.\n",
- segmentnumber, polyfilename );
- exit( 1 );
- }
- else {
- end[1] = (int) strtol( stringptr, &stringptr, 0 );
- }
- if ( segmentmarkers ) {
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- boundmarker = 0;
- }
- else {
- boundmarker = (int) strtol( stringptr, &stringptr, 0 );
- }
- }
+/* Read the endpoints of each segment, and possibly a boundary marker. */
+stringptr = readline( inputline, polyfile, inpolyfilename );
+/* Skip the first (segment number) field. */
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Segment %d has no endpoints in %s.\n", segmentnumber,
+polyfilename );
+exit( 1 );
+}
+else {
+end[0] = (int) strtol( stringptr, &stringptr, 0 );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Segment %d is missing its second endpoint in %s.\n",
+segmentnumber, polyfilename );
+exit( 1 );
+}
+else {
+end[1] = (int) strtol( stringptr, &stringptr, 0 );
+}
+if ( segmentmarkers ) {
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+boundmarker = 0;
+}
+else {
+boundmarker = (int) strtol( stringptr, &stringptr, 0 );
+}
+}
#endif /* not TRILIBRARY */
- for ( j = 0; j < 2; j++ ) {
- if ( ( end[j] < firstnumber ) || ( end[j] >= firstnumber + inpoints ) ) {
- printf( "Error: Segment %d has an invalid vertex index.\n",
- segmentnumber );
- exit( 1 );
- }
- }
-
- /* set the shell edge's vertices. */
- shelleloop.shorient = 0;
- setsorg( shelleloop, getpoint( end[0] ) );
- setsdest( shelleloop, getpoint( end[1] ) );
- setmark( shelleloop, boundmarker );
- /* Try linking the shell edge to triangles that share these vertices. */
- for ( shelleloop.shorient = 0; shelleloop.shorient < 2;
- shelleloop.shorient++ ) {
- /* Take the number for the destination of shelleloop. */
- aroundpoint = end[1 - shelleloop.shorient];
- /* Look for triangles having this vertex. */
- prevlink = &vertexarray[aroundpoint - firstnumber];
- nexttri = vertexarray[aroundpoint - firstnumber];
- decode( nexttri, checktri );
- sorg( shelleloop, shorg );
- notfound = 1;
- /* Look for triangles having this edge. Note that I'm only */
- /* comparing each triangle's destination with the shell edge; */
- /* each triangle's apex is handled through a different vertex. */
- /* Because each triangle appears on three vertices' lists, each */
- /* occurrence of a triangle on a list can (and does) represent */
- /* an edge. In this way, most edges are represented twice, and */
- /* every triangle-segment bond is represented once. */
- while ( notfound && ( checktri.tri != dummytri ) ) {
- dest( checktri, checkdest );
- if ( shorg == checkdest ) {
- /* We have a match. Remove this triangle from the list. */
- *prevlink = checktri.tri[6 + checktri.orient];
- /* Bond the shell edge to the triangle. */
- tsbond( checktri, shelleloop );
- /* Check if this is a boundary edge. */
- sym( checktri, checkneighbor );
- if ( checkneighbor.tri == dummytri ) {
- /* The next line doesn't insert a shell edge (because there's */
- /* already one there), but it sets the boundary markers of */
- /* the existing shell edge and its vertices. */
- insertshelle( &checktri, 1 );
- hullsize++;
- }
- notfound = 0;
- }
- /* Find the next triangle in the stack. */
- prevlink = &checktri.tri[6 + checktri.orient];
- nexttri = checktri.tri[6 + checktri.orient];
- decode( nexttri, checktri );
- }
- }
- shelleloop.sh = shelletraverse();
- segmentnumber++;
- }
- }
-
- /* Mark the remaining edges as not being attached to any shell edge. */
- /* Also, count the (yet uncounted) boundary edges. */
- for ( i = 0; i < points.items; i++ ) {
- /* Search the stack of triangles adjacent to a point. */
- nexttri = vertexarray[i];
- decode( nexttri, checktri );
- while ( checktri.tri != dummytri ) {
- /* Find the next triangle in the stack before this */
- /* information gets overwritten. */
- nexttri = checktri.tri[6 + checktri.orient];
- /* No adjacent shell edge. (This overwrites the stack info.) */
- tsdissolve( checktri );
- sym( checktri, checkneighbor );
- if ( checkneighbor.tri == dummytri ) {
- insertshelle( &checktri, 1 );
- hullsize++;
- }
- decode( nexttri, checktri );
- }
- }
-
- free( vertexarray );
- return hullsize;
+for ( j = 0; j < 2; j++ ) {
+if (( end[j] < firstnumber ) || ( end[j] >= firstnumber + inpoints )) {
+printf( "Error: Segment %d has an invalid vertex index.\n",
+segmentnumber );
+exit( 1 );
+}
+}
+
+/* set the shell edge's vertices. */
+shelleloop.shorient = 0;
+setsorg( shelleloop, getpoint( end[0] ));
+setsdest( shelleloop, getpoint( end[1] ));
+setmark( shelleloop, boundmarker );
+/* Try linking the shell edge to triangles that share these vertices. */
+for ( shelleloop.shorient = 0; shelleloop.shorient < 2;
+shelleloop.shorient++ ) {
+/* Take the number for the destination of shelleloop. */
+aroundpoint = end[1 - shelleloop.shorient];
+/* Look for triangles having this vertex. */
+prevlink = &vertexarray[aroundpoint - firstnumber];
+nexttri = vertexarray[aroundpoint - firstnumber];
+decode( nexttri, checktri );
+sorg( shelleloop, shorg );
+notfound = 1;
+/* Look for triangles having this edge. Note that I'm only */
+/* comparing each triangle's destination with the shell edge; */
+/* each triangle's apex is handled through a different vertex. */
+/* Because each triangle appears on three vertices' lists, each */
+/* occurrence of a triangle on a list can (and does) represent */
+/* an edge. In this way, most edges are represented twice, and */
+/* every triangle-segment bond is represented once. */
+while ( notfound && ( checktri.tri != dummytri )) {
+dest( checktri, checkdest );
+if ( shorg == checkdest ) {
+/* We have a match. Remove this triangle from the list. */
+*prevlink = checktri.tri[6 + checktri.orient];
+/* Bond the shell edge to the triangle. */
+tsbond( checktri, shelleloop );
+/* Check if this is a boundary edge. */
+sym( checktri, checkneighbor );
+if ( checkneighbor.tri == dummytri ) {
+/* The next line doesn't insert a shell edge (because there's */
+/* already one there), but it sets the boundary markers of */
+/* the existing shell edge and its vertices. */
+insertshelle( &checktri, 1 );
+hullsize++;
+}
+notfound = 0;
+}
+/* Find the next triangle in the stack. */
+prevlink = &checktri.tri[6 + checktri.orient];
+nexttri = checktri.tri[6 + checktri.orient];
+decode( nexttri, checktri );
+}
+}
+shelleloop.sh = shelletraverse();
+segmentnumber++;
+}
+}
+
+/* Mark the remaining edges as not being attached to any shell edge. */
+/* Also, count the (yet uncounted) boundary edges. */
+for ( i = 0; i < points.items; i++ ) {
+/* Search the stack of triangles adjacent to a point. */
+nexttri = vertexarray[i];
+decode( nexttri, checktri );
+while ( checktri.tri != dummytri ) {
+/* Find the next triangle in the stack before this */
+/* information gets overwritten. */
+nexttri = checktri.tri[6 + checktri.orient];
+/* No adjacent shell edge. (This overwrites the stack info.) */
+tsdissolve( checktri );
+sym( checktri, checkneighbor );
+if ( checkneighbor.tri == dummytri ) {
+insertshelle( &checktri, 1 );
+hullsize++;
+}
+decode( nexttri, checktri );
+}
+}
+
+free( vertexarray );
+return hullsize;
}
#endif /* not CDT_ONLY */
struct triedge *searchtri;
point endpoint;
{
- struct triedge checktri;
- point startpoint;
- point leftpoint, rightpoint;
- REAL leftccw, rightccw;
- int leftflag, rightflag;
- triangle ptr; /* Temporary variable used by onext() and oprev(). */
-
- org( *searchtri, startpoint );
- dest( *searchtri, rightpoint );
- apex( *searchtri, leftpoint );
- /* Is `endpoint' to the left? */
- leftccw = counterclockwise( endpoint, startpoint, leftpoint );
- leftflag = leftccw > 0.0;
- /* Is `endpoint' to the right? */
- rightccw = counterclockwise( startpoint, endpoint, rightpoint );
- rightflag = rightccw > 0.0;
- if ( leftflag && rightflag ) {
- /* `searchtri' faces directly away from `endpoint'. We could go */
- /* left or right. Ask whether it's a triangle or a boundary */
- /* on the left. */
- onext( *searchtri, checktri );
- if ( checktri.tri == dummytri ) {
- leftflag = 0;
- }
- else {
- rightflag = 0;
- }
- }
- while ( leftflag ) {
- /* Turn left until satisfied. */
- onextself( *searchtri );
- if ( searchtri->tri == dummytri ) {
- printf( "Internal error in finddirection(): Unable to find a\n" );
- printf( " triangle leading from (%.12g, %.12g) to", startpoint[0],
- startpoint[1] );
- printf( " (%.12g, %.12g).\n", endpoint[0], endpoint[1] );
- internalerror();
- }
- apex( *searchtri, leftpoint );
- rightccw = leftccw;
- leftccw = counterclockwise( endpoint, startpoint, leftpoint );
- leftflag = leftccw > 0.0;
- }
- while ( rightflag ) {
- /* Turn right until satisfied. */
- oprevself( *searchtri );
- if ( searchtri->tri == dummytri ) {
- printf( "Internal error in finddirection(): Unable to find a\n" );
- printf( " triangle leading from (%.12g, %.12g) to", startpoint[0],
- startpoint[1] );
- printf( " (%.12g, %.12g).\n", endpoint[0], endpoint[1] );
- internalerror();
- }
- dest( *searchtri, rightpoint );
- leftccw = rightccw;
- rightccw = counterclockwise( startpoint, endpoint, rightpoint );
- rightflag = rightccw > 0.0;
- }
- if ( leftccw == 0.0 ) {
- return LEFTCOLLINEAR;
- }
- else if ( rightccw == 0.0 ) {
- return RIGHTCOLLINEAR;
- }
- else {
- return WITHIN;
- }
+struct triedge checktri;
+point startpoint;
+point leftpoint, rightpoint;
+REAL leftccw, rightccw;
+int leftflag, rightflag;
+triangle ptr; /* Temporary variable used by onext() and oprev(). */
+
+org( *searchtri, startpoint );
+dest( *searchtri, rightpoint );
+apex( *searchtri, leftpoint );
+/* Is `endpoint' to the left? */
+leftccw = counterclockwise( endpoint, startpoint, leftpoint );
+leftflag = leftccw > 0.0;
+/* Is `endpoint' to the right? */
+rightccw = counterclockwise( startpoint, endpoint, rightpoint );
+rightflag = rightccw > 0.0;
+if ( leftflag && rightflag ) {
+/* `searchtri' faces directly away from `endpoint'. We could go */
+/* left or right. Ask whether it's a triangle or a boundary */
+/* on the left. */
+onext( *searchtri, checktri );
+if ( checktri.tri == dummytri ) {
+leftflag = 0;
+}
+else {
+rightflag = 0;
+}
+}
+while ( leftflag ) {
+/* Turn left until satisfied. */
+onextself( *searchtri );
+if ( searchtri->tri == dummytri ) {
+printf( "Internal error in finddirection(): Unable to find a\n" );
+printf( " triangle leading from (%.12g, %.12g) to", startpoint[0],
+startpoint[1] );
+printf( " (%.12g, %.12g).\n", endpoint[0], endpoint[1] );
+internalerror();
+}
+apex( *searchtri, leftpoint );
+rightccw = leftccw;
+leftccw = counterclockwise( endpoint, startpoint, leftpoint );
+leftflag = leftccw > 0.0;
+}
+while ( rightflag ) {
+/* Turn right until satisfied. */
+oprevself( *searchtri );
+if ( searchtri->tri == dummytri ) {
+printf( "Internal error in finddirection(): Unable to find a\n" );
+printf( " triangle leading from (%.12g, %.12g) to", startpoint[0],
+startpoint[1] );
+printf( " (%.12g, %.12g).\n", endpoint[0], endpoint[1] );
+internalerror();
+}
+dest( *searchtri, rightpoint );
+leftccw = rightccw;
+rightccw = counterclockwise( startpoint, endpoint, rightpoint );
+rightflag = rightccw > 0.0;
+}
+if ( leftccw == 0.0 ) {
+return LEFTCOLLINEAR;
+}
+else if ( rightccw == 0.0 ) {
+return RIGHTCOLLINEAR;
+}
+else {
+return WITHIN;
+}
}
/*****************************************************************************/
struct edge *splitshelle;
point endpoint2;
{
- point endpoint1;
- point torg, tdest;
- point leftpoint, rightpoint;
- point newpoint;
- enum insertsiteresult success;
- enum finddirectionresult collinear;
- REAL ex, ey;
- REAL tx, ty;
- REAL etx, ety;
- REAL split, denom;
- int i;
- triangle ptr; /* Temporary variable used by onext(). */
-
- /* Find the other three segment endpoints. */
- apex( *splittri, endpoint1 );
- org( *splittri, torg );
- dest( *splittri, tdest );
- /* Segment intersection formulae; see the Antonio reference. */
- tx = tdest[0] - torg[0];
- ty = tdest[1] - torg[1];
- ex = endpoint2[0] - endpoint1[0];
- ey = endpoint2[1] - endpoint1[1];
- etx = torg[0] - endpoint2[0];
- ety = torg[1] - endpoint2[1];
- denom = ty * ex - tx * ey;
- if ( denom == 0.0 ) {
- printf( "Internal error in segmentintersection():" );
- printf( " Attempt to find intersection of parallel segments.\n" );
- internalerror();
- }
- split = ( ey * etx - ex * ety ) / denom;
- /* Create the new point. */
- newpoint = (point) poolalloc( &points );
- /* Interpolate its coordinate and attributes. */
- for ( i = 0; i < 2 + nextras; i++ ) {
- newpoint[i] = torg[i] + split * ( tdest[i] - torg[i] );
- }
- setpointmark( newpoint, mark( *splitshelle ) );
- if ( verbose > 1 ) {
- printf(
- " Splitting edge (%.12g, %.12g) (%.12g, %.12g) at (%.12g, %.12g).\n",
- torg[0], torg[1], tdest[0], tdest[1], newpoint[0], newpoint[1] );
- }
- /* Insert the intersection point. This should always succeed. */
- success = insertsite( newpoint, splittri, splitshelle, 0, 0 );
- if ( success != SUCCESSFULPOINT ) {
- printf( "Internal error in segmentintersection():\n" );
- printf( " Failure to split a segment.\n" );
- internalerror();
- }
- if ( steinerleft > 0 ) {
- steinerleft--;
- }
- /* Inserting the point may have caused edge flips. We wish to rediscover */
- /* the edge connecting endpoint1 to the new intersection point. */
- collinear = finddirection( splittri, endpoint1 );
- dest( *splittri, rightpoint );
- apex( *splittri, leftpoint );
- if ( ( leftpoint[0] == endpoint1[0] ) && ( leftpoint[1] == endpoint1[1] ) ) {
- onextself( *splittri );
- }
- else if ( ( rightpoint[0] != endpoint1[0] ) ||
- ( rightpoint[1] != endpoint1[1] ) ) {
- printf( "Internal error in segmentintersection():\n" );
- printf( " Topological inconsistency after splitting a segment.\n" );
- internalerror();
- }
- /* `splittri' should have destination endpoint1. */
+point endpoint1;
+point torg, tdest;
+point leftpoint, rightpoint;
+point newpoint;
+enum insertsiteresult success;
+enum finddirectionresult collinear;
+REAL ex, ey;
+REAL tx, ty;
+REAL etx, ety;
+REAL split, denom;
+int i;
+triangle ptr; /* Temporary variable used by onext(). */
+
+/* Find the other three segment endpoints. */
+apex( *splittri, endpoint1 );
+org( *splittri, torg );
+dest( *splittri, tdest );
+/* Segment intersection formulae; see the Antonio reference. */
+tx = tdest[0] - torg[0];
+ty = tdest[1] - torg[1];
+ex = endpoint2[0] - endpoint1[0];
+ey = endpoint2[1] - endpoint1[1];
+etx = torg[0] - endpoint2[0];
+ety = torg[1] - endpoint2[1];
+denom = ty * ex - tx * ey;
+if ( denom == 0.0 ) {
+printf( "Internal error in segmentintersection():" );
+printf( " Attempt to find intersection of parallel segments.\n" );
+internalerror();
+}
+split = ( ey * etx - ex * ety ) / denom;
+/* Create the new point. */
+newpoint = (point) poolalloc( &points );
+/* Interpolate its coordinate and attributes. */
+for ( i = 0; i < 2 + nextras; i++ ) {
+newpoint[i] = torg[i] + split * ( tdest[i] - torg[i] );
+}
+setpointmark( newpoint, mark( *splitshelle ));
+if ( verbose > 1 ) {
+printf(
+" Splitting edge (%.12g, %.12g) (%.12g, %.12g) at (%.12g, %.12g).\n",
+torg[0], torg[1], tdest[0], tdest[1], newpoint[0], newpoint[1] );
+}
+/* Insert the intersection point. This should always succeed. */
+success = insertsite( newpoint, splittri, splitshelle, 0, 0 );
+if ( success != SUCCESSFULPOINT ) {
+printf( "Internal error in segmentintersection():\n" );
+printf( " Failure to split a segment.\n" );
+internalerror();
+}
+if ( steinerleft > 0 ) {
+steinerleft--;
+}
+/* Inserting the point may have caused edge flips. We wish to rediscover */
+/* the edge connecting endpoint1 to the new intersection point. */
+collinear = finddirection( splittri, endpoint1 );
+dest( *splittri, rightpoint );
+apex( *splittri, leftpoint );
+if (( leftpoint[0] == endpoint1[0] ) && ( leftpoint[1] == endpoint1[1] )) {
+onextself( *splittri );
+}
+else if (( rightpoint[0] != endpoint1[0] ) ||
+( rightpoint[1] != endpoint1[1] )) {
+printf( "Internal error in segmentintersection():\n" );
+printf( " Topological inconsistency after splitting a segment.\n" );
+internalerror();
+}
+/* `splittri' should have destination endpoint1. */
}
/*****************************************************************************/
point endpoint2;
int newmark;
{
- struct triedge crosstri;
- struct edge crossedge;
- point leftpoint, rightpoint;
- point endpoint1;
- enum finddirectionresult collinear;
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- collinear = finddirection( searchtri, endpoint2 );
- dest( *searchtri, rightpoint );
- apex( *searchtri, leftpoint );
- if ( ( ( leftpoint[0] == endpoint2[0] ) && ( leftpoint[1] == endpoint2[1] ) ) ||
- ( ( rightpoint[0] == endpoint2[0] ) && ( rightpoint[1] == endpoint2[1] ) ) ) {
- /* The segment is already an edge in the mesh. */
- if ( ( leftpoint[0] == endpoint2[0] ) && ( leftpoint[1] == endpoint2[1] ) ) {
- lprevself( *searchtri );
- }
- /* Insert a shell edge, if there isn't already one there. */
- insertshelle( searchtri, newmark );
- return 1;
- }
- else if ( collinear == LEFTCOLLINEAR ) {
- /* We've collided with a point between the segment's endpoints. */
- /* Make the collinear point be the triangle's origin. */
- lprevself( *searchtri );
- insertshelle( searchtri, newmark );
- /* Insert the remainder of the segment. */
- return scoutsegment( searchtri, endpoint2, newmark );
- }
- else if ( collinear == RIGHTCOLLINEAR ) {
- /* We've collided with a point between the segment's endpoints. */
- insertshelle( searchtri, newmark );
- /* Make the collinear point be the triangle's origin. */
- lnextself( *searchtri );
- /* Insert the remainder of the segment. */
- return scoutsegment( searchtri, endpoint2, newmark );
- }
- else {
- lnext( *searchtri, crosstri );
- tspivot( crosstri, crossedge );
- /* Check for a crossing segment. */
- if ( crossedge.sh == dummysh ) {
- return 0;
- }
- else {
- org( *searchtri, endpoint1 );
- /* Insert a point at the intersection. */
- segmentintersection( &crosstri, &crossedge, endpoint2 );
- triedgecopy( crosstri, *searchtri );
- insertshelle( searchtri, newmark );
- /* Insert the remainder of the segment. */
- return scoutsegment( searchtri, endpoint2, newmark );
- }
- }
+struct triedge crosstri;
+struct edge crossedge;
+point leftpoint, rightpoint;
+point endpoint1;
+enum finddirectionresult collinear;
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+collinear = finddirection( searchtri, endpoint2 );
+dest( *searchtri, rightpoint );
+apex( *searchtri, leftpoint );
+if ((( leftpoint[0] == endpoint2[0] ) && ( leftpoint[1] == endpoint2[1] )) ||
+(( rightpoint[0] == endpoint2[0] ) && ( rightpoint[1] == endpoint2[1] ))) {
+/* The segment is already an edge in the mesh. */
+if (( leftpoint[0] == endpoint2[0] ) && ( leftpoint[1] == endpoint2[1] )) {
+lprevself( *searchtri );
+}
+/* Insert a shell edge, if there isn't already one there. */
+insertshelle( searchtri, newmark );
+return 1;
+}
+else if ( collinear == LEFTCOLLINEAR ) {
+/* We've collided with a point between the segment's endpoints. */
+/* Make the collinear point be the triangle's origin. */
+lprevself( *searchtri );
+insertshelle( searchtri, newmark );
+/* Insert the remainder of the segment. */
+return scoutsegment( searchtri, endpoint2, newmark );
+}
+else if ( collinear == RIGHTCOLLINEAR ) {
+/* We've collided with a point between the segment's endpoints. */
+insertshelle( searchtri, newmark );
+/* Make the collinear point be the triangle's origin. */
+lnextself( *searchtri );
+/* Insert the remainder of the segment. */
+return scoutsegment( searchtri, endpoint2, newmark );
+}
+else {
+lnext( *searchtri, crosstri );
+tspivot( crosstri, crossedge );
+/* Check for a crossing segment. */
+if ( crossedge.sh == dummysh ) {
+return 0;
+}
+else {
+org( *searchtri, endpoint1 );
+/* Insert a point at the intersection. */
+segmentintersection( &crosstri, &crossedge, endpoint2 );
+triedgecopy( crosstri, *searchtri );
+insertshelle( searchtri, newmark );
+/* Insert the remainder of the segment. */
+return scoutsegment( searchtri, endpoint2, newmark );
+}
+}
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifndef REDUCED
-#ifndef CDT_ONLY
+#ifndef
+REDUCED
+#ifndef
+CDT_ONLY
void conformingedge( endpoint1, endpoint2, newmark )
point endpoint1;
point endpoint2;
int newmark;
{
- struct triedge searchtri1, searchtri2;
- struct edge brokenshelle;
- point newpoint;
- point midpoint1, midpoint2;
- enum insertsiteresult success;
- int result1, result2;
- int i;
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- if ( verbose > 2 ) {
- printf( "Forcing segment into triangulation by recursive splitting:\n" );
- printf( " (%.12g, %.12g) (%.12g, %.12g)\n", endpoint1[0], endpoint1[1],
- endpoint2[0], endpoint2[1] );
- }
- /* Create a new point to insert in the middle of the segment. */
- newpoint = (point) poolalloc( &points );
- /* Interpolate coordinates and attributes. */
- for ( i = 0; i < 2 + nextras; i++ ) {
- newpoint[i] = 0.5 * ( endpoint1[i] + endpoint2[i] );
- }
- setpointmark( newpoint, newmark );
- /* Find a boundary triangle to search from. */
- searchtri1.tri = (triangle *) NULL;
- /* Attempt to insert the new point. */
- success = insertsite( newpoint, &searchtri1, (struct edge *) NULL, 0, 0 );
- if ( success == DUPLICATEPOINT ) {
- if ( verbose > 2 ) {
- printf( " Segment intersects existing point (%.12g, %.12g).\n",
- newpoint[0], newpoint[1] );
- }
- /* Use the point that's already there. */
- pointdealloc( newpoint );
- org( searchtri1, newpoint );
- }
- else {
- if ( success == VIOLATINGPOINT ) {
- if ( verbose > 2 ) {
- printf( " Two segments intersect at (%.12g, %.12g).\n",
- newpoint[0], newpoint[1] );
- }
- /* By fluke, we've landed right on another segment. Split it. */
- tspivot( searchtri1, brokenshelle );
- success = insertsite( newpoint, &searchtri1, &brokenshelle, 0, 0 );
- if ( success != SUCCESSFULPOINT ) {
- printf( "Internal error in conformingedge():\n" );
- printf( " Failure to split a segment.\n" );
- internalerror();
- }
- }
- /* The point has been inserted successfully. */
- if ( steinerleft > 0 ) {
- steinerleft--;
- }
- }
- triedgecopy( searchtri1, searchtri2 );
- result1 = scoutsegment( &searchtri1, endpoint1, newmark );
- result2 = scoutsegment( &searchtri2, endpoint2, newmark );
- if ( !result1 ) {
- /* The origin of searchtri1 may have changed if a collision with an */
- /* intervening vertex on the segment occurred. */
- org( searchtri1, midpoint1 );
- conformingedge( midpoint1, endpoint1, newmark );
- }
- if ( !result2 ) {
- /* The origin of searchtri2 may have changed if a collision with an */
- /* intervening vertex on the segment occurred. */
- org( searchtri2, midpoint2 );
- conformingedge( midpoint2, endpoint2, newmark );
- }
+struct triedge searchtri1, searchtri2;
+struct edge brokenshelle;
+point newpoint;
+point midpoint1, midpoint2;
+enum insertsiteresult success;
+int result1, result2;
+int i;
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+if ( verbose > 2 ) {
+printf( "Forcing segment into triangulation by recursive splitting:\n" );
+printf( " (%.12g, %.12g) (%.12g, %.12g)\n", endpoint1[0], endpoint1[1],
+endpoint2[0], endpoint2[1] );
}
-
-#endif /* not CDT_ONLY */
-#endif /* not REDUCED */
-
-/*****************************************************************************/
-/* */
-/* delaunayfixup() Enforce the Delaunay condition at an edge, fanning out */
+/* Create a new point to insert in the middle of the segment. */
+newpoint = (point) poolalloc( &points );
+/* Interpolate coordinates and attributes. */
+for ( i = 0; i < 2 + nextras; i++ ) {
+newpoint[i] = 0.5 * ( endpoint1[i] + endpoint2[i] );
+}
+setpointmark( newpoint, newmark );
+/* Find a boundary triangle to search from. */
+searchtri1.tri = (triangle *) NULL;
+/* Attempt to insert the new point. */
+success = insertsite( newpoint, &searchtri1, (struct edge *) NULL, 0, 0 );
+if ( success == DUPLICATEPOINT ) {
+if ( verbose > 2 ) {
+printf( " Segment intersects existing point (%.12g, %.12g).\n",
+newpoint[0], newpoint[1] );
+}
+/* Use the point that's already there. */
+pointdealloc( newpoint );
+org( searchtri1, newpoint );
+}
+else {
+if ( success == VIOLATINGPOINT ) {
+if ( verbose > 2 ) {
+printf( " Two segments intersect at (%.12g, %.12g).\n",
+newpoint[0], newpoint[1] );
+}
+/* By fluke, we've landed right on another segment. Split it. */
+tspivot( searchtri1, brokenshelle );
+success = insertsite( newpoint, &searchtri1, &brokenshelle, 0, 0 );
+if ( success != SUCCESSFULPOINT ) {
+printf( "Internal error in conformingedge():\n" );
+printf( " Failure to split a segment.\n" );
+internalerror();
+}
+}
+/* The point has been inserted successfully. */
+if ( steinerleft > 0 ) {
+steinerleft--;
+}
+}
+triedgecopy( searchtri1, searchtri2 );
+result1 = scoutsegment( &searchtri1, endpoint1, newmark );
+result2 = scoutsegment( &searchtri2, endpoint2, newmark );
+if ( !result1 ) {
+/* The origin of searchtri1 may have changed if a collision with an */
+/* intervening vertex on the segment occurred. */
+org( searchtri1, midpoint1 );
+conformingedge( midpoint1, endpoint1, newmark );
+}
+if ( !result2 ) {
+/* The origin of searchtri2 may have changed if a collision with an */
+/* intervening vertex on the segment occurred. */
+org( searchtri2, midpoint2 );
+conformingedge( midpoint2, endpoint2, newmark );
+}
+}
+
+#endif /* not CDT_ONLY */
+#endif /* not REDUCED */
+
+/*****************************************************************************/
+/* */
+/* delaunayfixup() Enforce the Delaunay condition at an edge, fanning out */
/* recursively from an existing point. Pay special */
/* attention to stacking inverted triangles. */
/* */
struct triedge *fixuptri;
int leftside;
{
- struct triedge neartri;
- struct triedge fartri;
- struct edge faredge;
- point nearpoint, leftpoint, rightpoint, farpoint;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- lnext( *fixuptri, neartri );
- sym( neartri, fartri );
- /* Check if the edge opposite the origin of fixuptri can be flipped. */
- if ( fartri.tri == dummytri ) {
- return;
- }
- tspivot( neartri, faredge );
- if ( faredge.sh != dummysh ) {
- return;
- }
- /* Find all the relevant vertices. */
- apex( neartri, nearpoint );
- org( neartri, leftpoint );
- dest( neartri, rightpoint );
- apex( fartri, farpoint );
- /* Check whether the previous polygon vertex is a reflex vertex. */
- if ( leftside ) {
- if ( counterclockwise( nearpoint, leftpoint, farpoint ) <= 0.0 ) {
- /* leftpoint is a reflex vertex too. Nothing can */
- /* be done until a convex section is found. */
- return;
- }
- }
