]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/camwindow.cpp
various: readability improvements
[xonotic/netradiant.git] / radiant / camwindow.cpp
index ae523fa14c3c156fd4a649c030ba79c2b7aa0c3a..fb05ae0f0603d4f67f4ce9eab97da361d4dc435c 100644 (file)
 // Leonardo Zide (leo@lokigames.com)
 //
 
-#include <gdk/gdkkeysyms.h>
 #include "camwindow.h"
 
+#include <gtk/gtk.h>
+#include <gdk/gdkkeysyms.h>
+
 #include "debugging/debugging.h"
 
 #include "iscenegraph.h"
@@ -158,18 +160,21 @@ struct camera_t
        }
 
        View* m_view;
-       Callback m_update;
+       Callback<void()> m_update;
 
        static camera_draw_mode draw_mode;
 
-       camera_t( View* view, const Callback& update )
+       camera_t( View* view, const Callback<void()>& update )
                : width( 0 ),
                height( 0 ),
                timing( false ),
                origin( 0, 0, 0 ),
                angles( 0, 0, 0 ),
                color( 0, 0, 0 ),
+               projection( g_matrix4_identity ),
+               modelview( g_matrix4_identity ),
                movementflags( 0 ),
+               m_keycontrol_timer(),
                m_keymove_handler( 0 ),
                fieldOfView( 90.0f ),
                m_mouseMove( motionDelta, this ),
@@ -320,17 +325,8 @@ void Camera_FreeMove( camera_t& camera, int dx, int dy ){
 }
 
 void Cam_MouseControl( camera_t& camera, int x, int y ){
-       int xl, xh;
-       int yl, yh;
-       float xf, yf;
-
-       xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 );
-       yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 );
-
-       xl = camera.width / 3;
-       xh = xl * 2;
-       yl = camera.height / 3;
-       yh = yl * 2;
+       float xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 );
+       float yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 );
 
        xf *= 1.0f - fabsf( yf );
        if ( xf < 0 ) {
@@ -520,25 +516,25 @@ void Camera_PitchDown_KeyUp( camera_t& camera ){
 }
 
 
-typedef ReferenceCaller<camera_t, &Camera_MoveForward_KeyDown> FreeMoveCameraMoveForwardKeyDownCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveForward_KeyUp> FreeMoveCameraMoveForwardKeyUpCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveBack_KeyDown> FreeMoveCameraMoveBackKeyDownCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveBack_KeyUp> FreeMoveCameraMoveBackKeyUpCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveLeft_KeyDown> FreeMoveCameraMoveLeftKeyDownCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveLeft_KeyUp> FreeMoveCameraMoveLeftKeyUpCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveRight_KeyDown> FreeMoveCameraMoveRightKeyDownCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveRight_KeyUp> FreeMoveCameraMoveRightKeyUpCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveUp_KeyDown> FreeMoveCameraMoveUpKeyDownCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveUp_KeyUp> FreeMoveCameraMoveUpKeyUpCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveDown_KeyDown> FreeMoveCameraMoveDownKeyDownCaller;
-typedef ReferenceCaller<camera_t, &Camera_MoveDown_KeyUp> FreeMoveCameraMoveDownKeyUpCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveForward_KeyDown> FreeMoveCameraMoveForwardKeyDownCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveForward_KeyUp> FreeMoveCameraMoveForwardKeyUpCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveBack_KeyDown> FreeMoveCameraMoveBackKeyDownCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveBack_KeyUp> FreeMoveCameraMoveBackKeyUpCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveLeft_KeyDown> FreeMoveCameraMoveLeftKeyDownCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveLeft_KeyUp> FreeMoveCameraMoveLeftKeyUpCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveRight_KeyDown> FreeMoveCameraMoveRightKeyDownCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveRight_KeyUp> FreeMoveCameraMoveRightKeyUpCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveUp_KeyDown> FreeMoveCameraMoveUpKeyDownCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveUp_KeyUp> FreeMoveCameraMoveUpKeyUpCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveDown_KeyDown> FreeMoveCameraMoveDownKeyDownCaller;
+typedef ReferenceCaller<camera_t, void(), &Camera_MoveDown_KeyUp> FreeMoveCameraMoveDownKeyUpCaller;
 
 
-#define SPEED_MOVE 32
-#define SPEED_TURN 22.5
-#define MIN_CAM_SPEED 10
-#define MAX_CAM_SPEED 610
-#define CAM_SPEED_STEP 50
+const float SPEED_MOVE = 32;
+const float SPEED_TURN = 22.5;
+const float MIN_CAM_SPEED = 10;
+const float MAX_CAM_SPEED = 610;
+const float CAM_SPEED_STEP = 50;
 
 void Camera_MoveForward_Discrete( camera_t& camera ){
        Camera_Move_updateAxes( camera );
@@ -602,9 +598,9 @@ class RadiantCameraView : public CameraView
 {
 camera_t& m_camera;
 View* m_view;
-Callback m_update;
+Callback<void()> m_update;
 public:
-RadiantCameraView( camera_t& camera, View* view, const Callback& update ) : m_camera( camera ), m_view( view ), m_update( update ){
+RadiantCameraView( camera_t& camera, View* view, const Callback<void()>& update ) : m_camera( camera ), m_view( view ), m_update( update ){
 }
 void update(){
        m_view->Construct( m_camera.projection, m_camera.modelview, m_camera.width, m_camera.height );
@@ -670,7 +666,7 @@ static Shader* m_state_select2;
 FreezePointer m_freezePointer;
 
 public:
-ui::Widget m_gl_widget;
+ui::GLArea m_gl_widget;
 ui::Window m_parent{ui::null};
 
