#include <gdk/gdk.h>
#include <gtk/gtk.h>
-
GdkCursor* create_blank_cursor(){
- return gdk_cursor_new(GDK_BLANK_CURSOR);
+ return gdk_cursor_new( GDK_BLANK_CURSOR );
}
-void blank_cursor( ui::Widget widget ){
- GdkCursor* cursor = create_blank_cursor();
- gdk_window_set_cursor( gtk_widget_get_window(widget), cursor );
+void set_cursor( ui::Widget widget, GdkCursorType cursor_type ){
+ GdkCursor* cursor = gdk_cursor_new( cursor_type );
+ gdk_window_set_cursor( gtk_widget_get_window( widget ), cursor );
gdk_cursor_unref( cursor );
}
-void default_cursor( ui::Widget widget ){
- gdk_window_set_cursor( gtk_widget_get_window(widget), 0 );
+void blank_cursor( ui::Widget widget ){
+ set_cursor( widget, GDK_BLANK_CURSOR );
}
+void default_cursor( ui::Widget widget ){
+ gdk_window_set_cursor( gtk_widget_get_window( widget ), NULL );
+}
void Sys_GetCursorPos( ui::Window window, int *x, int *y ){
gdk_display_get_pointer( gdk_display_get_default(), 0, x, y, 0 );
return FALSE;
}
-gboolean FreezePointer::motion_delta(ui::Widget widget, GdkEventMotion *event, FreezePointer *self)
+gboolean FreezePointer::motion_delta(ui::Window widget, GdkEventMotion *event, FreezePointer *self)
{
int current_x, current_y;
- Sys_GetCursorPos( ui::Window(GTK_WINDOW( widget )), ¤t_x, ¤t_y );
+ Sys_GetCursorPos( widget, ¤t_x, ¤t_y );
int dx = current_x - self->last_x;
int dy = current_y - self->last_y;
int ddx = current_x - self->recorded_x;
if ( dx != 0 || dy != 0 ) {
//globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) {
- Sys_SetCursorPos( ui::Window(GTK_WINDOW( widget )), self->recorded_x, self->recorded_y );
+ Sys_SetCursorPos( widget, self->recorded_x, self->recorded_y );
self->last_x = self->recorded_x;
self->last_y = self->recorded_y;
}
GdkCursor* cursor = create_blank_cursor();
//GdkGrabStatus status =
- gdk_pointer_grab( gtk_widget_get_window(GTK_WIDGET(window)), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
+ gdk_pointer_grab( gtk_widget_get_window(window), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
gdk_cursor_unref( cursor );
Sys_GetCursorPos( window, &recorded_x, &recorded_y );
m_function = function;
m_data = data;
- handle_motion = g_signal_connect( G_OBJECT( window ), "motion_notify_event", G_CALLBACK( motion_delta ), this );
+ handle_motion = window.connect( "motion_notify_event", G_CALLBACK( motion_delta ), this );
}
void FreezePointer::unfreeze_pointer(ui::Window window)