- else {
- if ( counterclockwise( farpoint, rightpoint, nearpoint ) <= 0.0 ) {
- /* rightpoint is a reflex vertex too. Nothing can */
- /* be done until a convex section is found. */
- return;
- }
- }
- if ( counterclockwise( rightpoint, leftpoint, farpoint ) > 0.0 ) {
- /* fartri is not an inverted triangle, and farpoint is not a reflex */
- /* vertex. As there are no reflex vertices, fixuptri isn't an */
- /* inverted triangle, either. Hence, test the edge between the */
- /* triangles to ensure it is locally Delaunay. */
- if ( incircle( leftpoint, farpoint, rightpoint, nearpoint ) <= 0.0 ) {
- return;
- }
- /* Not locally Delaunay; go on to an edge flip. */
- } /* else fartri is inverted; remove it from the stack by flipping. */
- flip( &neartri );
- lprevself( *fixuptri ); /* Restore the origin of fixuptri after the flip. */
- /* Recursively process the two triangles that result from the flip. */
- delaunayfixup( fixuptri, leftside );
- delaunayfixup( &fartri, leftside );
+struct triedge neartri;
+struct triedge fartri;
+struct edge faredge;
+point nearpoint, leftpoint, rightpoint, farpoint;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+lnext( *fixuptri, neartri );
+sym( neartri, fartri );
+/* Check if the edge opposite the origin of fixuptri can be flipped. */
+if ( fartri.tri == dummytri ) {
+return;
+}
+tspivot( neartri, faredge );
+if ( faredge.sh != dummysh ) {
+return;
+}
+/* Find all the relevant vertices. */
+apex( neartri, nearpoint );
+org( neartri, leftpoint );
+dest( neartri, rightpoint );
+apex( fartri, farpoint );
+/* Check whether the previous polygon vertex is a reflex vertex. */
+if ( leftside ) {
+if ( counterclockwise( nearpoint, leftpoint, farpoint ) <= 0.0 ) {
+/* leftpoint is a reflex vertex too. Nothing can */
+/* be done until a convex section is found. */
+return;
+}
+}
+else {
+if ( counterclockwise( farpoint, rightpoint, nearpoint ) <= 0.0 ) {
+/* rightpoint is a reflex vertex too. Nothing can */
+/* be done until a convex section is found. */
+return;
+}
+}
+if ( counterclockwise( rightpoint, leftpoint, farpoint ) > 0.0 ) {
+/* fartri is not an inverted triangle, and farpoint is not a reflex */
+/* vertex. As there are no reflex vertices, fixuptri isn't an */
+/* inverted triangle, either. Hence, test the edge between the */
+/* triangles to ensure it is locally Delaunay. */
+if ( incircle( leftpoint, farpoint, rightpoint, nearpoint ) <= 0.0 ) {
+return;
+}
+/* Not locally Delaunay; go on to an edge flip. */
+} /* else fartri is inverted; remove it from the stack by flipping. */
+flip( &neartri );
+lprevself( *fixuptri ); /* Restore the origin of fixuptri after the flip. */
+/* Recursively process the two triangles that result from the flip. */
+delaunayfixup( fixuptri, leftside );
+delaunayfixup( &fartri, leftside );
}
/*****************************************************************************/
point endpoint2;
int newmark;
{
- struct triedge fixuptri, fixuptri2;
- struct edge fixupedge;
- point endpoint1;
- point farpoint;
- REAL area;
- int collision;
- int done;
- triangle ptr; /* Temporary variable used by sym() and oprev(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- org( *starttri, endpoint1 );
- lnext( *starttri, fixuptri );
- flip( &fixuptri );
- /* `collision' indicates whether we have found a point directly */
- /* between endpoint1 and endpoint2. */
- collision = 0;
- done = 0;
- do {
- org( fixuptri, farpoint );
- /* `farpoint' is the extreme point of the polygon we are "digging" */
- /* to get from endpoint1 to endpoint2. */
- if ( ( farpoint[0] == endpoint2[0] ) && ( farpoint[1] == endpoint2[1] ) ) {
- oprev( fixuptri, fixuptri2 );
- /* Enforce the Delaunay condition around endpoint2. */
- delaunayfixup( &fixuptri, 0 );
- delaunayfixup( &fixuptri2, 1 );
- done = 1;
- }
- else {
- /* Check whether farpoint is to the left or right of the segment */
- /* being inserted, to decide which edge of fixuptri to dig */
- /* through next. */
- area = counterclockwise( endpoint1, endpoint2, farpoint );
- if ( area == 0.0 ) {
- /* We've collided with a point between endpoint1 and endpoint2. */
- collision = 1;
- oprev( fixuptri, fixuptri2 );
- /* Enforce the Delaunay condition around farpoint. */
- delaunayfixup( &fixuptri, 0 );
- delaunayfixup( &fixuptri2, 1 );
- done = 1;
- }
- else {
- if ( area > 0.0 ) { /* farpoint is to the left of the segment. */
- oprev( fixuptri, fixuptri2 );
- /* Enforce the Delaunay condition around farpoint, on the */
- /* left side of the segment only. */
- delaunayfixup( &fixuptri2, 1 );
- /* Flip the edge that crosses the segment. After the edge is */
- /* flipped, one of its endpoints is the fan vertex, and the */
- /* destination of fixuptri is the fan vertex. */
- lprevself( fixuptri );
- }
- else { /* farpoint is to the right of the segment. */
- delaunayfixup( &fixuptri, 0 );
- /* Flip the edge that crosses the segment. After the edge is */
- /* flipped, one of its endpoints is the fan vertex, and the */
- /* destination of fixuptri is the fan vertex. */
- oprevself( fixuptri );
- }
- /* Check for two intersecting segments. */
- tspivot( fixuptri, fixupedge );
- if ( fixupedge.sh == dummysh ) {
- flip( &fixuptri ); /* May create an inverted triangle on the left. */
- }
- else {
- /* We've collided with a segment between endpoint1 and endpoint2. */
- collision = 1;
- /* Insert a point at the intersection. */
- segmentintersection( &fixuptri, &fixupedge, endpoint2 );
- done = 1;
- }
- }
- }
- } while ( !done );
- /* Insert a shell edge to make the segment permanent. */
- insertshelle( &fixuptri, newmark );
- /* If there was a collision with an interceding vertex, install another */
- /* segment connecting that vertex with endpoint2. */
- if ( collision ) {
- /* Insert the remainder of the segment. */
- if ( !scoutsegment( &fixuptri, endpoint2, newmark ) ) {
- constrainededge( &fixuptri, endpoint2, newmark );
- }
- }
+struct triedge fixuptri, fixuptri2;
+struct edge fixupedge;
+point endpoint1;
+point farpoint;
+REAL area;
+int collision;
+int done;
+triangle ptr; /* Temporary variable used by sym() and oprev(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+org( *starttri, endpoint1 );
+lnext( *starttri, fixuptri );
+flip( &fixuptri );
+/* `collision' indicates whether we have found a point directly */
+/* between endpoint1 and endpoint2. */
+collision = 0;
+done = 0;
+do {
+org( fixuptri, farpoint );
+/* `farpoint' is the extreme point of the polygon we are "digging" */
+/* to get from endpoint1 to endpoint2. */
+if (( farpoint[0] == endpoint2[0] ) && ( farpoint[1] == endpoint2[1] )) {
+oprev( fixuptri, fixuptri2 );
+/* Enforce the Delaunay condition around endpoint2. */
+delaunayfixup( &fixuptri, 0 );
+delaunayfixup( &fixuptri2, 1 );
+done = 1;
+}
+else {
+/* Check whether farpoint is to the left or right of the segment */
+/* being inserted, to decide which edge of fixuptri to dig */
+/* through next. */
+area = counterclockwise( endpoint1, endpoint2, farpoint );
+if ( area == 0.0 ) {
+/* We've collided with a point between endpoint1 and endpoint2. */
+collision = 1;
+oprev( fixuptri, fixuptri2 );
+/* Enforce the Delaunay condition around farpoint. */
+delaunayfixup( &fixuptri, 0 );
+delaunayfixup( &fixuptri2, 1 );
+done = 1;
+}
+else {
+if ( area > 0.0 ) { /* farpoint is to the left of the segment. */
+oprev( fixuptri, fixuptri2 );
+/* Enforce the Delaunay condition around farpoint, on the */
+/* left side of the segment only. */
+delaunayfixup( &fixuptri2, 1 );
+/* Flip the edge that crosses the segment. After the edge is */
+/* flipped, one of its endpoints is the fan vertex, and the */
+/* destination of fixuptri is the fan vertex. */
+lprevself( fixuptri );
+}
+else { /* farpoint is to the right of the segment. */
+delaunayfixup( &fixuptri, 0 );
+/* Flip the edge that crosses the segment. After the edge is */
+/* flipped, one of its endpoints is the fan vertex, and the */
+/* destination of fixuptri is the fan vertex. */
+oprevself( fixuptri );
+}
+/* Check for two intersecting segments. */
+tspivot( fixuptri, fixupedge );
+if ( fixupedge.sh == dummysh ) {
+flip( &fixuptri ); /* May create an inverted triangle on the left. */
+}
+else {
+/* We've collided with a segment between endpoint1 and endpoint2. */
+collision = 1;
+/* Insert a point at the intersection. */
+segmentintersection( &fixuptri, &fixupedge, endpoint2 );
+done = 1;
+}
+}
+}
+} while ( !done );
+/* Insert a shell edge to make the segment permanent. */
+insertshelle( &fixuptri, newmark );
+/* If there was a collision with an interceding vertex, install another */
+/* segment connecting that vertex with endpoint2. */
+if ( collision ) {
+/* Insert the remainder of the segment. */
+if ( !scoutsegment( &fixuptri, endpoint2, newmark )) {
+constrainededge( &fixuptri, endpoint2, newmark );
+}
+}
}
/*****************************************************************************/
point endpoint2;
int newmark;
{
- struct triedge searchtri1, searchtri2;
- triangle encodedtri;
- point checkpoint;
- triangle ptr; /* Temporary variable used by sym(). */
-
- if ( verbose > 1 ) {
- printf( " Connecting (%.12g, %.12g) to (%.12g, %.12g).\n",
- endpoint1[0], endpoint1[1], endpoint2[0], endpoint2[1] );
- }
-
- /* Find a triangle whose origin is the segment's first endpoint. */
- checkpoint = (point) NULL;
- encodedtri = point2tri( endpoint1 );
- if ( encodedtri != (triangle) NULL ) {
- decode( encodedtri, searchtri1 );
- org( searchtri1, checkpoint );
- }
- if ( checkpoint != endpoint1 ) {
- /* Find a boundary triangle to search from. */
- searchtri1.tri = dummytri;
- searchtri1.orient = 0;
- symself( searchtri1 );
- /* Search for the segment's first endpoint by point location. */
- if ( locate( endpoint1, &searchtri1 ) != ONVERTEX ) {
- printf(
- "Internal error in insertsegment(): Unable to locate PSLG point\n" );
- printf( " (%.12g, %.12g) in triangulation.\n",
- endpoint1[0], endpoint1[1] );
- internalerror();
- }
- }
- /* Remember this triangle to improve subsequent point location. */
- triedgecopy( searchtri1, recenttri );
- /* Scout the beginnings of a path from the first endpoint */
- /* toward the second. */
- if ( scoutsegment( &searchtri1, endpoint2, newmark ) ) {
- /* The segment was easily inserted. */
- return;
- }
- /* The first endpoint may have changed if a collision with an intervening */
- /* vertex on the segment occurred. */
- org( searchtri1, endpoint1 );
-
- /* Find a triangle whose origin is the segment's second endpoint. */
- checkpoint = (point) NULL;
- encodedtri = point2tri( endpoint2 );
- if ( encodedtri != (triangle) NULL ) {
- decode( encodedtri, searchtri2 );
- org( searchtri2, checkpoint );
- }
- if ( checkpoint != endpoint2 ) {
- /* Find a boundary triangle to search from. */
- searchtri2.tri = dummytri;
- searchtri2.orient = 0;
- symself( searchtri2 );
- /* Search for the segment's second endpoint by point location. */
- if ( locate( endpoint2, &searchtri2 ) != ONVERTEX ) {
- printf(
- "Internal error in insertsegment(): Unable to locate PSLG point\n" );
- printf( " (%.12g, %.12g) in triangulation.\n",
- endpoint2[0], endpoint2[1] );
- internalerror();
- }
- }
- /* Remember this triangle to improve subsequent point location. */
- triedgecopy( searchtri2, recenttri );
- /* Scout the beginnings of a path from the second endpoint */
- /* toward the first. */
- if ( scoutsegment( &searchtri2, endpoint1, newmark ) ) {
- /* The segment was easily inserted. */
- return;
- }
- /* The second endpoint may have changed if a collision with an intervening */
- /* vertex on the segment occurred. */
- org( searchtri2, endpoint2 );
-
-#ifndef REDUCED
-#ifndef CDT_ONLY
- if ( splitseg ) {
- /* Insert vertices to force the segment into the triangulation. */
- conformingedge( endpoint1, endpoint2, newmark );
- }
- else {
+struct triedge searchtri1, searchtri2;
+triangle encodedtri;
+point checkpoint;
+triangle ptr; /* Temporary variable used by sym(). */
+
+if ( verbose > 1 ) {
+printf( " Connecting (%.12g, %.12g) to (%.12g, %.12g).\n",
+endpoint1[0], endpoint1[1], endpoint2[0], endpoint2[1] );
+}
+
+/* Find a triangle whose origin is the segment's first endpoint. */
+checkpoint = (point) NULL;
+encodedtri = point2tri( endpoint1 );
+if ( encodedtri != (triangle) NULL ) {
+decode( encodedtri, searchtri1 );
+org( searchtri1, checkpoint );
+}
+if ( checkpoint != endpoint1 ) {
+/* Find a boundary triangle to search from. */
+searchtri1.tri = dummytri;
+searchtri1.orient = 0;
+symself( searchtri1 );
+/* Search for the segment's first endpoint by point location. */
+if ( locate( endpoint1, &searchtri1 ) != ONVERTEX ) {
+printf(
+"Internal error in insertsegment(): Unable to locate PSLG point\n" );
+printf( " (%.12g, %.12g) in triangulation.\n",
+endpoint1[0], endpoint1[1] );
+internalerror();
+}
+}
+/* Remember this triangle to improve subsequent point location. */
+triedgecopy( searchtri1, recenttri );
+/* Scout the beginnings of a path from the first endpoint */
+/* toward the second. */
+if ( scoutsegment( &searchtri1, endpoint2, newmark )) {
+/* The segment was easily inserted. */
+return;
+}
+/* The first endpoint may have changed if a collision with an intervening */
+/* vertex on the segment occurred. */
+org( searchtri1, endpoint1 );
+
+/* Find a triangle whose origin is the segment's second endpoint. */
+checkpoint = (point) NULL;
+encodedtri = point2tri( endpoint2 );
+if ( encodedtri != (triangle) NULL ) {
+decode( encodedtri, searchtri2 );
+org( searchtri2, checkpoint );
+}
+if ( checkpoint != endpoint2 ) {
+/* Find a boundary triangle to search from. */
+searchtri2.tri = dummytri;
+searchtri2.orient = 0;
+symself( searchtri2 );
+/* Search for the segment's second endpoint by point location. */
+if ( locate( endpoint2, &searchtri2 ) != ONVERTEX ) {
+printf(
+"Internal error in insertsegment(): Unable to locate PSLG point\n" );
+printf( " (%.12g, %.12g) in triangulation.\n",
+endpoint2[0], endpoint2[1] );
+internalerror();
+}
+}
+/* Remember this triangle to improve subsequent point location. */
+triedgecopy( searchtri2, recenttri );
+/* Scout the beginnings of a path from the second endpoint */
+/* toward the first. */
+if ( scoutsegment( &searchtri2, endpoint1, newmark )) {
+/* The segment was easily inserted. */
+return;
+}
+/* The second endpoint may have changed if a collision with an intervening */
+/* vertex on the segment occurred. */
+org( searchtri2, endpoint2 );
+
+#ifndef
+REDUCED
+#ifndef
+CDT_ONLY
+if ( splitseg ) {
+/* Insert vertices to force the segment into the triangulation. */
+conformingedge( endpoint1, endpoint2, newmark );
+}
+else {
#endif /* not CDT_ONLY */
#endif /* not REDUCED */
- /* Insert the segment directly into the triangulation. */
- constrainededge( &searchtri1, endpoint2, newmark );
-#ifndef REDUCED
-#ifndef CDT_ONLY
+/* Insert the segment directly into the triangulation. */
+constrainededge( &searchtri1, endpoint2, newmark );
+#ifndef
+REDUCED
+#ifndef
+CDT_ONLY
}
#endif /* not CDT_ONLY */
#endif /* not REDUCED */
/*****************************************************************************/
void markhull(){
- struct triedge hulltri;
- struct triedge nexttri;
- struct triedge starttri;
- triangle ptr; /* Temporary variable used by sym() and oprev(). */
-
- /* Find a triangle handle on the hull. */
- hulltri.tri = dummytri;
- hulltri.orient = 0;
- symself( hulltri );
- /* Remember where we started so we know when to stop. */
- triedgecopy( hulltri, starttri );
- /* Go once counterclockwise around the convex hull. */
- do {
- /* Create a shell edge if there isn't already one here. */
- insertshelle( &hulltri, 1 );
- /* To find the next hull edge, go clockwise around the next vertex. */
- lnextself( hulltri );
- oprev( hulltri, nexttri );
- while ( nexttri.tri != dummytri ) {
- triedgecopy( nexttri, hulltri );
- oprev( hulltri, nexttri );
- }
- } while ( !triedgeequal( hulltri, starttri ) );
+struct triedge hulltri;
+struct triedge nexttri;
+struct triedge starttri;
+triangle ptr; /* Temporary variable used by sym() and oprev(). */
+
+/* Find a triangle handle on the hull. */
+hulltri.tri = dummytri;
+hulltri.orient = 0;
+symself( hulltri );
+/* Remember where we started so we know when to stop. */
+triedgecopy( hulltri, starttri );
+/* Go once counterclockwise around the convex hull. */
+do {
+/* Create a shell edge if there isn't already one here. */
+insertshelle( &hulltri, 1 );
+/* To find the next hull edge, go clockwise around the next vertex. */
+lnextself( hulltri );
+oprev( hulltri, nexttri );
+while ( nexttri.tri != dummytri ) {
+triedgecopy( nexttri, hulltri );
+oprev( hulltri, nexttri );
+}
+} while ( !triedgeequal( hulltri, starttri ));
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
int formskeleton( segmentlist, segmentmarkerlist, numberofsegments )
int *segmentlist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- char polyfilename[6];
- int index;
+#ifdef
+TRILIBRARY
+char polyfilename[6];
+int index;
#else /* not TRILIBRARY */
- char inputline[INPUTLINESIZE];
- char *stringptr;
+char inputline[INPUTLINESIZE];
+char *stringptr;
#endif /* not TRILIBRARY */
- point endpoint1, endpoint2;
- int segments;
- int segmentmarkers;
- int end1, end2;
- int boundmarker;
- int i;
-
- if ( poly ) {
- if ( !quiet ) {
- printf( "Inserting segments into Delaunay triangulation.\n" );
- }
-#ifdef TRILIBRARY
- strcpy( polyfilename, "input" );
- segments = numberofsegments;
- segmentmarkers = segmentmarkerlist != (int *) NULL;
- index = 0;
+point endpoint1, endpoint2;
+int segments;
+int segmentmarkers;
+int end1, end2;
+int boundmarker;
+int i;
+
+if ( poly ) {
+if ( !quiet ) {
+printf( "Inserting segments into Delaunay triangulation.\n" );
+}
+#ifdef
+TRILIBRARY
+strcpy( polyfilename, "input" );
+segments = numberofsegments;
+segmentmarkers = segmentmarkerlist != (int *) NULL;
+index = 0;
#else /* not TRILIBRARY */
- /* Read the segments from a .poly file. */
- /* Read number of segments and number of boundary markers. */
- stringptr = readline( inputline, polyfile, polyfilename );
- segments = (int) strtol( stringptr, &stringptr, 0 );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- segmentmarkers = 0;
- }
- else {
- segmentmarkers = (int) strtol( stringptr, &stringptr, 0 );
- }
+/* Read the segments from a .poly file. */
+/* Read number of segments and number of boundary markers. */
+stringptr = readline( inputline, polyfile, polyfilename );
+segments = (int) strtol( stringptr, &stringptr, 0 );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+segmentmarkers = 0;
+}
+else {
+segmentmarkers = (int) strtol( stringptr, &stringptr, 0 );
+}
#endif /* not TRILIBRARY */
- /* If segments are to be inserted, compute a mapping */
- /* from points to triangles. */
- if ( segments > 0 ) {
- if ( verbose ) {
- printf( " Inserting PSLG segments.\n" );
- }
- makepointmap();
- }
-
- boundmarker = 0;
- /* Read and insert the segments. */
- for ( i = 1; i <= segments; i++ ) {
-#ifdef TRILIBRARY
- end1 = segmentlist[index++];
- end2 = segmentlist[index++];
- if ( segmentmarkers ) {
- boundmarker = segmentmarkerlist[i - 1];
- }
+/* If segments are to be inserted, compute a mapping */
+/* from points to triangles. */
+if ( segments > 0 ) {
+if ( verbose ) {
+printf( " Inserting PSLG segments.\n" );
+}
+makepointmap();
+}
+
+boundmarker = 0;
+/* Read and insert the segments. */
+for ( i = 1; i <= segments; i++ ) {
+#ifdef
+TRILIBRARY
+end1 = segmentlist[index++];
+end2 = segmentlist[index++];
+if ( segmentmarkers ) {
+boundmarker = segmentmarkerlist[i - 1];
+}
#else /* not TRILIBRARY */
- stringptr = readline( inputline, polyfile, inpolyfilename );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Segment %d has no endpoints in %s.\n", i,
- polyfilename );
- exit( 1 );
- }
- else {
- end1 = (int) strtol( stringptr, &stringptr, 0 );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Segment %d is missing its second endpoint in %s.\n", i,
- polyfilename );
- exit( 1 );
- }
- else {
- end2 = (int) strtol( stringptr, &stringptr, 0 );
- }
- if ( segmentmarkers ) {
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- boundmarker = 0;
- }
- else {
- boundmarker = (int) strtol( stringptr, &stringptr, 0 );
- }
- }
+stringptr = readline( inputline, polyfile, inpolyfilename );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Segment %d has no endpoints in %s.\n", i,
+polyfilename );
+exit( 1 );
+}
+else {
+end1 = (int) strtol( stringptr, &stringptr, 0 );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Segment %d is missing its second endpoint in %s.\n", i,
+polyfilename );
+exit( 1 );
+}
+else {
+end2 = (int) strtol( stringptr, &stringptr, 0 );
+}
+if ( segmentmarkers ) {
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+boundmarker = 0;
+}
+else {
+boundmarker = (int) strtol( stringptr, &stringptr, 0 );
+}
+}
#endif /* not TRILIBRARY */
- if ( ( end1 < firstnumber ) || ( end1 >= firstnumber + inpoints ) ) {
- if ( !quiet ) {
- printf( "Warning: Invalid first endpoint of segment %d in %s.\n", i,
- polyfilename );
- }
- }
- else if ( ( end2 < firstnumber ) || ( end2 >= firstnumber + inpoints ) ) {
- if ( !quiet ) {
- printf( "Warning: Invalid second endpoint of segment %d in %s.\n", i,
- polyfilename );
- }
- }
- else {
- endpoint1 = getpoint( end1 );
- endpoint2 = getpoint( end2 );
- if ( ( endpoint1[0] == endpoint2[0] ) && ( endpoint1[1] == endpoint2[1] ) ) {
- if ( !quiet ) {
- printf( "Warning: Endpoints of segment %d are coincident in %s.\n",
- i, polyfilename );
- }
- }
- else {
- insertsegment( endpoint1, endpoint2, boundmarker );
- }
- }
- }
- }
- else {
- segments = 0;
- }
- if ( convex || !poly ) {
- /* Enclose the convex hull with shell edges. */
- if ( verbose ) {
- printf( " Enclosing convex hull with segments.\n" );
- }
- markhull();
- }
- return segments;
+if (( end1 < firstnumber ) || ( end1 >= firstnumber + inpoints )) {
+if ( !quiet ) {
+printf( "Warning: Invalid first endpoint of segment %d in %s.\n", i,
+polyfilename );
+}
+}
+else if (( end2 < firstnumber ) || ( end2 >= firstnumber + inpoints )) {
+if ( !quiet ) {
+printf( "Warning: Invalid second endpoint of segment %d in %s.\n", i,
+polyfilename );
+}
+}
+else {
+endpoint1 = getpoint( end1 );
+endpoint2 = getpoint( end2 );
+if (( endpoint1[0] == endpoint2[0] ) && ( endpoint1[1] == endpoint2[1] )) {
+if ( !quiet ) {
+printf( "Warning: Endpoints of segment %d are coincident in %s.\n",
+i, polyfilename );
+}
+}
+else {
+insertsegment( endpoint1, endpoint2, boundmarker );
+}
+}
+}
+}
+else {
+segments = 0;
+}
+if ( convex || !poly ) {
+/* Enclose the convex hull with shell edges. */
+if ( verbose ) {
+printf( " Enclosing convex hull with segments.\n" );
+}
+markhull();
+}
+return segments;
}
/** **/
/*****************************************************************************/
void infecthull(){
- struct triedge hulltri;
- struct triedge nexttri;
- struct triedge starttri;
- struct edge hulledge;
- triangle **deadtri;
- point horg, hdest;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- if ( verbose ) {
- printf( " Marking concavities (external triangles) for elimination.\n" );
- }
- /* Find a triangle handle on the hull. */
- hulltri.tri = dummytri;
- hulltri.orient = 0;
- symself( hulltri );
- /* Remember where we started so we know when to stop. */
- triedgecopy( hulltri, starttri );
- /* Go once counterclockwise around the convex hull. */
- do {
- /* Ignore triangles that are already infected. */
- if ( !infected( hulltri ) ) {
- /* Is the triangle protected by a shell edge? */
- tspivot( hulltri, hulledge );
- if ( hulledge.sh == dummysh ) {
- /* The triangle is not protected; infect it. */
- infect( hulltri );
- deadtri = (triangle **) poolalloc( &viri );
- *deadtri = hulltri.tri;
- }
- else {
- /* The triangle is protected; set boundary markers if appropriate. */
- if ( mark( hulledge ) == 0 ) {
- setmark( hulledge, 1 );
- org( hulltri, horg );
- dest( hulltri, hdest );
- if ( pointmark( horg ) == 0 ) {
- setpointmark( horg, 1 );
- }
- if ( pointmark( hdest ) == 0 ) {
- setpointmark( hdest, 1 );
- }
- }
- }
- }
- /* To find the next hull edge, go clockwise around the next vertex. */
- lnextself( hulltri );
- oprev( hulltri, nexttri );
- while ( nexttri.tri != dummytri ) {
- triedgecopy( nexttri, hulltri );
- oprev( hulltri, nexttri );
- }
- } while ( !triedgeequal( hulltri, starttri ) );
+struct triedge hulltri;
+struct triedge nexttri;
+struct triedge starttri;
+struct edge hulledge;
+triangle **deadtri;
+point horg, hdest;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+if ( verbose ) {
+printf( " Marking concavities (external triangles) for elimination.\n" );
+}
+/* Find a triangle handle on the hull. */
+hulltri.tri = dummytri;
+hulltri.orient = 0;
+symself( hulltri );
+/* Remember where we started so we know when to stop. */
+triedgecopy( hulltri, starttri );
+/* Go once counterclockwise around the convex hull. */
+do {
+/* Ignore triangles that are already infected. */
+if ( !infected( hulltri )) {
+/* Is the triangle protected by a shell edge? */
+tspivot( hulltri, hulledge );
+if ( hulledge.sh == dummysh ) {
+/* The triangle is not protected; infect it. */
+infect( hulltri );
+deadtri = (triangle **) poolalloc( &viri );
+*deadtri = hulltri.tri;
+}
+else {
+/* The triangle is protected; set boundary markers if appropriate. */
+if ( mark( hulledge ) == 0 ) {
+setmark( hulledge, 1 );
+org( hulltri, horg );
+dest( hulltri, hdest );
+if ( pointmark( horg ) == 0 ) {
+setpointmark( horg, 1 );
+}
+if ( pointmark( hdest ) == 0 ) {
+setpointmark( hdest, 1 );
+}
+}
+}
+}
+/* To find the next hull edge, go clockwise around the next vertex. */
+lnextself( hulltri );
+oprev( hulltri, nexttri );
+while ( nexttri.tri != dummytri ) {
+triedgecopy( nexttri, hulltri );
+oprev( hulltri, nexttri );
+}
+} while ( !triedgeequal( hulltri, starttri ));
}
/*****************************************************************************/
/*****************************************************************************/
void plague(){
- struct triedge testtri;
- struct triedge neighbor;
- triangle **virusloop;
- triangle **deadtri;
- struct edge neighborshelle;
- point testpoint;
- point norg, ndest;
- point deadorg, deaddest, deadapex;
- int killorg;
- triangle ptr; /* Temporary variable used by sym() and onext(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- if ( verbose ) {
- printf( " Marking neighbors of marked triangles.\n" );
- }
- /* Loop through all the infected triangles, spreading the virus to */
