]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/main.cpp
Disable wayland backend on Linux and BSD
[xonotic/netradiant.git] / radiant / main.cpp
index 006842a954ecd09f4eb29d9ce373061f082c2390..3df10170085eddb32f17e53830fa55b3495ad5dc 100644 (file)
@@ -64,8 +64,6 @@
 #include "main.h"
 #include "globaldefs.h"
 
-#include "version.h"
-
 #include "debugging/debugging.h"
 
 #include "iundo.h"
 #endif
 
 void show_splash();
-
 void hide_splash();
 
-void error_redirect(const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data)
-{
-    gboolean in_recursion;
-    gboolean is_fatal;
-    char buf[256];
-
-    in_recursion = (log_level & G_LOG_FLAG_RECURSION) != 0;
-    is_fatal = (log_level & G_LOG_FLAG_FATAL) != 0;
-    log_level = (GLogLevelFlags) (log_level & G_LOG_LEVEL_MASK);
-
-    if (!message) {
-        message = "(0) message";
-    }
-
-    if (domain) {
-        strcpy(buf, domain);
-    } else {
-        strcpy(buf, "**");
-    }
-    strcat(buf, "-");
-
-    switch (log_level) {
-        case G_LOG_LEVEL_ERROR:
-            if (in_recursion) {
-                strcat(buf, "ERROR (recursed) **: ");
-            } else {
-                strcat(buf, "ERROR **: ");
-            }
-            break;
-        case G_LOG_LEVEL_CRITICAL:
-            if (in_recursion) {
-                strcat(buf, "CRITICAL (recursed) **: ");
-            } else {
-                strcat(buf, "CRITICAL **: ");
-            }
-            break;
-        case G_LOG_LEVEL_WARNING:
-            if (in_recursion) {
-                strcat(buf, "WARNING (recursed) **: ");
-            } else {
-                strcat(buf, "WARNING **: ");
-            }
-            break;
-        case G_LOG_LEVEL_MESSAGE:
-            if (in_recursion) {
-                strcat(buf, "Message (recursed): ");
-            } else {
-                strcat(buf, "Message: ");
-            }
-            break;
-        case G_LOG_LEVEL_INFO:
-            if (in_recursion) {
-                strcat(buf, "INFO (recursed): ");
-            } else {
-                strcat(buf, "INFO: ");
-            }
-            break;
-        case G_LOG_LEVEL_DEBUG:
-            if (in_recursion) {
-                strcat(buf, "DEBUG (recursed): ");
-            } else {
-                strcat(buf, "DEBUG: ");
-            }
-            break;
-        default:
-            /* we are used for a log level that is not defined by GLib itself,
-             * try to make the best out of it.
-             */
-            if (in_recursion) {
-                strcat(buf, "LOG (recursed:");
-            } else {
-                strcat(buf, "LOG (");
-            }
-            if (log_level) {
-                gchar string[] = "0x00): ";
-                gchar *p = string + 2;
-                guint i;
-
-                i = g_bit_nth_msf(log_level, -1);
-                *p = i >> 4;
-                p++;
-                *p = '0' + (i & 0xf);
-                if (*p > '9') {
-                    *p += 'A' - '9' - 1;
-                }
-
-                strcat(buf, string);
-            } else {
-                strcat(buf, "): ");
-            }
-    }
-
-    strcat(buf, message);
-    if (is_fatal) {
-        strcat(buf, "\naborting...\n");
-    } else {
-        strcat(buf, "\n");
-    }
-
-    // spam it...
-    globalErrorStream() << buf << "\n";
-
-    if (is_fatal) {
-        ERROR_MESSAGE("GTK+ error: " << buf);
+void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data ){
+       gboolean in_recursion;
+       gboolean is_fatal;
+       char buf[256];
+
+       in_recursion = ( log_level & G_LOG_FLAG_RECURSION ) != 0;
+       is_fatal = ( log_level & G_LOG_FLAG_FATAL ) != 0;
+       log_level = (GLogLevelFlags) ( log_level & G_LOG_LEVEL_MASK );
+
+       if ( !message ) {
+               message = "(0) message";
+       }
+
+       if ( domain ) {
+               strcpy( buf, domain );
+       }
+       else{
+               strcpy( buf, "**" );
+       }
+       strcat( buf, "-" );
+
+       switch ( log_level )
+       {
+       case G_LOG_LEVEL_ERROR:
+               if ( in_recursion ) {
+                       strcat( buf, "ERROR (recursed) **: " );
+               }
+               else{
+                       strcat( buf, "ERROR **: " );
+               }
+               break;
+       case G_LOG_LEVEL_CRITICAL:
+               if ( in_recursion ) {
+                       strcat( buf, "CRITICAL (recursed) **: " );
+               }
+               else{
+                       strcat( buf, "CRITICAL **: " );
+               }
+               break;
+       case G_LOG_LEVEL_WARNING:
+               if ( in_recursion ) {
+                       strcat( buf, "WARNING (recursed) **: " );
+               }
+               else{
+                       strcat( buf, "WARNING **: " );
+               }
+               break;
+       case G_LOG_LEVEL_MESSAGE:
+               if ( in_recursion ) {
+                       strcat( buf, "Message (recursed): " );
+               }
+               else{
+                       strcat( buf, "Message: " );
+               }
+               break;
+       case G_LOG_LEVEL_INFO:
+               if ( in_recursion ) {
+                       strcat( buf, "INFO (recursed): " );
+               }
+               else{
+                       strcat( buf, "INFO: " );
+               }
+               break;
+       case G_LOG_LEVEL_DEBUG:
+               if ( in_recursion ) {
+                       strcat( buf, "DEBUG (recursed): " );
+               }
+               else{
+                       strcat( buf, "DEBUG: " );
+               }
+               break;
+       default:
+               /* we are used for a log level that is not defined by GLib itself,
+                * try to make the best out of it.
+                */
+               if ( in_recursion ) {
+                       strcat( buf, "LOG (recursed:" );
+               }
+               else{
+                       strcat( buf, "LOG (" );
+               }
+               if ( log_level ) {
+                       gchar string[] = "0x00): ";
+                       gchar *p = string + 2;
+                       guint i;
+
+                       i = g_bit_nth_msf( log_level, -1 );
+                       *p = i >> 4;
+                       p++;
+                       *p = '0' + ( i & 0xf );
+                       if ( *p > '9' ) {
+                               *p += 'A' - '9' - 1;
+                       }
+
+                       strcat( buf, string );
+               }
+               else{
+                       strcat( buf, "): " );
+               }
+       }
+
+       strcat( buf, message );
+       if ( is_fatal ) {
+               strcat( buf, "\naborting...\n" );
+       }
+       else{
+               strcat( buf, "\n" );
+       }
+
+       // spam it...
+       globalErrorStream() << buf << "\n";
+
+       if (is_fatal) {
+           ERROR_MESSAGE( "GTK+ error: " << buf );
     }
 }
 
