+ {
+ auto label = ui::Label( "" );
+ label.show();
+ table.attach(label, {3, 4, 1, 2}, {GTK_FILL | GTK_EXPAND, 0 }, {3, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_ents_ingame = label;
+ }
+ {
+ auto label = ui::Label( "Group Entities:" );
+ label.show();
+ table.attach(label, {0, 1, 2, 3}, {GTK_FILL, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ auto label = ui::Label( "" );
+ label.show();
+ table.attach(label, {1, 2, 2, 3}, {GTK_FILL | GTK_EXPAND, 0}, {3, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_groupents = label;
+ }
+ {
+ auto label = ui::Label( "Ingame Group Entities:" );
+ label.show();
+ table.attach(label, {2, 3, 2, 3}, {GTK_FILL, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ }
+ {
+ auto label = ui::Label( "" );
+ label.show();
+ table.attach(label, {3, 4, 2, 3}, {GTK_FILL | GTK_EXPAND, 0}, {3, 0});
+ gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
+ w_groupents_ingame = label;
+ }
+