]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/environment.cpp
Merge branch 'flake' into 'master'
[xonotic/netradiant.git] / radiant / environment.cpp
index bc64964ab7e26cf4db3bdf9c4e31183cb54526cf..f79755183bb7682456369cd7fb38c26013328542 100644 (file)
@@ -167,12 +167,19 @@ void gamedetect(){
 
 namespace
 {
-CopiedString home_path;
-CopiedString app_path;
+       // executable file path
+       CopiedString app_filepath;
+       // directory paths
+       CopiedString home_path;
+       CopiedString app_path;
        CopiedString lib_path;
        CopiedString data_path;
 }
 
+const char* environment_get_app_filepath(){
+       return app_filepath.c_str();
+}
+
 const char* environment_get_home_path(){
        return home_path.c_str();
 }
@@ -181,7 +188,6 @@ const char* environment_get_app_path(){
        return app_path.c_str();
 }
 
-
 const char *environment_get_lib_path()
 {
        return lib_path.c_str();
@@ -213,28 +219,32 @@ bool portable_app_setup(){
 const char* LINK_NAME =
 #if GDEF_OS_LINUX
        "/proc/self/exe"
-#else // FreeBSD and OSX
+#else // FreeBSD and macOS
        "/proc/curproc/file"
 #endif
 ;
 
-/// brief Returns the filename of the executable belonging to the current process, or 0 if not found.
+/// brief Returns the filename of the executable belonging to the current process, or empty string if not found.
 char const* getexename( char *buf ){
        /* Now read the symbolic link */
-       int ret = readlink( LINK_NAME, buf, PATH_MAX );
+       const int ret = readlink( LINK_NAME, buf, PATH_MAX );
 
        if ( ret == -1 ) {
                globalOutputStream() << "getexename: falling back to argv[0]: " << makeQuoted( g_argv[0] );
-               const char* path = realpath( g_argv[0], buf );
-               if ( path == 0 ) {
+               if( realpath( g_argv[0], buf ) == 0 ) {
                        /* In case of an error, leave the handling up to the caller */
-                       return "";
+                       *buf = '\0';
                }
        }
+       else {
+               /* Ensure proper NUL termination */
+               buf[ret] = 0;
+       }
 
-       /* Ensure proper NUL termination */
-       buf[ret] = 0;
+       return buf;
+}
 
+char const* getexepath( char *buf ) {
        /* delete the program name */
        *( strrchr( buf, '/' ) ) = '\0';
 
@@ -262,8 +272,11 @@ void environment_init( int argc, char const* argv[] ){
 
        {
                char real[PATH_MAX];
-               app_path = getexename( real );
-               ASSERT_MESSAGE( !string_empty( app_path.c_str() ), "failed to deduce app path" );
+               app_filepath = getexename( real );
+               ASSERT_MESSAGE( !string_empty( app_filepath.c_str() ), "failed to deduce app path" );
+
+               strncpy( real, app_filepath.c_str(), strlen( app_filepath.c_str() ) );
+               app_path = getexepath( real );
        }
 
        {
@@ -290,10 +303,29 @@ void environment_init( int argc, char const* argv[] ){
 
        if ( !portable_app_setup() ) {
                StringOutputStream home( 256 );
-               home << DirectoryCleaned(g_get_user_config_dir()) << "/" << RADIANT_BASENAME << "/";
+#if GDEF_OS_MACOS
+               /* This is used on macOS, this will produce
+               ~/Library/Application Support/NetRadiant folder. */
+               home << DirectoryCleaned( g_get_home_dir() );
+               Q_mkdir( home.c_str() );
+               home << "Library/";
+               Q_mkdir( home.c_str() );
+               home << "Application Support/";
+               Q_mkdir( home.c_str() );
+               home << RADIANT_NAME << "/";
+#else // if GDEF_OS_XDG
+               /* This is used on both Linux and FreeBSD,
+               this will produce ~/.config/netradiant folder
+               when environment has default settings, the
+               XDG_CONFIG_HOME variable modifies it. */
+               home << DirectoryCleaned( g_get_user_config_dir() );
+               Q_mkdir( home.c_str() );
+               home << RADIANT_BASENAME << "/";
+#endif // ! GDEF_OS_MACOS
                Q_mkdir( home.c_str() );
                home_path = home.c_str();
        }
+
        gamedetect();
 }
 
@@ -307,7 +339,14 @@ void environment_init( int argc, char const* argv[] ){
        {
                // get path to the editor
                char filename[MAX_PATH + 1];
+               StringOutputStream app_filepath_stream( 256 );
+               StringOutputStream app_path_stream( 256 );
+
                GetModuleFileName( 0, filename, MAX_PATH );
+               
+               app_filepath_stream << PathCleaned( filename );
+               app_filepath = app_filepath_stream.c_str();
+
                char* last_separator = strrchr( filename, '\\' );
                if ( last_separator != 0 ) {
                        *( last_separator + 1 ) = '\0';
@@ -316,9 +355,9 @@ void environment_init( int argc, char const* argv[] ){
                {
                        filename[0] = '\0';
                }
-               StringOutputStream app( 256 );
-               app << PathCleaned( filename );
-               app_path = app.c_str();
+
+               app_path_stream << PathCleaned( filename );
+               app_path = app_path_stream.c_str();
 
                lib_path = app_path;
                data_path = app_path;