@@ -209,318 +216,266 @@ void error_redirect(const gchar *domain, GLogLevelFlags log_level, const gchar *
 #include "crtdbg.h"
 #endif
 
-void crt_init()
-{
+void crt_init(){
 #if GDEF_COMPILER_MSVC && GDEF_DEBUG
-    _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
+       _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
 #endif
 }
 
-class Lock {
-    bool m_locked;
+class Lock
+{
+bool m_locked;
 public:
-    Lock() : m_locked(false)
-    {
-    }
-
-    void lock()
-    {
-        m_locked = true;
-    }
-
-    void unlock()
-    {
-        m_locked = false;
-    }
-
-    bool locked() const
-    {
-        return m_locked;
-    }
+Lock() : m_locked( false ){
+}
+void lock(){
+       m_locked = true;
+}
+void unlock(){
+       m_locked = false;
+}
+bool locked() const {
+       return m_locked;
+}
 };
 
-class ScopedLock {
-    Lock &m_lock;
+class ScopedLock
+{
+Lock& m_lock;
 public:
-    ScopedLock(Lock &lock) : m_lock(lock)
-    {
-        m_lock.lock();
-    }
-
-    ~ScopedLock()
-    {
-        m_lock.unlock();
-    }
+ScopedLock( Lock& lock ) : m_lock( lock ){
+       m_lock.lock();
+}
+~ScopedLock(){
+       m_lock.unlock();
+}
 };
 