- /* their neighbors, then to their neighbors' neighbors. */
- traversalinit( &viri );
- virusloop = (triangle **) traverse( &viri );
- while ( virusloop != (triangle **) NULL ) {
- testtri.tri = *virusloop;
- /* A triangle is marked as infected by messing with one of its shell */
- /* edges, setting it to an illegal value. Hence, we have to */
- /* temporarily uninfect this triangle so that we can examine its */
- /* adjacent shell edges. */
- uninfect( testtri );
- if ( verbose > 2 ) {
- /* Assign the triangle an orientation for convenience in */
- /* checking its points. */
- testtri.orient = 0;
- org( testtri, deadorg );
- dest( testtri, deaddest );
- apex( testtri, deadapex );
- printf( " Checking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
- deadorg[0], deadorg[1], deaddest[0], deaddest[1],
- deadapex[0], deadapex[1] );
- }
- /* Check each of the triangle's three neighbors. */
- for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
- /* Find the neighbor. */
- sym( testtri, neighbor );
- /* Check for a shell between the triangle and its neighbor. */
- tspivot( testtri, neighborshelle );
- /* Check if the neighbor is nonexistent or already infected. */
- if ( ( neighbor.tri == dummytri ) || infected( neighbor ) ) {
- if ( neighborshelle.sh != dummysh ) {
- /* There is a shell edge separating the triangle from its */
- /* neighbor, but both triangles are dying, so the shell */
- /* edge dies too. */
- shelledealloc( neighborshelle.sh );
- if ( neighbor.tri != dummytri ) {
- /* Make sure the shell edge doesn't get deallocated again */
- /* later when the infected neighbor is visited. */
- uninfect( neighbor );
- tsdissolve( neighbor );
- infect( neighbor );
- }
- }
- }
- else { /* The neighbor exists and is not infected. */
- if ( neighborshelle.sh == dummysh ) {
- /* There is no shell edge protecting the neighbor, so */
- /* the neighbor becomes infected. */
- if ( verbose > 2 ) {
- org( neighbor, deadorg );
- dest( neighbor, deaddest );
- apex( neighbor, deadapex );
- printf(
- " Marking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
- deadorg[0], deadorg[1], deaddest[0], deaddest[1],
- deadapex[0], deadapex[1] );
- }
- infect( neighbor );
- /* Ensure that the neighbor's neighbors will be infected. */
- deadtri = (triangle **) poolalloc( &viri );
- *deadtri = neighbor.tri;
- }
- else { /* The neighbor is protected by a shell edge. */
- /* Remove this triangle from the shell edge. */
- stdissolve( neighborshelle );
- /* The shell edge becomes a boundary. Set markers accordingly. */
- if ( mark( neighborshelle ) == 0 ) {
- setmark( neighborshelle, 1 );
- }
- org( neighbor, norg );
- dest( neighbor, ndest );
- if ( pointmark( norg ) == 0 ) {
- setpointmark( norg, 1 );
- }
- if ( pointmark( ndest ) == 0 ) {
- setpointmark( ndest, 1 );
- }
- }
- }
- }
- /* Remark the triangle as infected, so it doesn't get added to the */
- /* virus pool again. */
- infect( testtri );
- virusloop = (triangle **) traverse( &viri );
- }
-
- if ( verbose ) {
- printf( " Deleting marked triangles.\n" );
- }
- traversalinit( &viri );
- virusloop = (triangle **) traverse( &viri );
- while ( virusloop != (triangle **) NULL ) {
- testtri.tri = *virusloop;
-
- /* Check each of the three corners of the triangle for elimination. */
- /* This is done by walking around each point, checking if it is */
- /* still connected to at least one live triangle. */
- for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
- org( testtri, testpoint );
- /* Check if the point has already been tested. */
- if ( testpoint != (point) NULL ) {
- killorg = 1;
- /* Mark the corner of the triangle as having been tested. */
- setorg( testtri, NULL );
- /* Walk counterclockwise about the point. */
- onext( testtri, neighbor );
- /* Stop upon reaching a boundary or the starting triangle. */
- while ( ( neighbor.tri != dummytri )
- && ( !triedgeequal( neighbor, testtri ) ) ) {
- if ( infected( neighbor ) ) {
- /* Mark the corner of this triangle as having been tested. */
- setorg( neighbor, NULL );
- }
- else {
- /* A live triangle. The point survives. */
- killorg = 0;
- }
- /* Walk counterclockwise about the point. */
- onextself( neighbor );
- }
- /* If we reached a boundary, we must walk clockwise as well. */
- if ( neighbor.tri == dummytri ) {
- /* Walk clockwise about the point. */
- oprev( testtri, neighbor );
- /* Stop upon reaching a boundary. */
- while ( neighbor.tri != dummytri ) {
- if ( infected( neighbor ) ) {
- /* Mark the corner of this triangle as having been tested. */
- setorg( neighbor, NULL );
- }
- else {
- /* A live triangle. The point survives. */
- killorg = 0;
- }
- /* Walk clockwise about the point. */
- oprevself( neighbor );
- }
- }
- if ( killorg ) {
- if ( verbose > 1 ) {
- printf( " Deleting point (%.12g, %.12g)\n",
- testpoint[0], testpoint[1] );
- }
- pointdealloc( testpoint );
- }
- }
- }
-
- /* Record changes in the number of boundary edges, and disconnect */
- /* dead triangles from their neighbors. */
- for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
- sym( testtri, neighbor );
- if ( neighbor.tri == dummytri ) {
- /* There is no neighboring triangle on this edge, so this edge */
- /* is a boundary edge. This triangle is being deleted, so this */
- /* boundary edge is deleted. */
- hullsize--;
- }
- else {
- /* Disconnect the triangle from its neighbor. */
- dissolve( neighbor );
- /* There is a neighboring triangle on this edge, so this edge */
- /* becomes a boundary edge when this triangle is deleted. */
- hullsize++;
- }
- }
- /* Return the dead triangle to the pool of triangles. */
- triangledealloc( testtri.tri );
- virusloop = (triangle **) traverse( &viri );
- }
- /* Empty the virus pool. */
- poolrestart( &viri );
+struct triedge testtri;
+struct triedge neighbor;
+triangle **virusloop;
+triangle **deadtri;
+struct edge neighborshelle;
+point testpoint;
+point norg, ndest;
+point deadorg, deaddest, deadapex;
+int killorg;
+triangle ptr; /* Temporary variable used by sym() and onext(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+if ( verbose ) {
+printf( " Marking neighbors of marked triangles.\n" );
+}
+/* Loop through all the infected triangles, spreading the virus to */
+/* their neighbors, then to their neighbors' neighbors. */
+traversalinit( &viri );
+virusloop = (triangle **) traverse( &viri );
+while ( virusloop != (triangle **) NULL ) {
+testtri.tri = *virusloop;
+/* A triangle is marked as infected by messing with one of its shell */
+/* edges, setting it to an illegal value. Hence, we have to */
+/* temporarily uninfect this triangle so that we can examine its */
+/* adjacent shell edges. */
+uninfect( testtri );
+if ( verbose > 2 ) {
+/* Assign the triangle an orientation for convenience in */
+/* checking its points. */
+testtri.orient = 0;
+org( testtri, deadorg );
+dest( testtri, deaddest );
+apex( testtri, deadapex );
+printf( " Checking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
+deadorg[0], deadorg[1], deaddest[0], deaddest[1],
+deadapex[0], deadapex[1] );
+}
+/* Check each of the triangle's three neighbors. */
+for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
+/* Find the neighbor. */
+sym( testtri, neighbor );
+/* Check for a shell between the triangle and its neighbor. */
+tspivot( testtri, neighborshelle );
+/* Check if the neighbor is nonexistent or already infected. */
+if (( neighbor.tri == dummytri ) || infected( neighbor )) {
+if ( neighborshelle.sh != dummysh ) {
+/* There is a shell edge separating the triangle from its */
+/* neighbor, but both triangles are dying, so the shell */
+/* edge dies too. */
+shelledealloc( neighborshelle.sh );
+if ( neighbor.tri != dummytri ) {
+/* Make sure the shell edge doesn't get deallocated again */
+/* later when the infected neighbor is visited. */
+uninfect( neighbor );
+tsdissolve( neighbor );
+infect( neighbor );
+}
+}
+}
+else { /* The neighbor exists and is not infected. */
+if ( neighborshelle.sh == dummysh ) {
+/* There is no shell edge protecting the neighbor, so */
+/* the neighbor becomes infected. */
+if ( verbose > 2 ) {
+org( neighbor, deadorg );
+dest( neighbor, deaddest );
+apex( neighbor, deadapex );
+printf(
+" Marking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
+deadorg[0], deadorg[1], deaddest[0], deaddest[1],
+deadapex[0], deadapex[1] );
+}
+infect( neighbor );
+/* Ensure that the neighbor's neighbors will be infected. */
+deadtri = (triangle **) poolalloc( &viri );
+*deadtri = neighbor.tri;
+}
+else { /* The neighbor is protected by a shell edge. */
+/* Remove this triangle from the shell edge. */
+stdissolve( neighborshelle );
+/* The shell edge becomes a boundary. Set markers accordingly. */
+if ( mark( neighborshelle ) == 0 ) {
+setmark( neighborshelle, 1 );
+}
+org( neighbor, norg );
+dest( neighbor, ndest );
+if ( pointmark( norg ) == 0 ) {
+setpointmark( norg, 1 );
+}
+if ( pointmark( ndest ) == 0 ) {
+setpointmark( ndest, 1 );
+}
+}
+}
+}
+/* Remark the triangle as infected, so it doesn't get added to the */
+/* virus pool again. */
+infect( testtri );
+virusloop = (triangle **) traverse( &viri );
+}
+
+if ( verbose ) {
+printf( " Deleting marked triangles.\n" );
+}
+traversalinit( &viri );
+virusloop = (triangle **) traverse( &viri );
+while ( virusloop != (triangle **) NULL ) {
+testtri.tri = *virusloop;
+
+/* Check each of the three corners of the triangle for elimination. */
+/* This is done by walking around each point, checking if it is */
+/* still connected to at least one live triangle. */
+for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
+org( testtri, testpoint );
+/* Check if the point has already been tested. */
+if ( testpoint != (point) NULL ) {
+killorg = 1;
+/* Mark the corner of the triangle as having been tested. */
+setorg( testtri, NULL );
+/* Walk counterclockwise about the point. */
+onext( testtri, neighbor );
+/* Stop upon reaching a boundary or the starting triangle. */
+while (( neighbor.tri != dummytri )
+&& ( !triedgeequal( neighbor, testtri ))) {
+if ( infected( neighbor )) {
+/* Mark the corner of this triangle as having been tested. */
+setorg( neighbor, NULL );
+}
+else {
+/* A live triangle. The point survives. */
+killorg = 0;
+}
+/* Walk counterclockwise about the point. */
+onextself( neighbor );
+}
+/* If we reached a boundary, we must walk clockwise as well. */
+if ( neighbor.tri == dummytri ) {
+/* Walk clockwise about the point. */
+oprev( testtri, neighbor );
+/* Stop upon reaching a boundary. */
+while ( neighbor.tri != dummytri ) {
+if ( infected( neighbor )) {
+/* Mark the corner of this triangle as having been tested. */
+setorg( neighbor, NULL );
+}
+else {
+/* A live triangle. The point survives. */
+killorg = 0;
+}
+/* Walk clockwise about the point. */
+oprevself( neighbor );
+}
+}
+if ( killorg ) {
+if ( verbose > 1 ) {
+printf( " Deleting point (%.12g, %.12g)\n",
+testpoint[0], testpoint[1] );
+}
+pointdealloc( testpoint );
+}
+}
+}
+
+/* Record changes in the number of boundary edges, and disconnect */
+/* dead triangles from their neighbors. */
+for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
+sym( testtri, neighbor );
+if ( neighbor.tri == dummytri ) {
+/* There is no neighboring triangle on this edge, so this edge */
+/* is a boundary edge. This triangle is being deleted, so this */
+/* boundary edge is deleted. */
+hullsize--;
+}
+else {
+/* Disconnect the triangle from its neighbor. */
+dissolve( neighbor );
+/* There is a neighboring triangle on this edge, so this edge */
+/* becomes a boundary edge when this triangle is deleted. */
+hullsize++;
+}
+}
+/* Return the dead triangle to the pool of triangles. */
+triangledealloc( testtri.tri );
+virusloop = (triangle **) traverse( &viri );
+}
+/* Empty the virus pool. */
+poolrestart( &viri );
}
/*****************************************************************************/
REAL attribute;
REAL area;
{
- struct triedge testtri;
- struct triedge neighbor;
- triangle **virusloop;
- triangle **regiontri;
- struct edge neighborshelle;
- point regionorg, regiondest, regionapex;
- triangle ptr; /* Temporary variable used by sym() and onext(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- if ( verbose > 1 ) {
- printf( " Marking neighbors of marked triangles.\n" );
- }
- /* Loop through all the infected triangles, spreading the attribute */
- /* and/or area constraint to their neighbors, then to their neighbors' */
- /* neighbors. */
- traversalinit( &viri );
- virusloop = (triangle **) traverse( &viri );
- while ( virusloop != (triangle **) NULL ) {
- testtri.tri = *virusloop;
- /* A triangle is marked as infected by messing with one of its shell */
- /* edges, setting it to an illegal value. Hence, we have to */
- /* temporarily uninfect this triangle so that we can examine its */
- /* adjacent shell edges. */
- uninfect( testtri );
- if ( regionattrib ) {
- /* Set an attribute. */
- setelemattribute( testtri, eextras, attribute );
- }
- if ( vararea ) {
- /* Set an area constraint. */
- setareabound( testtri, area );
- }
- if ( verbose > 2 ) {
- /* Assign the triangle an orientation for convenience in */
- /* checking its points. */
- testtri.orient = 0;
- org( testtri, regionorg );
- dest( testtri, regiondest );
- apex( testtri, regionapex );
- printf( " Checking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
- regionorg[0], regionorg[1], regiondest[0], regiondest[1],
- regionapex[0], regionapex[1] );
- }
- /* Check each of the triangle's three neighbors. */
- for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
- /* Find the neighbor. */
- sym( testtri, neighbor );
- /* Check for a shell between the triangle and its neighbor. */
- tspivot( testtri, neighborshelle );
- /* Make sure the neighbor exists, is not already infected, and */
- /* isn't protected by a shell edge. */
- if ( ( neighbor.tri != dummytri ) && !infected( neighbor )
- && ( neighborshelle.sh == dummysh ) ) {
- if ( verbose > 2 ) {
- org( neighbor, regionorg );
- dest( neighbor, regiondest );
- apex( neighbor, regionapex );
- printf( " Marking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
- regionorg[0], regionorg[1], regiondest[0], regiondest[1],
- regionapex[0], regionapex[1] );
- }
- /* Infect the neighbor. */
- infect( neighbor );
- /* Ensure that the neighbor's neighbors will be infected. */
- regiontri = (triangle **) poolalloc( &viri );
- *regiontri = neighbor.tri;
- }
- }
- /* Remark the triangle as infected, so it doesn't get added to the */
- /* virus pool again. */
- infect( testtri );
- virusloop = (triangle **) traverse( &viri );
- }
-
- /* Uninfect all triangles. */
- if ( verbose > 1 ) {
- printf( " Unmarking marked triangles.\n" );
- }
- traversalinit( &viri );
- virusloop = (triangle **) traverse( &viri );
- while ( virusloop != (triangle **) NULL ) {
- testtri.tri = *virusloop;
- uninfect( testtri );
- virusloop = (triangle **) traverse( &viri );
- }
- /* Empty the virus pool. */
- poolrestart( &viri );
+struct triedge testtri;
+struct triedge neighbor;
+triangle **virusloop;
+triangle **regiontri;
+struct edge neighborshelle;
+point regionorg, regiondest, regionapex;
+triangle ptr; /* Temporary variable used by sym() and onext(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+if ( verbose > 1 ) {
+printf( " Marking neighbors of marked triangles.\n" );
+}
+/* Loop through all the infected triangles, spreading the attribute */
+/* and/or area constraint to their neighbors, then to their neighbors' */
+/* neighbors. */
+traversalinit( &viri );
+virusloop = (triangle **) traverse( &viri );
+while ( virusloop != (triangle **) NULL ) {
+testtri.tri = *virusloop;
+/* A triangle is marked as infected by messing with one of its shell */
+/* edges, setting it to an illegal value. Hence, we have to */
+/* temporarily uninfect this triangle so that we can examine its */
+/* adjacent shell edges. */
+uninfect( testtri );
+if ( regionattrib ) {
+/* Set an attribute. */
+setelemattribute( testtri, eextras, attribute );
+}
+if ( vararea ) {
+/* Set an area constraint. */
+setareabound( testtri, area );
+}
+if ( verbose > 2 ) {
+/* Assign the triangle an orientation for convenience in */
+/* checking its points. */
+testtri.orient = 0;
+org( testtri, regionorg );
+dest( testtri, regiondest );
+apex( testtri, regionapex );
+printf( " Checking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
+regionorg[0], regionorg[1], regiondest[0], regiondest[1],
+regionapex[0], regionapex[1] );
+}
+/* Check each of the triangle's three neighbors. */
+for ( testtri.orient = 0; testtri.orient < 3; testtri.orient++ ) {
+/* Find the neighbor. */
+sym( testtri, neighbor );
+/* Check for a shell between the triangle and its neighbor. */
+tspivot( testtri, neighborshelle );
+/* Make sure the neighbor exists, is not already infected, and */
+/* isn't protected by a shell edge. */
+if (( neighbor.tri != dummytri ) && !infected( neighbor )
+&& ( neighborshelle.sh == dummysh )) {
+if ( verbose > 2 ) {
+org( neighbor, regionorg );
+dest( neighbor, regiondest );
+apex( neighbor, regionapex );
+printf( " Marking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
+regionorg[0], regionorg[1], regiondest[0], regiondest[1],
+regionapex[0], regionapex[1] );
+}
+/* Infect the neighbor. */
+infect( neighbor );
+/* Ensure that the neighbor's neighbors will be infected. */
+regiontri = (triangle **) poolalloc( &viri );
+*regiontri = neighbor.tri;
+}
+}
+/* Remark the triangle as infected, so it doesn't get added to the */
+/* virus pool again. */
+infect( testtri );
+virusloop = (triangle **) traverse( &viri );
+}
+
+/* Uninfect all triangles. */
+if ( verbose > 1 ) {
+printf( " Unmarking marked triangles.\n" );
+}
+traversalinit( &viri );
+virusloop = (triangle **) traverse( &viri );
+while ( virusloop != (triangle **) NULL ) {
+testtri.tri = *virusloop;
+uninfect( testtri );
+virusloop = (triangle **) traverse( &viri );
+}
+/* Empty the virus pool. */
+poolrestart( &viri );
}
/*****************************************************************************/
REAL *regionlist;
int regions;
{
- struct triedge searchtri;
- struct triedge triangleloop;
- struct triedge *regiontris;
- triangle **holetri;
- triangle **regiontri;
- point searchorg, searchdest;
- enum locateresult intersect;
- int i;
- triangle ptr; /* Temporary variable used by sym(). */
-
- if ( !( quiet || ( noholes && convex ) ) ) {
- printf( "Removing unwanted triangles.\n" );
- if ( verbose && ( holes > 0 ) ) {
- printf( " Marking holes for elimination.\n" );
- }
- }
-
- if ( regions > 0 ) {
- /* Allocate storage for the triangles in which region points fall. */
- regiontris = (struct triedge *) malloc( regions * sizeof( struct triedge ) );
- if ( regiontris == (struct triedge *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
-
- if ( ( ( holes > 0 ) && !noholes ) || !convex || ( regions > 0 ) ) {
- /* Initialize a pool of viri to be used for holes, concavities, */
- /* regional attributes, and/or regional area constraints. */
- poolinit( &viri, sizeof( triangle * ), VIRUSPERBLOCK, POINTER, 0 );
- }
-
- if ( !convex ) {
- /* Mark as infected any unprotected triangles on the boundary. */
- /* This is one way by which concavities are created. */
- infecthull();
- }
-
- if ( ( holes > 0 ) && !noholes ) {
- /* Infect each triangle in which a hole lies. */
- for ( i = 0; i < 2 * holes; i += 2 ) {
- /* Ignore holes that aren't within the bounds of the mesh. */
- if ( ( holelist[i] >= xmin ) && ( holelist[i] <= xmax )
- && ( holelist[i + 1] >= ymin ) && ( holelist[i + 1] <= ymax ) ) {
- /* Start searching from some triangle on the outer boundary. */
- searchtri.tri = dummytri;
- searchtri.orient = 0;
- symself( searchtri );
- /* Ensure that the hole is to the left of this boundary edge; */
- /* otherwise, locate() will falsely report that the hole */
- /* falls within the starting triangle. */
- org( searchtri, searchorg );
- dest( searchtri, searchdest );
- if ( counterclockwise( searchorg, searchdest, &holelist[i] ) > 0.0 ) {
- /* Find a triangle that contains the hole. */
- intersect = locate( &holelist[i], &searchtri );
- if ( ( intersect != OUTSIDE ) && ( !infected( searchtri ) ) ) {
- /* Infect the triangle. This is done by marking the triangle */
- /* as infect and including the triangle in the virus pool. */
- infect( searchtri );
- holetri = (triangle **) poolalloc( &viri );
- *holetri = searchtri.tri;
- }
- }
- }
- }
- }
-
- /* Now, we have to find all the regions BEFORE we carve the holes, because */
- /* locate() won't work when the triangulation is no longer convex. */
- /* (Incidentally, this is the reason why regional attributes and area */
- /* constraints can't be used when refining a preexisting mesh, which */
- /* might not be convex; they can only be used with a freshly */
- /* triangulated PSLG.) */
- if ( regions > 0 ) {
- /* Find the starting triangle for each region. */
- for ( i = 0; i < regions; i++ ) {
- regiontris[i].tri = dummytri;
- /* Ignore region points that aren't within the bounds of the mesh. */
- if ( ( regionlist[4 * i] >= xmin ) && ( regionlist[4 * i] <= xmax ) &&
- ( regionlist[4 * i + 1] >= ymin ) && ( regionlist[4 * i + 1] <= ymax ) ) {
- /* Start searching from some triangle on the outer boundary. */
- searchtri.tri = dummytri;
- searchtri.orient = 0;
- symself( searchtri );
- /* Ensure that the region point is to the left of this boundary */
- /* edge; otherwise, locate() will falsely report that the */
- /* region point falls within the starting triangle. */
- org( searchtri, searchorg );
- dest( searchtri, searchdest );
- if ( counterclockwise( searchorg, searchdest, ®ionlist[4 * i] ) >
- 0.0 ) {
- /* Find a triangle that contains the region point. */
- intersect = locate( ®ionlist[4 * i], &searchtri );
- if ( ( intersect != OUTSIDE ) && ( !infected( searchtri ) ) ) {
- /* Record the triangle for processing after the */
- /* holes have been carved. */
- triedgecopy( searchtri, regiontris[i] );
- }
- }
- }
- }
- }
-
- if ( viri.items > 0 ) {
- /* Carve the holes and concavities. */
- plague();
- }
- /* The virus pool should be empty now. */
-
- if ( regions > 0 ) {
- if ( !quiet ) {
- if ( regionattrib ) {
- if ( vararea ) {
- printf( "Spreading regional attributes and area constraints.\n" );
- }
- else {
- printf( "Spreading regional attributes.\n" );
- }
- }
- else {
- printf( "Spreading regional area constraints.\n" );
- }
- }
- if ( regionattrib && !refine ) {
- /* Assign every triangle a regional attribute of zero. */
- traversalinit( &triangles );
- triangleloop.orient = 0;
- triangleloop.tri = triangletraverse();
- while ( triangleloop.tri != (triangle *) NULL ) {
- setelemattribute( triangleloop, eextras, 0.0 );
- triangleloop.tri = triangletraverse();
- }
- }
- for ( i = 0; i < regions; i++ ) {
- if ( regiontris[i].tri != dummytri ) {
- /* Make sure the triangle under consideration still exists. */
- /* It may have been eaten by the virus. */
- if ( regiontris[i].tri[3] != (triangle) NULL ) {
- /* Put one triangle in the virus pool. */
- infect( regiontris[i] );
- regiontri = (triangle **) poolalloc( &viri );
- *regiontri = regiontris[i].tri;
- /* Apply one region's attribute and/or area constraint. */
- regionplague( regionlist[4 * i + 2], regionlist[4 * i + 3] );
- /* The virus pool should be empty now. */
- }
- }
- }
- if ( regionattrib && !refine ) {
- /* Note the fact that each triangle has an additional attribute. */
- eextras++;
- }
- }
-
- /* Free up memory. */
- if ( ( ( holes > 0 ) && !noholes ) || !convex || ( regions > 0 ) ) {
- pooldeinit( &viri );
- }
- if ( regions > 0 ) {
- free( regiontris );
- }
+struct triedge searchtri;
+struct triedge triangleloop;
+struct triedge *regiontris;
+triangle **holetri;
+triangle **regiontri;
+point searchorg, searchdest;
+enum locateresult intersect;
+int i;
+triangle ptr; /* Temporary variable used by sym(). */
+
+if ( !( quiet || ( noholes && convex ))) {
+printf( "Removing unwanted triangles.\n" );
+if ( verbose && ( holes > 0 )) {
+printf( " Marking holes for elimination.\n" );
+}
+}
+
+if ( regions > 0 ) {
+/* Allocate storage for the triangles in which region points fall. */
+regiontris = (struct triedge *) malloc( regions * sizeof( struct triedge ));
+if ( regiontris == (struct triedge *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+
+if ((( holes > 0 ) && !noholes ) || !convex || ( regions > 0 )) {
+/* Initialize a pool of viri to be used for holes, concavities, */
+/* regional attributes, and/or regional area constraints. */
+poolinit( &viri, sizeof( triangle * ), VIRUSPERBLOCK, POINTER, 0 );
+}
+
+if ( !convex ) {
+/* Mark as infected any unprotected triangles on the boundary. */
+/* This is one way by which concavities are created. */
+infecthull();
+}
+
+if (( holes > 0 ) && !noholes ) {
+/* Infect each triangle in which a hole lies. */
+for ( i = 0; i < 2 * holes; i += 2 ) {
+/* Ignore holes that aren't within the bounds of the mesh. */
+if (( holelist[i] >= xmin ) && ( holelist[i] <= xmax )
+&& ( holelist[i + 1] >= ymin ) && ( holelist[i + 1] <= ymax )) {
+/* Start searching from some triangle on the outer boundary. */
+searchtri.tri = dummytri;
+searchtri.orient = 0;
+symself( searchtri );
+/* Ensure that the hole is to the left of this boundary edge; */
+/* otherwise, locate() will falsely report that the hole */
+/* falls within the starting triangle. */
+org( searchtri, searchorg );
+dest( searchtri, searchdest );
+if ( counterclockwise( searchorg, searchdest, &holelist[i] ) > 0.0 ) {
+/* Find a triangle that contains the hole. */
+intersect = locate( &holelist[i], &searchtri );
+if (( intersect != OUTSIDE ) && ( !infected( searchtri ))) {
+/* Infect the triangle. This is done by marking the triangle */
+/* as infect and including the triangle in the virus pool. */
+infect( searchtri );
+holetri = (triangle **) poolalloc( &viri );
+*holetri = searchtri.tri;
+}
+}
+}
+}
+}
+
+/* Now, we have to find all the regions BEFORE we carve the holes, because */
+/* locate() won't work when the triangulation is no longer convex. */
+/* (Incidentally, this is the reason why regional attributes and area */
+/* constraints can't be used when refining a preexisting mesh, which */
+/* might not be convex; they can only be used with a freshly */
+/* triangulated PSLG.) */
+if ( regions > 0 ) {
+/* Find the starting triangle for each region. */
+for ( i = 0; i < regions; i++ ) {
+regiontris[i].tri = dummytri;
+/* Ignore region points that aren't within the bounds of the mesh. */
+if (( regionlist[4 * i] >= xmin ) && ( regionlist[4 * i] <= xmax ) &&
