#define INCLUDED_WATCHBSP_H
void BuildMonitor_Construct();
+
void BuildMonitor_Destroy();
typedef struct _GPtrArray GPtrArray;
-void BuildMonitor_Run( GPtrArray* commands, const char* mapName );
+
+void BuildMonitor_Run(GPtrArray *commands, const char *mapName);
extern bool g_WatchBSP_Enabled;
extern bool g_WatchBSP_LeakStop;