-class LineLimitedTextOutputStream : public TextOutputStream {
-    TextOutputStream &outputStream;
-    std::size_t count;
+class LineLimitedTextOutputStream : public TextOutputStream
+{
+TextOutputStream& outputStream;
+std::size_t count;
 public:
-    LineLimitedTextOutputStream(TextOutputStream &outputStream, std::size_t count)
-            : outputStream(outputStream), count(count)
-    {
-    }
-
-    std::size_t write(const char *buffer, std::size_t length)
-    {
-        if (count != 0) {
-            const char *p = buffer;
-            const char *end = buffer + length;
-            for (;;) {
-                p = std::find(p, end, '\n');
-                if (p == end) {
-                    break;
-                }
-                ++p;
-                if (--count == 0) {
-                    length = p - buffer;
-                    break;
-                }
-            }
-            outputStream.write(buffer, length);
-        }
-        return length;
-    }
+LineLimitedTextOutputStream( TextOutputStream& outputStream, std::size_t count )
+       : outputStream( outputStream ), count( count ){
+}
+std::size_t write( const char* buffer, std::size_t length ){
+       if ( count != 0 ) {
+               const char* p = buffer;
+               const char* end = buffer + length;
+               for (;; )
+               {
+                       p = std::find( p, end, '\n' );
+                       if ( p == end ) {
+                               break;
+                       }
+                       ++p;
+                       if ( --count == 0 ) {
+                               length = p - buffer;
+                               break;
+                       }
+               }
+               outputStream.write( buffer, length );
+       }
+       return length;
+}
 };
 
-class PopupDebugMessageHandler : public DebugMessageHandler {
-    StringOutputStream m_buffer;
-    Lock m_lock;
+class PopupDebugMessageHandler : public DebugMessageHandler
+{
+StringOutputStream m_buffer;
+Lock m_lock;
 public:
-    TextOutputStream &getOutputStream()
-    {
-        if (!m_lock.locked()) {
-            return m_buffer;
-        }
-        return globalErrorStream();
-    }
-
-    bool handleMessage()
-    {
-        getOutputStream() << "----------------\n";
-        LineLimitedTextOutputStream outputStream(getOutputStream(), 24);
-        write_stack_trace(outputStream);
-        getOutputStream() << "----------------\n";
-        globalErrorStream() << m_buffer.c_str();
-        if (!m_lock.locked()) {
-            ScopedLock lock(m_lock);
-            if (GDEF_DEBUG) {
-                m_buffer << "Break into the debugger?\n";
-                bool handled = ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::YESNO,
-                                         ui::alert_icon::Error) == ui::alert_response::NO;
-                m_buffer.clear();
-                return handled;
-            } else {
-                m_buffer << "Please report this error to the developers\n";
-                ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::OK,
-                          ui::alert_icon::Error);
-                m_buffer.clear();
-            }
+TextOutputStream& getOutputStream(){
+       if ( !m_lock.locked() ) {
+               return m_buffer;
+       }
+       return globalErrorStream();
+}
+bool handleMessage(){
+       getOutputStream() << "----------------\n";
+       LineLimitedTextOutputStream outputStream( getOutputStream(), 24 );
+       write_stack_trace( outputStream );
+       getOutputStream() << "----------------\n";
+       globalErrorStream() << m_buffer.c_str();
+       if ( !m_lock.locked() ) {
+               ScopedLock lock( m_lock );
+        if (GDEF_DEBUG) {
+            m_buffer << "Break into the debugger?\n";
+            bool handled = ui::alert(ui::root, m_buffer.c_str(), RADIANT_NAME " - Runtime Error", ui::alert_type::YESNO, ui::alert_icon::Error) == ui::alert_response::NO;
+            m_buffer.clear();
+            return handled;
+        } else {
+            m_buffer << "Please report this error to the developers\n";
+            ui::alert(ui::root, m_buffer.c_str(), RADIANT_NAME " - Runtime Error", ui::alert_type::OK, ui::alert_icon::Error);
+            m_buffer.clear();
         }
-        return true;
-    }
+       }
+       return true;
+}
 };
 
 typedef Static<PopupDebugMessageHandler> GlobalPopupDebugMessageHandler;
 
-void streams_init()
-{
-    GlobalErrorStream::instance().setOutputStream(getSysPrintErrorStream());
-    GlobalOutputStream::instance().setOutputStream(getSysPrintOutputStream());
+void streams_init(){
+       GlobalErrorStream::instance().setOutputStream( getSysPrintErrorStream() );
+       GlobalOutputStream::instance().setOutputStream( getSysPrintOutputStream() );
 }
 
