merge branch work back into trunk
[xonotic/netradiant.git] / tools / quake2 / q2map / q2map.vcproj
index 90818f9165ac9e7b5a2619f961d3f909b6c1ec73..85949c4d8b330a8ae27697a036e4858c27f1f655 100644 (file)
-<?xml version="1.0" ?><VisualStudioProject Name="q2map" ProjectGUID="{65D02375-63EE-4A8A-9F8E-504B1D5A1D02}" ProjectType="Visual C++" RootNamespace="q2map" Version="8.00">\r
-       <Platforms>\r
-               <Platform Name="Win32"/>\r
-       </Platforms>\r
-       <ToolFiles>\r
-       </ToolFiles>\r
-       <Configurations>\r
-               <Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">\r
-                       <Tool Name="VCPreBuildEventTool"/>\r
-                       <Tool Name="VCCustomBuildTool"/>\r
-                       <Tool Name="VCXMLDataGeneratorTool"/>\r
-                       <Tool Name="VCWebServiceProxyGeneratorTool"/>\r
-                       <Tool Name="VCMIDLTool"/>\r
-                       <Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>\r
-                       <Tool Name="VCManagedResourceCompilerTool"/>\r
-                       <Tool Name="VCResourceCompilerTool"/>\r
-                       <Tool Name="VCPreLinkEventTool"/>\r
-                       <Tool GenerateDebugInformation="true" Name="VCLinkerTool" TargetMachine="1"/>\r
-                       <Tool Name="VCALinkTool"/>\r
-                       <Tool Name="VCManifestTool"/>\r
-                       <Tool Name="VCXDCMakeTool"/>\r
-                       <Tool Name="VCBscMakeTool"/>\r
-                       <Tool Name="VCFxCopTool"/>\r
-                       <Tool Name="VCAppVerifierTool"/>\r
-                       <Tool Name="VCWebDeploymentTool"/>\r
-                       <Tool Name="VCPostBuildEventTool"/>\r
-               </Configuration>\r
-               <Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" WholeProgramOptimization="1">\r
-                       <Tool Name="VCPreBuildEventTool"/>\r
-                       <Tool Name="VCCustomBuildTool"/>\r
-                       <Tool Name="VCXMLDataGeneratorTool"/>\r
-                       <Tool Name="VCWebServiceProxyGeneratorTool"/>\r
-                       <Tool Name="VCMIDLTool"/>\r
-                       <Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>\r
-                       <Tool Name="VCManagedResourceCompilerTool"/>\r
-                       <Tool Name="VCResourceCompilerTool"/>\r
-                       <Tool Name="VCPreLinkEventTool"/>\r
-                       <Tool EnableCOMDATFolding="2" GenerateDebugInformation="true" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>\r
-                       <Tool Name="VCALinkTool"/>\r
-                       <Tool Name="VCManifestTool"/>\r
-                       <Tool Name="VCXDCMakeTool"/>\r
-                       <Tool Name="VCBscMakeTool"/>\r
-                       <Tool Name="VCFxCopTool"/>\r
-                       <Tool Name="VCAppVerifierTool"/>\r
-                       <Tool Name="VCWebDeploymentTool"/>\r
-                       <Tool Name="VCPostBuildEventTool"/>\r
-               </Configuration>\r
-       </Configurations>\r
-       <References>\r
-       </References>\r
-       <Files>\r
-               <Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Name="Source Files">\r
-                       <File RelativePath=".\brushbsp.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\bspfile.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\cmdlib.c">\r
-                       </File>\r
-                       <File RelativePath=".\csg.c">\r
-                       </File>\r
-                       <File RelativePath=".\faces.c">\r
-                       </File>\r
-                       <File RelativePath=".\flow.c">\r
-                       </File>\r
-                       <File RelativePath=".\glfile.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\inout.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\l3dslib.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\lbmlib.c">\r
-                       </File>\r
-                       <File RelativePath=".\leakfile.c">\r
-                       </File>\r
-                       <File RelativePath=".\lightmap.c">\r
-                       </File>\r
-                       <File RelativePath=".\main.c">\r
-                       </File>\r
-                       <File RelativePath=".\map.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\mathlib.c">\r
-                       </File>\r
-                       <File RelativePath=".\nodraw.c">\r
-                       </File>\r
-                       <File RelativePath=".\patches.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\path_init.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\polylib.c">\r
-                       </File>\r
-                       <File RelativePath=".\portals.c">\r
-                       </File>\r
-                       <File RelativePath=".\prtfile.c">\r
