- void NewBrushDrag (int x, int y);
- qboolean DragDelta (int x, int y, vec3_t move);
- void XY_MouseUp(int x, int y, int buttons);
- void XY_MouseDown (int x, int y, int buttons);
- void XY_ToGridPoint (int x, int y, vec3_t point);
- void XY_ToPoint (int x, int y, vec3_t point);
- void SnapToPoint (int x, int y, vec3_t point);
- void SetActive(bool b) {m_bActive = b;};
- bool Active() {return m_bActive;};
-
- void DropClipPoint(guint32 nFlags, int pointx, int pointy);
- bool RogueClipMode();
- bool ClipMode();
- void SetClipMode(bool bMode);
- void RetainClipMode(bool bMode);
-
- bool RotateMode();
- bool SetRotateMode(bool bMode);
- bool ScaleMode();
- void SetScaleMode(bool bMode);
-
- bool PathMode();
- void DropPathPoint(guint32 nFlags, int pointx, int pointy);
- bool PointMode();
+void NewBrushDrag( int x, int y );
+qboolean DragDelta( int x, int y, vec3_t move );
+void XY_MouseUp( int x, int y, int buttons );
+void XY_MouseDown( int x, int y, int buttons );
+void XY_ToGridPoint( int x, int y, vec3_t point );
+void XY_ToPoint( int x, int y, vec3_t point );
+void SnapToPoint( int x, int y, vec3_t point );
+void SetActive( bool b ) {m_bActive = b; };
+bool Active() {return m_bActive; };
+
+void DropClipPoint( guint32 nFlags, int pointx, int pointy );
+bool RogueClipMode();
+bool ClipMode();
+void SetClipMode( bool bMode );
+void RetainClipMode( bool bMode );
+
+bool RotateMode();
+bool SetRotateMode( bool bMode );
+bool ScaleMode();
+void SetScaleMode( bool bMode );
+
+bool PathMode();
+void DropPathPoint( guint32 nFlags, int pointx, int pointy );
+bool PointMode();