]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake2/q2map/csg.c
my own uncrustify run
[xonotic/netradiant.git] / tools / quake2 / q2map / csg.c
index 2e058299e86575facba78e29a598512ca1842d40..0b0bda93d29f30ca869690a37f293fb466999c5e 100644 (file)
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 #include "qbsp.h"
 
 /*
 
-tag all brushes with original contents
-brushes may contain multiple contents
-there will be no brush overlap after csg phase
+   tag all brushes with original contents
+   brushes may contain multiple contents
+   there will be no brush overlap after csg phase
 
 
 
 
-each side has a count of the other sides it splits
+   each side has a count of the other sides it splits
 
-the best split will be the one that minimizes the total split counts
-of all remaining sides
+   the best split will be the one that minimizes the total split counts
+   of all remaining sides
 
-precalc side on plane table
+   precalc side on plane table
 
-evaluate split side
-{
-cost = 0
-for all sides
-       for all sides
-               get 
-               if side splits side and splitside is on same child
-                       cost++;
-}
+   evaluate split side
+   {
+   cost = 0
+   for all sides
+    for all sides
+        get
+        if side splits side and splitside is on same child
+            cost++;
+   }
 
 
 */
+ */
 
-void SplitBrush2 (bspbrush_t *brush, int planenum,
-       bspbrush_t **front, bspbrush_t **back)
-{
-       SplitBrush (brush, planenum, front, back);
+void SplitBrush2( bspbrush_t *brush, int planenum,
+                                 bspbrush_t **front, bspbrush_t **back ){
+       SplitBrush( brush, planenum, front, back );
 #if 0
-       if (*front && (*front)->sides[(*front)->numsides-1].texinfo == -1)
-               (*front)->sides[(*front)->numsides-1].texinfo = (*front)->sides[0].texinfo;     // not -1
-       if (*back && (*back)->sides[(*back)->numsides-1].texinfo == -1)
-               (*back)->sides[(*back)->numsides-1].texinfo = (*back)->sides[0].texinfo;        // not -1
+       if ( *front && ( *front )->sides[( *front )->numsides - 1].texinfo == -1 ) {
+               ( *front )->sides[( *front )->numsides - 1].texinfo = ( *front )->sides[0].texinfo; // not -1
+       }
+       if ( *back && ( *back )->sides[( *back )->numsides - 1].texinfo == -1 ) {
+               ( *back )->sides[( *back )->numsides - 1].texinfo = ( *back )->sides[0].texinfo;    // not -1
+       }
 #endif
 }
 
 /*
-===============
-SubtractBrush
+   ===============
+   SubtractBrush
 
-Returns a list of brushes that remain after B is subtracted from A.
-May by empty if A is contained inside B.
+   Returns a list of brushes that remain after B is subtracted from A.
+   May by empty if A is contained inside B.
 
-The originals are undisturbed.
-===============
-*/
-bspbrush_t *SubtractBrush (bspbrush_t *a, bspbrush_t *b)
-{      // a - b = out (list)
-       int             i;
-       bspbrush_t      *front, *back;
-       bspbrush_t      *out, *in;
+   The originals are undisturbed.
+   ===============
+ */
+bspbrush_t *SubtractBrush( bspbrush_t *a, bspbrush_t *b ){ // a - b = out (list)
+       int i;
+       bspbrush_t  *front, *back;
+       bspbrush_t  *out, *in;
 
        in = a;
        out = NULL;
-       for (i=0 ; i<b->numsides && in ; i++)
+       for ( i = 0 ; i < b->numsides && in ; i++ )
        {
-               SplitBrush2 (in, b->sides[i].planenum, &front, &back);
-               if (in != a)
-                       FreeBrush (in);
-               if (front)
-               {       // add to list
+               SplitBrush2( in, b->sides[i].planenum, &front, &back );
+               if ( in != a ) {
+                       FreeBrush( in );
+               }
+               if ( front ) { // add to list
                        front->next = out;
                        out = front;
                }
                in = back;
        }
-       if (in)
-               FreeBrush (in);
+       if ( in ) {
+               FreeBrush( in );
+       }
        else
-       {       // didn't really intersect
-               FreeBrushList (out);
+       {   // didn't really intersect
+               FreeBrushList( out );
                return a;
        }
        return out;
 }
 
 /*
-===============
-IntersectBrush
+   ===============
+   IntersectBrush
 
-Returns a single brush made up by the intersection of the
-two provided brushes, or NULL if they are disjoint.
+   Returns a single brush made up by the intersection of the
+   two provided brushes, or NULL if they are disjoint.
 