-                       </File>\r
-                       <File RelativePath=".\qbsp.c">\r
-                       </File>\r
-                       <File RelativePath=".\qrad.c">\r
-                       </File>\r
-                       <File RelativePath=".\qvis.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\scriplib.c">\r
-                       </File>\r
-                       <File RelativePath=".\textures.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\threads.c">\r
-                       </File>\r
-                       <File RelativePath=".\trace.c">\r
-                       </File>\r
-                       <File RelativePath=".\tree.c">\r
-                       </File>\r
-                       <File RelativePath="..\common\trilib.c">\r
-                       </File>\r
-                       <File RelativePath=".\writebsp.c">\r
-                       </File>\r
-               </Filter>\r
-               <Filter Filter="h;hpp;hxx;hm;inl" Name="Header Files">\r
-                       <File RelativePath="..\common\bspfile.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\cmdlib.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\inout.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\l3dslib.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\lbmlib.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\mathlib.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\polylib.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\q2_threads.h">\r
-                       </File>\r
-                       <File RelativePath=".\q2map.h">\r
-                       </File>\r
-                       <File RelativePath=".\qbsp.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\qfiles.h">\r
-                       </File>\r
-                       <File RelativePath=".\qrad.h">\r
-                       </File>\r
-                       <File RelativePath=".\qvis.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\scriplib.h">\r
-                       </File>\r
-                       <File RelativePath="..\common\trilib.h">\r
-                       </File>\r
-               </Filter>\r
-               <Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" Name="Resource Files">\r
-               </Filter>\r
-       </Files>\r
-       <Globals>\r
-       </Globals>\r
+<?xml version="1.0" ?><VisualStudioProject Name="q2map" ProjectGUID="{65D02375-63EE-4A8A-9F8E-504B1D5A1D02}" ProjectType="Visual C++" RootNamespace="q2map" Version="8.00">
+       <Platforms>
+               <Platform Name="Win32"/>
+       </Platforms>
+       <ToolFiles>
+       </ToolFiles>
+       <Configurations>
+               <Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
+                       <Tool Name="VCPreBuildEventTool"/>
+                       <Tool Name="VCCustomBuildTool"/>
+                       <Tool Name="VCXMLDataGeneratorTool"/>
+                       <Tool Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool Name="VCMIDLTool"/>
+                       <Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>
+                       <Tool Name="VCManagedResourceCompilerTool"/>
+                       <Tool Name="VCResourceCompilerTool"/>
+                       <Tool Name="VCPreLinkEventTool"/>
+                       <Tool GenerateDebugInformation="true" Name="VCLinkerTool" TargetMachine="1"/>
+                       <Tool Name="VCALinkTool"/>
+                       <Tool Name="VCManifestTool"/>
+                       <Tool Name="VCXDCMakeTool"/>
+                       <Tool Name="VCBscMakeTool"/>
+                       <Tool Name="VCFxCopTool"/>
+                       <Tool Name="VCAppVerifierTool"/>
+                       <Tool Name="VCWebDeploymentTool"/>
+                       <Tool Name="VCPostBuildEventTool"/>
+               </Configuration>
+               <Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" WholeProgramOptimization="1">
+                       <Tool Name="VCPreBuildEventTool"/>
+                       <Tool Name="VCCustomBuildTool"/>
+                       <Tool Name="VCXMLDataGeneratorTool"/>
+                       <Tool Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool Name="VCMIDLTool"/>
+                       <Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>
+                       <Tool Name="VCManagedResourceCompilerTool"/>
+                       <Tool Name="VCResourceCompilerTool"/>
+                       <Tool Name="VCPreLinkEventTool"/>
+                       <Tool EnableCOMDATFolding="2" GenerateDebugInformation="true" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>
+                       <Tool Name="VCALinkTool"/>
+                       <Tool Name="VCManifestTool"/>
+                       <Tool Name="VCXDCMakeTool"/>
+                       <Tool Name="VCBscMakeTool"/>
+                       <Tool Name="VCFxCopTool"/>
+                       <Tool Name="VCAppVerifierTool"/>
