]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake2/q2map/map.c
my own uncrustify run
[xonotic/netradiant.git] / tools / quake2 / q2map / map.c
index 818f2a1d5c5d1705a0888b71ee01561dad96dd44..ed68ccae676a346317c2faaaa3bce6da45b48ec2 100644 (file)
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 // map.c
 
 #include "qbsp.h"
 
 extern qboolean onlyents;
 
-int                    nummapbrushes;
-mapbrush_t     mapbrushes[MAX_MAP_BRUSHES];
+int nummapbrushes;
+mapbrush_t mapbrushes[MAX_MAP_BRUSHES];
 
-int                    nummapbrushsides;
-side_t         brushsides[MAX_MAP_SIDES];
-brush_texture_t        side_brushtextures[MAX_MAP_SIDES];
+int nummapbrushsides;
+side_t brushsides[MAX_MAP_SIDES];
+brush_texture_t side_brushtextures[MAX_MAP_SIDES];
 
-int                    nummapplanes;
-plane_t                mapplanes[MAX_MAP_PLANES];
+int nummapplanes;
+plane_t mapplanes[MAX_MAP_PLANES];
 
-#define        PLANE_HASHES    1024
-plane_t                *planehash[PLANE_HASHES];
+#define PLANE_HASHES    1024
+plane_t     *planehash[PLANE_HASHES];
 
-vec3_t         map_mins, map_maxs;
+vec3_t map_mins, map_maxs;
 
 // undefine to make plane finding use linear sort
-#define        USE_HASHING
+#define USE_HASHING
 
-void TestExpandBrushes (void);
+void TestExpandBrushes( void );
 
-int            c_boxbevels;
-int            c_edgebevels;
+int c_boxbevels;
+int c_edgebevels;
 
-int            c_areaportals;
+int c_areaportals;
 
-int            c_clipbrushes;
+int c_clipbrushes;
 
 /*
-=============================================================================
+   =============================================================================
 
-PLANE FINDING
+   PLANE FINDING
 
-=============================================================================
-*/
+   =============================================================================
+ */
 
 
 /*
-=================
-PlaneTypeForNormal
-=================
-*/
-int    PlaneTypeForNormal (vec3_t normal)
-{
-       vec_t   ax, ay, az;
-       
-// NOTE: should these have an epsilon around 1.0?              
-       if (normal[0] == 1.0 || normal[0] == -1.0)
+   =================
+   PlaneTypeForNormal
+   =================
+ */
+int PlaneTypeForNormal( vec3_t normal ){
+       vec_t ax, ay, az;
+
+// NOTE: should these have an epsilon around 1.0?
+       if ( normal[0] == 1.0 || normal[0] == -1.0 ) {
                return PLANE_X;
-       if (normal[1] == 1.0 || normal[1] == -1.0)
+       }
+       if ( normal[1] == 1.0 || normal[1] == -1.0 ) {
                return PLANE_Y;
-       if (normal[2] == 1.0 || normal[2] == -1.0)
+       }
+       if ( normal[2] == 1.0 || normal[2] == -1.0 ) {
                return PLANE_Z;
-               
-       ax = fabs(normal[0]);
-       ay = fabs(normal[1]);
-       az = fabs(normal[2]);
-       
-       if (ax >= ay && ax >= az)
+       }
+
+       ax = fabs( normal[0] );
+       ay = fabs( normal[1] );
+       az = fabs( normal[2] );
+
+       if ( ax >= ay && ax >= az ) {
                return PLANE_ANYX;
-       if (ay >= ax && ay >= az)
+       }
+       if ( ay >= ax && ay >= az ) {
                return PLANE_ANYY;
+       }
        return PLANE_ANYZ;
 }
 
 /*
-================
-PlaneEqual
-================
-*/
-#define        NORMAL_EPSILON  0.00001
-#define        DIST_EPSILON    0.01
-qboolean       PlaneEqual (plane_t *p, vec3_t normal, vec_t dist)
-{
+   ================
+   PlaneEqual
+   ================
+ */
+#define NORMAL_EPSILON  0.00001
+#define DIST_EPSILON    0.01
+qboolean    PlaneEqual( plane_t *p, vec3_t normal, vec_t dist ){
 #if 1
        if (
-          fabs(p->normal[0] - normal[0]) < NORMAL_EPSILON
-       && fabs(p->normal[1] - normal[1]) < NORMAL_EPSILON
-       && fabs(p->normal[2] - normal[2]) < NORMAL_EPSILON
-       && fabs(p->dist - dist) < DIST_EPSILON )
+               fabs( p->normal[0] - normal[0] ) < NORMAL_EPSILON
+               && fabs( p->normal[1] - normal[1] ) < NORMAL_EPSILON
+               && fabs( p->normal[2] - normal[2] ) < NORMAL_EPSILON
+               && fabs( p->dist - dist ) < DIST_EPSILON ) {
                return true;
+       }
 #else
-       if (p->normal[0] == normal[0]
-               && p->normal[1] == normal[1]
-               && p->normal[2] == normal[2]
-               && p->dist == dist)
+       if ( p->normal[0] == normal[0]
+                && p->normal[1] == normal[1]
+                && p->normal[2] == normal[2]
+                && p->dist == dist ) {
                return true;
+       }
 #endif
        return false;
 }
 
 /*
-================
-AddPlaneToHash
-================
-*/
-void   AddPlaneToHash (plane_t *p)
-{
-       int             hash;
+   ================
+   AddPlaneToHash
+   ================
+ */
+void    AddPlaneToHash( plane_t *p ){
+       int hash;
 
-       hash = (int)fabs(p->dist) / 8;
-       hash &= (PLANE_HASHES-1);
+       hash = (int)fabs( p->dist ) / 8;
+       hash &= ( PLANE_HASHES - 1 );
 
        p->hash_chain = planehash[hash];
        planehash[hash] = p;
 }
 
 /*
-================
-CreateNewFloatPlane
-================
-*/
-int CreateNewFloatPlane (vec3_t normal, vec_t dist)
-{
-       plane_t *p, temp;
-
-       if (VectorLength(normal) < 0.5)
-               Error ("FloatPlane: bad normal");
+   ================
+   CreateNewFloatPlane
+   ================
+ */
+int CreateNewFloatPlane( vec3_t normal, vec_t dist ){
+       plane_t *p, temp;
+
+       if ( VectorLength( normal ) < 0.5 ) {
+               Error( "FloatPlane: bad normal" );
+       }
        // create a new plane
-       if (nummapplanes+2 > MAX_MAP_PLANES)
-               Error ("MAX_MAP_PLANES");
+       if ( nummapplanes + 2 > MAX_MAP_PLANES ) {
+               Error( "MAX_MAP_PLANES" );
+       }
 
        p = &mapplanes[nummapplanes];
-       VectorCopy (normal, p->normal);
+       VectorCopy( normal, p->normal );
        p->dist = dist;
-       p->type = (p+1)->type = PlaneTypeForNormal (p->normal);
+       p->type = ( p + 1 )->type = PlaneTypeForNormal( p->normal );
 