-void paths_init()
-{
-    g_strSettingsPath = environment_get_home_path();
+void paths_init(){
+       g_strSettingsPath = environment_get_home_path();
 
-    Q_mkdir(g_strSettingsPath.c_str());
+       Q_mkdir( g_strSettingsPath.c_str() );
 
-    g_strAppPath = environment_get_app_path();
+       g_strAppFilePath = environment_get_app_filepath();
+       g_strAppPath = environment_get_app_path();
+       g_strLibPath = environment_get_lib_path();
+       g_strDataPath = environment_get_data_path();
 
-    // radiant is installed in the parent dir of "tools/"
-    // NOTE: this is not very easy for debugging
-    // maybe add options to lookup in several places?
-    // (for now I had to create symlinks)
-    {
-        StringOutputStream path(256);
-        path << g_strAppPath.c_str() << "bitmaps/";
-        BitmapsPath_set(path.c_str());
-    }
+       // radiant is installed in the parent dir of "tools/"
+       // NOTE: this is not very easy for debugging
+       // maybe add options to lookup in several places?
+       // (for now I had to create symlinks)
+       {
+               StringOutputStream path( 256 );
+               path << g_strDataPath.c_str() << "bitmaps/";
+               BitmapsPath_set( path.c_str() );
+       }
 
-    // we will set this right after the game selection is done
-    g_strGameToolsPath = g_strAppPath;
+       // we will set this right after the game selection is done
+       g_strGameToolsPath = g_strDataPath;
 }
 
-bool check_version_file(const char *filename, const char *version)
-{
-    TextFileInputStream file(filename);
-    if (!file.failed()) {
-        char buf[10];
-        buf[file.read(buf, 9)] = '\0';
-
-        // chomp it (the hard way)
-        int chomp = 0;
-        while (buf[chomp] >= '0' && buf[chomp] <= '9') {
-            chomp++;
-        }
-        buf[chomp] = '\0';
-
-        return string_equal(buf, version);
-    }
-    return false;
+bool check_version_file( const char* filename, const char* version ){
+       TextFileInputStream file( filename );
+       if ( !file.failed() ) {
+               char buf[10];
+               buf[file.read( buf, 9 )] = '\0';
+
+               // chomp it (the hard way)
+               int chomp = 0;
+               while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
+                       chomp++;
+               buf[chomp] = '\0';
+
+               return string_equal( buf, version );
+       }
+       return false;
 }
 
-bool check_version()
-{
-    // a safe check to avoid people running broken installations
-    // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
-    // make something idiot proof and someone will make better idiots, this may be overkill
-    // let's leave it disabled in debug mode in any case
-    // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
-    if (GDEF_DEBUG) {
-        return true;
-    }
-    // locate and open RADIANT_MAJOR and RADIANT_MINOR
-    bool bVerIsGood = true;
-    {
-        StringOutputStream ver_file_name(256);
-        ver_file_name << AppPath_get() << "RADIANT_MAJOR";
-        bVerIsGood = check_version_file(ver_file_name.c_str(), RADIANT_MAJOR_VERSION);
-    }
-    {
-        StringOutputStream ver_file_name(256);
-        ver_file_name << AppPath_get() << "RADIANT_MINOR";
-        bVerIsGood = check_version_file(ver_file_name.c_str(), RADIANT_MINOR_VERSION);
-    }
-
-    if (!bVerIsGood) {
-        StringOutputStream msg(256);
-        msg
-                << "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n"
-                        "Make sure you run the right/latest editor binary you installed\n"
-                << AppPath_get();
-        ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Default);
-    }
-    return bVerIsGood;
+void create_global_pid(){
+       /*!
+          the global prefs loading / game selection dialog might fail for any reason we don't know about
+          we need to catch when it happens, to cleanup the stateful prefs which might be killing it
+          and to turn on console logging for lookup of the problem
+          this is the first part of the two step .pid system
+          http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
+        */
+       StringOutputStream g_pidFile( 256 ); ///< the global .pid file (only for global part of the startup)
+
+       g_pidFile << SettingsPath_get() << "radiant.pid";
+
+       FILE *pid;
+       pid = fopen( g_pidFile.c_str(), "r" );
+       if ( pid != 0 ) {
+               fclose( pid );
+
+               if ( remove( g_pidFile.c_str() ) == -1 ) {
+                       StringOutputStream msg( 256 );
+                       msg << "WARNING: Could not delete " << g_pidFile.c_str();
+                       ui::alert( ui::root, msg.c_str(), RADIANT_NAME, ui::alert_type::OK, ui::alert_icon::Error );
+               }
+
+               // in debug, never prompt to clean registry, turn console logging auto after a failed start
+               if (!GDEF_DEBUG) {
+                       StringOutputStream msg(256);
+                       msg << RADIANT_NAME " failed to start properly the last time it was run.\n"
+                                       "The failure may be related to current global preferences.\n"
+                                       "Do you want to reset global preferences to defaults?";
+
+                       if (ui::alert(ui::root, msg.c_str(), RADIANT_NAME " - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
+                               g_GamesDialog.Reset();
+                       }
+
+                       msg.clear();
+                       msg << "Logging console output to " << SettingsPath_get()
+                               << "radiant.log\nRefer to the log if " RADIANT_NAME " fails to start again.";
+
+                       ui::alert(ui::root, msg.c_str(), RADIANT_NAME " - Console Log", ui::alert_type::OK);
+               }
+
+               // set without saving, the class is not in a coherent state yet
+               // just do the value change and call to start logging, CGamesDialog will pickup when relevant
+               g_GamesDialog.m_bForceLogConsole = true;
+               Sys_EnableLogFile( true );
+       }
+
+       // create a primary .pid for global init run
+       pid = fopen( g_pidFile.c_str(), "w" );
+       if ( pid ) {
+               fclose( pid );
+       }
 }
 
