-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-#ifndef _PLUGINMANAGER_H_\r
-#define _PLUGINMANAGER_H_\r
-\r
-#include "plugin.h"\r
-\r
-// global interfaces we are using\r
-extern _QERShadersTable g_ShadersTable;\r
-\r
-// NOTE: it's actually a module manager, the name should change to ModuleManager..\r
-class CPlugInManager \r
-{\r
-private:\r
- GSList* m_PlugIns;\r
- CPtrArray m_BrushHandles;\r
- CPtrArray m_SelectedBrushHandles;\r
- CPtrArray m_ActiveBrushHandles;\r
-\r
- // v1.70\r
- //! brushes of the current entity ( see m_SelectedBrushHandles and m_ActiveBrushHandles )\r
- CPtrArray m_EntityBrushHandles;\r
- //! allocated entities, not commited yet ( see m_BrushHandles )\r
- CPtrArray m_EntityHandles;\r
-\r
- //! tells in which array to look when given a patch index\r
- enum EPatchesMode { EActivePatches, ESelectedPatches, EAllocatedPatches } PatchesMode;\r
- //! patches handles (brush_t*)\r
- CPtrArray m_PatchesHandles;\r
- //! plugin-allocated patches, not commited yet (patchMesh_t*)\r
- CPtrArray m_PluginPatches;\r
-\r
- void InitForDir(const Str &dir); ///< init for plguins/modules below this directory\r
-\r
-public:\r
- CPtrArray& GetActiveHandles() {return m_ActiveBrushHandles; };\r
- CPtrArray& GetSelectedHandles() {return m_SelectedBrushHandles; };\r
- CPtrArray& GetPluginPatches() {return m_PluginPatches; };\r
- brush_t* FindBrushHandle(void *vp);\r
- patchMesh_t* FindPatchHandle(int index);\r
- int CreatePatchHandle();\r
- int AllocateActivePatchHandles();\r
- int AllocateSelectedPatchHandles();\r
- void CommitPatchHandleToMap(int index, patchMesh_t *pMesh, char *texName);\r
- void CommitPatchHandleToEntity(int index, patchMesh_t *pMesh, char *texName, void *vpEntity);\r
- void ReleasePatchesHandles() { m_PatchesHandles.RemoveAll(); m_PluginPatches.RemoveAll(); }\r
- void AddFaceToBrushHandle(void *vp, vec3_t v1, vec3_t v2, vec3_t v3);\r
- void CommitBrushHandleToMap(void *vp);\r
- void DeleteBrushHandle(void* vp);\r
- void* CreateBrushHandle();\r
- void Dispatch(int n, const char *p);\r
- void Cleanup(); ///< cleanup of data structures allocated for plugins, not a plugin reload\r
- void Init(); ///< go through the path where we will find modules and plugins\r
- void LoadImage (const char *name, unsigned char **pic, int *width, int *height);\r
- void ImportMap (IDataStream *in, CPtrArray *ents, const char *type);\r
- void ExportMap (CPtrArray *ents, IDataStream *out, const char *type);\r
- void Shutdown(); ///< shutdown all the plugins/module subsystem\r
- CPlugInManager();\r
- virtual ~CPlugInManager();\r
-\r
- /*! \r
- the texture manager front ends the single load\r
- addins (texture, model, map formats.. etc.)\r
- */\r
- _QERTextureInfo* GetTextureInfo();\r
- void LoadTexture(const char *pFilename);\r
- \r
-void* GetSurfaceFlags();\r
- \r
- // v1.70\r
- CPtrArray& GetEntityBrushHandles() {return m_EntityBrushHandles; };\r
- CPtrArray& GetEntityHandles() {return m_EntityHandles; };\r
- //! the vpBrush needs to be in m_BrushHandles\r
- void CommitBrushHandleToEntity(void* vpBrush, void* vpEntity );\r
- //! the vpEntity needs to be in m_EntityHandles\r
- void CommitEntityHandleToMap( void* vpEntity );\r
-\r
-protected:\r
- //! read the interfaces this plugin implements\r
- void LoadFromPath(const char *path); ///< load all modules/plugins in specified path\r
