]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/points.cpp
reformat code! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / radiant / points.cpp
index c4a56492ee86ed73f0c2093d7f73ecfb08e91442..6e29109c845b314e6bce182a01a90f39c0055daa 100644 (file)
 
 
 class CPointfile;
-void Pointfile_Parse( CPointfile& pointfile );
 
+void Pointfile_Parse(CPointfile &pointfile);
 
-class CPointfile : public ISAXHandler, public Renderable, public OpenGLRenderable
-{
-enum
-{
-       MAX_POINTFILE = 8192,
-};
-Vector3 s_pointvecs[MAX_POINTFILE];
-std::size_t s_num_points;
-int m_displaylist;
-static Shader* m_renderstate;
-StringOutputStream m_characters;
-public:
-CPointfile(){
-}
-~CPointfile(){
-}
-void Init();
-void PushPoint( const Vector3& v );
-void GenerateDisplayList();
-// SAX interface
-void Release(){
-       // blank because not heap-allocated
-}
-void saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs );
-void saxEndElement( message_info_t *ctx, const xmlChar *name );
-void saxCharacters( message_info_t *ctx, const xmlChar *ch, int len );
-const char* getName();
 
-typedef const Vector3* const_iterator;
-
-const_iterator begin() const {
-       return &s_pointvecs[0];
-}
-const_iterator end() const {
-       return &s_pointvecs[s_num_points];
-}
+class CPointfile : public ISAXHandler, public Renderable, public OpenGLRenderable {
+    enum {
+        MAX_POINTFILE = 8192,
+    };
+    Vector3 s_pointvecs[MAX_POINTFILE];
+    std::size_t s_num_points;
+    int m_displaylist;
+    static Shader *m_renderstate;
+    StringOutputStream m_characters;
+public:
+    CPointfile()
+    {
+    }
 
-bool shown() const {
-       return m_displaylist != 0;
-}
-void show( bool show ){
-       if ( show && !shown() ) {
-               Pointfile_Parse( *this );
-               GenerateDisplayList();
-               SceneChangeNotify();
-       }
-       else if ( !show && shown() ) {
-               glDeleteLists( m_displaylist, 1 );
-               m_displaylist = 0;
-               SceneChangeNotify();
-       }
-}
+    ~CPointfile()
+    {
+    }
 
-void render( RenderStateFlags state ) const {
-       glCallList( m_displaylist );
-}
+    void Init();
 
-void renderSolid( Renderer& renderer, const VolumeTest& volume ) const {
-       if ( shown() ) {
-               renderer.SetState( m_renderstate, Renderer::eWireframeOnly );
-               renderer.SetState( m_renderstate, Renderer::eFullMaterials );
-               renderer.addRenderable( *this, g_matrix4_identity );
-       }
-}
-void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const {
-       renderSolid( renderer, volume );
-}
+    void PushPoint(const Vector3 &v);
 
-static void constructStatic(){
-       m_renderstate = GlobalShaderCache().capture( "$POINTFILE" );
-}
+    void GenerateDisplayList();
 
-static void destroyStatic(){
-       GlobalShaderCache().release( "$POINTFILE" );
-}
+// SAX interface
+    void Release()
+    {
+        // blank because not heap-allocated
+    }
+
+    void saxStartElement(message_info_t *ctx, const xmlChar *name, const xmlChar **attrs);
+
+    void saxEndElement(message_info_t *ctx, const xmlChar *name);
+
+    void saxCharacters(message_info_t *ctx, const xmlChar *ch, int len);
+
+    const char *getName();
+
+    typedef const Vector3 *const_iterator;
+
+    const_iterator begin() const
+    {
+        return &s_pointvecs[0];
+    }
+
+    const_iterator end() const
+    {
+        return &s_pointvecs[s_num_points];
+    }
+
+    bool shown() const
+    {
+        return m_displaylist != 0;
+    }
+
+    void show(bool show)
+    {
+        if (show && !shown()) {
+            Pointfile_Parse(*this);
+            GenerateDisplayList();
+            SceneChangeNotify();
+        } else if (!show && shown()) {
+            glDeleteLists(m_displaylist, 1);
+            m_displaylist = 0;
+            SceneChangeNotify();
+        }
+    }
+
+    void render(RenderStateFlags state) const
+    {
+        glCallList(m_displaylist);
+    }
+
+    void renderSolid(Renderer &renderer, const VolumeTest &volume) const
+    {
+        if (shown()) {
+            renderer.SetState(m_renderstate, Renderer::eWireframeOnly);
+            renderer.SetState(m_renderstate, Renderer::eFullMaterials);
+            renderer.addRenderable(*this, g_matrix4_identity);
+        }
+    }
+
+    void renderWireframe(Renderer &renderer, const VolumeTest &volume) const
+    {
+        renderSolid(renderer, volume);
+    }
+
+    static void constructStatic()
+    {
+        m_renderstate = GlobalShaderCache().capture("$POINTFILE");
+    }
+
+    static void destroyStatic()
+    {
+        GlobalShaderCache().release("$POINTFILE");
+    }
 };
 