-       VectorSubtract (vec3_origin, normal, (p+1)->normal);
-       (p+1)->dist = -dist;
+       VectorSubtract( vec3_origin, normal, ( p + 1 )->normal );
+       ( p + 1 )->dist = -dist;
 
        nummapplanes += 2;
 
        // allways put axial planes facing positive first
-       if (p->type < 3)
-       {
-               if (p->normal[0] < 0 || p->normal[1] < 0 || p->normal[2] < 0)
-               {
+       if ( p->type < 3 ) {
+               if ( p->normal[0] < 0 || p->normal[1] < 0 || p->normal[2] < 0 ) {
                        // flip order
                        temp = *p;
-                       *p = *(p+1);
-                       *(p+1) = temp;
+                       *p = *( p + 1 );
+                       *( p + 1 ) = temp;
 
-                       AddPlaneToHash (p);
-                       AddPlaneToHash (p+1);
+                       AddPlaneToHash( p );
+                       AddPlaneToHash( p + 1 );
                        return nummapplanes - 1;
                }
        }
 
-       AddPlaneToHash (p);
-       AddPlaneToHash (p+1);
+       AddPlaneToHash( p );
+       AddPlaneToHash( p + 1 );
        return nummapplanes - 2;
 }
 
 /*
-==============
-SnapVector
-==============
-*/
-void   SnapVector (vec3_t normal)
-{
-       int             i;
-
-       for (i=0 ; i<3 ; i++)
+   ==============
+   SnapVector
+   ==============
+ */
+void    SnapVector( vec3_t normal ){
+       int i;
+
+       for ( i = 0 ; i < 3 ; i++ )
        {
-               if ( fabs(normal[i] - 1) < NORMAL_EPSILON )
-               {
-                       VectorClear (normal);
+               if ( fabs( normal[i] - 1 ) < NORMAL_EPSILON ) {
+                       VectorClear( normal );
                        normal[i] = 1;
                        break;
                }
-               if ( fabs(normal[i] - -1) < NORMAL_EPSILON )
-               {
-                       VectorClear (normal);
+               if ( fabs( normal[i] - -1 ) < NORMAL_EPSILON ) {
+                       VectorClear( normal );
                        normal[i] = -1;
                        break;
                }
@@ -203,83 +203,82 @@ void      SnapVector (vec3_t normal)
 }
 
 /*
-==============
-SnapPlane
-==============
-*/
-void   SnapPlane (vec3_t normal, vec_t *dist)
-{
-       SnapVector (normal);
-
-       if (fabs(*dist-Q_rint(*dist)) < DIST_EPSILON)
-               *dist = Q_rint(*dist);
+   ==============
+   SnapPlane
+   ==============
+ */
+void    SnapPlane( vec3_t normal, vec_t *dist ){
+       SnapVector( normal );
+
+       if ( fabs( *dist - Q_rint( *dist ) ) < DIST_EPSILON ) {
+               *dist = Q_rint( *dist );
+       }
 }
 
 /*
-=============
-FindFloatPlane
+   =============
+   FindFloatPlane
 
-=============
-*/
+   =============
+ */
 #ifndef USE_HASHING
-int            FindFloatPlane (vec3_t normal, vec_t dist)
-{
-       int             i;
-       plane_t *p;
+int     FindFloatPlane( vec3_t normal, vec_t dist ){
+       int i;
+       plane_t *p;
 
-       SnapPlane (normal, &dist);
-       for (i=0, p=mapplanes ; i<nummapplanes ; i++, p++)
+       SnapPlane( normal, &dist );
+       for ( i = 0, p = mapplanes ; i < nummapplanes ; i++, p++ )
        {
-               if (PlaneEqual (p, normal, dist))
+               if ( PlaneEqual( p, normal, dist ) ) {
                        return i;
+               }
        }
 
-       return CreateNewFloatPlane (normal, dist);
+       return CreateNewFloatPlane( normal, dist );
 }
 #else
-int            FindFloatPlane (vec3_t normal, vec_t dist)
-{
-       int             i;
-       plane_t *p;
-       int             hash, h;
+int     FindFloatPlane( vec3_t normal, vec_t dist ){
+       int i;
+       plane_t *p;
+       int hash, h;
 
-       SnapPlane (normal, &dist);
-       hash = (int)fabs(dist) / 8;
-       hash &= (PLANE_HASHES-1);
+       SnapPlane( normal, &dist );
+       hash = (int)fabs( dist ) / 8;
+       hash &= ( PLANE_HASHES - 1 );
 
        // search the border bins as well
-       for (i=-1 ; i<=1 ; i++)
+       for ( i = -1 ; i <= 1 ; i++ )
        {
-               h = (hash+i)&(PLANE_HASHES-1);
-               for (p = planehash[h] ; p ; p=p->hash_chain)
+               h = ( hash + i ) & ( PLANE_HASHES - 1 );
+               for ( p = planehash[h] ; p ; p = p->hash_chain )
                {
-                       if (PlaneEqual (p, normal, dist))
-                               return p-mapplanes;
+                       if ( PlaneEqual( p, normal, dist ) ) {
+                               return p - mapplanes;
+                       }
                }
        }
 
-       return CreateNewFloatPlane (normal, dist);
+       return CreateNewFloatPlane( normal, dist );
 }
 #endif
 
 /*
-================
-PlaneFromPoints
-================
-*/
-int PlaneFromPoints (int *p0, int *p1, int *p2)
-{
-       vec3_t  t1, t2, normal;
-       vec_t   dist;
-
-       VectorSubtract (p0, p1, t1);
-       VectorSubtract (p2, p1, t2);
-       CrossProduct (t1, t2, normal);
-       VectorNormalize (normal, normal);
-
-       dist = DotProduct (p0, normal);
-
-       return FindFloatPlane (normal, dist);
+   ================
+   PlaneFromPoints
+   ================
+ */
+int PlaneFromPoints( int *p0, int *p1, int *p2 ){
+       vec3_t t1, t2, normal;
+       vec_t dist;
+
+       VectorSubtract( p0, p1, t1 );
+       VectorSubtract( p2, p1, t2 );
+       CrossProduct( t1, t2, normal );
+       VectorNormalize( normal, normal );
+
+       dist = DotProduct( p0, normal );
+
+       return FindFloatPlane( normal, dist );
 }
 
