g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
GlobalEntityCreator().setCounter( &g_entityCount );
- GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
- GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
+ glwidget_set_shared_context_constructors( GlobalGL_sharedContextCreated, GlobalGL_sharedContextDestroyed);
GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
}