-ShaderCPointfile::m_renderstate = 0;
+Shader *CPointfile::m_renderstate = 0;
 
-namespace
-{
-CPointfile s_pointfile;
+namespace {
+    CPointfile s_pointfile;
 }
 
-ISAXHandlerg_pointfile = s_pointfile;
+ISAXHandler &g_pointfile = s_pointfile;
 
 static CPointfile::const_iterator s_check_point;
 
-void CPointfile::Init(){
-       s_num_points = 0;
-       m_displaylist = 0;
+void CPointfile::Init()
+{
+    s_num_points = 0;
+    m_displaylist = 0;
 }
 
-void CPointfile::PushPoint( const Vector3& v ){
-       if ( s_num_points < MAX_POINTFILE ) {
-               s_pointvecs[s_num_points] = v;
-               ++s_num_points;
-       }
+void CPointfile::PushPoint(const Vector3 &v)
+{
+    if (s_num_points < MAX_POINTFILE) {
+        s_pointvecs[s_num_points] = v;
+        ++s_num_points;
+    }
 }
 
 // create the display list at the end
-void CPointfile::GenerateDisplayList(){
-       m_displaylist = glGenLists( 1 );
+void CPointfile::GenerateDisplayList()
+{
+    m_displaylist = glGenLists(1);
 
-       glNewList( m_displaylist,  GL_COMPILE );
+    glNewList(m_displaylist, GL_COMPILE);
 
-       glBegin( GL_LINE_STRIP );
-       for ( std::size_t i = 0; i < s_num_points; i++ )
-               glVertex3fv( vector3_to_array( s_pointvecs[i] ) );
-       glEnd();
-       glLineWidth( 1 );
+    glBegin(GL_LINE_STRIP);
+    for (std::size_t i = 0; i < s_num_points; i++)
+        glVertex3fv(vector3_to_array(s_pointvecs[i]));
+    glEnd();
+    glLineWidth(1);
 
-       glEndList();
+    glEndList();
 }
 
 // old (but still relevant) pointfile code -------------------------------------
 
-void Pointfile_Delete( void ){
-       const char* mapname = Map_Name( g_map );
-       StringOutputStream name( 256 );
-       name << StringRange( mapname, path_get_filename_base_end( mapname ) ) << ".lin";
-       file_remove( name.c_str() );
+void Pointfile_Delete(void)
+{
+    const char *mapname = Map_Name(g_map);
+    StringOutputStream name(256);
+    name << StringRange(mapname, path_get_filename_base_end(mapname)) << ".lin";
+    file_remove(name.c_str());
 }
 