 
@@ -287,39 +286,35 @@ int PlaneFromPoints (int *p0, int *p1, int *p2)
 
 
 /*
-===========
-BrushContents
-===========
-*/
-int    BrushContents (mapbrush_t *b)
-{
-       int                     contents;
-       side_t          *s;
-       int                     i;
-       int                     trans;
+   ===========
+   BrushContents
+   ===========
+ */
+int BrushContents( mapbrush_t *b ){
+       int contents;
+       side_t      *s;
+       int i;
+       int trans;
 
        s = &b->original_sides[0];
        contents = s->contents;
        trans = texinfo[s->texinfo].flags;
-       for (i=1 ; i<b->numsides ; i++, s++)
+       for ( i = 1 ; i < b->numsides ; i++, s++ )
        {
                s = &b->original_sides[i];
                trans |= texinfo[s->texinfo].flags;
-               if (s->contents != contents)
-               {
-                       Sys_Printf ("Entity %i, Brush %i: mixed face contents\n"
-                               , b->entitynum, b->brushnum);
+               if ( s->contents != contents ) {
+                       Sys_Printf( "Entity %i, Brush %i: mixed face contents\n"
+                                               , b->entitynum, b->brushnum );
                        break;
                }
        }
 
        // if any side is translucent, mark the contents
        // and change solid to window
-       if ( trans & (SURF_TRANS33|SURF_TRANS66) )
-       {
+       if ( trans & ( SURF_TRANS33 | SURF_TRANS66 ) ) {
                contents |= CONTENTS_TRANSLUCENT;
-               if (contents & CONTENTS_SOLID)
-               {
+               if ( contents & CONTENTS_SOLID ) {
                        contents &= ~CONTENTS_SOLID;
                        contents |= CONTENTS_WINDOW;
                }
@@ -332,54 +327,56 @@ int       BrushContents (mapbrush_t *b)
 //============================================================================
 
 /*
-=================
-AddBrushBevels
-
-Adds any additional planes necessary to allow the brush to be expanded
-against axial bounding boxes
-=================
-*/
-void AddBrushBevels (mapbrush_t *b)
-{
-       int             axis, dir;
-       int             i, j, k, l, order;
-       side_t  sidetemp;
-       brush_texture_t tdtemp;
-       side_t  *s, *s2;
-       vec3_t  normal;
-       float   dist;
-       winding_t       *w, *w2;
-       vec3_t  vec, vec2;
-       float   d;
+   =================
+   AddBrushBevels
+
+   Adds any additional planes necessary to allow the brush to be expanded
+   against axial bounding boxes
+   =================
+ */
+void AddBrushBevels( mapbrush_t *b ){
+       int axis, dir;
+       int i, j, k, l, order;
+       side_t sidetemp;
+       brush_texture_t tdtemp;
+       side_t  *s, *s2;
+       vec3_t normal;
+       float dist;
+       winding_t   *w, *w2;
+       vec3_t vec, vec2;
+       float d;
 
        //
        // add the axial planes
        //
        order = 0;
-       for (axis=0 ; axis <3 ; axis++)
+       for ( axis = 0 ; axis < 3 ; axis++ )
        {
-               for (dir=-1 ; dir <= 1 ; dir+=2, order++)
+               for ( dir = -1 ; dir <= 1 ; dir += 2, order++ )
                {
                        // see if the plane is allready present
-                       for (i=0, s=b->original_sides ; i<b->numsides ; i++,s++)
+                       for ( i = 0, s = b->original_sides ; i < b->numsides ; i++,s++ )
                        {
-                               if (mapplanes[s->planenum].normal[axis] == dir)
+                               if ( mapplanes[s->planenum].normal[axis] == dir ) {
                                        break;
+                               }
                        }
 
-                       if (i == b->numsides)
-                       {       // add a new side
-                               if (nummapbrushsides == MAX_MAP_BRUSHSIDES)
-                                       Error ("MAX_MAP_BRUSHSIDES");
+                       if ( i == b->numsides ) { // add a new side
+                               if ( nummapbrushsides == MAX_MAP_BRUSHSIDES ) {
+                                       Error( "MAX_MAP_BRUSHSIDES" );
+                               }
                                nummapbrushsides++;
                                b->numsides++;
-                               VectorClear (normal);
+                               VectorClear( normal );
                                normal[axis] = dir;
-                               if (dir == 1)
+                               if ( dir == 1 ) {
                                        dist = b->maxs[axis];
-                               else
+                               }
+                               else{
                                        dist = -b->mins[axis];
-                               s->planenum = FindFloatPlane (normal, dist);
+                               }
+                               s->planenum = FindFloatPlane( normal, dist );
                                s->texinfo = b->original_sides[0].texinfo;
                                s->contents = b->original_sides[0].contents;
                                s->bevel = true;
@@ -387,16 +384,15 @@ void AddBrushBevels (mapbrush_t *b)
                        }
 
                        // if the plane is not in it canonical order, swap it
-                       if (i != order)
-                       {
+                       if ( i != order ) {
                                sidetemp = b->original_sides[order];
                                b->original_sides[order] = b->original_sides[i];
                                b->original_sides[i] = sidetemp;
 
                                j = b->original_sides - brushsides;
-                               tdtemp = side_brushtextures[j+order];
-                               side_brushtextures[j+order] = side_brushtextures[j+i];
-                               side_brushtextures[j+i] = tdtemp;
+                               tdtemp = side_brushtextures[j + order];
+                               side_brushtextures[j + order] = side_brushtextures[j + i];
+                               side_brushtextures[j + i] = tdtemp;
                        }
                }
        }
@@ -404,72 +400,84 @@ void AddBrushBevels (mapbrush_t *b)
        //
        // add the edge bevels
        //
-       if (b->numsides == 6)
-               return;         // pure axial
+       if ( b->numsides == 6 ) {
+               return;     // pure axial
 
+       }
        // test the non-axial plane edges
-       for (i=6 ; i<b->numsides ; i++)
+       for ( i = 6 ; i < b->numsides ; i++ )
        {
                s = b->original_sides + i;
                w = s->winding;
-               if (!w)
+               if ( !w ) {
                        continue;
-               for (j=0 ; j<w->numpoints ; j++)
+               }
+               for ( j = 0 ; j < w->numpoints ; j++ )
                {
-                       k = (j+1)%w->numpoints;
-                       VectorSubtract (w->p[j], w->p[k], vec);
-                       if (VectorNormalize (vec, vec) < 0.5)
+                       k = ( j + 1 ) % w->numpoints;
+                       VectorSubtract( w->p[j], w->p[k], vec );
+                       if ( VectorNormalize( vec, vec ) < 0.5 ) {
                                continue;
-                       SnapVector (vec);
-                       for (k=0 ; k<3 ; k++)
-                               if ( vec[k] == -1 || vec[k] == 1)
-                                       break;  // axial
-                       if (k != 3)
-                               continue;       // only test non-axial edges
+                       }
+                       SnapVector( vec );
+                       for ( k = 0 ; k < 3 ; k++ )
+                               if ( vec[k] == -1 || vec[k] == 1 ) {
+                                       break;
+                               }           // axial
+                       if ( k != 3 ) {
+                               continue;   // only test non-axial edges
 