-void create_global_pid()
-{
-    /*!
-       the global prefs loading / game selection dialog might fail for any reason we don't know about
-       we need to catch when it happens, to cleanup the stateful prefs which might be killing it
-       and to turn on console logging for lookup of the problem
-       this is the first part of the two step .pid system
-       http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
-     */
-    StringOutputStream g_pidFile(256); ///< the global .pid file (only for global part of the startup)
-
-    g_pidFile << SettingsPath_get() << "radiant.pid";
-
-    FILE *pid;
-    pid = fopen(g_pidFile.c_str(), "r");
-    if (pid != 0) {
-        fclose(pid);
-
-        if (remove(g_pidFile.c_str()) == -1) {
-            StringOutputStream msg(256);
-            msg << "WARNING: Could not delete " << g_pidFile.c_str();
-            ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error);
-        }
-
-        // in debug, never prompt to clean registry, turn console logging auto after a failed start
-        if (!GDEF_DEBUG) {
-            StringOutputStream msg(256);
-            msg << "Radiant failed to start properly the last time it was run.\n"
-                    "The failure may be related to current global preferences.\n"
-                    "Do you want to reset global preferences to defaults?";
-
-            if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO,
-                          ui::alert_icon::Question) == ui::alert_response::YES) {
-                g_GamesDialog.Reset();
-            }
-
-            msg.clear();
-            msg << "Logging console output to " << SettingsPath_get()
-                << "radiant.log\nRefer to the log if Radiant fails to start again.";
-
-            ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
-        }
-
-        // set without saving, the class is not in a coherent state yet
-        // just do the value change and call to start logging, CGamesDialog will pickup when relevant
-        g_GamesDialog.m_bForceLogConsole = true;
-        Sys_LogFile(true);
-    }
-
-    // create a primary .pid for global init run
-    pid = fopen(g_pidFile.c_str(), "w");
-    if (pid) {
-        fclose(pid);
-    }
-}
+void remove_global_pid(){
+       StringOutputStream g_pidFile( 256 );
+       g_pidFile << SettingsPath_get() << "radiant.pid";
 
-void remove_global_pid()
-{
-    StringOutputStream g_pidFile(256);
-    g_pidFile << SettingsPath_get() << "radiant.pid";
-
-    // close the primary
-    if (remove(g_pidFile.c_str()) == -1) {
-        StringOutputStream msg(256);
-        msg << "WARNING: Could not delete " << g_pidFile.c_str();
-        ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error);
-    }
+       // close the primary
+       if ( remove( g_pidFile.c_str() ) == -1 ) {
+               StringOutputStream msg( 256 );
+               msg << "WARNING: Could not delete " << g_pidFile.c_str();
+               ui::alert( ui::root, msg.c_str(), RADIANT_NAME, ui::alert_type::OK, ui::alert_icon::Error );
+       }
 }
 