 // advance camera to next point
-void Pointfile_Next( void ){
-       if ( !s_pointfile.shown() ) {
-               return;
-       }
-
-       if ( s_check_point + 2 == s_pointfile.end() ) {
-               globalOutputStream() << "End of pointfile\n";
-               return;
-       }
-
-       CPointfile::const_iterator i = ++s_check_point;
-
-
-       CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
-       Camera_setOrigin( camwnd, *i );
-       g_pParentWnd->GetXYWnd()->SetOrigin( *i );
-       {
-               Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
-               Vector3 angles( Camera_getAngles( camwnd ) );
-               angles[CAMERA_YAW] = static_cast<float>( radians_to_degrees( atan2( dir[1], dir[0] ) ) );
-               angles[CAMERA_PITCH] = static_cast<float>( radians_to_degrees( asin( dir[2] ) ) );
-               Camera_setAngles( camwnd, angles );
-       }
+void Pointfile_Next(void)
+{
+    if (!s_pointfile.shown()) {
+        return;
+    }
+
+    if (s_check_point + 2 == s_pointfile.end()) {
+        globalOutputStream() << "End of pointfile\n";
+        return;
+    }
+
+    CPointfile::const_iterator i = ++s_check_point;
+
+
+    CamWnd &camwnd = *g_pParentWnd->GetCamWnd();
+    Camera_setOrigin(camwnd, *i);
+    g_pParentWnd->GetXYWnd()->SetOrigin(*i);
+    {
+        Vector3 dir(vector3_normalised(vector3_subtracted(*(++i), Camera_getOrigin(camwnd))));
+        Vector3 angles(Camera_getAngles(camwnd));
+        angles[CAMERA_YAW] = static_cast<float>( radians_to_degrees(atan2(dir[1], dir[0])));
+        angles[CAMERA_PITCH] = static_cast<float>( radians_to_degrees(asin(dir[2])));
+        Camera_setAngles(camwnd, angles);
+    }
 }
 
 // advance camera to previous point
-void Pointfile_Prev( void ){
-       if ( !s_pointfile.shown() ) {
-               return;
-       }
-
-       if ( s_check_point == s_pointfile.begin() ) {
-               globalOutputStream() << "Start of pointfile\n";
-               return;
-       }
-
-       CPointfile::const_iterator i = --s_check_point;
-
-       CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
-       Camera_setOrigin( camwnd, *i );
-       g_pParentWnd->GetXYWnd()->SetOrigin( *i );
-       {
-               Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
-               Vector3 angles( Camera_getAngles( camwnd ) );
-               angles[CAMERA_YAW] = static_cast<float>( radians_to_degrees( atan2( dir[1], dir[0] ) ) );
-               angles[CAMERA_PITCH] = static_cast<float>( radians_to_degrees( asin( dir[2] ) ) );
-               Camera_setAngles( camwnd, angles );
-       }
+void Pointfile_Prev(void)
+{
+    if (!s_pointfile.shown()) {
+        return;
+    }
+
+    if (s_check_point == s_pointfile.begin()) {
+        globalOutputStream() << "Start of pointfile\n";
+        return;
+    }
+
+    CPointfile::const_iterator i = --s_check_point;
+
+    CamWnd &camwnd = *g_pParentWnd->GetCamWnd();
+    Camera_setOrigin(camwnd, *i);
+    g_pParentWnd->GetXYWnd()->SetOrigin(*i);
+    {
+        Vector3 dir(vector3_normalised(vector3_subtracted(*(++i), Camera_getOrigin(camwnd))));
+        Vector3 angles(Camera_getAngles(camwnd));
+        angles[CAMERA_YAW] = static_cast<float>( radians_to_degrees(atan2(dir[1], dir[0])));
+        angles[CAMERA_PITCH] = static_cast<float>( radians_to_degrees(asin(dir[2])));
+        Camera_setAngles(camwnd, angles);
+    }
 }
 
-int LoadFile( const char *filename, void **bufferptr ){
-       FILE *f;
-       long len;
+int LoadFile(const char *filename, void **bufferptr)
+{
+    FILE *f;
+    long len;
 
-       f = fopen( filename, "rb" );
-       if ( f == 0 ) {
-               return -1;
-       }
+    f = fopen(filename, "rb");
+    if (f == 0) {
+        return -1;
+    }
 
-       fseek( f, 0, SEEK_END );
-       len = ftell( f );
-       rewind( f );
+    fseek(f, 0, SEEK_END);
+    len = ftell(f);
+    rewind(f);
 
-       *bufferptr = malloc( len + 1 );
-       if ( *bufferptr == 0 ) {
-               return -1;
-       }
+    *bufferptr = malloc(len + 1);
+    if (*bufferptr == 0) {
+        return -1;
+    }
 