 SelectionSystemWindowObserver* m_window_observer;
@@ -730,7 +726,7 @@ private:
 void Cam_Draw();
 };
 
-typedef MemberCaller<CamWnd, &CamWnd::queue_draw> CamWndQueueDraw;
+typedef MemberCaller<CamWnd, void(), &CamWnd::queue_draw> CamWndQueueDraw;
 
 Shader* CamWnd::m_state_select1 = 0;
 Shader* CamWnd::m_state_select2 = 0;
@@ -757,7 +753,7 @@ void GlobalCamera_setCamWnd( CamWnd& camwnd ){
 }
 
 
-ui::Widget CamWnd_getWidget( CamWnd& camwnd ){
+ui::GLArea CamWnd_getWidget( CamWnd& camwnd ){
        return camwnd.m_gl_widget;
 }
 
@@ -826,7 +822,7 @@ gboolean mousecontrol_button_press( ui::Widget widget, GdkEventButton* event, Ca
 #endif
 
 void camwnd_update_xor_rectangle( CamWnd& self, rect_t area ){
-       if ( gtk_widget_get_visible( self.m_gl_widget ) ) {
+       if ( self.m_gl_widget.visible() ) {
                self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.getCamera().width, self.getCamera().height ) );
        }
 }
@@ -852,8 +848,7 @@ void selection_motion( gdouble x, gdouble y, guint state, void* data ){
 }
 
 inline WindowVector windowvector_for_widget_centre( ui::Widget widget ){
-       GtkAllocation allocation;
-       gtk_widget_get_allocation(widget, &allocation);
+       auto allocation = widget.dimensions();
        return WindowVector( static_cast<float>( allocation.width / 2 ), static_cast<float>(allocation.height / 2 ) );
 }
 
@@ -917,59 +912,59 @@ void KeyEvent_disconnect( const char* name ){
 
 void CamWnd_registerCommands( CamWnd& camwnd ){
        GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_KEY_Up ),
-                                                       ReferenceCaller<camera_t, Camera_MoveForward_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_MoveForward_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveForward_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveForward_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_KEY_Down ),
-                                                       ReferenceCaller<camera_t, Camera_MoveBack_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_MoveBack_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveBack_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveBack_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_KEY_Left ),
-                                                       ReferenceCaller<camera_t, Camera_RotateLeft_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_RotateLeft_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_RotateLeft_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_RotateLeft_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_KEY_Right ),
-                                                       ReferenceCaller<camera_t, Camera_RotateRight_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_RotateRight_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_RotateRight_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_RotateRight_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_KEY_period ),
-                                                       ReferenceCaller<camera_t, Camera_MoveRight_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_MoveRight_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveRight_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveRight_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_KEY_comma ),
-                                                       ReferenceCaller<camera_t, Camera_MoveLeft_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_MoveLeft_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveLeft_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveLeft_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraUp", Accelerator( 'D' ),
-                                                       ReferenceCaller<camera_t, Camera_MoveUp_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_MoveUp_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveUp_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveUp_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraDown", Accelerator( 'C' ),
-                                                       ReferenceCaller<camera_t, Camera_MoveDown_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_MoveDown_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveDown_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_MoveDown_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraAngleDown", Accelerator( 'A' ),
-                                                       ReferenceCaller<camera_t, Camera_PitchDown_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_PitchDown_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_PitchDown_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_PitchDown_KeyUp>( camwnd.getCamera() )
                                                        );
        GlobalKeyEvents_insert( "CameraAngleUp", Accelerator( 'Z' ),
-                                                       ReferenceCaller<camera_t, Camera_PitchUp_KeyDown>( camwnd.getCamera() ),
-                                                       ReferenceCaller<camera_t, Camera_PitchUp_KeyUp>( camwnd.getCamera() )
+                                                       ReferenceCaller<camera_t, void(), Camera_PitchUp_KeyDown>( camwnd.getCamera() ),
+                                                       ReferenceCaller<camera_t, void(), Camera_PitchUp_KeyUp>( camwnd.getCamera() )
                                                        );
 
-       GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( GDK_Up ),
+       GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( GDK_KEY_Up ),
                                                        FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( GDK_Down ),
+       GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( GDK_KEY_Down ),
                                                        FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( GDK_Left ),
+       GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( GDK_KEY_Left ),
                                                        FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() )
                                                        );
-       GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( GDK_Right ),
+       GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( GDK_KEY_Right ),
                                                        FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ),
                                                        FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() )
                                                        );
@@ -982,17 +977,17 @@ void CamWnd_registerCommands( CamWnd& camwnd ){
                                                        FreeMoveCameraMoveDownKeyUpCaller( camwnd.getCamera() )
                                                        );
 
-       GlobalCommands_insert( "CameraForward", ReferenceCaller<camera_t, Camera_MoveForward_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Up ) );
-       GlobalCommands_insert( "CameraBack", ReferenceCaller<camera_t, Camera_MoveBack_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Down ) );
-       GlobalCommands_insert( "CameraLeft", ReferenceCaller<camera_t, Camera_RotateLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Left ) );
-       GlobalCommands_insert( "CameraRight", ReferenceCaller<camera_t, Camera_RotateRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Right ) );
-       GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller<camera_t, Camera_MoveRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_period ) );
-       GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller<camera_t, Camera_MoveLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_comma ) );
+       GlobalCommands_insert( "CameraForward", ReferenceCaller<camera_t, void(), Camera_MoveForward_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Up ) );
+       GlobalCommands_insert( "CameraBack", ReferenceCaller<camera_t, void(), Camera_MoveBack_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Down ) );
+       GlobalCommands_insert( "CameraLeft", ReferenceCaller<camera_t, void(), Camera_RotateLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Left ) );
+       GlobalCommands_insert( "CameraRight", ReferenceCaller<camera_t, void(), Camera_RotateRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Right ) );
+       GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller<camera_t, void(), Camera_MoveRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_period ) );
+       GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller<camera_t, void(), Camera_MoveLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_comma ) );
 