-The originals are undisturbed.
-===============
-*/
-bspbrush_t *IntersectBrush (bspbrush_t *a, bspbrush_t *b)
-{
-       int             i;
-       bspbrush_t      *front, *back;
-       bspbrush_t      *in;
+   The originals are undisturbed.
+   ===============
+ */
+bspbrush_t *IntersectBrush( bspbrush_t *a, bspbrush_t *b ){
+       int i;
+       bspbrush_t  *front, *back;
+       bspbrush_t  *in;
 
        in = a;
-       for (i=0 ; i<b->numsides && in ; i++)
+       for ( i = 0 ; i < b->numsides && in ; i++ )
        {
-               SplitBrush2 (in, b->sides[i].planenum, &front, &back);
-               if (in != a)
-                       FreeBrush (in);
-               if (front)
-                       FreeBrush (front);
+               SplitBrush2( in, b->sides[i].planenum, &front, &back );
+               if ( in != a ) {
+                       FreeBrush( in );
+               }
+               if ( front ) {
+                       FreeBrush( front );
+               }
                in = back;
        }
 
-       if (in == a)
+       if ( in == a ) {
                return NULL;
+       }
 
        in->next = NULL;
        return in;
@@ -138,105 +141,106 @@ bspbrush_t *IntersectBrush (bspbrush_t *a, bspbrush_t *b)
 
 
 /*
-===============
-BrushesDisjoint
+   ===============
+   BrushesDisjoint
 
-Returns true if the two brushes definately do not intersect.
-There will be false negatives for some non-axial combinations.
-===============
-*/
-qboolean BrushesDisjoint (bspbrush_t *a, bspbrush_t *b)
-{
-       int             i, j;
+   Returns true if the two brushes definately do not intersect.
+   There will be false negatives for some non-axial combinations.
+   ===============
+ */
+qboolean BrushesDisjoint( bspbrush_t *a, bspbrush_t *b ){
+       int i, j;
 
        // check bounding boxes
-       for (i=0 ; i<3 ; i++)
-               if (a->mins[i] >= b->maxs[i]
-               || a->maxs[i] <= b->mins[i])
-                       return true;    // bounding boxes don't overlap
+       for ( i = 0 ; i < 3 ; i++ )
+               if ( a->mins[i] >= b->maxs[i]
+                        || a->maxs[i] <= b->mins[i] ) {
+                       return true;
+               }                   // bounding boxes don't overlap
 
        // check for opposing planes
-       for (i=0 ; i<a->numsides ; i++)
+       for ( i = 0 ; i < a->numsides ; i++ )
        {
-               for (j=0 ; j<b->numsides ; j++)
+               for ( j = 0 ; j < b->numsides ; j++ )
                {
-                       if (a->sides[i].planenum ==
-                       (b->sides[j].planenum^1) )
-                               return true;    // opposite planes, so not touching
+                       if ( a->sides[i].planenum ==
+                                ( b->sides[j].planenum ^ 1 ) ) {
+                               return true;    // opposite planes, so not touching
+                       }
                }
        }
 
-       return false;   // might intersect
+       return false;   // might intersect
 }
 
 /*
-===============
-IntersectionContents
-
-Returns a content word for the intersection of two brushes.
-Some combinations will generate a combination (water + clip),
-but most will be the stronger of the two contents.
-===============
-*/
-int    IntersectionContents (int c1, int c2)
-{
-       int             out;
+   ===============
+   IntersectionContents
+
+   Returns a content word for the intersection of two brushes.
+   Some combinations will generate a combination (water + clip),
+   but most will be the stronger of the two contents.
+   ===============
+ */
+int IntersectionContents( int c1, int c2 ){
+       int out;
 
        out = c1 | c2;
 
-       if (out & CONTENTS_SOLID)
+       if ( out & CONTENTS_SOLID ) {
                out = CONTENTS_SOLID;
+       }
 
        return out;
 }
 
 
-int            minplanenums[3];
-int            maxplanenums[3];
+int minplanenums[3];
+int maxplanenums[3];
 
