Signal0 g_brushTextureChangedCallbacks;
-void Brush_addTextureChangedCallback( const SignalHandler& handler ){
- g_brushTextureChangedCallbacks.connectLast( handler );
+void Brush_addTextureChangedCallback(const SignalHandler &handler)
+{
+ g_brushTextureChangedCallbacks.connectLast(handler);
}
-void Brush_textureChanged(){
- g_brushTextureChangedCallbacks();
+void Brush_textureChanged()
+{
+ g_brushTextureChangedCallbacks();
}
QuantiseFunc Face::m_quantise;
EBrushType Brush::m_type;
double Brush::m_maxWorldCoord = 0;
-Shader* Brush::m_state_point;
-Shader* BrushClipPlane::m_state = 0;
-Shader* BrushInstance::m_state_selpoint;
-Counter* BrushInstance::m_counter = 0;
+Shader *Brush::m_state_point;
+Shader *BrushClipPlane::m_state = 0;
+Shader *BrushInstance::m_state_selpoint;
+Counter *BrushInstance::m_counter = 0;
FaceInstanceSet g_SelectedFaceInstances;
-struct SListNode
-{
- SListNode* m_next;
+struct SListNode {
+ SListNode *m_next;
};
-class ProximalVertex
-{
+class ProximalVertex {
public:
-const SListNode* m_vertices;
-
-ProximalVertex( const SListNode* next )
- : m_vertices( next ){
-}
-
-bool operator<( const ProximalVertex& other ) const {
- if ( !( operator==( other ) ) ) {
- return m_vertices < other.m_vertices;
- }
- return false;
-}
-bool operator==( const ProximalVertex& other ) const {
- const SListNode* v = m_vertices;
- std::size_t DEBUG_LOOP = 0;
- do
- {
- if ( v == other.m_vertices ) {
- return true;
- }
- v = v->m_next;
- //ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
- if ( !( DEBUG_LOOP < c_brush_maxFaces ) ) {
- break;
- }
- ++DEBUG_LOOP;
- }
- while ( v != m_vertices );
- return false;
-}
+ const SListNode *m_vertices;
+
+ ProximalVertex(const SListNode *next)
+ : m_vertices(next)
+ {
+ }
+
+ bool operator<(const ProximalVertex &other) const
+ {
+ if (!(operator==(other))) {
+ return m_vertices < other.m_vertices;
+ }
+ return false;
+ }
+
+ bool operator==(const ProximalVertex &other) const
+ {
+ const SListNode *v = m_vertices;
+ std::size_t DEBUG_LOOP = 0;
+ do {
+ if (v == other.m_vertices) {
+ return true;
+ }
+ v = v->m_next;
+ //ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
+ if (!(DEBUG_LOOP < c_brush_maxFaces)) {
+ break;
+ }
+ ++DEBUG_LOOP;
+ } while (v != m_vertices);
+ return false;
+ }
};
typedef Array<SListNode> ProximalVertexArray;
-std::size_t ProximalVertexArray_index( const ProximalVertexArray& array, const ProximalVertex& vertex ){
- return vertex.m_vertices - array.data();
-}
+std::size_t ProximalVertexArray_index(const ProximalVertexArray &array, const ProximalVertex &vertex)
+{
+ return vertex.m_vertices - array.data();
+}
-inline bool Brush_isBounded( const Brush& brush ){
- for ( Brush::const_iterator i = brush.begin(); i != brush.end(); ++i )
- {
- if ( !( *i )->is_bounded() ) {
- return false;
- }
- }
- return true;
+inline bool Brush_isBounded(const Brush &brush)
+{
+ for (Brush::const_iterator i = brush.begin(); i != brush.end(); ++i) {
+ if (!(*i)->is_bounded()) {
+ return false;
+ }
+ }
+ return true;
}
-void Brush::buildBRep(){
- bool degenerate = buildWindings();
-
- std::size_t faces_size = 0;
- std::size_t faceVerticesCount = 0;
- for ( Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i )
- {
- if ( ( *i )->contributes() ) {
- ++faces_size;
- }
- faceVerticesCount += ( *i )->getWinding().numpoints;
- }
-
- if ( degenerate || faces_size < 4 || faceVerticesCount != ( faceVerticesCount >> 1 ) << 1 ) { // sum of vertices for each face of a valid polyhedron is always even