-       GlobalCommands_insert( "CameraUp", ReferenceCaller<camera_t, Camera_MoveUp_Discrete>( camwnd.getCamera() ), Accelerator( 'D' ) );
-       GlobalCommands_insert( "CameraDown", ReferenceCaller<camera_t, Camera_MoveDown_Discrete>( camwnd.getCamera() ), Accelerator( 'C' ) );
-       GlobalCommands_insert( "CameraAngleUp", ReferenceCaller<camera_t, Camera_PitchUp_Discrete>( camwnd.getCamera() ), Accelerator( 'A' ) );
-       GlobalCommands_insert( "CameraAngleDown", ReferenceCaller<camera_t, Camera_PitchDown_Discrete>( camwnd.getCamera() ), Accelerator( 'Z' ) );
+       GlobalCommands_insert( "CameraUp", ReferenceCaller<camera_t, void(), Camera_MoveUp_Discrete>( camwnd.getCamera() ), Accelerator( 'D' ) );
+       GlobalCommands_insert( "CameraDown", ReferenceCaller<camera_t, void(), Camera_MoveDown_Discrete>( camwnd.getCamera() ), Accelerator( 'C' ) );
+       GlobalCommands_insert( "CameraAngleUp", ReferenceCaller<camera_t, void(), Camera_PitchUp_Discrete>( camwnd.getCamera() ), Accelerator( 'A' ) );
+       GlobalCommands_insert( "CameraAngleDown", ReferenceCaller<camera_t, void(), Camera_PitchDown_Discrete>( camwnd.getCamera() ), Accelerator( 'Z' ) );
 }
 
 void CamWnd_Move_Enable( CamWnd& camwnd ){
@@ -1047,44 +1042,43 @@ void CamWnd_Move_Discrete_Disable( CamWnd& camwnd ){
        command_disconnect_accelerator( "CameraAngleDown" );
 }
 
-void CamWnd_Move_Discrete_Import( CamWnd& camwnd, bool value ){
-       if ( g_camwindow_globals_private.m_bCamDiscrete ) {
-               CamWnd_Move_Discrete_Disable( camwnd );
-       }
-       else
-       {
-               CamWnd_Move_Disable( camwnd );
+struct CamWnd_Move_Discrete {
+       static void Export(const Callback<void(bool)> &returnz) {
+               returnz(g_camwindow_globals_private.m_bCamDiscrete);
        }
 
-       g_camwindow_globals_private.m_bCamDiscrete = value;
-
-       if ( g_camwindow_globals_private.m_bCamDiscrete ) {
-               CamWnd_Move_Discrete_Enable( camwnd );
-       }
-       else
-       {
-               CamWnd_Move_Enable( camwnd );
+       static void Import(bool value) {
+               if (g_camwnd) {
+                       Import_(*g_camwnd, value);
+               } else {
+                       g_camwindow_globals_private.m_bCamDiscrete = value;
+               }
        }
-}
 
-void CamWnd_Move_Discrete_Import( bool value ){
-       if ( g_camwnd != 0 ) {
-               CamWnd_Move_Discrete_Import( *g_camwnd, value );
-       }
-       else
-       {
+       static void Import_(CamWnd &camwnd, bool value) {
+               if (g_camwindow_globals_private.m_bCamDiscrete) {
+                       CamWnd_Move_Discrete_Disable(camwnd);
+               } else {
+                       CamWnd_Move_Disable(camwnd);
+               }
+
                g_camwindow_globals_private.m_bCamDiscrete = value;
-       }
-}
 
+               if (g_camwindow_globals_private.m_bCamDiscrete) {
+                       CamWnd_Move_Discrete_Enable(camwnd);
+               } else {
+                       CamWnd_Move_Enable(camwnd);
+               }
+       }
+};
 
 
 void CamWnd_Add_Handlers_Move( CamWnd& camwnd ){
-       camwnd.m_selection_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( selection_button_press ), camwnd.m_window_observer );
-       camwnd.m_selection_button_release_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_release_event", G_CALLBACK( selection_button_release ), camwnd.m_window_observer );
-       camwnd.m_selection_motion_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &camwnd.m_deferred_motion );
+       camwnd.m_selection_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( selection_button_press ), camwnd.m_window_observer );
+       camwnd.m_selection_button_release_handler = camwnd.m_gl_widget.connect( "button_release_event", G_CALLBACK( selection_button_release ), camwnd.m_window_observer );
+       camwnd.m_selection_motion_handler = camwnd.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &camwnd.m_deferred_motion );
 
-       camwnd.m_freelook_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( enable_freelook_button_press ), &camwnd );
+       camwnd.m_freelook_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( enable_freelook_button_press ), &camwnd );
 
        if ( g_camwindow_globals_private.m_bCamDiscrete ) {
                CamWnd_Move_Discrete_Enable( camwnd );
@@ -1112,11 +1106,11 @@ void CamWnd_Remove_Handlers_Move( CamWnd& camwnd ){
 }
 
 void CamWnd_Add_Handlers_FreeMove( CamWnd& camwnd ){
-       camwnd.m_selection_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( selection_button_press_freemove ), camwnd.m_window_observer );
-       camwnd.m_selection_button_release_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_release_event", G_CALLBACK( selection_button_release_freemove ), camwnd.m_window_observer );
-       camwnd.m_selection_motion_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "motion_notify_event", G_CALLBACK( selection_motion_freemove ), camwnd.m_window_observer );
+       camwnd.m_selection_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( selection_button_press_freemove ), camwnd.m_window_observer );
+       camwnd.m_selection_button_release_handler = camwnd.m_gl_widget.connect( "button_release_event", G_CALLBACK( selection_button_release_freemove ), camwnd.m_window_observer );
+       camwnd.m_selection_motion_handler = camwnd.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( selection_motion_freemove ), camwnd.m_window_observer );
 