 /*
-===============
-ClipBrushToBox
-
-Any planes shared with the box edge will be set to no texinfo
-===============
-*/
-bspbrush_t     *ClipBrushToBox (bspbrush_t *brush, vec3_t clipmins, vec3_t clipmaxs)
-{
-       int             i, j;
-       bspbrush_t      *front, *back;
-       int             p;
-
-       for (j=0 ; j<2 ; j++)
+   ===============
+   ClipBrushToBox
+
+   Any planes shared with the box edge will be set to no texinfo
+   ===============
+ */
+bspbrush_t  *ClipBrushToBox( bspbrush_t *brush, vec3_t clipmins, vec3_t clipmaxs ){
+       int i, j;
+       bspbrush_t  *front, *back;
+       int p;
+
+       for ( j = 0 ; j < 2 ; j++ )
        {
-               if (brush->maxs[j] > clipmaxs[j])
-               {
-                       SplitBrush (brush, maxplanenums[j], &front, &back);
-                       if (front)
-                               FreeBrush (front);
+               if ( brush->maxs[j] > clipmaxs[j] ) {
+                       SplitBrush( brush, maxplanenums[j], &front, &back );
+                       if ( front ) {
+                               FreeBrush( front );
+                       }
                        brush = back;
-                       if (!brush)
+                       if ( !brush ) {
                                return NULL;
+                       }
                }
-               if (brush->mins[j] < clipmins[j])
-               {
-                       SplitBrush (brush, minplanenums[j], &front, &back);
-                       if (back)
-                               FreeBrush (back);
+               if ( brush->mins[j] < clipmins[j] ) {
+                       SplitBrush( brush, minplanenums[j], &front, &back );
+                       if ( back ) {
+                               FreeBrush( back );
+                       }
                        brush = front;
-                       if (!brush)
+                       if ( !brush ) {
                                return NULL;
+                       }
                }
        }
 
        // remove any colinear faces
 
-       for (i=0 ; i<brush->numsides ; i++)
+       for ( i = 0 ; i < brush->numsides ; i++ )
        {
                p = brush->sides[i].planenum & ~1;
-               if (p == maxplanenums[0] || p == maxplanenums[1] 
-                       || p == minplanenums[0] || p == minplanenums[1])
-               {
+               if ( p == maxplanenums[0] || p == maxplanenums[1]
+                        || p == minplanenums[0] || p == minplanenums[1] ) {
                        brush->sides[i].texinfo = TEXINFO_NODE;
                        brush->sides[i].visible = false;
                }
@@ -245,84 +249,91 @@ bspbrush_t        *ClipBrushToBox (bspbrush_t *brush, vec3_t clipmins, vec3_t clipmaxs)
 }
 
 /*
-===============
-MakeBspBrushList 
-===============
-*/
-bspbrush_t *MakeBspBrushList (int startbrush, int endbrush,
-               vec3_t clipmins, vec3_t clipmaxs)
-{
-       mapbrush_t      *mb;
-       bspbrush_t      *brushlist, *newbrush;
-       int                     i, j;
-       int                     c_faces;
-       int                     c_brushes;
-       int                     numsides;
-       int                     vis;
-       vec3_t          normal;
-       float           dist;
-
-       for (i=0 ; i<2 ; i++)
+   ===============
+   MakeBspBrushList
+   ===============
+ */
+bspbrush_t *MakeBspBrushList( int startbrush, int endbrush,
+                                                         vec3_t clipmins, vec3_t clipmaxs ){
+       mapbrush_t  *mb;
+       bspbrush_t  *brushlist, *newbrush;
+       int i, j;
+       int c_faces;
+       int c_brushes;
+       int numsides;
+       int vis;
+       vec3_t normal;
+       float dist;
+
+       for ( i = 0 ; i < 2 ; i++ )
        {
-               VectorClear (normal);
+               VectorClear( normal );
                normal[i] = 1;
                dist = clipmaxs[i];
-               maxplanenums[i] = FindFloatPlane (normal, dist);
+               maxplanenums[i] = FindFloatPlane( normal, dist );
                dist = clipmins[i];
-               minplanenums[i] = FindFloatPlane (normal, dist);
+               minplanenums[i] = FindFloatPlane( normal, dist );
        }
 
        brushlist = NULL;
        c_faces = 0;
        c_brushes = 0;
 