- m_uniqueVertexPoints.resize( 0 );
-
- vertex_clear();
- edge_clear();
-
- m_edge_indices.resize( 0 );
- m_edge_faces.resize( 0 );
-
- m_faceCentroidPoints.resize( 0 );
- m_uniqueEdgePoints.resize( 0 );
- m_uniqueVertexPoints.resize( 0 );
-
- for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
- {
- ( *i )->getWinding().resize( 0 );
- }
- }
- else
- {
- {
- typedef std::vector<FaceVertexId> FaceVertices;
- FaceVertices faceVertices;
- faceVertices.reserve( faceVerticesCount );
-
- {
- for ( std::size_t i = 0; i != m_faces.size(); ++i )
- {
- for ( std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j )
- {
- faceVertices.push_back( FaceVertexId( i, j ) );
- }
- }
- }
-
- IndexBuffer uniqueEdgeIndices;
- typedef VertexBuffer<ProximalVertex> UniqueEdges;
- UniqueEdges uniqueEdges;
-
- uniqueEdgeIndices.reserve( faceVertices.size() );
- uniqueEdges.reserve( faceVertices.size() );
-
- {
- ProximalVertexArray edgePairs;
- edgePairs.resize( faceVertices.size() );
-
- {
- for ( std::size_t i = 0; i < faceVertices.size(); ++i )
- {
- edgePairs[i].m_next = edgePairs.data() + absoluteIndex( next_edge( m_faces, faceVertices[i] ) );
- }
- }
-
- {
- UniqueVertexBuffer<ProximalVertex> inserter( uniqueEdges );
- for ( ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i )
- {
- uniqueEdgeIndices.insert( inserter.insert( ProximalVertex( &( *i ) ) ) );
- }
- }
-
- {
- edge_clear();
- m_select_edges.reserve( uniqueEdges.size() );
- for ( UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i )
- {
- edge_push_back( faceVertices[ProximalVertexArray_index( edgePairs, *i )] );
- }
- }
-
- {
- m_edge_faces.resize( uniqueEdges.size() );
- for ( std::size_t i = 0; i < uniqueEdges.size(); ++i )
- {
- FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( edgePairs, uniqueEdges[i] )];
- m_edge_faces[i] = EdgeFaces( faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent );
- }
- }
-
- {
- m_uniqueEdgePoints.resize( uniqueEdges.size() );
- for ( std::size_t i = 0; i < uniqueEdges.size(); ++i )
- {
- FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( edgePairs, uniqueEdges[i] )];
-
- const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
- Vector3 edge = vector3_mid( w[faceVertex.getVertex()].vertex, w[Winding_next( w, faceVertex.getVertex() )].vertex );
- m_uniqueEdgePoints[i] = pointvertex_for_windingpoint( edge, colour_vertex );
- }
- }
-
- }
-
-
- IndexBuffer uniqueVertexIndices;
- typedef VertexBuffer<ProximalVertex> UniqueVertices;
- UniqueVertices uniqueVertices;
-
- uniqueVertexIndices.reserve( faceVertices.size() );
- uniqueVertices.reserve( faceVertices.size() );
-
- {
- ProximalVertexArray vertexRings;
- vertexRings.resize( faceVertices.size() );
-
- {
- for ( std::size_t i = 0; i < faceVertices.size(); ++i )
- {
- vertexRings[i].m_next = vertexRings.data() + absoluteIndex( next_vertex( m_faces, faceVertices[i] ) );
- }
- }
-
- {
- UniqueVertexBuffer<ProximalVertex> inserter( uniqueVertices );
- for ( ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i )
- {
- uniqueVertexIndices.insert( inserter.insert( ProximalVertex( &( *i ) ) ) );
- }
- }
-
- {
- vertex_clear();
- m_select_vertices.reserve( uniqueVertices.size() );
- for ( UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i )
- {
- vertex_push_back( faceVertices[ProximalVertexArray_index( vertexRings, ( *i ) )] );
- }
- }
-
- {
- m_uniqueVertexPoints.resize( uniqueVertices.size() );