-       camwnd.m_freelook_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( disable_freelook_button_press ), &camwnd );
+       camwnd.m_freelook_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( disable_freelook_button_press ), &camwnd );
 
        KeyEvent_connect( "CameraFreeMoveForward" );
        KeyEvent_connect( "CameraFreeMoveBack" );
@@ -1144,11 +1138,11 @@ void CamWnd_Remove_Handlers_FreeMove( CamWnd& camwnd ){
 CamWnd::CamWnd() :
        m_view( true ),
        m_Camera( &m_view, CamWndQueueDraw( *this ) ),
-       m_cameraview( m_Camera, &m_view, ReferenceCaller<CamWnd, CamWnd_Update>( *this ) ),
-       m_gl_widget( ui::Widget(glwidget_new( TRUE )) ),
+       m_cameraview( m_Camera, &m_view, ReferenceCaller<CamWnd, void(), CamWnd_Update>( *this ) ),
+       m_gl_widget( glwidget_new( TRUE ) ),
        m_window_observer( NewWindowObserver() ),
        m_XORRectangle( m_gl_widget ),
-       m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
+       m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
        m_deferred_motion( selection_motion, m_window_observer ),
        m_selection_button_press_handler( 0 ),
        m_selection_button_release_handler( 0 ),
@@ -1160,16 +1154,16 @@ CamWnd::CamWnd() :
        GlobalWindowObservers_add( m_window_observer );
        GlobalWindowObservers_connectWidget( m_gl_widget );
 
-       m_window_observer->setRectangleDrawCallback( ReferenceCaller1<CamWnd, rect_t, camwnd_update_xor_rectangle>( *this ) );
+       m_window_observer->setRectangleDrawCallback( ReferenceCaller<CamWnd, void(rect_t), camwnd_update_xor_rectangle>( *this ) );
        m_window_observer->setView( m_view );
 
-       g_object_ref( m_gl_widget );
+       g_object_ref( m_gl_widget._handle );
 
        gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
        gtk_widget_set_can_focus( m_gl_widget, true );
 
-       m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( camera_size_allocate ), this );
-       m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( camera_expose ), this );
+       m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( camera_size_allocate ), this );
+       m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( camera_expose ), this );
 
        Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
 
@@ -1177,9 +1171,9 @@ CamWnd::CamWnd() :
 
        CamWnd_Add_Handlers_Move( *this );
 
-       g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( wheelmove_scroll ), this );
+       m_gl_widget.connect( "scroll_event", G_CALLBACK( wheelmove_scroll ), this );
 
-       AddSceneChangeCallback( ReferenceCaller<CamWnd, CamWnd_Update>( *this ) );
+       AddSceneChangeCallback( ReferenceCaller<CamWnd, void(), CamWnd_Update>( *this ) );
 
        PressedButtons_connect( g_pressedButtons, m_gl_widget );
 }
@@ -1194,7 +1188,7 @@ CamWnd::~CamWnd(){
        g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
        g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
 
-       g_object_unref( m_gl_widget );
+       m_gl_widget.unref();
 
        m_window_observer->release();
 }
@@ -1263,7 +1257,7 @@ if ( ( m_bFreeMove && ( buttons == ( RAD_CONTROL | RAD_SHIFT ) ) )
 void CamWnd::Cam_PositionDrag(){
        int x, y;
 
-       Sys_GetCursorPos( GTK_WINDOW( m_gl_widget ), &x, &y );
+       Sys_GetCursorPos( m_gl_widget, &x, &y );
        if ( x != m_PositionDragCursorX || y != m_PositionDragCursorY ) {
                x -= m_PositionDragCursorX;
                vector3_add( m_Camera.origin, vector3_scaled( m_Camera.vright, x ) );
@@ -1273,7 +1267,7 @@ void CamWnd::Cam_PositionDrag(){
                CamWnd_Update( camwnd );
                CameraMovedNotify();
 
-               Sys_SetCursorPos( GTK_WINDOW( m_parent ), m_PositionDragCursorX, m_PositionDragCursorY );
+               Sys_SetCursorPos( m_gl_widget, m_PositionDragCursorX, m_PositionDragCursorY );
        }
 }
 #endif
@@ -1297,8 +1291,8 @@ void CamWnd::EnableFreeMove(){
        CamWnd_Add_Handlers_FreeMove( *this );
 
        gtk_window_set_focus( m_parent, m_gl_widget );
-       m_freemove_handle_focusout = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this );
-       m_freezePointer.freeze_pointer( m_parent, Camera_motionDelta, &m_Camera );
+       m_freemove_handle_focusout = m_gl_widget.connect( "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this );
+       m_freezePointer.freeze_pointer( m_gl_widget, Camera_motionDelta, &m_Camera );
 
        CamWnd_Update( *this );
 }
@@ -1313,7 +1307,7 @@ void CamWnd::DisableFreeMove(){
        CamWnd_Remove_Handlers_FreeMove( *this );
        CamWnd_Add_Handlers_Move( *this );
 