+                       }
                        // try the six possible slanted axials from this edge
-                       for (axis=0 ; axis <3 ; axis++)
+                       for ( axis = 0 ; axis < 3 ; axis++ )
                        {
-                               for (dir=-1 ; dir <= 1 ; dir+=2)
+                               for ( dir = -1 ; dir <= 1 ; dir += 2 )
                                {
                                        // construct a plane
-                                       VectorClear (vec2);
+                                       VectorClear( vec2 );
                                        vec2[axis] = dir;
-                                       CrossProduct (vec, vec2, normal);
-                                       if (VectorNormalize (normal, normal) < 0.5)
+                                       CrossProduct( vec, vec2, normal );
+                                       if ( VectorNormalize( normal, normal ) < 0.5 ) {
                                                continue;
-                                       dist = DotProduct (w->p[j], normal);
+                                       }
+                                       dist = DotProduct( w->p[j], normal );
 
                                        // if all the points on all the sides are
                                        // behind this plane, it is a proper edge bevel
-                                       for (k=0 ; k<b->numsides ; k++)
+                                       for ( k = 0 ; k < b->numsides ; k++ )
                                        {
                                                // if this plane has allready been used, skip it
-                                               if (PlaneEqual (&mapplanes[b->original_sides[k].planenum]
-                                                       , normal, dist) )
+                                               if ( PlaneEqual( &mapplanes[b->original_sides[k].planenum]
+                                                                                , normal, dist ) ) {
                                                        break;
+                                               }
 
                                                w2 = b->original_sides[k].winding;
-                                               if (!w2)
+                                               if ( !w2 ) {
                                                        continue;
-                                               for (l=0 ; l<w2->numpoints ; l++)
+                                               }
+                                               for ( l = 0 ; l < w2->numpoints ; l++ )
                                                {
-                                                       d = DotProduct (w2->p[l], normal) - dist;
-                                                       if (d > 0.1)
-                                                               break;  // point in front
+                                                       d = DotProduct( w2->p[l], normal ) - dist;
+                                                       if ( d > 0.1 ) {
+                                                               break;  // point in front
+                                                       }
                                                }
-                                               if (l != w2->numpoints)
+                                               if ( l != w2->numpoints ) {
                                                        break;
+                                               }
                                        }
 
-                                       if (k != b->numsides)
-                                               continue;       // wasn't part of the outer hull
+                                       if ( k != b->numsides ) {
+                                               continue;   // wasn't part of the outer hull
+                                       }
                                        // add this plane
-                                       if (nummapbrushsides == MAX_MAP_BRUSHSIDES)
-                                               Error ("MAX_MAP_BRUSHSIDES");
+                                       if ( nummapbrushsides == MAX_MAP_BRUSHSIDES ) {
+                                               Error( "MAX_MAP_BRUSHSIDES" );
+                                       }
                                        nummapbrushsides++;
                                        s2 = &b->original_sides[b->numsides];
-                                       s2->planenum = FindFloatPlane (normal, dist);
+                                       s2->planenum = FindFloatPlane( normal, dist );
                                        s2->texinfo = b->original_sides[0].texinfo;
                                        s2->contents = b->original_sides[0].contents;
                                        s2->bevel = true;
@@ -483,51 +491,53 @@ void AddBrushBevels (mapbrush_t *b)
 
 
 /*
-================
-MakeBrushWindings
-
-makes basewindigs for sides and mins / maxs for the brush
-================
-*/
-qboolean MakeBrushWindings (mapbrush_t *ob)
-{
-       int                     i, j;
-       winding_t       *w;
-       side_t          *side;
-       plane_t         *plane;
-
-       ClearBounds (ob->mins, ob->maxs);
-
-       for (i=0 ; i<ob->numsides ; i++)
+   ================
+   MakeBrushWindings
+
+   makes basewindigs for sides and mins / maxs for the brush
+   ================
+ */
+qboolean MakeBrushWindings( mapbrush_t *ob ){
+       int i, j;
+       winding_t   *w;
+       side_t      *side;
+       plane_t     *plane;
+
+       ClearBounds( ob->mins, ob->maxs );
+
+       for ( i = 0 ; i < ob->numsides ; i++ )
        {
                plane = &mapplanes[ob->original_sides[i].planenum];
-               w = BaseWindingForPlane (plane->normal, plane->dist);
-               for (j=0 ; j<ob->numsides && w; j++)
+               w = BaseWindingForPlane( plane->normal, plane->dist );
+               for ( j = 0 ; j < ob->numsides && w; j++ )
                {
-                       if (i == j)
+                       if ( i == j ) {
                                continue;
-                       if (ob->original_sides[j].bevel)
+                       }
+                       if ( ob->original_sides[j].bevel ) {
                                continue;
-                       plane = &mapplanes[ob->original_sides[j].planenum^1];
-                       ChopWindingInPlace (&w, plane->normal, plane->dist, 0); //CLIP_EPSILON);
+                       }
+                       plane = &mapplanes[ob->original_sides[j].planenum ^ 1];
+                       ChopWindingInPlace( &w, plane->normal, plane->dist, 0 ); //CLIP_EPSILON);
                }
 
                side = &ob->original_sides[i];
                side->winding = w;
-               if (w)
-               {
+               if ( w ) {
                        side->visible = true;
-                       for (j=0 ; j<w->numpoints ; j++)
-                               AddPointToBounds (w->p[j], ob->mins, ob->maxs);
+                       for ( j = 0 ; j < w->numpoints ; j++ )
+                               AddPointToBounds( w->p[j], ob->mins, ob->maxs );
                }
        }
 
