-==============
-Cmd_SpriteName
-==============
-*/
-void Cmd_SpriteName (void)
-{
- if (sprite.numframes)
- FinishSprite ();
-
- GetScriptToken (false);
- strcpy (spritename, token);
- memset (&sprite, 0, sizeof(sprite));
- memset (&frames, 0, sizeof(frames));
+ ==============
+ Cmd_SpriteName
+ ==============
+ */
+void Cmd_SpriteName( void ){
+ if ( sprite.numframes ) {
+ FinishSprite();
+ }
+
+ GetScriptToken( false );
+ strcpy( spritename, token );
+ memset( &sprite, 0, sizeof( sprite ) );
+ memset( &frames, 0, sizeof( frames ) );