 /*!
    now the secondary game dependant .pid file
    http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
  */
-void create_local_pid()
-{
-    StringOutputStream g_pidGameFile(256); ///< the game-specific .pid file
-    g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
-
-    FILE *pid = fopen(g_pidGameFile.c_str(), "r");
-    if (pid != 0) {
-        fclose(pid);
-        if (remove(g_pidGameFile.c_str()) == -1) {
-            StringOutputStream msg;
-            msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
-            ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error);
-        }
-
-        // in debug, never prompt to clean registry, turn console logging auto after a failed start
-        if (!GDEF_DEBUG) {
-            StringOutputStream msg;
-            msg << "Radiant failed to start properly the last time it was run.\n"
-                    "The failure may be caused by current preferences.\n"
-                    "Do you want to reset all preferences to defaults?";
-
-            if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO,
-                          ui::alert_icon::Question) == ui::alert_response::YES) {
-                Preferences_Reset();
-            }
-
-            msg.clear();
-            msg << "Logging console output to " << SettingsPath_get()
-                << "radiant.log\nRefer to the log if Radiant fails to start again.";
-
-            ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
-        }
-
-        // force console logging on! (will go in prefs too)
-        g_GamesDialog.m_bForceLogConsole = true;
-        Sys_LogFile(true);
-    } else {
-        // create one, will remove right after entering message loop
-        pid = fopen(g_pidGameFile.c_str(), "w");
-        if (pid) {
-            fclose(pid);
-        }
-    }
+void create_local_pid(){
+       StringOutputStream g_pidGameFile( 256 ); ///< the game-specific .pid file
+       g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
+
+       FILE *pid = fopen( g_pidGameFile.c_str(), "r" );
+       if ( pid != 0 ) {
+               fclose( pid );
+               if ( remove( g_pidGameFile.c_str() ) == -1 ) {
+                       StringOutputStream msg;
+                       msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
+                       ui::alert( ui::root, msg.c_str(), RADIANT_NAME, ui::alert_type::OK, ui::alert_icon::Error );
+               }
+
+               // in debug, never prompt to clean registry, turn console logging auto after a failed start
+               if (!GDEF_DEBUG) {
+                       StringOutputStream msg;
+                       msg << RADIANT_NAME " failed to start properly the last time it was run.\n"
+                                       "The failure may be caused by current preferences.\n"
+                                       "Do you want to reset all preferences to defaults?";
+
+                       if (ui::alert(ui::root, msg.c_str(), RADIANT_NAME " - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
+                               Preferences_Reset();
+                       }
+
+                       msg.clear();
+                       msg << "Logging console output to " << SettingsPath_get()
+                               << "radiant.log\nRefer to the log if " RADIANT_NAME " fails to start again.";
+
+                       ui::alert(ui::root, msg.c_str(), RADIANT_NAME " - Console Log", ui::alert_type::OK);
+               }
+
+               // force console logging on! (will go in prefs too)
+               g_GamesDialog.m_bForceLogConsole = true;
+               Sys_EnableLogFile( true );
+       }
+       else
+       {
+               // create one, will remove right after entering message loop
+               pid = fopen( g_pidGameFile.c_str(), "w" );
+               if ( pid ) {
+                       fclose( pid );
+               }
+       }
 }
 
 
@@ -528,170 +483,181 @@ void create_local_pid()
    now the secondary game dependant .pid file
    http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
  */
-void remove_local_pid()
-{
-    StringOutputStream g_pidGameFile(256);
-    g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
-    remove(g_pidGameFile.c_str());
+void remove_local_pid(){
+       StringOutputStream g_pidGameFile( 256 );
+       g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
+       remove( g_pidGameFile.c_str() );
 }
 
-void user_shortcuts_init()
-{
-    StringOutputStream path(256);
-    path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
-    LoadCommandMap(path.c_str());
-    SaveCommandMap(path.c_str());
+void user_shortcuts_init(){
+       StringOutputStream path( 256 );
+       path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+       LoadCommandMap( path.c_str() );
+       SaveCommandMap( path.c_str() );
 }
 
