#endif
struct triangulateio {
- REAL *pointlist; /* In / out */
- REAL *pointattributelist; /* In / out */
- int *pointmarkerlist; /* In / out */
- int numberofpoints; /* In / out */
- int numberofpointattributes; /* In / out */
+ REAL *pointlist; /* In / out */
+ REAL *pointattributelist; /* In / out */
+ int *pointmarkerlist; /* In / out */
+ int numberofpoints; /* In / out */
+ int numberofpointattributes; /* In / out */
- int *trianglelist; /* In / out */
- REAL *triangleattributelist; /* In / out */
- REAL *trianglearealist; /* In only */
- int *neighborlist; /* Out only */
- int numberoftriangles; /* In / out */
- int numberofcorners; /* In / out */
- int numberoftriangleattributes; /* In / out */
+ int *trianglelist; /* In / out */
+ REAL *triangleattributelist; /* In / out */
+ REAL *trianglearealist; /* In only */
+ int *neighborlist; /* Out only */
+ int numberoftriangles; /* In / out */
+ int numberofcorners; /* In / out */
+ int numberoftriangleattributes; /* In / out */
- int *segmentlist; /* In / out */
- int *segmentmarkerlist; /* In / out */
- int numberofsegments; /* In / out */
+ int *segmentlist; /* In / out */
+ int *segmentmarkerlist; /* In / out */
+ int numberofsegments; /* In / out */
- REAL *holelist; /* In / pointer to array copied out */
- int numberofholes; /* In / copied out */
+ REAL *holelist; /* In / pointer to array copied out */
+ int numberofholes; /* In / copied out */
- REAL *regionlist; /* In / pointer to array copied out */
- int numberofregions; /* In / copied out */
+ REAL *regionlist; /* In / pointer to array copied out */
+ int numberofregions; /* In / copied out */
- int *edgelist; /* Out only */
- int *edgemarkerlist; /* Not used with Voronoi diagram; out only */
- REAL *normlist; /* Used only with Voronoi diagram; out only */
- int numberofedges; /* Out only */
+ int *edgelist; /* Out only */
+ int *edgemarkerlist; /* Not used with Voronoi diagram; out only */
+ REAL *normlist; /* Used only with Voronoi diagram; out only */
+ int numberofedges; /* Out only */
};
-void triangulate(char *, struct triangulateio *, struct triangulateio *,
- struct triangulateio *);
+void triangulate( char *, struct triangulateio *, struct triangulateio *,
+ struct triangulateio * );
#ifdef __cplusplus
}