texdef_to_face_t* texdef_to_face;
bool b_isQuake2;
- if ( ( g_pGameDescription->mGameFile == "q2.game" ) || ( g_pGameDescription->mGameFile == "heretic2.game" ) )
+ if ( ( g_pGameDescription->quake2 ) || ( g_pGameDescription->mGameFile == "q2.game" ) || ( g_pGameDescription->mGameFile == "heretic2.game" ) )
b_isQuake2 = true;
else
b_isQuake2 = false;