-void user_shortcuts_save()
-{
-    StringOutputStream path(256);
-    path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
-    SaveCommandMap(path.c_str());
+void user_shortcuts_save(){
+       StringOutputStream path( 256 );
+       path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+       SaveCommandMap( path.c_str() );
 }
 
-int main(int argc, char *argv[])
-{
-    crt_init();
+int main( int argc, char* argv[] ){
+#if GTK_TARGET == 3
+       // HACK: force legacy GL backend as we don't support GL3 yet
+       setenv("GDK_GL", "LEGACY", 0);
+#if GDEF_OS_LINUX || GDEF_OS_BSD
+       setenv("GDK_BACKEND", "x11", 0);
+#endif
+#endif // GTK_TARGET == 3
+       crt_init();
 
-    streams_init();
+       streams_init();
 
 #if GDEF_OS_WINDOWS
-    HMODULE lib;
-    lib = LoadLibrary( "dwmapi.dll" );
-    if ( lib != 0 ) {
-        void ( WINAPI *qDwmEnableComposition )( bool bEnable ) = ( void (WINAPI *) ( bool bEnable ) )GetProcAddress( lib, "DwmEnableComposition" );
-        if ( qDwmEnableComposition ) {
-            qDwmEnableComposition( FALSE );
-        }
-        FreeLibrary( lib );
-    }
+       HMODULE lib;
+       lib = LoadLibrary( "dwmapi.dll" );
+       if ( lib != 0 ) {
+               void ( WINAPI *qDwmEnableComposition )( bool bEnable ) = ( void (WINAPI *) ( bool bEnable ) )GetProcAddress( lib, "DwmEnableComposition" );
+               if ( qDwmEnableComposition ) {
+                       qDwmEnableComposition( FALSE );
+               }
+               FreeLibrary( lib );
+       }
+#endif
+
+       const char* mapname = NULL;
+
+#if GDEF_OS_WINDOWS
+       StringOutputStream mapname_buffer( 256 );
 #endif
 
-    const char *mapname = NULL;
     char const *error = NULL;
-    if (!ui::init(&argc, &argv, "<filename.map>", &error)) {
-        g_print("%s\n", error);
-        return -1;
-    }
 
-    // Gtk already removed parsed `--options`
-    if (argc == 2) {
-        if (strlen(argv[1]) > 1) {
-            if (g_str_has_suffix(argv[1], ".map")) {
-                if (g_path_is_absolute(argv[1])) {
-                    mapname = argv[1];
-                } else {
-                    mapname = g_build_filename(g_get_current_dir(), argv[1], NULL);
-                }
-            } else {
-                g_print("bad file name, will not load: %s\n", argv[1]);
-            }
-        }
-    } else if (argc > 2) {
-        g_print("%s\n", "too many arguments");
-        return -1;
-    }
+       if ( !ui::init( &argc, &argv, "<filename.map>", &error) ) {
+               g_print( "%s\n", error );
+               return -1;
+       }
 
-    // redirect Gtk warnings to the console
-    g_log_set_handler("Gdk", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
-                                               G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
-    g_log_set_handler("Gtk", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
-                                               G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
-    g_log_set_handler("GtkGLExt", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                    G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
-                                                    G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
-    g_log_set_handler("GLib", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
-                                                G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
-    g_log_set_handler(0, (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                           G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
-                                           G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
-
-    GlobalDebugMessageHandler::instance().setHandler(GlobalPopupDebugMessageHandler::instance());
-
-    environment_init(argc, (char const **) argv);
-
-    paths_init();
-
-    if (!check_version()) {
-        return EXIT_FAILURE;
-    }
+       // Gtk already removed parsed `--options`
+       if ( argc == 2 ) {
+               if ( strlen( argv[ 1 ] ) > 1 ) {
+                       mapname = argv[ 1 ];
 
-    show_splash();
+                       if ( g_str_has_suffix( mapname, ".map" ) ) {
+                               if ( !g_path_is_absolute( mapname ) ) {
+                                       mapname = g_build_filename( g_get_current_dir(), mapname, NULL );
+                               }
 
-    create_global_pid();
+#if GDEF_OS_WINDOWS
+                               mapname_buffer << PathCleaned( mapname );
+                               mapname = mapname_buffer.c_str();
+#endif
+                       }
+                       else {
+                               g_print( "bad file name, will not load: %s\n", mapname );
+                               mapname = NULL;
+                       }
+               }
+       }
+       else if ( argc > 2 ) {
+               g_print ( "%s\n", "too many arguments" );
+               return -1;
+       }
 