+( regionlist[4 * i + 1] >= ymin ) && ( regionlist[4 * i + 1] <= ymax )) {
+/* Start searching from some triangle on the outer boundary. */
+searchtri.tri = dummytri;
+searchtri.orient = 0;
+symself( searchtri );
+/* Ensure that the region point is to the left of this boundary */
+/* edge; otherwise, locate() will falsely report that the */
+/* region point falls within the starting triangle. */
+org( searchtri, searchorg );
+dest( searchtri, searchdest );
+if ( counterclockwise( searchorg, searchdest, ®ionlist[4 * i] ) >
+0.0 ) {
+/* Find a triangle that contains the region point. */
+intersect = locate( ®ionlist[4 * i], &searchtri );
+if (( intersect != OUTSIDE ) && ( !infected( searchtri ))) {
+/* Record the triangle for processing after the */
+/* holes have been carved. */
+triedgecopy( searchtri, regiontris[i] );
+}
+}
+}
+}
+}
+
+if ( viri.items > 0 ) {
+/* Carve the holes and concavities. */
+plague();
+}
+/* The virus pool should be empty now. */
+
+if ( regions > 0 ) {
+if ( !quiet ) {
+if ( regionattrib ) {
+if ( vararea ) {
+printf( "Spreading regional attributes and area constraints.\n" );
+}
+else {
+printf( "Spreading regional attributes.\n" );
+}
+}
+else {
+printf( "Spreading regional area constraints.\n" );
+}
+}
+if ( regionattrib && !refine ) {
+/* Assign every triangle a regional attribute of zero. */
+traversalinit( &triangles );
+triangleloop.orient = 0;
+triangleloop.tri = triangletraverse();
+while ( triangleloop.tri != (triangle *) NULL ) {
+setelemattribute( triangleloop, eextras, 0.0 );
+triangleloop.tri = triangletraverse();
+}
+}
+for ( i = 0; i < regions; i++ ) {
+if ( regiontris[i].tri != dummytri ) {
+/* Make sure the triangle under consideration still exists. */
+/* It may have been eaten by the virus. */
+if ( regiontris[i].tri[3] != (triangle) NULL ) {
+/* Put one triangle in the virus pool. */
+infect( regiontris[i] );
+regiontri = (triangle **) poolalloc( &viri );
+*regiontri = regiontris[i].tri;
+/* Apply one region's attribute and/or area constraint. */
+regionplague( regionlist[4 * i + 2], regionlist[4 * i + 3] );
+/* The virus pool should be empty now. */
+}
+}
+}
+if ( regionattrib && !refine ) {
+/* Note the fact that each triangle has an additional attribute. */
+eextras++;
+}
+}
+
+/* Free up memory. */
+if ((( holes > 0 ) && !noholes ) || !convex || ( regions > 0 )) {
+pooldeinit( &viri );
+}
+if ( regions > 0 ) {
+free( regiontris );
+}
}
/** **/
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void tallyencs(){
- struct edge edgeloop;
- int dummy;
-
- traversalinit( &shelles );
- edgeloop.shorient = 0;
- edgeloop.sh = shelletraverse();
- while ( edgeloop.sh != (shelle *) NULL ) {
- /* If the segment is encroached, add it to the list. */
- dummy = checkedge4encroach( &edgeloop );
- edgeloop.sh = shelletraverse();
- }
+struct edge edgeloop;
+int dummy;
+
+traversalinit( &shelles );
+edgeloop.shorient = 0;
+edgeloop.sh = shelletraverse();
+while ( edgeloop.sh != (shelle *) NULL ) {
+/* If the segment is encroached, add it to the list. */
+dummy = checkedge4encroach( &edgeloop );
+edgeloop.sh = shelletraverse();
+}
}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void precisionerror(){
- printf( "Try increasing the area criterion and/or reducing the minimum\n" );
- printf( " allowable angle so that tiny triangles are not created.\n" );
-#ifdef SINGLE
- printf( "Alternatively, try recompiling me with double precision\n" );
- printf( " arithmetic (by removing \"#define SINGLE\" from the\n" );
- printf( " source file or \"-DSINGLE\" from the makefile).\n" );
+printf( "Try increasing the area criterion and/or reducing the minimum\n" );
+printf( " allowable angle so that tiny triangles are not created.\n" );
+#ifdef
+SINGLE
+printf( "Alternatively, try recompiling me with double precision\n" );
+printf( " arithmetic (by removing \"#define SINGLE\" from the\n" );
+printf( " source file or \"-DSINGLE\" from the makefile).\n" );
#endif /* SINGLE */
}
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void repairencs( flaws )
int flaws;
{
- struct triedge enctri;
- struct triedge testtri;
- struct edge *encloop;
- struct edge testsh;
- point eorg, edest;
- point newpoint;
- enum insertsiteresult success;
- REAL segmentlength, nearestpoweroftwo;
- REAL split;
- int acuteorg, acutedest;
- int dummy;
- int i;
- triangle ptr; /* Temporary variable used by stpivot(). */
- shelle sptr; /* Temporary variable used by snext(). */
-
- while ( ( badsegments.items > 0 ) && ( steinerleft != 0 ) ) {
- traversalinit( &badsegments );
- encloop = badsegmenttraverse();
- while ( ( encloop != (struct edge *) NULL ) && ( steinerleft != 0 ) ) {
- /* To decide where to split a segment, we need to know if the */
- /* segment shares an endpoint with an adjacent segment. */
- /* The concern is that, if we simply split every encroached */
- /* segment in its center, two adjacent segments with a small */
- /* angle between them might lead to an infinite loop; each */
- /* point added to split one segment will encroach upon the */
- /* other segment, which must then be split with a point that */
- /* will encroach upon the first segment, and so on forever. */
- /* To avoid this, imagine a set of concentric circles, whose */
- /* radii are powers of two, about each segment endpoint. */
- /* These concentric circles determine where the segment is */
- /* split. (If both endpoints are shared with adjacent */
- /* segments, split the segment in the middle, and apply the */
- /* concentric shells for later splittings.) */
-
- /* Is the origin shared with another segment? */
- stpivot( *encloop, enctri );
- lnext( enctri, testtri );
- tspivot( testtri, testsh );
- acuteorg = testsh.sh != dummysh;
- /* Is the destination shared with another segment? */
- lnextself( testtri );
- tspivot( testtri, testsh );
- acutedest = testsh.sh != dummysh;
- /* Now, check the other side of the segment, if there's a triangle */
- /* there. */
- sym( enctri, testtri );
- if ( testtri.tri != dummytri ) {
- /* Is the destination shared with another segment? */
- lnextself( testtri );
- tspivot( testtri, testsh );
- acutedest = acutedest || ( testsh.sh != dummysh );
- /* Is the origin shared with another segment? */
- lnextself( testtri );
- tspivot( testtri, testsh );
- acuteorg = acuteorg || ( testsh.sh != dummysh );
- }
-
- sorg( *encloop, eorg );
- sdest( *encloop, edest );
- /* Use the concentric circles if exactly one endpoint is shared */
- /* with another adjacent segment. */
- if ( acuteorg ^ acutedest ) {
- segmentlength = sqrt( ( edest[0] - eorg[0] ) * ( edest[0] - eorg[0] )
- + ( edest[1] - eorg[1] ) * ( edest[1] - eorg[1] ) );
- /* Find the power of two nearest the segment's length. */
- nearestpoweroftwo = 1.0;
- while ( segmentlength > SQUAREROOTTWO * nearestpoweroftwo ) {
- nearestpoweroftwo *= 2.0;
- }
- while ( segmentlength < ( 0.5 * SQUAREROOTTWO ) * nearestpoweroftwo ) {
- nearestpoweroftwo *= 0.5;
- }
- /* Where do we split the segment? */
- split = 0.5 * nearestpoweroftwo / segmentlength;
- if ( acutedest ) {
- split = 1.0 - split;
- }
- }
- else {
- /* If we're not worried about adjacent segments, split */
- /* this segment in the middle. */
- split = 0.5;
- }
-
- /* Create the new point. */
- newpoint = (point) poolalloc( &points );
- /* Interpolate its coordinate and attributes. */
- for ( i = 0; i < 2 + nextras; i++ ) {
- newpoint[i] = ( 1.0 - split ) * eorg[i] + split * edest[i];
- }
- setpointmark( newpoint, mark( *encloop ) );
- if ( verbose > 1 ) {
- printf(
- " Splitting edge (%.12g, %.12g) (%.12g, %.12g) at (%.12g, %.12g).\n",
- eorg[0], eorg[1], edest[0], edest[1], newpoint[0], newpoint[1] );
- }
- /* Check whether the new point lies on an endpoint. */
- if ( ( ( newpoint[0] == eorg[0] ) && ( newpoint[1] == eorg[1] ) )
- || ( ( newpoint[0] == edest[0] ) && ( newpoint[1] == edest[1] ) ) ) {
- printf( "Error: Ran out of precision at (%.12g, %.12g).\n",
- newpoint[0], newpoint[1] );
- printf( "I attempted to split a segment to a smaller size than can\n" );
- printf( " be accommodated by the finite precision of floating point\n"
- );
- printf( " arithmetic.\n" );
- precisionerror();
- exit( 1 );
- }
- /* Insert the splitting point. This should always succeed. */
- success = insertsite( newpoint, &enctri, encloop, flaws, flaws );
- if ( ( success != SUCCESSFULPOINT ) && ( success != ENCROACHINGPOINT ) ) {
- printf( "Internal error in repairencs():\n" );
- printf( " Failure to split a segment.\n" );
- internalerror();
- }
- if ( steinerleft > 0 ) {
- steinerleft--;
- }
- /* Check the two new subsegments to see if they're encroached. */
- dummy = checkedge4encroach( encloop );
- snextself( *encloop );
- dummy = checkedge4encroach( encloop );
-
- badsegmentdealloc( encloop );
- encloop = badsegmenttraverse();
- }
- }
+struct triedge enctri;
+struct triedge testtri;
+struct edge *encloop;
+struct edge testsh;
+point eorg, edest;
+point newpoint;
+enum insertsiteresult success;
+REAL segmentlength, nearestpoweroftwo;
+REAL split;
+int acuteorg, acutedest;
+int dummy;
+int i;
+triangle ptr; /* Temporary variable used by stpivot(). */
+shelle sptr; /* Temporary variable used by snext(). */
+
+while (( badsegments.items > 0 ) && ( steinerleft != 0 )) {
+traversalinit( &badsegments );
+encloop = badsegmenttraverse();
+while (( encloop != (struct edge *) NULL ) && ( steinerleft != 0 )) {
+/* To decide where to split a segment, we need to know if the */
+/* segment shares an endpoint with an adjacent segment. */
+/* The concern is that, if we simply split every encroached */
+/* segment in its center, two adjacent segments with a small */
+/* angle between them might lead to an infinite loop; each */
+/* point added to split one segment will encroach upon the */
+/* other segment, which must then be split with a point that */
+/* will encroach upon the first segment, and so on forever. */
+/* To avoid this, imagine a set of concentric circles, whose */
+/* radii are powers of two, about each segment endpoint. */
+/* These concentric circles determine where the segment is */
+/* split. (If both endpoints are shared with adjacent */
+/* segments, split the segment in the middle, and apply the */
+/* concentric shells for later splittings.) */
+
+/* Is the origin shared with another segment? */
+stpivot( *encloop, enctri );
+lnext( enctri, testtri );
+tspivot( testtri, testsh );
+acuteorg = testsh.sh != dummysh;
+/* Is the destination shared with another segment? */
+lnextself( testtri );
+tspivot( testtri, testsh );
+acutedest = testsh.sh != dummysh;
+/* Now, check the other side of the segment, if there's a triangle */
+/* there. */
+sym( enctri, testtri );
+if ( testtri.tri != dummytri ) {
+/* Is the destination shared with another segment? */
+lnextself( testtri );
+tspivot( testtri, testsh );
+acutedest = acutedest || ( testsh.sh != dummysh );
+/* Is the origin shared with another segment? */
+lnextself( testtri );
+tspivot( testtri, testsh );
+acuteorg = acuteorg || ( testsh.sh != dummysh );
+}
+
+sorg( *encloop, eorg );
+sdest( *encloop, edest );
+/* Use the concentric circles if exactly one endpoint is shared */
+/* with another adjacent segment. */
+if ( acuteorg ^ acutedest ) {
+segmentlength = sqrt(( edest[0] - eorg[0] ) * ( edest[0] - eorg[0] )
++ ( edest[1] - eorg[1] ) * ( edest[1] - eorg[1] ));
+/* Find the power of two nearest the segment's length. */
+nearestpoweroftwo = 1.0;
+while ( segmentlength > SQUAREROOTTWO * nearestpoweroftwo ) {
+nearestpoweroftwo *= 2.0;
+}
+while ( segmentlength < ( 0.5 * SQUAREROOTTWO ) * nearestpoweroftwo ) {
+nearestpoweroftwo *= 0.5;
+}
+/* Where do we split the segment? */
+split = 0.5 * nearestpoweroftwo / segmentlength;
+if ( acutedest ) {
+split = 1.0 - split;
+}
+}
+else {
+/* If we're not worried about adjacent segments, split */
+/* this segment in the middle. */
+split = 0.5;
+}
+
+/* Create the new point. */
+newpoint = (point) poolalloc( &points );
+/* Interpolate its coordinate and attributes. */
+for ( i = 0; i < 2 + nextras; i++ ) {
+newpoint[i] = ( 1.0 - split ) * eorg[i] + split * edest[i];
+}
+setpointmark( newpoint, mark( *encloop ));
+if ( verbose > 1 ) {
+printf(
+" Splitting edge (%.12g, %.12g) (%.12g, %.12g) at (%.12g, %.12g).\n",
+eorg[0], eorg[1], edest[0], edest[1], newpoint[0], newpoint[1] );
+}
+/* Check whether the new point lies on an endpoint. */
+if ((( newpoint[0] == eorg[0] ) && ( newpoint[1] == eorg[1] ))
+|| (( newpoint[0] == edest[0] ) && ( newpoint[1] == edest[1] ))) {
+printf( "Error: Ran out of precision at (%.12g, %.12g).\n",
+newpoint[0], newpoint[1] );
+printf( "I attempted to split a segment to a smaller size than can\n" );
+printf( " be accommodated by the finite precision of floating point\n"
+);
+printf( " arithmetic.\n" );
+precisionerror();
+exit( 1 );
+}
+/* Insert the splitting point. This should always succeed. */
+success = insertsite( newpoint, &enctri, encloop, flaws, flaws );
+if (( success != SUCCESSFULPOINT ) && ( success != ENCROACHINGPOINT )) {
+printf( "Internal error in repairencs():\n" );
+printf( " Failure to split a segment.\n" );
+internalerror();
+}
+if ( steinerleft > 0 ) {
+steinerleft--;
+}
+/* Check the two new subsegments to see if they're encroached. */
+dummy = checkedge4encroach( encloop );
+snextself( *encloop );
+dummy = checkedge4encroach( encloop );
+
+badsegmentdealloc( encloop );
+encloop = badsegmenttraverse();
+}
+}
}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void tallyfaces(){
- struct triedge triangleloop;
+struct triedge triangleloop;
- if ( verbose ) {
- printf( " Making a list of bad triangles.\n" );
- }
- traversalinit( &triangles );
- triangleloop.orient = 0;
- triangleloop.tri = triangletraverse();
- while ( triangleloop.tri != (triangle *) NULL ) {
- /* If the triangle is bad, enqueue it. */
- testtriangle( &triangleloop );
- triangleloop.tri = triangletraverse();
- }
+if ( verbose ) {
+printf( " Making a list of bad triangles.\n" );
+}
+traversalinit( &triangles );
+triangleloop.orient = 0;
+triangleloop.tri = triangletraverse();
+while ( triangleloop.tri != (triangle *) NULL ) {
+/* If the triangle is bad, enqueue it. */
+testtriangle( &triangleloop );
+triangleloop.tri = triangletraverse();
+}
}
#endif /* not CDT_ONLY */
/*****************************************************************************/
enum circumcenterresult findcircumcenter( torg, tdest, tapex, circumcenter,
- xi, eta )
+xi, eta )
point torg;
point tdest;
point tapex;
REAL *xi;
REAL *eta;
{
- REAL xdo, ydo, xao, yao, xad, yad;
- REAL dodist, aodist, addist;
- REAL denominator;
- REAL dx, dy;
-
- circumcentercount++;
-
- /* Compute the circumcenter of the triangle. */
- xdo = tdest[0] - torg[0];
- ydo = tdest[1] - torg[1];
- xao = tapex[0] - torg[0];
- yao = tapex[1] - torg[1];
- dodist = xdo * xdo + ydo * ydo;
- aodist = xao * xao + yao * yao;
- if ( noexact ) {
- denominator = (REAL)( 0.5 / ( xdo * yao - xao * ydo ) );
- }
- else {
- /* Use the counterclockwise() routine to ensure a positive (and */
- /* reasonably accurate) result, avoiding any possibility of */
- /* division by zero. */
- denominator = (REAL)( 0.5 / counterclockwise( tdest, tapex, torg ) );
- /* Don't count the above as an orientation test. */
- counterclockcount--;
- }
- circumcenter[0] = torg[0] - ( ydo * aodist - yao * dodist ) * denominator;
- circumcenter[1] = torg[1] + ( xdo * aodist - xao * dodist ) * denominator;
-
- /* To interpolate point attributes for the new point inserted at */
- /* the circumcenter, define a coordinate system with a xi-axis, */
- /* directed from the triangle's origin to its destination, and */
- /* an eta-axis, directed from its origin to its apex. */
- /* Calculate the xi and eta coordinates of the circumcenter. */
- dx = circumcenter[0] - torg[0];
- dy = circumcenter[1] - torg[1];
- *xi = (REAL)( ( dx * yao - xao * dy ) * ( 2.0 * denominator ) );
- *eta = (REAL)( ( xdo * dy - dx * ydo ) * ( 2.0 * denominator ) );
-
- xad = tapex[0] - tdest[0];
- yad = tapex[1] - tdest[1];
- addist = xad * xad + yad * yad;
- if ( ( addist < dodist ) && ( addist < aodist ) ) {
- return OPPOSITEORG;
- }
- else if ( dodist < aodist ) {
- return OPPOSITEAPEX;
- }
- else {
- return OPPOSITEDEST;
- }
+REAL xdo, ydo, xao, yao, xad, yad;
+REAL dodist, aodist, addist;
+REAL denominator;
+REAL dx, dy;
+
+circumcentercount++;
+
+/* Compute the circumcenter of the triangle. */
+xdo = tdest[0] - torg[0];
+ydo = tdest[1] - torg[1];
+xao = tapex[0] - torg[0];
+yao = tapex[1] - torg[1];
+dodist = xdo * xdo + ydo * ydo;
+aodist = xao * xao + yao * yao;
+if ( noexact ) {
+denominator = (REAL)( 0.5 / ( xdo * yao - xao * ydo ));
+}
+else {
+/* Use the counterclockwise() routine to ensure a positive (and */
+/* reasonably accurate) result, avoiding any possibility of */
+/* division by zero. */
+denominator = (REAL)( 0.5 / counterclockwise( tdest, tapex, torg ));
+/* Don't count the above as an orientation test. */
+counterclockcount--;
+}
+circumcenter[0] = torg[0] - ( ydo * aodist - yao * dodist ) * denominator;
+circumcenter[1] = torg[1] + ( xdo * aodist - xao * dodist ) * denominator;
+
+/* To interpolate point attributes for the new point inserted at */
+/* the circumcenter, define a coordinate system with a xi-axis, */
+/* directed from the triangle's origin to its destination, and */
+/* an eta-axis, directed from its origin to its apex. */
+/* Calculate the xi and eta coordinates of the circumcenter. */
+dx = circumcenter[0] - torg[0];
+dy = circumcenter[1] - torg[1];
+*xi = (REAL)(( dx * yao - xao * dy ) * ( 2.0 * denominator ));
+*eta = (REAL)(( xdo * dy - dx * ydo ) * ( 2.0 * denominator ));
+
+xad = tapex[0] - tdest[0];
+yad = tapex[1] - tdest[1];
+addist = xad * xad + yad * yad;
+if (( addist < dodist ) && ( addist < aodist )) {
+return OPPOSITEORG;
+}
+else if ( dodist < aodist ) {
+return OPPOSITEAPEX;
+}
+else {
+return OPPOSITEDEST;
+}
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void splittriangle( badtri )
struct badface *badtri;
{
- point borg, bdest, bapex;
- point newpoint;
- REAL xi, eta;
- enum insertsiteresult success;
- enum circumcenterresult shortedge;
- int errorflag;
- int i;
-
- org( badtri->badfacetri, borg );
- dest( badtri->badfacetri, bdest );
- apex( badtri->badfacetri, bapex );
- /* Make sure that this triangle is still the same triangle it was */
- /* when it was tested and determined to be of bad quality. */
- /* Subsequent transformations may have made it a different triangle. */
- if ( ( borg == badtri->faceorg ) && ( bdest == badtri->facedest ) &&
- ( bapex == badtri->faceapex ) ) {
- if ( verbose > 1 ) {
- printf( " Splitting this triangle at its circumcenter:\n" );
- printf( " (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", borg[0],
- borg[1], bdest[0], bdest[1], bapex[0], bapex[1] );
- }
- errorflag = 0;
- /* Create a new point at the triangle's circumcenter. */
- newpoint = (point) poolalloc( &points );
- shortedge = findcircumcenter( borg, bdest, bapex, newpoint, &xi, &eta );
- /* Check whether the new point lies on a triangle vertex. */
- if ( ( ( newpoint[0] == borg[0] ) && ( newpoint[1] == borg[1] ) )
- || ( ( newpoint[0] == bdest[0] ) && ( newpoint[1] == bdest[1] ) )
- || ( ( newpoint[0] == bapex[0] ) && ( newpoint[1] == bapex[1] ) ) ) {
- if ( !quiet ) {
- printf( "Warning: New point (%.12g, %.12g) falls on existing vertex.\n"
- , newpoint[0], newpoint[1] );
- errorflag = 1;
- }
- pointdealloc( newpoint );
- }
- else {
- for ( i = 2; i < 2 + nextras; i++ ) {
- /* Interpolate the point attributes at the circumcenter. */
- newpoint[i] = borg[i] + xi * ( bdest[i] - borg[i] )
- + eta * ( bapex[i] - borg[i] );
- }
- /* The new point must be in the interior, and have a marker of zero. */
- setpointmark( newpoint, 0 );
- /* Ensure that the handle `badtri->badfacetri' represents the shortest */
- /* edge of the triangle. This ensures that the circumcenter must */
- /* fall to the left of this edge, so point location will work. */
- if ( shortedge == OPPOSITEORG ) {
- lnextself( badtri->badfacetri );
- }
- else if ( shortedge == OPPOSITEDEST ) {
- lprevself( badtri->badfacetri );
- }
- /* Insert the circumcenter, searching from the edge of the triangle, */
- /* and maintain the Delaunay property of the triangulation. */
- success = insertsite( newpoint, &( badtri->badfacetri ),
- (struct edge *) NULL, 1, 1 );
- if ( success == SUCCESSFULPOINT ) {
- if ( steinerleft > 0 ) {
- steinerleft--;
- }
- }
- else if ( success == ENCROACHINGPOINT ) {
- /* If the newly inserted point encroaches upon a segment, delete it. */
- deletesite( &( badtri->badfacetri ) );
- }
- else if ( success == VIOLATINGPOINT ) {
- /* Failed to insert the new point, but some segment was */
- /* marked as being encroached. */
- pointdealloc( newpoint );
- }
- else { /* success == DUPLICATEPOINT */
- /* Failed to insert the new point because a vertex is already there. */
- if ( !quiet ) {
- printf(
- "Warning: New point (%.12g, %.12g) falls on existing vertex.\n"
- , newpoint[0], newpoint[1] );
- errorflag = 1;
- }
- pointdealloc( newpoint );
- }
- }
- if ( errorflag ) {
- if ( verbose ) {
- printf( " The new point is at the circumcenter of triangle\n" );
- printf( " (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
- borg[0], borg[1], bdest[0], bdest[1], bapex[0], bapex[1] );
- }
- printf( "This probably means that I am trying to refine triangles\n" );
- printf( " to a smaller size than can be accommodated by the finite\n" );
- printf( " precision of floating point arithmetic. (You can be\n" );
- printf( " sure of this if I fail to terminate.)\n" );
- precisionerror();
- }
- }
- /* Return the bad triangle to the pool. */
- pooldealloc( &badtriangles, (VOID *) badtri );
+point borg, bdest, bapex;
+point newpoint;
+REAL xi, eta;
+enum insertsiteresult success;
+enum circumcenterresult shortedge;
+int errorflag;
+int i;
+
+org( badtri->badfacetri, borg );
+dest( badtri->badfacetri, bdest );
+apex( badtri->badfacetri, bapex );
+/* Make sure that this triangle is still the same triangle it was */
+/* when it was tested and determined to be of bad quality. */
+/* Subsequent transformations may have made it a different triangle. */
+if (( borg == badtri->faceorg ) && ( bdest == badtri->facedest ) &&
+( bapex == badtri->faceapex )) {
+if ( verbose > 1 ) {
+printf( " Splitting this triangle at its circumcenter:\n" );
+printf( " (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", borg[0],
+borg[1], bdest[0], bdest[1], bapex[0], bapex[1] );
+}
+errorflag = 0;
+/* Create a new point at the triangle's circumcenter. */
+newpoint = (point) poolalloc( &points );
+shortedge = findcircumcenter( borg, bdest, bapex, newpoint, &xi, &eta );
+/* Check whether the new point lies on a triangle vertex. */
+if ((( newpoint[0] == borg[0] ) && ( newpoint[1] == borg[1] ))
+|| (( newpoint[0] == bdest[0] ) && ( newpoint[1] == bdest[1] ))
+|| (( newpoint[0] == bapex[0] ) && ( newpoint[1] == bapex[1] ))) {
+if ( !quiet ) {
+printf( "Warning: New point (%.12g, %.12g) falls on existing vertex.\n"
+, newpoint[0], newpoint[1] );
+errorflag = 1;
+}
+pointdealloc( newpoint );
+}
+else {
+for ( i = 2; i < 2 + nextras; i++ ) {
+/* Interpolate the point attributes at the circumcenter. */
+newpoint[i] = borg[i] + xi * ( bdest[i] - borg[i] )
++ eta * ( bapex[i] - borg[i] );
+}
+/* The new point must be in the interior, and have a marker of zero. */
+setpointmark( newpoint, 0 );
+/* Ensure that the handle `badtri->badfacetri' represents the shortest */
+/* edge of the triangle. This ensures that the circumcenter must */
+/* fall to the left of this edge, so point location will work. */
+if ( shortedge == OPPOSITEORG ) {
+lnextself( badtri->badfacetri );
+}
+else if ( shortedge == OPPOSITEDEST ) {
+lprevself( badtri->badfacetri );
+}
+/* Insert the circumcenter, searching from the edge of the triangle, */
+/* and maintain the Delaunay property of the triangulation. */
+success = insertsite( newpoint, &( badtri->badfacetri ),
+(struct edge *) NULL, 1, 1 );
+if ( success == SUCCESSFULPOINT ) {
+if ( steinerleft > 0 ) {
+steinerleft--;
+}
+}
+else if ( success == ENCROACHINGPOINT ) {
+/* If the newly inserted point encroaches upon a segment, delete it. */
+deletesite( &( badtri->badfacetri ));
+}
+else if ( success == VIOLATINGPOINT ) {
+/* Failed to insert the new point, but some segment was */
+/* marked as being encroached. */
+pointdealloc( newpoint );
+}
+else { /* success == DUPLICATEPOINT */
+/* Failed to insert the new point because a vertex is already there. */
+if ( !quiet ) {
+printf(
+"Warning: New point (%.12g, %.12g) falls on existing vertex.\n"
+, newpoint[0], newpoint[1] );
+errorflag = 1;
+}
+pointdealloc( newpoint );
+}
+}
+if ( errorflag ) {
+if ( verbose ) {
+printf( " The new point is at the circumcenter of triangle\n" );
+printf( " (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n",
+borg[0], borg[1], bdest[0], bdest[1], bapex[0], bapex[1] );
+}
+printf( "This probably means that I am trying to refine triangles\n" );
+printf( " to a smaller size than can be accommodated by the finite\n" );
+printf( " precision of floating point arithmetic. (You can be\n" );
+printf( " sure of this if I fail to terminate.)\n" );
+precisionerror();
+}
+}
+/* Return the bad triangle to the pool. */
+pooldealloc( &badtriangles, (VOID *) badtri );
}
#endif /* not CDT_ONLY */
/* */
/*****************************************************************************/
-#ifndef CDT_ONLY
+#ifndef
+CDT_ONLY
void enforcequality(){
- int i;
-
- if ( !quiet ) {
- printf( "Adding Steiner points to enforce quality.\n" );
- }
- /* Initialize the pool of encroached segments. */
- poolinit( &badsegments, sizeof( struct edge ), BADSEGMENTPERBLOCK, POINTER, 0 );
- if ( verbose ) {
- printf( " Looking for encroached segments.\n" );
- }
- /* Test all segments to see if they're encroached. */
- tallyencs();
- if ( verbose && ( badsegments.items > 0 ) ) {
- printf( " Splitting encroached segments.\n" );
- }
- /* Note that steinerleft == -1 if an unlimited number */
- /* of Steiner points is allowed. */
- while ( ( badsegments.items > 0 ) && ( steinerleft != 0 ) ) {
- /* Fix the segments without noting newly encroached segments or */
- /* bad triangles. The reason we don't want to note newly */
- /* encroached segments is because some encroached segments are */
- /* likely to be noted multiple times, and would then be blindly */
- /* split multiple times. I should fix that some time. */
- repairencs( 0 );