-       m_freezePointer.unfreeze_pointer( m_parent );
+       m_freezePointer.unfreeze_pointer( m_gl_widget );
        g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_freemove_handle_focusout );
 
        CamWnd_Update( *this );
@@ -1356,7 +1350,7 @@ void SetState( Shader* state, EStyle style ){
                m_state_stack.back().m_state = state;
        }
 }
-const EStyle getStyle() const {
+EStyle getStyle() const {
        return eFullMaterials;
 }
 void PushState(){
@@ -1367,9 +1361,11 @@ void PopState(){
        m_state_stack.pop_back();
 }
 void Highlight( EHighlightMode mode, bool bEnable = true ){
-       ( bEnable )
-       ? m_state_stack.back().m_highlight |= mode
-                                                                                 : m_state_stack.back().m_highlight &= ~mode;
+       if ( bEnable ) {
+               m_state_stack.back().m_highlight |= mode;
+       } else {
+               m_state_stack.back().m_highlight &= ~mode;
+       }
 }
 void setLights( const LightList& lights ){
        m_state_stack.back().m_lights = &lights;
@@ -1399,15 +1395,13 @@ void render( const Matrix4& modelview, const Matrix4& projection ){
 void ShowStatsToggle(){
        g_camwindow_globals_private.m_showStats ^= 1;
 }
-typedef FreeCaller<ShowStatsToggle> ShowStatsToggleCaller;
 
-void ShowStatsExport( const BoolImportCallback& importer ){
+void ShowStatsExport( const Callback<void(bool)> &importer ){
        importer( g_camwindow_globals_private.m_showStats );
 }
-typedef FreeCaller1<const BoolImportCallback&, ShowStatsExport> ShowStatsExportCaller;
 
-ShowStatsExportCaller g_show_stats_caller;
-BoolExportCallback g_show_stats_callback( g_show_stats_caller );
+FreeCaller<void(const Callback<void(bool)>&), ShowStatsExport> g_show_stats_caller;
+Callback<void(const Callback<void(bool)> &)> g_show_stats_callback( g_show_stats_caller );
 ToggleItem g_show_stats( g_show_stats_callback );
 
 void CamWnd::Cam_Draw(){
@@ -1594,7 +1588,7 @@ void CamWnd::BenchMark(){
                Vector3 angles;
                angles[CAMERA_ROLL] = 0;
                angles[CAMERA_PITCH] = 0;
-               angles[CAMERA_YAW] = static_cast<float>( i * ( 360.0 / 100.0 ) );
+               angles[CAMERA_YAW] = i * 360.0f / 100.0f;
                Camera_setAngles( *this, angles );
        }
        double dEnd = Sys_DoubleTime();
@@ -1610,7 +1604,7 @@ void GlobalCamera_ResetAngles(){
        CamWnd& camwnd = *g_camwnd;
        Vector3 angles;
        angles[CAMERA_ROLL] = angles[CAMERA_PITCH] = 0;
-       angles[CAMERA_YAW] = static_cast<float>( 22.5 * floor( ( Camera_getAngles( camwnd )[CAMERA_YAW] + 11 ) / 22.5 ) );
+       angles[CAMERA_YAW] = 22.5f * floorf( ( Camera_getAngles( camwnd )[CAMERA_YAW] + 11 ) / 22.5f );
        Camera_setAngles( camwnd, angles );
 }
 
@@ -1650,7 +1644,7 @@ bool Camera_GetFarClip(){
        return g_camwindow_globals_private.m_bCubicClipping;
 }
 
-BoolExportCaller g_getfarclip_caller( g_camwindow_globals_private.m_bCubicClipping );
+ConstReferenceCaller<bool, void(const Callback<void(bool)> &), PropertyImpl<bool>::Export> g_getfarclip_caller( g_camwindow_globals_private.m_bCubicClipping );
 ToggleItem g_getfarclip_item( g_getfarclip_caller );
 
 void Camera_SetFarClip( bool value ){
@@ -1661,6 +1655,16 @@ void Camera_SetFarClip( bool value ){
        CamWnd_Update( camwnd );
 }
 
+struct Camera_FarClip {
+       static void Export(const Callback<void(bool)> &returnz) {
+               returnz(g_camwindow_globals_private.m_bCubicClipping);
+       }
+
+       static void Import(bool value) {
+               Camera_SetFarClip(value);
+       }
+};
+
 void Camera_ToggleFarClip(){
        Camera_SetFarClip( !Camera_GetFarClip() );
 }
@@ -1719,7 +1723,7 @@ CameraModel* g_camera_model = 0;
 void CamWnd_LookThroughCamera( CamWnd& camwnd ){
        if ( g_camera_model != 0 ) {
                CamWnd_Add_Handlers_Move( camwnd );
-               g_camera_model->setCameraView( 0, Callback() );
+               g_camera_model->setCameraView( 0, Callback<void()>() );
                g_camera_model = 0;
                Camera_updateModelview( camwnd.getCamera() );
                Camera_updateProjection( camwnd.getCamera() );
@@ -1742,7 +1746,7 @@ void CamWnd_LookThroughSelected( CamWnd& camwnd ){
                if ( cameraModel != 0 ) {
                        CamWnd_Remove_Handlers_Move( camwnd );
                        g_camera_model = cameraModel;
-                       g_camera_model->setCameraView( &camwnd.getCameraView(), ReferenceCaller<CamWnd, CamWnd_LookThroughCamera>( camwnd ) );
+                       g_camera_model->setCameraView( &camwnd.getCameraView(), ReferenceCaller<CamWnd, void(), CamWnd_LookThroughCamera>( camwnd ) );
                }
        }
 }
@@ -1755,46 +1759,43 @@ void GlobalCamera_LookThroughCamera(){
        CamWnd_LookThroughCamera( *g_camwnd );
 }
 
