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+ RelativePath=".\render.cpp"
+ >
</File>
<File
- RelativePath=".\render.h">
+ RelativePath=".\render.h"
+ >
</File>
<File
- RelativePath=".\scenelib.cpp">
+ RelativePath=".\scenelib.cpp"
+ >
</File>
<File
- RelativePath=".\scenelib.h">
+ RelativePath=".\scenelib.h"
+ >
</File>
<File
- RelativePath=".\selectionlib.cpp">
+ RelativePath=".\selectionlib.cpp"
+ >
</File>
<File
- RelativePath=".\selectionlib.h">
+ RelativePath=".\selectionlib.h"
+ >
</File>
<File
- RelativePath=".\shaderlib.cpp">
+ RelativePath=".\shaderlib.cpp"
+ >
</File>
<File
- RelativePath=".\shaderlib.h">
+ RelativePath=".\shaderlib.h"
+ >
</File>
<File
- RelativePath=".\stringio.cpp">
+ RelativePath=".\stringio.cpp"
+ >
</File>
<File
- RelativePath=".\stringio.h">
+ RelativePath=".\stringio.h"
+ >
</File>
<File
- RelativePath=".\texturelib.cpp">
+ RelativePath=".\texturelib.cpp"
+ >
</File>
<File
- RelativePath=".\texturelib.h">
+ RelativePath=".\texturelib.h"
+ >
</File>
<File
- RelativePath=".\transformlib.cpp">
+ RelativePath=".\transformlib.cpp"
+ >
</File>
<File
- RelativePath=".\transformlib.h">
+ RelativePath=".\transformlib.h"
+ >
</File>
<File
- RelativePath=".\traverselib.cpp">
+ RelativePath=".\traverselib.cpp"
+ >
</File>
<File
- RelativePath=".\traverselib.h">
+ RelativePath=".\traverselib.h"
+ >
</File>
<File
- RelativePath=".\typesystem.cpp">
+ RelativePath=".\typesystem.cpp"
+ >
</File>
<File
- RelativePath=".\typesystem.h">
+ RelativePath=".\typesystem.h"
+ >
</File>
<File
- RelativePath=".\undolib.cpp">
+ RelativePath=".\undolib.cpp"
+ >
</File>
<File
- RelativePath=".\undolib.h">
+ RelativePath=".\undolib.h"
+ >
</File>
<File
- RelativePath=".\uniquenames.cpp">
+ RelativePath=".\uniquenames.cpp"
+ >
</File>
<File
- RelativePath=".\uniquenames.h">
+ RelativePath=".\uniquenames.h"
+ >
</File>
<File
- RelativePath=".\versionlib.cpp">
+ RelativePath=".\versionlib.cpp"
+ >
</File>
<File
- RelativePath=".\versionlib.h">
+ RelativePath=".\versionlib.h"
+ >
</File>
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<Globals>