- void RegisterInterfaces();\r
-};\r
-\r
-class CPluginSlot : public IPlugIn\r
-{\r
- APIDescriptor_t *mpAPI;\r
- _QERPluginTable *mpTable;\r
- /*!\r
- is false until Init() happened\r
- */\r
- bool m_bReady;\r
- /*!\r
- below is valid only if m_bReady = true\r
- */\r
- GSList *m_CommandStrings;\r
- GSList *m_CommandIDs;\r
- \r
-public:\r
- /*!\r
- build directly from a SYN_PROVIDE interface\r
- */\r
- CPluginSlot(APIDescriptor_t *pAPI);\r
- virtual ~CPluginSlot();\r
- \r
- APIDescriptor_t* GetDescriptor() { return mpAPI; }\r
- /*!\r
- initialize some management data after the synapse interfaces have been hooked up\r
- */\r
- void Init();\r
- /*!\r
- dispatching a command by name to the plugin\r
- */\r
- void Dispatch(const char *p);\r
- \r
- // IPlugIn ------------------------------------------------------------\r
- const char* getMenuName();\r
- int getCommandCount();\r
- const char* getCommand(int n); \r
- void addMenuID(int n);\r
- bool ownsCommandID(int n);\r
- \r
-};\r
-\r
-class CRadiantPluginManager : public CSynapseAPIManager\r
-{\r
- list<CPluginSlot *> mSlots;\r
-public:\r
- CRadiantPluginManager() {}\r
- virtual ~CRadiantPluginManager();\r
- \r
- // CSynapseAPIManager interface -------------------\r
- APIDescriptor_t *BuildRequireAPI(APIDescriptor_t *pAPI);\r
- \r
- // CRadiantPluginManager --------------------------\r
- void PopulateMenu();\r
- bool Dispatch(int n, const char* p);\r
-};\r
-\r
-class CImageTableSlot\r
-{\r
- /*!\r
- \todo this is a duplicate from the APIDescriptor_t* list that privately stored inside CSynapseAPIManager\r
- this is probably useless to us in here?\r
- */\r
- APIDescriptor_t *mpAPI;\r
- /*!\r
- shortcut to mpAPI->mpTable, with correct typing\r
- this is what we allocate and should free locally\r
- */\r
- _QERPlugImageTable *mpTable;\r
-public:\r
- CImageTableSlot() { }\r
- virtual ~CImageTableSlot() { } ///\ \todo need to correctly free and release still..\r
- \r
- APIDescriptor_t* GetDescriptor() { return mpAPI; }\r
- _QERPlugImageTable* GetTable() { return mpTable; }\r
- \r
- /*!\r
- don't go through PrepareRequireAPI for init, just get this API and add the table info\r
- */\r
- void InitForFillAPITable(APIDescriptor_t *pAPI);\r
-};\r
-\r
-class CRadiantImageManager : public CSynapseAPIManager\r
-{\r
- list<CImageTableSlot *> mSlots;\r
- \r
- list<CImageTableSlot *>::iterator mExtScanSlot;\r
-public:\r
- CRadiantImageManager() {}\r
- virtual ~CRadiantImageManager();\r
- \r
- // CSynapseAPIManager interface --------------------\r
- void FillAPITable(APIDescriptor_t *pAPI);\r
-\r
- // CRadiantImageManager ----------------------------\r
- /*!\r
- extract the extension, go through the list of image interfaces, and load\r
- */\r
- void LoadImage(const char *name, byte **pic, int *width, int *height);\r
- \r
- /*!\r
- we often need to walk through the extensions\r
- this used to be hardcoded in texwindow.cpp\r
- the two functions are related, they use a static to go through the list\r
- */\r
- void BeginExtensionsScan();\r
- const char* GetNextExtension(); ///< \return NULL when the list has been completely scanned\r
-};\r
-\r
-extern CRadiantImageManager g_ImageManager;\r
-\r
-#endif // _PLUGINMANAGER_H_\r
+/*
+Copyright (C) 1999-2007 id Software, Inc. and contributors.