-
-void RenderModeImport( int value ){
-       switch ( value )
-       {
-       case 0:
-               CamWnd_SetMode( cd_wire );
-               break;
-       case 1:
-               CamWnd_SetMode( cd_solid );
-               break;
-       case 2:
-               CamWnd_SetMode( cd_texture );
-               break;
-       case 3:
-               CamWnd_SetMode( cd_lighting );
-               break;
-       default:
-               CamWnd_SetMode( cd_texture );
+struct RenderMode {
+       static void Export(const Callback<void(int)> &returnz) {
+               switch (CamWnd_GetMode()) {
+                       case cd_wire:
+                               returnz(0);
+                               break;
+                       case cd_solid:
+                               returnz(1);
+                               break;
+                       case cd_texture:
+                               returnz(2);
+                               break;
+                       case cd_lighting:
+                               returnz(3);
+                               break;
+               }
        }
-}
-typedef FreeCaller1<int, RenderModeImport> RenderModeImportCaller;
 
-void RenderModeExport( const IntImportCallback& importer ){
-       switch ( CamWnd_GetMode() )
-       {
-       case cd_wire:
-               importer( 0 );
-               break;
-       case cd_solid:
-               importer( 1 );
-               break;
-       case cd_texture:
-               importer( 2 );
-               break;
-       case cd_lighting:
-               importer( 3 );
-               break;
+       static void Import(int value) {
+               switch (value) {
+                       case 0:
+                               CamWnd_SetMode(cd_wire);
+                               break;
+                       case 1:
+                               CamWnd_SetMode(cd_solid);
+                               break;
+                       case 2:
+                               CamWnd_SetMode(cd_texture);
+                               break;
+                       case 3:
+                               CamWnd_SetMode(cd_lighting);
+                               break;
+                       default:
+                               CamWnd_SetMode(cd_texture);
+               }
        }
-}
-typedef FreeCaller1<const IntImportCallback&, RenderModeExport> RenderModeExportCaller;
+};
 
 void Camera_constructPreferences( PreferencesPage& page ){
        page.appendSlider( "Movement Speed", g_camwindow_globals_private.m_nMoveSpeed, TRUE, 0, 0, 100, MIN_CAM_SPEED, MAX_CAM_SPEED, 1, 10 );
@@ -1803,13 +1804,11 @@ void Camera_constructPreferences( PreferencesPage& page ){
        page.appendCheckBox( "", "Invert mouse vertical axis", g_camwindow_globals_private.m_bCamInverseMouse );
        page.appendCheckBox(
                "", "Discrete movement",
-               FreeCaller1<bool, CamWnd_Move_Discrete_Import>(),
-               BoolExportCaller( g_camwindow_globals_private.m_bCamDiscrete )
+               make_property<CamWnd_Move_Discrete>()
                );
        page.appendCheckBox(
                "", "Enable far-clip plane",
-               FreeCaller1<bool, Camera_SetFarClip>(),
-               BoolExportCaller( g_camwindow_globals_private.m_bCubicClipping )
+               make_property<Camera_FarClip>()
                );
 
        if ( g_pGameDescription->mGameType == "doom3" ) {
@@ -1818,8 +1817,7 @@ void Camera_constructPreferences( PreferencesPage& page ){
                page.appendCombo(
                        "Render Mode",
                        STRING_ARRAY_RANGE( render_mode ),
-                       IntImportCallback( RenderModeImportCaller() ),
-                       IntExportCallback( RenderModeExportCaller() )
+                       make_property<RenderMode>()
                        );
        }
        else
@@ -1829,8 +1827,7 @@ void Camera_constructPreferences( PreferencesPage& page ){
                page.appendCombo(
                        "Render Mode",
                        STRING_ARRAY_RANGE( render_mode ),
-                       IntImportCallback( RenderModeImportCaller() ),
-                       IntExportCallback( RenderModeExportCaller() )
+                       make_property<RenderMode>()
                        );
        }
 
@@ -1847,15 +1844,13 @@ void Camera_constructPage( PreferenceGroup& group ){
        Camera_constructPreferences( page );
 }
 void Camera_registerPreferencesPage(){
-       PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Camera_constructPage>() );
+       PreferencesDialog_addSettingsPage( makeCallbackF(Camera_constructPage) );
 }
 
 #include "preferencesystem.h"
 #include "stringio.h"
 #include "dialog.h"
 
-typedef FreeCaller1<bool, CamWnd_Move_Discrete_Import> CamWndMoveDiscreteImportCaller;
-
 void CameraSpeed_increase(){
        if ( g_camwindow_globals_private.m_nMoveSpeed <= ( MAX_CAM_SPEED - CAM_SPEED_STEP - 10 ) ) {
                g_camwindow_globals_private.m_nMoveSpeed += CAM_SPEED_STEP;
@@ -1876,57 +1871,57 @@ void CameraSpeed_decrease(){
 
 /// \brief Initialisation for things that have the same lifespan as this module.
 void CamWnd_Construct(){
-       GlobalCommands_insert( "CenterView", FreeCaller<GlobalCamera_ResetAngles>(), Accelerator( GDK_End ) );
+       GlobalCommands_insert( "CenterView", makeCallbackF(GlobalCamera_ResetAngles), Accelerator( GDK_KEY_End ) );
 
