#if !defined( INCLUDED_ECLASSMODEL_H )
#define INCLUDED_ECLASSMODEL_H
-namespace scene
-{
-class Node;
+namespace scene {
+ class Node;
}
class EntityClass;
-scene::Node& New_EclassModel( EntityClass* eclass );
+scene::Node &New_EclassModel(EntityClass *eclass);
#include "entity.h"