+For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#ifndef _PLUGINMANAGER_H_
+#define _PLUGINMANAGER_H_
+
+#include "plugin.h"
+
+// global interfaces we are using
+extern _QERShadersTable g_ShadersTable;
+
+// NOTE: it's actually a module manager, the name should change to ModuleManager..
+class CPlugInManager
+{
+private:
+ GSList* m_PlugIns;
+ CPtrArray m_BrushHandles;
+ CPtrArray m_SelectedBrushHandles;
+ CPtrArray m_ActiveBrushHandles;
+
+ // v1.70
+ //! brushes of the current entity ( see m_SelectedBrushHandles and m_ActiveBrushHandles )
+ CPtrArray m_EntityBrushHandles;
+ //! allocated entities, not commited yet ( see m_BrushHandles )
+ CPtrArray m_EntityHandles;
+
+ //! tells in which array to look when given a patch index
+ enum EPatchesMode { EActivePatches, ESelectedPatches, EAllocatedPatches } PatchesMode;
+ //! patches handles (brush_t*)
+ CPtrArray m_PatchesHandles;
+ //! plugin-allocated patches, not commited yet (patchMesh_t*)
+ CPtrArray m_PluginPatches;
+
+ void InitForDir(const Str &dir); ///< init for plguins/modules below this directory
+
+public:
+ CPtrArray& GetActiveHandles() {return m_ActiveBrushHandles; };
+ CPtrArray& GetSelectedHandles() {return m_SelectedBrushHandles; };
+ CPtrArray& GetPluginPatches() {return m_PluginPatches; };
+ brush_t* FindBrushHandle(void *vp);
+ patchMesh_t* FindPatchHandle(int index);
+ int CreatePatchHandle();
+ int AllocateActivePatchHandles();
+ int AllocateSelectedPatchHandles();
+ void CommitPatchHandleToMap(int index, patchMesh_t *pMesh, char *texName);
+ void CommitPatchHandleToEntity(int index, patchMesh_t *pMesh, char *texName, void *vpEntity);
+ void ReleasePatchesHandles() { m_PatchesHandles.RemoveAll(); m_PluginPatches.RemoveAll(); }
+ void AddFaceToBrushHandle(void *vp, vec3_t v1, vec3_t v2, vec3_t v3);
+ void CommitBrushHandleToMap(void *vp);
+ void DeleteBrushHandle(void* vp);
+ void* CreateBrushHandle();
+ void Dispatch(int n, const char *p);
+ void Cleanup(); ///< cleanup of data structures allocated for plugins, not a plugin reload
+ void Init(); ///< go through the path where we will find modules and plugins
+ void LoadImage (const char *name, unsigned char **pic, int *width, int *height);
+ void ImportMap (IDataStream *in, CPtrArray *ents, const char *type);
+ void ExportMap (CPtrArray *ents, IDataStream *out, const char *type);
+ void Shutdown(); ///< shutdown all the plugins/module subsystem
+ CPlugInManager();
+ virtual ~CPlugInManager();
+
+ /*!
+ the texture manager front ends the single load
+ addins (texture, model, map formats.. etc.)
