else
{
globalOutputStream() << "No Anisotropic filtering available\n";
+ g_maxTextureAnisotropy = 0;
}
}
}
-void QGL_assertNoErrors()
+void QGL_assertNoErrors(const char *file, int line)
{
GLenum error = GlobalOpenGL().m_glGetError();
while (error != GL_NO_ERROR)
const char* errorString = reinterpret_cast<const char*>(qgluErrorString(error));
if (error == GL_OUT_OF_MEMORY)
{
- ERROR_MESSAGE("OpenGL out of memory error: " << errorString);
+ ERROR_MESSAGE("OpenGL out of memory error at " << file << ":" << line << ": " << errorString);
}
else
{
- ERROR_MESSAGE("OpenGL error: " << errorString);
+ ERROR_MESSAGE("OpenGL error at " << file << ":" << line << ": " << errorString);
}
error = GlobalOpenGL().m_glGetError();
}