- /* Now, find all the segments that became encroached while adding */
- /* points to split encroached segments. */
- tallyencs();
- }
- /* At this point, if we haven't run out of Steiner points, the */
- /* triangulation should be (conforming) Delaunay. */
-
- /* Next, we worry about enforcing triangle quality. */
- if ( ( minangle > 0.0 ) || vararea || fixedarea ) {
- /* Initialize the pool of bad triangles. */
- poolinit( &badtriangles, sizeof( struct badface ), BADTRIPERBLOCK, POINTER,
- 0 );
- /* Initialize the queues of bad triangles. */
- for ( i = 0; i < 64; i++ ) {
- queuefront[i] = (struct badface *) NULL;
- queuetail[i] = &queuefront[i];
- }
- /* Test all triangles to see if they're bad. */
- tallyfaces();
- if ( verbose ) {
- printf( " Splitting bad triangles.\n" );
- }
- while ( ( badtriangles.items > 0 ) && ( steinerleft != 0 ) ) {
- /* Fix one bad triangle by inserting a point at its circumcenter. */
- splittriangle( dequeuebadtri() );
- /* Fix any encroached segments that may have resulted. Record */
- /* any new bad triangles or encroached segments that result. */
- if ( badsegments.items > 0 ) {
- repairencs( 1 );
- }
- }
- }
- /* At this point, if we haven't run out of Steiner points, the */
- /* triangulation should be (conforming) Delaunay and have no */
- /* low-quality triangles. */
-
- /* Might we have run out of Steiner points too soon? */
- if ( !quiet && ( badsegments.items > 0 ) && ( steinerleft == 0 ) ) {
- printf( "\nWarning: I ran out of Steiner points, but the mesh has\n" );
- if ( badsegments.items == 1 ) {
- printf( " an encroached segment, and therefore might not be truly\n" );
- }
- else {
- printf( " %ld encroached segments, and therefore might not be truly\n",
- badsegments.items );
- }
- printf( " Delaunay. If the Delaunay property is important to you,\n" );
- printf( " try increasing the number of Steiner points (controlled by\n" );
- printf( " the -S switch) slightly and try again.\n\n" );
- }
+int i;
+
+if ( !quiet ) {
+printf( "Adding Steiner points to enforce quality.\n" );
+}
+/* Initialize the pool of encroached segments. */
+poolinit( &badsegments, sizeof( struct edge ), BADSEGMENTPERBLOCK, POINTER, 0 );
+if ( verbose ) {
+printf( " Looking for encroached segments.\n" );
+}
+/* Test all segments to see if they're encroached. */
+tallyencs();
+if ( verbose && ( badsegments.items > 0 )) {
+printf( " Splitting encroached segments.\n" );
+}
+/* Note that steinerleft == -1 if an unlimited number */
+/* of Steiner points is allowed. */
+while (( badsegments.items > 0 ) && ( steinerleft != 0 )) {
+/* Fix the segments without noting newly encroached segments or */
+/* bad triangles. The reason we don't want to note newly */
+/* encroached segments is because some encroached segments are */
+/* likely to be noted multiple times, and would then be blindly */
+/* split multiple times. I should fix that some time. */
+repairencs( 0 );
+/* Now, find all the segments that became encroached while adding */
+/* points to split encroached segments. */
+tallyencs();
+}
+/* At this point, if we haven't run out of Steiner points, the */
+/* triangulation should be (conforming) Delaunay. */
+
+/* Next, we worry about enforcing triangle quality. */
+if (( minangle > 0.0 ) || vararea || fixedarea ) {
+/* Initialize the pool of bad triangles. */
+poolinit( &badtriangles, sizeof( struct badface ), BADTRIPERBLOCK, POINTER,
+0 );
+/* Initialize the queues of bad triangles. */
+for ( i = 0; i < 64; i++ ) {
+queuefront[i] = (struct badface *) NULL;
+queuetail[i] = &queuefront[i];
+}
+/* Test all triangles to see if they're bad. */
+tallyfaces();
+if ( verbose ) {
+printf( " Splitting bad triangles.\n" );
+}
+while (( badtriangles.items > 0 ) && ( steinerleft != 0 )) {
+/* Fix one bad triangle by inserting a point at its circumcenter. */
+splittriangle( dequeuebadtri());
+/* Fix any encroached segments that may have resulted. Record */
+/* any new bad triangles or encroached segments that result. */
+if ( badsegments.items > 0 ) {
+repairencs( 1 );
+}
+}
+}
+/* At this point, if we haven't run out of Steiner points, the */
+/* triangulation should be (conforming) Delaunay and have no */
+/* low-quality triangles. */
+
+/* Might we have run out of Steiner points too soon? */
+if ( !quiet && ( badsegments.items > 0 ) && ( steinerleft == 0 )) {
+printf( "\nWarning: I ran out of Steiner points, but the mesh has\n" );
+if ( badsegments.items == 1 ) {
+printf( " an encroached segment, and therefore might not be truly\n" );
+}
+else {
+printf( " %ld encroached segments, and therefore might not be truly\n",
+badsegments.items );
+}
+printf( " Delaunay. If the Delaunay property is important to you,\n" );
+printf( " try increasing the number of Steiner points (controlled by\n" );
+printf( " the -S switch) slightly and try again.\n\n" );
+}
}
#endif /* not CDT_ONLY */
/*****************************************************************************/
void highorder(){
- struct triedge triangleloop, trisym;
- struct edge checkmark;
- point newpoint;
- point torg, tdest;
- int i;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
- if ( !quiet ) {
- printf( "Adding vertices for second-order triangles.\n" );
- }
- /* The following line ensures that dead items in the pool of nodes */
- /* cannot be allocated for the extra nodes associated with high */
- /* order elements. This ensures that the primary nodes (at the */
- /* corners of elements) will occur earlier in the output files, and */
- /* have lower indices, than the extra nodes. */
- points.deaditemstack = (VOID *) NULL;
-
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- /* To loop over the set of edges, loop over all triangles, and look at */
- /* the three edges of each triangle. If there isn't another triangle */
- /* adjacent to the edge, operate on the edge. If there is another */
- /* adjacent triangle, operate on the edge only if the current triangle */
- /* has a smaller pointer than its neighbor. This way, each edge is */
- /* considered only once. */
- while ( triangleloop.tri != (triangle *) NULL ) {
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- sym( triangleloop, trisym );
- if ( ( triangleloop.tri < trisym.tri ) || ( trisym.tri == dummytri ) ) {
- org( triangleloop, torg );
- dest( triangleloop, tdest );
- /* Create a new node in the middle of the edge. Interpolate */
- /* its attributes. */
- newpoint = (point) poolalloc( &points );
- for ( i = 0; i < 2 + nextras; i++ ) {
- newpoint[i] = (REAL)( 0.5 * ( torg[i] + tdest[i] ) );
- }
- /* Set the new node's marker to zero or one, depending on */
- /* whether it lies on a boundary. */
- setpointmark( newpoint, trisym.tri == dummytri );
- if ( useshelles ) {
- tspivot( triangleloop, checkmark );
- /* If this edge is a segment, transfer the marker to the new node. */
- if ( checkmark.sh != dummysh ) {
- setpointmark( newpoint, mark( checkmark ) );
- }
- }
- if ( verbose > 1 ) {
- printf( " Creating (%.12g, %.12g).\n", newpoint[0], newpoint[1] );
- }
- /* Record the new node in the (one or two) adjacent elements. */
- triangleloop.tri[highorderindex + triangleloop.orient] =
- (triangle) newpoint;
- if ( trisym.tri != dummytri ) {
- trisym.tri[highorderindex + trisym.orient] = (triangle) newpoint;
- }
- }
- }
- triangleloop.tri = triangletraverse();
- }
+struct triedge triangleloop, trisym;
+struct edge checkmark;
+point newpoint;
+point torg, tdest;
+int i;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+if ( !quiet ) {
+printf( "Adding vertices for second-order triangles.\n" );
+}
+/* The following line ensures that dead items in the pool of nodes */
+/* cannot be allocated for the extra nodes associated with high */
+/* order elements. This ensures that the primary nodes (at the */
+/* corners of elements) will occur earlier in the output files, and */
+/* have lower indices, than the extra nodes. */
+points.deaditemstack = (VOID *) NULL;
+
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+/* To loop over the set of edges, loop over all triangles, and look at */
+/* the three edges of each triangle. If there isn't another triangle */
+/* adjacent to the edge, operate on the edge. If there is another */
+/* adjacent triangle, operate on the edge only if the current triangle */
+/* has a smaller pointer than its neighbor. This way, each edge is */
+/* considered only once. */
+while ( triangleloop.tri != (triangle *) NULL ) {
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+sym( triangleloop, trisym );
+if (( triangleloop.tri < trisym.tri ) || ( trisym.tri == dummytri )) {
+org( triangleloop, torg );
+dest( triangleloop, tdest );
+/* Create a new node in the middle of the edge. Interpolate */
+/* its attributes. */
+newpoint = (point) poolalloc( &points );
+for ( i = 0; i < 2 + nextras; i++ ) {
+newpoint[i] = (REAL)( 0.5 * ( torg[i] + tdest[i] ));
+}
+/* Set the new node's marker to zero or one, depending on */
+/* whether it lies on a boundary. */
+setpointmark( newpoint, trisym.tri == dummytri );
+if ( useshelles ) {
+tspivot( triangleloop, checkmark );
+/* If this edge is a segment, transfer the marker to the new node. */
+if ( checkmark.sh != dummysh ) {
+setpointmark( newpoint, mark( checkmark ));
+}
+}
+if ( verbose > 1 ) {
+printf( " Creating (%.12g, %.12g).\n", newpoint[0], newpoint[1] );
+}
+/* Record the new node in the (one or two) adjacent elements. */
+triangleloop.tri[highorderindex + triangleloop.orient] =
+(triangle) newpoint;
+if ( trisym.tri != dummytri ) {
+trisym.tri[highorderindex + trisym.orient] = (triangle) newpoint;
+}
+}
+}
+triangleloop.tri = triangletraverse();
+}
}
/********* File I/O routines begin here *********/
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
char *readline( string, infile, infilename )
char *string;
FILE *infile;
char *infilename;
{
- char *result;
-
- /* Search for something that looks like a number. */
- do {
- result = fgets( string, INPUTLINESIZE, infile );
- if ( result == (char *) NULL ) {
- printf( " Error: Unexpected end of file in %s.\n", infilename );
- exit( 1 );
- }
- /* Skip anything that doesn't look like a number, a comment, */
- /* or the end of a line. */
- while ( ( *result != '\0' ) && ( *result != '#' )
- && ( *result != '.' ) && ( *result != '+' ) && ( *result != '-' )
- && ( ( *result < '0' ) || ( *result > '9' ) ) ) {
- result++;
- }
- /* If it's a comment or end of line, read another line and try again. */
- } while ( ( *result == '#' ) || ( *result == '\0' ) );
- return result;
+char *result;
+
+/* Search for something that looks like a number. */
+do {
+result = fgets( string, INPUTLINESIZE, infile );
+if ( result == (char *) NULL ) {
+printf( " Error: Unexpected end of file in %s.\n", infilename );
+exit( 1 );
+}
+/* Skip anything that doesn't look like a number, a comment, */
+/* or the end of a line. */
+while (( *result != '\0' ) && ( *result != '#' )
+&& ( *result != '.' ) && ( *result != '+' ) && ( *result != '-' )
+&& (( *result < '0' ) || ( *result > '9' ))) {
+result++;
+}
+/* If it's a comment or end of line, read another line and try again. */
+} while (( *result == '#' ) || ( *result == '\0' ));
+return result;
}
#endif /* not TRILIBRARY */
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
char *findfield( string )
char *string;
{
- char *result;
-
- result = string;
- /* Skip the current field. Stop upon reaching whitespace. */
- while ( ( *result != '\0' ) && ( *result != '#' )
- && ( *result != ' ' ) && ( *result != '\t' ) ) {
- result++;
- }
- /* Now skip the whitespace and anything else that doesn't look like a */
- /* number, a comment, or the end of a line. */
- while ( ( *result != '\0' ) && ( *result != '#' )
- && ( *result != '.' ) && ( *result != '+' ) && ( *result != '-' )
- && ( ( *result < '0' ) || ( *result > '9' ) ) ) {
- result++;
- }
- /* Check for a comment (prefixed with `#'). */
- if ( *result == '#' ) {
- *result = '\0';
- }
- return result;
+char *result;
+
+result = string;
+/* Skip the current field. Stop upon reaching whitespace. */
+while (( *result != '\0' ) && ( *result != '#' )
+&& ( *result != ' ' ) && ( *result != '\t' )) {
+result++;
+}
+/* Now skip the whitespace and anything else that doesn't look like a */
+/* number, a comment, or the end of a line. */
+while (( *result != '\0' ) && ( *result != '#' )
+&& ( *result != '.' ) && ( *result != '+' ) && ( *result != '-' )
+&& (( *result < '0' ) || ( *result > '9' ))) {
+result++;
+}
+/* Check for a comment (prefixed with `#'). */
+if ( *result == '#' ) {
+*result = '\0';
+}
+return result;
}
#endif /* not TRILIBRARY */
-/*****************************************************************************/
-/* */
-/* readnodes() Read the points from a file, which may be a .node or .poly */
-/* file. */
-/* */
-/*****************************************************************************/
+/*****************************************************************************/
+/* */
+/* readnodes() Read the points from a file, which may be a .node or .poly */
+/* file. */
+/* */
+/*****************************************************************************/
+
+#ifndef
+TRILIBRARY
+
+void readnodes( nodefilename, polyfilename, polyfile )
+char *nodefilename;
+char *polyfilename;
+FILE **polyfile;
+{
+FILE *infile;
+point pointloop;
+char inputline[INPUTLINESIZE];
+char *stringptr;
+char *infilename;
+REAL x, y;
+int firstnode;
+int nodemarkers;
+int currentmarker;
+int i, j;
+
+if ( poly ) {
+/* Read the points from a .poly file. */
+if ( !quiet ) {
+printf( "Opening %s.\n", polyfilename );
+}
+*polyfile = fopen( polyfilename, "r" );
+if ( *polyfile == (FILE *) NULL ) {
+printf( " Error: Cannot access file %s.\n", polyfilename );
+exit( 1 );
+}
+/* Read number of points, number of dimensions, number of point */
+/* attributes, and number of boundary markers. */
+stringptr = readline( inputline, *polyfile, polyfilename );
+inpoints = (int) strtol( stringptr, &stringptr, 0 );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+mesh_dim = 2;
+}
+else {
+mesh_dim = (int) strtol( stringptr, &stringptr, 0 );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+nextras = 0;
+}
+else {
+nextras = (int) strtol( stringptr, &stringptr, 0 );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+nodemarkers = 0;
+}
+else {
+nodemarkers = (int) strtol( stringptr, &stringptr, 0 );
+}
+if ( inpoints > 0 ) {
+infile = *polyfile;
+infilename = polyfilename;
+readnodefile = 0;
+}
+else {
+/* If the .poly file claims there are zero points, that means that */
+/* the points should be read from a separate .node file. */
+readnodefile = 1;
+infilename = innodefilename;
+}
+}
+else {
+readnodefile = 1;
+infilename = innodefilename;
+*polyfile = (FILE *) NULL;
+}
+
+if ( readnodefile ) {
+/* Read the points from a .node file. */
+if ( !quiet ) {
+printf( "Opening %s.\n", innodefilename );
+}
+infile = fopen( innodefilename, "r" );
+if ( infile == (FILE *) NULL ) {
+printf( " Error: Cannot access file %s.\n", innodefilename );
+exit( 1 );
+}
+/* Read number of points, number of dimensions, number of point */
+/* attributes, and number of boundary markers. */
+stringptr = readline( inputline, infile, innodefilename );
+inpoints = (int) strtol( stringptr, &stringptr, 0 );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+mesh_dim = 2;
+}
+else {
+mesh_dim = (int) strtol( stringptr, &stringptr, 0 );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+nextras = 0;
+}
+else {
+nextras = (int) strtol( stringptr, &stringptr, 0 );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+nodemarkers = 0;
+}
+else {
+nodemarkers = (int) strtol( stringptr, &stringptr, 0 );
+}
+}
+
+if ( inpoints < 3 ) {
+printf( "Error: Input must have at least three input points.\n" );
+exit( 1 );
+}
+if ( mesh_dim != 2 ) {
+printf( "Error: Triangle only works with two-dimensional meshes.\n" );
+exit( 1 );
+}
+
+initializepointpool();
-#ifndef TRILIBRARY
+/* Read the points. */
+for ( i = 0; i < inpoints; i++ ) {
+pointloop = (point) poolalloc( &points );
+stringptr = readline( inputline, infile, infilename );
+if ( i == 0 ) {
+firstnode = (int) strtol( stringptr, &stringptr, 0 );
+if (( firstnode == 0 ) || ( firstnode == 1 )) {
+firstnumber = firstnode;
+}
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Point %d has no x coordinate.\n", firstnumber + i );
+exit( 1 );
+}
+x = (REAL) strtod( stringptr, &stringptr );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Point %d has no y coordinate.\n", firstnumber + i );
+exit( 1 );
+}
+y = (REAL) strtod( stringptr, &stringptr );
+pointloop[0] = x;
+pointloop[1] = y;
+/* Read the point attributes. */
+for ( j = 2; j < 2 + nextras; j++ ) {
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+pointloop[j] = 0.0;
+}
+else {
+pointloop[j] = (REAL) strtod( stringptr, &stringptr );
+}
+}
+if ( nodemarkers ) {
+/* Read a point marker. */
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+setpointmark( pointloop, 0 );
+}
+else {
+currentmarker = (int) strtol( stringptr, &stringptr, 0 );
+setpointmark( pointloop, currentmarker );
+}
+}
+else {
+/* If no markers are specified in the file, they default to zero. */
+setpointmark( pointloop, 0 );
+}
+/* Determine the smallest and largest x and y coordinates. */
+if ( i == 0 ) {
+xmin = xmax = x;
+ymin = ymax = y;
+}
+else {
+xmin = ( x < xmin ) ? x : xmin;
+xmax = ( x > xmax ) ? x : xmax;
+ymin = ( y < ymin ) ? y : ymin;
+ymax = ( y > ymax ) ? y : ymax;
+}
+}
+if ( readnodefile ) {
+fclose( infile );
+}
-void readnodes( nodefilename, polyfilename, polyfile )
-char *nodefilename;
-char *polyfilename;
-FILE **polyfile;
-{
- FILE *infile;
- point pointloop;
- char inputline[INPUTLINESIZE];
- char *stringptr;
- char *infilename;
- REAL x, y;
- int firstnode;
- int nodemarkers;
- int currentmarker;
- int i, j;
-
- if ( poly ) {
- /* Read the points from a .poly file. */
- if ( !quiet ) {
- printf( "Opening %s.\n", polyfilename );
- }
- *polyfile = fopen( polyfilename, "r" );
- if ( *polyfile == (FILE *) NULL ) {
- printf( " Error: Cannot access file %s.\n", polyfilename );
- exit( 1 );
- }
- /* Read number of points, number of dimensions, number of point */
- /* attributes, and number of boundary markers. */
- stringptr = readline( inputline, *polyfile, polyfilename );
- inpoints = (int) strtol( stringptr, &stringptr, 0 );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- mesh_dim = 2;
- }
- else {
- mesh_dim = (int) strtol( stringptr, &stringptr, 0 );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- nextras = 0;
- }
- else {
- nextras = (int) strtol( stringptr, &stringptr, 0 );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- nodemarkers = 0;
- }
- else {
- nodemarkers = (int) strtol( stringptr, &stringptr, 0 );
- }
- if ( inpoints > 0 ) {
- infile = *polyfile;
- infilename = polyfilename;
- readnodefile = 0;
- }
- else {
- /* If the .poly file claims there are zero points, that means that */
- /* the points should be read from a separate .node file. */
- readnodefile = 1;
- infilename = innodefilename;
- }
- }
- else {
- readnodefile = 1;
- infilename = innodefilename;
- *polyfile = (FILE *) NULL;
- }
-
- if ( readnodefile ) {
- /* Read the points from a .node file. */
- if ( !quiet ) {
- printf( "Opening %s.\n", innodefilename );
- }
- infile = fopen( innodefilename, "r" );
- if ( infile == (FILE *) NULL ) {
- printf( " Error: Cannot access file %s.\n", innodefilename );
- exit( 1 );
- }
- /* Read number of points, number of dimensions, number of point */
- /* attributes, and number of boundary markers. */
- stringptr = readline( inputline, infile, innodefilename );
- inpoints = (int) strtol( stringptr, &stringptr, 0 );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- mesh_dim = 2;
- }
- else {
- mesh_dim = (int) strtol( stringptr, &stringptr, 0 );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- nextras = 0;
- }
- else {
- nextras = (int) strtol( stringptr, &stringptr, 0 );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- nodemarkers = 0;
- }
- else {
- nodemarkers = (int) strtol( stringptr, &stringptr, 0 );
- }
- }
-
- if ( inpoints < 3 ) {
- printf( "Error: Input must have at least three input points.\n" );
- exit( 1 );
- }
- if ( mesh_dim != 2 ) {
- printf( "Error: Triangle only works with two-dimensional meshes.\n" );
- exit( 1 );
- }
-
- initializepointpool();
-
- /* Read the points. */
- for ( i = 0; i < inpoints; i++ ) {
- pointloop = (point) poolalloc( &points );
- stringptr = readline( inputline, infile, infilename );
- if ( i == 0 ) {
- firstnode = (int) strtol( stringptr, &stringptr, 0 );
- if ( ( firstnode == 0 ) || ( firstnode == 1 ) ) {
- firstnumber = firstnode;
- }
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Point %d has no x coordinate.\n", firstnumber + i );
- exit( 1 );
- }
- x = (REAL) strtod( stringptr, &stringptr );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Point %d has no y coordinate.\n", firstnumber + i );
- exit( 1 );
- }
- y = (REAL) strtod( stringptr, &stringptr );
- pointloop[0] = x;
- pointloop[1] = y;
- /* Read the point attributes. */
- for ( j = 2; j < 2 + nextras; j++ ) {
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- pointloop[j] = 0.0;
- }
- else {
- pointloop[j] = (REAL) strtod( stringptr, &stringptr );
- }
- }
- if ( nodemarkers ) {
- /* Read a point marker. */
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- setpointmark( pointloop, 0 );
- }
- else {
- currentmarker = (int) strtol( stringptr, &stringptr, 0 );
- setpointmark( pointloop, currentmarker );
- }
- }
- else {
- /* If no markers are specified in the file, they default to zero. */
- setpointmark( pointloop, 0 );
- }
- /* Determine the smallest and largest x and y coordinates. */
- if ( i == 0 ) {
- xmin = xmax = x;
- ymin = ymax = y;
- }
- else {
- xmin = ( x < xmin ) ? x : xmin;
- xmax = ( x > xmax ) ? x : xmax;
- ymin = ( y < ymin ) ? y : ymin;
- ymax = ( y > ymax ) ? y : ymax;
- }
- }
- if ( readnodefile ) {
- fclose( infile );
- }
-
- /* Nonexistent x value used as a flag to mark circle events in sweepline */
- /* Delaunay algorithm. */
- xminextreme = 10 * xmin - 9 * xmax;
+/* Nonexistent x value used as a flag to mark circle events in sweepline */
+/* Delaunay algorithm. */
+xminextreme = 10 * xmin - 9 * xmax;
}
#endif /* not TRILIBRARY */
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void transfernodes( pointlist, pointattriblist, pointmarkerlist, numberofpoints,
- numberofpointattribs )
+numberofpointattribs )
REAL * pointlist;
REAL *pointattriblist;
int *pointmarkerlist;
int numberofpoints;
int numberofpointattribs;
{
- point pointloop;
- REAL x, y;
- int i, j;
- int coordindex;
- int attribindex;
-
- inpoints = numberofpoints;
- mesh_dim = 2;
- nextras = numberofpointattribs;
- readnodefile = 0;
- if ( inpoints < 3 ) {
- printf( "Error: Input must have at least three input points.\n" );
- exit( 1 );
- }
-
- initializepointpool();
-
- /* Read the points. */
- coordindex = 0;
- attribindex = 0;
- for ( i = 0; i < inpoints; i++ ) {
- pointloop = (point) poolalloc( &points );
- /* Read the point coordinates. */
- x = pointloop[0] = pointlist[coordindex++];
- y = pointloop[1] = pointlist[coordindex++];
- /* Read the point attributes. */
- for ( j = 0; j < numberofpointattribs; j++ ) {
- pointloop[2 + j] = pointattriblist[attribindex++];
- }
- if ( pointmarkerlist != (int *) NULL ) {
- /* Read a point marker. */
- setpointmark( pointloop, pointmarkerlist[i] );
- }
- else {
- /* If no markers are specified, they default to zero. */
- setpointmark( pointloop, 0 );
- }
- x = pointloop[0];
- y = pointloop[1];
- /* Determine the smallest and largest x and y coordinates. */
- if ( i == 0 ) {
- xmin = xmax = x;
- ymin = ymax = y;
- }
- else {
- xmin = ( x < xmin ) ? x : xmin;
- xmax = ( x > xmax ) ? x : xmax;
- ymin = ( y < ymin ) ? y : ymin;
- ymax = ( y > ymax ) ? y : ymax;
- }
- }
-
- /* Nonexistent x value used as a flag to mark circle events in sweepline */
- /* Delaunay algorithm. */
- xminextreme = 10 * xmin - 9 * xmax;
+point pointloop;
+REAL x, y;
+int i, j;
+int coordindex;
+int attribindex;
+
+inpoints = numberofpoints;
+mesh_dim = 2;
+nextras = numberofpointattribs;
+readnodefile = 0;
+if ( inpoints < 3 ) {
+printf( "Error: Input must have at least three input points.\n" );
+exit( 1 );
+}
+
+initializepointpool();
+
+/* Read the points. */
+coordindex = 0;
+attribindex = 0;
+for ( i = 0; i < inpoints; i++ ) {
+pointloop = (point) poolalloc( &points );
+/* Read the point coordinates. */
+x = pointloop[0] = pointlist[coordindex++];
+y = pointloop[1] = pointlist[coordindex++];
+/* Read the point attributes. */
+for ( j = 0; j < numberofpointattribs; j++ ) {
+pointloop[2 + j] = pointattriblist[attribindex++];
+}
+if ( pointmarkerlist != (int *) NULL ) {
+/* Read a point marker. */
+setpointmark( pointloop, pointmarkerlist[i] );
+}
+else {
+/* If no markers are specified, they default to zero. */
+setpointmark( pointloop, 0 );
+}
+x = pointloop[0];
+y = pointloop[1];
+/* Determine the smallest and largest x and y coordinates. */
+if ( i == 0 ) {
+xmin = xmax = x;
+ymin = ymax = y;
+}
+else {
+xmin = ( x < xmin ) ? x : xmin;
+xmax = ( x > xmax ) ? x : xmax;
+ymin = ( y < ymin ) ? y : ymin;
+ymax = ( y > ymax ) ? y : ymax;
+}
+}
+
+/* Nonexistent x value used as a flag to mark circle events in sweepline */
+/* Delaunay algorithm. */
+xminextreme = 10 * xmin - 9 * xmax;
}
#endif /* TRILIBRARY */
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
void readholes( polyfile, polyfilename, hlist, holes, rlist, regions )
FILE * polyfile;
REAL **rlist;
int *regions;
{
- REAL *holelist;
- REAL *regionlist;
- char inputline[INPUTLINESIZE];
- char *stringptr;
- int index;
- int i;
-
- /* Read the holes. */
- stringptr = readline( inputline, polyfile, polyfilename );
- *holes = (int) strtol( stringptr, &stringptr, 0 );
- if ( *holes > 0 ) {
- holelist = (REAL *) malloc( 2 * *holes * sizeof( REAL ) );
- *hlist = holelist;
- if ( holelist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- for ( i = 0; i < 2 * *holes; i += 2 ) {
- stringptr = readline( inputline, polyfile, polyfilename );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Hole %d has no x coordinate.\n",
- firstnumber + ( i >> 1 ) );
- exit( 1 );
- }
- else {
- holelist[i] = (REAL) strtod( stringptr, &stringptr );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Hole %d has no y coordinate.\n",
- firstnumber + ( i >> 1 ) );
- exit( 1 );
- }
- else {
- holelist[i + 1] = (REAL) strtod( stringptr, &stringptr );
- }
- }
- }
- else {
- *hlist = (REAL *) NULL;