- for ( std::size_t i = 0; i < uniqueVertices.size(); ++i )
- {
- FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( vertexRings, uniqueVertices[i] )];
-
- const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
- m_uniqueVertexPoints[i] = pointvertex_for_windingpoint( winding[faceVertex.getVertex()].vertex, colour_vertex );
- }
- }
- }
-
- if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
- globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
- }
+void Brush::buildBRep()
+{
+ bool degenerate = buildWindings();
+
+ std::size_t faces_size = 0;
+ std::size_t faceVerticesCount = 0;
+ for (Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i) {
+ if ((*i)->contributes()) {
+ ++faces_size;
+ }
+ faceVerticesCount += (*i)->getWinding().numpoints;
+ }
+
+ if (degenerate || faces_size < 4 || faceVerticesCount != (faceVerticesCount >> 1)
+ << 1) { // sum of vertices for each face of a valid polyhedron is always even
+ m_uniqueVertexPoints.resize(0);
+
+ vertex_clear();
+ edge_clear();
+
+ m_edge_indices.resize(0);
+ m_edge_faces.resize(0);
+
+ m_faceCentroidPoints.resize(0);
+ m_uniqueEdgePoints.resize(0);
+ m_uniqueVertexPoints.resize(0);
+
+ for (Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i) {
+ (*i)->getWinding().resize(0);
+ }
+ } else {
+ {
+ typedef std::vector<FaceVertexId> FaceVertices;
+ FaceVertices faceVertices;
+ faceVertices.reserve(faceVerticesCount);
+
+ {
+ for (std::size_t i = 0; i != m_faces.size(); ++i) {
+ for (std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j) {
+ faceVertices.push_back(FaceVertexId(i, j));
+ }
+ }
+ }
+
+ IndexBuffer uniqueEdgeIndices;
+ typedef VertexBuffer<ProximalVertex> UniqueEdges;
+ UniqueEdges uniqueEdges;
+
+ uniqueEdgeIndices.reserve(faceVertices.size());
+ uniqueEdges.reserve(faceVertices.size());
+
+ {
+ ProximalVertexArray edgePairs;
+ edgePairs.resize(faceVertices.size());
+
+ {
+ for (std::size_t i = 0; i < faceVertices.size(); ++i) {
+ edgePairs[i].m_next = edgePairs.data() + absoluteIndex(next_edge(m_faces, faceVertices[i]));
+ }
+ }
+
+ {
+ UniqueVertexBuffer<ProximalVertex> inserter(uniqueEdges);
+ for (ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i) {
+ uniqueEdgeIndices.insert(inserter.insert(ProximalVertex(&(*i))));
+ }
+ }
+
+ {
+ edge_clear();
+ m_select_edges.reserve(uniqueEdges.size());
+ for (UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i) {
+ edge_push_back(faceVertices[ProximalVertexArray_index(edgePairs, *i)]);
+ }
+ }
+
+ {
+ m_edge_faces.resize(uniqueEdges.size());
+ for (std::size_t i = 0; i < uniqueEdges.size(); ++i) {
+ FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
+ m_edge_faces[i] = EdgeFaces(faceVertex.getFace(),
+ m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent);
+ }
+ }
+
+ {
+ m_uniqueEdgePoints.resize(uniqueEdges.size());
+ for (std::size_t i = 0; i < uniqueEdges.size(); ++i) {
+ FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
+
+ const Winding &w = m_faces[faceVertex.getFace()]->getWinding();
+ Vector3 edge = vector3_mid(w[faceVertex.getVertex()].vertex,
+ w[Winding_next(w, faceVertex.getVertex())].vertex);
+ m_uniqueEdgePoints[i] = pointvertex_for_windingpoint(edge, colour_vertex);
+ }
+ }
+
+ }
+
+
+ IndexBuffer uniqueVertexIndices;
+ typedef VertexBuffer<ProximalVertex> UniqueVertices;
+ UniqueVertices uniqueVertices;
+
+ uniqueVertexIndices.reserve(faceVertices.size());
+ uniqueVertices.reserve(faceVertices.size());