-       GlobalToggles_insert( "ToggleCubicClip", FreeCaller<Camera_ToggleFarClip>(), ToggleItem::AddCallbackCaller( g_getfarclip_item ), Accelerator( '\\', (GdkModifierType)GDK_CONTROL_MASK ) );
-       GlobalCommands_insert( "CubicClipZoomIn", FreeCaller<Camera_CubeIn>(), Accelerator( '[', (GdkModifierType)GDK_CONTROL_MASK ) );
-       GlobalCommands_insert( "CubicClipZoomOut", FreeCaller<Camera_CubeOut>(), Accelerator( ']', (GdkModifierType)GDK_CONTROL_MASK ) );
+       GlobalToggles_insert( "ToggleCubicClip", makeCallbackF(Camera_ToggleFarClip), ToggleItem::AddCallbackCaller( g_getfarclip_item ), Accelerator( '\\', (GdkModifierType)GDK_CONTROL_MASK ) );
+       GlobalCommands_insert( "CubicClipZoomIn", makeCallbackF(Camera_CubeIn), Accelerator( '[', (GdkModifierType)GDK_CONTROL_MASK ) );
+       GlobalCommands_insert( "CubicClipZoomOut", makeCallbackF(Camera_CubeOut), Accelerator( ']', (GdkModifierType)GDK_CONTROL_MASK ) );
 
-       GlobalCommands_insert( "UpFloor", FreeCaller<Camera_ChangeFloorUp>(), Accelerator( GDK_Prior ) );
-       GlobalCommands_insert( "DownFloor", FreeCaller<Camera_ChangeFloorDown>(), Accelerator( GDK_Next ) );
+       GlobalCommands_insert( "UpFloor", makeCallbackF(Camera_ChangeFloorUp), Accelerator( GDK_KEY_Prior ) );
+       GlobalCommands_insert( "DownFloor", makeCallbackF(Camera_ChangeFloorDown), Accelerator( GDK_KEY_Next ) );
 
        GlobalToggles_insert( "ToggleCamera", ToggleShown::ToggleCaller( g_camera_shown ), ToggleItem::AddCallbackCaller( g_camera_shown.m_item ), Accelerator( 'C', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
-       GlobalCommands_insert( "LookThroughSelected", FreeCaller<GlobalCamera_LookThroughSelected>() );
-       GlobalCommands_insert( "LookThroughCamera", FreeCaller<GlobalCamera_LookThroughCamera>() );
+       GlobalCommands_insert( "LookThroughSelected", makeCallbackF(GlobalCamera_LookThroughSelected) );
+       GlobalCommands_insert( "LookThroughCamera", makeCallbackF(GlobalCamera_LookThroughCamera) );
 
        if ( g_pGameDescription->mGameType == "doom3" ) {
-               GlobalCommands_insert( "TogglePreview", FreeCaller<CamWnd_TogglePreview>(), Accelerator( GDK_F3 ) );
+               GlobalCommands_insert( "TogglePreview", makeCallbackF(CamWnd_TogglePreview), Accelerator( GDK_KEY_F3 ) );
        }
 
-       GlobalCommands_insert( "CameraSpeedInc", FreeCaller<CameraSpeed_increase>(), Accelerator( GDK_KP_Add, (GdkModifierType)GDK_SHIFT_MASK ) );
-       GlobalCommands_insert( "CameraSpeedDec", FreeCaller<CameraSpeed_decrease>(), Accelerator( GDK_KP_Subtract, (GdkModifierType)GDK_SHIFT_MASK ) );
+       GlobalCommands_insert( "CameraSpeedInc", makeCallbackF(CameraSpeed_increase), Accelerator( GDK_KEY_KP_Add, (GdkModifierType)GDK_SHIFT_MASK ) );
+       GlobalCommands_insert( "CameraSpeedDec", makeCallbackF(CameraSpeed_decrease), Accelerator( GDK_KEY_KP_Subtract, (GdkModifierType)GDK_SHIFT_MASK ) );
 
-       GlobalShortcuts_insert( "CameraForward", Accelerator( GDK_Up ) );
-       GlobalShortcuts_insert( "CameraBack", Accelerator( GDK_Down ) );
-       GlobalShortcuts_insert( "CameraLeft", Accelerator( GDK_Left ) );
-       GlobalShortcuts_insert( "CameraRight", Accelerator( GDK_Right ) );
-       GlobalShortcuts_insert( "CameraStrafeRight", Accelerator( GDK_period ) );
-       GlobalShortcuts_insert( "CameraStrafeLeft", Accelerator( GDK_comma ) );
+       GlobalShortcuts_insert( "CameraForward", Accelerator( GDK_KEY_Up ) );
+       GlobalShortcuts_insert( "CameraBack", Accelerator( GDK_KEY_Down ) );
+       GlobalShortcuts_insert( "CameraLeft", Accelerator( GDK_KEY_Left ) );
+       GlobalShortcuts_insert( "CameraRight", Accelerator( GDK_KEY_Right ) );
+       GlobalShortcuts_insert( "CameraStrafeRight", Accelerator( GDK_KEY_period ) );
+       GlobalShortcuts_insert( "CameraStrafeLeft", Accelerator( GDK_KEY_comma ) );
 
        GlobalShortcuts_insert( "CameraUp", Accelerator( 'D' ) );
        GlobalShortcuts_insert( "CameraDown", Accelerator( 'C' ) );
        GlobalShortcuts_insert( "CameraAngleUp", Accelerator( 'A' ) );
        GlobalShortcuts_insert( "CameraAngleDown", Accelerator( 'Z' ) );
 