+ */
+ _QERTextureInfo* GetTextureInfo();
+ void LoadTexture(const char *pFilename);
+
+void* GetSurfaceFlags();
+
+ // v1.70
+ CPtrArray& GetEntityBrushHandles() {return m_EntityBrushHandles; };
+ CPtrArray& GetEntityHandles() {return m_EntityHandles; };
+ //! the vpBrush needs to be in m_BrushHandles
+ void CommitBrushHandleToEntity(void* vpBrush, void* vpEntity );
+ //! the vpEntity needs to be in m_EntityHandles
+ void CommitEntityHandleToMap( void* vpEntity );
+
+protected:
+ //! read the interfaces this plugin implements
+ void LoadFromPath(const char *path); ///< load all modules/plugins in specified path
+ void RegisterInterfaces();
+};
+
+class CPluginSlot : public IPlugIn
+{
+ APIDescriptor_t *mpAPI;
+ _QERPluginTable *mpTable;
+ /*!
+ is false until Init() happened
+ */
+ bool m_bReady;
+ /*!
+ below is valid only if m_bReady = true
+ */
+ GSList *m_CommandStrings;
+ GSList *m_CommandIDs;
+
+public:
+ /*!
+ build directly from a SYN_PROVIDE interface
+ */
+ CPluginSlot(APIDescriptor_t *pAPI);
+ virtual ~CPluginSlot();
+
+ APIDescriptor_t* GetDescriptor() { return mpAPI; }
+ /*!
+ initialize some management data after the synapse interfaces have been hooked up
+ */
+ void Init();
+ /*!
+ dispatching a command by name to the plugin
+ */
+ void Dispatch(const char *p);
+
+ // IPlugIn ------------------------------------------------------------
+ const char* getMenuName();
+ int getCommandCount();
+ const char* getCommand(int n);
+ void addMenuID(int n);
+ bool ownsCommandID(int n);
+
+};
+
+class CRadiantPluginManager : public CSynapseAPIManager
+{
+ list<CPluginSlot *> mSlots;
+public:
+ CRadiantPluginManager() {}
+ virtual ~CRadiantPluginManager();
+
+ // CSynapseAPIManager interface -------------------
+ APIDescriptor_t *BuildRequireAPI(APIDescriptor_t *pAPI);
+
+ // CRadiantPluginManager --------------------------
+ void PopulateMenu();
+ bool Dispatch(int n, const char* p);
+};
+
+class CImageTableSlot
+{
+ /*!
+ \todo this is a duplicate from the APIDescriptor_t* list that privately stored inside CSynapseAPIManager
+ this is probably useless to us in here?
+ */
+ APIDescriptor_t *mpAPI;
+ /*!
+ shortcut to mpAPI->mpTable, with correct typing
+ this is what we allocate and should free locally
+ */
+ _QERPlugImageTable *mpTable;
+public:
+ CImageTableSlot() { }
+ virtual ~CImageTableSlot() { } ///\ \todo need to correctly free and release still..
+
+ APIDescriptor_t* GetDescriptor() { return mpAPI; }
+ _QERPlugImageTable* GetTable() { return mpTable; }
+
+ /*!
+ don't go through PrepareRequireAPI for init, just get this API and add the table info
+ */
+ void InitForFillAPITable(APIDescriptor_t *pAPI);
+};
+
+class CRadiantImageManager : public CSynapseAPIManager
+{
+ list<CImageTableSlot *> mSlots;
+
+ list<CImageTableSlot *>::iterator mExtScanSlot;
+public:
+ CRadiantImageManager() {}
+ virtual ~CRadiantImageManager();
+
+ // CSynapseAPIManager interface --------------------
+ void FillAPITable(APIDescriptor_t *pAPI);
+
+ // CRadiantImageManager ----------------------------
+ /*!
+ extract the extension, go through the list of image interfaces, and load
+ */
+ void LoadImage(const char *name, byte **pic, int *width, int *height);
+
+ /*!
+ we often need to walk through the extensions
+ this used to be hardcoded in texwindow.cpp
+ the two functions are related, they use a static to go through the list
+ */
+ void BeginExtensionsScan();
+ const char* GetNextExtension(); ///< \return NULL when the list has been completely scanned
+};
+
+extern CRadiantImageManager g_ImageManager;
+
+#endif // _PLUGINMANAGER_H_