-       for (i=0 ; i<3 ; i++)
+       for ( i = 0 ; i < 3 ; i++ )
        {
-               if (ob->mins[0] < -4096 || ob->maxs[0] > 4096)
-                       Sys_Printf ("entity %i, brush %i: bounds out of range\n", ob->entitynum, ob->brushnum);
-               if (ob->mins[0] > 4096 || ob->maxs[0] < -4096)
-                       Sys_Printf ("entity %i, brush %i: no visible sides on brush\n", ob->entitynum, ob->brushnum);
+               if ( ob->mins[0] < -4096 || ob->maxs[0] > 4096 ) {
+                       Sys_Printf( "entity %i, brush %i: bounds out of range\n", ob->entitynum, ob->brushnum );
+               }
+               if ( ob->mins[0] > 4096 || ob->maxs[0] < -4096 ) {
+                       Sys_Printf( "entity %i, brush %i: no visible sides on brush\n", ob->entitynum, ob->brushnum );
+               }
        }
 
        return true;
@@ -535,108 +545,116 @@ qboolean MakeBrushWindings (mapbrush_t *ob)
 
 
 /*
-=================
-ParseBrush
-=================
-*/
-void ParseBrush (entity_t *mapent)
-{
-       mapbrush_t              *b;
-       int                     i,j, k;
-       int                     mt;
-       side_t          *side, *s2;
-       int                     planenum;
-       brush_texture_t td;
-       int                     planepts[3][3];
-
-       if (nummapbrushes == MAX_MAP_BRUSHES)
-               Error ("nummapbrushes == MAX_MAP_BRUSHES");
+   =================
+   ParseBrush
+   =================
+ */
+void ParseBrush( entity_t *mapent ){
+       mapbrush_t      *b;
+       int i,j, k;
+       int mt;
+       side_t      *side, *s2;
+       int planenum;
+       brush_texture_t td;
+       int planepts[3][3];
+
+       if ( nummapbrushes == MAX_MAP_BRUSHES ) {
+               Error( "nummapbrushes == MAX_MAP_BRUSHES" );
+       }
 
        b = &mapbrushes[nummapbrushes];
        b->original_sides = &brushsides[nummapbrushsides];
-       b->entitynum = num_entities-1;
+       b->entitynum = num_entities - 1;
        b->brushnum = nummapbrushes - mapent->firstbrush;
 
        do
        {
-               if (!GetToken (true))
+               if ( !GetToken( true ) ) {
                        break;
-               if (!strcmp (token, "}") )
+               }
+               if ( !strcmp( token, "}" ) ) {
                        break;
+               }
 
-               if (nummapbrushsides == MAX_MAP_BRUSHSIDES)
-                       Error ("MAX_MAP_BRUSHSIDES");
+               if ( nummapbrushsides == MAX_MAP_BRUSHSIDES ) {
+                       Error( "MAX_MAP_BRUSHSIDES" );
+               }
                side = &brushsides[nummapbrushsides];
 
                // read the three point plane definition
-               for (i=0 ; i<3 ; i++)
+               for ( i = 0 ; i < 3 ; i++ )
                {
-                       if (i != 0)
-                               GetToken (true);
-                       if (strcmp (token, "(") )
-                               Error ("parsing brush");
-                       
-                       for (j=0 ; j<3 ; j++)
+                       if ( i != 0 ) {
+                               GetToken( true );
+                       }
+                       if ( strcmp( token, "(" ) ) {
+                               Error( "parsing brush" );
+                       }
+
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
-                               GetToken (false);
-                               planepts[i][j] = atoi(token);
+                               GetToken( false );
+                               planepts[i][j] = atoi( token );
+                       }
+
+                       GetToken( false );
+                       if ( strcmp( token, ")" ) ) {
+                               Error( "parsing brush" );
                        }
-                       
-                       GetToken (false);
-                       if (strcmp (token, ")") )
-                               Error ("parsing brush");
-                               
+
                }
 
 
                //
                // read the texturedef
                //
-               GetToken (false);
-               strcpy (td.name, token);
-
-               GetToken (false);
-               td.shift[0] = atoi(token);
-               GetToken (false);
-               td.shift[1] = atoi(token);
-               GetToken (false);
-               td.rotate = atoi(token);        
-               GetToken (false);
-               td.scale[0] = atof(token);
-               GetToken (false);
-               td.scale[1] = atof(token);
+               GetToken( false );
+               strcpy( td.name, token );
+
+               GetToken( false );
+               td.shift[0] = atoi( token );
+               GetToken( false );
+               td.shift[1] = atoi( token );
+               GetToken( false );
+               td.rotate = atoi( token );
+               GetToken( false );
+               td.scale[0] = atof( token );
+               GetToken( false );
+               td.scale[1] = atof( token );
 
                // find default flags and values
-               mt = FindMiptex (td.name);
+               mt = FindMiptex( td.name );
                td.flags = textureref[mt].flags;
                td.value = textureref[mt].value;
                side->contents = textureref[mt].contents;
                side->surf = td.flags = textureref[mt].flags;
 
-               if (TokenAvailable())
-               {
-                       GetToken (false);
-                       side->contents = atoi(token);
-                       GetToken (false);
-                       side->surf = td.flags = atoi(token);
-                       GetToken (false);
-                       td.value = atoi(token);
+               if ( TokenAvailable() ) {
+                       GetToken( false );
+                       side->contents = atoi( token );
+                       GetToken( false );
+                       side->surf = td.flags = atoi( token );
+                       GetToken( false );
+                       td.value = atoi( token );
                }
 
                // translucent objects are automatically classified as detail
-               if (side->surf & (SURF_TRANS33|SURF_TRANS66) )
+               if ( side->surf & ( SURF_TRANS33 | SURF_TRANS66 ) ) {
                        side->contents |= CONTENTS_DETAIL;
-               if (side->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
+               }
+               if ( side->contents & ( CONTENTS_PLAYERCLIP | CONTENTS_MONSTERCLIP ) ) {
                        side->contents |= CONTENTS_DETAIL;
-               if (fulldetail)
+               }
+               if ( fulldetail ) {
                        side->contents &= ~CONTENTS_DETAIL;
-               if (!(side->contents & ((LAST_VISIBLE_CONTENTS-1) 
-                       | CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP|CONTENTS_MIST)  ) )
+               }
+               if ( !( side->contents & ( ( LAST_VISIBLE_CONTENTS - 1 )
+                                                                  | CONTENTS_PLAYERCLIP | CONTENTS_MONSTERCLIP | CONTENTS_MIST )  ) ) {
                        side->contents |= CONTENTS_SOLID;
+               }
 
