-\r
-#define P3D_GET_CROSSLINE 1\r
-#define P3D_GET_RESTOFLINE 2\r
-\r
-int P3DLoad( const char *filename );\r
-void P3DClose();\r
-\r
-int P3DGetNextPair( char **name, char **associatedShader );\r
+
+#define P3D_GET_CROSSLINE 1
+#define P3D_GET_RESTOFLINE 2
+
+int P3DLoad( const char *filename );
+void P3DClose();
+
+int P3DGetNextPair( char **name, char **associatedShader );