-       GlobalShortcuts_insert( "CameraFreeMoveForward", Accelerator( GDK_Up ) );
-       GlobalShortcuts_insert( "CameraFreeMoveBack", Accelerator( GDK_Down ) );
-       GlobalShortcuts_insert( "CameraFreeMoveLeft", Accelerator( GDK_Left ) );
-       GlobalShortcuts_insert( "CameraFreeMoveRight", Accelerator( GDK_Right ) );
-
-       GlobalToggles_insert( "ShowStats", ShowStatsToggleCaller(), ToggleItem::AddCallbackCaller( g_show_stats ) );
-
-       GlobalPreferenceSystem().registerPreference( "ShowStats", BoolImportStringCaller( g_camwindow_globals_private.m_showStats ), BoolExportStringCaller( g_camwindow_globals_private.m_showStats ) );
-       GlobalPreferenceSystem().registerPreference( "MoveSpeed", IntImportStringCaller( g_camwindow_globals_private.m_nMoveSpeed ), IntExportStringCaller( g_camwindow_globals_private.m_nMoveSpeed ) );
-       GlobalPreferenceSystem().registerPreference( "CamLinkSpeed", BoolImportStringCaller( g_camwindow_globals_private.m_bCamLinkSpeed ), BoolExportStringCaller( g_camwindow_globals_private.m_bCamLinkSpeed ) );
-       GlobalPreferenceSystem().registerPreference( "AngleSpeed", IntImportStringCaller( g_camwindow_globals_private.m_nAngleSpeed ), IntExportStringCaller( g_camwindow_globals_private.m_nAngleSpeed ) );
-       GlobalPreferenceSystem().registerPreference( "CamInverseMouse", BoolImportStringCaller( g_camwindow_globals_private.m_bCamInverseMouse ), BoolExportStringCaller( g_camwindow_globals_private.m_bCamInverseMouse ) );
-       GlobalPreferenceSystem().registerPreference( "CamDiscrete", makeBoolStringImportCallback( CamWndMoveDiscreteImportCaller() ), BoolExportStringCaller( g_camwindow_globals_private.m_bCamDiscrete ) );
-       GlobalPreferenceSystem().registerPreference( "CubicClipping", BoolImportStringCaller( g_camwindow_globals_private.m_bCubicClipping ), BoolExportStringCaller( g_camwindow_globals_private.m_bCubicClipping ) );
-       GlobalPreferenceSystem().registerPreference( "CubicScale", IntImportStringCaller( g_camwindow_globals.m_nCubicScale ), IntExportStringCaller( g_camwindow_globals.m_nCubicScale ) );
-       GlobalPreferenceSystem().registerPreference( "SI_Colors4", Vector3ImportStringCaller( g_camwindow_globals.color_cameraback ), Vector3ExportStringCaller( g_camwindow_globals.color_cameraback ) );
-       GlobalPreferenceSystem().registerPreference( "SI_Colors12", Vector3ImportStringCaller( g_camwindow_globals.color_selbrushes3d ), Vector3ExportStringCaller( g_camwindow_globals.color_selbrushes3d ) );
-       GlobalPreferenceSystem().registerPreference( "CameraRenderMode", makeIntStringImportCallback( RenderModeImportCaller() ), makeIntStringExportCallback( RenderModeExportCaller() ) );
-       GlobalPreferenceSystem().registerPreference( "StrafeMode", IntImportStringCaller( g_camwindow_globals_private.m_nStrafeMode ), IntExportStringCaller( g_camwindow_globals_private.m_nStrafeMode ) );
+       GlobalShortcuts_insert( "CameraFreeMoveForward", Accelerator( GDK_KEY_Up ) );
+       GlobalShortcuts_insert( "CameraFreeMoveBack", Accelerator( GDK_KEY_Down ) );
+       GlobalShortcuts_insert( "CameraFreeMoveLeft", Accelerator( GDK_KEY_Left ) );
+       GlobalShortcuts_insert( "CameraFreeMoveRight", Accelerator( GDK_KEY_Right ) );
+
+       GlobalToggles_insert( "ShowStats", makeCallbackF(ShowStatsToggle), ToggleItem::AddCallbackCaller( g_show_stats ) );
+
+       GlobalPreferenceSystem().registerPreference( "ShowStats", make_property_string( g_camwindow_globals_private.m_showStats ) );
+       GlobalPreferenceSystem().registerPreference( "MoveSpeed", make_property_string( g_camwindow_globals_private.m_nMoveSpeed ) );
+       GlobalPreferenceSystem().registerPreference( "CamLinkSpeed", make_property_string( g_camwindow_globals_private.m_bCamLinkSpeed ) );
+       GlobalPreferenceSystem().registerPreference( "AngleSpeed", make_property_string( g_camwindow_globals_private.m_nAngleSpeed ) );
+       GlobalPreferenceSystem().registerPreference( "CamInverseMouse", make_property_string( g_camwindow_globals_private.m_bCamInverseMouse ) );
+       GlobalPreferenceSystem().registerPreference( "CamDiscrete", make_property_string<CamWnd_Move_Discrete>());
+       GlobalPreferenceSystem().registerPreference( "CubicClipping", make_property_string( g_camwindow_globals_private.m_bCubicClipping ) );
+       GlobalPreferenceSystem().registerPreference( "CubicScale", make_property_string( g_camwindow_globals.m_nCubicScale ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors4", make_property_string( g_camwindow_globals.color_cameraback ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors12", make_property_string( g_camwindow_globals.color_selbrushes3d ) );
+       GlobalPreferenceSystem().registerPreference( "CameraRenderMode", make_property_string<RenderMode>() );
+       GlobalPreferenceSystem().registerPreference( "StrafeMode", make_property_string( g_camwindow_globals_private.m_nStrafeMode ) );
 
        CamWnd_constructStatic();