-       for (i=startbrush ; i<endbrush ; i++)
+       for ( i = startbrush ; i < endbrush ; i++ )
        {
                mb = &mapbrushes[i];
 
                numsides = mb->numsides;
-               if (!numsides)
+               if ( !numsides ) {
                        continue;
+               }
                // make sure the brush has at least one face showing
                vis = 0;
-               for (j=0 ; j<numsides ; j++)
-                       if (mb->original_sides[j].visible && mb->original_sides[j].winding)
+               for ( j = 0 ; j < numsides ; j++ )
+                       if ( mb->original_sides[j].visible && mb->original_sides[j].winding ) {
                                vis++;
+                       }
 #if 0
-               if (!vis)
-                       continue;       // no faces at all
+               if ( !vis ) {
+                       continue;   // no faces at all
+               }
 #endif
                // if the brush is outside the clip area, skip it
-               for (j=0 ; j<3 ; j++)
-                       if (mb->mins[j] >= clipmaxs[j]
-                       || mb->maxs[j] <= clipmins[j])
-                       break;
-               if (j != 3)
+               for ( j = 0 ; j < 3 ; j++ )
+                       if ( mb->mins[j] >= clipmaxs[j]
+                                || mb->maxs[j] <= clipmins[j] ) {
+                               break;
+                       }
+               if ( j != 3 ) {
                        continue;
+               }
 
                //
                // make a copy of the brush
                //
-               newbrush = AllocBrush (mb->numsides);
+               newbrush = AllocBrush( mb->numsides );
                newbrush->original = mb;
                newbrush->numsides = mb->numsides;
-               memcpy (newbrush->sides, mb->original_sides, numsides*sizeof(side_t));
-               for (j=0 ; j<numsides ; j++)
+               memcpy( newbrush->sides, mb->original_sides, numsides * sizeof( side_t ) );
+               for ( j = 0 ; j < numsides ; j++ )
                {
-                       if (newbrush->sides[j].winding)
-                               newbrush->sides[j].winding = CopyWinding (newbrush->sides[j].winding);
-                       if (newbrush->sides[j].surf & SURF_HINT)
-                               newbrush->sides[j].visible = true;      // hints are always visible
+                       if ( newbrush->sides[j].winding ) {
+                               newbrush->sides[j].winding = CopyWinding( newbrush->sides[j].winding );
+                       }
+                       if ( newbrush->sides[j].surf & SURF_HINT ) {
+                               newbrush->sides[j].visible = true;  // hints are always visible
+                       }
                }
-               VectorCopy (mb->mins, newbrush->mins);
-               VectorCopy (mb->maxs, newbrush->maxs);
+               VectorCopy( mb->mins, newbrush->mins );
+               VectorCopy( mb->maxs, newbrush->maxs );
 
                //
                // carve off anything outside the clip box
                //
-               newbrush = ClipBrushToBox (newbrush, clipmins, clipmaxs);
-               if (!newbrush)
+               newbrush = ClipBrushToBox( newbrush, clipmins, clipmaxs );
+               if ( !newbrush ) {
                        continue;
+               }
 
                c_faces += vis;
                c_brushes++;
@@ -335,16 +346,15 @@ bspbrush_t *MakeBspBrushList (int startbrush, int endbrush,
 }
 
 /*
-===============
-AddBspBrushListToTail
-===============
-*/
-bspbrush_t *AddBrushListToTail (bspbrush_t *list, bspbrush_t *tail)
-{
-       bspbrush_t      *walk, *next;
-
-       for (walk=list ; walk ; walk=next)
-       {       // add to end of list
+   ===============
+   AddBspBrushListToTail
+   ===============
+ */
+bspbrush_t *AddBrushListToTail( bspbrush_t *list, bspbrush_t *tail ){
+       bspbrush_t  *walk, *next;
+
+       for ( walk = list ; walk ; walk = next )
+       {   // add to end of list
                next = walk->next;
                walk->next = NULL;
                tail->next = walk;
@@ -355,25 +365,23 @@ bspbrush_t *AddBrushListToTail (bspbrush_t *list, bspbrush_t *tail)
 }
 