-       fread( *bufferptr, 1, len, f );
-       fclose( f );
+    fread(*bufferptr, 1, len, f);
+    fclose(f);
 
-       // we need to end the buffer with a 0
-       ( (char*) ( *bufferptr ) )[len] = 0;
+    // we need to end the buffer with a 0
+    ((char *) (*bufferptr))[len] = 0;
 
-       return len;
+    return len;
 }
 
-void Pointfile_Parse( CPointfile& pointfile ){
-       int size;
-       char    *data;
-       char  *text;
-       int line = 1;
-
-       const char* mapname = Map_Name( g_map );
-       StringOutputStream name( 256 );
-       name << StringRange( mapname, path_get_filename_base_end( mapname ) ) << ".lin";
-
-       size = LoadFile( name.c_str(), (void**)&data );
-       if ( size == -1 ) {
-               globalErrorStream() << "Pointfile " << name.c_str() << " not found\n";
-               return;
-       }
-
-       // store a pointer
-       text = data;
-
-       globalOutputStream() << "Reading pointfile " << name.c_str() << "\n";
-
-       pointfile.Init();
-
-       while ( *data )
-       {
-               Vector3 v;
-               if ( sscanf( data,"%f %f %f", &v[0], &v[1], &v[2] ) != 3 ) {
-                       globalOutputStream() << "Corrupt point file, line " << line << "\n";
-                       break;
-               }
-
-               while ( *data && *data != '\n' )
-               {
-                       if ( *( data - 1 ) == ' ' && *( data ) == '-' && *( data + 1 ) == ' ' ) {
-                               break;
-                       }
-                       data++;
-               }
-               // deal with zhlt style point files.
-               if ( *data == '-' ) {
-                       if ( sscanf( data,"- %f %f %f", &v[0], &v[1], &v[2] ) != 3 ) {
-                               globalOutputStream() << "Corrupt point file, line " << line << "\n";
-                               break;
-                       }
-
-                       while ( *data && *data != '\n' )
-                               data++;
-
-               }
-               while ( *data == '\n' )
-               {
-                       data++; // skip the \n
-                       line++;
-               }
-               pointfile.PushPoint( v );
-       }
-
-       g_free( text );
+void Pointfile_Parse(CPointfile &pointfile)
+{
+    int size;
+    char *data;
+    char *text;
+    int line = 1;
+
+    const char *mapname = Map_Name(g_map);
+    StringOutputStream name(256);
+    name << StringRange(mapname, path_get_filename_base_end(mapname)) << ".lin";
+
+    size = LoadFile(name.c_str(), (void **) &data);
+    if (size == -1) {
+        globalErrorStream() << "Pointfile " << name.c_str() << " not found\n";
+        return;
+    }
+
+    // store a pointer
+    text = data;
+
+    globalOutputStream() << "Reading pointfile " << name.c_str() << "\n";
+
+    pointfile.Init();
+
+    while (*data) {
+        Vector3 v;
+        if (sscanf(data, "%f %f %f", &v[0], &v[1], &v[2]) != 3) {
+            globalOutputStream() << "Corrupt point file, line " << line << "\n";
+            break;
+        }
+
+        while (*data && *data != '\n') {
+            if (*(data - 1) == ' ' && *(data) == '-' && *(data + 1) == ' ') {
+                break;
+            }
+            data++;
+        }
+        // deal with zhlt style point files.
+        if (*data == '-') {
+            if (sscanf(data, "- %f %f %f", &v[0], &v[1], &v[2]) != 3) {
+                globalOutputStream() << "Corrupt point file, line " << line << "\n";
+                break;
+            }
+
+            while (*data && *data != '\n') {
+                data++;
+            }
+
+        }
+        while (*data == '\n') {
+            data++; // skip the \n
+            line++;
+        }
+        pointfile.PushPoint(v);
+    }
+
+    g_free(text);
 }
 
-void Pointfile_Clear(){
-       s_pointfile.show( false );
+void Pointfile_Clear()
+{
+    s_pointfile.show(false);
 }
 
-void Pointfile_Toggle(){
-       s_pointfile.show( !s_pointfile.shown() );
+void Pointfile_Toggle()
+{
+    s_pointfile.show(!s_pointfile.shown());
 