-    GlobalPreferences_Init();
+       // redirect Gtk warnings to the console
+       g_log_set_handler( "Gdk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( "Gtk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( "GtkGLExt", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                                        G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( "GLib", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                                G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( 0, (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                       G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
 
-    g_GamesDialog.Init();
+       GlobalDebugMessageHandler::instance().setHandler( GlobalPopupDebugMessageHandler::instance() );
 
-    g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
+       environment_init(argc, (char const **) argv);
 
-    remove_global_pid();
+       paths_init();
 
-    g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
+       show_splash();
 
-    create_local_pid();
+       create_global_pid();
 
-    // in a very particular post-.pid startup
-    // we may have the console turned on and want to keep it that way
-    // so we use a latching system
-    if (g_GamesDialog.m_bForceLogConsole) {
-        Sys_LogFile(true);
-        g_Console_enableLogging = true;
-        g_GamesDialog.m_bForceLogConsole = false;
-    }
+       GlobalPreferences_Init();
 
+       g_GamesDialog.Init();
 
-    Radiant_Initialise();
+       g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
 
-    user_shortcuts_init();
+       remove_global_pid();
 
-    g_pParentWnd = 0;
-    g_pParentWnd = new MainFrame();
+       g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
 
-    hide_splash();
+       create_local_pid();
 
-    if (mapname != NULL) {
-        Map_LoadFile(mapname);
-    } else if (g_bLoadLastMap && !g_strLastMap.empty()) {
-        Map_LoadFile(g_strLastMap.c_str());
-    } else {
-        Map_New();
-    }
+       // in a very particular post-.pid startup
+       // we may have the console turned on and want to keep it that way
+       // so we use a latching system
+       if ( g_GamesDialog.m_bForceLogConsole ) {
+               Sys_EnableLogFile( true );
+               g_Console_enableLogging = true;
+               g_GamesDialog.m_bForceLogConsole = false;
+       }
 
-    // load up shaders now that we have the map loaded
-    // eviltypeguy
-    TextureBrowser_ShowStartupShaders(GlobalTextureBrowser());
 
+       Radiant_Initialise();
 
-    remove_local_pid();
+       user_shortcuts_init();
 
-    ui::main();
+       g_pParentWnd = 0;
+       g_pParentWnd = new MainFrame();
 
-    // avoid saving prefs when the app is minimized
-    if (g_pParentWnd->IsSleeping()) {
-        globalOutputStream() << "Shutdown while sleeping, not saving prefs\n";
-        g_preferences_globals.disable_ini = true;
-    }
+       hide_splash();
 
-    Map_Free();
+       if ( mapname != NULL ) {
+               Map_LoadFile( mapname );
+       }
+       else if ( g_bLoadLastMap && !g_strLastMap.empty() ) {
+               Map_LoadFile( g_strLastMap.c_str() );
+       }
+       else
+       {
+               Map_New();
+       }
 
-    if (!Map_Unnamed(g_map)) {
-        g_strLastMap = Map_Name(g_map);
-    }
+       // load up shaders now that we have the map loaded
+       // eviltypeguy
+       TextureBrowser_ShowStartupShaders( GlobalTextureBrowser() );
+
+
+       remove_local_pid();
+
+       ui::main();
+
+       // avoid saving prefs when the app is minimized
+       if ( g_pParentWnd->IsSleeping() ) {
+               globalOutputStream() << "Shutdown while sleeping, not saving prefs\n";
+               g_preferences_globals.disable_ini = true;
+       }
+
+       Map_Free();
+
+       if ( !Map_Unnamed( g_map ) ) {
+               g_strLastMap = Map_Name( g_map );
+       }
 
-    delete g_pParentWnd;
+       delete g_pParentWnd;
 
-    user_shortcuts_save();
+       user_shortcuts_save();
 
-    Radiant_Shutdown();
+       Radiant_Shutdown();
 
-    // close the log file if any
-    Sys_LogFile(false);
+       // close the log file if any
+       Sys_EnableLogFile( false );
 
-    return EXIT_SUCCESS;
+       return EXIT_SUCCESS;
 }