- }
-
-#ifndef CDT_ONLY
- if ( ( regionattrib || vararea ) && !refine ) {
- /* Read the area constraints. */
- stringptr = readline( inputline, polyfile, polyfilename );
- *regions = (int) strtol( stringptr, &stringptr, 0 );
- if ( *regions > 0 ) {
- regionlist = (REAL *) malloc( 4 * *regions * sizeof( REAL ) );
- *rlist = regionlist;
- if ( regionlist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- index = 0;
- for ( i = 0; i < *regions; i++ ) {
- stringptr = readline( inputline, polyfile, polyfilename );
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Region %d has no x coordinate.\n",
- firstnumber + i );
- exit( 1 );
- }
- else {
- regionlist[index++] = (REAL) strtod( stringptr, &stringptr );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf( "Error: Region %d has no y coordinate.\n",
- firstnumber + i );
- exit( 1 );
- }
- else {
- regionlist[index++] = (REAL) strtod( stringptr, &stringptr );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- printf(
- "Error: Region %d has no region attribute or area constraint.\n",
- firstnumber + i );
- exit( 1 );
- }
- else {
- regionlist[index++] = (REAL) strtod( stringptr, &stringptr );
- }
- stringptr = findfield( stringptr );
- if ( *stringptr == '\0' ) {
- regionlist[index] = regionlist[index - 1];
- }
- else {
- regionlist[index] = (REAL) strtod( stringptr, &stringptr );
- }
- index++;
- }
- }
- }
- else {
- /* Set `*regions' to zero to avoid an accidental free() later. */
- *regions = 0;
- *rlist = (REAL *) NULL;
- }
+REAL *holelist;
+REAL *regionlist;
+char inputline[INPUTLINESIZE];
+char *stringptr;
+int index;
+int i;
+
+/* Read the holes. */
+stringptr = readline( inputline, polyfile, polyfilename );
+*holes = (int) strtol( stringptr, &stringptr, 0 );
+if ( *holes > 0 ) {
+holelist = (REAL *) malloc( 2 * *holes * sizeof( REAL ));
+*hlist = holelist;
+if ( holelist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+for ( i = 0; i < 2 * *holes; i += 2 ) {
+stringptr = readline( inputline, polyfile, polyfilename );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Hole %d has no x coordinate.\n",
+firstnumber + ( i >> 1 ));
+exit( 1 );
+}
+else {
+holelist[i] = (REAL) strtod( stringptr, &stringptr );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Hole %d has no y coordinate.\n",
+firstnumber + ( i >> 1 ));
+exit( 1 );
+}
+else {
+holelist[i + 1] = (REAL) strtod( stringptr, &stringptr );
+}
+}
+}
+else {
+*hlist = (REAL *) NULL;
+}
+
+#ifndef
+CDT_ONLY
+if (( regionattrib || vararea ) && !refine ) {
+/* Read the area constraints. */
+stringptr = readline( inputline, polyfile, polyfilename );
+*regions = (int) strtol( stringptr, &stringptr, 0 );
+if ( *regions > 0 ) {
+regionlist = (REAL *) malloc( 4 * *regions * sizeof( REAL ));
+*rlist = regionlist;
+if ( regionlist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+index = 0;
+for ( i = 0; i < *regions; i++ ) {
+stringptr = readline( inputline, polyfile, polyfilename );
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Region %d has no x coordinate.\n",
+firstnumber + i );
+exit( 1 );
+}
+else {
+regionlist[index++] = (REAL) strtod( stringptr, &stringptr );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf( "Error: Region %d has no y coordinate.\n",
+firstnumber + i );
+exit( 1 );
+}
+else {
+regionlist[index++] = (REAL) strtod( stringptr, &stringptr );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+printf(
+"Error: Region %d has no region attribute or area constraint.\n",
+firstnumber + i );
+exit( 1 );
+}
+else {
+regionlist[index++] = (REAL) strtod( stringptr, &stringptr );
+}
+stringptr = findfield( stringptr );
+if ( *stringptr == '\0' ) {
+regionlist[index] = regionlist[index - 1];
+}
+else {
+regionlist[index] = (REAL) strtod( stringptr, &stringptr );
+}
+index++;
+}
+}
+}
+else {
+/* Set `*regions' to zero to avoid an accidental free() later. */
+*regions = 0;
+*rlist = (REAL *) NULL;
+}
#endif /* not CDT_ONLY */
- fclose( polyfile );
+fclose( polyfile );
}
#endif /* not TRILIBRARY */
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
void finishfile( outfile, argc, argv )
FILE * outfile;
int argc;
char **argv;
{
- int i;
+int i;
- fprintf( outfile, "# Generated by" );
- for ( i = 0; i < argc; i++ ) {
- fprintf( outfile, " " );
- fputs( argv[i], outfile );
- }
- fprintf( outfile, "\n" );
- fclose( outfile );
+fprintf( outfile, "# Generated by" );
+for ( i = 0; i < argc; i++ ) {
+fprintf( outfile, " " );
+fputs( argv[i], outfile );
+}
+fprintf( outfile, "\n" );
+fclose( outfile );
}
#endif /* not TRILIBRARY */
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void writenodes( pointlist, pointattriblist, pointmarkerlist )
REAL * *pointlist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- REAL *plist;
- REAL *palist;
- int *pmlist;
- int coordindex;
- int attribindex;
+#ifdef
+TRILIBRARY
+REAL *plist;
+REAL *palist;
+int *pmlist;
+int coordindex;
+int attribindex;
#else /* not TRILIBRARY */
- FILE *outfile;
+FILE *outfile;
#endif /* not TRILIBRARY */
- point pointloop;
- int pointnumber;
- int i;
-
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing points.\n" );
- }
- /* Allocate memory for output points if necessary. */
- if ( *pointlist == (REAL *) NULL ) {
- *pointlist = (REAL *) malloc( points.items * 2 * sizeof( REAL ) );
- if ( *pointlist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- /* Allocate memory for output point attributes if necessary. */
- if ( ( nextras > 0 ) && ( *pointattriblist == (REAL *) NULL ) ) {
- *pointattriblist = (REAL *) malloc( points.items * nextras * sizeof( REAL ) );
- if ( *pointattriblist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- /* Allocate memory for output point markers if necessary. */
- if ( !nobound && ( *pointmarkerlist == (int *) NULL ) ) {
- *pointmarkerlist = (int *) malloc( points.items * sizeof( int ) );
- if ( *pointmarkerlist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- plist = *pointlist;
- palist = *pointattriblist;
- pmlist = *pointmarkerlist;
- coordindex = 0;
- attribindex = 0;
+point pointloop;
+int pointnumber;
+int i;
+
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing points.\n" );
+}
+/* Allocate memory for output points if necessary. */
+if ( *pointlist == (REAL *) NULL ) {
+*pointlist = (REAL *) malloc( points.items * 2 * sizeof( REAL ));
+if ( *pointlist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+/* Allocate memory for output point attributes if necessary. */
+if (( nextras > 0 ) && ( *pointattriblist == (REAL *) NULL )) {
+*pointattriblist = (REAL *) malloc( points.items * nextras * sizeof( REAL ));
+if ( *pointattriblist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+/* Allocate memory for output point markers if necessary. */
+if ( !nobound && ( *pointmarkerlist == (int *) NULL )) {
+*pointmarkerlist = (int *) malloc( points.items * sizeof( int ));
+if ( *pointmarkerlist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+plist = *pointlist;
+palist = *pointattriblist;
+pmlist = *pointmarkerlist;
+coordindex = 0;
+attribindex = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", nodefilename );
- }
- outfile = fopen( nodefilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", nodefilename );
- exit( 1 );
- }
- /* Number of points, number of dimensions, number of point attributes, */
- /* and number of boundary markers (zero or one). */
- fprintf( outfile, "%ld %d %d %d\n", points.items, mesh_dim, nextras,
- 1 - nobound );
+if ( !quiet ) {
+printf( "Writing %s.\n", nodefilename );
+}
+outfile = fopen( nodefilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", nodefilename );
+exit( 1 );
+}
+/* Number of points, number of dimensions, number of point attributes, */
+/* and number of boundary markers (zero or one). */
+fprintf( outfile, "%ld %d %d %d\n", points.items, mesh_dim, nextras,
+1 - nobound );
#endif /* not TRILIBRARY */
- traversalinit( &points );
- pointloop = pointtraverse();
- pointnumber = firstnumber;
- while ( pointloop != (point) NULL ) {
-#ifdef TRILIBRARY
- /* X and y coordinates. */
- plist[coordindex++] = pointloop[0];
- plist[coordindex++] = pointloop[1];
- /* Point attributes. */
- for ( i = 0; i < nextras; i++ ) {
- palist[attribindex++] = pointloop[2 + i];
- }
- if ( !nobound ) {
- /* Copy the boundary marker. */
- pmlist[pointnumber - firstnumber] = pointmark( pointloop );
- }
+traversalinit( &points );
+pointloop = pointtraverse();
+pointnumber = firstnumber;
+while ( pointloop != (point) NULL ) {
+#ifdef
+TRILIBRARY
+/* X and y coordinates. */
+plist[coordindex++] = pointloop[0];
+plist[coordindex++] = pointloop[1];
+/* Point attributes. */
+for ( i = 0; i < nextras; i++ ) {
+palist[attribindex++] = pointloop[2 + i];
+}
+if ( !nobound ) {
+/* Copy the boundary marker. */
+pmlist[pointnumber - firstnumber] = pointmark( pointloop );
+}
#else /* not TRILIBRARY */
- /* Point number, x and y coordinates. */
- fprintf( outfile, "%4d %.17g %.17g", pointnumber, pointloop[0],
- pointloop[1] );
- for ( i = 0; i < nextras; i++ ) {
- /* Write an attribute. */
- fprintf( outfile, " %.17g", pointloop[i + 2] );
- }
- if ( nobound ) {
- fprintf( outfile, "\n" );
- }
- else {
- /* Write the boundary marker. */
- fprintf( outfile, " %d\n", pointmark( pointloop ) );
- }
+/* Point number, x and y coordinates. */
+fprintf( outfile, "%4d %.17g %.17g", pointnumber, pointloop[0],
+pointloop[1] );
+for ( i = 0; i < nextras; i++ ) {
+/* Write an attribute. */
+fprintf( outfile, " %.17g", pointloop[i + 2] );
+}
+if ( nobound ) {
+fprintf( outfile, "\n" );
+}
+else {
+/* Write the boundary marker. */
+fprintf( outfile, " %d\n", pointmark( pointloop ));
+}
#endif /* not TRILIBRARY */
- setpointmark( pointloop, pointnumber );
- pointloop = pointtraverse();
- pointnumber++;
- }
+setpointmark( pointloop, pointnumber );
+pointloop = pointtraverse();
+pointnumber++;
+}
-#ifndef TRILIBRARY
- finishfile( outfile, argc, argv );
+#ifndef
+TRILIBRARY
+finishfile( outfile, argc, argv );
#endif /* not TRILIBRARY */
}
/*****************************************************************************/
void numbernodes(){
- point pointloop;
- int pointnumber;
-
- traversalinit( &points );
- pointloop = pointtraverse();
- pointnumber = firstnumber;
- while ( pointloop != (point) NULL ) {
- setpointmark( pointloop, pointnumber );
- pointloop = pointtraverse();
- pointnumber++;
- }
+point pointloop;
+int pointnumber;
+
+traversalinit( &points );
+pointloop = pointtraverse();
+pointnumber = firstnumber;
+while ( pointloop != (point) NULL ) {
+setpointmark( pointloop, pointnumber );
+pointloop = pointtraverse();
+pointnumber++;
+}
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void writeelements( trianglelist, triangleattriblist )
int **trianglelist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- int *tlist;
- REAL *talist;
- int pointindex;
- int attribindex;
+#ifdef
+TRILIBRARY
+int *tlist;
+REAL *talist;
+int pointindex;
+int attribindex;
#else /* not TRILIBRARY */
- FILE *outfile;
+FILE *outfile;
#endif /* not TRILIBRARY */
- struct triedge triangleloop;
- point p1, p2, p3;
- point mid1, mid2, mid3;
- int elementnumber;
- int i;
-
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing triangles.\n" );
- }
- /* Allocate memory for output triangles if necessary. */
- if ( *trianglelist == (int *) NULL ) {
- *trianglelist = (int *) malloc( triangles.items *
- ( ( order + 1 ) * ( order + 2 ) / 2 ) * sizeof( int ) );
- if ( *trianglelist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- /* Allocate memory for output triangle attributes if necessary. */
- if ( ( eextras > 0 ) && ( *triangleattriblist == (REAL *) NULL ) ) {
- *triangleattriblist = (REAL *) malloc( triangles.items * eextras *
- sizeof( REAL ) );
- if ( *triangleattriblist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- tlist = *trianglelist;
- talist = *triangleattriblist;
- pointindex = 0;
- attribindex = 0;
+struct triedge triangleloop;
+point p1, p2, p3;
+point mid1, mid2, mid3;
+int elementnumber;
+int i;
+
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing triangles.\n" );
+}
+/* Allocate memory for output triangles if necessary. */
+if ( *trianglelist == (int *) NULL ) {
+*trianglelist = (int *) malloc( triangles.items *
+(( order + 1 ) * ( order + 2 ) / 2 ) * sizeof( int ));
+if ( *trianglelist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+/* Allocate memory for output triangle attributes if necessary. */
+if (( eextras > 0 ) && ( *triangleattriblist == (REAL *) NULL )) {
+*triangleattriblist = (REAL *) malloc( triangles.items * eextras *
+sizeof( REAL ));
+if ( *triangleattriblist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+tlist = *trianglelist;
+talist = *triangleattriblist;
+pointindex = 0;
+attribindex = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", elefilename );
- }
- outfile = fopen( elefilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", elefilename );
- exit( 1 );
- }
- /* Number of triangles, points per triangle, attributes per triangle. */
- fprintf( outfile, "%ld %d %d\n", triangles.items,
- ( order + 1 ) * ( order + 2 ) / 2, eextras );
+if ( !quiet ) {
+printf( "Writing %s.\n", elefilename );
+}
+outfile = fopen( elefilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", elefilename );
+exit( 1 );
+}
+/* Number of triangles, points per triangle, attributes per triangle. */
+fprintf( outfile, "%ld %d %d\n", triangles.items,
+( order + 1 ) * ( order + 2 ) / 2, eextras );
#endif /* not TRILIBRARY */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- triangleloop.orient = 0;
- elementnumber = firstnumber;
- while ( triangleloop.tri != (triangle *) NULL ) {
- org( triangleloop, p1 );
- dest( triangleloop, p2 );
- apex( triangleloop, p3 );
- if ( order == 1 ) {
-#ifdef TRILIBRARY
- tlist[pointindex++] = pointmark( p1 );
- tlist[pointindex++] = pointmark( p2 );
- tlist[pointindex++] = pointmark( p3 );
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+triangleloop.orient = 0;
+elementnumber = firstnumber;
+while ( triangleloop.tri != (triangle *) NULL ) {
+org( triangleloop, p1 );
+dest( triangleloop, p2 );
+apex( triangleloop, p3 );
+if ( order == 1 ) {
+#ifdef
+TRILIBRARY
+tlist[pointindex++] = pointmark( p1 );
+tlist[pointindex++] = pointmark( p2 );
+tlist[pointindex++] = pointmark( p3 );
#else /* not TRILIBRARY */
- /* Triangle number, indices for three points. */
- fprintf( outfile, "%4d %4d %4d %4d", elementnumber,
- pointmark( p1 ), pointmark( p2 ), pointmark( p3 ) );
+/* Triangle number, indices for three points. */
+fprintf( outfile, "%4d %4d %4d %4d", elementnumber,
+pointmark( p1 ), pointmark( p2 ), pointmark( p3 ));
#endif /* not TRILIBRARY */
- }
- else {
- mid1 = (point) triangleloop.tri[highorderindex + 1];
- mid2 = (point) triangleloop.tri[highorderindex + 2];
- mid3 = (point) triangleloop.tri[highorderindex];
-#ifdef TRILIBRARY
- tlist[pointindex++] = pointmark( p1 );
- tlist[pointindex++] = pointmark( p2 );
- tlist[pointindex++] = pointmark( p3 );
- tlist[pointindex++] = pointmark( mid1 );
- tlist[pointindex++] = pointmark( mid2 );
- tlist[pointindex++] = pointmark( mid3 );
+}
+else {
+mid1 = (point) triangleloop.tri[highorderindex + 1];
+mid2 = (point) triangleloop.tri[highorderindex + 2];
+mid3 = (point) triangleloop.tri[highorderindex];
+#ifdef
+TRILIBRARY
+tlist[pointindex++] = pointmark( p1 );
+tlist[pointindex++] = pointmark( p2 );
+tlist[pointindex++] = pointmark( p3 );
+tlist[pointindex++] = pointmark( mid1 );
+tlist[pointindex++] = pointmark( mid2 );
+tlist[pointindex++] = pointmark( mid3 );
#else /* not TRILIBRARY */
- /* Triangle number, indices for six points. */
- fprintf( outfile, "%4d %4d %4d %4d %4d %4d %4d", elementnumber,
- pointmark( p1 ), pointmark( p2 ), pointmark( p3 ), pointmark( mid1 ),
- pointmark( mid2 ), pointmark( mid3 ) );
+/* Triangle number, indices for six points. */
+fprintf( outfile, "%4d %4d %4d %4d %4d %4d %4d", elementnumber,
+pointmark( p1 ), pointmark( p2 ), pointmark( p3 ), pointmark( mid1 ),
+pointmark( mid2 ), pointmark( mid3 ));
#endif /* not TRILIBRARY */
- }
+}
-#ifdef TRILIBRARY
- for ( i = 0; i < eextras; i++ ) {
- talist[attribindex++] = elemattribute( triangleloop, i );
- }
+#ifdef
+TRILIBRARY
+for ( i = 0; i < eextras; i++ ) {
+talist[attribindex++] = elemattribute( triangleloop, i );
+}
#else /* not TRILIBRARY */
- for ( i = 0; i < eextras; i++ ) {
- fprintf( outfile, " %.17g", elemattribute( triangleloop, i ) );
- }
- fprintf( outfile, "\n" );
+for ( i = 0; i < eextras; i++ ) {
+fprintf( outfile, " %.17g", elemattribute( triangleloop, i ));
+}
+fprintf( outfile, "\n" );
#endif /* not TRILIBRARY */
- triangleloop.tri = triangletraverse();
- elementnumber++;
- }
+triangleloop.tri = triangletraverse();
+elementnumber++;
+}
-#ifndef TRILIBRARY
- finishfile( outfile, argc, argv );
+#ifndef
+TRILIBRARY
+finishfile( outfile, argc, argv );
#endif /* not TRILIBRARY */
}
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void writepoly( segmentlist, segmentmarkerlist )
int **segmentlist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- int *slist;
- int *smlist;
- int index;
+#ifdef
+TRILIBRARY
+int *slist;
+int *smlist;
+int index;
#else /* not TRILIBRARY */
- FILE *outfile;
- int i;
+FILE *outfile;
+int i;
#endif /* not TRILIBRARY */
- struct edge shelleloop;
- point endpoint1, endpoint2;
- int shellenumber;
-
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing segments.\n" );
- }
- /* Allocate memory for output segments if necessary. */
- if ( *segmentlist == (int *) NULL ) {
- *segmentlist = (int *) malloc( shelles.items * 2 * sizeof( int ) );
- if ( *segmentlist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- /* Allocate memory for output segment markers if necessary. */
- if ( !nobound && ( *segmentmarkerlist == (int *) NULL ) ) {
- *segmentmarkerlist = (int *) malloc( shelles.items * sizeof( int ) );
- if ( *segmentmarkerlist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- slist = *segmentlist;
- smlist = *segmentmarkerlist;
- index = 0;
+struct edge shelleloop;
+point endpoint1, endpoint2;
+int shellenumber;
+
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing segments.\n" );
+}
+/* Allocate memory for output segments if necessary. */
+if ( *segmentlist == (int *) NULL ) {
+*segmentlist = (int *) malloc( shelles.items * 2 * sizeof( int ));
+if ( *segmentlist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+/* Allocate memory for output segment markers if necessary. */
+if ( !nobound && ( *segmentmarkerlist == (int *) NULL )) {
+*segmentmarkerlist = (int *) malloc( shelles.items * sizeof( int ));
+if ( *segmentmarkerlist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+slist = *segmentlist;
+smlist = *segmentmarkerlist;
+index = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", polyfilename );
- }
- outfile = fopen( polyfilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", polyfilename );
- exit( 1 );
- }
- /* The zero indicates that the points are in a separate .node file. */
- /* Followed by number of dimensions, number of point attributes, */
- /* and number of boundary markers (zero or one). */
- fprintf( outfile, "%d %d %d %d\n", 0, mesh_dim, nextras, 1 - nobound );
- /* Number of segments, number of boundary markers (zero or one). */
- fprintf( outfile, "%ld %d\n", shelles.items, 1 - nobound );
+if ( !quiet ) {
+printf( "Writing %s.\n", polyfilename );
+}
+outfile = fopen( polyfilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", polyfilename );
+exit( 1 );
+}
+/* The zero indicates that the points are in a separate .node file. */
+/* Followed by number of dimensions, number of point attributes, */
+/* and number of boundary markers (zero or one). */
+fprintf( outfile, "%d %d %d %d\n", 0, mesh_dim, nextras, 1 - nobound );
+/* Number of segments, number of boundary markers (zero or one). */
+fprintf( outfile, "%ld %d\n", shelles.items, 1 - nobound );
#endif /* not TRILIBRARY */
- traversalinit( &shelles );
- shelleloop.sh = shelletraverse();
- shelleloop.shorient = 0;
- shellenumber = firstnumber;
- while ( shelleloop.sh != (shelle *) NULL ) {
- sorg( shelleloop, endpoint1 );
- sdest( shelleloop, endpoint2 );
-#ifdef TRILIBRARY
- /* Copy indices of the segment's two endpoints. */
- slist[index++] = pointmark( endpoint1 );
- slist[index++] = pointmark( endpoint2 );
- if ( !nobound ) {
- /* Copy the boundary marker. */
- smlist[shellenumber - firstnumber] = mark( shelleloop );
- }
+traversalinit( &shelles );
+shelleloop.sh = shelletraverse();
+shelleloop.shorient = 0;
+shellenumber = firstnumber;
+while ( shelleloop.sh != (shelle *) NULL ) {
+sorg( shelleloop, endpoint1 );
+sdest( shelleloop, endpoint2 );
+#ifdef
+TRILIBRARY
+/* Copy indices of the segment's two endpoints. */
+slist[index++] = pointmark( endpoint1 );
+slist[index++] = pointmark( endpoint2 );
+if ( !nobound ) {
+/* Copy the boundary marker. */
+smlist[shellenumber - firstnumber] = mark( shelleloop );
+}
#else /* not TRILIBRARY */
- /* Segment number, indices of its two endpoints, and possibly a marker. */
- if ( nobound ) {
- fprintf( outfile, "%4d %4d %4d\n", shellenumber,
- pointmark( endpoint1 ), pointmark( endpoint2 ) );
- }
- else {
- fprintf( outfile, "%4d %4d %4d %4d\n", shellenumber,
- pointmark( endpoint1 ), pointmark( endpoint2 ), mark( shelleloop ) );
- }
+/* Segment number, indices of its two endpoints, and possibly a marker. */
+if ( nobound ) {
+fprintf( outfile, "%4d %4d %4d\n", shellenumber,
+pointmark( endpoint1 ), pointmark( endpoint2 ));
+}
+else {
+fprintf( outfile, "%4d %4d %4d %4d\n", shellenumber,
+pointmark( endpoint1 ), pointmark( endpoint2 ), mark( shelleloop ));
+}
#endif /* not TRILIBRARY */
- shelleloop.sh = shelletraverse();
- shellenumber++;
- }
-
-#ifndef TRILIBRARY
-#ifndef CDT_ONLY
- fprintf( outfile, "%d\n", holes );
- if ( holes > 0 ) {
- for ( i = 0; i < holes; i++ ) {
- /* Hole number, x and y coordinates. */
- fprintf( outfile, "%4d %.17g %.17g\n", firstnumber + i,
- holelist[2 * i], holelist[2 * i + 1] );
- }
- }
- if ( regions > 0 ) {
- fprintf( outfile, "%d\n", regions );
- for ( i = 0; i < regions; i++ ) {
- /* Region number, x and y coordinates, attribute, maximum area. */
- fprintf( outfile, "%4d %.17g %.17g %.17g %.17g\n", firstnumber + i,
- regionlist[4 * i], regionlist[4 * i + 1],
- regionlist[4 * i + 2], regionlist[4 * i + 3] );
- }
- }
+shelleloop.sh = shelletraverse();
+shellenumber++;
+}
+
+#ifndef
+TRILIBRARY
+#ifndef
+CDT_ONLY
+fprintf( outfile, "%d\n", holes );
+if ( holes > 0 ) {
+for ( i = 0; i < holes; i++ ) {
+/* Hole number, x and y coordinates. */
+fprintf( outfile, "%4d %.17g %.17g\n", firstnumber + i,
+holelist[2 * i], holelist[2 * i + 1] );
+}
+}
+if ( regions > 0 ) {
+fprintf( outfile, "%d\n", regions );
+for ( i = 0; i < regions; i++ ) {
+/* Region number, x and y coordinates, attribute, maximum area. */
+fprintf( outfile, "%4d %.17g %.17g %.17g %.17g\n", firstnumber + i,
+regionlist[4 * i], regionlist[4 * i + 1],
+regionlist[4 * i + 2], regionlist[4 * i + 3] );
+}
+}
#endif /* not CDT_ONLY */
- finishfile( outfile, argc, argv );
+finishfile( outfile, argc, argv );
#endif /* not TRILIBRARY */
}
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void writeedges( edgelist, edgemarkerlist )
int **edgelist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- int *elist;
- int *emlist;
- int index;
+#ifdef
+TRILIBRARY
+int *elist;
+int *emlist;
+int index;
#else /* not TRILIBRARY */
- FILE *outfile;
+FILE *outfile;
#endif /* not TRILIBRARY */
- struct triedge triangleloop, trisym;
- struct edge checkmark;
- point p1, p2;
- int edgenumber;
- triangle ptr; /* Temporary variable used by sym(). */
- shelle sptr; /* Temporary variable used by tspivot(). */
-
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing edges.\n" );
- }
- /* Allocate memory for edges if necessary. */
- if ( *edgelist == (int *) NULL ) {
- *edgelist = (int *) malloc( edges * 2 * sizeof( int ) );
- if ( *edgelist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- /* Allocate memory for edge markers if necessary. */
- if ( !nobound && ( *edgemarkerlist == (int *) NULL ) ) {
- *edgemarkerlist = (int *) malloc( edges * sizeof( int ) );
- if ( *edgemarkerlist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- elist = *edgelist;
- emlist = *edgemarkerlist;
- index = 0;
+struct triedge triangleloop, trisym;
+struct edge checkmark;
+point p1, p2;
+int edgenumber;
+triangle ptr; /* Temporary variable used by sym(). */
+shelle sptr; /* Temporary variable used by tspivot(). */
+
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing edges.\n" );
+}
+/* Allocate memory for edges if necessary. */
+if ( *edgelist == (int *) NULL ) {
+*edgelist = (int *) malloc( edges * 2 * sizeof( int ));
+if ( *edgelist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+/* Allocate memory for edge markers if necessary. */
+if ( !nobound && ( *edgemarkerlist == (int *) NULL )) {
+*edgemarkerlist = (int *) malloc( edges * sizeof( int ));
+if ( *edgemarkerlist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+elist = *edgelist;
+emlist = *edgemarkerlist;
+index = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", edgefilename );
- }
- outfile = fopen( edgefilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", edgefilename );
- exit( 1 );
- }
- /* Number of edges, number of boundary markers (zero or one). */
- fprintf( outfile, "%ld %d\n", edges, 1 - nobound );
+if ( !quiet ) {
+printf( "Writing %s.\n", edgefilename );
+}
+outfile = fopen( edgefilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", edgefilename );
+exit( 1 );
+}
+/* Number of edges, number of boundary markers (zero or one). */
+fprintf( outfile, "%ld %d\n", edges, 1 - nobound );
#endif /* not TRILIBRARY */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- edgenumber = firstnumber;
- /* To loop over the set of edges, loop over all triangles, and look at */
- /* the three edges of each triangle. If there isn't another triangle */
- /* adjacent to the edge, operate on the edge. If there is another */
- /* adjacent triangle, operate on the edge only if the current triangle */
- /* has a smaller pointer than its neighbor. This way, each edge is */
- /* considered only once. */
- while ( triangleloop.tri != (triangle *) NULL ) {
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- sym( triangleloop, trisym );
- if ( ( triangleloop.tri < trisym.tri ) || ( trisym.tri == dummytri ) ) {
- org( triangleloop, p1 );
- dest( triangleloop, p2 );
-#ifdef TRILIBRARY
- elist[index++] = pointmark( p1 );