                // hints and skips are never detail, and have no content
-               if (side->surf & (SURF_HINT|SURF_SKIP) )
-               {
+               if ( side->surf & ( SURF_HINT | SURF_SKIP ) ) {
                        side->contents = 0;
                        side->surf &= ~CONTENTS_DETAIL;
                }
@@ -645,44 +663,42 @@ void ParseBrush (entity_t *mapent)
                //
                // find the plane number
                //
-               planenum = PlaneFromPoints (planepts[0], planepts[1], planepts[2]);
-               if (planenum == -1)
-               {
-                       Sys_Printf ("Entity %i, Brush %i: plane with no normal\n"
-                               , b->entitynum, b->brushnum);
+               planenum = PlaneFromPoints( planepts[0], planepts[1], planepts[2] );
+               if ( planenum == -1 ) {
+                       Sys_Printf( "Entity %i, Brush %i: plane with no normal\n"
+                                               , b->entitynum, b->brushnum );
                        continue;
                }
 
                //
                // see if the plane has been used already
                //
-               for (k=0 ; k<b->numsides ; k++)
+               for ( k = 0 ; k < b->numsides ; k++ )
                {
                        s2 = b->original_sides + k;
-                       if (s2->planenum == planenum)
-                       {
-                               Sys_Printf ("Entity %i, Brush %i: duplicate plane\n"
-                                       , b->entitynum, b->brushnum);
+                       if ( s2->planenum == planenum ) {
+                               Sys_Printf( "Entity %i, Brush %i: duplicate plane\n"
+                                                       , b->entitynum, b->brushnum );
                                break;
                        }
-                       if ( s2->planenum == (planenum^1) )
-                       {
-                               Sys_Printf ("Entity %i, Brush %i: mirrored plane\n"
-                                       , b->entitynum, b->brushnum);
+                       if ( s2->planenum == ( planenum ^ 1 ) ) {
+                               Sys_Printf( "Entity %i, Brush %i: mirrored plane\n"
+                                                       , b->entitynum, b->brushnum );
                                break;
                        }
                }
-               if (k != b->numsides)
-                       continue;               // duplicated
+               if ( k != b->numsides ) {
+                       continue;       // duplicated
 
+               }
                //
                // keep this side
                //
 
                side = b->original_sides + b->numsides;
                side->planenum = planenum;
-               side->texinfo = TexinfoForBrushTexture (&mapplanes[planenum],
-                       &td, vec3_origin);
+               side->texinfo = TexinfoForBrushTexture&mapplanes[planenum],
+                                                                                               &td, vec3_origin );
 
                // save the td off in case there is an origin brush and we
                // have to recalculate the texinfo
@@ -690,34 +706,31 @@ void ParseBrush (entity_t *mapent)
 
                nummapbrushsides++;
                b->numsides++;
-       } while (1);
+       } while ( 1 );
 
        // get the content for the entire brush
-       b->contents = BrushContents (b);
+       b->contents = BrushContents( b );
 
-       // allow detail brushes to be removed 
-       if (nodetail && (b->contents & CONTENTS_DETAIL) )
-       {
+       // allow detail brushes to be removed
+       if ( nodetail && ( b->contents & CONTENTS_DETAIL ) ) {
                b->numsides = 0;
                return;
        }
 
        // allow water brushes to be removed
-       if (nowater && (b->contents & (CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER)) )
-       {
+       if ( nowater && ( b->contents & ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ) ) ) {
                b->numsides = 0;
                return;
        }
 
        // create windings for sides and bounds for brush
-       MakeBrushWindings (b);
+       MakeBrushWindings( b );
 
        // brushes that will not be visible at all will never be
        // used as bsp splitters
-       if (b->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
-       {
+       if ( b->contents & ( CONTENTS_PLAYERCLIP | CONTENTS_MONSTERCLIP ) ) {
                c_clipbrushes++;
-               for (i=0 ; i<b->numsides ; i++)
+               for ( i = 0 ; i < b->numsides ; i++ )
                        b->original_sides[i].texinfo = TEXINFO_NODE;
        }
 
@@ -728,25 +741,23 @@ void ParseBrush (entity_t *mapent)
        // the planenums and texinfos will be adjusted for
        // the origin brush
        //
-       if (b->contents & CONTENTS_ORIGIN)
-       {
-               char    string[32];
-               vec3_t  origin;
+       if ( b->contents & CONTENTS_ORIGIN ) {
+               char string[32];
+               vec3_t origin;
 
-               if (num_entities == 1)
-               {
-                       Error ("Entity %i, Brush %i: origin brushes not allowed in world"
-                               , b->entitynum, b->brushnum);
+               if ( num_entities == 1 ) {
+                       Error( "Entity %i, Brush %i: origin brushes not allowed in world"
+                                  , b->entitynum, b->brushnum );
                        return;
                }
 
-               VectorAdd (b->mins, b->maxs, origin);
-               VectorScale (origin, 0.5, origin);
+               VectorAdd( b->mins, b->maxs, origin );
+               VectorScale( origin, 0.5, origin );
 
-               sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
-               SetKeyValue (&entities[b->entitynum], "origin", string);
+               sprintf( string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2] );
+               SetKeyValue( &entities[b->entitynum], "origin", string );
 
-               VectorCopy (origin, entities[b->entitynum].origin);
+               VectorCopy( origin, entities[b->entitynum].origin );
 
                // don't keep this brush
                b->numsides = 0;
@@ -754,28 +765,27 @@ void ParseBrush (entity_t *mapent)
                return;
        }
 
-       AddBrushBevels (b);
+       AddBrushBevels( b );
 
        nummapbrushes++;
-       mapent->numbrushes++;           
+       mapent->numbrushes++;
 }
 
 /*
-================
-MoveBrushesToWorld
-
-Takes all of the brushes from the current entity and
-adds them to the world's brush list.
-
-Used by func_group and func_areaportal
-================
-*/
-void MoveBrushesToWorld (entity_t *mapent)
-{
-       int                     newbrushes;
-       int                     worldbrushes;
-       mapbrush_t      *temp;
-       int                     i;
+   ================
+   MoveBrushesToWorld
+
+   Takes all of the brushes from the current entity and
+   adds them to the world's brush list.
+
+   Used by func_group and func_areaportal
+   ================
+ */
+void MoveBrushesToWorld( entity_t *mapent ){
+       int newbrushes;
+       int worldbrushes;
+       mapbrush_t  *temp;
+       int i;
 
        // this is pretty gross, because the brushes are expected to be
        // in linear order for each entity
@@ -783,61 +793,63 @@ void MoveBrushesToWorld (entity_t *mapent)
        newbrushes = mapent->numbrushes;
        worldbrushes = entities[0].numbrushes;
 
-       temp = malloc(newbrushes*sizeof(mapbrush_t));
-       memcpy (temp, mapbrushes + mapent->firstbrush, newbrushes*sizeof(mapbrush_t));
+       temp = malloc( newbrushes * sizeof( mapbrush_t ) );
+       memcpy( temp, mapbrushes + mapent->firstbrush, newbrushes * sizeof( mapbrush_t ) );
 