 /*
-===========
-CullList
+   ===========
+   CullList
 
-Builds a new list that doesn't hold the given brush
-===========
-*/
-bspbrush_t *CullList (bspbrush_t *list, bspbrush_t *skip1)
-{
-       bspbrush_t      *newlist;
-       bspbrush_t      *next;
+   Builds a new list that doesn't hold the given brush
+   ===========
+ */
+bspbrush_t *CullList( bspbrush_t *list, bspbrush_t *skip1 ){
+       bspbrush_t  *newlist;
+       bspbrush_t  *next;
 
        newlist = NULL;
 
-       for ( ; list ; list = next)
+       for ( ; list ; list = next )
        {
                next = list->next;
-               if (list == skip1)
-               {
-                       FreeBrush (list);
+               if ( list == skip1 ) {
+                       FreeBrush( list );
                        continue;
                }
                list->next = newlist;
@@ -384,180 +392,183 @@ bspbrush_t *CullList (bspbrush_t *list, bspbrush_t *skip1)
 
 
 /*
-==================
-WriteBrushMap
-==================
-*/
-void WriteBrushMap (char *name, bspbrush_t *list)
-{
-       FILE    *f;
-       side_t  *s;
-       int             i;
-       winding_t       *w;
-
-       Sys_Printf ("writing %s\n", name);
-       f = fopen (name, "wb");
-       if (!f)
-               Error ("Can't write %s\b", name);
-
-       fprintf (f, "{\n\"classname\" \"worldspawn\"\n");
-
-       for ( ; list ; list=list->next )
+   ==================
+   WriteBrushMap
+   ==================
+ */
+void WriteBrushMap( char *name, bspbrush_t *list ){
+       FILE    *f;
+       side_t  *s;
+       int i;
+       winding_t   *w;
+
+       Sys_Printf( "writing %s\n", name );
+       f = fopen( name, "wb" );
+       if ( !f ) {
+               Error( "Can't write %s\b", name );
+       }
+
+       fprintf( f, "{\n\"classname\" \"worldspawn\"\n" );
+
+       for ( ; list ; list = list->next )
        {
-               fprintf (f, "{\n");
-               for (i=0,s=list->sides ; i<list->numsides ; i++,s++)
+               fprintf( f, "{\n" );
+               for ( i = 0,s = list->sides ; i < list->numsides ; i++,s++ )
                {
-                       w = BaseWindingForPlane (mapplanes[s->planenum].normal, mapplanes[s->planenum].dist);
+                       w = BaseWindingForPlane( mapplanes[s->planenum].normal, mapplanes[s->planenum].dist );
 
-                       fprintf (f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2]);
-                       fprintf (f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2]);
-                       fprintf (f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2]);
+                       fprintf( f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2] );
+                       fprintf( f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2] );
+                       fprintf( f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2] );
 
-                       fprintf (f, "%s 0 0 0 1 1\n", texinfo[s->texinfo].texture);
-                       FreeWinding (w);
+                       fprintf( f, "%s 0 0 0 1 1\n", texinfo[s->texinfo].texture );
+                       FreeWinding( w );
                }
-               fprintf (f, "}\n");
+               fprintf( f, "}\n" );
        }
-       fprintf (f, "}\n");
+       fprintf( f, "}\n" );
 
-       fclose (f);
+       fclose( f );
 
 }
 
 /*
-==================
-BrushGE
-
-Returns true if b1 is allowed to bite b2
-==================
-*/
-qboolean BrushGE (bspbrush_t *b1, bspbrush_t *b2)
-{
+   ==================
+   BrushGE
+
+   Returns true if b1 is allowed to bite b2
+   ==================
+ */
+qboolean BrushGE( bspbrush_t *b1, bspbrush_t *b2 ){
        // detail brushes never bite structural brushes
-       if ( (b1->original->contents & CONTENTS_DETAIL) 
-               && !(b2->original->contents & CONTENTS_DETAIL) )
+       if ( ( b1->original->contents & CONTENTS_DETAIL )
+                && !( b2->original->contents & CONTENTS_DETAIL ) ) {
                return false;
-       if (b1->original->contents & CONTENTS_SOLID)
+       }
+       if ( b1->original->contents & CONTENTS_SOLID ) {
                return true;
+       }
        return false;
 }
 