-       s_check_point = s_pointfile.begin();
+    s_check_point = s_pointfile.begin();
 }
 
-void Pointfile_Construct(){
-       CPointfile::constructStatic();
+void Pointfile_Construct()
+{
+    CPointfile::constructStatic();
 
-       GlobalShaderCache().attachRenderable( s_pointfile );
+    GlobalShaderCache().attachRenderable(s_pointfile);
 
-       GlobalCommands_insert( "TogglePointfile", makeCallbackF(Pointfile_Toggle) );
-       GlobalCommands_insert( "NextLeakSpot", makeCallbackF(Pointfile_Next), Accelerator( 'K', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
-       GlobalCommands_insert( "PrevLeakSpot", makeCallbackF(Pointfile_Prev), Accelerator( 'L', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+    GlobalCommands_insert("TogglePointfile", makeCallbackF(Pointfile_Toggle));
+    GlobalCommands_insert("NextLeakSpot", makeCallbackF(Pointfile_Next),
+                          Accelerator('K', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+    GlobalCommands_insert("PrevLeakSpot", makeCallbackF(Pointfile_Prev),
+                          Accelerator('L', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
 }
 
-void Pointfile_Destroy(){
-       GlobalShaderCache().detachRenderable( s_pointfile );
+void Pointfile_Destroy()
+{
+    GlobalShaderCache().detachRenderable(s_pointfile);
 
-       CPointfile::destroyStatic();
+    CPointfile::destroyStatic();
 }
 
 
-
 // CPointfile implementation for SAX-specific stuff -------------------------------
-void CPointfile::saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs ){
-       if ( string_equal( reinterpret_cast<const char*>( name ), "polyline" ) ) {
-               Init();
-               // there's a prefs setting to avoid stopping on leak
-               if ( !g_WatchBSP_LeakStop ) {
-                       ctx->stop_depth = 0;
-               }
-       }
+void CPointfile::saxStartElement(message_info_t *ctx, const xmlChar *name, const xmlChar **attrs)
+{
+    if (string_equal(reinterpret_cast<const char *>( name ), "polyline")) {
+        Init();
+        // there's a prefs setting to avoid stopping on leak
+        if (!g_WatchBSP_LeakStop) {
+            ctx->stop_depth = 0;
+        }
+    }
 }
 
-void CPointfile::saxEndElement( message_info_t *ctx, const xmlChar *name ){
-       if ( string_equal( reinterpret_cast<const char*>( name ), "polyline" ) ) {
-               // we are done
-               GenerateDisplayList();
-               SceneChangeNotify();
-               s_check_point = begin();
-       }
-       else if ( string_equal( reinterpret_cast<const char*>( name ), "point" ) ) {
-               Vector3 v;
-               sscanf( m_characters.c_str(), "%f %f %f\n", &v[0], &v[1], &v[2] );
-               PushPoint( v );
-               m_characters.clear();
-       }
+void CPointfile::saxEndElement(message_info_t *ctx, const xmlChar *name)
+{
+    if (string_equal(reinterpret_cast<const char *>( name ), "polyline")) {
+        // we are done
+        GenerateDisplayList();
+        SceneChangeNotify();
+        s_check_point = begin();
+    } else if (string_equal(reinterpret_cast<const char *>( name ), "point")) {
+        Vector3 v;
+        sscanf(m_characters.c_str(), "%f %f %f\n", &v[0], &v[1], &v[2]);
+        PushPoint(v);
+        m_characters.clear();
+    }
 }
 
 // only "point" is expected to have characters around here
-void CPointfile::saxCharacters( message_info_t *ctx, const xmlChar *ch, int len ){
-       m_characters.write( reinterpret_cast<const char*>( ch ), len );
+void CPointfile::saxCharacters(message_info_t *ctx, const xmlChar *ch, int len)
+{
+    m_characters.write(reinterpret_cast<const char *>( ch ), len);
 }
 
-const char* CPointfile::getName(){
-       return "Map leaked";
+const char *CPointfile::getName()
+{
+    return "Map leaked";
 }