-Image *LoadM32Buff(byte *buffer)
-{
- PointerInputStream inputStream(buffer);
-
- inputStream.seek(4 // version
- + M32_NAME_LENGTH // name
- + M32_NAME_LENGTH // altname
- + M32_NAME_LENGTH // animname
- + M32_NAME_LENGTH); // damagename
- int w = istream_read_uint32_le(inputStream);
- inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining widths
- int h = istream_read_uint32_le(inputStream);
- inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining heights
- int offset = istream_read_uint32_le(inputStream);
- inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining offsets
- int flags = istream_read_uint32_le(inputStream);
- int contents = istream_read_uint32_le(inputStream);
- int value = istream_read_uint32_le(inputStream);
-
- RGBAImageFlags *image = new RGBAImageFlags(w, h, flags, contents, value);
-
- const byte *source = buffer + offset;
- std::copy(source, source + (w * h * 4), image->getRGBAPixels());
-
- return image;
+Image* LoadM32Buff( byte* buffer ){
+ PointerInputStream inputStream( buffer );
+
+ inputStream.seek( 4 // version
+ + M32_NAME_LENGTH // name
+ + M32_NAME_LENGTH // altname
+ + M32_NAME_LENGTH // animname
+ + M32_NAME_LENGTH ); // damagename
+ int w = istream_read_uint32_le( inputStream );
+ inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining widths
+ int h = istream_read_uint32_le( inputStream );
+ inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining heights
+ int offset = istream_read_uint32_le( inputStream );
+ inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining offsets
+ int flags = istream_read_uint32_le( inputStream );
+ int contents = istream_read_uint32_le( inputStream );
+ int value = istream_read_uint32_le( inputStream );
+
+ RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value );
+
+ const byte* source = buffer + offset;
+ std::copy( source, source + ( w * h * 4 ), image->getRGBAPixels() );
+
+ return image;