]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/brushmanip.h
Merge branch 'TimePath/gtk++' into 'master'
[xonotic/netradiant.git] / radiant / brushmanip.h
index 74ae68b4a53032979245f993ee3e29f1cde1d36c..8795bf4ef1fe36409e5111c70e863b924f80a69f 100644 (file)
@@ -1,78 +1,78 @@
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
-#if !defined (INCLUDED_BRUSHWRAPPER_H)
+#if !defined ( INCLUDED_BRUSHWRAPPER_H )
 #define INCLUDED_BRUSHWRAPPER_H
 
 #include <cstddef>
+#include <uilib/uilib.h>
 #include "string/stringfwd.h"
 #include "generic/callbackfwd.h"
 
 enum EBrushPrefab
 {
-  eBrushCuboid,
-  eBrushPrism,
-  eBrushCone,
-  eBrushSphere,
-  eBrushRock,
+       eBrushCuboid,
+       eBrushPrism,
+       eBrushCone,
+       eBrushSphere,
+       eBrushRock,
 };
 
 class TextureProjection;
 class ContentsFlagsValue;
 namespace scene
 {
-  class Graph;
+class Graph;
 }
-void Scene_BrushConstructPrefab(scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader);
+void Scene_BrushConstructPrefab( scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader );
 class AABB;
-void Scene_BrushResize_Selected(scene::Graph& graph, const AABB& bounds, const char* shader);
-void Scene_BrushSetTexdef_Selected(scene::Graph& graph, const TextureProjection& projection);
-void Scene_BrushSetTexdef_Component_Selected(scene::Graph& graph, const TextureProjection& projection);
-void Scene_BrushGetTexdef_Selected(scene::Graph& graph, TextureProjection& projection);
-void Scene_BrushGetTexdef_Component_Selected(scene::Graph& graph, TextureProjection& projection);
-void Scene_BrushGetShaderSize_Component_Selected(scene::Graph& graph, size_t& width, size_t& height);
-void Scene_BrushSetFlags_Selected(scene::Graph& graph, const ContentsFlagsValue& flags);
-void Scene_BrushSetFlags_Component_Selected(scene::Graph& graph, const ContentsFlagsValue& flags);
-void Scene_BrushGetFlags_Selected(scene::Graph& graph, ContentsFlagsValue& flags);
-void Scene_BrushGetFlags_Component_Selected(scene::Graph& graph, ContentsFlagsValue& flags);
-void Scene_BrushShiftTexdef_Selected(scene::Graph& graph, float s, float t);
-void Scene_BrushShiftTexdef_Component_Selected(scene::Graph& graph, float s, float t);
-void Scene_BrushScaleTexdef_Selected(scene::Graph& graph, float s, float t);
-void Scene_BrushScaleTexdef_Component_Selected(scene::Graph& graph, float s, float t);
-void Scene_BrushRotateTexdef_Selected(scene::Graph& graph, float angle);
-void Scene_BrushRotateTexdef_Component_Selected(scene::Graph& graph, float angle);
-void Scene_BrushSetShader_Selected(scene::Graph& graph, const char* name);
-void Scene_BrushSetShader_Component_Selected(scene::Graph& graph, const char* name);
-void Scene_BrushGetShader_Selected(scene::Graph& graph, CopiedString& shader);
-void Scene_BrushGetShader_Component_Selected(scene::Graph& graph, CopiedString& shader);
-void Scene_BrushFindReplaceShader(scene::Graph& graph, const char* find, const char* replace);
-void Scene_BrushFindReplaceShader_Selected(scene::Graph& graph, const char* find, const char* replace);
-void Scene_BrushFindReplaceShader_Component_Selected(scene::Graph& graph, const char* find, const char* replace);
-void Scene_BrushSelectByShader(scene::Graph& graph, const char* name);
-void Scene_BrushSelectByShader_Component(scene::Graph& graph, const char* name);
-void Scene_BrushFitTexture_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
-void Scene_BrushFitTexture_Component_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
+void Scene_BrushResize_Selected( scene::Graph& graph, const AABB& bounds, const char* shader );
+void Scene_BrushSetTexdef_Selected( scene::Graph& graph, const TextureProjection& projection );
+void Scene_BrushSetTexdef_Component_Selected( scene::Graph& graph, const TextureProjection& projection );
+void Scene_BrushGetTexdef_Selected( scene::Graph& graph, TextureProjection& projection );
+void Scene_BrushGetTexdef_Component_Selected( scene::Graph& graph, TextureProjection& projection );
+void Scene_BrushGetShaderSize_Component_Selected( scene::Graph& graph, size_t& width, size_t& height );
+void Scene_BrushSetFlags_Selected( scene::Graph& graph, const ContentsFlagsValue& flags );
+void Scene_BrushSetFlags_Component_Selected( scene::Graph& graph, const ContentsFlagsValue& flags );
+void Scene_BrushGetFlags_Selected( scene::Graph& graph, ContentsFlagsValue& flags );
+void Scene_BrushGetFlags_Component_Selected( scene::Graph& graph, ContentsFlagsValue& flags );
+void Scene_BrushShiftTexdef_Selected( scene::Graph& graph, float s, float t );
+void Scene_BrushShiftTexdef_Component_Selected( scene::Graph& graph, float s, float t );
+void Scene_BrushScaleTexdef_Selected( scene::Graph& graph, float s, float t );
+void Scene_BrushScaleTexdef_Component_Selected( scene::Graph& graph, float s, float t );
+void Scene_BrushRotateTexdef_Selected( scene::Graph& graph, float angle );
+void Scene_BrushRotateTexdef_Component_Selected( scene::Graph& graph, float angle );
+void Scene_BrushSetShader_Selected( scene::Graph& graph, const char* name );
+void Scene_BrushSetShader_Component_Selected( scene::Graph& graph, const char* name );
+void Scene_BrushGetShader_Selected( scene::Graph& graph, CopiedString& shader );
+void Scene_BrushGetShader_Component_Selected( scene::Graph& graph, CopiedString& shader );
+void Scene_BrushFindReplaceShader( scene::Graph& graph, const char* find, const char* replace );
+void Scene_BrushFindReplaceShader_Selected( scene::Graph& graph, const char* find, const char* replace );
+void Scene_BrushFindReplaceShader_Component_Selected( scene::Graph& graph, const char* find, const char* replace );
+void Scene_BrushSelectByShader( scene::Graph& graph, const char* name );
+void Scene_BrushSelectByShader_Component( scene::Graph& graph, const char* name );
+void Scene_BrushFitTexture_Selected( scene::Graph& graph, float s_repeat, float t_repeat );
+void Scene_BrushFitTexture_Component_Selected( scene::Graph& graph, float s_repeat, float t_repeat );
 
-typedef struct _GtkMenu GtkMenu;
-void Brush_constructMenu(GtkMenu* menu);
+void Brush_constructMenu( ui::Menu menu );
 
 extern Callback g_texture_lock_status_changed;