+                       <Tool Name="VCWebDeploymentTool"/>
+                       <Tool Name="VCPostBuildEventTool"/>
+               </Configuration>
+       </Configurations>
+       <References>
+       </References>
+       <Files>
+               <Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Name="Source Files">
+                       <File RelativePath=".\brushbsp.c">
+                       </File>
+                       <File RelativePath="..\common\bspfile.c">
+                       </File>
+                       <File RelativePath="..\common\cmdlib.c">
+                       </File>
+                       <File RelativePath=".\csg.c">
+                       </File>
+                       <File RelativePath=".\faces.c">
+                       </File>
+                       <File RelativePath=".\flow.c">
+                       </File>
+                       <File RelativePath=".\glfile.c">
+                       </File>
+                       <File RelativePath="..\common\inout.c">
+                       </File>
+                       <File RelativePath="..\common\l3dslib.c">
+                       </File>
+                       <File RelativePath="..\common\lbmlib.c">
+                       </File>
+                       <File RelativePath=".\leakfile.c">
+                       </File>
+                       <File RelativePath=".\lightmap.c">
+                       </File>
+                       <File RelativePath=".\main.c">
+                       </File>
+                       <File RelativePath=".\map.c">
+                       </File>
+                       <File RelativePath="..\common\mathlib.c">
+                       </File>
+                       <File RelativePath=".\nodraw.c">
+                       </File>
+                       <File RelativePath=".\patches.c">
+                       </File>
+                       <File RelativePath="..\common\path_init.c">
+                       </File>
+                       <File RelativePath="..\common\polylib.c">
+                       </File>
+                       <File RelativePath=".\portals.c">
+                       </File>
+                       <File RelativePath=".\prtfile.c">
+                       </File>
+                       <File RelativePath=".\qbsp.c">
+                       </File>
+                       <File RelativePath=".\qrad.c">
+                       </File>
+                       <File RelativePath=".\qvis.c">
+                       </File>
+                       <File RelativePath="..\common\scriplib.c">
+                       </File>
+                       <File RelativePath=".\textures.c">
+                       </File>
+                       <File RelativePath="..\common\threads.c">
+                       </File>
+                       <File RelativePath=".\trace.c">
+                       </File>
+                       <File RelativePath=".\tree.c">
+                       </File>
+                       <File RelativePath="..\common\trilib.c">
+                       </File>
+                       <File RelativePath=".\writebsp.c">
+                       </File>
+               </Filter>
+               <Filter Filter="h;hpp;hxx;hm;inl" Name="Header Files">
+                       <File RelativePath="..\common\bspfile.h">
+                       </File>
+                       <File RelativePath="..\common\cmdlib.h">
+                       </File>
+                       <File RelativePath="..\common\inout.h">
+                       </File>
+                       <File RelativePath="..\common\l3dslib.h">
+                       </File>
+                       <File RelativePath="..\common\lbmlib.h">
+                       </File>
+                       <File RelativePath="..\common\mathlib.h">
+                       </File>
+                       <File RelativePath="..\common\polylib.h">
+                       </File>
+                       <File RelativePath="..\common\q2_threads.h">
+                       </File>
+                       <File RelativePath=".\q2map.h">
+                       </File>
+                       <File RelativePath=".\qbsp.h">
+                       </File>
+                       <File RelativePath="..\common\qfiles.h">
+                       </File>
+                       <File RelativePath=".\qrad.h">
+                       </File>
+                       <File RelativePath=".\qvis.h">
+                       </File>
+                       <File RelativePath="..\common\scriplib.h">
+                       </File>
+                       <File RelativePath="..\common\trilib.h">
+                       </File>
+               </Filter>
+               <Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" Name="Resource Files">
+               </Filter>
+       </Files>
+       <Globals>
+       </Globals>
 </VisualStudioProject>
\ No newline at end of file