char *ExpandPath( const char *path ){
static char full[1024];
- if ( !*qdir || path[0] == '/' || path[0] == '\\' || path[1] == ':' ) {
+ if ( !qdir ) {
+ Error( "ExpandPath called without qdir set" );
+ }
+ if ( path[0] == '/' || path[0] == '\\' || path[1] == ':' ) {
strcpy( full, path );
return full;
}
char *ExpandGamePath( const char *path ){
static char full[1024];
- if ( !*gamedir ) {
+ if ( !gamedir[0] ) {
Error( "ExpandGamePath called without gamedir set" );
}
if ( path[0] == '/' || path[0] == '\\' || path[1] == ':' ) {