 /*
-=================
-ChopBrushes
-
-Carves any intersecting solid brushes into the minimum number
-of non-intersecting brushes. 
-=================
-*/
-bspbrush_t *ChopBrushes (bspbrush_t *head)
-{
-       bspbrush_t      *b1, *b2, *next;
-       bspbrush_t      *tail;
-       bspbrush_t      *keep;
-       bspbrush_t      *sub, *sub2;
-       int                     c1, c2;
-
-       Sys_FPrintf( SYS_VRB, "---- ChopBrushes ----\n");
-       Sys_FPrintf( SYS_VRB, "original brushes: %i\n", CountBrushList (head));
+   =================
+   ChopBrushes
+
+   Carves any intersecting solid brushes into the minimum number
+   of non-intersecting brushes.
+   =================
+ */
+bspbrush_t *ChopBrushes( bspbrush_t *head ){
+       bspbrush_t  *b1, *b2, *next;
+       bspbrush_t  *tail;
+       bspbrush_t  *keep;
+       bspbrush_t  *sub, *sub2;
+       int c1, c2;
+
+       Sys_FPrintf( SYS_VRB, "---- ChopBrushes ----\n" );
+       Sys_FPrintf( SYS_VRB, "original brushes: %i\n", CountBrushList( head ) );
 
 #if 0
-       if (startbrush == 0)
-               WriteBrushList ("before.gl", head, false);
+       if ( startbrush == 0 ) {
+               WriteBrushList( "before.gl", head, false );
+       }
 #endif
        keep = NULL;
 
 newlist:
        // find tail
-       if (!head)
+       if ( !head ) {
                return NULL;
-       for (tail=head ; tail->next ; tail=tail->next)
-       ;
+       }
+       for ( tail = head ; tail->next ; tail = tail->next )
+               ;
 
-       for (b1=head ; b1 ; b1=next)
+       for ( b1 = head ; b1 ; b1 = next )
        {
                next = b1->next;
-               for (b2=b1->next ; b2 ; b2 = b2->next)
+               for ( b2 = b1->next ; b2 ; b2 = b2->next )
                {
-                       if (BrushesDisjoint (b1, b2))
+                       if ( BrushesDisjoint( b1, b2 ) ) {
                                continue;
+                       }
 
                        sub = NULL;
                        sub2 = NULL;
                        c1 = 999999;
                        c2 = 999999;
 
-                       if ( BrushGE (b2, b1) )
-                       {
-                               sub = SubtractBrush (b1, b2);
-                               if (sub == b1)
-                                       continue;               // didn't really intersect
-                               if (!sub)
-                               {       // b1 is swallowed by b2
-                                       head = CullList (b1, b1);
+                       if ( BrushGE( b2, b1 ) ) {
+                               sub = SubtractBrush( b1, b2 );
+                               if ( sub == b1 ) {
+                                       continue;       // didn't really intersect
+                               }
+                               if ( !sub ) { // b1 is swallowed by b2
+                                       head = CullList( b1, b1 );
                                        goto newlist;
                                }
-                               c1 = CountBrushList (sub);
+                               c1 = CountBrushList( sub );
                        }
 
-                       if ( BrushGE (b1, b2) )
-                       {
-                               sub2 = SubtractBrush (b2, b1);
-                               if (sub2 == b2)
-                                       continue;               // didn't really intersect
-                               if (!sub2)
-                               {       // b2 is swallowed by b1
-                                       FreeBrushList (sub);
-                                       head = CullList (b1, b2);
+                       if ( BrushGE( b1, b2 ) ) {
+                               sub2 = SubtractBrush( b2, b1 );
+                               if ( sub2 == b2 ) {
+                                       continue;       // didn't really intersect
+                               }
+                               if ( !sub2 ) { // b2 is swallowed by b1
+                                       FreeBrushList( sub );
+                                       head = CullList( b1, b2 );
                                        goto newlist;
                                }
-                               c2 = CountBrushList (sub2);
+                               c2 = CountBrushList( sub2 );
                        }
 
-                       if (!sub && !sub2)
-                               continue;               // neither one can bite
+                       if ( !sub && !sub2 ) {
+                               continue;       // neither one can bite
 
+                       }
                        // only accept if it didn't fragment
                        // (commening this out allows full fragmentation)
-                       if (c1 > 1 && c2 > 1)
-                       {
-                               if (sub2)
-                                       FreeBrushList (sub2);
-                               if (sub)
-                                       FreeBrushList (sub);
+                       if ( c1 > 1 && c2 > 1 ) {
+                               if ( sub2 ) {
+                                       FreeBrushList( sub2 );
+                               }
+                               if ( sub ) {
+                                       FreeBrushList( sub );
+                               }
                                continue;
                        }
 