-#if    0               // let them keep their original brush numbers
-       for (i=0 ; i<newbrushes ; i++)
+#if 0       // let them keep their original brush numbers
+       for ( i = 0 ; i < newbrushes ; i++ )
                temp[i].entitynum = 0;
 #endif
 
        // make space to move the brushes (overlapped copy)
-       memmove (mapbrushes + worldbrushes + newbrushes,
-               mapbrushes + worldbrushes,
-               sizeof(mapbrush_t) * (nummapbrushes - worldbrushes - newbrushes) );
+       memmovemapbrushes + worldbrushes + newbrushes,
+                        mapbrushes + worldbrushes,
+                        sizeof( mapbrush_t ) * ( nummapbrushes - worldbrushes - newbrushes ) );
 
        // copy the new brushes down
-       memcpy (mapbrushes + worldbrushes, temp, sizeof(mapbrush_t) * newbrushes);
+       memcpy( mapbrushes + worldbrushes, temp, sizeof( mapbrush_t ) * newbrushes );
 
        // fix up indexes
        entities[0].numbrushes += newbrushes;
-       for (i=1 ; i<num_entities ; i++)
+       for ( i = 1 ; i < num_entities ; i++ )
                entities[i].firstbrush += newbrushes;
-       free (temp);
+       free( temp );
 
        mapent->numbrushes = 0;
 }
 
 /*
-================
-ParseMapEntity
-================
-*/
-qboolean       ParseMapEntity (void)
-{
-       entity_t        *mapent;
-       epair_t         *e;
-       side_t          *s;
-       int                     i, j;
-       int                     startbrush, startsides;
-       vec_t           newdist;
-       mapbrush_t      *b;
-
-       if (!GetToken (true))
+   ================
+   ParseMapEntity
+   ================
+ */
+qboolean    ParseMapEntity( void ){
+       entity_t    *mapent;
+       epair_t     *e;
+       side_t      *s;
+       int i, j;
+       int startbrush, startsides;
+       vec_t newdist;
+       mapbrush_t  *b;
+
+       if ( !GetToken( true ) ) {
                return false;
+       }
 
-       if (strcmp (token, "{") )
-               Error ("ParseEntity: { not found");
-       
-       if (num_entities == MAX_MAP_ENTITIES)
-               Error ("num_entities == MAX_MAP_ENTITIES");
+       if ( strcmp( token, "{" ) ) {
+               Error( "ParseEntity: { not found" );
+       }
+
+       if ( num_entities == MAX_MAP_ENTITIES ) {
+               Error( "num_entities == MAX_MAP_ENTITIES" );
+       }
 
        startbrush = nummapbrushes;
        startsides = nummapbrushsides;
 
        mapent = &entities[num_entities];
        num_entities++;
-       memset (mapent, 0, sizeof(*mapent));
+       memset( mapent, 0, sizeof( *mapent ) );
        mapent->firstbrush = nummapbrushes;
        mapent->numbrushes = 0;
 //     mapent->portalareas[0] = -1;
@@ -845,69 +857,70 @@ qboolean  ParseMapEntity (void)
 
        do
        {
-               if (!GetToken (true))
-                       Error ("ParseEntity: EOF without closing brace");
-               if (!strcmp (token, "}") )
+               if ( !GetToken( true ) ) {
+                       Error( "ParseEntity: EOF without closing brace" );
+               }
+               if ( !strcmp( token, "}" ) ) {
                        break;
-               if (!strcmp (token, "{") )
-                       ParseBrush (mapent);
+               }
+               if ( !strcmp( token, "{" ) ) {
+                       ParseBrush( mapent );
+               }
                else
                {
-                       e = ParseEpair ();
+                       e = ParseEpair();
                        e->next = mapent->epairs;
                        mapent->epairs = e;
                }
-       } while (1);
+       } while ( 1 );
 
-       GetVectorForKey (mapent, "origin", mapent->origin);
+       GetVectorForKey( mapent, "origin", mapent->origin );
 
        //
        // if there was an origin brush, offset all of the planes and texinfo
        //
-       if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2])
-       {
-               for (i=0 ; i<mapent->numbrushes ; i++)
+       if ( mapent->origin[0] || mapent->origin[1] || mapent->origin[2] ) {
+               for ( i = 0 ; i < mapent->numbrushes ; i++ )
                {
                        b = &mapbrushes[mapent->firstbrush + i];
-                       for (j=0 ; j<b->numsides ; j++)
+                       for ( j = 0 ; j < b->numsides ; j++ )
                        {
                                s = &b->original_sides[j];
                                newdist = mapplanes[s->planenum].dist -
-                                       DotProduct (mapplanes[s->planenum].normal, mapent->origin);
-                               s->planenum = FindFloatPlane (mapplanes[s->planenum].normal, newdist);
-                               s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
-                                       &side_brushtextures[s-brushsides], mapent->origin);
+                                                 DotProduct( mapplanes[s->planenum].normal, mapent->origin );
+                               s->planenum = FindFloatPlane( mapplanes[s->planenum].normal, newdist );
+                               s->texinfo = TexinfoForBrushTexture&mapplanes[s->planenum],
+                                                                                                        &side_brushtextures[s - brushsides], mapent->origin );
                        }
-                       MakeBrushWindings (b);
+                       MakeBrushWindings( b );
                }
        }
 
        // group entities are just for editor convenience
        // toss all brushes into the world entity
-       if (!strcmp ("func_group", ValueForKey (mapent, "classname")))
-       {
-               MoveBrushesToWorld (mapent);
+       if ( !strcmp( "func_group", ValueForKey( mapent, "classname" ) ) ) {
+               MoveBrushesToWorld( mapent );
                mapent->numbrushes = 0;
                return true;
        }
 
        // areaportal entities move their brushes, but don't eliminate
        // the entity
-       if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
-       {
-               char    str[128];
+       if ( !strcmp( "func_areaportal", ValueForKey( mapent, "classname" ) ) ) {
+               char str[128];
 
-               if (mapent->numbrushes != 1)
-                       Error ("Entity %i: func_areaportal can only be a single brush", num_entities-1);
+               if ( mapent->numbrushes != 1 ) {
+                       Error( "Entity %i: func_areaportal can only be a single brush", num_entities - 1 );
+               }
 
-               b = &mapbrushes[nummapbrushes-1];
+               b = &mapbrushes[nummapbrushes - 1];
                b->contents = CONTENTS_AREAPORTAL;
                c_areaportals++;
                mapent->areaportalnum = c_areaportals;
                // set the portal number as "style"
-               sprintf (str, "%i", c_areaportals);
-               SetKeyValue (mapent, "style", str);
-               MoveBrushesToWorld (mapent);
+               sprintf( str, "%i", c_areaportals );
+               SetKeyValue( mapent, "style", str );
+               MoveBrushesToWorld( mapent );
                return true;
        }
 
