m_render_faces(m_faceCentroidPoints, GL_POINTS),
m_render_vertices(m_uniqueVertexPoints, GL_POINTS),
m_render_edges(m_uniqueEdgePoints, GL_POINTS),
- m_planeChanged(false),
- m_transformChanged(false),
m_evaluateTransform(evaluateTransform),
- m_boundsChanged(boundsChanged)
+ m_boundsChanged(boundsChanged),
+ m_planeChanged(false),
+ m_transformChanged(false)
{
planeChanged();
}
m_render_faces(m_faceCentroidPoints, GL_POINTS),
m_render_vertices(m_uniqueVertexPoints, GL_POINTS),
m_render_edges(m_uniqueEdgePoints, GL_POINTS),
- m_planeChanged(false),
- m_transformChanged(false),
m_evaluateTransform(evaluateTransform),
- m_boundsChanged(boundsChanged)
+ m_boundsChanged(boundsChanged),
+ m_planeChanged(false),
+ m_transformChanged(false)
{
copy(other);
}
TransformNode(other),
Bounded(other),
Cullable(other),
+ Snappable(),
Undoable(other),
FaceObserver(other),
Filterable(other),