Sys_Printf( "Disabling water\n" );
nowater = qtrue;
}
+ else if( !strcmp( argv[ i ], "-keeplights" ))
+ {
+ keepLights = qtrue;
+ Sys_Printf( "Leaving light entities on map after compile\n" );
+ }
else if( !strcmp( argv[ i ], "-nodetail" ) )
{
Sys_Printf( "Ignoring detail brushes\n") ;