@@ -917,44 +930,44 @@ qboolean  ParseMapEntity (void)
 //===================================================================
 
 /*
-================
-LoadMapFile
-================
-*/
-void LoadMapFile (char *filename)
-{              
-       int             i;
+   ================
+   LoadMapFile
+   ================
+ */
+void LoadMapFile( char *filename ){
+       int i;
 
-       Sys_FPrintf( SYS_VRB, "--- LoadMapFile ---\n");
+       Sys_FPrintf( SYS_VRB, "--- LoadMapFile ---\n" );
 
-       LoadScriptFile (filename);
+       LoadScriptFile( filename );
 
        nummapbrushsides = 0;
        num_entities = 0;
-       
-       while (ParseMapEntity ())
+
+       while ( ParseMapEntity() )
        {
        }
 
-       ClearBounds (map_mins, map_maxs);
-       for (i=0 ; i<entities[0].numbrushes ; i++)
+       ClearBounds( map_mins, map_maxs );
+       for ( i = 0 ; i < entities[0].numbrushes ; i++ )
        {
-               if (mapbrushes[i].mins[0] > 4096)
-                       continue;       // no valid points
-               AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
-               AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
-       }
-
-       Sys_FPrintf( SYS_VRB, "%5i brushes\n", nummapbrushes);
-       Sys_FPrintf( SYS_VRB, "%5i clipbrushes\n", c_clipbrushes);
-       Sys_FPrintf( SYS_VRB, "%5i total sides\n", nummapbrushsides);
-       Sys_FPrintf( SYS_VRB, "%5i boxbevels\n", c_boxbevels);
-       Sys_FPrintf( SYS_VRB, "%5i edgebevels\n", c_edgebevels);
-       Sys_FPrintf( SYS_VRB, "%5i entities\n", num_entities);
-       Sys_FPrintf( SYS_VRB, "%5i planes\n", nummapplanes);
-       Sys_FPrintf( SYS_VRB, "%5i areaportals\n", c_areaportals);
+               if ( mapbrushes[i].mins[0] > 4096 ) {
+                       continue;   // no valid points
+               }
+               AddPointToBounds( mapbrushes[i].mins, map_mins, map_maxs );
+               AddPointToBounds( mapbrushes[i].maxs, map_mins, map_maxs );
+       }
+
+       Sys_FPrintf( SYS_VRB, "%5i brushes\n", nummapbrushes );
+       Sys_FPrintf( SYS_VRB, "%5i clipbrushes\n", c_clipbrushes );
+       Sys_FPrintf( SYS_VRB, "%5i total sides\n", nummapbrushsides );
+       Sys_FPrintf( SYS_VRB, "%5i boxbevels\n", c_boxbevels );
+       Sys_FPrintf( SYS_VRB, "%5i edgebevels\n", c_edgebevels );
+       Sys_FPrintf( SYS_VRB, "%5i entities\n", num_entities );
+       Sys_FPrintf( SYS_VRB, "%5i planes\n", nummapplanes );
+       Sys_FPrintf( SYS_VRB, "%5i areaportals\n", c_areaportals );
        Sys_FPrintf( SYS_VRB, "size: %5.0f,%5.0f,%5.0f to %5.0f,%5.0f,%5.0f\n", map_mins[0],map_mins[1],map_mins[2],
-               map_maxs[0],map_maxs[1],map_maxs[2]);
+                                map_maxs[0],map_maxs[1],map_maxs[2] );
 
 //     TestExpandBrushes ();
 }
@@ -964,54 +977,54 @@ void LoadMapFile (char *filename)
 
 
 /*
-================
-TestExpandBrushes
-
-Expands all the brush planes and saves a new map out
-================
-*/
-void TestExpandBrushes (void)
-{
-       FILE    *f;
-       side_t  *s;
-       int             i, j, bn;
-       winding_t       *w;
-       char    *name = "expanded.map";
-       mapbrush_t      *brush;
-       vec_t   dist;
-
-       Sys_Printf ("writing %s\n", name);
-       f = fopen (name, "wb");
-       if (!f)
-               Error ("Can't write %s\b", name);
-
-       fprintf (f, "{\n\"classname\" \"worldspawn\"\n");
-
-       for (bn=0 ; bn<nummapbrushes ; bn++)
+   ================
+   TestExpandBrushes
+
+   Expands all the brush planes and saves a new map out
+   ================
+ */
+void TestExpandBrushes( void ){
+       FILE    *f;
+       side_t  *s;
+       int i, j, bn;
+       winding_t   *w;
+       char    *name = "expanded.map";
+       mapbrush_t  *brush;
+       vec_t dist;
+
+       Sys_Printf( "writing %s\n", name );
+       f = fopen( name, "wb" );
+       if ( !f ) {
+               Error( "Can't write %s\b", name );
+       }
+
+       fprintf( f, "{\n\"classname\" \"worldspawn\"\n" );
+
+       for ( bn = 0 ; bn < nummapbrushes ; bn++ )
        {
                brush = &mapbrushes[bn];
-               fprintf (f, "{\n");
-               for (i=0 ; i<brush->numsides ; i++)
+               fprintf( f, "{\n" );
+               for ( i = 0 ; i < brush->numsides ; i++ )
                {
                        s = brush->original_sides + i;
                        dist = mapplanes[s->planenum].dist;
-                       for (j=0 ; j<3 ; j++)
+                       for ( j = 0 ; j < 3 ; j++ )
                                dist += fabs( 16 * mapplanes[s->planenum].normal[j] );
 
-                       w = BaseWindingForPlane (mapplanes[s->planenum].normal, dist);
+                       w = BaseWindingForPlane( mapplanes[s->planenum].normal, dist );
 
-                       fprintf (f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2]);
-                       fprintf (f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2]);
-                       fprintf (f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2]);
+                       fprintf( f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2] );
+                       fprintf( f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2] );
+                       fprintf( f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2] );
 
-                       fprintf (f, "%s 0 0 0 1 1\n", texinfo[s->texinfo].texture);
-                       FreeWinding (w);
+                       fprintf( f, "%s 0 0 0 1 1\n", texinfo[s->texinfo].texture );
+                       FreeWinding( w );
                }
-               fprintf (f, "}\n");
+               fprintf( f, "}\n" );
        }
-       fprintf (f, "}\n");
+       fprintf( f, "}\n" );
 
-       fclose (f);
+       fclose( f );
 
-       Error ("can't proceed after expanding brushes");
+       Error( "can't proceed after expanding brushes" );
 }