+
+ {
+ ProximalVertexArray vertexRings;
+ vertexRings.resize(faceVertices.size());
+
+ {
+ for (std::size_t i = 0; i < faceVertices.size(); ++i) {
+ vertexRings[i].m_next =
+ vertexRings.data() + absoluteIndex(next_vertex(m_faces, faceVertices[i]));
+ }
+ }
+
+ {
+ UniqueVertexBuffer<ProximalVertex> inserter(uniqueVertices);
+ for (ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i) {
+ uniqueVertexIndices.insert(inserter.insert(ProximalVertex(&(*i))));
+ }
+ }
+
+ {
+ vertex_clear();
+ m_select_vertices.reserve(uniqueVertices.size());
+ for (UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i) {
+ vertex_push_back(faceVertices[ProximalVertexArray_index(vertexRings, (*i))]);
+ }
+ }
+
+ {
+ m_uniqueVertexPoints.resize(uniqueVertices.size());
+ for (std::size_t i = 0; i < uniqueVertices.size(); ++i) {
+ FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(vertexRings,
+ uniqueVertices[i])];
+
+ const Winding &winding = m_faces[faceVertex.getFace()]->getWinding();
+ m_uniqueVertexPoints[i] = pointvertex_for_windingpoint(winding[faceVertex.getVertex()].vertex,
+ colour_vertex);
+ }
+ }
+ }
+
+ if ((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2) {
+ globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
+ }
#if BRUSH_CONNECTIVITY_DEBUG
- if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
- for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
- {
- std::size_t faceIndex = std::distance( m_faces.begin(), i );
-
- if ( !( *i )->contributes() ) {
- globalOutputStream() << "face: " << Unsigned( faceIndex ) << " does not contribute\n";
- }
-
- Winding_printConnectivity( ( *i )->getWinding() );
- }
- }
+ if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
+ for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
+ {
+ std::size_t faceIndex = std::distance( m_faces.begin(), i );
+
+ if ( !( *i )->contributes() ) {
+ globalOutputStream() << "face: " << Unsigned( faceIndex ) << " does not contribute\n";
+ }
+
+ Winding_printConnectivity( ( *i )->getWinding() );
+ }
+ }
#endif
- // edge-index list for wireframe rendering
- {
- m_edge_indices.resize( uniqueEdgeIndices.size() );
-
- for ( std::size_t i = 0, count = 0; i < m_faces.size(); ++i )
- {
- const Winding& winding = m_faces[i]->getWinding();
- for ( std::size_t j = 0; j < winding.numpoints; ++j )
- {
- const RenderIndex edge_index = uniqueEdgeIndices[count + j];
-
- m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
- m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next( winding, j )];
- }
- count += winding.numpoints;
- }
- }
- }
-
- {
- m_faceCentroidPoints.resize( m_faces.size() );
- for ( std::size_t i = 0; i < m_faces.size(); ++i )
- {
- m_faces[i]->construct_centroid();
- m_faceCentroidPoints[i] = pointvertex_for_windingpoint( m_faces[i]->centroid(), colour_vertex );
- }
- }
- }
+ // edge-index list for wireframe rendering
+ {
+ m_edge_indices.resize(uniqueEdgeIndices.size());
+
+ for (std::size_t i = 0, count = 0; i < m_faces.size(); ++i) {
+ const Winding &winding = m_faces[i]->getWinding();
+ for (std::size_t j = 0; j < winding.numpoints; ++j) {
+ const RenderIndex edge_index = uniqueEdgeIndices[count + j];
+
+ m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
+ m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next(winding, j)];
+ }
+ count += winding.numpoints;
+ }
+ }
+ }
+
+ {
+ m_faceCentroidPoints.resize(m_faces.size());
+ for (std::size_t i = 0; i < m_faces.size(); ++i) {
