]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/patchmanip.h
reformat code! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / radiant / patchmanip.h
index 512a3f95c1132c05cd28f08f9c8d7930f3466e9a..6ac361b9a64ccb2fc67ab0341d8964de1eaf7142 100644 (file)
 #include "string/stringfwd.h"
 
 void Patch_registerCommands();
-void Patch_constructToolbar( ui::Toolbar toolbar );
-void Patch_constructMenu( ui::Menu menu );
 
-namespace scene
-{
-class Graph;
+void Patch_constructToolbar(ui::Toolbar toolbar);
+
+void Patch_constructMenu(ui::Menu menu);
+
+namespace scene {
+    class Graph;
 }
 
-void Scene_PatchSetShader_Selected( scene::Graph& graph, const char* name );
-void Scene_PatchGetShader_Selected( scene::Graph& graph, CopiedString& name );
-void Scene_PatchSelectByShader( scene::Graph& graph, const char* name );
-void Scene_PatchFindReplaceShader( scene::Graph& graph, const char* find, const char* replace );
-void Scene_PatchFindReplaceShader_Selected( scene::Graph& graph, const char* find, const char* replace );
+void Scene_PatchSetShader_Selected(scene::Graph &graph, const char *name);
+
+void Scene_PatchGetShader_Selected(scene::Graph &graph, CopiedString &name);
+
+void Scene_PatchSelectByShader(scene::Graph &graph, const char *name);
+
+void Scene_PatchFindReplaceShader(scene::Graph &graph, const char *find, const char *replace);
+
+void Scene_PatchFindReplaceShader_Selected(scene::Graph &graph, const char *find, const char *replace);
+
+void Scene_PatchCapTexture_Selected(scene::Graph &graph);
+
+void Scene_PatchNaturalTexture_Selected(scene::Graph &graph);
 
-void Scene_PatchCapTexture_Selected( scene::Graph& graph );
-void Scene_PatchNaturalTexture_Selected( scene::Graph& graph );
-void Scene_PatchTileTexture_Selected( scene::Graph& graph, float s, float t );
+void Scene_PatchTileTexture_Selected(scene::Graph &graph, float s, float t);
 
 void PatchFilters_construct();
 
@@ -51,14 +58,21 @@ void PatchPreferences_construct();
 void Patch_registerPreferencesPage();
 
 void Patch_NaturalTexture();
+
 void Patch_CapTexture();
+
 void Patch_ResetTexture();
+
 void Patch_FitTexture();
+
 void Patch_FlipTextureX();
+
 void Patch_FlipTextureY();
+
 void Patch_AutoCapTexture();
 
 class PatchCreator;
-extern PatchCreator* g_patchCreator;
+
+extern PatchCreator *g_patchCreator;
 
 #endif