-                       if (c1 < c2)
-                       {
-                               if (sub2)
-                                       FreeBrushList (sub2);
-                               tail = AddBrushListToTail (sub, tail);
-                               head = CullList (b1, b1);
+                       if ( c1 < c2 ) {
+                               if ( sub2 ) {
+                                       FreeBrushList( sub2 );
+                               }
+                               tail = AddBrushListToTail( sub, tail );
+                               head = CullList( b1, b1 );
                                goto newlist;
                        }
                        else
                        {
-                               if (sub)
-                                       FreeBrushList (sub);
-                               tail = AddBrushListToTail (sub2, tail);
-                               head = CullList (b1, b2);
+                               if ( sub ) {
+                                       FreeBrushList( sub );
+                               }
+                               tail = AddBrushListToTail( sub2, tail );
+                               head = CullList( b1, b2 );
                                goto newlist;
                        }
                }
 
-               if (!b2)
-               {       // b1 is no longer intersecting anything, so keep it
+               if ( !b2 ) { // b1 is no longer intersecting anything, so keep it
                        b1->next = keep;
                        keep = b1;
                }
        }
 
-       Sys_FPrintf( SYS_VRB, "output brushes: %i\n", CountBrushList (keep));
+       Sys_FPrintf( SYS_VRB, "output brushes: %i\n", CountBrushList( keep ) );
 #if 0
        {
-               WriteBrushList ("after.gl", keep, false);
-               WriteBrushMap ("after.map", keep);
+               WriteBrushList( "after.gl", keep, false );
+               WriteBrushMap( "after.map", keep );
        }
 #endif
        return keep;
@@ -565,34 +576,35 @@ newlist:
 
 
 /*
-=================
-InitialBrushList
-=================
-*/
-bspbrush_t *InitialBrushList (bspbrush_t *list)
-{
+   =================
+   InitialBrushList
+   =================
+ */
+bspbrush_t *InitialBrushList( bspbrush_t *list ){
        bspbrush_t *b;
-       bspbrush_t      *out, *newb;
-       int                     i;
+       bspbrush_t  *out, *newb;
+       int i;
 
        // only return brushes that have visible faces
        out = NULL;
-       for (b=list ; b ; b=b->next)
+       for ( b = list ; b ; b = b->next )
        {
 #if 0
-               for (i=0 ; i<b->numsides ; i++)
-                       if (b->sides[i].visible)
+               for ( i = 0 ; i < b->numsides ; i++ )
+                       if ( b->sides[i].visible ) {
                                break;
-               if (i == b->numsides)
+                       }
+               if ( i == b->numsides ) {
                        continue;
+               }
 #endif
-               newb = CopyBrush (b);
+               newb = CopyBrush( b );
                newb->next = out;
                out = newb;
 
                // clear visible, so it must be set by MarkVisibleFaces_r
                // to be used in the optimized list
-               for (i=0 ; i<b->numsides ; i++)
+               for ( i = 0 ; i < b->numsides ; i++ )
                {
                        newb->sides[i].original = &b->sides[i];
 //                     newb->sides[i].visible = true;
@@ -604,26 +616,27 @@ bspbrush_t *InitialBrushList (bspbrush_t *list)
 }
 
 /*
-=================
-OptimizedBrushList
-=================
-*/
-bspbrush_t *OptimizedBrushList (bspbrush_t *list)
-{
+   =================
+   OptimizedBrushList
+   =================
+ */
+bspbrush_t *OptimizedBrushList( bspbrush_t *list ){
        bspbrush_t *b;
-       bspbrush_t      *out, *newb;
-       int                     i;
+       bspbrush_t  *out, *newb;
+       int i;
 
        // only return brushes that have visible faces
        out = NULL;
-       for (b=list ; b ; b=b->next)
+       for ( b = list ; b ; b = b->next )
        {
-               for (i=0 ; i<b->numsides ; i++)
-                       if (b->sides[i].visible)
+               for ( i = 0 ; i < b->numsides ; i++ )
+                       if ( b->sides[i].visible ) {
                                break;
-               if (i == b->numsides)
+                       }
+               if ( i == b->numsides ) {
                        continue;
-               newb = CopyBrush (b);
+               }
+               newb = CopyBrush( b );
                newb->next = out;
                out = newb;
        }