- elist[index++] = pointmark( p2 );
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+edgenumber = firstnumber;
+/* To loop over the set of edges, loop over all triangles, and look at */
+/* the three edges of each triangle. If there isn't another triangle */
+/* adjacent to the edge, operate on the edge. If there is another */
+/* adjacent triangle, operate on the edge only if the current triangle */
+/* has a smaller pointer than its neighbor. This way, each edge is */
+/* considered only once. */
+while ( triangleloop.tri != (triangle *) NULL ) {
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+sym( triangleloop, trisym );
+if (( triangleloop.tri < trisym.tri ) || ( trisym.tri == dummytri )) {
+org( triangleloop, p1 );
+dest( triangleloop, p2 );
+#ifdef
+TRILIBRARY
+elist[index++] = pointmark( p1 );
+elist[index++] = pointmark( p2 );
#endif /* TRILIBRARY */
- if ( nobound ) {
-#ifndef TRILIBRARY
- /* Edge number, indices of two endpoints. */
- fprintf( outfile, "%4d %d %d\n", edgenumber,
- pointmark( p1 ), pointmark( p2 ) );
+if ( nobound ) {
+#ifndef
+TRILIBRARY
+/* Edge number, indices of two endpoints. */
+fprintf( outfile, "%4d %d %d\n", edgenumber,
+pointmark( p1 ), pointmark( p2 ));
#endif /* not TRILIBRARY */
- }
- else {
- /* Edge number, indices of two endpoints, and a boundary marker. */
- /* If there's no shell edge, the boundary marker is zero. */
- if ( useshelles ) {
- tspivot( triangleloop, checkmark );
- if ( checkmark.sh == dummysh ) {
-#ifdef TRILIBRARY
- emlist[edgenumber - firstnumber] = 0;
+}
+else {
+/* Edge number, indices of two endpoints, and a boundary marker. */
+/* If there's no shell edge, the boundary marker is zero. */
+if ( useshelles ) {
+tspivot( triangleloop, checkmark );
+if ( checkmark.sh == dummysh ) {
+#ifdef
+TRILIBRARY
+emlist[edgenumber - firstnumber] = 0;
#else /* not TRILIBRARY */
- fprintf( outfile, "%4d %d %d %d\n", edgenumber,
- pointmark( p1 ), pointmark( p2 ), 0 );
+fprintf( outfile, "%4d %d %d %d\n", edgenumber,
+pointmark( p1 ), pointmark( p2 ), 0 );
#endif /* not TRILIBRARY */
- }
- else {
-#ifdef TRILIBRARY
- emlist[edgenumber - firstnumber] = mark( checkmark );
+}
+else {
+#ifdef
+TRILIBRARY
+emlist[edgenumber - firstnumber] = mark( checkmark );
#else /* not TRILIBRARY */
- fprintf( outfile, "%4d %d %d %d\n", edgenumber,
- pointmark( p1 ), pointmark( p2 ), mark( checkmark ) );
+fprintf( outfile, "%4d %d %d %d\n", edgenumber,
+pointmark( p1 ), pointmark( p2 ), mark( checkmark ));
#endif /* not TRILIBRARY */
- }
- }
- else {
-#ifdef TRILIBRARY
- emlist[edgenumber - firstnumber] = trisym.tri == dummytri;
+}
+}
+else {
+#ifdef
+TRILIBRARY
+emlist[edgenumber - firstnumber] = trisym.tri == dummytri;
#else /* not TRILIBRARY */
- fprintf( outfile, "%4d %d %d %d\n", edgenumber,
- pointmark( p1 ), pointmark( p2 ), trisym.tri == dummytri );
+fprintf( outfile, "%4d %d %d %d\n", edgenumber,
+pointmark( p1 ), pointmark( p2 ), trisym.tri == dummytri );
#endif /* not TRILIBRARY */
- }
- }
- edgenumber++;
- }
- }
- triangleloop.tri = triangletraverse();
- }
-
-#ifndef TRILIBRARY
- finishfile( outfile, argc, argv );
+}
+}
+edgenumber++;
+}
+}
+triangleloop.tri = triangletraverse();
+}
+
+#ifndef
+TRILIBRARY
+finishfile( outfile, argc, argv );
#endif /* not TRILIBRARY */
}
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void writevoronoi( vpointlist, vpointattriblist, vpointmarkerlist, vedgelist,
- vedgemarkerlist, vnormlist )
+vedgemarkerlist, vnormlist )
REAL * *vpointlist;
REAL **vpointattriblist;
int **vpointmarkerlist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- REAL *plist;
- REAL *palist;
- int *elist;
- REAL *normlist;
- int coordindex;
- int attribindex;
+#ifdef
+TRILIBRARY
+REAL *plist;
+REAL *palist;
+int *elist;
+REAL *normlist;
+int coordindex;
+int attribindex;
#else /* not TRILIBRARY */
- FILE *outfile;
+FILE *outfile;
#endif /* not TRILIBRARY */
- struct triedge triangleloop, trisym;
- point torg, tdest, tapex;
- REAL circumcenter[2];
- REAL xi, eta;
- int vnodenumber, vedgenumber;
- int p1, p2;
- int i;
- triangle ptr; /* Temporary variable used by sym(). */
-
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing Voronoi vertices.\n" );
- }
- /* Allocate memory for Voronoi vertices if necessary. */
- if ( *vpointlist == (REAL *) NULL ) {
- *vpointlist = (REAL *) malloc( triangles.items * 2 * sizeof( REAL ) );
- if ( *vpointlist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- /* Allocate memory for Voronoi vertex attributes if necessary. */
- if ( *vpointattriblist == (REAL *) NULL ) {
- *vpointattriblist = (REAL *) malloc( triangles.items * nextras *
- sizeof( REAL ) );
- if ( *vpointattriblist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- *vpointmarkerlist = (int *) NULL;
- plist = *vpointlist;
- palist = *vpointattriblist;
- coordindex = 0;
- attribindex = 0;
+struct triedge triangleloop, trisym;
+point torg, tdest, tapex;
+REAL circumcenter[2];
+REAL xi, eta;
+int vnodenumber, vedgenumber;
+int p1, p2;
+int i;
+triangle ptr; /* Temporary variable used by sym(). */
+
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing Voronoi vertices.\n" );
+}
+/* Allocate memory for Voronoi vertices if necessary. */
+if ( *vpointlist == (REAL *) NULL ) {
+*vpointlist = (REAL *) malloc( triangles.items * 2 * sizeof( REAL ));
+if ( *vpointlist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+/* Allocate memory for Voronoi vertex attributes if necessary. */
+if ( *vpointattriblist == (REAL *) NULL ) {
+*vpointattriblist = (REAL *) malloc( triangles.items * nextras *
+sizeof( REAL ));
+if ( *vpointattriblist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+*vpointmarkerlist = (int *) NULL;
+plist = *vpointlist;
+palist = *vpointattriblist;
+coordindex = 0;
+attribindex = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", vnodefilename );
- }
- outfile = fopen( vnodefilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", vnodefilename );
- exit( 1 );
- }
- /* Number of triangles, two dimensions, number of point attributes, */
- /* zero markers. */
- fprintf( outfile, "%ld %d %d %d\n", triangles.items, 2, nextras, 0 );
+if ( !quiet ) {
+printf( "Writing %s.\n", vnodefilename );
+}
+outfile = fopen( vnodefilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", vnodefilename );
+exit( 1 );
+}
+/* Number of triangles, two dimensions, number of point attributes, */
+/* zero markers. */
+fprintf( outfile, "%ld %d %d %d\n", triangles.items, 2, nextras, 0 );
#endif /* not TRILIBRARY */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- triangleloop.orient = 0;
- vnodenumber = firstnumber;
- while ( triangleloop.tri != (triangle *) NULL ) {
- org( triangleloop, torg );
- dest( triangleloop, tdest );
- apex( triangleloop, tapex );
- findcircumcenter( torg, tdest, tapex, circumcenter, &xi, &eta );
-#ifdef TRILIBRARY
- /* X and y coordinates. */
- plist[coordindex++] = circumcenter[0];
- plist[coordindex++] = circumcenter[1];
- for ( i = 2; i < 2 + nextras; i++ ) {
- /* Interpolate the point attributes at the circumcenter. */
- palist[attribindex++] = torg[i] + xi * ( tdest[i] - torg[i] )
- + eta * ( tapex[i] - torg[i] );
- }
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+triangleloop.orient = 0;
+vnodenumber = firstnumber;
+while ( triangleloop.tri != (triangle *) NULL ) {
+org( triangleloop, torg );
+dest( triangleloop, tdest );
+apex( triangleloop, tapex );
+findcircumcenter( torg, tdest, tapex, circumcenter, &xi, &eta );
+#ifdef
+TRILIBRARY
+/* X and y coordinates. */
+plist[coordindex++] = circumcenter[0];
+plist[coordindex++] = circumcenter[1];
+for ( i = 2; i < 2 + nextras; i++ ) {
+/* Interpolate the point attributes at the circumcenter. */
+palist[attribindex++] = torg[i] + xi * ( tdest[i] - torg[i] )
++ eta * ( tapex[i] - torg[i] );
+}
#else /* not TRILIBRARY */
- /* Voronoi vertex number, x and y coordinates. */
- fprintf( outfile, "%4d %.17g %.17g", vnodenumber, circumcenter[0],
- circumcenter[1] );
- for ( i = 2; i < 2 + nextras; i++ ) {
- /* Interpolate the point attributes at the circumcenter. */
- fprintf( outfile, " %.17g", torg[i] + xi * ( tdest[i] - torg[i] )
- + eta * ( tapex[i] - torg[i] ) );
- }
- fprintf( outfile, "\n" );
+/* Voronoi vertex number, x and y coordinates. */
+fprintf( outfile, "%4d %.17g %.17g", vnodenumber, circumcenter[0],
+circumcenter[1] );
+for ( i = 2; i < 2 + nextras; i++ ) {
+/* Interpolate the point attributes at the circumcenter. */
+fprintf( outfile, " %.17g", torg[i] + xi * ( tdest[i] - torg[i] )
++ eta * ( tapex[i] - torg[i] ));
+}
+fprintf( outfile, "\n" );
#endif /* not TRILIBRARY */
- *(int *) ( triangleloop.tri + 6 ) = vnodenumber;
- triangleloop.tri = triangletraverse();
- vnodenumber++;
- }
+*(int *) ( triangleloop.tri + 6 ) = vnodenumber;
+triangleloop.tri = triangletraverse();
+vnodenumber++;
+}
-#ifndef TRILIBRARY
- finishfile( outfile, argc, argv );
+#ifndef
+TRILIBRARY
+finishfile( outfile, argc, argv );
#endif /* not TRILIBRARY */
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing Voronoi edges.\n" );
- }
- /* Allocate memory for output Voronoi edges if necessary. */
- if ( *vedgelist == (int *) NULL ) {
- *vedgelist = (int *) malloc( edges * 2 * sizeof( int ) );
- if ( *vedgelist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- *vedgemarkerlist = (int *) NULL;
- /* Allocate memory for output Voronoi norms if necessary. */
- if ( *vnormlist == (REAL *) NULL ) {
- *vnormlist = (REAL *) malloc( edges * 2 * sizeof( REAL ) );
- if ( *vnormlist == (REAL *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- elist = *vedgelist;
- normlist = *vnormlist;
- coordindex = 0;
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing Voronoi edges.\n" );
+}
+/* Allocate memory for output Voronoi edges if necessary. */
+if ( *vedgelist == (int *) NULL ) {
+*vedgelist = (int *) malloc( edges * 2 * sizeof( int ));
+if ( *vedgelist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+*vedgemarkerlist = (int *) NULL;
+/* Allocate memory for output Voronoi norms if necessary. */
+if ( *vnormlist == (REAL *) NULL ) {
+*vnormlist = (REAL *) malloc( edges * 2 * sizeof( REAL ));
+if ( *vnormlist == (REAL *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+elist = *vedgelist;
+normlist = *vnormlist;
+coordindex = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", vedgefilename );
- }
- outfile = fopen( vedgefilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", vedgefilename );
- exit( 1 );
- }
- /* Number of edges, zero boundary markers. */
- fprintf( outfile, "%ld %d\n", edges, 0 );
+if ( !quiet ) {
+printf( "Writing %s.\n", vedgefilename );
+}
+outfile = fopen( vedgefilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", vedgefilename );
+exit( 1 );
+}
+/* Number of edges, zero boundary markers. */
+fprintf( outfile, "%ld %d\n", edges, 0 );
#endif /* not TRILIBRARY */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- vedgenumber = firstnumber;
- /* To loop over the set of edges, loop over all triangles, and look at */
- /* the three edges of each triangle. If there isn't another triangle */
- /* adjacent to the edge, operate on the edge. If there is another */
- /* adjacent triangle, operate on the edge only if the current triangle */
- /* has a smaller pointer than its neighbor. This way, each edge is */
- /* considered only once. */
- while ( triangleloop.tri != (triangle *) NULL ) {
- for ( triangleloop.orient = 0; triangleloop.orient < 3;
- triangleloop.orient++ ) {
- sym( triangleloop, trisym );
- if ( ( triangleloop.tri < trisym.tri ) || ( trisym.tri == dummytri ) ) {
- /* Find the number of this triangle (and Voronoi vertex). */
- p1 = *(int *) ( triangleloop.tri + 6 );
- if ( trisym.tri == dummytri ) {
- org( triangleloop, torg );
- dest( triangleloop, tdest );
-#ifdef TRILIBRARY
- /* Copy an infinite ray. Index of one endpoint, and -1. */
- elist[coordindex] = p1;
- normlist[coordindex++] = tdest[1] - torg[1];
- elist[coordindex] = -1;
- normlist[coordindex++] = torg[0] - tdest[0];
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+vedgenumber = firstnumber;
+/* To loop over the set of edges, loop over all triangles, and look at */
+/* the three edges of each triangle. If there isn't another triangle */
+/* adjacent to the edge, operate on the edge. If there is another */
+/* adjacent triangle, operate on the edge only if the current triangle */
+/* has a smaller pointer than its neighbor. This way, each edge is */
+/* considered only once. */
+while ( triangleloop.tri != (triangle *) NULL ) {
+for ( triangleloop.orient = 0; triangleloop.orient < 3;
+triangleloop.orient++ ) {
+sym( triangleloop, trisym );
+if (( triangleloop.tri < trisym.tri ) || ( trisym.tri == dummytri )) {
+/* Find the number of this triangle (and Voronoi vertex). */
+p1 = *(int *) ( triangleloop.tri + 6 );
+if ( trisym.tri == dummytri ) {
+org( triangleloop, torg );
+dest( triangleloop, tdest );
+#ifdef
+TRILIBRARY
+/* Copy an infinite ray. Index of one endpoint, and -1. */
+elist[coordindex] = p1;
+normlist[coordindex++] = tdest[1] - torg[1];
+elist[coordindex] = -1;
+normlist[coordindex++] = torg[0] - tdest[0];
#else /* not TRILIBRARY */
- /* Write an infinite ray. Edge number, index of one endpoint, -1, */
- /* and x and y coordinates of a vector representing the */
- /* direction of the ray. */
- fprintf( outfile, "%4d %d %d %.17g %.17g\n", vedgenumber,
- p1, -1, tdest[1] - torg[1], torg[0] - tdest[0] );
+/* Write an infinite ray. Edge number, index of one endpoint, -1, */
+/* and x and y coordinates of a vector representing the */
+/* direction of the ray. */
+fprintf( outfile, "%4d %d %d %.17g %.17g\n", vedgenumber,
+p1, -1, tdest[1] - torg[1], torg[0] - tdest[0] );
#endif /* not TRILIBRARY */
- }
- else {
- /* Find the number of the adjacent triangle (and Voronoi vertex). */
- p2 = *(int *) ( trisym.tri + 6 );
- /* Finite edge. Write indices of two endpoints. */
-#ifdef TRILIBRARY
- elist[coordindex] = p1;
- normlist[coordindex++] = 0.0;
- elist[coordindex] = p2;
- normlist[coordindex++] = 0.0;
+}
+else {
+/* Find the number of the adjacent triangle (and Voronoi vertex). */
+p2 = *(int *) ( trisym.tri + 6 );
+/* Finite edge. Write indices of two endpoints. */
+#ifdef
+TRILIBRARY
+elist[coordindex] = p1;
+normlist[coordindex++] = 0.0;
+elist[coordindex] = p2;
+normlist[coordindex++] = 0.0;
#else /* not TRILIBRARY */
- fprintf( outfile, "%4d %d %d\n", vedgenumber, p1, p2 );
+fprintf( outfile, "%4d %d %d\n", vedgenumber, p1, p2 );
#endif /* not TRILIBRARY */
- }
- vedgenumber++;
- }
- }
- triangleloop.tri = triangletraverse();
- }
-
-#ifndef TRILIBRARY
- finishfile( outfile, argc, argv );
+}
+vedgenumber++;
+}
+}
+triangleloop.tri = triangletraverse();
+}
+
+#ifndef
+TRILIBRARY
+finishfile( outfile, argc, argv );
#endif /* not TRILIBRARY */
}
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void writeneighbors( neighborlist )
int **neighborlist;
#endif /* not TRILIBRARY */
{
-#ifdef TRILIBRARY
- int *nlist;
- int index;
+#ifdef
+TRILIBRARY
+int *nlist;
+int index;
#else /* not TRILIBRARY */
- FILE *outfile;
+FILE *outfile;
#endif /* not TRILIBRARY */
- struct triedge triangleloop, trisym;
- int elementnumber;
- int neighbor1, neighbor2, neighbor3;
- triangle ptr; /* Temporary variable used by sym(). */
-
-#ifdef TRILIBRARY
- if ( !quiet ) {
- printf( "Writing neighbors.\n" );
- }
- /* Allocate memory for neighbors if necessary. */
- if ( *neighborlist == (int *) NULL ) {
- *neighborlist = (int *) malloc( triangles.items * 3 * sizeof( int ) );
- if ( *neighborlist == (int *) NULL ) {
- printf( "Error: Out of memory.\n" );
- exit( 1 );
- }
- }
- nlist = *neighborlist;
- index = 0;
+struct triedge triangleloop, trisym;
+int elementnumber;
+int neighbor1, neighbor2, neighbor3;
+triangle ptr; /* Temporary variable used by sym(). */
+
+#ifdef
+TRILIBRARY
+if ( !quiet ) {
+printf( "Writing neighbors.\n" );
+}
+/* Allocate memory for neighbors if necessary. */
+if ( *neighborlist == (int *) NULL ) {
+*neighborlist = (int *) malloc( triangles.items * 3 * sizeof( int ));
+if ( *neighborlist == (int *) NULL ) {
+printf( "Error: Out of memory.\n" );
+exit( 1 );
+}
+}
+nlist = *neighborlist;
+index = 0;
#else /* not TRILIBRARY */
- if ( !quiet ) {
- printf( "Writing %s.\n", neighborfilename );
- }
- outfile = fopen( neighborfilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", neighborfilename );
- exit( 1 );
- }
- /* Number of triangles, three edges per triangle. */
- fprintf( outfile, "%ld %d\n", triangles.items, 3 );
+if ( !quiet ) {
+printf( "Writing %s.\n", neighborfilename );
+}
+outfile = fopen( neighborfilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", neighborfilename );
+exit( 1 );
+}
+/* Number of triangles, three edges per triangle. */
+fprintf( outfile, "%ld %d\n", triangles.items, 3 );
#endif /* not TRILIBRARY */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- triangleloop.orient = 0;
- elementnumber = firstnumber;
- while ( triangleloop.tri != (triangle *) NULL ) {
- *(int *) ( triangleloop.tri + 6 ) = elementnumber;
- triangleloop.tri = triangletraverse();
- elementnumber++;
- }
- *(int *) ( dummytri + 6 ) = -1;
-
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- elementnumber = firstnumber;
- while ( triangleloop.tri != (triangle *) NULL ) {
- triangleloop.orient = 1;
- sym( triangleloop, trisym );
- neighbor1 = *(int *) ( trisym.tri + 6 );
- triangleloop.orient = 2;
- sym( triangleloop, trisym );
- neighbor2 = *(int *) ( trisym.tri + 6 );
- triangleloop.orient = 0;
- sym( triangleloop, trisym );
- neighbor3 = *(int *) ( trisym.tri + 6 );
-#ifdef TRILIBRARY
- nlist[index++] = neighbor1;
- nlist[index++] = neighbor2;
- nlist[index++] = neighbor3;
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+triangleloop.orient = 0;
+elementnumber = firstnumber;
+while ( triangleloop.tri != (triangle *) NULL ) {
+*(int *) ( triangleloop.tri + 6 ) = elementnumber;
+triangleloop.tri = triangletraverse();
+elementnumber++;
+}
+*(int *) ( dummytri + 6 ) = -1;
+
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+elementnumber = firstnumber;
+while ( triangleloop.tri != (triangle *) NULL ) {
+triangleloop.orient = 1;
+sym( triangleloop, trisym );
+neighbor1 = *(int *) ( trisym.tri + 6 );
+triangleloop.orient = 2;
+sym( triangleloop, trisym );
+neighbor2 = *(int *) ( trisym.tri + 6 );
+triangleloop.orient = 0;
+sym( triangleloop, trisym );
+neighbor3 = *(int *) ( trisym.tri + 6 );
+#ifdef
+TRILIBRARY
+nlist[index++] = neighbor1;
+nlist[index++] = neighbor2;
+nlist[index++] = neighbor3;
#else /* not TRILIBRARY */
- /* Triangle number, neighboring triangle numbers. */
- fprintf( outfile, "%4d %d %d %d\n", elementnumber,
- neighbor1, neighbor2, neighbor3 );
+/* Triangle number, neighboring triangle numbers. */
+fprintf( outfile, "%4d %d %d %d\n", elementnumber,
+neighbor1, neighbor2, neighbor3 );
#endif /* not TRILIBRARY */
- triangleloop.tri = triangletraverse();
- elementnumber++;
- }
+triangleloop.tri = triangletraverse();
+elementnumber++;
+}
-#ifndef TRILIBRARY
- finishfile( outfile, argc, argv );
+#ifndef
+TRILIBRARY
+finishfile( outfile, argc, argv );
#endif /* TRILIBRARY */
}
/* */
/*****************************************************************************/
-#ifndef TRILIBRARY
+#ifndef
+TRILIBRARY
void writeoff( offfilename, argc, argv )
char *offfilename;
int argc;
char **argv;
{
- FILE *outfile;
- struct triedge triangleloop;
- point pointloop;
- point p1, p2, p3;
-
- if ( !quiet ) {
- printf( "Writing %s.\n", offfilename );
- }
- outfile = fopen( offfilename, "w" );
- if ( outfile == (FILE *) NULL ) {
- printf( " Error: Cannot create file %s.\n", offfilename );
- exit( 1 );
- }
- /* Number of points, triangles, and edges. */
- fprintf( outfile, "OFF\n%ld %ld %ld\n", points.items, triangles.items,
- edges );
-
- /* Write the points. */
- traversalinit( &points );
- pointloop = pointtraverse();
- while ( pointloop != (point) NULL ) {
- /* The "0.0" is here because the OFF format uses 3D coordinates. */
- fprintf( outfile, " %.17g %.17g %.17g\n", pointloop[0],
- pointloop[1], 0.0 );
- pointloop = pointtraverse();
- }
-
- /* Write the triangles. */
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- triangleloop.orient = 0;
- while ( triangleloop.tri != (triangle *) NULL ) {
- org( triangleloop, p1 );
- dest( triangleloop, p2 );
- apex( triangleloop, p3 );
- /* The "3" means a three-vertex polygon. */
- fprintf( outfile, " 3 %4d %4d %4d\n", pointmark( p1 ) - 1,
- pointmark( p2 ) - 1, pointmark( p3 ) - 1 );
- triangleloop.tri = triangletraverse();
- }
- finishfile( outfile, argc, argv );
+FILE *outfile;
+struct triedge triangleloop;
+point pointloop;
+point p1, p2, p3;
+
+if ( !quiet ) {
+printf( "Writing %s.\n", offfilename );
+}
+outfile = fopen( offfilename, "w" );
+if ( outfile == (FILE *) NULL ) {
+printf( " Error: Cannot create file %s.\n", offfilename );
+exit( 1 );
+}
+/* Number of points, triangles, and edges. */
+fprintf( outfile, "OFF\n%ld %ld %ld\n", points.items, triangles.items,
+edges );
+
+/* Write the points. */
+traversalinit( &points );
+pointloop = pointtraverse();
+while ( pointloop != (point) NULL ) {
+/* The "0.0" is here because the OFF format uses 3D coordinates. */
+fprintf( outfile, " %.17g %.17g %.17g\n", pointloop[0],
+pointloop[1], 0.0 );
+pointloop = pointtraverse();
+}
+
+/* Write the triangles. */
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+triangleloop.orient = 0;
+while ( triangleloop.tri != (triangle *) NULL ) {
+org( triangleloop, p1 );
+dest( triangleloop, p2 );
+apex( triangleloop, p3 );
+/* The "3" means a three-vertex polygon. */
+fprintf( outfile, " 3 %4d %4d %4d\n", pointmark( p1 ) - 1,
+pointmark( p2 ) - 1, pointmark( p3 ) - 1 );
+triangleloop.tri = triangletraverse();
+}
+finishfile( outfile, argc, argv );
}
#endif /* not TRILIBRARY */
/*****************************************************************************/
void quality_statistics(){
- struct triedge triangleloop;
- point p[3];
- REAL cossquaretable[8];
- REAL ratiotable[16];
- REAL dx[3], dy[3];
- REAL edgelength[3];
- REAL dotproduct;
- REAL cossquare;
- REAL triarea;
- REAL shortest, longest;
- REAL trilongest2;
- REAL smallestarea, biggestarea;
- REAL triminaltitude2;
- REAL minaltitude;
- REAL triaspect2;
- REAL worstaspect;
- REAL smallestangle, biggestangle;
- REAL radconst, degconst;
- int angletable[18];
- int aspecttable[16];
- int aspectindex;
- int tendegree;
- int acutebiggest;
- int i, ii, j, k;
-
- printf( "Mesh quality statistics:\n\n" );
- radconst = (REAL)( PI / 18.0 );
- degconst = (REAL)( 180.0 / PI );
- for ( i = 0; i < 8; i++ ) {
- cossquaretable[i] = (REAL)( cos( radconst * (REAL) ( i + 1 ) ) );
- cossquaretable[i] = cossquaretable[i] * cossquaretable[i];
- }
- for ( i = 0; i < 18; i++ ) {
- angletable[i] = 0;
- }
-
- ratiotable[0] = 1.5; ratiotable[1] = 2.0;
- ratiotable[2] = 2.5; ratiotable[3] = 3.0;
- ratiotable[4] = 4.0; ratiotable[5] = 6.0;
- ratiotable[6] = 10.0; ratiotable[7] = 15.0;
- ratiotable[8] = 25.0; ratiotable[9] = 50.0;
- ratiotable[10] = 100.0; ratiotable[11] = 300.0;
- ratiotable[12] = 1000.0; ratiotable[13] = 10000.0;
- ratiotable[14] = 100000.0; ratiotable[15] = 0.0;
- for ( i = 0; i < 16; i++ ) {
- aspecttable[i] = 0;
- }
-
- worstaspect = 0.0;
- minaltitude = xmax - xmin + ymax - ymin;
- minaltitude = minaltitude * minaltitude;
- shortest = minaltitude;
- longest = 0.0;
- smallestarea = minaltitude;
- biggestarea = 0.0;
- worstaspect = 0.0;
- smallestangle = 0.0;
- biggestangle = 2.0;
- acutebiggest = 1;
-
- traversalinit( &triangles );
- triangleloop.tri = triangletraverse();
- triangleloop.orient = 0;
- while ( triangleloop.tri != (triangle *) NULL ) {
- org( triangleloop, p[0] );
- dest( triangleloop, p[1] );
- apex( triangleloop, p[2] );
- trilongest2 = 0.0;
-
- for ( i = 0; i < 3; i++ ) {
- j = plus1mod3[i];
- k = minus1mod3[i];
- dx[i] = p[j][0] - p[k][0];
- dy[i] = p[j][1] - p[k][1];
- edgelength[i] = dx[i] * dx[i] + dy[i] * dy[i];
- if ( edgelength[i] > trilongest2 ) {
- trilongest2 = edgelength[i];
- }
- if ( edgelength[i] > longest ) {
- longest = edgelength[i];
- }
- if ( edgelength[i] < shortest ) {
- shortest = edgelength[i];
- }
- }
-
- triarea = counterclockwise( p[0], p[1], p[2] );
- if ( triarea < smallestarea ) {
- smallestarea = triarea;
- }
- if ( triarea > biggestarea ) {
- biggestarea = triarea;
- }
- triminaltitude2 = triarea * triarea / trilongest2;
- if ( triminaltitude2 < minaltitude ) {
- minaltitude = triminaltitude2;
- }
- triaspect2 = trilongest2 / triminaltitude2;
- if ( triaspect2 > worstaspect ) {
- worstaspect = triaspect2;
- }
- aspectindex = 0;
- while ( ( triaspect2 > ratiotable[aspectindex] * ratiotable[aspectindex] )
- && ( aspectindex < 15 ) ) {
- aspectindex++;
- }
- aspecttable[aspectindex]++;
-
- for ( i = 0; i < 3; i++ ) {
- j = plus1mod3[i];
- k = minus1mod3[i];
- dotproduct = dx[j] * dx[k] + dy[j] * dy[k];
- cossquare = dotproduct * dotproduct / ( edgelength[j] * edgelength[k] );
- tendegree = 8;
- for ( ii = 7; ii >= 0; ii-- ) {
- if ( cossquare > cossquaretable[ii] ) {
- tendegree = ii;
- }
- }
- if ( dotproduct <= 0.0 ) {
- angletable[tendegree]++;
- if ( cossquare > smallestangle ) {
- smallestangle = cossquare;
- }
- if ( acutebiggest && ( cossquare < biggestangle ) ) {
- biggestangle = cossquare;
- }
- }
- else {
- angletable[17 - tendegree]++;
- if ( acutebiggest || ( cossquare > biggestangle ) ) {
- biggestangle = cossquare;
- acutebiggest = 0;
- }
- }
- }
- triangleloop.tri = triangletraverse();
- }
-
- shortest = (REAL)sqrt( shortest );
- longest = (REAL)sqrt( longest );
- minaltitude = (REAL)sqrt( minaltitude );
- worstaspect = (REAL)sqrt( worstaspect );
- smallestarea *= 2.0;
- biggestarea *= 2.0;
- if ( smallestangle >= 1.0 ) {
- smallestangle = 0.0;
- }
- else {
- smallestangle = (REAL)( degconst * acos( sqrt( smallestangle ) ) );
- }
- if ( biggestangle >= 1.0 ) {
- biggestangle = 180.0;
- }
- else {
- if ( acutebiggest ) {
- biggestangle = (REAL)( degconst * acos( sqrt( biggestangle ) ) );
- }
- else {
- biggestangle = (REAL)( 180.0 - degconst * acos( sqrt( biggestangle ) ) );
- }
- }
-
- printf( " Smallest area: %16.5g | Largest area: %16.5g\n",
- smallestarea, biggestarea );
- printf( " Shortest edge: %16.5g | Longest edge: %16.5g\n",
- shortest, longest );
- printf( " Shortest altitude: %12.5g | Largest aspect ratio: %8.5g\n\n",
- minaltitude, worstaspect );
- printf( " Aspect ratio histogram:\n" );
- printf( " 1.1547 - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n",
- ratiotable[0], aspecttable[0], ratiotable[7], ratiotable[8],