+ m_faces[i]->construct_centroid();
+ m_faceCentroidPoints[i] = pointvertex_for_windingpoint(m_faces[i]->centroid(), colour_vertex);
+ }
+ }
+ }
}
-class FaceFilterWrapper : public Filter
-{
-FaceFilter& m_filter;
-bool m_active;
-bool m_invert;
+class FaceFilterWrapper : public Filter {
+ FaceFilter &m_filter;
+ bool m_active;
+ bool m_invert;
public:
-FaceFilterWrapper( FaceFilter& filter, bool invert ) :
- m_filter( filter ),
- m_invert( invert ){
-}
-void setActive( bool active ){
- m_active = active;
-}
-bool active(){
- return m_active;
-}
-bool filter( const Face& face ){
- return m_invert ^ m_filter.filter( face );
-}
+ FaceFilterWrapper(FaceFilter &filter, bool invert) :
+ m_filter(filter),
+ m_invert(invert)
+ {
+ }
+
+ void setActive(bool active)
+ {
+ m_active = active;
+ }
+
+ bool active()
+ {
+ return m_active;
+ }
+
+ bool filter(const Face &face)
+ {
+ return m_invert ^ m_filter.filter(face);
+ }
};
typedef std::list<FaceFilterWrapper> FaceFilters;
FaceFilters g_faceFilters;
-void add_face_filter( FaceFilter& filter, int mask, bool invert ){
- g_faceFilters.push_back( FaceFilterWrapper( filter, invert ) );
- GlobalFilterSystem().addFilter( g_faceFilters.back(), mask );
+void add_face_filter(FaceFilter &filter, int mask, bool invert)
+{
+ g_faceFilters.push_back(FaceFilterWrapper(filter, invert));
+ GlobalFilterSystem().addFilter(g_faceFilters.back(), mask);
}
-bool face_filtered( Face& face ){
- for ( FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i )
- {
- if ( ( *i ).active() && ( *i ).filter( face ) ) {
- return true;
- }
- }
- return false;
+bool face_filtered(Face &face)
+{
+ for (FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i) {
+ if ((*i).active() && (*i).filter(face)) {
+ return true;
+ }
+ }
+ return false;
}
-class BrushFilterWrapper : public Filter
-{
-bool m_active;
-bool m_invert;
-BrushFilter& m_filter;
+class BrushFilterWrapper : public Filter {
+ bool m_active;
+ bool m_invert;
+ BrushFilter &m_filter;
public:
-BrushFilterWrapper( BrushFilter& filter, bool invert ) : m_invert( invert ), m_filter( filter ){
-}
-void setActive( bool active ){
- m_active = active;
-}
-bool active(){
- return m_active;
-}
-bool filter( const Brush& brush ){
- return m_invert ^ m_filter.filter( brush );
-}
+ BrushFilterWrapper(BrushFilter &filter, bool invert) : m_invert(invert), m_filter(filter)
+ {
+ }
+
+ void setActive(bool active)
+ {
+ m_active = active;
+ }
+
+ bool active()
+ {
+ return m_active;
+ }
+
+ bool filter(const Brush &brush)
+ {
+ return m_invert ^ m_filter.filter(brush);
+ }
};
typedef std::list<BrushFilterWrapper> BrushFilters;
BrushFilters g_brushFilters;
-void add_brush_filter( BrushFilter& filter, int mask, bool invert ){
- g_brushFilters.push_back( BrushFilterWrapper( filter, invert ) );
- GlobalFilterSystem().addFilter( g_brushFilters.back(), mask );
+void add_brush_filter(BrushFilter &filter, int mask, bool invert)
+{
+ g_brushFilters.push_back(BrushFilterWrapper(filter, invert));
+ GlobalFilterSystem().addFilter(g_brushFilters.back(), mask);
}
-bool brush_filtered( Brush& brush ){
- for ( BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i )
- {
- if ( ( *i ).active() && ( *i ).filter( brush ) ) {
- return true;
- }
- }
- return false;
+bool brush_filtered(Brush &brush)
+{
+ for (BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i) {
+ if ((*i).active() && (*i).filter(brush)) {
+ return true;
+ }
+ }
+ return false;
}