const unsigned char MDC_IDENT[4] = { 'I', 'D', 'P', 'C', };
const float MDC_XYZ_SCALE = 0.015625f;
-#define MAX_QPATH 64 // max length of a quake game pathname
+const int MAX_QPATH = 64; // max length of a quake game pathname
typedef float float3[3];