- aspecttable[8] );
- for ( i = 1; i < 7; i++ ) {
- printf( " %6.6g - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n",
- ratiotable[i - 1], ratiotable[i], aspecttable[i],
- ratiotable[i + 7], ratiotable[i + 8], aspecttable[i + 8] );
- }
- printf( " %6.6g - %-6.6g : %8d | %6.6g - : %8d\n",
- ratiotable[6], ratiotable[7], aspecttable[7], ratiotable[14],
- aspecttable[15] );
- printf(
- " (Triangle aspect ratio is longest edge divided by shortest altitude)\n\n" );
- printf( " Smallest angle: %15.5g | Largest angle: %15.5g\n\n",
- smallestangle, biggestangle );
- printf( " Angle histogram:\n" );
- for ( i = 0; i < 9; i++ ) {
- printf( " %3d - %3d degrees: %8d | %3d - %3d degrees: %8d\n",
- i * 10, i * 10 + 10, angletable[i],
- i * 10 + 90, i * 10 + 100, angletable[i + 9] );
- }
- printf( "\n" );
+struct triedge triangleloop;
+point p[3];
+REAL cossquaretable[8];
+REAL ratiotable[16];
+REAL dx[3], dy[3];
+REAL edgelength[3];
+REAL dotproduct;
+REAL cossquare;
+REAL triarea;
+REAL shortest, longest;
+REAL trilongest2;
+REAL smallestarea, biggestarea;
+REAL triminaltitude2;
+REAL minaltitude;
+REAL triaspect2;
+REAL worstaspect;
+REAL smallestangle, biggestangle;
+REAL radconst, degconst;
+int angletable[18];
+int aspecttable[16];
+int aspectindex;
+int tendegree;
+int acutebiggest;
+int i, ii, j, k;
+
+printf( "Mesh quality statistics:\n\n" );
+radconst = (REAL)( PI / 18.0 );
+degconst = (REAL)( 180.0 / PI );
+for ( i = 0; i < 8; i++ ) {
+cossquaretable[i] = (REAL)( cos( radconst * (REAL) ( i + 1 )));
+cossquaretable[i] = cossquaretable[i] * cossquaretable[i];
+}
+for ( i = 0; i < 18; i++ ) {
+angletable[i] = 0;
+}
+
+ratiotable[0] = 1.5; ratiotable[1] = 2.0;
+ratiotable[2] = 2.5; ratiotable[3] = 3.0;
+ratiotable[4] = 4.0; ratiotable[5] = 6.0;
+ratiotable[6] = 10.0; ratiotable[7] = 15.0;
+ratiotable[8] = 25.0; ratiotable[9] = 50.0;
+ratiotable[10] = 100.0; ratiotable[11] = 300.0;
+ratiotable[12] = 1000.0; ratiotable[13] = 10000.0;
+ratiotable[14] = 100000.0; ratiotable[15] = 0.0;
+for ( i = 0; i < 16; i++ ) {
+aspecttable[i] = 0;
+}
+
+worstaspect = 0.0;
+minaltitude = xmax - xmin + ymax - ymin;
+minaltitude = minaltitude * minaltitude;
+shortest = minaltitude;
+longest = 0.0;
+smallestarea = minaltitude;
+biggestarea = 0.0;
+worstaspect = 0.0;
+smallestangle = 0.0;
+biggestangle = 2.0;
+acutebiggest = 1;
+
+traversalinit( &triangles );
+triangleloop.tri = triangletraverse();
+triangleloop.orient = 0;
+while ( triangleloop.tri != (triangle *) NULL ) {
+org( triangleloop, p[0] );
+dest( triangleloop, p[1] );
+apex( triangleloop, p[2] );
+trilongest2 = 0.0;
+
+for ( i = 0; i < 3; i++ ) {
+j = plus1mod3[i];
+k = minus1mod3[i];
+dx[i] = p[j][0] - p[k][0];
+dy[i] = p[j][1] - p[k][1];
+edgelength[i] = dx[i] * dx[i] + dy[i] * dy[i];
+if ( edgelength[i] > trilongest2 ) {
+trilongest2 = edgelength[i];
+}
+if ( edgelength[i] > longest ) {
+longest = edgelength[i];
+}
+if ( edgelength[i] < shortest ) {
+shortest = edgelength[i];
+}
+}
+
+triarea = counterclockwise( p[0], p[1], p[2] );
+if ( triarea < smallestarea ) {
+smallestarea = triarea;
+}
+if ( triarea > biggestarea ) {
+biggestarea = triarea;
+}
+triminaltitude2 = triarea * triarea / trilongest2;
+if ( triminaltitude2 < minaltitude ) {
+minaltitude = triminaltitude2;
+}
+triaspect2 = trilongest2 / triminaltitude2;
+if ( triaspect2 > worstaspect ) {
+worstaspect = triaspect2;
+}
+aspectindex = 0;
+while (( triaspect2 > ratiotable[aspectindex] * ratiotable[aspectindex] )
+&& ( aspectindex < 15 )) {
+aspectindex++;
+}
+aspecttable[aspectindex]++;
+
+for ( i = 0; i < 3; i++ ) {
+j = plus1mod3[i];
+k = minus1mod3[i];
+dotproduct = dx[j] * dx[k] + dy[j] * dy[k];
+cossquare = dotproduct * dotproduct / ( edgelength[j] * edgelength[k] );
+tendegree = 8;
+for ( ii = 7; ii >= 0; ii-- ) {
+if ( cossquare > cossquaretable[ii] ) {
+tendegree = ii;
+}
+}
+if ( dotproduct <= 0.0 ) {
+angletable[tendegree]++;
+if ( cossquare > smallestangle ) {
+smallestangle = cossquare;
+}
+if ( acutebiggest && ( cossquare < biggestangle )) {
+biggestangle = cossquare;
+}
+}
+else {
+angletable[17 - tendegree]++;
+if ( acutebiggest || ( cossquare > biggestangle )) {
+biggestangle = cossquare;
+acutebiggest = 0;
+}
+}
+}
+triangleloop.tri = triangletraverse();
+}
+
+shortest = (REAL)sqrt( shortest );
+longest = (REAL)sqrt( longest );
+minaltitude = (REAL)sqrt( minaltitude );
+worstaspect = (REAL)sqrt( worstaspect );
+smallestarea *= 2.0;
+biggestarea *= 2.0;
+if ( smallestangle >= 1.0 ) {
+smallestangle = 0.0;
+}
+else {
+smallestangle = (REAL)( degconst * acos( sqrt( smallestangle )));
+}
+if ( biggestangle >= 1.0 ) {
+biggestangle = 180.0;
+}
+else {
+if ( acutebiggest ) {
+biggestangle = (REAL)( degconst * acos( sqrt( biggestangle )));
+}
+else {
+biggestangle = (REAL)( 180.0 - degconst * acos( sqrt( biggestangle )));
+}
+}
+
+printf( " Smallest area: %16.5g | Largest area: %16.5g\n",
+smallestarea, biggestarea );
+printf( " Shortest edge: %16.5g | Longest edge: %16.5g\n",
+shortest, longest );
+printf( " Shortest altitude: %12.5g | Largest aspect ratio: %8.5g\n\n",
+minaltitude, worstaspect );
+printf( " Aspect ratio histogram:\n" );
+printf( " 1.1547 - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n",
+ratiotable[0], aspecttable[0], ratiotable[7], ratiotable[8],
+aspecttable[8] );
+for ( i = 1; i < 7; i++ ) {
+printf( " %6.6g - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n",
+ratiotable[i - 1], ratiotable[i], aspecttable[i],
+ratiotable[i + 7], ratiotable[i + 8], aspecttable[i + 8] );
+}
+printf( " %6.6g - %-6.6g : %8d | %6.6g - : %8d\n",
+ratiotable[6], ratiotable[7], aspecttable[7], ratiotable[14],
+aspecttable[15] );
+printf(
+" (Triangle aspect ratio is longest edge divided by shortest altitude)\n\n" );
+printf( " Smallest angle: %15.5g | Largest angle: %15.5g\n\n",
+smallestangle, biggestangle );
+printf( " Angle histogram:\n" );
+for ( i = 0; i < 9; i++ ) {
+printf( " %3d - %3d degrees: %8d | %3d - %3d degrees: %8d\n",
+i * 10, i * 10 + 10, angletable[i],
+i * 10 + 90, i * 10 + 100, angletable[i + 9] );
+}
+printf( "\n" );
}
/*****************************************************************************/
/*****************************************************************************/
void statistics(){
- printf( "\nStatistics:\n\n" );
- printf( " Input points: %d\n", inpoints );
- if ( refine ) {
- printf( " Input triangles: %d\n", inelements );
- }
- if ( poly ) {
- printf( " Input segments: %d\n", insegments );
- if ( !refine ) {
- printf( " Input holes: %d\n", holes );
- }
- }
-
- printf( "\n Mesh points: %ld\n", points.items );
- printf( " Mesh triangles: %ld\n", triangles.items );
- printf( " Mesh edges: %ld\n", edges );
- if ( poly || refine ) {
- printf( " Mesh boundary edges: %ld\n", hullsize );
- printf( " Mesh segments: %ld\n\n", shelles.items );
- }
- else {
- printf( " Mesh convex hull edges: %ld\n\n", hullsize );
- }
- if ( verbose ) {
- quality_statistics();
- printf( "Memory allocation statistics:\n\n" );
- printf( " Maximum number of points: %ld\n", points.maxitems );
- printf( " Maximum number of triangles: %ld\n", triangles.maxitems );
- if ( shelles.maxitems > 0 ) {
- printf( " Maximum number of segments: %ld\n", shelles.maxitems );
- }
- if ( viri.maxitems > 0 ) {
- printf( " Maximum number of viri: %ld\n", viri.maxitems );
- }
- if ( badsegments.maxitems > 0 ) {
- printf( " Maximum number of encroached segments: %ld\n",
- badsegments.maxitems );
- }
- if ( badtriangles.maxitems > 0 ) {
- printf( " Maximum number of bad triangles: %ld\n",
- badtriangles.maxitems );
- }
- if ( splaynodes.maxitems > 0 ) {
- printf( " Maximum number of splay tree nodes: %ld\n",
- splaynodes.maxitems );
- }
- printf( " Approximate heap memory use (bytes): %ld\n\n",
- points.maxitems * points.itembytes
- + triangles.maxitems * triangles.itembytes
- + shelles.maxitems * shelles.itembytes
- + viri.maxitems * viri.itembytes
- + badsegments.maxitems * badsegments.itembytes
- + badtriangles.maxitems * badtriangles.itembytes
- + splaynodes.maxitems * splaynodes.itembytes );
-
- printf( "Algorithmic statistics:\n\n" );
- printf( " Number of incircle tests: %ld\n", incirclecount );
- printf( " Number of orientation tests: %ld\n", counterclockcount );
- if ( hyperbolacount > 0 ) {
- printf( " Number of right-of-hyperbola tests: %ld\n",
- hyperbolacount );
- }
- if ( circumcentercount > 0 ) {
- printf( " Number of circumcenter computations: %ld\n",
- circumcentercount );
- }
- if ( circletopcount > 0 ) {
- printf( " Number of circle top computations: %ld\n",
- circletopcount );
- }
- printf( "\n" );
- }
+printf( "\nStatistics:\n\n" );
+printf( " Input points: %d\n", inpoints );
+if ( refine ) {
+printf( " Input triangles: %d\n", inelements );
+}
+if ( poly ) {
+printf( " Input segments: %d\n", insegments );
+if ( !refine ) {
+printf( " Input holes: %d\n", holes );
+}
+}
+
+printf( "\n Mesh points: %ld\n", points.items );
+printf( " Mesh triangles: %ld\n", triangles.items );
+printf( " Mesh edges: %ld\n", edges );
+if ( poly || refine ) {
+printf( " Mesh boundary edges: %ld\n", hullsize );
+printf( " Mesh segments: %ld\n\n", shelles.items );
+}
+else {
+printf( " Mesh convex hull edges: %ld\n\n", hullsize );
+}
+if ( verbose ) {
+quality_statistics();
+printf( "Memory allocation statistics:\n\n" );
+printf( " Maximum number of points: %ld\n", points.maxitems );
+printf( " Maximum number of triangles: %ld\n", triangles.maxitems );
+if ( shelles.maxitems > 0 ) {
+printf( " Maximum number of segments: %ld\n", shelles.maxitems );
+}
+if ( viri.maxitems > 0 ) {
+printf( " Maximum number of viri: %ld\n", viri.maxitems );
+}
+if ( badsegments.maxitems > 0 ) {
+printf( " Maximum number of encroached segments: %ld\n",
+badsegments.maxitems );
+}
+if ( badtriangles.maxitems > 0 ) {
+printf( " Maximum number of bad triangles: %ld\n",
+badtriangles.maxitems );
+}
+if ( splaynodes.maxitems > 0 ) {
+printf( " Maximum number of splay tree nodes: %ld\n",
+splaynodes.maxitems );
+}
+printf( " Approximate heap memory use (bytes): %ld\n\n",
+points.maxitems * points.itembytes
++ triangles.maxitems * triangles.itembytes
++ shelles.maxitems * shelles.itembytes
++ viri.maxitems * viri.itembytes
++ badsegments.maxitems * badsegments.itembytes
++ badtriangles.maxitems * badtriangles.itembytes
++ splaynodes.maxitems * splaynodes.itembytes );
+
+printf( "Algorithmic statistics:\n\n" );
+printf( " Number of incircle tests: %ld\n", incirclecount );
+printf( " Number of orientation tests: %ld\n", counterclockcount );
+if ( hyperbolacount > 0 ) {
+printf( " Number of right-of-hyperbola tests: %ld\n",
+hyperbolacount );
+}
+if ( circumcentercount > 0 ) {
+printf( " Number of circumcenter computations: %ld\n",
+circumcentercount );
+}
+if ( circletopcount > 0 ) {
+printf( " Number of circle top computations: %ld\n",
+circletopcount );
+}
+printf( "\n" );
+}
}
/*****************************************************************************/
/* */
/*****************************************************************************/
-#ifdef TRILIBRARY
+#ifdef
+TRILIBRARY
void triangulate( triswitches, in, out, vorout )
char *triswitches;
#endif /* not TRILIBRARY */
{
- REAL *holearray; /* Array of holes. */
- REAL *regionarray; /* Array of regional attributes and area constraints. */
-#ifndef TRILIBRARY
- FILE *polyfile;
+REAL *holearray; /* Array of holes. */
+REAL *regionarray; /* Array of regional attributes and area constraints. */
+#ifndef
+TRILIBRARY
+FILE *polyfile;
#endif /* not TRILIBRARY */
-#ifndef NO_TIMER
- /* Variables for timing the performance of Triangle. The types are */
- /* defined in sys/time.h. */
- struct timeval tv0, tv1, tv2, tv3, tv4, tv5, tv6;
- struct timezone tz;
+#ifndef
+NO_TIMER
+/* Variables for timing the performance of Triangle. The types are */
+/* defined in sys/time.h. */
+struct timeval tv0, tv1, tv2, tv3, tv4, tv5, tv6;
+struct timezone tz;
#endif /* NO_TIMER */
-#ifndef NO_TIMER
- gettimeofday( &tv0, &tz );
+#ifndef
+NO_TIMER
+gettimeofday( &tv0, &tz );
#endif /* NO_TIMER */
- triangleinit();
-#ifdef TRILIBRARY
- parsecommandline( 1, &triswitches );
+triangleinit();
+#ifdef
+TRILIBRARY
+parsecommandline( 1, &triswitches );
#else /* not TRILIBRARY */
- parsecommandline( argc, argv );
+parsecommandline( argc, argv );
#endif /* not TRILIBRARY */
-#ifdef TRILIBRARY
- transfernodes( in->pointlist, in->pointattributelist, in->pointmarkerlist,
- in->numberofpoints, in->numberofpointattributes );
+#ifdef
+TRILIBRARY
+transfernodes( in->pointlist, in->pointattributelist, in->pointmarkerlist,
+in->numberofpoints, in->numberofpointattributes );
#else /* not TRILIBRARY */
- readnodes( innodefilename, inpolyfilename, &polyfile );
+readnodes( innodefilename, inpolyfilename, &polyfile );
#endif /* not TRILIBRARY */
-#ifndef NO_TIMER
- if ( !quiet ) {
- gettimeofday( &tv1, &tz );
- }
+#ifndef
+NO_TIMER
+if ( !quiet ) {
+gettimeofday( &tv1, &tz );
+}
#endif /* NO_TIMER */
-#ifdef CDT_ONLY
- hullsize = delaunay(); /* Triangulate the points. */
+#ifdef
+CDT_ONLY
+hullsize = delaunay(); /* Triangulate the points. */
#else /* not CDT_ONLY */
- if ( refine ) {
- /* Read and reconstruct a mesh. */
-#ifdef TRILIBRARY
- hullsize = reconstruct( in->trianglelist, in->triangleattributelist,
- in->trianglearealist, in->numberoftriangles,
- in->numberofcorners, in->numberoftriangleattributes,
- in->segmentlist, in->segmentmarkerlist,
- in->numberofsegments );
+if ( refine ) {
+/* Read and reconstruct a mesh. */
+#ifdef
+TRILIBRARY
+hullsize = reconstruct( in->trianglelist, in->triangleattributelist,
+in->trianglearealist, in->numberoftriangles,
+in->numberofcorners, in->numberoftriangleattributes,
+in->segmentlist, in->segmentmarkerlist,
+in->numberofsegments );
#else /* not TRILIBRARY */
- hullsize = reconstruct( inelefilename, areafilename, inpolyfilename,
- polyfile );
+hullsize = reconstruct( inelefilename, areafilename, inpolyfilename,
+polyfile );
#endif /* not TRILIBRARY */
- }
- else {
- hullsize = delaunay(); /* Triangulate the points. */
- }
+}
+else {
+hullsize = delaunay(); /* Triangulate the points. */
+}
#endif /* not CDT_ONLY */
-#ifndef NO_TIMER
- if ( !quiet ) {
- gettimeofday( &tv2, &tz );
- if ( refine ) {
- printf( "Mesh reconstruction" );
- }
- else {
- printf( "Delaunay" );
- }
- printf( " milliseconds: %ld\n", 1000l * ( tv2.tv_sec - tv1.tv_sec )
- + ( tv2.tv_usec - tv1.tv_usec ) / 1000l );
- }
+#ifndef
+NO_TIMER
+if ( !quiet ) {
+gettimeofday( &tv2, &tz );
+if ( refine ) {
+printf( "Mesh reconstruction" );
+}
+else {
+printf( "Delaunay" );
+}
+printf( " milliseconds: %ld\n", 1000l * ( tv2.tv_sec - tv1.tv_sec )
++ ( tv2.tv_usec - tv1.tv_usec ) / 1000l );
+}
#endif /* NO_TIMER */
- /* Ensure that no point can be mistaken for a triangular bounding */
- /* box point in insertsite(). */
- infpoint1 = (point) NULL;
- infpoint2 = (point) NULL;
- infpoint3 = (point) NULL;
-
- if ( useshelles ) {
- checksegments = 1; /* Segments will be introduced next. */
- if ( !refine ) {
- /* Insert PSLG segments and/or convex hull segments. */
-#ifdef TRILIBRARY
- insegments = formskeleton( in->segmentlist, in->segmentmarkerlist,
- in->numberofsegments );
+/* Ensure that no point can be mistaken for a triangular bounding */
+/* box point in insertsite(). */
+infpoint1 = (point) NULL;
+infpoint2 = (point) NULL;
+infpoint3 = (point) NULL;
+
+if ( useshelles ) {
+checksegments = 1; /* Segments will be introduced next. */
+if ( !refine ) {
+/* Insert PSLG segments and/or convex hull segments. */
+#ifdef
+TRILIBRARY
+insegments = formskeleton( in->segmentlist, in->segmentmarkerlist,
+in->numberofsegments );
#else /* not TRILIBRARY */
- insegments = formskeleton( polyfile, inpolyfilename );
+insegments = formskeleton( polyfile, inpolyfilename );
#endif /* not TRILIBRARY */
- }
- }
-
-#ifndef NO_TIMER
- if ( !quiet ) {
- gettimeofday( &tv3, &tz );
- if ( useshelles && !refine ) {
- printf( "Segment milliseconds: %ld\n",
- 1000l * ( tv3.tv_sec - tv2.tv_sec )
- + ( tv3.tv_usec - tv2.tv_usec ) / 1000l );
- }
- }
+}
+}
+
+#ifndef
+NO_TIMER
+if ( !quiet ) {
+gettimeofday( &tv3, &tz );
+if ( useshelles && !refine ) {
+printf( "Segment milliseconds: %ld\n",
+1000l * ( tv3.tv_sec - tv2.tv_sec )
++ ( tv3.tv_usec - tv2.tv_usec ) / 1000l );
+}
+}
#endif /* NO_TIMER */
- if ( poly ) {
-#ifdef TRILIBRARY
- holearray = in->holelist;
- holes = in->numberofholes;
- regionarray = in->regionlist;
- regions = in->numberofregions;
+if ( poly ) {
+#ifdef
+TRILIBRARY
+holearray = in->holelist;
+holes = in->numberofholes;
+regionarray = in->regionlist;
+regions = in->numberofregions;
#else /* not TRILIBRARY */
- readholes( polyfile, inpolyfilename, &holearray, &holes,
- ®ionarray, ®ions );
+readholes( polyfile, inpolyfilename, &holearray, &holes,
+®ionarray, ®ions );
#endif /* not TRILIBRARY */
- if ( !refine ) {
- /* Carve out holes and concavities. */
- carveholes( holearray, holes, regionarray, regions );
- }
- }
- else {
- /* Without a PSLG, there can be no holes or regional attributes */
- /* or area constraints. The following are set to zero to avoid */
- /* an accidental free() later. */
- holes = 0;
- regions = 0;
- }
-
-#ifndef NO_TIMER
- if ( !quiet ) {
- gettimeofday( &tv4, &tz );
- if ( poly && !refine ) {
- printf( "Hole milliseconds: %ld\n", 1000l * ( tv4.tv_sec - tv3.tv_sec )
- + ( tv4.tv_usec - tv3.tv_usec ) / 1000l );
- }
- }
+if ( !refine ) {
+/* Carve out holes and concavities. */
+carveholes( holearray, holes, regionarray, regions );
+}
+}
+else {
+/* Without a PSLG, there can be no holes or regional attributes */
+/* or area constraints. The following are set to zero to avoid */
+/* an accidental free() later. */
+holes = 0;
+regions = 0;
+}
+
+#ifndef
+NO_TIMER
+if ( !quiet ) {
+gettimeofday( &tv4, &tz );
+if ( poly && !refine ) {
+printf( "Hole milliseconds: %ld\n", 1000l * ( tv4.tv_sec - tv3.tv_sec )
++ ( tv4.tv_usec - tv3.tv_usec ) / 1000l );
+}
+}
#endif /* NO_TIMER */
-#ifndef CDT_ONLY
- if ( quality ) {
- enforcequality(); /* Enforce angle and area constraints. */
- }
+#ifndef
+CDT_ONLY
+if ( quality ) {
+enforcequality(); /* Enforce angle and area constraints. */
+}
#endif /* not CDT_ONLY */
-#ifndef NO_TIMER
- if ( !quiet ) {
- gettimeofday( &tv5, &tz );
-#ifndef CDT_ONLY
- if ( quality ) {
- printf( "Quality milliseconds: %ld\n",
- 1000l * ( tv5.tv_sec - tv4.tv_sec )
- + ( tv5.tv_usec - tv4.tv_usec ) / 1000l );
- }
+#ifndef
+NO_TIMER
+if ( !quiet ) {
+gettimeofday( &tv5, &tz );
+#ifndef
+CDT_ONLY
+if ( quality ) {
+printf( "Quality milliseconds: %ld\n",
+1000l * ( tv5.tv_sec - tv4.tv_sec )
++ ( tv5.tv_usec - tv4.tv_usec ) / 1000l );
+}
#endif /* not CDT_ONLY */
- }
+}
#endif /* NO_TIMER */
- /* Compute the number of edges. */
- edges = ( 3l * triangles.items + hullsize ) / 2l;
-
- if ( order > 1 ) {
- highorder(); /* Promote elements to higher polynomial order. */
- }
- if ( !quiet ) {
- printf( "\n" );
- }
-
-#ifdef TRILIBRARY
- out->numberofpoints = points.items;
- out->numberofpointattributes = nextras;
- out->numberoftriangles = triangles.items;
- out->numberofcorners = ( order + 1 ) * ( order + 2 ) / 2;
- out->numberoftriangleattributes = eextras;
- out->numberofedges = edges;
- if ( useshelles ) {
- out->numberofsegments = shelles.items;
- }
- else {
- out->numberofsegments = hullsize;
- }
- if ( vorout != (struct triangulateio *) NULL ) {
- vorout->numberofpoints = triangles.items;
- vorout->numberofpointattributes = nextras;
- vorout->numberofedges = edges;
- }
+/* Compute the number of edges. */
+edges = ( 3l * triangles.items + hullsize ) / 2l;
+
+if ( order > 1 ) {
+highorder(); /* Promote elements to higher polynomial order. */
+}
+if ( !quiet ) {
+printf( "\n" );
+}
+
+#ifdef
+TRILIBRARY
+out->numberofpoints = points.items;
+out->numberofpointattributes = nextras;
+out->numberoftriangles = triangles.items;
+out->numberofcorners = ( order + 1 ) * ( order + 2 ) / 2;
+out->numberoftriangleattributes = eextras;
+out->numberofedges = edges;
+if ( useshelles ) {
+out->numberofsegments = shelles.items;
+}
+else {
+out->numberofsegments = hullsize;
+}
+if ( vorout != (struct triangulateio *) NULL ) {
+vorout->numberofpoints = triangles.items;
+vorout->numberofpointattributes = nextras;
+vorout->numberofedges = edges;
+}
#endif /* TRILIBRARY */
- /* If not using iteration numbers, don't write a .node file if one was */
- /* read, because the original one would be overwritten! */
- if ( nonodewritten || ( noiterationnum && readnodefile ) ) {
- if ( !quiet ) {
-#ifdef TRILIBRARY
- printf( "NOT writing points.\n" );
+/* If not using iteration numbers, don't write a .node file if one was */
+/* read, because the original one would be overwritten! */
+if ( nonodewritten || ( noiterationnum && readnodefile )) {
+if ( !quiet ) {
+#ifdef
+TRILIBRARY
+printf( "NOT writing points.\n" );
#else /* not TRILIBRARY */
- printf( "NOT writing a .node file.\n" );
+printf( "NOT writing a .node file.\n" );
#endif /* not TRILIBRARY */
- }
- numbernodes(); /* We must remember to number the points. */
- }
- else {
-#ifdef TRILIBRARY
- writenodes( &out->pointlist, &out->pointattributelist,
- &out->pointmarkerlist );
+}
+numbernodes(); /* We must remember to number the points. */
+}
+else {
+#ifdef
+TRILIBRARY
+writenodes( &out->pointlist, &out->pointattributelist,
+&out->pointmarkerlist );
#else /* not TRILIBRARY */
- writenodes( outnodefilename, argc, argv ); /* Numbers the points too. */
+writenodes( outnodefilename, argc, argv ); /* Numbers the points too. */
#endif /* TRILIBRARY */
- }
- if ( noelewritten ) {
- if ( !quiet ) {
-#ifdef TRILIBRARY
- printf( "NOT writing triangles.\n" );
+}
+if ( noelewritten ) {
+if ( !quiet ) {
+#ifdef
+TRILIBRARY
+printf( "NOT writing triangles.\n" );
#else /* not TRILIBRARY */
- printf( "NOT writing an .ele file.\n" );
+printf( "NOT writing an .ele file.\n" );
#endif /* not TRILIBRARY */
- }
- }
- else {
-#ifdef TRILIBRARY
- writeelements( &out->trianglelist, &out->triangleattributelist );
+}
+}
+else {
+#ifdef
+TRILIBRARY
+writeelements( &out->trianglelist, &out->triangleattributelist );
#else /* not TRILIBRARY */
- writeelements( outelefilename, argc, argv );
+writeelements( outelefilename, argc, argv );
#endif /* not TRILIBRARY */
- }
- /* The -c switch (convex switch) causes a PSLG to be written */
- /* even if none was read. */
- if ( poly || convex ) {
- /* If not using iteration numbers, don't overwrite the .poly file. */
- if ( nopolywritten || noiterationnum ) {
- if ( !quiet ) {
-#ifdef TRILIBRARY
- printf( "NOT writing segments.\n" );
+}
+/* The -c switch (convex switch) causes a PSLG to be written */
+/* even if none was read. */
+if ( poly || convex ) {
+/* If not using iteration numbers, don't overwrite the .poly file. */
+if ( nopolywritten || noiterationnum ) {
+if ( !quiet ) {
+#ifdef
+TRILIBRARY
+printf( "NOT writing segments.\n" );
#else /* not TRILIBRARY */
- printf( "NOT writing a .poly file.\n" );
+printf( "NOT writing a .poly file.\n" );
#endif /* not TRILIBRARY */
- }
- }
- else {
-#ifdef TRILIBRARY
- writepoly( &out->segmentlist, &out->segmentmarkerlist );
- out->numberofholes = holes;
- out->numberofregions = regions;
- if ( poly ) {
- out->holelist = in->holelist;
- out->regionlist = in->regionlist;
- }
- else {
- out->holelist = (REAL *) NULL;
- out->regionlist = (REAL *) NULL;
- }
+}
+}
+else {
+#ifdef
+TRILIBRARY
+writepoly( &out->segmentlist, &out->segmentmarkerlist );
+out->numberofholes = holes;
+out->numberofregions = regions;
+if ( poly ) {
+out->holelist = in->holelist;
+out->regionlist = in->regionlist;
+}
+else {
+out->holelist = (REAL *) NULL;
+out->regionlist = (REAL *) NULL;
+}
#else /* not TRILIBRARY */
- writepoly( outpolyfilename, holearray, holes, regionarray, regions,
- argc, argv );
+writepoly( outpolyfilename, holearray, holes, regionarray, regions,
+argc, argv );
#endif /* not TRILIBRARY */
- }
- }
-#ifndef TRILIBRARY
-#ifndef CDT_ONLY
- if ( regions > 0 ) {
- free( regionarray );
- }
+}
+}
+#ifndef
+TRILIBRARY
+#ifndef
+CDT_ONLY
+if ( regions > 0 ) {
+free( regionarray );
+}
#endif /* not CDT_ONLY */
- if ( holes > 0 ) {
- free( holearray );
- }
- if ( geomview ) {
- writeoff( offfilename, argc, argv );
- }
+if ( holes > 0 ) {
+free( holearray );
+}
+if ( geomview ) {
+writeoff( offfilename, argc, argv );
+}
#endif /* not TRILIBRARY */
- if ( edgesout ) {
-#ifdef TRILIBRARY
- writeedges( &out->edgelist, &out->edgemarkerlist );
+if ( edgesout ) {
+#ifdef
+TRILIBRARY
+writeedges( &out->edgelist, &out->edgemarkerlist );
#else /* not TRILIBRARY */
- writeedges( edgefilename, argc, argv );
+writeedges( edgefilename, argc, argv );
#endif /* not TRILIBRARY */
- }
- if ( voronoi ) {
-#ifdef TRILIBRARY
- writevoronoi( &vorout->pointlist, &vorout->pointattributelist,
- &vorout->pointmarkerlist, &vorout->edgelist,
- &vorout->edgemarkerlist, &vorout->normlist );
+}
+if ( voronoi ) {
+#ifdef
+TRILIBRARY
+writevoronoi( &vorout->pointlist, &vorout->pointattributelist,
+&vorout->pointmarkerlist, &vorout->edgelist,
+&vorout->edgemarkerlist, &vorout->normlist );
#else /* not TRILIBRARY */
- writevoronoi( vnodefilename, vedgefilename, argc, argv );
+writevoronoi( vnodefilename, vedgefilename, argc, argv );
#endif /* not TRILIBRARY */
- }
- if ( neighbors ) {
-#ifdef TRILIBRARY
- writeneighbors( &out->neighborlist );
+}
+if ( neighbors ) {
+#ifdef
+TRILIBRARY
+writeneighbors( &out->neighborlist );
#else /* not TRILIBRARY */
- writeneighbors( neighborfilename, argc, argv );
+writeneighbors( neighborfilename, argc, argv );
#endif /* not TRILIBRARY */
- }
-
- if ( !quiet ) {
-#ifndef NO_TIMER
- gettimeofday( &tv6, &tz );
- printf( "\nOutput milliseconds: %ld\n",
- 1000l * ( tv6.tv_sec - tv5.tv_sec )
- + ( tv6.tv_usec - tv5.tv_usec ) / 1000l );
- printf( "Total running milliseconds: %ld\n",
- 1000l * ( tv6.tv_sec - tv0.tv_sec )
- + ( tv6.tv_usec - tv0.tv_usec ) / 1000l );
+}
+
+if ( !quiet ) {
+#ifndef
+NO_TIMER
+gettimeofday( &tv6, &tz );
+printf( "\nOutput milliseconds: %ld\n",
+1000l * ( tv6.tv_sec - tv5.tv_sec )
++ ( tv6.tv_usec - tv5.tv_usec ) / 1000l );
+printf( "Total running milliseconds: %ld\n",
+1000l * ( tv6.tv_sec - tv0.tv_sec )
++ ( tv6.tv_usec - tv0.tv_usec ) / 1000l );
#endif /* NO_TIMER */
- statistics();
- }
+statistics();
+}
-#ifndef REDUCED
- if ( docheck ) {
- checkmesh();
- checkdelaunay();
- }
+#ifndef
+REDUCED
+if ( docheck ) {
+checkmesh();
+checkdelaunay();
+}
#endif /* not REDUCED */
- triangledeinit();
-#ifndef TRILIBRARY
- return 0;
+triangledeinit();
+#ifndef
+TRILIBRARY
+return 0;
#endif /* not TRILIBRARY */
}